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Welcome to an Age of Heroes

In Taara's wake the earth crumbled. Gods fell, others rose, and the race of mankind looked forward and saw the destruction of nations. For five years, necrotech seared the world's landscape and forces unknown decimated the once-insurmountable Walls of Charn. Nations turned against one another with the vanishing of monarchs--brother to brother and kin to kin. During the struggles, the nation of Dragonier attempted to keep the peace before it, too, fell. Other nations threatened to follow.

Now returned from the Mists, Alexandria finds itself thrown into a world in turmoil. In this world, the Pantheon of Light stride forward in anger, the Twilight fall into debate, and the forces of Darkness are locked in a war between Maugrim and Taara. High arcana soars over the landscape with the renewed activity of the Old Races, while guilds and organizations struggle to find their footing with the fall of Rune. The sildanyar and khazad have moved forward into the world once again, driven by the perceived neglect of the world by humankind.

The world had waited for the return of Alexandria and the return of the Myrrish and Bludgun kings for five years--only to find Alexandria suddenly returned unchanged, and unknowing, from the Land of Mists. To Alexandria, the War of Sendor is just days past. To the world--

It is the time for heroes.

Current Meta-Arc

Dragonier was legendary. A place where knights soared on the backs of the Scions of Wing and Flame. A land where dragon and man fought together to build a great nation.

Until Heth came.

Heth rode in on Taara's necromatic wave. The floating islands of Dragonier crashed, and the last charge of the Dragon Knights shattered the glorious order, and its people were slaughtered and changed into monstrous abominations.

When one of the few remaining Dragon Knights arrived in Alexandria, it was the first time one of their order had been seen in the city since its return from the Mists. The dragon and its knight have since made their home in a dilapidated fortress outside the city itself (visit our RP Nexus to visit this temporary story locale). They appear to be regularly conducting business in the halls of Alexandrian power.

And then there's the illusions of the coins. Dragoneri coins, crafted hewn in two. Something is stirring within the Dragonieri community in Alexandria, but nobody is quite sure what. Tensions are rising between those that escaped the devestation of their home and the native Alexandrian populace. Rumors of a shift in the city's underworld are beginning to bubble to the surface.

And yet, some still wonder what all this has to do with rumors of prophecies of the 'first born' spoken at the Eidolon Court. Does any of that have to do with Dragonier? Or is it, as some wonder, something to do with the recent activity of Deimosians and Illothans in the city?

OOC: We're launching the start of a new meta-arc. Interested parties who'd like to run PrPs related to the Arc, speak with Whirlpool. It is intended to be easy to do.


Recent Website Updates

Saturday, February 8, 2014

New Jobs Bucket

As there was some confusion, and to help organize jobs, a PURCH bucket was added (I.E. +request/purch <title>=<text>). This is for IC purchase requests that cannot otherwise be made through a vendor and are not PC crafted.

Whiteout

Thursday, January 30, 2014

Code Update: Timestop

Have you ever been lost during a combat scene? Do you ever wonder why the giant can AoO everyone in the party? Does anyone know where in the Void the rogue went? Again?

Now, these great mysteries might be less mysterious, thanks to shiny, yellow +tmap!

This 100' x100' map allows DM's to show players exactly where they are in relation to all the things trying to kill, maim, and/or eat them. See +tmhelp while in a timestop for more information!

NOTE: This aid is entirely voluntary, and its use is entirely up to the scene DM. If they wish to decapitate, eviscerate, or decaffeinate everyone cinematically, they are allowed to do so.

Whiteout

Updates to EVERYTHING!

As a heads-up, we're currently working to update our old systems into something more streamlined and unified. This new system will be uniting not only +request, but also +legwork, +rpps, and scene treasure! You will be able to +roll, share comments, and invite that lonely otyugh to dinner that you'd always wanted to. Please see +help requests and +help rpp for the fine details.

The old commands will be around for a short while as we adjust to the new system.

As with all new things, please expect growing pains. This will be true especially over the next few days as we apply the wrench and judicious kicking. We will just be applying some minor tweaks and being sure that things work as intended.

Please report all bugs to Whiteout, with cookies.

Lah

Saturday, January 25, 2014

Mictlan Open!

On Ceriday, Vhast 25 of the year 1016, a group of heroes strode forth and vanquished the spirits of the morageg. The demonic undead had risen to harass a sacred site of the sith-makar, Mictlan. This site is available for a short time off of the RP Nexus for roleplay. It's the sort of thing you will see from time to time in DM Plots as a way to open up roleplay and roleplay options.

Also bacon.

Lah

Friday, January 24, 2014

Which Stories are You a Part of?

Hey, there. I'm trying to build a DB of who's active within which organizations, groups, and so on. :3

Please respond to this thread: http://forum.tenebraemush.net/index.php/topic,1676.0.html

Lah

Monday, January 20, 2014

And We're Back!

And here's to Lolth for being awesome. <3

Tenebrae FB

Just letting folks know that when the game goes down for whichever reason, we've put together a FB account (https://www.facebook.com/tenebrae.mux). The FB account is set private, so whether you watch/friend/etc. us is entirely up to you.

You're also welcome to watch my G+ page, which is less official, but there for folks who dislike FB.

Lah

Monday, January 13, 2014

Channel Name Contest

So.

We're setting up a new channel on the game. This channel will be to help people running scenes with any questions they might have. Anyone interested in scene *running* can join it. It will be about how to untangle story knots you might've gotten into, how to handle encounters getting stomped, or what to do when a player does something unexpected. In short, a general advice channel for people running scenes to use the greater experience of the players around them. DM staff will also of course be on the channel.

However, we do not have a /name/ for this channel yet, so I am holding a tiny contest. Submit a catchy name for the channel and it'll be used. The first one that really clicks for us will be the one that gets set up.

Suggest away in page or @mail!

Whirlpool

Contest Closed

That was fast! TPK is now a channel. :) Anyone who wants to contribute to it may hop on. :)

Instructions to join are: addcom tpk=TPK

Whirlpool

Saturday, January 11

Calling Adventurers!

I am contemplating running a good old fashion dungeon crawl for a group of characters. I am saying a group because this will most likely take several sessions in which to complete. I am merely seeking those who might be interested in such a thing. We will be running on weeknights because my weekends TT games going on already. We would also be using the free webprogram roll20.net just for the map. All RP and rolls will be done on game as usual. For those interested, please @mail me directly. I do not have a level range at this point, but I will try to make it a standard 4-5 (maybe 6) party of comparable levels, so not everyone who shows interest may get in.... this time.

Reminder, this is for feelers, scheduling will come later.

Typhoon

Legworks and Such

A number of you have submitted questions about the most recent plots. I'll be trying to contact those that have this weekend.

Whirlpool

Server Talk

An upgrade looms ahead! I have allocated resources to get two new HDs next week, and very soon I will have a window of opportunity to install as well (most likely Sunday 19th), and I am going to do a fresh install instead of upgrading the existing one.

However, this has also made me wonder if I should swap from Fedora to some other RedHat-based distro.

If you have any experience at all regarding the following ones, please get in touch with me via @mail.

  • Red Hat Enterprise Linux
  • Scientific Linux
  • CentOS

Otherwise we'll plod on with Fedora...

Lolth

Monday, January 6, 2014

Prosthetics

From Barret to the iconic crossbow-armed hunter, artifice-powered prosthetics have long been a part of modern fantasy. Today, we're opening the door, all thanks to the creative team over at 4 Winds Fantasy Gaming. We're including a limited number of their prosthetics, and more may be added over time.

As of right now, these are a limited RPP spend.

Please see RPPs > Character Spends for details!

Thursday, January 2, 2014

Typhoon Incoming!

Greetings all,

My name is Typhoon and I'm a new DM to torment you all! No, I really won't. But running plots and challenging you all is definitely something I will be doing. You may know me as Elessa, which is one of my PCs on the game. For RL I have been playing Pathfinder for two years now, while doing table top overall since 2005, with text based games on and off since the '90s. I cannot wait to play with all of you as a DM and unleash all my wonderful plot ideas upon you. Good luck ;)

Typhoon, DM

Tuesday, December 31, 2013

Events Weirdness

So, a while back I said we were going to be inviting some players to help us review content for inclusion to the game. We have done so. With some minor hiccups from over the holidays, this is working swimmingly.

You guys, on game, will soon start to see the results of this. Going into the new year, we will also begin kicking new storylines into place and some of you have already seen the foreshadowing of that for some time now.

Looking forward to 2014!

Wednesday, December 25 2013

Those Shifty PrPs

Hey there! Remember! If you have your RPPs on different characters, you can shift them to a single one with the +rpp/move comand like so!

Logged in from Bob, typing +rpp/move 5 from Steve transfers 5 points from your alt, Steve to your alt, Bob.

Or, while logged in from Bob, typing +rpp/move 5 to Steve would move 5 points from Bob to Steve.

If you forget, the file can be found over here: +help rpp.

Transferring them before you send in a req helps us out quite a bit, and helps us turn things around faster, too.

- Your Tenebrae Staff

Saturday, December 21, 2013

Holiday Bonus!

Remember, folks! You have to be proactive in claiming your holiday bonus! If you haven't yet, let us know!

The Story Behind Ancestral Staves

Most ancestral staves are, at least initially, crafted by one of the many mage guilds from around the world. So, how do you think they're crafted? What's the story?

We're taking story ideas for these staves, so please send them in! This does not mean yours cannot be different, of course, just that we'd like to explore some ideas for a 'baseline' to begin from.

Note: Because it's been mentioned, the Ygdrassil Tree somewhat belongs to the druids, and would be a little out of range for mages. You're welcome to address other ideas, though. Rare trees among Llyranost? Planar saplings...? Let us know what you think would be fun. 'Cool' should definitely be a part of it. :3

Tuesday, December 17, 2013

Content Review

Hi everyone!

For a while now, staff has been interested in speeding up the implementation of content from the variety of Pathfinder books that have been released. This is easier said than done when you're also maintaining and running the game! That's why we've decided to tap our best resource: the players.

We'll be selecting a handful of players to serve as a sort of 'content review' board. These players will be providing their own, independent feedback on particular bodies of content slated for inclusion, be they feats, spells, classes and more, with the goal being to help us sort through what is balanced, what is thematically appropriate, what needs changing or does not, faster than we would be otherwise able to do.

These players will be anonymous to each other as we want independent feedback with a good cross-section of opinion.

This will be starting shortly and we will begin implementing the results as quickly as possible.

Saturday, December 14, 2013

The Most Wonderful Time of the Year

Hi everyone!

So, you know. It is that time of year again! It's time for horribly ugly sweaters and wonderful gift-giving. And decorating Cuddles, of course.

To celebrate another successful year, we'll be doing a number of things.

First, we'll be awarding 1 free level, with stipend, to any single one of your alts in the 2-5 bracket. Every player will also receive 5 RPPs, to spend as they like.

If you have no alt in the 2-5 range, you have until the end of the month to wade in. Otherwise, just come talk with us and we will work something out, but consider this encouragement to make a low level character if you don't already have one. :)

How to Get

As a note, you will need to simply either page a staffer or submit a request. We'll take care of it. :)

Stipends are handled similarly. Please say 'I need a stipend for going from level 3 to 4' or something akin to that. It makes it easier for us. Remember, stipends only let you buy things at market value and can not be used to purchase crafted goods.

Tuesday, December 10, 2013

PrP Reminders

Just a gentle reminder. We offer a lot of bonuses (Roleplay > Bonuses on the site), so if you are claiming one for a PrP, please note this in the +request. Otherwise, we might overlook it. This is not intentional; it's just there's always a lot of things going on. This is only a reminder as we do from time to time; it's important no one get left out.

Also, we've had some confusion about the 3rd level boost. The 3rd level boost for a new character on a first-time PrP is for new players (not characters). Existing players can still spend 10 RPP, or get the cleric boost. We've reiterated this in a few areas and hope it will be less confusing in the future. The boost is intended to help new players get their feet wet and meet the community.

- Tenebrae Staff

Monday, December 9, 2013

A Game of Darts

A grumpy fellow stumps into the Ox. He eyes the shabby-looking dart board on one of the walls. "So ya got a dart board? Bout time, huh!" he says. Then, he stumps over to grab a drink and eye the drunken gobber spinning in circles.

OOC: We've spiced up the grid a bit. There are now a small number of games to be found, such as chess board in the Arcane Society's halls and a dart board at the Ox. You're welcome to pose playing these as your PC, or just use them as vehicles for furthering RP. They emit as GAME:, just as dice rolls do.

Lahar

Friday, December 6, 2013

Help for the Holidays

Hey, there! This year, we wanted to try something special. And, we need your help to pull it off. We really do.

Please @mail Radioactive and myself the names of up to three other people. These should be folks who you may or may not necessiarily be friends with (and now is a perfect time to branch out!), but who you think over the past year or so have gotten left in the dust a bit due to one reason or the other.

If you can, include a bit of why. For example, folks who haven't been able to make scenes due to say, being in the military or just their time zone.

Anyhow, please step forward this holiday season!

Lahar

Monday, December 2, 2013

Wanted Concepts

This question crops up from time to time. Our first and constant answer is: play what you like. That said, it DOES come up and if you're of a mind to 'fill the gap,' here's a few ideas. Again, this is all up to you. We play our characters sometimes for years, so be sure and make someone you're happy with.

Arcanists: Believe it or not, we're short on these! This is especially true for utility casters, but it's true for arcanists in general. When Rune fractured, so did their worldwide organization...but it became more local, more flavorful. What's your story?
Polearm Warriors: From barbarians to fighters, polearm warriors are currently rare. Aside from the maneuverability polearms offer, we allow the 3.5 feat, Short Haft, which gives you a wide range of options in any situation. That is, you can 'choke up' on your weapon, and will never be without it.
Maneuverists: Maneuver or crowd-control specialists of any stripe, from combat maneuver fighters, to polearm fighters, to creative artificers. Many of the maneuvers offer AoOs to allies, for example, and artificers' death rays can entangle enemies as well as burninating. This is a creative category, guaranteed to offer more options than: Spell: Hit really hard.
Clerics: Clerics are a staple, and a good way to become known in the community. They're always appreciated within any party, and if you make one, you start at level 3*! Our clerics are also one of the few classes to receive automatic, ingame titles.
Bards: The humble bard fills many roles, and never lacks in any situation. Not all bards are singers--some are chanters, others, inspiring speakers. The Theatre District in the city is an active place, and our Festival Grounds and Area offer opportunities for performance combat and festivals galore. This is especially true of non-Ceinaran bards.
Druids: These defenders of the wild are a versatile bunch, and though there is a lot of RP which takes place within a city, there's also an ongrid Grove, forest, and wilderness areas, so dig in! Organizations such as the Pastoral Shapers provide solid IC reasons for working with those strange wall-dwellers. Or, take a walk on the wilder side...
Khazad, Gobbers, Arvek: In any game, there's always going to be a number of humans, elves (sildanyar) and half-elves (especially half-muls). Consequently, we're usually low on other races...if you feel like picking one up. If you do want a sildanyari, you could consider their wild cousins. The sylvanori are usually in need of a little <3.

Is there a concept that strikes you? Never feel constrained or as though we're saying 'you MUST play this!' This post (and we make them rarely) is just here to answer questions and offer possibilities. If one of these ideas DOES strike you, then all the better!

* New players can get this same bonus for any class by running a PrP, and existing players can spend 10 RPP.

Minor Updates

We have updated our list of available animal companions.

You may find the adjusted list here along with information on them: World > World Bestiary.

The updated list includes griffon, hippogriff, and giant toad companions.

Sat, Nov 30, 2013

Code Update: +cast

After realizing that DMs were required to ask for save DCs, I updated +cast. Caster level and save DC will be displayed in addition to the spell name when it is +cast. Obviously, this information is not applicable tp those spells that do not allow or generally require saves. The displayed DC follows PRD calculations and includes bonuses for Spell Focus/Greater Spell Focus and Gnomes casting Illusions. If anyone notices discrepancies or issues, please let me know.

Whiteout

Wed, Nov 27, 2013

Witch and Inquisitor

So, we have a progress update on these two. We have decided to add them to the live game as well.

Whiteout has been coding them in for a while now. We still have theme to work on, feats to review, and bugs to fix so they probably won't be functional until after the New Year's, but they're 'on the horizon' now. Expect more details soon.

Tue Nov 26, 2013

Just a quick note to let you know that the Open Space and Vehicle spends have been updated so they more resemble other spends. This is for streamlining and to make a things a little easier on everyone.

In addition, we've modified the PrP Rewards slightly: you now receive a 10% bonus for running more than 1 PrP a week. This applies retroactively to any PrP you'd run that week.

This is something new we are trying out, and we're not sure if we'll stick with it yet. Feedback is appreciated.

Happy Holidays,

Your Tenebrae Staff

Mon, Nov 25, 2013

Queen's Fall Awards

I have rewarded XP and gold to everyone who participated. There were a lot of people so I might've missed a person or two. If I did, let me know!

PS The finale is now posted on our logs page at: End of the Queen! I hope you all enjoyed this long running arc as we move full speed ahead to the next one!

Whirlpool

Fri Nov 22, 2013

Tenebrae Christmas Party

December 13th, we'll be holding the Tenebrae Christmas Party! What cheesy movie should we watch?

Please send in votes to Lahar.

Bonuses if they make Whirl or Inferno cry.

PS Movie should be available on Netflix.

RPP Bonuses for Rumors

Did you know that..

When you, as a player, are in either a PRP or a DM'd scene, you may volunteer to write up a rumor post with the consent of the person running the scene. Doing so and posting the rumor will net you one RPP as a thank you. Please submit that you have done so to the RPP queue.

There are these and other ways you can earn bonus RPPs. They are all listed here: Bonuses.

Thu Nov 21, 2013

Conclusion

The Azure Queen arc will be ending this weekend on either Saturday or Sunday or perhaps both. Depends on a few factors this is just an initial heads up to everyone. :)

Whirlpool

The Story Behind Ancestral Staves

Most ancestral staves are, at least initially, crafted by one of the many mage guilds from around the world. So, how do you think they're crafted? What's the story?

We're taking story ideas for these staves, so please send them in! This does not mean yours cannot be different, of course, just that we'd like to explore some ideas for a 'baseline' to begin from.

Note: Because it's been mentioned, the Ygdrassil Tree somewhat belongs to the druids, and would be a little out of range for mages. You're welcome to address other ideas, though. Rare trees among Llyranost? Planar saplings...? Let us know what you think would be fun. 'Cool' should definitely be a part of it. :3

Lahar

Wed Nov 20, 2013

New RPP Options

For a while, we've been saying we would be expanding the RPP options. Well, we just did! We've added a slew of new options and a number of new, exclusive spends. Influence and Organizations in particular have received upgrades. Among them are:

  • Ancestral Weapons: An intelligent weapon summonable to you at-will and who develops over time and with your PC. For mages, Ancestral Staves are an option.
  • Organizations: Become known among your peers and a mentor for other characters. Gain access to exclusive training and benefits, including up to two-thirds of your raise dead costs or additional spells for your spellbook!
  • Influence: Become influencial in your selected domains, increasing your ability for social mischief, and gaining rogue-like talents!
  • Open Spaces: Create a small, open and public space ongrid for others to share!
  • Merchant Carts: Hook up a few griffons and trundle into town with your beerwagon!

...and many other surprises!

Many of these spends are meant to be developed over time with your character, and reflect how you tell your story. That is, they're not something to perfect immediately, but something to roleplay their development over time with your friends.

To celebrate the launch, each player (not character) will receive 10 RPPs to spend as they like, on any of their characters they like. Just contact us via +req with what you'd like to purchase.

As with all new content, expect updates and adjustments. If you had an Active Org or Influence spend(s) previously, please contact staff with how to convert it. You have some new options!

A big thanks to all our reviewers and staff who've had a hand in helping us put this together!

Tenebrae Staff

Sat Nov 11, 2013

Exorcism

We'll be wrapping up the Exorcism this week with conclusions for the various threads we've started over it. There'll be another summary post at the end of the week and then everything shall be unfzozen. WE'll be kicking off the next arc officially soon. :D

Whirlpool

Mon Nov 11

Summary of Day One's Plots

I have just posted a summary of my plots on Day One of the Exorcism. Day two begins now and will be the climax.

Thank you all for your patience in dealing with the time-dilated nature of all of this.

PS If your PC spends time at the Tarienite Temple, or is a Tarienite themself, give me a shout. :)

Whirlpool

Website Update: Organizations

The organizations pages have gotten an overhaul. Thanks to everyone who's lent a hand. :3

On the website, see:

Core Setting > Local Organizations
World > World Organizations

The World Organizations page is larger; more in the sense that many groups have offices here and there. This also makes them of greater use to DMs and plot runners if say, you're running a scene in the frigid mountains of Dran...

Lahar

Wed Nov 06

At the End of the Week

I shall be posting a summary of all plots and events relating to the exorcism of the Blue Lady by the end of this week. That should get everyone on the same page of where the storyline is going forward into the end of...the end. <.<

Whirlpool

Fri Nov 01

Exorcism Updates

As plots complete, I will be posting updates to the rumor boards about the progress of the exorcism and the events of the day. Keep your eyes peeled, but understand that none of this stuff will all 'happen' until all plots are resolved, as it all happens over the course of 24-48 hours. A simple reminder. :)

+events

+event times should now be correct. There will be continuing improvements and additions. +time was also updated. Please see +help time for more information.



More news.png

"The roads shall be painted teal!" announced the maddened hobgoblin king. And lo, his subjects bowed before him, and all roads from Hither to Yon became teal with bright green roses.


Recent Rumors in Alexandria

Korday, Pryntar 13, 1016

Lady Sandiel Pregnant?

Recently at a Gala, a well to do party and silent auction of some means, Jibbom was hearding carousing with guests and explaining to them on a recent trip with his beloved Lady Sandiel to the plane of 'Breathless Nights' and 'Sweet Tender Embraces' she found her self, as one may guess after such planar jaunts for wholesome recreations.. pregnant with twins.

Oh Jibbom what ever will you do?

Korday, Pryntar 13, 1016

Kegger Fest!

Today, Kegger Fest has started!

That means that all over the city, new types of booze are being introduced from far and wide. ALexandria, as a very cosmopolitan city, benefits greatly from it... as does the local economy, of course.

Farmers, Khazadi merchants, and more are all bringing their best brews to the table.

The city guard (all wincing, of course) is knuckling down in preparation for the inevitable trouble a town full of rowdy mercenaries and merchants is going to bring.

Gilday, Pryntar 12, 1016

Undead Rumors

Seems there has been a rash of undead in the city, all centered around one old house in the Lower District. Two calls have gone out to the Guild of Explorers and the Temple of Vardama for help, and it seems to be getting worse. The family is no longer living at the house, but haven't moved out, and the house appears to be on complete lock down after this second visit, and with a guard. The Temple of Vardama is scrambling a bit to deal with whatever problem has been discovered inside the house.

Variday, Pryntar 10, 1016

Althean Cloister

Several ALtheans have retreated into the church. Apparently, they are engaged in some kind of meditation or rite over the next several days. Something to do with the 'Foundation Stone' recovered from Dragonier to assist in the ritual exorcism of the Azure Queen, at least that's what the rumors are saying.

Ceriday, Pryntar 01, 1016

Black Markets Buzz...

Underground markets buzz with the word of a Dragoneri trinket, reportedly deeply historical and perhaps magical in nature. The specifics change from story-to-story but the basic message remains the same; Someone out there has an important piece of history.

Word seems to radiate from Goblintown.

Contact Younger for more information!

Kesenday, Vhast 31, 1016

Show of Force

The City Guard and militia -- and even adventurers -- have been brought out to patrol the city in the wake of the Feast of Darkness. This being a holy day dedicated to Maugrim, many people will not be conducting business or going about other affairs for fear of offending the Tyrant God, while others will carry on. Either way, the city government is taking no chances and intends to make it clear that no disruption or threat to the security of the city will be tolerated. It is oddly appropriate.

Kesenday, Vhast 31, 1016

Dragonieri Business Defaced

A dragonieri owned business, the Smiling Gnome General Store in the Lower Trade District, was defaced with crude slogans against the Dragonieri this morning. While efforts have been made to clean it up since then, the vandalized business is now shuttered.

This clearly points to some anti-dragonieri sentiment being stirred up in the wake of the 'half-dragons' being left in various locales about the city.

Variday, Vhast 27, 1016

Sewer Catastrophe Averted!

A strange rumbling sound was eminating from the sewers beneath the lower trade district of Alexandria. Brave adventurers were called in and sent beneath the sewers, where they apparently did battle with some kind of creature that was gumming up the works quite deliberately down there. Where it came from remains unclear, but the city of Alexandria owes a debt to these brave (and dirty) souls.

(Feel free to hassle Oates, Kravar, Jibbom, Leisel, Uarala and Tatyannah.)

Ceriday, Vhast 25, 1016

Shadow Boxing

In advance of his headbutting challenge Boshter was training some young warriors on the art of headbutting at the Festival Grounds. Fellow martial weapons aficionado, Azog was on hand to witness this lesson as was local wizard, Cesran. As the trio began to discuss the technique that Boshter was using, Azog doubtful of the prowess of the headbeat and Cesran, spewing confusing wizard terminology, they were suddenly attacked by three shadows. Azog and Boshter bravely stood their grounds as cowardly Cesran disappeared from sight. Demonstrating the superiority of the headbutt Boshter destroyed two of the shadow fiends while Azog with some very minor assistance from Cesran was able to banish the last fiend.

This is the story that's going around the Arena, Temple of Kor local taverns and anywhere that manly men gather to discuss the new of the day. (OOC: Talk to Boshter, Azog and/or Cesran for the full story)

Kesenday, Vhast 24, 1016

Dragon Knight Seen Again

The Dragon Knight and it's great, majestic silver dragon have once again been sighted. This time it would appear that both Dragon and Knight paid a visit to the Temple of Eluna. The Knight descended into the courtyard of the Temple, then left, flying back to the ruined fort that they have since made their home.

Gilday, Vhast 22, 1016

Jibbom-s-

Details remain vague, but reports confirm there to now be -two- Steel Von Ironblood, Bane of Night's running around. Or something. While tensions are high in certain areas, the Watch has yet to be mobilized on this spreading madness.

Tariday, Vhast 21, 1016

Hauntings in the City

A number of hauntings were reported across the city in recent days, with spooky activity becoming the latest topic of gossip. One family, as the story goes, had their house terrorized by the not-so-imaginary playmates of their son... flying books and phantom children made their lives miserable until a group of local adventurers reportedly drove the malevolent spirits out.

In possibly related ghost-chatter, the mansion which was the home for the auction some weeks back also seems to have fallen upon more haunted times. Furniture is said to move of its own accord, creaks and groans emanate throughout the hallways, and curtains blow and billow even in the absence of a breeze.

The local temples have gone on record to say that there is, in fact, not a widespread spectral outbreak in the city, and these are likely isolated incidents.

Gilday, Vhast 15, 1016

Dragonieri Images

Throughout the city, and especially in the lower parts where there are more refugees from Dragonier, various duplicated images of a dragon have been turning up on walls, streets, and more. The image is of a coppery dragon's front half, like half the image is missing.

How they are appearing is a mystery, but they appear to be cropping up quite frequently.

Tariday, Vhast 14, 1016

Prestigious Moon Under New Ownership

Apparently, Lady Sandiel has come into the possession of a Llyranessi clothing shop.

Really.

Needless to say, this is contributing to a great deal of curiosity, given her usual disdain for fashion.

Variday, Vhast 13, 1016

A Song of Headbutting

From the town criers': "Let it be known that Zaxx of the Adventurer's Guild sponsors a detailed song of the upcoming Headbutting Contest with no less than fifty gold coins to be paid when the song is in circulation and to be performed at midsummer and the temple of Angoron for no less than once a month until midsummer."

Ceriday, Vhast 11, 1016

Boshter Headbutt Challenge

The Arvek Nar, Boshter, has issued a standing challenge.

Apparently, the challenge is to break an object with your head that Boshter can not also break.

No. Really. The Boshter headbutt challenge is now a 'thing'.

Kesenday, Vhast 10, 1016

Dragon Knight Sighted

During the blizzard that took place over the last couple of days, the Dragon Knight and her silver Dragon have been sighted in flight near Alexandria. Apparently, they were recently seen travelling towards the Vast before returning to the crumbling fort they've been operating out of since their arrival in Alexandria last fall.

Kesenday, Vhast 10, 1016

Guardsman Slain in Sting Gone Wrong

Two groups of mercenaries from the Guild of Explorers and the City Guard set out together and were working in concert to trap bandits which are said to've been hassling merchants on the roads recently. They returned later that same day with several wounded guardsman and a few deceased ones as well being carried back to Alexandria for proper internment in the city's crypts.

The local rumor mill is indicating that both groups ran into unrelated (or was it?) trouble and were forced to give up their efforts to lure out the bandits in question.

Korday, Vhast 09, 1016

Snow Tapers Off

The sudden snowstorm which rocked Alexandria and environs has slowed down and finally stopped. It will take a few days to dig out from under it and the snow will be around for a while with the weather generally being a good bit colder than it usually is this time of year.

Tariday, Vhast 07, 1016

Illothan Cult Broken Up

The City Watch today is pleased to announce that a ring of Illothan Cultists, worshipers of the goddess of murder, have been either killed or apprehended. The Guard claims that these cultists were responsible for the troubles in Goblintown during the exorcism and more recently along the wall with the release of their so-called 'Blood Golems'.

The City Watch offers a special thank to you all the Guild of Explorer Members who assisted and took great risks for the safety of the city. Eligar, Findrago, Bennet, Zippo, Ulharilti Wiivai, Katyana, Dragomir, Millicent, Zippo, Jonan, Vuk, and Fazahd have all received a commendation from the city and are publically thanked at the end of the announcement.

Variday, Vhast 06, 1016

Sudden Blizzard

A sudden snow storm struck Alexandria tonight. It began snowing at around midnight and didn't stop until eight hours later. The city will begin digging itself out, but the storm blew in from over the Redridge mountains. It's thought likely an odd weather pattern from the Desolation is to blame.

For the next day or two, the city and surrounding countryside will be struck with additional flurries.

Gilday, Vhast 01, 1016

Estate Sale Successful

The estate sale of Renthis Banhold went quite well, according to rumor, and many miscellaneous souvenirs of a career in adventuring were purchased by those with interests in such thing. The house now lays abandoned and will soon go up for sale, no doubt, itself.

Gilday, Vhast 01, 1016

The Phoenix

As part of the turning of the year, the Progressive Arcanist's put on quite a show! The highlight of it was the fireworks display, which began with a illusory phoenix of great size flying over Alexandria before taking off high into the sky and exploding into a brilliant display of fireworks. The phoenix, being the symbol of ALexandria's flag and its many rebirths, was a welcome sight to close out the year for many and cheers were heard throughout the city at the display.

Ceriday, Khael 28, 1015

Daemon Trouble

It seems that it is all over, the rash of demon sightings and attacks over in the Redridge Mountains. Seems the miners of the platinum mine released a daemon (that's with an A) that used demons to cause trouble while it was gaining a base of power. It attacked and took over a local monastery, but thankfully even with some relatively minor damage, they have been freed from the daemon's control.

There was also a rash of demons that were about just causing mischief and mayhem, but it seems other groups have already gone through and swept them up quite handedly. Though it might be wise to be cautious of the mystery meat at the Ox-Strength Tavern for a while.

Kesenday, Khael 27, 1015

Bandits Strike?

A merchant was seen stumbling into town by the north gate today, telling a tale of masked man who came out of nowhere to strike him down and burn his wagon after pillaging it. He claims they left him a single half-copper, which some say was from the fallen kingdom of Dragonier. As this tale spreads, wary eyes are turned towards those from the fallen kingdom who've made Alexandria their home.

Eliday, Khael 22, 1015

Fighting Crime

In response to the rising crime some adventurers have been recruited to help track down and catch those that break the law. One such group was in action recently, following a break in at a local jewelry store. One of the perpetrators was caught turned informant. Using that information the adventurers broke up the gang and recovered the jewelry. However on a darker note, the informant was found dead a couple of nights later, his body drained of all its blood...

(Feel free to speak to Bennet, Vuk, Kade, Zippo, Ulharilti Wiivai and Takiyah about what happened.)

Ceriday, Khael 21, 1015

Rising Crime

With the guard depleted after the fall of the Blue Lady, the cost having been so high, shadier elements in Alexandria are returning to business as usual as well. Reports of extortion, smuggling and all other manner of larceny seem to be on the rise. More rumors indicate the growth of new underground organizations born out of the refugees are quite common, with many fingers pointed at the Dragonieri most especially.

Korday, Khael 19, 1015

Trade Begins Again

With the Azure Queen no longer present and things slowly returning to normal in Alexandria, trade is once again beginning to flourish in the city.

More specifically, a number of Khazadi merchant airships seem to be heading northwards. Their destination is rumored to be Bludgun, oddly enough. Despite the ancient animosity between Khazad, Oruch and Giant, the delivery of tools, foodstuffs, and other sorts of things for the development of Bludugn's norther, Dragonier facing fortifications is continuing apace.

Tariday, Khael 17, 1015

More in the Mountains

Things are getting weirder out by the mountains. Now a monk has been brought from a nearby village talking about how his monastery has been run over by some sort of evil that infected him and all of his Brothers, even the Abbot. He is now in the care of the faithful of Navros in the city but being questioned by priests of Daeus.

Korday, Khael 12, 1015

More from the Redridge

Seems a lot have been going on over in the Redridge Mountains as of late. Among everything else, it seems that a recently rediscovered platinum mine was overrun by demons, killing everyone working there. A party sent by the owner found a few stragglers, but also reported oddities evil inside the mine. It is currently sealed off, and with one small artifact recovered, there are still questions.

Also, in a nearby ranching village, they were experiencing disappearances as well as cattle mutilation. These too were investigated and discovered to be caused by various demons causing mayhem. What has gotten everything stirred up?

OOC: Anyone wishing to do any investigations on these events, please @mail or page Elessa.

Variday, Khael 09, 1015

Rumblings roused from Redridge

For the past few nights there have been tales of wolf howls from the trails in the Redridge Mountains leading up to the mining settlements there. More disturbing though are rumours that ancient burial sites have been violated, releasing numbers of the unliving. Something up there in the bleak of winter must have been roused and it seems to be drawing closer to the city. Finally, an older miner comes into town, refusing to explain where his wounds came from until he gets a good stiff shot of whiskey into him. Even then he seems reticent:

"It were a.. a big dog."
"A stray you mean?"
"Not 'sactly. Like someone 'ad tried to blend a dog and a man. It was tellin' those normal sized wolves and the shamblin' ones wot ta do."
"Commanding them?"
"Yeah. Barely 'scaped wiv me life. Barkeep: fill 'er up!"
Nothing coherent comes from the man the rest of the night, save to indicate that he has lost a companion on the trail in a horrific attack.

OOC: For more information, please contact Benthus, Kiroth, Zaxx, Bennet or Larron.

Korday, Khael 05, 1015

Snow Statues

Outside of the Ox-Strength Tavern one might see a strange sight. Dozens of Statues have been constructed out of snow in honor of one of the city's most famous elves, the Noble Lady Sandiel or Sandy as she is known by. Come marvel at the artistic majesty of these masterpieces before they melt into nothing. Be careful though, one of they could be the persnickety Lady Sandy.

Gilday, Khael 04, 1015

An Exhortation in the Market

"We must not forget th'horrors to our north, my brothers an' sisters!"

An exhortation was roared forth from the top of a wagon in the market today by an orcish Current of Rada that goes by the name of Brother Fishbelly, apparently having something to do with Dragonier.

"I know that th'wounds of our war with Bludgun are fresh... but we must bandage them an' set our differences aside, for what lies beyond threatens not just th'Bludgunni but us as well! Th'Great Dead Dragon will not stop at th'borders of goblinoid lands, no -- he will turn his blackened eyes to us as well, an' his wights an' worse will ravage our lands if he is not stopped. We must send adventurers north, send military aid north as well! HEAR MY WORDS! THERE IS SOMETHING COMING--"

At this point, the town guard dragged him off the wagon and threw him in jail for public drunkenness for the evening.

Variday, Khael 02, 1015

Dragon in the Hills

In the aftermath of recent chaos, a fishing town ran into crossroads with a wandering dragon. Whether over fishing rights, territory, or just malice, the town lost a number of workers to the creature. With help from the local sheriff, adventurers tracked it into the hills. When challenged with axe and spear, the dragon lost and fell to earth.

The threat to the town is ended, and local sith were called upon to dispose of the dragon's body, according to tribal custom. One adventurer was heard to comment that the creature could have been a needed ally against Heth, if he'd only listened. Heth is the massive beast who singlehandedly runs what was once the mighty nation of Dragonier, controlling an army of undeath and destruction. He first took Dragonier sometime between 1008 and 1013, but with things as they were, word was understandably slow to filter out...and uncertain.

OOC: A big, big thanks to Hurricane for running this! You rock, especially doing this on the fly. :3 OOC2: For rumors about the scene, contact Fishbelly, Kravar, Tatyannah, Zarr, or Ormarr.

Tariday, Quintoos 26, 1015

Damage Report

With the City-wide efforts leading to the expulsion of the Cannibal Queen, there is also a lot of damage. According to authorities, the damage report for the city of Alexandria is as follows:


Temple Square: The roof of the Temple of Tarien has been /blown off/. It is now roofless. Most of the windows in the temple district have been shattered. There is a giant hole on the side, a lucht-sized dent in the dome, as well as previous damage, to the Temple of Daeus.
Riverfront: The riverfront district bears a /lot/ of damage. A gret deal of fighting went on down there that ended with a gret deluge of water flooding the distrct, though briefly. The docks suffered significant damage and will take a great deal of time to repair.
City-wide: The mana lights are all having to be replaced, bit by bit. It won't take too terribly long, but the city is going to be darker than usual for a while.
Bank: The bank of Alexandria suffered not one, but /two/ assaults. The second one was more damaging than the first and explosives cracked a bank vault. Unsurprisingly, the bank is now under extremely heavy guard.
Goblintown: Goblintown is recovering from its riots and panics nicely. Since most of the buildings there are rather ramshackle, they've been deconstructed and reconstructed in record time. Artifice helps, too.
City Defenses: A section of the norhtern wall, close to the western edge, was apparently disintegrated by a now slain creature, but barricades and guards have been placed at this brach until such time as members from the appropriate guilds can devise a strategy to patch the hole in the walls.


...There are probably some damages I am not including here, but these are the ones I was able to gather together! If I'm forgetting something, let me know and I'll add it in! - Whirl

Variday, Quintoos 25, 1015

The End of the Queen

Late on the second day of the Exorcism, the ritual completed.

In doing so, it literally exploded just about every window in the Temple District, every window, especially on the Temple of Tarien, and literally blew the roof off said temple. Turns out that exorcism was being held in there -- and now it is done. At last. Between Kulthian machines, evil doppelgangers, and the Queen's own infected minions, the cost was high and dozens have been left dead, and that's not even getting into the other events of the day. The bank robbery, a rumored trip by agents of Alexandria to Merkabah, undead still loose in the city, the creation of something called 'The Blood Golem' and much, much more.

There were threts large and small, but all of them, one after the other, was confronted and defeated by heroes worthy of the city of Alexandria.

The City Council has issued an edict that for the next week there will be a time of mourning and celebration. Mourning those who were lost, but celebrating what was saved. The Vardamans will be very busy.

Quintoos 11, 1015

Variday, The Exorcism: Day One Completion

The day started off well enough. Though the air was tense, nothing occurred of any real import until the closing hours of the day.

The barricades around the Temple of Daeus were completed and soldiers and adventurers of the Explorer's Guild -- mercenaries really -- were assigned to watch over the Temple district. Others were assigned to the docks, anticipating the arrival of an attack force of vengeful Sahuagin who were no doubt incensed over the destruction of their underwater home by the Planar Disjunction Cannon (better known as the spell cannon).

As all these preperations were under way, preperations of another sort were beginning. The guards, early in the day, had heard whispers that there was going to be some kind of plan enacted by a local criminal. They dispatched a team of savvy individuals to arrest him. Tracking him down, they found out that he was planning to attack the Bank of Alexandria, taking advantage of the Guard's distraction and thin stretchedness. His plan was foiled and the criminal slain by a team of adventurers, though not without great difficulty. The bank robbery was foiled and the stolen loot returned, but for that which was given to the heroes for foiling the plan.

As night fell, several explosions rocked the city.

The first were at a building in the lower trade district. There, an explosion blew out the top floor of a building. Witnesses report several adventurers leaping from the window shortly thereafter. It was followed by a couple of secondary explosions from within the building. There is no official comment on the operation at this time, but the fires were quickly brought under control by civilians and guardsmen working hand in hand to contain the damage.

More explosions rocked the city, though, as the attack on Alexandria got truly underway. In the Temple District, an explosion blew open a hole in the temple of Daeus' side. Witnesses report that the Guards were confronted with bombers mind-controlled to blow themselves up on the premises. As this happened, cylinders began raining from the sky in a manner not seen since the days of the Illuminated Order war years ago, spitting out faux-Kulthian horrors all over the city -- though thankfully nowhere near as sophisticated as those used by the Illuminated Order. The heart of the attack, and the greatest number of these, was at the Temple District. There, the paladins of the various faiths and their clerics, along wiht numerous heroes, battled valiantly to contain the threat and drive it back so that the ritual wouldn't be interrupted. Only the Tarienites were absent, apparently enmeshed into an on-going party that doesn't seem to have stopped to this hour.

While the 'Kulthian' attacks seem to've petered out, that wasn't the end of the night's drama.

First, there was an alarm sounded at the Castellum. Apparently, something went terribly wrong there. Rumors say that the guard had briefly lost track of the location of several Council Members. A couple hours later, the all clear was given and everyone was assured by city officials that nothing had happened. A mistaken, false alarm. Those skeptical of this whisper that inside sources indicate some sort of demonic attack had taken place and that Lady Rawyn was kidnapped. An edict issued by her countering this rumor came not long after.

As the night continued, the expected Sahuagin attack came. Hordes of the angry fishmen swarmed the docks, setting several warehouses a blaze. The guard put their plan into effect and destroyed the undersea tunnels that were being used by them to funnel troops close to Alexandria without leaving them exposed to coastal defenses. Several adventurers took part in the battle, making a heroic stand that saved countless lives here as well.

While Alexandria is still in peril, the hard fought victories on the first day of the Exorcism show that their resolve is unshakeable. They are united in their desire to defeat the Queen and the agents of her discord will not stop them.

Variday, Quintoos 04, 1015

Attack on West Gate

Last last night, sounds of battle could be heard from the west gate of Alexandria, as well as a few late alarms. The rumor, is that something putrid attacked the gate, parents using booger slinging children to attack people guarding the gate. The rumor also states that the wall was partially brought down by vines. The upper wall is missing, but the lower sections and the surrounding areas are fine, however the wall has been charred by fire, with the vines have been burned away.

OOC: Those who wish to inquire should speak to Kilian, Deril, Kiroth, Holdan, Fishbelly, Caris, or Raethon for details.



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