Difference between revisions of "Update Archives"
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+ | ===November 13=== |
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+ | ====Search Paizo PRD from Google!==== |
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+ | We've made a plugin. Directions for installing it are in [[Start Here]] > [[Pathfinder_Resources|What is Pathfinder?]] and then scrolling down to the tutorials and resources section. Or, click [[Search_the_Paizo_PRD_Using_Google_from_Your_Browser|here]]! |
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+ | |||
+ | Works with Firefox, Chrome, and IE. |
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+ | |||
+ | :- Lahar |
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+ | |||
+ | ===October 23=== |
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+ | ====Ghosts, Gobbers, and Ghouls, Oh My!==== |
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+ | In just a few days, we enter into the land of spooks, ghosts, and goblins. And the High Hunt, one of Tenebrae's greatest festivities in honor of Gilead! To celebrate these two events, staff will be dropping the occasional, unique horror-themed Magic Item into plots and PrPs. That is, items that have never been seen before, and will not be seen again (probably). |
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+ | |||
+ | In addition, we'll be awarding all PrPs as Death Consent for the next two weeks! That is, treasure and XP will be given at the same level as they would a DM'd plot. In addition, well. There is the risk of DEATH. |
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+ | |||
+ | But it is Halloween. |
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+ | |||
+ | - Tenebrae Staff |
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+ | |||
+ | ===October 13=== |
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+ | Not so long ago, we updated the grid. X) This was a project that ran the span of two years, and for which we're grateful to a number of folks for leading to its completion. |
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+ | |||
+ | Soon, we'll be working towards Release Package 8! RP8 will contain mostly PrCs and Feats, things that Outbreak, Thunder, and I will be digging into soon. |
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+ | |||
+ | In the meantime, I'd like to announce two more animal companions, ones we've had some demand for: the rhinoceros and the elephant! These two have been added to the wiki under World > [[Flora and Fauna]]. |
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+ | |||
+ | There's a new [[RPPs|RPP spend]], as well: Gladiators! These [[RPPs]] provide bonuses to gladiatorial combat. |
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+ | |||
+ | As PrCs take a bit of time to code, Ob and I will be dropping some items here and there, just so it doesn't hit at once. X) We're also working on some rules for artificer constructs, but this will need a little playtesting before it's released. |
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+ | |||
+ | :- Lahar |
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+ | |||
+ | ===October 10=== |
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+ | ====Maps Added!==== |
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+ | We've added maps to the website! You may [[Alexandria|view them here]], or in the game by <font color="gray">+map/view <nowiki><name of map></nowiki></font>. Or, just type <font color="gray">+map</font> while you're in that area. |
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+ | |||
+ | - Lahar |
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+ | |||
+ | ====Release Package 8!==== |
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+ | We've begun to "gear up" for Release Package 8! While still in the works, it's known that RP8 will contain our Prestige Classes...as well as one or two other surprises. |
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+ | |||
+ | - Lahar |
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+ | |||
+ | ====Do You Facebook?==== |
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+ | We're now on Facebook! Check us out at [https://www.facebook.com/tenebrae.mux Tenebrae.MUX]! |
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+ | |||
+ | Many of our community members use Facebook, so this is just another way to chat. We're not intending FB to be a major outlet, though we may share updates about Release Packages and the like. More, it's an opportunity for those who are interested to meet other members of the community...or for us to answer questions such as, "What's a MUX?" and "They're still alive, really?" |
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+ | |||
+ | Also, being who we are, '''we respect your choice of privacy: we're not going to friend you unless you friend us.''' How you make use of this resource is all up to you, though we're pleased to provide you updates and goings-on about the world we all share (this will be mostly in the form of Release Packages, or "hey, our server's down for a few hours"). |
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+ | |||
+ | - Lahar |
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+ | ===September 13=== |
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+ | ====Your Rumors, Your Stories!==== |
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+ | As part of celebrations, many of your stories and rumors have been placed on the grid! You can see them just by visiting... |
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+ | |||
+ | Among them: |
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+ | |||
+ | :Arena (Jibbom) |
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+ | :Southern Bridge Over Tornmawr River (Colrick) |
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+ | : Festival Grounds (Colrick) |
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+ | : Catacombs (Cesran) |
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+ | |||
+ | ...to name a few! Drop by, poke about, or contribute: http://forum.tenebraemush.net/index.php/topic,1426.0.html |
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+ | |||
+ | : Lahar |
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+ | |||
+ | ====Orgs and You==== |
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+ | This is a bit lengthy, so I apologize ahead of time. On the other, I hope it answers some questions! |
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+ | :- Lahar |
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+ | |||
+ | ''Where can I find lists of existing orgs?'' |
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+ | |||
+ | There are several places to find lists of existing orgs: |
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+ | |||
+ | :Alexandria: Core Setting > [[Local Organizations]] |
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+ | :Worldwide: World > [[Organizations]] |
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+ | :Temple: World > Organizations > [[Religious Organizations|Temple Affiliations]] |
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+ | :Monastic: World > Organizations > [[Organizations|Monastic]] OR Characters > Classes > [[Monk]] |
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+ | :Cavalier: Characters > Classes > [[Cavalier]] |
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+ | |||
+ | |||
+ | ''What are some examples?'' |
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+ | |||
+ | Many of the deities have their own groups, while others work together over a common cause. For instance, the Silver Crescent is composed of a number of different faiths, and Tarien and Angorite groups may often be found side by side, while other groups blend Korites and Angorites quite well. |
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+ | |||
+ | Here's one of Eluna's: |
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+ | |||
+ | :Vision Keepers: This order is arguably a military armed faction of clergymen who follow Eluna. Composed mostly of non-elves, the followers of this order consist of paladins, rangers, and other warriors who often accompany other members of the clergy on quests to recover magical artifacts, locate ancient hoards as well as defend Eluna’s shrines and temples. The head of this order is known as The Wielder of the Star of Tears and represents the sickle phase of the moon. |
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+ | |||
+ | |||
+ | ''Are orgs limited to the ones listed? Can I make my own?'' |
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+ | |||
+ | Not at all, and yes, absolutely. In fact, if you've something specific that suits you, let us know. For player-created groups, the guidelines are pretty much the same as everything else: make sure you leave room for other people and that it is headed by NPCs. A chivalric group of knights is fine; the same chivalric group who is the star of everything and in secret rules the entire country is not... and, well, everyone should feel free to participate. |
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+ | |||
+ | |||
+ | ''How do I join an existing org?'' |
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+ | |||
+ | For most orgs (save the underworld ones and the Crimson Hand), becoming a member just means declaring your intent and RPing towards it. You might even include it as part of your background. On Tenebrae, orgs are considered storytelling devices, not clubs, and we treat them as such. In fact, if an org lists "by invite only," that is likely old text and should probably be deleted. Check with staff. |
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+ | |||
+ | |||
+ | ''Will there be more org-based RPP spends? RPP spends in general?'' |
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+ | |||
+ | Yes. |
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+ | |||
+ | |||
+ | ''How can I get others involved?'' |
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+ | |||
+ | Some of the ways include roleplay, and use of the Roleplay Requests +bboard. If you'd like some other ideas, speak with staff; we're always happy to help! |
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+ | |||
+ | ===September 11=== |
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+ | ====Events Code Updates==== |
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+ | |||
+ | The +events code has another addition: +event/notifyalts |
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+ | |||
+ | If you've already set up your alts for the RPP tracker, then you just need to type +event/notifyalts. You and all your alts will then be set so that any time any one of your alts receives an alert for an +event they're scheduled for, the system will notify all of them. This goes for @mails and @pemits. |
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+ | |||
+ | Some notes: To set up your alts, send in a +request if you haven't already. |
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+ | : Outbreak |
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+ | |||
+ | ====Events +help Updates==== |
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+ | Updates: |
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+ | * <del>+event/notifyalts is now listed under +help rpp.</del> It'll be added soon to +help events. |
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+ | * Information about the notifications, what type and when they occur, may now be found under +help events. |
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+ | |||
+ | : Lahar |
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+ | |||
+ | ===September 10=== |
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+ | ====Events Code Updates==== |
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+ | The +events code has an addition: alerts! 24-hours before an event is scheduled to start, the +events docket will send an @mail to the Poster of the +event as well as any confirmed players reminding them about it. 10 minutes and 0 minutes before an event is scheduled to start, the same players will receive a @pemit from the +events docket reminding them. |
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+ | |||
+ | These alerts will only occur on any events created AFTER this bbpost. Contact Outbreak with any questions you may have, or if you'd like your existing +event to start sending alerts. |
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+ | : Outbreak |
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+ | |||
+ | ===August 30=== |
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+ | ====Aaaaand...Launched!==== |
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+ | Welcome to the new grid, y'all! |
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+ | |||
+ | As of now, the BRAND! NEW! GRID! is open to you guys! Feel free to explore it! Just remember to use the RP Nexus 'ic' exit the first time ''with each alt''. That way, the standard ooc and ic commands will work correctly for you from here on out. |
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+ | |||
+ | Along with the grid comes a new +map! It'll tell you where you are wherever you be. We have a couple different maps that you can view with +map/view all. Hooray! |
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+ | |||
+ | Finally, be sure to check out opportunities to earn additional RPPs, XP, and gold as a way to celebrate the end of two years' hard work: http://forum.tenebraemush.net/index.php?topic=1426 |
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+ | |||
+ | Happy gridding, you guys! :D Be sure to thank all the staff for their hard work! ESPECIALLY ME. (Just kidding, I just threw the map code together. They did all the heavy lifting!) |
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+ | |||
+ | - Mudslide |
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+ | |||
+ | ===August 29=== |
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+ | ====Grid Launch, Tomorrow!==== |
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+ | Tomorrow evening, we'll be launching the new grid! As we do, we'll be closing off the old one. As of this time, please migrate your PCs off the old grid and towards the Gaming Table. If you forget, you will not be "trapped," this will just make the transition easier for everyone. |
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+ | |||
+ | The new grid will be enterable via the RP Nexus. You'll enter it using the 'ic' exit, just as though you were a new player. From there on, you'll be able to use +ooc and +ic as normal. |
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+ | |||
+ | When hitting the new grid for the first time, you will find that it is a little different than the old one. For instance, everyone begins in part of the [[Alexandros|Heartlands]], the area around Alexandria. From here, it is sort of like Zelda--there are enterable towns and places, accessible from the greater "world map." When you enter these places, the map will change to show the local townscape. On the new grid, there are two such places: [[Wilderness Pointe]], and [[Alexandria]]. |
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+ | |||
+ | We condensed the grid as we could, while retaining important features and landmarks, and smoothing out some of the geography. The role of the river, for instance, is more apparent and mountains may be traversed and visited. That said, it's condensed when compared to the older version. What this means is, the new grid will have that familiar feel to it, though it will be different. |
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+ | |||
+ | Also...as part of the opening celebrations, and the closing of RP7, we will be having some contests and events, and the chance to earn additional XP, RPPs, and more! +bbread on for details. :D |
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+ | |||
+ | - Tenebrae Staff |
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+ | |||
+ | ====And to Celebrate...==== |
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+ | A game's grid is central to its community, and it is important to us that everyone get a chance to be a part of it. What we'd like to ask for your help in--is developing the rumors, legends, and history around these new areas in Alexandria and the Heartlands. |
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+ | |||
+ | See, while many areas of the grid are old, some are new, untried, and untested! How did these areas come about? What legends have been told about them? |
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+ | |||
+ | So! For every legend you craft and share on the forums, staff will award 1 RPP (up to 3). These legends should be a story in and of themselves--a legend locals tell about the Fate Spire, deep within the mountain range, for example. Local gossip throughout the shipyards about the dockworker who never came home. The tale you tell is up to you. |
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+ | |||
+ | Some new areas in need of local gossip include, but are not limited to: |
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+ | |||
+ | * The Monestary at Fate's Spire |
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+ | * The Soldier's Defense |
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+ | * Vadran Village |
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+ | * The Arena |
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+ | * The khazads' mining village, hidden in the midst of the Redridge Mountains... |
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+ | |||
+ | ...and many more, waiting for your discovery, your exploration, your input. |
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+ | |||
+ | To share your legend, go here: http://forum.tenebraemush.net/index.php/topic,1426.0.html |
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+ | |||
+ | As an added bonus and to celebrate our new grid's opening, for the next three weeks we'll award a bonus RPP, as well as additional XP, to anyone who runs a PrP (Player Run Plot) featuring one of the new "legends" that someone's posted. Participants will receive a bonus, too! |
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+ | |||
+ | Thank you for being part of our community! |
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+ | |||
+ | - Tenebrae Staff |
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+ | |||
+ | ===August 28=== |
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+ | ====Hooray, Mudslide!==== |
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+ | Mudslide's chugging away at grid code!!! |
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+ | |||
+ | |||
+ | ===August 25=== |
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+ | ====RP 7 Rollout, Part 1!==== |
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+ | Welcome to the first part of Release Package 7! RP7 is one of our larger packages, and so will be rolled out in parts. The first part involves a significant expansion of our Roleplay Points system, or RPPs. We've added a variety of new options, which can be seen under Characters > [[RPPs]] on the website! |
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+ | |||
+ | Note that some items have been adjusted due to feedback. If there was an increase, it's on us! If the cost was reduced, please let us know and we'll refund you. |
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+ | |||
+ | We've also included a new command, +roll/ten which can be used to 'take ten' on appropriate skills. |
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+ | |||
+ | Finally, we have two bug fixes! First, Wizard 0-Level Spells are now onboard and running, so please see 1/38 on getting those fixed if it is something you need to do. In addition, Fighter Training has received some tweaks and upgrades! If you're a fighter, please unequip and requip your armor and equipment to see the changes. |
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+ | |||
+ | As with all new additions, expect there to be a few bumps as things settle in. |
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+ | |||
+ | Thank you for being part of our community! Too, a special thanks goes out to everyone who's pitched in, particularly our coders, reviewers, to make this package a reality. Some of this has been over two years in the making, and we hope the wait has been, will be, worth it. |
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+ | |||
+ | - Your Tenebrae Staff |
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+ | |||
+ | NOTE: The special materials policy has been rolled into RPPs. |
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+ | |||
+ | ===August 22=== |
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+ | ====Preview: New Grid!==== |
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+ | The new grid is a little different than the old one. For instance, you begin in part of the Heartlands, the area around Alexandria. From here, it is sort of like Zelda--there are enterable towns and places, accessible from the greater "world map." When you enter these places, the map will change to show the local townscape. On the new grid, there are two such places: [[Wilderness Pointe]], and [[Alexandria]]. |
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+ | |||
+ | Here's a sample of the new, traversable [[Alexandros|Heartlands]]: |
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+ | |||
+ | <pre> |
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+ | ~~~ @@@@@@ |
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+ | ~~~ @@@@@@@@ |
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+ | ~~ ~~@[W]@@@@@ |
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+ | ~~ @@@@@@@@ |
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+ | ~~ | ~~ ^ |
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+ | -----------\ | ~~ ^ |
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+ | / ~~ --[3]-[4]--[5] |
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+ | | ~~ ~| ^ | |
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+ | [7] ~~~ ~~~| ^ | |
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+ | | ~~ ~~ | ^ | |
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+ | | ~~~~ | ^ [6] |
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+ | | ~~| ^ / |
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+ | [1]-------------[A]^----/ |
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+ | @@@ ~~ ^ |
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+ | @@[2]@ ~~ ^ |
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+ | @@@@@ ~~ ^ |
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+ | @@@ ~~ ^ |
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+ | ~~ ^ |
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+ | </pre> |
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+ | |||
+ | I've taken the legend off to save space...but, note the areas with letters instead of numbers. Those? Those are enterable "towns." The biggest one is, of course, Alexandria... |
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+ | |||
+ | When the new grid launches, we'll be launching a MU-wide celebration, with chances to earn RPPs, XP, and additional treasures, so stay tuned! |
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+ | |||
+ | - Lahar |
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+ | |||
+ | '''UPDATE:''' The Core Setting menu is being updated in preparation for the launch. This is posted to help avoid any confusion in the meantime... *shuffleshuffle* |
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+ | |||
+ | ===August 20=== |
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+ | ====Happy Birthday, Lolth!==== |
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+ | [[file:mlpbd.png|link=http://forum.tenebraemush.net/index.php/topic,1407.msg7482.html]] |
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+ | |||
+ | |||
+ | - Signed, Tenebrae (PS Couldn't find any dragons) |
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+ | |||
+ | ===August 20=== |
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+ | ====Preview: New RPP Spends!==== |
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+ | Whew! It has been a great season this year, and we've such a great community to thank for it. RP7 is around the corner, and as part of it, we've a number of things in store. The biggest of these, of course, is the new grid. The new grid is a project that's been 2+ years in the making, and has involved a near-MU-wide effort. |
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+ | |||
+ | In addition to the grid, we'll also have some new RPP spends. While this is all still in the reviews phase, I wanted to share some samples of what's up and coming... |
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+ | |||
+ | |||
+ | '''New Aspects...''' |
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+ | |||
+ | ''Trickster's Affinity I'' |
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+ | |||
+ | You've developed a talent for mischief and trickery. Whether through practice as an avid prankster or through some connection to one of the more mischievous Gods or spirits, your ability to trick others for a laugh gives you an aura of mirth and high spirits. You may well receive the notice of the temples of Tarien. Dancing Lights 3/day. |
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+ | |||
+ | ''Trickster's Affinity II'' |
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+ | |||
+ | Your affinity for trickery grows stronger, as does your fascination with pranks and mischief. At any time and whenever it would aid in your mischief, you may produce any mundane item valued at 5 GP or less from your person, as you just happen to have a variety of funny items on hand. The item must be something you could easily carry. Too, Coyote senses intent, so the item must be produced with the intent of a joke, prank, to illustrate a boasting tale, or similar effect. The item will fade out of existence after its use is complete, though will not last longer than an hour. |
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+ | |||
+ | |||
+ | |||
+ | '''New Spends...''' |
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+ | |||
+ | ''Trained Blade (15 RPP, Active Organization Membership)'' |
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+ | |||
+ | You've been honed, trained as a member of your organization. If you are an Elunite, for example, you've trained with the Hunters to find and bring back the misshapen of Garm. This purchase is only available to organizations with a more clearly defined opposition, so be sure to speak with staff before selecting it. |
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+ | |||
+ | Because of your training, you receive a +1 bonus to damage rolls made with a melee weapon against enemies of this type. |
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+ | |||
+ | For mechanical purposes, this should be selected after speaking with staff, and selected from the ranger's Favored Enemy list. Choices must be considered thematically appropriate. This may be taken more than once, but applies to a different type of creature each time. |
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+ | |||
+ | |||
+ | |||
+ | ''Organizational Knowledge (15 RPP, Active Organization Membership)'' |
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+ | |||
+ | You've studied extensively within your organization. As a bonus, you receive a +2 to any specific skill check related to their area of study. This may include any knowledge, craft, or profession skill. This may be taken multiple times, but applies to a different skill each time. The choice of skill should be thematic to the group. For example, knowledge/dungeoneering would likely not fit the Hearthguards, but knowledge/nature for the understanding of herbs might. In contrast, knowledge/nature might not fit the Progressive Arcanists, but profession/scribe might. |
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+ | |||
+ | |||
+ | I'm excited! I hope you, are, too! In the meantime, be sure to thank our code folk and our director, Whirlpoops the Fluffy Toilet. None of this would be possible without their efforts. |
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+ | |||
+ | See you ongrid! |
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+ | |||
+ | - Lahar |
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+ | |||
+ | ===August 12=== |
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+ | Release Package 7 is on the wings. It is still a little ways away, but is entering the final stages of wrap-up. Included in RP7 will be the new grid. |
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+ | |||
+ | - Lahar |
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+ | |||
+ | ===August 7=== |
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+ | ====Roleplay Menu Updated==== |
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+ | A few more clarifications to the Roleplay menu to make it easier to navigate. "Roleplay Archives" is now "Game History", and "Recent Logs" has been moved to just "Logs." From there, you can pick Recent Logs or Archived Logs. |
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+ | |||
+ | We're also trying something a little different with our logs page! What do you think? |
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+ | |||
+ | : - Lahar |
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+ | ===July 30=== |
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+ | ====RPPs: Clarifications and Updates!==== |
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+ | Hey there, folks. :3 After getting some feedback, I've clarified the [[RPPs|RPP page. How does it look]]? |
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+ | |||
+ | This is new for all of us, so we'll be keeping our ears to the ground in the coming months to hear what you have to say. RPPs, over time, will become a greater part of the game, and a way to award things we haven't had a method for, previously. Ancestral Weapon is one of these "types of things," so expect to see options grow, not shrink. ... |
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+ | |||
+ | : - Lahar |
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+ | |||
+ | ===July 21=== |
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+ | ====RPPs: Multiple People in a Scene!==== |
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+ | How do you handle it when multiple people are in a scene, and want to send in a log? The best answer: use common sense and "whatever reasonably works." Here's an example showing, and explaining, one way to do so: |
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+ | |||
+ | :Roleplay > Roleplay Logs > [[A Cart of Rainbows]] |
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+ | |||
+ | As always, please don't hesitate to speak up if you've a question. This is something new, and so we are all adjusting a little bit. ^^; |
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+ | |||
+ | ===July 20=== |
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+ | ====Roleplay Menu Updated==== |
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+ | The Roleplay menu has been updated! It's a little more organized, now. And look! Pathfinder! |
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+ | |||
+ | - Lahar |
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+ | |||
+ | ===July 19=== |
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+ | ====Grappling!==== |
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+ | We've updated the grappling charts to include a few more offerings from the greater Pathfinder community. Visit Start Here > [[Pathfinder Resources|What is Pathfinder?]] and check under "Pathfinder Resources." |
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+ | |||
+ | ===Wed Jun 20=== |
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+ | ====Release Package 6!==== |
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+ | Hello, everyone! |
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+ | |||
+ | Our sixth release package is now in the process of rolling out! |
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+ | |||
+ | The largest of the changes will be the introduction of RPPs. The code is now live, as you can see from your +sheets, and we'll be publishing some more information on this soon. We'll also be awarding everyone some starting points as well as bonuses from Aspects that were earned up until this time. |
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+ | |||
+ | We're also pleaed to announce some other tools that are going live. The Magic Item generator is the chief of these adn thse will be available during DM'd scenes to assist in the purchase of scrolls and potions. Expect some kinks and bugs to need to be worked out with these. |
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+ | |||
+ | Also included in RP6 are a number of fixes. Among them: |
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+ | |||
+ | * Attribute Damage is now calculated correctly. |
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+ | * Chargen weighted attributes now let you know how much is left to spend! |
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+ | * Numerous pre-req updates and fixes. |
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+ | * A code tweak or two. |
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+ | * Removed the old 3.5 feats of: Danger Sense, Dive for Cover, Double Wand Wielder, Wandstrike |
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+ | * Knowledge/Artifice now merged with Craft/Artifice. If this means you have additional skill points leftover, please +request. |
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+ | |||
+ | A big thanks to the hard work of the entire staff corp and those players who've been assisting us with these matters. A special shout out goes to Azog, whose help has been instrumental. |
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+ | |||
+ | '''UPDATE:''' RP6 is now fully operational. Be sure to follow the [[Getting Started with RPPs]] and send staff your feedback. |
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+ | |||
+ | ===May 29=== |
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+ | ====Release Package 5==== |
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+ | Hi everyone. Whirlpool here! |
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+ | |||
+ | We're pleased to announce Release Package 5 is rolling out like Optimus Prime. This mostly consists of a few small things and a couple big things that have finally been made possible. Everyone's been burnin' the midnight oil as much as possible to make it all happen. |
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+ | |||
+ | So, without further ado, Release Package 5 is here for your consideration and praise of our benevolent awesomeness. <.< |
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+ | |||
+ | Okay, in all seriousness, here it goes: |
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+ | |||
+ | * '''Artificer Spells''': The artificer's received a few new spells! A few of these are carried over into the Wizard/Sorc and Bard lists, though the focus has been on our new class and developing appropriate content for it. You can find these new spells by visiting the [[Artificer|Artificer's class page]]! |
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+ | |||
+ | * '''+hp''': Need to know your party's current hit points during battle? Type +hp when in a DM scene or a Plot Room. +hp is crafted primarily to help out our healers. Thank you, Outbreak! |
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+ | |||
+ | * '''Multiple Noms''': Type +help xp to see our new +nom command, +nom/multi! Also note that +nomcheck is now +nom/check. This is part of a slow, careful move towards a more uniform command structure. +nomcheck will work for a while, and will eventually be phased out in favor of the new form. |
||
+ | |||
+ | * '''Events''': The biggest part of RP5 is our new events code! Events will help you schedule any sort of event related to Tenebrae: plots, gatherings, socials, and even gathering online to watch a movie at the Gaming Table. Given the size and complexity of this program, please consider it to be in beta, and forward any bugs through our +request system. Type +help events to get started! |
||
+ | |||
+ | As with any new content, there may be a tweak or two as we move forward. Thank you for playing with us, for for being a part of this community. |
||
+ | |||
+ | Our next RP will focus on the RPPs you've seen about the site (Characters > [[RPPs]]), and bringing them live. We're continuing work on the grid as well, and hope to have it in play soon. |
||
+ | |||
+ | ===May 24=== |
||
+ | ====New Website Section==== |
||
+ | Opened up our [[Play Now]]! section! |
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+ | |||
+ | ===May 23=== |
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+ | ====Release Package Upcoming==== |
||
+ | Hi, everyone! |
||
+ | |||
+ | It has been some time since our last release package. We have been hard at work on a new one and it will soon be going live. Big thanks to everyone who has so far worked on it. EQ and Outbreak especially, along with Lahar, of course. |
||
+ | |||
+ | Keep your eyes peeled! |
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+ | |||
+ | : - Whirlpool |
||
+ | |||
===May 5=== |
===May 5=== |
||
====What's Needed?==== |
====What's Needed?==== |
Revision as of 23:00, 10 January 2013
November 13
Search Paizo PRD from Google!
We've made a plugin. Directions for installing it are in Start Here > What is Pathfinder? and then scrolling down to the tutorials and resources section. Or, click here!
Works with Firefox, Chrome, and IE.
- - Lahar
October 23
Ghosts, Gobbers, and Ghouls, Oh My!
In just a few days, we enter into the land of spooks, ghosts, and goblins. And the High Hunt, one of Tenebrae's greatest festivities in honor of Gilead! To celebrate these two events, staff will be dropping the occasional, unique horror-themed Magic Item into plots and PrPs. That is, items that have never been seen before, and will not be seen again (probably).
In addition, we'll be awarding all PrPs as Death Consent for the next two weeks! That is, treasure and XP will be given at the same level as they would a DM'd plot. In addition, well. There is the risk of DEATH.
But it is Halloween.
- Tenebrae Staff
October 13
Not so long ago, we updated the grid. X) This was a project that ran the span of two years, and for which we're grateful to a number of folks for leading to its completion.
Soon, we'll be working towards Release Package 8! RP8 will contain mostly PrCs and Feats, things that Outbreak, Thunder, and I will be digging into soon.
In the meantime, I'd like to announce two more animal companions, ones we've had some demand for: the rhinoceros and the elephant! These two have been added to the wiki under World > Flora and Fauna.
There's a new RPP spend, as well: Gladiators! These RPPs provide bonuses to gladiatorial combat.
As PrCs take a bit of time to code, Ob and I will be dropping some items here and there, just so it doesn't hit at once. X) We're also working on some rules for artificer constructs, but this will need a little playtesting before it's released.
- - Lahar
October 10
Maps Added!
We've added maps to the website! You may view them here, or in the game by +map/view <name of map>. Or, just type +map while you're in that area.
- Lahar
Release Package 8!
We've begun to "gear up" for Release Package 8! While still in the works, it's known that RP8 will contain our Prestige Classes...as well as one or two other surprises.
- Lahar
Do You Facebook?
We're now on Facebook! Check us out at Tenebrae.MUX!
Many of our community members use Facebook, so this is just another way to chat. We're not intending FB to be a major outlet, though we may share updates about Release Packages and the like. More, it's an opportunity for those who are interested to meet other members of the community...or for us to answer questions such as, "What's a MUX?" and "They're still alive, really?"
Also, being who we are, we respect your choice of privacy: we're not going to friend you unless you friend us. How you make use of this resource is all up to you, though we're pleased to provide you updates and goings-on about the world we all share (this will be mostly in the form of Release Packages, or "hey, our server's down for a few hours").
- Lahar
September 13
Your Rumors, Your Stories!
As part of celebrations, many of your stories and rumors have been placed on the grid! You can see them just by visiting...
Among them:
- Arena (Jibbom)
- Southern Bridge Over Tornmawr River (Colrick)
- Festival Grounds (Colrick)
- Catacombs (Cesran)
...to name a few! Drop by, poke about, or contribute: http://forum.tenebraemush.net/index.php/topic,1426.0.html
- Lahar
Orgs and You
This is a bit lengthy, so I apologize ahead of time. On the other, I hope it answers some questions!
- - Lahar
Where can I find lists of existing orgs?
There are several places to find lists of existing orgs:
- Alexandria: Core Setting > Local Organizations
- Worldwide: World > Organizations
- Temple: World > Organizations > Temple Affiliations
- Monastic: World > Organizations > Monastic OR Characters > Classes > Monk
- Cavalier: Characters > Classes > Cavalier
What are some examples?
Many of the deities have their own groups, while others work together over a common cause. For instance, the Silver Crescent is composed of a number of different faiths, and Tarien and Angorite groups may often be found side by side, while other groups blend Korites and Angorites quite well.
Here's one of Eluna's:
- Vision Keepers: This order is arguably a military armed faction of clergymen who follow Eluna. Composed mostly of non-elves, the followers of this order consist of paladins, rangers, and other warriors who often accompany other members of the clergy on quests to recover magical artifacts, locate ancient hoards as well as defend Eluna’s shrines and temples. The head of this order is known as The Wielder of the Star of Tears and represents the sickle phase of the moon.
Are orgs limited to the ones listed? Can I make my own?
Not at all, and yes, absolutely. In fact, if you've something specific that suits you, let us know. For player-created groups, the guidelines are pretty much the same as everything else: make sure you leave room for other people and that it is headed by NPCs. A chivalric group of knights is fine; the same chivalric group who is the star of everything and in secret rules the entire country is not... and, well, everyone should feel free to participate.
How do I join an existing org?
For most orgs (save the underworld ones and the Crimson Hand), becoming a member just means declaring your intent and RPing towards it. You might even include it as part of your background. On Tenebrae, orgs are considered storytelling devices, not clubs, and we treat them as such. In fact, if an org lists "by invite only," that is likely old text and should probably be deleted. Check with staff.
Will there be more org-based RPP spends? RPP spends in general?
Yes.
How can I get others involved?
Some of the ways include roleplay, and use of the Roleplay Requests +bboard. If you'd like some other ideas, speak with staff; we're always happy to help!
September 11
Events Code Updates
The +events code has another addition: +event/notifyalts
If you've already set up your alts for the RPP tracker, then you just need to type +event/notifyalts. You and all your alts will then be set so that any time any one of your alts receives an alert for an +event they're scheduled for, the system will notify all of them. This goes for @mails and @pemits.
Some notes: To set up your alts, send in a +request if you haven't already.
- Outbreak
Events +help Updates
Updates:
+event/notifyalts is now listed under +help rpp.It'll be added soon to +help events.- Information about the notifications, what type and when they occur, may now be found under +help events.
- Lahar
September 10
Events Code Updates
The +events code has an addition: alerts! 24-hours before an event is scheduled to start, the +events docket will send an @mail to the Poster of the +event as well as any confirmed players reminding them about it. 10 minutes and 0 minutes before an event is scheduled to start, the same players will receive a @pemit from the +events docket reminding them.
These alerts will only occur on any events created AFTER this bbpost. Contact Outbreak with any questions you may have, or if you'd like your existing +event to start sending alerts.
- Outbreak
August 30
Aaaaand...Launched!
Welcome to the new grid, y'all!
As of now, the BRAND! NEW! GRID! is open to you guys! Feel free to explore it! Just remember to use the RP Nexus 'ic' exit the first time with each alt. That way, the standard ooc and ic commands will work correctly for you from here on out.
Along with the grid comes a new +map! It'll tell you where you are wherever you be. We have a couple different maps that you can view with +map/view all. Hooray!
Finally, be sure to check out opportunities to earn additional RPPs, XP, and gold as a way to celebrate the end of two years' hard work: http://forum.tenebraemush.net/index.php?topic=1426
Happy gridding, you guys! :D Be sure to thank all the staff for their hard work! ESPECIALLY ME. (Just kidding, I just threw the map code together. They did all the heavy lifting!)
- Mudslide
August 29
Grid Launch, Tomorrow!
Tomorrow evening, we'll be launching the new grid! As we do, we'll be closing off the old one. As of this time, please migrate your PCs off the old grid and towards the Gaming Table. If you forget, you will not be "trapped," this will just make the transition easier for everyone.
The new grid will be enterable via the RP Nexus. You'll enter it using the 'ic' exit, just as though you were a new player. From there on, you'll be able to use +ooc and +ic as normal.
When hitting the new grid for the first time, you will find that it is a little different than the old one. For instance, everyone begins in part of the Heartlands, the area around Alexandria. From here, it is sort of like Zelda--there are enterable towns and places, accessible from the greater "world map." When you enter these places, the map will change to show the local townscape. On the new grid, there are two such places: Wilderness Pointe, and Alexandria.
We condensed the grid as we could, while retaining important features and landmarks, and smoothing out some of the geography. The role of the river, for instance, is more apparent and mountains may be traversed and visited. That said, it's condensed when compared to the older version. What this means is, the new grid will have that familiar feel to it, though it will be different.
Also...as part of the opening celebrations, and the closing of RP7, we will be having some contests and events, and the chance to earn additional XP, RPPs, and more! +bbread on for details. :D
- Tenebrae Staff
And to Celebrate...
A game's grid is central to its community, and it is important to us that everyone get a chance to be a part of it. What we'd like to ask for your help in--is developing the rumors, legends, and history around these new areas in Alexandria and the Heartlands.
See, while many areas of the grid are old, some are new, untried, and untested! How did these areas come about? What legends have been told about them?
So! For every legend you craft and share on the forums, staff will award 1 RPP (up to 3). These legends should be a story in and of themselves--a legend locals tell about the Fate Spire, deep within the mountain range, for example. Local gossip throughout the shipyards about the dockworker who never came home. The tale you tell is up to you.
Some new areas in need of local gossip include, but are not limited to:
- The Monestary at Fate's Spire
- The Soldier's Defense
- Vadran Village
- The Arena
- The khazads' mining village, hidden in the midst of the Redridge Mountains...
...and many more, waiting for your discovery, your exploration, your input.
To share your legend, go here: http://forum.tenebraemush.net/index.php/topic,1426.0.html
As an added bonus and to celebrate our new grid's opening, for the next three weeks we'll award a bonus RPP, as well as additional XP, to anyone who runs a PrP (Player Run Plot) featuring one of the new "legends" that someone's posted. Participants will receive a bonus, too!
Thank you for being part of our community!
- Tenebrae Staff
August 28
Hooray, Mudslide!
Mudslide's chugging away at grid code!!!
August 25
RP 7 Rollout, Part 1!
Welcome to the first part of Release Package 7! RP7 is one of our larger packages, and so will be rolled out in parts. The first part involves a significant expansion of our Roleplay Points system, or RPPs. We've added a variety of new options, which can be seen under Characters > RPPs on the website!
Note that some items have been adjusted due to feedback. If there was an increase, it's on us! If the cost was reduced, please let us know and we'll refund you.
We've also included a new command, +roll/ten which can be used to 'take ten' on appropriate skills.
Finally, we have two bug fixes! First, Wizard 0-Level Spells are now onboard and running, so please see 1/38 on getting those fixed if it is something you need to do. In addition, Fighter Training has received some tweaks and upgrades! If you're a fighter, please unequip and requip your armor and equipment to see the changes.
As with all new additions, expect there to be a few bumps as things settle in.
Thank you for being part of our community! Too, a special thanks goes out to everyone who's pitched in, particularly our coders, reviewers, to make this package a reality. Some of this has been over two years in the making, and we hope the wait has been, will be, worth it.
- Your Tenebrae Staff
NOTE: The special materials policy has been rolled into RPPs.
August 22
Preview: New Grid!
The new grid is a little different than the old one. For instance, you begin in part of the Heartlands, the area around Alexandria. From here, it is sort of like Zelda--there are enterable towns and places, accessible from the greater "world map." When you enter these places, the map will change to show the local townscape. On the new grid, there are two such places: Wilderness Pointe, and Alexandria.
Here's a sample of the new, traversable Heartlands:
~~~ @@@@@@ ~~~ @@@@@@@@ ~~ ~~@[W]@@@@@ ~~ @@@@@@@@ ~~ | ~~ ^ -----------\ | ~~ ^ / ~~ --[3]-[4]--[5] | ~~ ~| ^ | [7] ~~~ ~~~| ^ | | ~~ ~~ | ^ | | ~~~~ | ^ [6] | ~~| ^ / [1]-------------[A]^----/ @@@ ~~ ^ @@[2]@ ~~ ^ @@@@@ ~~ ^ @@@ ~~ ^ ~~ ^
I've taken the legend off to save space...but, note the areas with letters instead of numbers. Those? Those are enterable "towns." The biggest one is, of course, Alexandria...
When the new grid launches, we'll be launching a MU-wide celebration, with chances to earn RPPs, XP, and additional treasures, so stay tuned!
- Lahar
UPDATE: The Core Setting menu is being updated in preparation for the launch. This is posted to help avoid any confusion in the meantime... *shuffleshuffle*
August 20
Happy Birthday, Lolth!
- Signed, Tenebrae (PS Couldn't find any dragons)
August 20
Preview: New RPP Spends!
Whew! It has been a great season this year, and we've such a great community to thank for it. RP7 is around the corner, and as part of it, we've a number of things in store. The biggest of these, of course, is the new grid. The new grid is a project that's been 2+ years in the making, and has involved a near-MU-wide effort.
In addition to the grid, we'll also have some new RPP spends. While this is all still in the reviews phase, I wanted to share some samples of what's up and coming...
New Aspects...
Trickster's Affinity I
You've developed a talent for mischief and trickery. Whether through practice as an avid prankster or through some connection to one of the more mischievous Gods or spirits, your ability to trick others for a laugh gives you an aura of mirth and high spirits. You may well receive the notice of the temples of Tarien. Dancing Lights 3/day.
Trickster's Affinity II
Your affinity for trickery grows stronger, as does your fascination with pranks and mischief. At any time and whenever it would aid in your mischief, you may produce any mundane item valued at 5 GP or less from your person, as you just happen to have a variety of funny items on hand. The item must be something you could easily carry. Too, Coyote senses intent, so the item must be produced with the intent of a joke, prank, to illustrate a boasting tale, or similar effect. The item will fade out of existence after its use is complete, though will not last longer than an hour.
New Spends...
Trained Blade (15 RPP, Active Organization Membership)
You've been honed, trained as a member of your organization. If you are an Elunite, for example, you've trained with the Hunters to find and bring back the misshapen of Garm. This purchase is only available to organizations with a more clearly defined opposition, so be sure to speak with staff before selecting it.
Because of your training, you receive a +1 bonus to damage rolls made with a melee weapon against enemies of this type.
For mechanical purposes, this should be selected after speaking with staff, and selected from the ranger's Favored Enemy list. Choices must be considered thematically appropriate. This may be taken more than once, but applies to a different type of creature each time.
Organizational Knowledge (15 RPP, Active Organization Membership)
You've studied extensively within your organization. As a bonus, you receive a +2 to any specific skill check related to their area of study. This may include any knowledge, craft, or profession skill. This may be taken multiple times, but applies to a different skill each time. The choice of skill should be thematic to the group. For example, knowledge/dungeoneering would likely not fit the Hearthguards, but knowledge/nature for the understanding of herbs might. In contrast, knowledge/nature might not fit the Progressive Arcanists, but profession/scribe might.
I'm excited! I hope you, are, too! In the meantime, be sure to thank our code folk and our director, Whirlpoops the Fluffy Toilet. None of this would be possible without their efforts.
See you ongrid!
- Lahar
August 12
Release Package 7 is on the wings. It is still a little ways away, but is entering the final stages of wrap-up. Included in RP7 will be the new grid.
- Lahar
August 7
Roleplay Menu Updated
A few more clarifications to the Roleplay menu to make it easier to navigate. "Roleplay Archives" is now "Game History", and "Recent Logs" has been moved to just "Logs." From there, you can pick Recent Logs or Archived Logs.
We're also trying something a little different with our logs page! What do you think?
- - Lahar
July 30
RPPs: Clarifications and Updates!
Hey there, folks. :3 After getting some feedback, I've clarified the RPP page. How does it look?
This is new for all of us, so we'll be keeping our ears to the ground in the coming months to hear what you have to say. RPPs, over time, will become a greater part of the game, and a way to award things we haven't had a method for, previously. Ancestral Weapon is one of these "types of things," so expect to see options grow, not shrink. ...
- - Lahar
July 21
RPPs: Multiple People in a Scene!
How do you handle it when multiple people are in a scene, and want to send in a log? The best answer: use common sense and "whatever reasonably works." Here's an example showing, and explaining, one way to do so:
- Roleplay > Roleplay Logs > A Cart of Rainbows
As always, please don't hesitate to speak up if you've a question. This is something new, and so we are all adjusting a little bit. ^^;
July 20
Roleplay Menu Updated
The Roleplay menu has been updated! It's a little more organized, now. And look! Pathfinder!
- Lahar
July 19
Grappling!
We've updated the grappling charts to include a few more offerings from the greater Pathfinder community. Visit Start Here > What is Pathfinder? and check under "Pathfinder Resources."
Wed Jun 20
Release Package 6!
Hello, everyone!
Our sixth release package is now in the process of rolling out!
The largest of the changes will be the introduction of RPPs. The code is now live, as you can see from your +sheets, and we'll be publishing some more information on this soon. We'll also be awarding everyone some starting points as well as bonuses from Aspects that were earned up until this time.
We're also pleaed to announce some other tools that are going live. The Magic Item generator is the chief of these adn thse will be available during DM'd scenes to assist in the purchase of scrolls and potions. Expect some kinks and bugs to need to be worked out with these.
Also included in RP6 are a number of fixes. Among them:
- Attribute Damage is now calculated correctly.
- Chargen weighted attributes now let you know how much is left to spend!
- Numerous pre-req updates and fixes.
- A code tweak or two.
- Removed the old 3.5 feats of: Danger Sense, Dive for Cover, Double Wand Wielder, Wandstrike
- Knowledge/Artifice now merged with Craft/Artifice. If this means you have additional skill points leftover, please +request.
A big thanks to the hard work of the entire staff corp and those players who've been assisting us with these matters. A special shout out goes to Azog, whose help has been instrumental.
UPDATE: RP6 is now fully operational. Be sure to follow the Getting Started with RPPs and send staff your feedback.
May 29
Release Package 5
Hi everyone. Whirlpool here!
We're pleased to announce Release Package 5 is rolling out like Optimus Prime. This mostly consists of a few small things and a couple big things that have finally been made possible. Everyone's been burnin' the midnight oil as much as possible to make it all happen.
So, without further ado, Release Package 5 is here for your consideration and praise of our benevolent awesomeness. <.<
Okay, in all seriousness, here it goes:
- Artificer Spells: The artificer's received a few new spells! A few of these are carried over into the Wizard/Sorc and Bard lists, though the focus has been on our new class and developing appropriate content for it. You can find these new spells by visiting the Artificer's class page!
- +hp: Need to know your party's current hit points during battle? Type +hp when in a DM scene or a Plot Room. +hp is crafted primarily to help out our healers. Thank you, Outbreak!
- Multiple Noms: Type +help xp to see our new +nom command, +nom/multi! Also note that +nomcheck is now +nom/check. This is part of a slow, careful move towards a more uniform command structure. +nomcheck will work for a while, and will eventually be phased out in favor of the new form.
- Events: The biggest part of RP5 is our new events code! Events will help you schedule any sort of event related to Tenebrae: plots, gatherings, socials, and even gathering online to watch a movie at the Gaming Table. Given the size and complexity of this program, please consider it to be in beta, and forward any bugs through our +request system. Type +help events to get started!
As with any new content, there may be a tweak or two as we move forward. Thank you for playing with us, for for being a part of this community.
Our next RP will focus on the RPPs you've seen about the site (Characters > RPPs), and bringing them live. We're continuing work on the grid as well, and hope to have it in play soon.
May 24
New Website Section
Opened up our Play Now! section!
May 23
Release Package Upcoming
Hi, everyone!
It has been some time since our last release package. We have been hard at work on a new one and it will soon be going live. Big thanks to everyone who has so far worked on it. EQ and Outbreak especially, along with Lahar, of course.
Keep your eyes peeled!
- - Whirlpool
May 5
What's Needed?
One of the most frequent questions we get asked is: what's needed? Well, the best response is to play what you like. This is a game about having fun within a community. In that spirit, too...we thought we'd offer up a few ideas. These are not required, they're not even us or anyone else asking you to play them.
However, the question DOES come up. So, IF one of these strikes your fancy, and IF you'd enjoy playing it...why, dive right in!! Always, always, however: play what you love.
Oruch Bards
The 'goblinoid' races in general could use some love, yet here is a concept that is rarely played out. With their ties to their ancestors and great voices, oruch make strong war bards, as versed in blood as they are song and history.
Arvek Nar Cavaliers, Fighters, Druids
The arvek nar are an emergent race with ties unknown to the goddess Serriel. They are masters of war and combat. Cavaliers, fighters, are all needed and well-within their grasp. They feature druids as well--secret trainers of their famed war mounts.
Gobber Artificers
These gun-toting stinkers could use some love and flavor. Known artificers, inventors, and thieves, the artificer class lends itself to gun use with its Titan Armor, and gobbers...well. Gobbers love things that go boom. Firearms are iconic for them.
Khazad-Aul, Khazad-Mornir Warriors
The iconic warrior, the khazad are sorely unrepresented in this area. So too, are their wise priests and clerics, who tend to hold a respected, and treasured, place within khazad society. A number of them are also famed beard-readers and diviners, a respected form of divination among the race.
Clerics
Clerics in general are always a welcome addition. They're one of the ones we suggest 'in general,' because not only are they always needed, they're a great way to get to know others, and make friends.
Wizards
Wizards! While the knowledge skill heavy or linguistically talented wizard is iconic, there are other avenues to explore with wizards. We'd like to see them.
April 29
Update to Rangers
Rangers (mounted combat) and cavaliers now have the abilitiy to summon their mounts to their side, a limited number of times per day. Each class flavors the ability differently, and according to theme. This is to help even out the playing field somewhat, and relieve some anxiety about such concepts.
- - Lahar
April 25
Ten Years of Tenebrae
That's right, folks.
This May, Tenebrae turns ten years old. It's hard for me personally to believe that we've been going this long and we're stronger than ever. Hopefully, this is a trend that continues. This is not something we could have done without a lot of blood, sweat and tears from everyone who has ever staffed here and the combined efforts of all of you.
There will be more forthcoming on this front. Few MUSHes reach this kind of milestone and we'll definitely be celebrating it and talking more about our future plans.
- - Whirl
Profession Skills Now on Website
The skills page now contains a list of professions. Before, this list was only available in chargen and during advancement.
- - Lahar
April 16
The Official Jinks' Sheet Contest
It is our firm belief that Jinks' +sheet is not yet long enough.
We are offering a 10 XP bonus for hilarious submissions of things that should be added to his +sheet under miscellaneous abilities. There is a maximum of 100 XP earned this way.
Please @mail Lahar and I with your submissions.
- - Whirlpool
Already on Jinks' Sheet
Already on Jinks' Sheet:
* Deadbeat Dad * Chopped Liver * Landscape Gnome * Lengthy Rap Sheet * Levels Inconveniently * Owes Child Support * Smartypants McGnomerson * Springheel'd Jinks * Typhoid Gnomery
Looking forward to your ideas. XD
- - Lahar
April 12
Gentle Reminder!
This is just a gentle reminder to folks: If you think a time is going to bad for you for a scene you've been scheduled for, please remember to let the DMs know as quickly as possible. We put a lot of work into our scenes and having people no show or show late or tell us at the last minute they can't make can be frustrating. Keep in mind we have a lot of players in a lot of timezones, some of whom have to rearrange their sleeping schedules just to make their scenes.
No one is being pointed a finger at here -- this is just a general reminder from which we can all benefit. It is important to stay in communication and sometimes those things can slip.
- - Whirl
April 05
Introducing... ME!
New staffette here, Pororoca, the destructive wave! In very short order, I hope to be crushing your hopes and dreams in the manner you are accustomed to from my mentor, Whirlpool. Thank you. You may get back to quivering in fear.
- - Pororoca
April 02
CLOSED: Friendship Reports
That's it, it was fun while it lasted. No more Friendship Reports -- we shall sleep, and then see what everypony has written to us about magic of friendship.
- - Cobweb Tangle
April 02
Thank you, everyone!
Hi, everyone! We want to thank all of you for getting into the spirit of our April Fool's Day Joke. Rest assured, all of you are a big part of what makes this game successful and awesome. We'd also like to offer a special thank you to those who helped us make it work: Eleria, Melon, and Azog.
We could not have done this without them.
We'll begin the process of unponifyng everyone tonight. :)
- - Rainbow Swirl
April 01
Welcome to Ponyfinder!
Welcome to Ponyfinder!
Er...welcome, everypony! We're proud to announce that after a year and a half of work, we're ready to launch Ponyfinder here on Tenebrae! You'll see more and more of the Ponytheme appearing over the next week, so we ask you to be patient with us until that time.
In the meantime, you can catch a sneak peek at our new races by visiting People > Races. You will want to think of ponynames for your existing PCs, also (and we will be providing a tool to help do so, shortly).
Be sure to check out our new login, and website, too, for hints of things to come!
Your new staff are:
- Whirlpool -> Rainbow Swirl
- Lahar -> Chocolate Lava Cake
- Lolth -> Aunty Cobweb Tangle
- Pyroclasm -> Hippieclasm
- Earthquake -> Cranky Doodle Donkey
- Thunder -> Thunder Hooves
Welcome to Ponyfinder! Friendship truly IS Magic...
Pony resources
If you have trouble visualizing your ponyself, we recommend to use this handy tool for creating your ponysona:
http://generalzoi.deviantart.com/art/Pony-Creator-Full-Version-254295904
- - Cobweb Tangle
Friendship Reports
Since our beloved cousin Celestia is not around, we accept friendship reports in her stead.
Everypony who sends a friendship report via @mail to us, Cobweb Tangle, today, will be rewarded for their effort.
Instructions: 1) Send @mail to Cobweb Tangle, titled "Friendship Report". 2) Write what you have learned about magic of friendship today. (Note that the best ones shall be shared with public, because everypony should learn.) 3) Only one friendship report per character. If you have used Pony Creator (see the link in a previous post) to create a ponysona, share the link for extra rewards.
- - Cobweb Tangle
Ponyfinder RP
Today, a colorful mist surrounds Alexandria. For the next 24 hours, you may take your ponyfinder pony ongrid as the land of Friendship and Dreams briefly visits. RP for this day will be considered to happen in a 'pony sandbox,' so please have fun, everypony!
P.S. You can, of course, have normal RP. It just cannot involve ponies.
- -Chocolate Lava Cake
March 24
RPPs!
The oruch stood his ground as the army marched away. He could not go with them--his destiny, as much as he cursed it, lay at the small bundle at his feet. An arm shot up, its skin oddly translucent, its interior filled with smoke. The djinn. Wanted their child back.
Stories. Roleplay. Adventure. These three are at the heart of Tenebrae. Though, we've always struggled with how to reward stories. When monsters aren't involved, DnD turns shy.
We'd begun this journey with Dramatic PrPs, and Aspects, and with their success, are looking to expand into a new, more flexible realm. We're pleased to announce RPPs, or Role Play Points.
RPPs are tied to you, the player. You earn them by doing awesome things, and logging it. Get ongrid, tell a story, and let us know about it. Once you accumulate these points, you can spend them however you wish, on any alt you like.
Aspects are being rolled into this system which is, we hope, an overall and smoother approach to them. As we prepare to launch, we welcome your questions, and while we may not always have answers, we will try our best. Bear with us, though, and keep in mind, as with any new thing there may need to be adjustments along the way, based on feedback.
To see what's down the line, visit Characters > RPPs.
- - The Tenebrae Staff and Community
March 19
Time Is Out of Kilter (not)
Hello, peeps. As a reminder, Finland (where the server lies), does not warp into future 'till 25th of March. There's nothing wrong with the reality you observe.
- - Lolth
March 19
Automagic Log Cleaner
Our automagic log cleaner is now available in two places on the website:
- Roleplay > Logs > Automagic Log Cleaning, OR
- Start Here > Wiki Help > Automagic Log Cleaning
Let me know if you run into any issues.
- - Lahar
March 19
Reminder II
This is a second reminder to Whirl's first reminder!
Death in DnD isn't that big of a deal, OOCly. ICly, it's part of the profession you're in. People with Destinies (adventurers) have a chance to come back, and it's part of life (ha ha).
Althea even sponsors raises.
So sit back and enjoy the game. Stories are what you make of them.
- - Lahar
March 19
Reminder
All DM plots and Plotmaster plots are ones in which you automatically consent to the risk of death.
That said, this is D&D. Death is not exactly the end of the game.
- - Whirl
(p.s. Current DMs are: Whirl, Thunder, Pyro. Current Plotmasters are: Jinks, Spike, Eva. <3 Tsu)
March 12
Eva!
Eva has officially decided to join our Plotmaster squad. :)
Everyone give her a big welcome!
- - Whirl
March 11
ASCII Art
Ported over from...way, way back in 2009, on crafting ASCII art, using it within a MU, and how to do so responsibly (and for effect). If you've any questions, please ping.
- - Lahar
March 11
Automagic Log Cleaning!
With a click or two and a little help from Notepad++, you can now automagically clean your logs! A big thanks to Eleria for helping out with this project! Without his assistance with the RegEx, none of this would be possible.
You can find the instructions here:
- Roleplay > Logs > Automagic Log Cleaning, OR
- Start Here > Wiki Help > Automagic Log Cleaning
The tutorial gives you two options: manual, and macros. Manual is useful if you'd just like to clean out specific sections. Macro are useful if you want to clean everything at once (though I've included a macro for "everything except OOC," too).
You can also find the tutorial by navigating to Roleplay > Logs, and looking at the top help section.
Please @mail me with your feedback, and make sure to thank Eleria next time you see him.
- - Lahar
March 09
I am running a little behind on requests. I will get to them this weekend. :)
- - Whirl
February 29
Artifice Armor Clarification
Artificer's Titan Armor clarified a bit. We hope this helps. :3
http://www.tenebraemush.net/index.php/Artificer
- - Lahar
February 29
Languages
Just a heads-up that the languages in CG aren't accurate. We'll be rectifying this as soon as possible.
- - Lahar
February 26
Wow!
We broke our all time connections record. Yes, a chunk of that was connected alts, but holy hell. We broke the record. 70 connections. That's a lot of players no matter how you look at it.
Thank you, again, to everyone for making Tenebrae a continued success.
- - Whirl
February 25
Alt policy clarified a bit. This is a direction we've been in for some time--it's about time to write it down. So we did! None of it should be a surprise, and is more a continuation with what we'd begun with forum logins.
February 24
Request Backlog
We have a backlog of requests. I will be trying to work through them and approvals this weekend. :)
- - Whirl
February 22
They Said I had OCD...
...I believed them: http://www.tenebraemush.net/index.php/Feats
- - Lahar
February 19
I'll be out of town on business this coming Tuesday, February 21st, through Friday, the 24th.
- - Thunder
February 16
Recent History Updated
We've updated the recent history on the wiki at Roleplay > Recent History to reflect the 'Fake Mists' plot that ended recently.
This should bring several of our newer players up to date on what has gone on with that. :)
- - Whirl
February 15
...I hate you, wizard schools!
This is why: Characters > Magic (updated)
- - Lahar <333foreversquee!
February 06
New BBoard!
We're pleased to announce a new +bboard group: IC: RP Requests. RP Requests is a place to request a more specific type of RP. For example, you might advertise wanting to get together with other druids on a specific date. Or, you might also post a request for someone to play an NPC for you.
Remember, specific requests are better than general ones when it comes to getting responses.
We hope you'll enjoy the new board. As with any new feature, we'll be looking to make adjustments depending on how things go.
- - Lahar
February 06
Egalrin page cleaned up.
- - Lahar
February 05
Just a heads-up for anyone who wasn't sure how website logins worked, or who hadn't requested one yet.
- * Your forum ID and password are also your wiki login. However, make sure to login to the forum first, or the wiki might not 'pick up' that you're there.
- * Once logged into the website, you can edit or make a character page, post logs, or share your NPCs. We've a template for character pages, if you're not too familiar with wikis, and Tsu and I are here to help!.
If you haven't requested a login, and are approved, please @mail me with an email and a desired password. We'll get you up. :)
- - Lahar
February 04
Diceless PrPs!
Did you know we have diceless PrPs? Dramatic PrPs are aimed at telling a story that's a little out of the way of the standard adventure. That is, they're great for festivals, for a dramatic chase of a thief across town, the exploration of foreign cultures and places.
They also involve as many, or as few (though at least 2) players as you wish, and any mixture of levels, to boot.
You can find a few more details here.
February 02
Upcoming Holidays
We've THREE upcoming holidays this month on Alexandria's calendar! These are:
2/12-2/17 Kegger Fest: A dwarven festival in honor of getting smashed. New beer is often introduced!
2/20 Deathwatch: A day celebrated by the followers of the undead god, Thul. This holiday is outlawed in many lands, and dangerous to boot!
2/21 Balefire: A ritual day of spring summoning usually held after Deathwatch; a Druidic festival.
We don't have anything planned for these, specifically, though welcome anyone who would like to step forward. All forms of PrPs are open as well--please check with staff if you've any questions, and we and your community are always around to offer ideas and support.
- - Your Tenebrae Staff
February 02
For my latest scene, I've had a grand total of 14 applicants. Let's keep this activity going, folks! RP! Get on the grid! Support your fellow players!
- - Whirl
January 29
Mists of Malik Update
The plot is over!
All RP will be unfrozen as soon as I can get a post up Sunday evening. :d
- - Whirl
January 27
To those of you cgenning wizards right now:
There appears to be a bug where your 0th level spells are not being appropriately added to your sheets. We are aware of the bug and it will be fixed as soon as EQ has a chance. :)
- - Whirl
Janurary 26
It has been pointed out several times that halflings are the only race that don't have a unique racial name for themselves. After some discussion and ideas being bounced around, we've settled on An Lucht Siuil, which translates into 'The Travelling Folk' in tradespeak, for the halflings as their proper name. Check out the wiki page for more details and we'll be doing some more cleaning over the next several days.
Thanks to Laoise for her suggestions and to our players for bringing this to our attention.
- - Whirl
January 23
Special Materials policy updated! Basically, we've just made it a little clearer, friendlier, and worth a bit more. :)
- Start Here > Game Policies > Special Materials
- - Lahar
January 22
hi i kno ur busybut canyo u ...
Hard to understand that, eh? One of the things we're doing on Tenebrae is to encourage clearer communication. We're a text-based medium. Everything we do is based around how someone on the other end of the screen perceives what you've typed.
Since we see, and hear, one another by words across the screen, those same words are how we perceive others. If someone types and spells in a sloppy manner, without taking a moment to look over their spelling and use basic punctuation, then they appear lazy or worse, as though they don't respect or care enough about those they are communicating with.
So put a period or proper punctuation at the end of sentences. Capitalise the first word in a sentence and other words that require it. Take the time to spell out abbreviations, and watch your spelling. This isn't to say perfection is expected, everyone makes typos and mistakes. Just make an honest attempt to communicate clearly.
- - Your Tenebrae Staff
January 20
Well, that wasn't MY fault this time.
I'll tell you a joke:
Q: How a lost network engineer will find his or her way back to civilization from wilderness?
A: S/he takes that six feet cable s/he was carrying, buries it to the ground, and thirty minutes later when the backhoe shows up, hitches a ride back to town.
In other words, the expected happened in a nearby excavation site, and some stupid ass dug through the main electricity cable to my neighborhood.
- - Lolth
January 20
Hi everyone!
As you know, we've been looking into rebuilding the grid. The old one has been in service for a long time -- close to ten years now -- and it is time to take what we've learned in that time and make something better, stronger, (Tsu ed: faster!) and more useful to you players. Something easier to navigate.
While we're not quite ready to do a building push, we *are* getting ready to do so. This is where you, our players, come in. We're going to start pulling people aside for their thoughts on the grid and what's important and what isn't. You're going to be seeing more in this space going forward. We feel this is important and we hope you'll help us in this project.
- - Whirl
January 17
Sit down and pass the nachos. Tenebrae's Geek Corner is now open! Share your thoughts, your favorites, your hate on recent video games, authors, RPGs, webcomics, music, and artists. Other community members are welcome to share and comment on your posts, too... just keep it civil.
- Visit: Community > Our Geek Corner
- - Lahar
January 16
This is just a friendly reminder to be respectful to your fellow players, give them a fair shake, and to remember to be respectful of the time that people invest in getting things done here. This goes doubly for the OOC room, guys. We're a community sitting around our shared gaming table. Make sure you're not That Guy.
I would ask that everyone take a moment and review our behavior policies at http://www.tenebraemush.net/index.php/Behaviour and remember that a friendly and safe community for people to play in is one of our goals here.
- - Whirl
January 16
I will be away on a business trip as of this coming Wednesday, January 18th, through Sunday evening, January 22nd.
I may log in briefly in the evenings thanks to the free wifi at the hotel, but I won't be really be free to run scenes and so on.
- - Thunder
January 16
The fancy skin works again, more or less so, and I'll puzzle the mystery of the drop-down menu later. -- Lolth
January 15
Updates done, but the fancy skin for the wiki is TEH BORKEN. Will continue figuring out what's going on with it.
January 13
When we launched Cavalier, one of our goals was to add more Teamwork feats...and I'm proud to announce that we just did. Proud, because we've a hard-working team who's been willing to dig in and make things happen for the Tenebrae community for over a year now. I am blessed to be able to work with each and every one of them. :)
So, hop on over to Characters > Feats, and you'll see a list of the new ones. If you'd like to trade out or exchange, just let us know via +request. A full list of additional Cavalier options (including some rules updates to make traveling with your mount easier) may be seen by visiting their class page.
This finishes Release Package Four, and we'll be gearing up to focus on Five, which focuses on our grid. Note, there may be a few bug fixes here or there, as per usual, and if so, please be patient, we're there with you.
- - Lahar
January 11
"By fire and earth! By the divine and sacred blood of Bruce Campbell!" the oruch exclaimed as he raised shaking, scarred hands to the unforgiving darkness, "ARTIFICERS. ARE. DONE!!!"
Many thanks to Earthquake and our hard-working staffers! It has taken us a while to get here, though I think we are better for it.
When Pathfinder first released, most of us knew "3.5 compatible," though not the extent of it, or the changes and change of outlook that Paizo had introduced. It's taken a while to understand these changes. And we're better for it, overall.
We will be taking +requests for conversions to Artificer beginning this evening. Conversions will be handled normally, and report any bugs to Eq via +request.
Please be aware that things may be tweaked as play progresses--this is just normal for new material.
- - Lahar
January 7
Classes and Races pages updated. Pretty! And, check out our Introduction to Tenebrae and new PrP Policies if you haven't already!
- - Lahar
January 4
Firearms are a go! We've adopted the Inner Sea Guide rules for firearms, with a few minor adaptations.
- * Firearms are artifice creations, crafted by gobbers
- * We've updated Craft/Gunsmithing to allow for in-combat repairs
- * We've added and tweaked a few feats to make them more awesome
- * Ranger gunnery style has been updated
You will find the Skills and Feats on the Skills and Feats pages, respectively. Firearms and their new theme and base mechanics are availible under Equipment.
Note, we've removed bayonets until we can get a good look at how the new rules will test.
Respecs are availible via +request.
- - Lahar
January 4
The updated artificer is not yet in code.
However, the version we will be using is now available on our wiki.
- - Whirl
January 4
The Arvek Nar have a few new feats, and Unit Tactics has been updated to make it easier to track for our DMs. Mul'niessa also received a minor tweak. We're almost through...please send Eq a thank-you the next time he pops online!
- - Lahar
January 4
If you possess a rifle, pistol, or other firearm, you will need to contact staff for a trade. This will just be an even trade-in for the new set at no charge. :3
- - Lahar
January 3
As the new year is here, it is time we let you know what it is we're working on next.
Some of you have heard us talk about our dissatisfaction with the current grid. As such, our next major project after finishing the release of Package 4 is to do a complete rebuild of the grid for package 5. The grid is old and we've all learned a lot since then and it is something that's long been needed. Our goals are to highlight Alexandria's landmarks better, compress it and make it less difficult to navigate and add more colorful and useful locations *outside* of Alexandria for you to make use of.
We want to better incentivize the use of the grid and RPing at a variety of new locations.
As we move forward on this project, we will be enlisting the help of you, our players, in making this project doable, and opening a dialogue with you to find out what sort of things you want out of the new grid. More information will be coming soon. :)
- - Whirlpool
January 2
You may now use content from Beastiary 3 in PRPs as long as you ask us first. :)
- - Whirlpool
January 1
As most of you know, we've experimented with death consent PRPs. We are now reopening these once more. Players can ask for and receive permission to run death consent PRPs. This means full XP and treasure, as per a standard DM'd plot, but with the risk of death being higher. We ask that players communicate with us on these to maintain a standard of challenge to help players do so as well.
In addition to this, players are now free to use any and all Beastiary 2 content in their PRPs. That said, if a monster is a 'world spanning, soul devoring creature', we do ask that they come to us and ask us if it is okay to use. Moreover, if you're uncertain something fits into theme, or how it might fit into theme, don't hesitate to ask us as well. We'll work something out with you if we can. :)
Please peruse hte updated plotrunning guide and rules at Roleplay > Running PrPs > Introduction to Plotrunning.
Bestiary 3 is also now open on a case-by-case basis. Basically, ask us first--the tome is still new, and we're looking to avoid any unexpected surprises as things shake out within the greater Pathfinder community.
December 26
FYI, Finland is currently being ravaged by excessively strong winds (300K people are currently without electricity). Thankfully, central areas have been holding on in that respect, but one can never tell for sure, as the storms continue. Fingers crossed, folks.
- - Lolth
December 25
The arvek stands over the ruins of the Thulite spires, his eyes filled with the Blaze of Dawn. He raises his spear, giving out a war cry--and finds the wind, the storm responding. Wind roars from the West and the East, tearing at his clothing, and bringing with it the scent of blood...
The world of Ea is saturated with magic, and we have struggled for years with ways to reflect this. Today, we've launched what we hope is the opening of a new chapter for characters within the world of Ea: the launch of Aspects.
Aspects are benefits, some supernatural in nature, some not, that reflect the effort, experience, and time you have spent on your character and their story. You may read more about them through our website, by visiting Characters > Aspects.
As this is the first time Aspects are available, we'll be working with you to offer them to PCs who have part of their stories told already. That is, characters 6+ may apply for Level I of an Aspect as normal, and then consider it 'earned' after 1 month's worth of RP. Level IIs must be applied for as normal. Characters of levels 11+ may do the same for both Levels I and II of an Aspect (that is, one month each).
As we move forward, we will also be looking at the response to Aspects and how they work ingame. That is, you might expect a tweak or two, just as with anything new added to the game.
Happy Holidays, and happy gaming, everyone. :)
- - Your Tenebrae Staff (But mostly Lahar because she did the work on it.)
December 15
A big thanks to everyone who participated Make-a-Wish this holiday season! We've one or two more that've been scheduled, and those will be awarded as promised. Scheduling issues are scheduling issues.
Thanks again to everyone, and well, we'd love to do this again next year. Happy Holidays, and make a point of checking out +today. It's been snowing lately...
- - Your Tenebrae Staffers