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=Welcome to an Age of Heroes=
 
<div style="padding:5px; background-color:#e7eaea;"><div style="width:100%; background-color:#e7eaea;">
 
In Taara's wake the earth crumbled. [[Recent History|Gods fell]], others rose, and the race of mankind looked forward and saw the destruction of nations. For five years, [[Magitech and Magic|necrotech]] seared the world's landscape and forces unknown decimated the once-insurmountable Walls of Charn. [[Locations|Nations]] turned against one another with the vanishing of monarchs--brother to brother and kin to kin. During the struggles, the nation of Dragonier attempted to keep the peace before it, too, fell. Other nations threatened to follow.
 
 
Now returned from the Mists, [[Alexandria]] finds itself thrown into a world in turmoil. In this world, the [[Gods of Good|Pantheon of Light]] stride forward in anger, the [[Gods of Neutrality|Twilight]] fall into debate, and the [[Gods of Evil|forces of Darkness]] are locked in a war between Maugrim and Taara. High arcana soars over the landscape with the renewed activity of the [[races|Old Races]], while guilds and organizations struggle to find their footing with the fall of Rune. The [[sildanyar]] and [[khazad]] have moved forward into the world once again, driven by the perceived neglect of the world by humankind.
 
 
The world had waited for the return of [[Alexandria]] and the return of the [[Myrddion|Myrrish]] and [[Bludgun]] kings for five years--only to find Alexandria suddenly returned unchanged, and unknowing, from the Land of Mists. To Alexandria, the [[Recent History|War of Sendor]] is just days past. To the world--
 
 
It is the time for heroes.</div></div>
 
 
=Current Meta-Arc=
 
<div style="padding:5px; background-color:#e7eaea;"><div style="width:100%; background-color:#e7eaea;">
 
Out of the front door of the Temple of Tarien comes a single, smoldering, baffled Tarienite with singed hair. It's actually Aenyn's father, for those who know.
 
 
"Best. Party. /Ever/," he manages to utter before pitching forward onto the ground unconscious.
 
 
OOC: Thanks to everyone who participated, and a big thanks to all our DMs and plot runners for seeing it through!
 
 
OOC2: See the rumor posts and damage report to the lower right!
 
</div></div>
 
 
 
<div style="float: left; width: 50%;">
 
==Recent Website Updates==
 
===Sat, Nov 30, 2013===
 
====Code Update: +cast====
 
After realizing that DMs were required to ask for save DCs, I updated +cast. Caster level and save DC will be displayed in addition to the spell name when it is +cast. Obviously, this information is not applicable tp those spells that do not allow or generally require saves. The displayed DC follows PRD calculations and includes bonuses for Spell Focus/Greater Spell Focus and Gnomes casting Illusions. If anyone notices discrepancies or issues, please let me know.
 
 
:Whiteout
 
 
===Wed, Nov 27, 2013===
 
====Witch and Inquisitor====
 
So, we have a progress update on these two. We have decided to add them to the live game as well.
 
 
Whiteout has been coding them in for a while now. We still have theme to work on, feats to review, and bugs to fix so they probably won't be functional until after the New Year's, but they're 'on the horizon' now. Expect more details soon.
 
 
===Tue Nov 26, 2013===
 
Just a quick note to let you know that the Open Space and Vehicle spends have been updated so they more resemble other spends. This is for streamlining and to make a things a little easier on everyone.
 
 
In addition, we've modified the PrP Rewards slightly: you now receive a 10% bonus for running more than 1 PrP a week. This applies retroactively to any PrP you'd run that week.
 
 
This is something new we are trying out, and we're not sure if we'll stick with it yet. Feedback is appreciated.
 
 
Happy Holidays,
 
 
:Your Tenebrae Staff
 
 
===Mon, Nov 25, 2013===
 
====Queen's Fall Awards====
 
I have rewarded XP and gold to everyone who participated. There were a lot of people so I might've missed a person or two. If I did, let me know!
 
 
PS The finale is now posted on our logs page at: [[End of the Queen]]! I hope you all enjoyed this long running arc as we move full speed ahead to the next one!
 
 
:Whirlpool
 
===Fri Nov 22, 2013===
 
====Tenebrae Christmas Party====
 
December 13th, we'll be holding the Tenebrae Christmas Party! What cheesy movie should we watch?
 
 
Please send in votes to Lahar.
 
 
Bonuses if they make Whirl or Inferno cry.
 
 
PS Movie should be available on Netflix.
 
 
====RPP Bonuses for Rumors====
 
Did you know that..
 
 
When you, as a player, are in either a PRP or a DM'd scene, you may volunteer to write up a rumor post with the consent of the person running the scene. Doing so and posting the rumor will net you one RPP as a thank you. Please submit that you have done so to the RPP queue.
 
 
There are these and other ways you can earn bonus RPPs. They are all listed here: [[Bonuses]].
 
 
===Thu Nov 21, 2013===
 
====Conclusion====
 
The Azure Queen arc will be ending this weekend on either Saturday or Sunday or perhaps both. Depends on a few factors this is just an initial heads up to everyone. :)
 
 
:Whirlpool
 
 
====The Story Behind Ancestral Staves====
 
Most ancestral staves are, at least initially, crafted by one of the many mage guilds from around the world. So, how do you think they're crafted? What's the story?
 
 
We're taking story ideas for these staves, so please send them in! This does not mean yours cannot be different, of course, just that we'd like to explore some ideas for a 'baseline' to begin from.
 
 
Note: Because it's been mentioned, the Ygdrassil Tree somewhat belongs to the druids, and would be a little out of range for mages. You're welcome to address other ideas, though. Rare trees among Llyranost? Planar saplings...? Let us know what you think would be fun. 'Cool' should definitely be a part of it. :3
 
 
:Lahar
 
===Wed Nov 20, 2013===
 
====New RPP Options====
 
For a while, we've been saying we would be expanding the RPP options. Well, we just did! We've added a slew of new options and a number of new, exclusive spends. Influence and Organizations in particular have received upgrades. Among them are:
 
 
:* Ancestral Weapons: An intelligent weapon summonable to you at-will and who develops over time and with your PC. For mages, Ancestral Staves are an option.
 
 
:* Organizations: Become known among your peers and a mentor for other characters. Gain access to exclusive training and benefits, including up to two-thirds of your raise dead costs or additional spells for your spellbook!
 
 
:* Influence: Become influencial in your selected domains, increasing your ability for social mischief, and gaining rogue-like talents!
 
 
:* Open Spaces: Create a small, open and public space ongrid for others to share!
 
 
:* Merchant Carts: Hook up a few griffons and trundle into town with your beerwagon!
 
 
...and many other surprises!
 
 
Many of these spends are meant to be developed over time with your character, and reflect how you tell your story. That is, they're not something to perfect immediately, but something to roleplay their development over time with your friends.
 
 
To celebrate the launch, each player (not character) will receive 10 RPPs to spend as they like, on any of their characters they like. Just contact us via +req with what you'd like to purchase.
 
 
As with all new content, expect updates and adjustments. If you had an Active Org or Influence spend(s) previously, please contact staff with how to convert it. You have some new options!
 
 
A big thanks to all our reviewers and staff who've had a hand in helping us put this together!
 
 
:Tenebrae Staff
 
 
===Sat Nov 11===
 
====Exorcism====
 
We'll be wrapping up the Exorcism this week with conclusions for the various threads we've started over it. There'll be another summary post at the end of the week and then everything shall be unfzozen. WE'll be kicking off the next arc officially soon. :D
 
 
:Whirlpool
 
===Mon Nov 11===
 
====Summary of Day One's Plots====
 
I have just posted a summary of my plots on Day One of the Exorcism. Day two begins now and will be the climax.
 
 
Thank you all for your patience in dealing with the time-dilated nature of all of this.
 
 
PS If your PC spends time at the Tarienite Temple, or is a Tarienite themself, give me a shout. :)
 
 
:Whirlpool
 
 
====Website Update: Organizations====
 
The organizations pages have gotten an overhaul. Thanks to everyone who's lent a hand. :3
 
 
On the website, see:
 
:Core Setting > [[Local Organizations]]
 
:World > [[World Organizations]]
 
 
The World Organizations page is larger; more in the sense that many groups have offices here and there. This also makes them of greater use to DMs and plot runners if say, you're running a scene in the frigid mountains of Dran...
 
 
:Lahar
 
 
===Wed Nov 06===
 
====At the End of the Week====
 
I shall be posting a summary of all plots and events relating to the exorcism of the Blue Lady by the end of this week. That should get everyone on the same page of where the storyline is going forward into the end of...the end. <.<
 
 
: Whirlpool
 
 
===Fri Nov 01===
 
====Exorcism Updates====
 
As plots complete, I will be posting updates to the rumor boards about the progress of the exorcism and the events of the day. Keep your eyes peeled, but understand that none of this stuff will all 'happen' until all plots are resolved, as it all happens over the course of 24-48 hours. A simple reminder. :)
 
 
====+events====
 
+event times should now be correct. There will be continuing improvements and additions. +time was also updated. Please see +help time for more information.
 
 
===Thu Oct 31===
 
====+events====
 
So our +events times are a bit off. We'll be fixing that. :)
 
 
===Mon Oct 28===
 
====Connection Burps====
 
 
It looks as though our ISP is having a few burps as it runs some updates. We'll let you know how it goes. In the meantime, there may be a few bumps here and there.
 
 
I'd like to take this time to remind folks (and myself) that we do have a Facebook: https://www.facebook.com/tenebrae.mux ...it's never something required, and whether you friend us or not is up to you. Mostly, it's just there to share a blurb in case of times like these: a way for us to get the word out.
 
 
:- Lah
 
 
===Fri Oct 25===
 
====Mocking the Queen====
 
Remember, our Saturday social is your chance ot hurl insults at the Azure Queen, boo her, and otherwise be obnoxious toward her. There'll also be some acts (and if you have an idea for one, we'll work it out on Saturday, and so on) and, here's hoping, it will be both informative and fun! See you all there!
 
 
 
 
===Fri Oct 25 ===
 
====Aspect Update and RPP Update, pt 1====
 
We're pleased to announce the launch of our new Aspects. If you possess a current Aspect, please contact staff so that we may update you.
 
 
Most of the Aspects have been kept, though all have received a little beefing up. If you'd like to make some changes or have comments, please contact us and we'll work it out.
 
 
You'll notice that the cost has increased somewhat to reflect Aspects' new, added utility. However, if you had level 2 in your aspect, you still have level 2.
 
 
We are introducing tiers into numerous RPP spends. As a pilot program, Aspects are the first spends we'll be introducing these to. If you are buying into a tiered spend, it means that it will have more interesting abilities which you may expand into over time. As an example, the Ancestor-Touched aspect has three tiers you may purchase. All charcters may purchase up to their level/2 in tiers in any single ability. That is, a L2 character may earn Tier 1 abilities, and a L4 character may earn Tier 2 abilities and so on.
 
 
As always, with any new content, we will be watching carefully. Expect changes, tweaks, nerfs, and buffs, and so on. We hope that you will all make use of this new content to help us test it thoroughly!
 
 
:- Your Tenebrae Staff
 
 
===Thu Oct 24===
 
====Idea Submission: Rituals====
 
Hey there. I'm looking for a few good ideas. I can't promise it will turn out, but I'd like to give it a try.
 
 
If you were to write a ritual for a race or a culture of Tenebrae, what would it include? For example, the sith-makar might have a ritual that let them find a suitable prey, or would guard their homes against invaders. The giantborn might build a ritual which honored their giant heritage. The Veyshanti, one that aided them in traveling over sands, or the Lucht that safeguards a traveler's home or allows easy recitation of their ancestry.
 
 
I'm interested in primarily, the flavor. What do you see as important to these races, these cultures? These rituals may end up conferring limited, if temporary benefits. For example: a +2 skill bonus for up to 24 hours, or a single use of a 2nd level spell. In general though, I'm asking for flavor.
 
 
Put your hats on, see what you think, and @mail me. If your idea gets used and this goes forward, you'll be sure and get credit.
 
 
:- Lah
 
 
===Tue Oct 22===
 
====Tenebrae Halloween Party!====
 
Our (first) annual Halloween Party is tomorrow! Re-desc your characters as something gruesome, play a prank on Whirlpool, and Trick-or-Treat for candied corn.
 
 
Tomorrow night we'll be headed to the Haunted Mansion to talk, chat, and watch The Addam's Family. Bring your DVDs!
 
 
Cuddles the Otyugh will be hosting.
 
 
===Tue Oct 22===
 
====The Exorcism====
 
So, this Saturday we'll be doing the 'Mocking the Queen' scene. This marks the beginning of the end for the Azure Queen scenes, as the Exorcism plotlines start thereafter. ICly, the exorcism will be taking place over a 24-72 hour period in which efforts are being made to drive the Queen out of Alexandria. There will be a number of scenes in the following week that detail the efforts of the adventurers to thwart those who'd seek to cause chaos or otherwise stop the Queen from being driven from the land. All of these scenes will take place during that gap of time ICly, and once we're all done, we'll unfreeze everything and they'll have 'happened', unfreezing everything as we did with the Teakettle plotline.
 
 
OOCly, the time for plots tied to this will run between October 7th and November 4th. If you want to run a PRP during this time involved in this plotline, you are more than welcome to. Contact me, or any other staff member, and the details can be worked out. :)
 
 
We hope you'll all enjoy the closing of this plotline we know you're all curious about the next one. You've already seen hints to it.
 
 
 
 
===Fri Oct 18===
 
====Virtual Skills====
 
Greetings.
 
 
Do you:
 
 
1) Have a Headband of Vast Intellect
 
 
-or-
 
 
2) Any other piece of equipment that grants skill ranks when equipped.
 
 
If so Whiteout has standardized how these work but we have to update your equipment by hand.
 
 
So if you have one of these pieces of equipment submit a request noting what equipment you have and what skill (along with how many ranks) it should grant.
 
 
We will update these accordingly.
 
 
:-Ice Age
 
 
===Fri Oct 18===
 
====Local Directory====
 
To keep things a little cleaner, I've moved some of the crafting offers and shops to Core Setting > [[Local Directory]]. Please feel free to post businesses and offers other than crafting, and you're always welcome to contact me should you need some help. ':)
 
 
All entries should be within the spirit of the game, abide by the AUP, etc. etc. etc. blah blah blah.
 
 
:- Lah-rhar
 
 
===Tue Oct 15===
 
====Great New Things====
 
 
Do you wish rampaging fire elementals would show up to reheat your stew at the tavern? Or immolate that annoying Lucht?
 
 
Do you always get lost on the way to the plot rooms?
 
 
Would you love to have Whirlpool somewhere else when you have to make all those Fort saves?
 
 
If you answered yes to any of these questions, and enjoy DMing, then the shiny new +timestop may be right for you! No longer must you pester staff or cram all those giantborn into a claustrophobic plot room decorated by Arvek Nar! +timestop allows anyone to summon a timestop to their location anywhere, at any time. The power of the DM can now be yours to command!
 
 
See +help timestop for more details and contact me if something breaks.
 
 
:-Whiteout
 
 
===Tue Oct 15===
 
====Intelligence Headbands====
 
 
Hi, everyone!
 
 
If you possess a headband of intelligence, please do the following:
 
 
1) Remove your headband
 
 
2) Please go to http://paizo.com/pathfinderRPG/prd/usingSkills.html and add up how many skill points you should have. Compared this to what's on your sheet. Make sure that you're not forgetting any favored class bonuses if you took a skill bonus.
 
 
3) Check your headband. Make sure it has a skill listed in its notes in your inventory. Be sure those skills are at max rank for your HD.
 
 
If you encounter any discrepancies here, please send in a request to staff and we will help you out.
 
 
=== Mon Oct 14===
 
====New Things!====
 
Hey there. :3
 
 
Whiteout has been working on a great new addition to some of our plot code. There'll be an announcement on this soon!
 
 
- Lah
 
 
===Sat Oct 12===
 
====New Race Added!====
 
At Tenebrae, we are always looking for new options. Recently, we ran across a gem that we think will not only be a much needed addition to our theme, but will, we think, showcase what Tenebrae is truly about.
 
 
Existing characters will, of course, receive the option to adjust or adapt to this new race pending conversations with staff. We do this for all new content, and this is no different.
 
 
In the meantime, please send Whiteout and Entropy your sympathies, and Whirl your congratulations as he begins the process of converting all his characters.
 
 
We will be getting it on the website shortly, as well as its related theme information. In the meantime, please see: http://bit.ly/1ahQTg9 for an advanced preview.
 
 
:- Your Tenebrae Staff
 
 
===Tue Oct 08===
 
====Azure Queen postings====
 
I have posted a couple events that represent the beginnings of the ending of the Azure Queen plots. You do not need sign up for these. They are not actual plots, but more, 'this is when things wil begin'. They'll take as long as they take. :)
 
 
===Tue Oct 08===
 
====An End To The Queen====
 
All plots relating to the build up to the exorcism have now been completed.
 
 
We'll be discussing, and scheduling, events relating to the final exorcism efforts. Grats to all who participated in the various plotlines to gather them! Hooray for fantasy adventures!
 
 
Details will soon be posted. :)
 
 
===Sat Oct 05===
 
====Egalrin Theme Featherdusted====
 
Egalrin have been in need for a bit of a brush-up for some time. We're pleased to announce that we've updated egalrin theme: http://www.tenebraemush.net/index.php/Egalrin
 
 
While the core is much the same, we feel we've added additional depth. We hope you'll enjoy.
 
 
:- Tenebrae Staff
 
 
===Fri Oct 04===
 
====Tenebrae Halloween Party!====
 
We're planning a Tenebrae Halloween Party! While putting together the details, I went up to each of staff, and got their opinions on what we should do. This is what they said:
 
 
Whirlpool started cackling and mumbling about sewer monsters.
 
 
Inferno got out his briefcase and asked if the otyughs had been read their Miranda rights.
 
 
Whiteout yelled, "I fixed it!" and then the MUX shut down.
 
 
Lolth rebooted us all and then turned everyone into delicious spider cupcakes.
 
 
Pyroclasm couldn't talk because he was ordering chainmail armor for his daughter. Then he exploded into glitter.
 
 
Hurricane was quoted as saying, "Hello ladies. How are you. Fantastic. Does your man look like me? No. Can he smell like me? Yes. Should he use Old Dragon body wash? I don't know. Do you like the smell of a man who can bake you a cake he built for you in the dream kitchen with his own two hands? Of course you do! Swan dive!"
 
 
Ice Age was too sane to say anything.
 
 
Enytopy had on a set of earphones and was boogying to electronica.
 
 
So!
 
 
I HAVE GOTTEN NO GOOD RESPONSES.
 
 
So we're watching a movie and hosting an all-out geekfest, details to be announced soon.
 
 
Hurricane's offered to cater.
 
 
He just doesn't know this yet.
 
 
Don't tell him.
 
 
And bring your dice, along with the outfit of Chewbacca you made that one time.
 
 
===Thu Oct 03===
 
====Welcome Whiteout====
 
We have a new staff member! Everyone give Whiteout a welcome aboard. He's going to serve as a code admin for the live server who will be resolving various quality of life bugs for us, updating prestige classes, and fixing the issues that crop up while Entropy is moving and working on the recode. We appreciate his volunteering. (The sucker.)
 
 
===Sat Sep 28===
 
====TeaKettle Arc Done====
 
All RP related the Teakettle Arc is now completed and unfrozen. I hope everyone involved had a good time and you may now carry forward with your scheduled RP. We turn our attention next to finishing the Azure Queen plots and preparing for the exorcism RP, as well as the build up toward our next arc, which as you might've guessed, is about Dragonier.
 
 
===Thu Sep 26===
 
====Mobile-Friendly Wiki Skin====
 
Hey there, folks. One of the things I've been looking for is a mobile-friendly MediaWiki skin that would let us keep our menus. This hasn't been an easy search, so I'd appreciate any help you could give. ':)
 
 
:- Lah
 
 
===Sat Sep 14===
 
====Eidolon Court Trip====
 
The Eidolon Court trip will begin as soon as I get in and settled and last about three hours, or at least it should. See you all there!
 
 
 
===Fri Sep 13===
 
====Volunteers! ====
 
I require a couple people who want to run a PRP to contact me by @mail. Let me know if you feel like contributing to a storyline!
 
 
 
 
===Fri Sep 13===
 
====RPP Level Spend Example====
 
To help with the sense-making, I've gone ahead and added an example of how the new RPP Level Purchases work. Head on over to Characters > RPP on the website, or click here: http://www.tenebraemush.net/index.php/RPPs#Things_to_Buy
 
 
 
===Wed Sep 11===
 
====RPP Adjustments====
 
RPP Levels: By spending RPPs, you may gain a level, with associated wealth. At least 85 percent of wealth must be spent, and items must be purchased at market price. The RPP cost depends on the tier your PC is in. With the exception of the first tier, you may purchase a level any time within the first 2 levels of a tier. So, 2, 6-7, 11-12, and 16-17, respectively. This means that you may earn this purchase up to four times per PC
 
 
:First Level Group: 10 RPP
 
 
: Second Level Group: 20 RPP
 
 
: Third Level Group: 20 RPP
 
 
: Fourth Level Group: 30 RPP
 
 
: Special: Cleric PCs may receive their first, tier one RPP Level, for free.
 
 
On the website: Characters > [[RPPs]]
 
 
:- Tenebrae Staff
 
 
===Sep 8===
 
====Teakettle Plots====
 
Hi, everyone!
 
 
It's been a while since I've done a multi-threaded plot like this, so I figure it's time I post a primer on this sort of thing.
 
 
All Teakettle plots are considered 'frozen' until the last one is complete. Once that happens, I will give the all clear that everything related to it is done and all may be considered to have 'happened'. At that point, I will be posting a summary of the events and who did what to the bboards, so everyone can see how things fit together.
 
 
After this plot is over and a few others, we will begin segueing to the end of the Blue Lady storyline and the beginning of our next arc which some of you may have seen nod towards already.
 
 
- Whirlpool
 
 
===Sept 7===
 
====Ice Age (Cometh?)====
 
Greetings.
 
 
I have recently been hired as a DM Staffer and it is my intention to regularly run plots for folks. As well as help keep the queues tidy.
 
 
Feel free to page/mail/request me about things. Just note it may take a few days for me to get my footing.
 
 
All in all I'm just here to burn off some of the excess freetime I have with some adventuring fun. In the interest of disclosure a lot of you may have been in plots I've run before as Rogun. So whether you love those events or hate them that's about what you can expect - especially "at first".
 
 
Feel free to approach me about DM/RP related things. My approach to all this is that we're all logging in to have a good time so if you think I made a mistake somewhere or you don't like how I did something feel free to contact me about it. A little extra reflection can clear up a lot.
 
 
This concludes my introduction post.
 
 
- Ice Age
 
 
===Aug 15===
 
====Code Update====
 
Here is a brief overview of completed code, just to give you an idea of what's done:
 
 
:Scene System is done (new timestop type code)
 
: Bboards
 
: IC and OOC commands
 
: +Glance
 
: Travel commands (+meetme, etc)
 
: Spellbook code and inventory interaction
 
: Inventory
 
: Sheet System
 
 
Still being worked on are:
 
: Chargen
 
: Spellcode
 
: +Events
 
: Combat Scenesys
 
: +Requests
 
: +RPP code
 
: Roll Code
 
 
We are also importing the MUX @mail system to PENN.
 
 
Thanks to hard work, all feats and feat prerequisites are now coded as well.
 
 
===Aug 6===
 
====State of Alexandria Update====
 
There will be an update about the state of affairs in ALexandria after this weekend. :D
 
 
====Small Policy Announcement====
 
From now on, we will be offering one RPP to people who sum up events in both PRPs and plots to be posted on the bboards. :)
 
 
There will be a larger revamp of the RPP system coming in the future. It has been largely successful, but there are definitely lessons learned to be adapted.
 
 
====Sorc Multiclass====
 
Right now, multiclassing into a sorcerer is a little borked. The advance room is not recognizing the new APG bloodlines we put in. Entropy will fix this, but until she does, if you're planning on MCing into sorcerer, we'll need to manually set up your bloodline. Just let us know and we'll get you taken care of.
 
 
===Jul 31===
 
====PRD Downtime====
 
http://paizo.com/threads/rzs2q03v?Scheduled-Downtime-Wednesday-July-31st
 
 
===Jul 30===
 
====Magic Arrows and Ammo====
 
After some discussion, I've updated one of our docs to include information about bows, arrows (and likewise, dragonspitters, too!) in Pathfinder:
 
 
http://www.tenebraemush.net/index.php/How_Magic_Armor_and_Weapons_Work_in_PF
 
 
- Lah
 
 
===Jul 29===
 
====Request Catch Up====
 
 
I am running a bit behind on requests. I will be dedicating a day this week to get caught up.
 
 
- Whirlpool
 
 
===Jul 19===
 
====CHALLENGE!====
 
 
This last Community Challenge has been amazing! We'll be distributing the rewards for those shortly. :)
 
 
In the meantime, we will be taking a break--and taking the time to give our DMs, our Runners, and everyone else a brief rest, to sit down and host Tenebrae's first ever Movie Night.
 
 
So! We hope you will join us then, and the next time Whirl drops death upon you, say:
 
 
:"There is but one working castle gate, and... and it is guarded by 60 men!"
 
: "...And our assets?"
 
:"Your brains, Fezzik's strength, my steel."
 
 
 
See you on the 26th! :) Staff will bring the popcorn.
 
 
===Jul 15===
 
====FAQ: Earning RPPs====
 
From time to time this question comes up. Roleplay Points and Perks (RPPs) are earned via ongrid roleplay. That is, DM'd scenes aren't eligible (these have their own rewards, after all). But, what happens when a DM 'drops a scene'?
 
 
This depends. That is, if there was a significant amount of roleplay before the scene AND you were part of it (let's call this more than three poses), then yes. If not, or you'd just joined, then no, it is not eligible.
 
 
BeagleFarts
 
 
===Jul 11===
 
====MI Crafting Chart====
 
Now includes cost formulas, FAQ, and pretty graphics!
 
 
Visit: Start Here > [[Pathfinder Resources|What is Pathfinder]] on the website.
 
 
Lahar (BeagleFarts)
 
 
===Jul 09===
 
====Welcome New Players!====
 
We've had an influx of new players lately! Welcome aboard, everyone!
 
 
===Jun 30===
 
====Minor XP Bonus====
 
I am looking for someone willing to sum up last night's events in a rumor post and pass it to me to post. :)
 
 
There's a minor XP incentive for the firt person to get this to me. :D
 
 
===Jun 20===
 
====Summons and Etiquette====
 
Recently, James Jacobs of Paizo was asked about summons, and a theoretical cap on their usage.
 
 
His response was: 'There's no limit to the number of summoned monsters a character can control, but the GM is free to impose a limit on the number of summoned monsters a PLAYER can have in play at any one time, since that monopolizes the game and makes things less fun for the other players—each time you summon a monster, remember that you're essentially stealing "game time" from your fellow players, since the length of your session isn't expanding to make up for the fact that your turns in the combat are taking longer and longer to resolve.'
 
 
This is an important tidbit, and I think, speaks to other things as well. Be fair to each other out there. :)
 
 
===Jun 29===
 
====Updates!====
 
Hi everyone! It's that time again.
 
 
The recode is going well. Thanks to Sonja, Narah, and Oates, work on the feats database has been made a lot easier. Everyone give them lots of 'thank yous' for their assistance. There is more to do, of couse, and people will be tapped to test and work on things when needed.
 
 
The 2) Storyline wise, the Azure Queen plot is gearing up for its final section. We've got a lot of things going on and we're working on bringing it all home. You should all notice a shift in your activities very soon. Thanks to everyone who has helped and run PRP during this time. A lot of you have really stepped up lately.
 
 
3) As the Azure Queen arc draws to a close, you'll see the threads of the next major events beginning to become relevant. Keep your eyes peeled!
 
 
Whirlpool
 
 
===Jun 10===
 
====Artificer Adjustments====
 
 
Hi, everyone! We've been taking feedback on the artificor for a while and we're implementing some changes live here. You'll also be pleased to know that we're making excellent progress on the new codebase with the indefatigable Entropy leading th echarge. Today, she added -all the spells- we've approved to the codebase. ALl of them. In one go. Crazy woman! Anyways, while we've been working on that, we don't want you guys to think we've been neglcting changes for here!
 
 
Here's a basic overview of the artificer changes:
 
 
: - More death ray uses. Artificers now receive more uses of their Death Rays. These additional charges may then be used to...
 
: - Create two additional types of beams
 
: - Power their Titan Fists
 
 
We've added some additional Titan Fist options, as well as including the basic Cure spells in their repertoire. This ability is tied to their lingering ties with Reos.
 
 
We hope you enjoy the updates. If any of you would like to take advantage of these new options, please send in a +req and we'll handle it through those channels.
 
 
Whirlpool
 
 
===Jun 05===
 
====Grammar Policy====
 
This is just a reminder.
 
 
Tenebrae -does- have a 'basic grammar policy'. We believe that keep everyone on the same, basic standard makes things easier for everyone and leads to less people being driven nuts in the long term. We don't think asking everyone to use periods and capitals is a particularly harsh thing to do. Let's remember this is a text medium and remember that presentation does matter. We just ask that people make a consistant effort.
 
 
Have fun, everyone, and remember to be courteous and respectful to your fellow players. :)
 
 
Whirlpool
 
 
===Jun 09===
 
====Community Challenge: CLOSED!====
 
 
And...done! A big thanks to everyone who participated in this round! We'll be getting the prizes out this week...
 
 
Next challenge will be posted in the coming days. Keep your eyes open!
 
 
Lahar (BeagleFarts)
 
 
===Jun 05===
 
====Small Artificer Update====
 
Hey, there folks. As part of adding a little more 'oomph' to the artificer, we've added in the Cure spells. Theme-wise, this fits in with their ancient ties to Reos.
 
 
Current artificers who wish to learn these schematics may via normal means. We hope to get a few additional bonuses in here and there (including some new discoveries), but it'll depend on how things work out.
 
 
Tene Staff
 
 
===Jun 03===
 
====World Go Boom...but Will Reboot!====
 
In about five hours from this post, Lolth will be cracking the server open for basic maintenance, sticking in some spider-legs and having a poke. We may experience some downtime at this point, but should be back up shortly.
 
 
Again, we aren't expecting any issues. If there are, as always, we'll be posting updates to our FB page and my Google+ one. They're pretty much there for that purpose, after all.
 
 
Lahar
 
 
===Jun 04===
 
====Up to Date!====
 
 
And we are up to date! The maintenance took a little longer than expected, but Lolth tells us that everything is checking out.
 
 
Thanks for bearing with us. :3
 
 
Don't forget that we have a Facebook, and a G+ (kind of). They're there mostly for these sorts of things: ways for us to get the word out if something comes up.
 
 
In the meantime, please let Lolth know how heroic she is. She did some amazing things last night, and puts a lot of effort into keeping us all running. In fact, she'd have made this post herself, but is kind of curled up in her web and sleeping.
 
 
We're all sort of afraid to interrupt that.
 
 
 
FB: http://www.facebook.com/tenebrae.mux
 
G+: http://gpuser.com/ruggs
 
 
Tenebrae Staff
 
 
===Jun 02===
 
====Community Challenge Reminder!====
 
AHEM!
 
 
For folks who've included otyughs in their plots, please be sure to shoot me a +req or an email (lahar.tenebraemush.net). I'll be doing tallies in the next few days, and after that will be prizes! So, if you haven't, or have, please do so I have the reminder. :3
 
 
:- Lah
 
 
===May 28===
 
====Trouble Spots====
 
Here's an update on the various problems facing the city right now:
 
 
Vardan Village: Efforts have been paying off here. Monsters have been cleared out of the surrounding area, and members of the ADventuring Community have been making efforts towards reinforcing the village's defenses. More work is needed, but the tension here has been decreased.
 
 
The Arena: Rumors of merchant interests being behind the increased violence in the arena continue. The merciful weapons provided have reduced the violence considerably, however, even if their wielders claim they are 'creepy'. Still, there remains more to be investigated here.
 
 
The Theatre: While the cause of the original fires have not been discovered, it would appear that members of both houses are now hard at work at creating some kind of new play. Apparently, it's not going to use many theatre-house actors, either. Rumor has it that a Muse is putting the talents of the Adventurers in Alexandria to work.
 
 
The Felwood: The dangers in the Felwood continue, but the beginnings of efforts towards thinning the monster population have begun. The Mythwood Wardens have been weakened by numerous poisoning and wounded soldiers and could also use additional help from their allies in Alexandria.
 
 
Watch the boards for additional rumors relating to these areas to come up soon. Moreover, each of these trouble spots can be a source of mundane RP and plots. Remember, defenses need built, artists and actors need throttled (or maybe that's just me <.<) antitoxins need delivered to the Wardens of the Mythwood and the Arena is full of fighters who still want to clobber each other in the name of Angoron, Kor, and their own gory glory. (And money. Let's not forget money.)
 
 
You're all making progress to dealing with these troubles, but there's still work to be done before work can really begin on expelling the Azure Queen!
 
 
: Whirlpool
 
 
===May 20===
 
====Wow!====
 
Well! We've sure had a lot of new players lately!
 
 
There's been some growing pains with that, but that always happens. I just want to extend a warm welcome to all of you to our community!
 
 
Also, make sure you eye your inboxes. We're doing some different things, and some of you are getting @mails about things your characters may've heard or seen. Get out there and RP, folks!
 
 
===May 16===
 
====Community Challenge: Oty...Ugh?====
 
 
Before kicking off, staff would like to say thank you! to everyone who participated in our first Community Challenge! We hope you enjoy these as much as we do.
 
 
While the previous one honored one of Paizo's new flagship products, today, we'll be honoring something of our own, the infamous Tenebrae mascot: Cuddles the otyugh.
 
 
To honor Cuddles and her humble sewer home, the challenge this month is as open as it is multi-faceted. That is, we're not just accepting designs, but would like to see anything that tickles your creative fancy. And we mean anything at all...so long as it ties into the topic, of course! That is:
 
 
:- A sketch! Like to sketch? Want to try your hand at it? Send it in!
 
:- A story! Cuddles deserves fanfic, don't you think?
 
:- A bit of design work, such as...how about an otyugh animal companion? ...an otyugh wizard's familiar?
 
:- An otyugh 'transformer' button in MUXcode!
 
:- Sandy's hidden diary entries devoted to otyughs and her starcrossed-and-tragic relationship with Cuddles, and their forlorn letters to one another...in the style of VSD...
 
:- An adventure! Run an adventure featuring otyughs!
 
 
: :D
 
 
As of now, the floor is open. The topic is: Cuddles! How you meet this challenge is up to you and your own creative preferences. :3
 
 
This Challenge will run until Jun 8th! You may submit ideas to our webforum (forum.tenebraemush.net), or email them to Lahar (lahar.tenebrae@yahoo.com)!
 
 
- Tenebrae Staff
 
 
 
===May 11===
 
====Bestiary 3====
 
 
Hey there. :3
 
 
The Bestiary 3 is open now for PrPs. Before, we were feeling things out and it was "just ask us ahead of time." Well, now it is all in your hands. The only creature we've reserved are the demilich, as they've a unique place in theme. Also, catfolk do not exist.
 
 
- Your Tenebrae Staff
 
 
====Community Challenge Wrap-Up!====
 
Wow! You have all wow'd us with your entries. :3 Looking through them has been a pleasure, so I wanted to thank everyone for sending them in!
 
 
Some of the ideas included ideas for an 'earth' domain for Inquisitors, potentially for heroes who guarded the mountains and caverns therein... An ability we'll just call the 'Jessa-tossing power,' for barbarians, and even an item that allowed you even greater wisdom through beer-gazing. For khazad!
 
 
These are far from all of the entries, but I wanted to mention some general hilights to show the diversity of the ideas, and creativity, that we have here at Tenebrae. If you'd like and you'd submitted an entry, you are as always, welcome to share it on our forums or ingame +bboard. I am not here to make this choice for you. :3
 
 
Participants will be receiving an award shortly. It will probably be...HEROIC. :D
 
 
- Lah
 
 
===May 4===
 
====The Cannibal Queen and PrPs====
 
Some of you have no doubt been noticing that things have been 'heating up!' That is, different parts of Alexandria, the Heartlands, are under greater pressure as the effect of...whatever's going on...becomes an even more widespread problem.
 
 
A lot of things are happening, and we need all of you to step up and participate to help make this activity stretch to the next level!
 
 
A lot of you are looking into things and have no doubt had ideas about things you can do! Great! A lot of these things *can* be handled as PRPs. What's more, PRPs can be run that will have a direct impact on the evolution of this storyline, and how bad or good things wind up at the end of it.
 
 
We'd like anyone with an interest in this plot to see about slipping themselves behind the DM screen and giving their fellow players a chance to influence the plot. Know a guy who has an issue with the troubles in the Felwood? Great. Offer to run a PRP for him and few other brave souls that'll give them the chance to put down some of the monsters that regularly emerge from it. Other examples are:
 
* Put down sources of trouble in hotspots. Fights in areas will break out over nothing and quickly escalate, and the Theatre and Arena districts are especially volatile right now.
 
* Eliminate sources of trouble. There are still pirate and bandit issues, and rounding these up would ease tensions.
 
* The sewers of Alexandria is home to many a beast. Extra patrols down there would help keep things calmer.
 
* Protect travelers and Heartlanders. Kultari Road and any major and minor highway into Alexandria is in trouble.
 
* Fortify villages.
 
* Negotiate between the theatrical houses.
 
 
We are, in fact, quite dependent on all of you to help us make this plot sing. We need your help, everyone, so don't hesitate to grab one of these ideas and run with it. We want all of you to consider taking a turn behind the DM screen. All of your efforts, ICly, will help put an end to the scourge bedeviling Alexandria. This list is not in any way complete. A lot of you have some idea of where the trouble spots are, so draw on that and run PRPs!
 
 
What is going on is too big to be solved by one person alone. GEt out there and talk to each other and be ready to help each other meet your goals, as player and DM. We'll be overseeing this an tracking everything,as well as running our own scenes. :)
 
 
: Whirl
 
 
====Lions, Tigers, and Rumors...Oh My!====
 
When RPing, when running a PrP, remember! You are impacting the story. :3
 
 
So when you send in a PrP, please include a brief rumor you'd like posted. I've adapted this into the PrP guidelines. You don't need to, but it does help and helps us get word out more quickly about what you've achieved.
 
 
- Lah
 
 
===May 2===
 
====Legworks====
 
A lot of you have legworks in about various things that have happened. I have one thing to say about it.
 
 
THIS IS GREAT.
 
 
That said, there' sa chunk of them and we want those of you interested in things ranging from the events in the Heartland to the Azure Queen to the theatre fires and more to put a little legwork in even now.
 
 
The staffers in charge of this plot are, and will, be having a little powwow before we can answer some of them to make sure there's no confusion.
 
 
- Whirlpool
 
 
===Apr 29===
 
====Maelstrom Monster Contest!====
 
Here at Tenebrae, we take everything very seriously.
 
 
So, this week, we are having a contest involving a local artist!
 
 
What deadly predator should Maelstrom draw more of?!??
 
 
* Pirates
 
* Sharks
 
* Pirate-sharks
 
* Sandy
 
* Gorillas
 
* Other? (write-in)
 
 
You can see Mael's art over on: http://armsmastersproject.tumblr.com/. Please let him know what he should draw more of!
 
 
I have written in "ponies."
 
 
- Lah
 
 
PS While there is no actual prize involved, those of us who participate shall experience Maelstrom's delicious, delicious tears as he contemplates the horrible anatomical challenge of a shark-pirate-ninja-squid-Sandy-gorilla. :D Please help out a worthy cause! Charity! Orphans! ...Things!
 
 
===Apr 26===
 
====State of the MUX====
 
Hi, everyone!
 
 
It's about that time!
 
 
First, I want to thank all of you for your continued patronage of our game. All of you who've continued or started playing here are what makes all the stress of running a game like this, of this size, worth it. We're glad you're all having fun, and we hope you continue to have fun going forward as staff continues to work on things. We feel, as staff, our state is both stable and strong and that we can continue to build on it going forward.
 
 
I suspect most of you are curious about the recode. As things stand now, this is what we know: We will be shifting codebases to PennMUSH with an SQL backbone. This will make future implementations of content, as well as finding code help, more easily accomplished. This is proceeding at a good clip and Entropy is making amazing progress, especially with the help from all of you who've volunteered their time to assist with the data-base work that we've needed. I assure you, there is going to be plenty more where that came from. We're sorry for the inconvenience and we'll endeavor to get all of you reapproved quickly. This should be a smoother process than the initial Pathfinder switch was and we'll be able to hit the ground running again. There are going to be a -lot- of improvements, but the exact process of all of this will be outlined further as it becomes closer to the switch over. Please pay attention to this space!
 
 
I must also here note that we've decided to add both the Witch and the Inquisitor to our list of classes. There have been no objections to them and we'll be developing their thematic place in the world and adding them in as well. Witches are going to be a bit more problematic, thematically, than the Inquisitor, but we should be able to come up with something cool.
 
 
One things we're still concerned about is encouraging more grid RP and seeing to more many PRPs. We're looking into both things and doing our best to encourage both more. Grid RP has been seeing improvements lately and we'd like to see that continue. We're also looking at expanding more into 'off hours' things as well as encouraging more PRPs to be run!
 
 
Our storylines, with the pirates and the Azure/Cannibal Queen and more, are kicking into their next notch as you all might've noticed. A lot of you have been running with this stuff and we hope you continue to do so. :D
 
 
:Tenebrae's Staff
 
 
===Apr 22===
 
====Community Challenge!====
 
So I have been thinking of a thing and I'd like to see where it goes. :3
 
 
Each month, I'll be posting a Community Challenge! This challenge may be along the lines of a Sparklepire Template, or it might even be a new sort if magic item, or potential ideas for a DM-run plot arc.
 
 
The challenge will run for around 3 weeks, give or take, and 'winning' entries shared at the end (if folks give their permission...I do not want to step on toes, here ^^;).
 
 
Sometimes, there will be prizes (I'm sure you've seen a few folks running around with their new hats!) and sometimes, the prize may be well, seeing your idea put into play. It all depends on the topic and the situation of the time: regardless, you would get something. :3
 
 
In a few hours, I'll be posting our !!FIRST!! official Community Challenge, so please keep your eyes, and ears, open!
 
 
: - Lah
 
 
====Challenge! So You Work at Paizo and...====
 
...in a few days, Paizo will be releasing their long-awaited Champions of Purity! But wait! Something's wrong and you have one final submission--and need to get it in, post-haste!
 
 
Stop the presses!!!!
 
 
So this month's Challenge:
 
 
YOU are one of the content creators of Champions at Paizo! Craft something, anything that you feel fits the ideal of a CHAMPION! This challenge is not limited to 'paladins' and should encompass a broader range of characters, though they can certainly include them!
 
 
The Champions of Purity encompasses a wide range of ideas: '...new subdomains, feats, inquisitions, rage powers, alchemical discoveries, rogue talents, summoner evolutions, hexes, and arcane discoveries...' ...so consider this Challenge to be wide open!
 
 
Please give your item, rage power, or so on, a brief story. How did it come about, or why? If it's for a champion of Angoron, for example, perhaps it was first uncovered in Dran when a chieftain smote with one hand a primodeal dragon that flew in from the sky and threatened their tribe...!
 
 
You have until May 10th.
 
 
@mail or email submissions to: lahar.tenebrae@yahoo.com. If you like, you may share yours over here: http://forum.tenebraemush.net/index.php/topic,1536.0.html . If you do not have a wiki/forum account, please +request one ingame and I will get it taken care of as soon as possible.
 
 
:- Lah
 
 
===Apr 21===
 
====State of the Game Update Incoming====
 
Just as a note, we'll have a state of the game update forthcoming to update all of you on where we are and what's coming up. Keep your eyes peeled.
 
 
- Whirlpool
 
 
===April 18===
 
==== Bonuses List (RP 11)====
 
As you've seen, due to the recode, RP11 is being released in stages! The Egalrin received their mechanics update (please check the wiki) as well as some of their feat updates. More race feats, for them and many others, are also in the pipes.
 
 
One of the updates we'd wanted to include are Roleplay Bonuses. Some of these you're familiar with--but we thought it'd be good to list them all on a page...as well as offering new ones. Basically, bonuses for things y'all do already: getting to know new players, for example. That is a big one!
 
 
So, without further ado, head on down to Roleplay > [[Bonuses]], or... just click on this link: http://www.tenebraemush.net/index.php/Bonuses !
 
 
In the meantime, please keep your eyes open. We'll be rolling out the rest of RP11 as we can...
 
 
:- Your Tenebrae Staff
 
 
====Flora and Fauna Update====
 
The page for our Companions, Familiars, and Bestiaries has received a facelift! Go and poke at World > [[Flora and Fauna]]!
 
 
- Lah
 
===April 14===
 
====Egalrin Update (RP 11)====
 
We have updated the egalrin wiki with a number of changes to the race.
 
 
These changes will likely not be reflected on your +sheets until we're converted to the new codebase. Familiarize yourself with the changes, however, and enjoy!
 
 
Thank you to all who participated in developing the changes. theme reboot for the race is still oncoming.
 
 
: -- Your Tenebrae Staff
 
 
====Addendum====
 
As a heads-up, the feats Strengthened Wings and Improved Strengthened Wings were also updated, while Greater was removed. I think you will like the changes! There are more options down the line, including aerial acrobatic maneuvering, flaming fists, and so on...
 
 
: - Lah
 
 
 
===April 13===
 
====The Big News====
 
Hi everyone!
 
 
As you might have noticed, we have from time to time indicated we've been hard at work preparing new projects for you and that big things are on the horizon. This is true.
 
 
We am pleased to announce that Tenebrae will be receiving a very large code update in the near future thanks to Entropy. She will be extensively remodeling our code for us in a single, very large update that will see us converting to PENNMUSH.
 
 
Some of you might ask why such a large conversion. The truth is, as we've tried to update our code, we've found it increasingly hard to find knowledgeable parties who have the time to help untangle the dense code MUX code we presently operate on. No doubt some of you have begun to notice the increasing numbers of cracks in the seams of our codebase becoming visible or longer delays in necessary improvements to the game infrastructure. Staff recognizes that these things are not okay and our decision to move to another codebase was motivated by our desire to be able to do things more easily for you. What this means is that, when this project is completed (and it is not as far away as you might think), we will be able to provide better, coded support for all of you and make use of nifty new functions to enhance our abilities to deliver content, like SQL. Things that are presently uncoded or just assumed will actually be in in the game to make your playing easier.
 
 
There are some downsides, however.
 
 
Chances are, we will all need to remake our characters in the new codebase like we did with the initial Pathfiinder conversion. If this is so, we will make an effort to make this as painless as possible for all of you so we can get back to the more important business of roleplaying and having a grand old time.
 
 
We hope you all will enjoy to continue playing here on Tenebrae and that if you have any concerns about any of this (or want to volunteer to help for database entry, as we do need monkeys) you'll let us know.
 
 
: -- Your Tenebrae Staff
 
 
====Entropy's Addendum====
 
Hi, guys! So yes, as indicated by our dearest Whirlpool: I am spearheading the latest improvement to the codebase. I'd like to personally note that it's my primary objective to make this conversion as seamless as possible for every individual player, and I believe all your items, experience, and money will be transferred over. There's no need to stop roleplaying or running plots, and I more than welcome you to invite your friends to create a player and begin playing before the conversion, as we're only going up from here.
 
 
I'd also really like to take this opportunity to note that if there are any features that you'd /like/ to see, that you address them to me in a mail or using the request system. I'd also like to thank Oates and Sonja for their contributions thus far, in addition to the other staff. Thank you, everyone, for your continued patience and being players. I love you all.
 
 
: - Entropy
 
 
====Status of Release Package 11====
 
With the upcoming database switch ahead of us, I wanted to take the time and address some of the contents of the next Release Package, particularly the racials. The content of this package has not changed, just the timing.
 
 
In RP 11, we promised we would be adding to the egalrin, and that has not changed. The new database will launch with the new mechanics in place. Egalrin will be receiving some strengthening, and some bonus abilities. Nothing will be taken away, and we think you will like what's ahead. At least, we hope so. X)
 
 
Depending on snafus, I may or may not make a point of releasing this portion ahead of time, though the way we are chugging along (with lots of help!) means that it will most likely run fairly smoothly.
 
 
Second, racial feats. We have been working to flesh these options out since our feature launch. The new RP contains several options for the lucht, gnomes, mul'niessa, giantborn, egalrin, and war golems! These options are all approved, and given that we are adding in something like the 500+ core feats we already have (by hand), these will likely become our first "test" for content additions once we re-launch.
 
 
We are all anxious to see these, and the other parts of the Release Package (and there are more), launched! The process should go fairly smoothly, and we'll be releasing updates on that as we move forward.
 
 
In the meantime, please keep Lolth and Inferno in your thoughts. For NO REASON WHATSOEVER, they could use some images of monkey butts, amorous spiders, and very manly quarry nymphs sent their way. I suspect the more hirsute, the better!
 
 
: - Lah
 
 
===April 1===
 
====Contest Results!====
 
Oh, wow... XD
 
 
You guys never cease to amaze me with your creativity! These templates are AMAZING. I've passed them on to Poops, who after much giggling said he'd "get back to me" and ran off, notebook in hand.
 
 
...I dunno what's up with that. >.> <.<
 
 
SO! Awards. :D I PROMISED THERE WOULD BE SOME!
 
 
So, if you submitted an entry, check your +inventory! Then, check your @mail to find out what it does. :3
 
 
Thank you for being part of our community.
 
 
:- Lahar
 
 
===March 28===
 
====New Magic Item!====
 
Just because. Check out the [[Equipment]] page!
 
 
===Hopiday Challenge!===
 
In anticipation of International Chocolate Goes On Sale Day, we are hosting a challenge!
 
 
THIS IS THE CHALLENGE!
 
 
@mail me your design for a Sparklepire Template. For gnomes. :D No, this is a joke and Whirlpool will most definitely not use it in his upcoming plots.
 
 
That's because Pyroclasm might.
 
 
Winnage will be determined by humor and possibly a random die roll. Awards will be something nice, so be sure and @mail!
 
 
Happy Chocolate Goes on Sale Day!!!
 
 
:- Lahar
 
 
===March 17===
 
====Updated PrP Rules====
 
We have updated our PRP rules. Please take some time to visit Roleplay > [[Player Run Plots]] and refamiliarize yourself with them.
 
 
We have streamlined the PRP rules considerably, combining our dramatic PRPs and other types of PRPs into a single system.
 
 
Let us know if you have any concerns or comments.
 
 
====Skills Page====
 
The skills page has been completely revamped: Characters > [[Skills]].
 
 
- Lah
 
 
====Knowledge/Artifice====
 
Knowledge/artifice has been rolled into Craft/artifice. That said, please check your ranks and let us know if things don't add up. If they don't, we'll get it fixed. :3
 
 
For a description of what Craft/artifice can do, please visit Characters > [[Skills]] on the website.
 
 
- Lah
 
 
===March 15===
 
====Events Fixed!====
 
Events are now fixed!
 
 
===March 14===
 
====Entropy====
 
We've recently acquired another full time coder. This will speed many of our code projects up enormously. Stay tuned, everyone. We have big plans for all of you. :)
 
 
Everyone give Entropy a big welcome aboard.
 
 
===March 11===
 
====Draconic Bloodlines====
 
As a heads-up, if you are of a DRACONIC bloodline, please send in a +req to the type of dragon your bloodline came from. Thank you.
 
 
- Lah
 
===March 10===
 
====Release Package 10====
 
Thanks to some generous volunteer coding from Shrike's player, our sorcerers have been generously recoded. From this point on, bloodline spells are appropriately added, bloodline abilities will be listed on your sheets, subtypes have been added to chargen, and... what's this?
 
 
'''All Advanced Player's Guide bloodlines have been added.'''
 
 
But wait! That's not all. In addition, due to some generous effort by Lahar, '''Barbarians have also receied a significant upgrade with the an addition of *many* new rage powers that were previously unavailable.''' The complete list is available here: http://www.tenebraemush.net/index.php/Barbarian
 
 
Now, as usual, we will allow those who want to make retroactive changes to their characters to do so as we've made new content available. If you want to adopt a new bloodline and its feasible to do so, we'll make it happen. For already approved sorcerers who should have a subtype, please submit a request telling us what that subtype should be and we'll fix you up. For those of you missing spells from your +sheet/spells, we'll get you squared away after you submit a request.
 
 
Big thanks to Lahar and especially Shrike for her volunteer efforts, as well as to those who helped test the code: Colrick, Oates, and Gwendolyn. Thanks, everyone!
 
 
===Feb 25===
 
====Navos Bless My OCD====
 
The [[Equipment]] page received a face-lift!
 
 
- Lah
 
 
===Feb 19===
 
====Magically Clean!====
 
The [[Magic]] page received a face-lift recently.
 
 
- Lah
 
 
===Feb 10===
 
====Release Package 9====
 
Hi, everyone! It's your friendly game director who is not at all a giant floofy talking toilet once again telling you that staff has completed another release of content for your enjoyment and benefit.
 
 
The release package, number nine, consists of the following things:
 
 
o The long-awaited +rpp/submit!
 
 
: - Help available on +help rpp
 
: - Submit a summary or a log
 
: - Examples available on +help rpp and Characters > RPPs
 
 
o 3 new human feats
 
 
o For new players: The first PrP you run will bump you to level 3, one time only!
 
 
o For existing players: Alt Advantage updated! For 10 RPP, start out at level 3 on your next alt, not 2. Special note: for the next month, we'll let you apply this to an alt who is still L2. Thereafter, it must be used before approvals.
 
 
Coming up, we'll be taking a close look at the Pirate Islands and Xian theme as well and delivering some revisions to both of these areas. Also in the pipe is a rebuilding of theme for the Eaglerin.
 
 
Big thanks to Mudslide and Lahar for the primary work on this package.
 
 
- Whirlpool
 
 
===Feb 1===
 
===Release Package 8===
 
Hi, everyone!
 
 
It has been a while since our last package release and now we've got anothe one for you!
 
 
For this package, we've...
 
: - Removed the 9th level powers we assigned to each race. We felt these weren't doing what we wanted them to do for giving our races flavor.
 
: - We have replaced the racial ninths with a series of racial feats for each race. These can be taken at any time when you meet the appropriate requirements (Lahar's note: check each of the racial pages--they now list their feats!), but...
 
: - We are also giving each of you a free racial feat at sixth. Sixth is a dead level in Pathfinder and this seemed an appropriate place to do so. The feats are based off existing Pathfinder and 3.5 feats and are now listed on our website's feats page. We will probably be including more of these down the line, as not all races have all the feats and options we'd like them to have.
 
: - There are probably still some minor typos in the mix. Please let us know if you find any.
 
 
 
PRCs are nearing completion. We apologize for the lengthy delay some of you have faced in getting them in. Let us know when you're ready to level and we'll make sure you get set up, even if we have to chain Outbreak to a chair and bring out the rack.
 
 
Some other minor tidbits are as follows;
 
 
:- Firearms mastery for rangers has been adjusted.
 
 
: - Several aspects have been tweaked upwards in power, and some RPP prices dropped.
 
 
: - Humanoid shapechangers is once again an option for favored enemies in the codebase.
 
 
: - Race languages in chargen now match the wiki.
 
 
Poro and Lahar got the racial feats in, as well as most of the other features. Big thank to you to them, and a big thank you to everyone else who's been working at making this a great game, including all our recent player runners. It really makes us happy to see so many of you dipping your toes into the DM water and we hope you continue to do so.
 
 
- Whirlpool
 
 
====FEET...er, FEAT?====
 
The [[Feats]] page has been consolidated. This has nothing to do with upcoming announcements, absolutely nothingk. :D
 
 
: - Lah
 
 
===Jan 28===
 
====9th Level Powers====
 
As most of you know, all our races at this time have ninth level powers.
 
 
This is going to be changed. We will be removing these powers and replacing them with a new system entirely. This system will likely, barring unforseen issues at this time, be a free racial feat at level 6, along with a few feat chains for those interested in pursuing them tied to the themes of each race.
 
 
- Whirl
 
===Jan 10===
 
More streamlining by Azog. :3 Also, there's now some information on what to do if your country uses a different DST than the server.
 
 
To install your +cal, go here: [[Personal Calendar]]!
 
 
- Lahar
 
 
===Jan 06===
 
====New Special Material====
 
Well...kind of. X) Say it is a new way to USE your special materials...
 
 
Tenebrae is pleased to announce Essence Bonding! It is an ancient technique crafted by Green Word spiritualists of old, that permits the bonding of certain unique materials to the claws and teeth of their war beasts. During the ancient wars, it was used by these groups to great, and devestating effect...
 
 
To read more about it, navigate to [[Characters]] > [[Equipment]] on the website. It's listed as a Special Material.
 
 
With the introduction of Essence Bonding, we're also adding a new perk for becoming involved in the various, open orgs on Tenebrae. That is, when it is thematic for them, some open orgs may gain, over time, a slightly cheaper access to certain technologies or techniques. This does not equal exclusive--it just means a little cheaper, mainly as a reward for becoming involved in Tenebrae and in the world of Ea itself, and continuing to tell your story.
 
 
- Lahar
 
 
 
===January 1===
 
====+Events====
 
Now that we've ticked over the new year, +Events scheduled for this year will function properly again.
 
 
====Holidays, pt 3 Reminder====
 
Hey, there. This is just a reminder to folks old and new about our last, final celebration of the holidays. I've posted on this before, but a reminder never hurts. :3
 
 
For Holidays Part 3, I'll be awarding one of your PCs, from level 2-8, a free level...with treasure.
 
 
All you need to do to earn it is, sometime between now and the end of January, email me (lahar.tenebrae at yahoo.com) 4 RPP logs OR 1 PrP log. Remember, Whirl will be hosting a PrP Workshop this Sunday (tomorrow), so please consider giving PrPs a go...
 
 
Once you email me, I'll contact you and we'll take it from there, figure out what shinies you want, and so forth... :D
 
 
- Lahar
 
 
PS Because folks have asked, yes, the logs do need to be from January. All the best, - Lah
 
 
===December 26===
 
====The Cinnamon Challenge====
 
This is an OFFICIAL NOTICE! ...we are offering a hefty, ONE-TIME bounty of ONE-HUUUUUNDRED XP!!! ...to anyone and everyone who can take up the 'Cinnamon Challenge.' ... :D
 
 
This means.
 
 
Picking up Cinnamon and tossing her at monsters. ICly.
 
 
Bonus if you include a war cry.
 
 
Have fun, guys. :3
 
 
===December 25===
 
====Happy Holidays, pt 3!!!!!====
 
Damn. When I woke up this morning, I couldn't help but think how wonderful this season is. It's a time for family, for friends...for community.
 
 
That is what we would like to do. Show our appreciation to you. Yes, YOU. :D
 
 
So for this season, for the entire month of January (which is coming up in just a week!) we'll be offering a little something.
 
 
What we'd like to do is kickstart the new year. Start it off right. And, we hope, give our DMs a little break--a way of thanking THEM for running nearly 3+ scenes a week for an entire YEAR.
 
 
So!
 
 
For the ENTIRE MONTH OF JANUARY, if you:
 
 
Send in 4 RPP Logs - OR - Run 1 PrP
 
 
...we'll bump any alt, from levels 2-8, UP ONE FULL LEVEL, with some treasure to go with it. :3
 
 
Just email me the logs (lahar.tenebrae@yahoo.com), then let me know you did via +request, and include which alt your bonus goes to. That's all you have to do. I'll contact you and we'll take it from there.
 
 
The PrP doesn't have to be top-notch, either. This is more about getting our feet wet, collectively. Pester Whirlpool for ideas. Pounce Inferno. Poke Pyro. He's a hippie. Just like Sandy.
 
 
And Happy Holidays, from everyone here on Tenebrae. :D
 
 
- Lahar
 
 
 
PS Some folks have asked, "What do I send in with a PrP?" You basically send the log, with rolls and ooc-foo. Check out Roleplay > Player Run Plots. I made a cheat sheet at the bottom.
 
 
PPS Please give the PrPs a try. I want to give this award out. Yet, part of me also wants our DMs to have a special treat, too. So harass'em, invite'em along. Say thank you. :D And get your feet wet. XD
 
 
 
===December 19===
 
====Actions and Maneuvers in PF!====
 
We've a new page up! It is in the Pathfinder section of our site and tries to clarify "Just What Can I do in a Round?" It also addresses combat maneuvers a bit, too.
 
 
I don't claim everything is correct yet. If you see an error, don't hesitate to send a polite @mail.
 
 
To see the charts, head on over to Start Here > [[Pathfinder Resources|What is Pathfinder]], and look under the Resources section. Or, [[Actions_in_Pathfinder|click here]].
 
 
:- Lahar
 
 
===December 10===
 
====Celebrating the Holidays, pt 2.5!====
 
 
Happy Holidays! As we prepare for the final stretch of Tenebrae's holiday preparation, staff wanted to take time out to say hi to our new folks...and to give a firm hand-shake to the old. With this in mind, we wanted to ask: who are you? And, what stories do you want to tell?
 
 
So just for the fun of it, staff is tossing out some Character Questionairres. You don't need to fill these out. X) But if you do, staff will award you 3 RPPs if you're new. If you're old, fill one out for your oldest, and youngest, PC. We'll give you 3 RPP for that, too. Just share what answers you can and share them on the forum. :3
 
 
We may do PrP bounties with these, depending on the response and your own interests.
 
 
[http://forum.tenebraemush.net/index.php/topic,1471.0.html Happy holidays, everyone!]
 
 
- Lahar
 
 
PS No one HAS to do this. It's just something fun to help us learn about eachother. :D And that is why we are offering RPPs if you do. X)
 
 
===December 8===
 
Paizo just released their [http://paizo.com/paizo/blog/v5748dyo5le61?Monkeying-Around official monk update]. We'll be incorporating it.
 
 
: - Lahar
 
===November 26===
 
====About the Caravan...====
 
'''Note: '''Anyone who can email me a log showing their RP with any of these themes, the gobbers will give an extra-super-discounted price to (via magic; it just happens).
 
 
Plugging RP Shamelessly Since 1997,
 
 
:- Lahar
 
:lahar.tenebrae ... yahoo.com !
 
 
 
 
[[File:more_news.png|350px|link=Update_Archives|center]]
 
''"The roads shall be painted teal!" announced the maddened hobgoblin king. And lo, his subjects bowed before him, and all roads from Hither to Yon became teal with bright green roses.''
 
 
 
</div>
 
<div style="float: left; width: 50%;"><div style="padding-left: 20px;">
 
 
==Recent Rumors in Alexandria==
 
===Tariday, Quintoos 26, 1015===
 
====Damage Report====
 
With the City-wide efforts leading to the expulsion of the Cannibal Queen, there is also a lot of damage. According to authorities, the damage report for the city of Alexandria is as follows:
 
 
 
:'''Temple Square:''' The roof of the Temple of Tarien has been /blown off/. It is now roofless. Most of the windows in the temple district have been shattered. There is a giant hole on the side, a lucht-sized dent in the dome, as well as previous damage, to the Temple of Daeus.
 
 
:'''Riverfront:''' The riverfront district bears a /lot/ of damage. A gret deal of fighting went on down there that ended with a gret deluge of water flooding the distrct, though briefly. The docks suffered significant damage and will take a great deal of time to repair.
 
 
:'''City-wide:''' The mana lights are all having to be replaced, bit by bit. It won't take too terribly long, but the city is going to be darker than usual for a while.
 
 
:'''Bank:''' The bank of Alexandria suffered not one, but /two/ assaults. The second one was more damaging than the first and explosives cracked a bank vault. Unsurprisingly, the bank is now under extremely heavy guard.
 
 
:'''Goblintown:''' Goblintown is recovering from its riots and panics nicely. Since most of the buildings there are rather ramshackle, they've been deconstructed and reconstructed in record time. Artifice helps, too.
 
 
:'''City Defenses:''' A section of the norhtern wall, close to the western edge, was apparently disintegrated by a now slain creature, but barricades and guards have been placed at this brach until such time as members from the appropriate guilds can devise a strategy to patch the hole in the walls.
 
 
 
...There are probably some damages I am not including here, but these are the ones I was able to gather together! If I'm forgetting something, let me know and I'll add it in! - Whirl
 
 
===Variday, Quintoos 25, 1015===
 
====The End of the Queen====
 
Late on the second day of the Exorcism, the ritual completed.
 
 
In doing so, it literally exploded just about every window in the Temple District, every window, especially on the Temple of [[Tarien]], and literally ''blew the roof off'' said temple. Turns out that exorcism was being held in there -- and now it is done. At last. Between Kulthian machines, evil doppelgangers, and the Queen's own infected minions, the cost was high and dozens have been left dead, and that's not even getting into the other events of the day. The bank robbery, a rumored trip by agents of Alexandria to Merkabah, undead still loose in the city, the creation of something called 'The Blood Golem' and much, much more.
 
 
There were threts large and small, but all of them, one after the other, was confronted and defeated by heroes worthy of the city of Alexandria.
 
 
The City Council has issued an edict that for the next week there will be a time of mourning and celebration. Mourning those who were lost, but celebrating what was saved. The [[Vardama|Vardamans]] will be very busy.
 
 
===Quintoos 11, 1015===
 
====Variday, The Exorcism: Day One Completion====
 
 
The day started off well enough. Though the air was tense, nothing occurred of any real import until the closing hours of the day.
 
 
The barricades around the Temple of Daeus were completed and soldiers and adventurers of the Explorer's Guild -- mercenaries really -- were assigned to watch over the Temple district. Others were assigned to the docks, anticipating the arrival of an attack force of vengeful Sahuagin who were no doubt incensed over the destruction of their underwater home by the Planar Disjunction Cannon (better known as the spell cannon).
 
 
As all these preperations were under way, preperations of another sort were beginning. The guards, early in the day, had heard whispers that there was going to be some kind of plan enacted by a local criminal. They dispatched a team of savvy individuals to arrest him. Tracking him down, they found out that he was planning to attack the Bank of Alexandria, taking advantage of the Guard's distraction and thin stretchedness. His plan was foiled and the criminal slain by a team of adventurers, though not without great difficulty. The bank robbery was foiled and the stolen loot returned, but for that which was given to the heroes for foiling the plan.
 
 
As night fell, several explosions rocked the city.
 
 
The first were at a building in the lower trade district. There, an explosion blew out the top floor of a building. Witnesses report several adventurers leaping from the window shortly thereafter. It was followed by a couple of secondary explosions from within the building. There is no official comment on the operation at this time, but the fires were quickly brought under control by civilians and guardsmen working hand in hand to contain the damage.
 
 
More explosions rocked the city, though, as the attack on Alexandria got truly underway. In the Temple District, an explosion blew open a hole in the temple of Daeus' side. Witnesses report that the Guards were confronted with bombers mind-controlled to blow themselves up on the premises. As this happened, cylinders began raining from the sky in a manner not seen since the days of the Illuminated Order war years ago, spitting out faux-Kulthian horrors all over the city -- though thankfully nowhere near as sophisticated as those used by the Illuminated Order. The heart of the attack, and the greatest number of these, was at the Temple District. There, the paladins of the various faiths and their clerics, along wiht numerous heroes, battled valiantly to contain the threat and drive it back so that the ritual wouldn't be interrupted. Only the Tarienites were absent, apparently enmeshed into an on-going party that doesn't seem to have stopped to this hour.
 
 
While the 'Kulthian' attacks seem to've petered out, that wasn't the end of the night's drama.
 
 
First, there was an alarm sounded at the Castellum. Apparently, something went terribly wrong there. Rumors say that the guard had briefly lost track of the location of several Council Members. A couple hours later, the all clear was given and everyone was assured by city officials that nothing had happened. A mistaken, false alarm. Those skeptical of this whisper that inside sources indicate some sort of demonic attack had taken place and that Lady Rawyn was kidnapped. An edict issued by her countering this rumor came not long after.
 
 
As the night continued, the expected Sahuagin attack came. Hordes of the angry fishmen swarmed the docks, setting several warehouses a blaze. The guard put their plan into effect and destroyed the undersea tunnels that were being used by them to funnel troops close to Alexandria without leaving them exposed to coastal defenses. Several adventurers took part in the battle, making a heroic stand that saved countless lives here as well.
 
 
While Alexandria is still in peril, the hard fought victories on the first day of the Exorcism show that their resolve is unshakeable. They are united in their desire to defeat the Queen and the agents of her discord will not stop them.
 
 
===Variday, Quintoos 04, 1015===
 
====Attack on West Gate====
 
Last last night, sounds of battle could be heard from the west gate of Alexandria, as well as a few late alarms. The rumor, is that something putrid attacked the gate, parents using booger slinging children to attack people guarding the gate. The rumor also states that the wall was partially brought down by vines. The upper wall is missing, but the lower sections and the surrounding areas are fine, however the wall has been charred by fire, with the vines have been burned away.
 
 
OOC: Those who wish to inquire should speak to Kilian, Deril, Kiroth, Holdan, Fishbelly, Caris, or Raethon for details.
 
 
===Variday, Rhaltaas 28, 1015===
 
====Guards, guards everywhere====
 
The city is on lockdown.
 
 
Sort of.
 
 
There are city watchmen /everywhere/. Everyone has been called onto duty, and the Guild of Explorers is assisting in the effort. There are patrols around every corner, it'd seem. Hell, they're even in goblintown, which is causing some tension with the local [[Gobbers|goblin]] and [[Arvek Nar]] militia.
 
 
In other words: the city seems quite ready for /anything/.
 
 
===Eliday, Rhaltaas 27, 1015===
 
====Lights Out====
 
Every light in the city of Alexandria -- that is to say, every mana based lamp or torch that lights public areas, has now gone out. City officials claim that it's merely a technical issue, but it's proximity to the impending 'exorcism' of the Azure Queen can't be any coincidence.
 
 
Regardless, they're /out/ and nobody knows when they'll be working again.
 
 
===Eliday, Rhaltaas 20, 1015===
 
====An Installation at the Fernwood====
 
A marvel!
 
 
A catastrophe!
 
 
A...a...unique and wondrous gift to the people of Alexandros!
 
 
Rumors fly as wildly as opinions. In the midst of the cloud hanging over the City...one of the [[Khazad]] trading companies (who are even now working to re-establish pre-Mist trade routes all over the world) has bequeathed the loan of a grand instrument to the people of Alexandros.
 
 
The Harp of the Undermountain, it is declared, is a marvel of not only performance but of khazad craftsmanship. As most harps are small so that they may be carried, the Harp the sponsor boasts, is as large as three khazadi side by side.
 
 
The [[Sildanyar|sildanyari]], who are traditionally known for their fine harps and similar instruments, have near universally expressed their...doubt.
 
 
Among certain circles, reactions range from doubt to disbelief to a...guarded interest.
 
 
Nevertheless, the Masterbuilder-based company, By My Beardstrings, is set to reveal its creation within the week. An installation within the reknowned Fernwood Pub. A number of performances, they say, are scheduled soon after.
 
 
===Eliday, Rhaltaas 20, 1015===
 
====Temple of Daeus Barricades====
 
Additional barricades are being erected around the Temple of [[Daeus]], and additional guards have been placed about it. It would appear that the Temple is taking great lengths to secure itself from any potential violence. No doubt this has something to do with rumored ritual that is to come.
 
 
===Tariday, Rhaltaas 08, 1015===
 
====The Collection is Complete====
 
Rumors are flittering out of the Temples that the collection of holy objects is now complete. One imagines it's only a matter of time before they're put to use. Their location is unknown for security reasons, of course, but just as one can imagine that they'll be soon used, one can also imagine that 'secure' only means that nobody has tried to steal them.
 
 
Yet.
 
 
The air of tension in the city continues exhaustively, but due to the efforts of the adventurers and the city guard, things are still stable.
 
 
For now.
 
 
====Visitors to the Dragon and it's Knight====
 
Recently, two separate individuals -- one woman and one armored knight, were seen being seen at separate times heading off to the nearby ruined fort where the Dragon and it's Knight are said to be making their home during their visit to Alexandria. People are speculating as to what role they might play in events going forward, especially with regards to the so-called 'Exorcism' of the 'Azure Queen'.
 
 
===Tariday, Rhaltaas 08, 1015===
 
====Fizzleton's Circus of Marvels!====
 
The gobber-run circle known as Master Fizzleton's Circus of Wonders is in town!
 
 
It isn't set up yet, because rumor has it that Master Fizzleton just led an expedition to the fabled Isle of the Gargantua, and came back with a magnificent beast to display at the circus once they're ready to show their marvels to the sight-seers of Alexandria.
 
   
  +
[[file:current_arc.png|center|link=Recent History]]
The usual protests by druids have begun outside their camp beyond the city walls.
 
   
===Variday, Daeshen 30, 1015===
 
====Ableskein Asylum Burns====
 
Terrible news comes back to Alexandria. Dozens of inmates sent to the once well-reputed Ableskein Asylum Home are now dead. Families grieve and search for answers as to what befell them, but all the surviving management can manage is broken accounts of terrible nightmares and waking to a house broken by the Azure Queen. Many former patients are being returned to their families and the care of the Althean church when that is not an option. The survivors are all shaken, and it will be some time before they feel safe enough to speak of their experiences. The Asylum itself is barred to all entry and being investigated by the [[Althea|Altheans]] and Alexandrian Constabulary. All that's known is that [[Jibbom]] and a few others were recently there on suspicious business, and much of the interior of the building itself is blackened and burned out.
 
   
  +
{{Clear}}
===Variday, Daeshen 30, 1015===
 
====Food Additives====
 
Rumors of a commotion at the Ox this evening circulate. What exactly it was is unclear, though the words 'infestation' and 'that place!' are overheard.
 
   
Well.
 
   
  +
= Latest Events =
It's the Ox, right?
 
   
  +
We are in the process of transitioning to [[Pathfinder 2e and AresMUSH Changeover|AresMUSH and Pathfinder 2e]]. Due to the aging nature of our database, we have locked character creation. However, we are still open to new players!
OOC: Speak with [[Ulharilti Wiivai]], [[Mel]], [[Zalara]], or [[Mikilos]] for details!
 
   
  +
'''New players''' who wish to join the fun can join as a guest and request an online and on-duty staffer to make a character with a temporary password and name.
===Ceriday, Daeshen 28, 1015===
 
====A light in the night====
 
In the early twilight hours of the morning, a great beam of energy streaks from the Red Ridge Mountains out into the open sea. There is a great commotion and giant waves crash against the cliffs of Alexandria. The Tornmawr will be running high for several days.
 
 
The spell cannon has been fired.
 
   
  +
We are currently closed for alt applications from our current playerbase.
====Rumors from the North====
 
Bludgun is an isolationist nation.
 
 
It's been one since the end of the [[Sendor|Sendor War]] and the vanishing of King Harshtone. Now ruled by the largely mysterious ====Council of the Fireborn====, they====ve largely closed their borders but to traders who====ve worked out arrangements for the deliveries of desperately needed goods. Now those same traders are reporting that [[Bludgun]] seems to be engaged in some kind of fortification effort along its north border.
 
 
Of course, this fortification effort should come as no surprise, as its northern border is the one they share with the fallen nation of [[Dragonier]]. While not the first such effort, this latest one is said to be the most extensive effort at walling the giant-lead kingdom off from the danger that Heth and its minions represent. Of course, it also serves to keep those still continuing the struggle against Heth and other refugees out as well.
 
   
  +
= Archived Updates =
===Eliday, Daeshen 15, 1015===
 
  +
[[:Category:Rumor_Archives]]
====Pilgrims Again====
 
Once more, the trek to the holy Eidolon Court is open to pilgrims who wish to go and hear the Hymn of Creation. The first such group returned this evening, though many of those who went looked more subdued and concerned than one would expect on such a joyous occasion.
 
 
Soon thereafter, rumors begin to surface about some kind of divine vision having been witnessed by some of the pilgrims there, where they were warned about the 'the children of the first born' and how they will 'rise'.
 
 
As if Alexandria needed /more/
 

Latest revision as of 19:59, 27 April 2023

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Latest Events

We are in the process of transitioning to AresMUSH and Pathfinder 2e. Due to the aging nature of our database, we have locked character creation. However, we are still open to new players!

New players who wish to join the fun can join as a guest and request an online and on-duty staffer to make a character with a temporary password and name.

We are currently closed for alt applications from our current playerbase.

Archived Updates

Category:Rumor_Archives