Reclaiming the Forest Part 1

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The call has gone out for adventurers and once you all meet up at the adventurer's guild you are guided to the hidden portal to Rune. From the Candy Shop you are given directions out to the woods that is about a days walk outside of the city. It's night time and you were given instruction to start a fire and add a pouch of dust to the campfire after dinner. The dust in the pouch makes the campfire flares a bright greenish-blue flame and within about a half an hour there is large wolf that obviously comes up to the campfire. The wolf form shimmers and before you stand a scarred giantborn dressed in hides. He is missing one eye and has a patch over it with the symbol of the Earth Mother.


The druid looks you all over and he nods his head in greeting, "Greetings. I am Druid Beltharogon. I have asked the Adventurer's Guild from Alexandria to help before...the results were disappointing." He lets out a great sigh. "I have lost the forest that was entrusted to me and I'm asking you to get it back for me. My energies are going to keeping the corruption of the forest to a minimum so I cannot join you. The forest has been divided up by the group of villains that took it over. Today I'll be asking you to strike at their muscle...a barbarian who has laid claim to the southern part of the forest, goes by the name of Arnerath."


Fully equipped and prepared for a trek, Jessamy's definitely a lot less shiny than your average Lancer, and her lower lip finds it way between her teeth. "What can you tell us of this group?" she asks, resting her weight on one foot and folding her arms over her chest, although the question is mild.


"Why did the last group fail?" Taumaril says as she looks about. Her bow is upon her quiver and she looks about with curious eyes. "And what Jessamy just said."


Over a portal and through the woods to... Well, this isn't grandmother's house, for sure. It wasn't large nor lavish, but Aevarr does recall a house. Here, at the green campire, there is no house. After startling at the arrival of the wolf, he gasps at the news from the no-longer-a-wolf. "They've stolen your forest?! The currs! Obviously, this Arnerath doesn't properly respect the marked trees."


Tiasa shakes her head a bit and then nods, "Assistance is offered, request is accepted." she says and nods, looking towards the south. She looks around at the others for a moment.


Beltharogon shakes his head, "They were not strong enough to take on all 6 of the villians at once. Now that they have separated and have their own territories in my forest I believe they will be easier to defeat. They do have their own minions and you must be careful of the dangers of the forest."


Jonan Constantine spent most of the day on horseback.


The powerful courser picked its way slowly through the forest with heavy iron-shod steps while the templar balanced the long lance he carried upon the tip of his boot. When they broke for the evening he dismounted and removed the saddle bags before allowing the horse to have its way with the nearby foliage.


The fireworks were an obvious signal though he hadn't expected a dire world to breach the firelight, "Peace." He uttered firmly for them without approaching. He listens, his right thumb hooked at the front of his sword-belt, but seems to have nothing to add.


"I see." Now there's a warning if Jessamy had ever heard one, and she looks up at the giantborn, still chewing on that lower lip. "Then ... they are entrenched. How long have they been there, would you say?" Tiasa cocks her head to the side and nods, "Sounds like good hunt."


"Attacking an enemy stronghold isn't the best situation," Aevarr points out the obvious, "but it does allow for some entertaining improvisation. Remove a sentry here, open a gate there, and suddenly, finding and cutting off the head of the particular snake becomes routine once more."


Beltharogon nods as he kneels down and he starts to draw a rough map of the forest. He draws out six regions and he points to the bottom one, "This is what the barbarian has claimed as his own. I am not asking you to take on all six at once, but if you get rid of the barbarian it would be a start. I don't believe the barbarian has set up any fortifications, but I have not been in his area in a few weeks. They took over some months ago. Do you have any other questions?"


Taumaril says, "We should get moving then. the sooner we bring him down, the better."


"We do not know what has been laid ... but perhaps we should draw him out, force him to a battleground of our choosing." Jessamy still chews on her lip, then looks around at the others. "I at least wish to see what it is that he has done with the place. Perhaps from there we shall decide."


Aevarr shakes his head. "You've told us who and where. That is more information than many of these tasks provide. Though I'm sure we may well discover new questions once this Arnerath and his ilk decide to try and kill us...." A chuckle segues into a brow quirked at the Druid. "Do you have any questions you'd like us to ask or answer on your behalf? How many the barbarian horde there used to be? Why they chose that particular patch of forest to die at?" After Jessamy speaks up, he nods. "An excellent idea. Remove what little advantage he might have."


Jonan paces forward when the hulking lowers his form and begins sketching upon the earth with his great fingers. The templar lowers himself into a squat, arms resting upon his knees, and silently studies what has been sketched out.


"Which direction will we enter from?" is his question as gold-flecked eyes move along the long snaking divot that demarcates a river. After a time he looks at Jessamy, nodding.


Tiasa shrugs, "Need to get closer, see what looks like now."


Beltharogon shakes his head, "I would just like them out of my forest before any more destruction can occur." He stands back up and brushes off his pants, "Please be careful, I had to rescue the last group. Please rest up for the evening. You will follow the game trail I will show you in the morning."


Taumaril says, "No problem. Just know I'm not exactly....stealthy."

"Nor I." Jessamy looks down at her own plate armor, then smiles cheerfully at the archer. "Let us rest and see what there is to be seen."


"Agreed," Aevarr nods. "A bit of rest and relaxation is ever the best plan. Better to be well-rested for the morrow." This sparks a bit of rummaging to procure an aleskin from his pack for a sip or three. Followed by him making himself comfortable for that rest.


<OOC> Cesran says, "Everyone ready to move on?"

<OOC> Jessamy says, "YEs"

<OOC> Taumaril says, "yup."

<OOC> Aevarr is prepared.

<OOC> Jonan says, "aye"


Tiasa has disconnected.


<OOC> Aevarr says, "Though Tiasa may not be ready."

<OOC> Jessamy says, "Hopefully she makes it back. Her net has been being a snot all week, poor thing."

<OOC> Aevarr says, "As is Korrani's. She's trying to get hers back as we speak."

<OOC> Jessamy says, "\o/"

<OOC> Korrani thinks it's fixed now.

<OOC> Jessamy says, "Woot."

<OOC> Korrani says, "Roommate gave me like 5 seconds notice of 'unplugging stuff, deal with it'"

<OOC> Jessamy says, "Grease is bedroom doorknob with Vaseline."

<OOC> Korrani laughs.


The next morning the druid shows you a game trail that leads into the southern part of the forest. "This should lead you into the barbarian and his encampment. Good luck." He says as he shows the group the game path. The game path is small with brush and trees on either side. You all travel down it for half the morning, it's overcast out and a bit warm.


<OOC> Cesran says, "Give me some perception"

GAME: Jessamy rolls perception: (8)+3: 11

GAME: Jonan rolls perception: (13)+1: 14

GAME: Taumaril rolls perception: (1)+7: 8 (EPIC FAIL)

GAME: Korrani rolls Perception: (6)+10: 16

<OOC> Cesran says, "Aevarr?"

<OOC> Korrani says, "Oh, forest is my favored terrain. So 18 per (+2 to the 16)"

<OOC> Cesran says, "Okay"

GAME: Aevarr rolls perception: (17)+11: 28

<OOC> Cesran says, "Thank you"

You paged (Aevarr, Korrani) with 'Okay you hear voices up ahead, they are complaining and grumbling and not even trying to hide themselves.'

<OOC> Cesran says, "Info paged feel free for some free rp"

<OOC> Korrani says, "Ack...er...just realized I need healing"

<OOC> Cesran says, "I'll get to that don't worry"

<OOC> Taumaril says, "Cesran's pretty through guys, don't worry."

<OOC> Taumaril says, "Thorough. One of these days, I'll spell correctly"


Jonan was up early..


Neither the game trail nor their need to approach the barbarian encampment without a waving banner were conducive to horseback. He spent the hour before breakfast shifting supplies into a travel-pack as he checked and re-checked his gear, "Don't have too much fun while I'm gone.." he chides the horse taking its bridle in both hands and pulling its head downward so that they stare into each other's eyes. Smiling to himself there he pats the beast on the neck.


Now..


Jonan moves down the game trail with the others the steady rattle of his mail ringing as his footfalls balance his weight from one leg to the next. Whatever degree of surprise the courser might have cost them the Paladin himself doesn't exactly blend in with the wilds. A snow-white cloak rustles gently against the back of his boots as he moves, a light steel shield in his hand, and winged helm overtop his head.


He seems alert to their surroundings, for whatever good that will bring.

Jessamy is scarcely less conspicuous, really, and no less noisy, although her cape has been traded out for a wool cloak in harvest gold, her armor polished and gear cared for -- but she clearly is not inclined to ride. If anything, her plate makes /more/ noise than the mail. She's looking about her as she trails behind the group, but says nothing else for the moment.


Korrani slows down on that path and holds a hand up for silence and cocks her head slightly to listen. She removes her bow from her shoulder and notches an arrow silently.


Aevarr steps lightly alongside Korrani, as she is not covered in clanking metal plate. He also stops and turns back to face the others, putting a finger to his lips. Because everyone has different hand signs for 'Shh' He then turns his attention back to the sounds ahead, before sidestepping off the beaten path.


Thankfully, Taumaril was able to help Jessamy out of her armor and vice versa to rest well. However, as of now, Taumaril was steadily taking her bow off of her quiver, so she doesn't see anything


Up ahead the game trail opens up into a clearing and now you can all see three humans walking along. Two of them look like rough warrior types and one is wearing a wooden holy symbol around her neck. "I don't know why we gotta do patrols, we drove that druid off weeks ago." The small of the two warrior types complains. "Shut up meathead. We patrol because we are told to." The one wearing the wooden holy symbol says. The larger fighter holds up his hand, "Shhh did you hear that..."


The templar stops as Aevarr gives the universal sign for silence.. With quick-thinking he moves off to the opposite side of the path that Aevarr does believing that he is more likely to be discovered and thinking that in that event at least not everyone will be immediately ousted. Moving for a tree he believes is large enough to conceal him he steps behind it and waits.


<OOC> Cesran says, "Give me some +inits!"

GAME: Jessamy rolls initiative: Roll: 18 + Bonus: 1 = Total: 19

GAME: Jonan rolls initiative: Roll: 6 + Bonus: 3 = Total: 9

GAME: Taumaril rolls initiative: Roll: 10 + Bonus: 4 = Total: 14

GAME: Aevarr rolls initiative: Roll: 11 + Bonus: 10 = Total: 21

GAME: You roll initiative for Bodyguard: Roll: 4 + Bonus: 3 = Total: 7

GAME: Korrani rolls initiative: Roll: 3 + Bonus: 4 = Total: 7

GAME: You roll initiative for Ruffin: Roll: 20 + Bonus: 3 = Total: 23

GAME: You roll initiative for Shaman: Roll: 19 + Bonus: -1 = Total: 18


=============== Current Initiative Order - Round 1 ===============
---Init--Name----------------Notes--------------------------------------------
 >> 23   Ruffin               <<
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    21   Aevarr              
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    19   Jessamy             
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    18   Shaman              
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    14   Taumaril            
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    9    Jonan               
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    9    Korrani             
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    7    Bodyguard           
------------------------------------------------------------------------------
==============================================================================


<OOC> Korrani says, "Couldn't get it to roll the +2 for favored terrain. Sorry, I'm rusty playing here...and still learning Pathfinder."

<OOC> Cesran says, "Np"

GAME: Korrani's initiative total changed to 9.

GAME: You damaged Korrani for -50 points. 40 remaining.

<OOC> Jessamy says, "I guess that just means you need to play here more often."

GAME: You damaged Aevarr for -50 points. 26 remaining.

<OOC> Korrani has been trying :)

<OOC> Jessamy grins. :)

<OOC> Cesran says, "Okay everyone's HP should be good."

<OOC> Taumaril says, "just take your time, Korrani"

GAME: Cesran advances the initiative order.

     Round One - Init 23.
     It is now Ruffin's turn! Aevarr is next!


The smaller of the two warrior looking males spots the adventurers and he points to them out to his companions, "Look! Intruders!" He draws his pair of fine looking daggers and holds them ready in each hand.


GAME: Cesran advances the initiative order.

     Round One - Init 21.
     It is now Aevarr's turn! Jessamy is next!


<OOC> Aevarr says, "How near or far are we?"

<OOC> Cesran says, "You are about 30' away, you have 20' of 5' game trail left and then 10' of clearing."

<OOC> Aevarr will move up 15' if he can, draw weapon, and target the burly looking one who didn't pull out itty btty knives.

<OOC> Cesran says, "Noted"

<OOC> Cesran says, "Anything else?"

<OOC> Aevarr fires off Justice Judgement and intends to attack, yes.

<OOC> Cesran says, "Okay, you are attacking with what weapon?"

<OOC> Aevarr says, "Whip"

<OOC> Cesran says, "Gotcha"

<OOC> Aevarr says, "Trip maneuver."

GAME: Aevarr rolls cmb+2+2: (11)+6+2+2: 21

<OOC> Cesran says, "Okay the bodyguard is tripped"

<OOC> Cesran says, "That it?"


Spotted is never good. But maybe they didn't spot them all. Aevarr darts forward, drawing the lash from his hip en route. The leather snaps out, hooks the large man's ankle, and tugs his leg out from under him. "Look! On the ground!"


GAME: Cesran advances the initiative order.

     Round One - Init 19.
     It is now Jessamy's turn! Shaman is next!

<OOC> Cesran says, "Jessamy!"

<OOC> Jessamy says, "Drop shield, draw bow, ready action. I will not be the first to draw blood, but if they attack me or mine, they might eat an arrow depending on whether the dice like me or not."

<OOC> Cesran says, "Okay!"


GAME: Cesran advances the initiative order.

     Round One - Init 18.
     It is now Shaman's turn! Taumaril is next!

<OOC> Cesran says, "Pose it"


At the call of "intruders", Jessamy's shoulder's tense, and the steel shield looped over her left arm drops to the dirt at her feet with a thunk. In a matter of a couple of breaths, a complex-looking composite bow is between her hands, an arrow nocked and the bow drawn. "Fine words for those who cast a druid from their rightful home. Drop your weapons."


The shaman grabs her wooden holy symbol and she cries out, "Oh Great Devourer grant us your strength to feast upon our enemies!" An unholy green circle goes around the area and leaves a gleam on the three. "Come on and get up you lummox!" The shaman calls out to the bodyguard.


GAME: Cesran advances the initiative order.

     Round One - Init 14.
     It is now Taumaril's turn! Jonan is next!

<OOC> Cesran says, "Taumaril you are up!"

<OOC> Taumaril says, "and with that pose, I'm going to guess the shaman isn't on our side."

<OOC> Jessamy says, "Devourer, eh? That's reason enough right there."

<OOC> Cesran says, "Nope"

<OOC> Taumaril says, "all righty. So to fire a pair of shots at the shaman."

<OOC> Cesran says, "Roll it!"

<OOC> Taumaril says, "I'm going to guess I'm NOT in 30 feet..."

<OOC> Cesran says, "You are"

<OOC> Jessamy says, "Gonna k/religion that on next turn."

<OOC> Cesran says, "Just barely"

<OOC> Taumaril says, "oh cool."

<OOC> Jessamy mis.

<OOC> Taumaril says, "rapid shot on that one"

<OOC> Cesran says, "Roll it up"

GAME: Taumaril rolls weapon1-2+1: (10)+8+-2+1: 17

GAME: Taumaril rolls weapon1-2+1+1: (20)+8+-2+1+1: 28 (THREAT)

<OOC> Cesran says, "Roll to confirm"

<OOC> Taumaril says, "add +1 to the last roll too. Mighty masterwork bows don't register +1 for rolls"

GAME: Taumaril rolls weapon1-2+1+1: (3)+8+-2+1+1: 11

<OOC> Taumaril says, "nope"

<OOC> Cesran says, "Just two hits."

GAME: Taumaril rolls 1d8+2: (6)+2: 8

GAME: Taumaril rolls 1d8+2: (4)+2: 6

<OOC> Cesran says, "You hurt her."

<OOC> Cesran says, "Pose it."

<OOC> Taumaril says, "hee"


GAME: Cesran advances the initiative order.

     Round One - Init 9.
     It is now Jonan's turn! Korrani is next!

<OOC> Cesran says, "Jonan!"

<OOC> Taumaril says, "oops. add 2 more."

<OOC> Taumaril says, "forgot to add PBS bonus. argh"

<OOC> Jonan says, "Can I charge to the shaman from my current position just off the road?"

<OOC> Cesran says, "No, you'd have trees and bushes and undergrowth in the way"


The clank of her armor doesn't exactly help in stealth, but once their position is given away, Taumaril simply fires two quick shots at the shaman waking up the bodyguard...and both find purchase in the shaman. "That's right......get up and face my arrows.


<OOC> Jonan says, "Then I'll draw my sword and move back onto the path."

<OOC> Cesran says, "Okay how far up are you moving, you have 20' of 5' game trail, then the last 10' to the baddies in the open clearing."

<OOC> Jonan says, "I'm just moving back onto the trail. Then forward 10'. Which should leave about 20'?"

<OOC> Cesran says, "Sure"

<OOC> Cesran says, "pose it up"


GAME: Cesran advances the initiative order.

     Round One - Init 9.
     It is now Korrani's turn! Bodyguard is next!

<OOC> Cesran says, "Korrani!"

<OOC> Korrani says, "Okay. So...they're 30 feet away? Can I rapid fire with point blank shot at the Shaman?"

<OOC> Cesran says, "You can, but you’ll have to move up, Taumaril is already at the 30' mark given the 5' game path, so you'll either have to move ahead of her, or behind her or off to the side."

<OOC> Cesran says, "Off to the side will give some soft cover to the shaman."

<OOC> Korrani says, "Okay, behind and off to the side"


'Feasts upon our enemies..'


"Intruders," the templar's baritone voice repeats as he moves out from behind the tree and lifts the glimmering shield into the light of the forest to display the sigil of the Platinum Dragon, "we are free men upon the lands of the Earth Mother."


A mailed hand reaches to grab the dragon's tail pommel of his blade and the tell-tale sound of metal sliding against metal exposes the blue-steel worked to appear as a blast of ice reaching through the air.


He relaxes his grip allowing the point of the blade to drop near-to the game trail as he paces forward, "It is you who intrude upon the sanctity of this place." He stops, "So I invite you," and moves the tip of his blade across the game path, "If these are your lands - protect them." He disturbs a long line in the dirt and tilts his head slightly, gold-flecked eyes focused upon the ruffian, "Or die to the withering fire of our archers."


<OOC> Cesran says, "okay so you are out of PBS range and giving shaman soft cover."

<OOC> Korrani hmm..."Okay

<OOC> Cesran says, "Roll it up"

GAME: Korrani rolls weapon6-2: (8)+10+-2: 16

GAME: Korrani rolls weapon6-2: (14)+10+-2: 22

<OOC> Cesran says, "Two hits!"

GAME: Korrani rolls 1d8+2: (6)+2: 8

GAME: Korrani rolls 1d8+2: (1)+2: 3

<OOC> Cesran says, "The Shaman does not look good."


GAME: Cesran advances the initiative order.

     Round One - Init 7.
     It is now Bodyguard's turn! Ruffin is next!

<OOC> Cesran says, "Pose it"

<OOC> Cesran says, "The bodyguard will get up and he will fire his crossbow at Taumaril. Everyone make a will save!"


Korrani steps off the beaten path and into the foliage to help the half-oruchess blend in with the other greens. Her arrow is already notched, so she draws the string until it rests astride her cheekbone. After finding a clear shot through the leaves and branches, she lets the arrow fly, followed swiftly by another. Both find their mark in the Shaman's body while the bodyguard is out of the way.


GAME: Jessamy rolls will: (11)+8: 19

GAME: Jonan rolls will: (13)+8: 21

GAME: Cesran rolls 1d20+7: (17)+7: 24

<OOC> Cesran says, "Taumaril, is that a hit?"

GAME: Taumaril rolls will: (5)+3: 8

<OOC> Taumaril says, "and yeah. my AC's 22."

<OOC> Jonan is anti-fear if its fear.

GAME: Aevarr rolls will: (1)+7: 8 (EPIC FAIL)

<OOC> Aevarr says, "Yes!"

<OOC> Cesran says, "It is fear based"

GAME: Korrani rolls will: (17)+3: 20

GAME: Cesran rolls 1d8: (2): 2

<OOC> Jonan grants a +4 to anyone in 10 feet if anyone is still in ten feet.

GAME: You damaged Taumaril for 2 points. 27 remaining.

<OOC> Jessamy ohs. Yes, also immune to fear and grants same bonus.

GAME: You damaged Taumaril for 2 points. 25 remaining.

You paged Taumaril with 'Sorry forgot the +2 from the bolt'

<OOC> Cesran says, "OKay if you rolled after the +4 bonuses from the paladins, they don't stack so it's just a +4, you are considered to be shaken."

Taumaril pages: okie

<OOC> Aevarr takes a +20 bonus, is still shaken. Not stirred.


GAME: NEW ROUND!

     Cesran advances the initiative order.
     Round Two - Init 23.
     It is now Ruffin's turn! Aevarr is next!

<OOC> Taumaril will brb


The body guard picks himself up and he had his crossbow with him. He takes aim at one of the archers and fires a bolt. As soon as the bolt leaves the crossbow the most unearthly screaming can be heard from the bolt until it sinks into Taumaril. Taumaril and Aevarr are visibly shaken from the sound of the bolt. The Ruffin with the daggers still holds ready with his double daggers, "Come on and come fight.' He taunts the adventurers.


GAME: Cesran advances the initiative order.

     Round Two - Init 21.
     It is now Aevarr's turn! Jessamy is next!

<OOC> Cesran says, "Aevarr you are up!"

<OOC> Aevarr nods.

<OOC> Cesran says, "Shaken for general reference: a –2 penalty on attack rolls, saving throws, skill checks, and ability checks."

<OOC> Aevarr says, "These three are human?"

<OOC> Cesran says, "They are"

<OOC> Aevarr activates Bane: Humanoid (human) and snaps whip at shaman. Will then close to adjacent with crossbowman.

<OOC> Cesran says, "Okay"

GAME: Aevarr rolls melee+1+2+2-2: (4)+6+1+2+2+-2: 13

<OOC> Aevarr says, "Bah."

<OOC> Cesran says, "That's a hit"

GAME: Aevarr rolls 1d6+3+2+2d6: (4)+3+2+(5): 14

<OOC> Cesran says, "Shaman goes down."


GAME: Cesran advances the initiative order.

     Round Two - Init 19.
     It is now Jessamy's turn! Shaman is next!


Aevarr has faced more than a few human foes. Often, they're the worst kind. Liars, cheaters, backstabbers... Ok, so they're the best kind when they're on HIS side.. His lash snaps out, this time at the Shaman, catching him under the chin in the soft throat and... opening things up. "We're coming as fast as we can. Tell your friends to fall down faster, eh?" He moves in close to the one with the crossbow, raising his shield and offering a wink over it. "Remember me?"


<OOC> Jessamy says, "Wait, think I had a readied action, but no matter ^^ My turn so I lose it."

<OOC> Jessamy says, "Too many windows! Anyway. The one with the tiny knives is the one that attacked Taumaril?"

<OOC> Cesran says, "Sorry you did and should have taken it when the body guard fired, go ahead and take it now."

<OOC> Jessamy says, "My fault was not paying attention. Shoot the bodyguard."

<OOC> Cesran says, "The Ruffin with the knives has not attacked anyone yet."

<OOC> Cesran says, "Roll it"

GAME: Jessamy rolls bow: aliased to weapon2: (4)+6: 10

<OOC> Jessamy says, "Oh FFS>"

<OOC> Cesran says, "That's a miss."

<OOC> Jessamy says, "OK also k/religion -- Great Devourer?"

GAME: Jessamy rolls knowledge/religion: (5)+8: 13

<OOC> Cesran says, "Sure"

<OOC> Jessamy ...dice. I know where you sleep.

You paged Jessamy with 'You know it's an evil god...most likely Caracoroth'


GAME: Jessamy is the current action. Please +ninit before adjusting their initiative. GAME: Cesran advances the initiative order.

     Round Two - Init 18.
     It is now Shaman's turn! Taumaril is next!

GAME: Jessamy's initiative total changed to 8.


GAME: Cesran advances the initiative order.

     Round Two - Init 14.
     It is now Taumaril's turn! Jonan is next!

<OOC> Cesran says, "Taumaril, your turn"

<OOC> Taumaril says, "I don't have anyone in my face do I?"

<OOC> Cesran says, "Nope"

<OOC> Aevarr is the only one in melee currently, he thinks.

<OOC> Taumaril says, "back to the shaman. rapid shot"

<OOC> Cesran says, "Shaman is down"

<OOC> Taumaril says, "okie....then who's on Aevarr?"

<OOC> Cesran says, "Body Guard"

<OOC> Taumaril says, "rapid shot on him then"

<OOC> Taumaril literally just got back


As the bodyguard looses his arrow, Jessamy looses hers without remorse. "Sick and twisted creatures. There is no place for you and your evil here." Sadly, without the force of the Guardian backing it, it goes stray, skittering among the leaves in the forest.


<OOC> Cesran says, "Roll it, you have precise shot?"

<OOC> Aevarr ducks.

<OOC> Taumaril says, "yup"

GAME: Taumaril rolls weapon1-2+1+1: (13)+8+-2+1+1: 21

<OOC> Cesran says, "Hit"

GAME: Taumaril rolls weapon1-2+1+1: (2)+8+-2+1+1: 10

<OOC> Cesran says, "Miss"

<OOC> Taumaril says, "bleh"

GAME: Taumaril rolls 1d8+3: (6)+3: 9


With the shaman down, Taumaril turns her attention towards the bodyguard attacking Aevarr. She looses two arrows and only hitting one, which is fine, one is all she needs.

GAME: Cesran advances the initiative order.

     Round Two - Init 9.
     It is now Jonan's turn! Korrani is next!

<OOC> Cesran says, "Jonan you are up"

<OOC> Jonan says, "I'll move forwrd 5' and detect evil at the Ruffian."

<OOC> Cesran says, "He's evil"

<OOC> Jonan says, "Cool. I'm done."


GAME: Cesran advances the initiative order.

     Round Two - Init 9.
     It is now Korrani's turn! Jessamy is next!

<OOC> Cesran says, "Korrani!"

<OOC> Cesran says, "You are up"

<OOC> Korrani says, "Okay, lost conn at some point...uhhh...2 more rapid shot at Shaman if it's still alive"

<OOC> Aevarr says, "Shaman is down."

"Withering fire from the archers," the Knight-Templar repeats solemnly from behind the line he had etched onto the trail and then lifts the tip of his blade slightly taking a long stride forward when the Ruffian issues his challenge.

The young warrior gives the fellow a hard look before touching the blue-steel of his blade to the ground again and making a mark just as he had done before.

"This is your opportunity to surrender," repeating, "or die with wooden shafts in your chest," there is a pause and then he says, "Or /perhaps/ your back." he says thoughtfully.

<OOC> Korrani says, "Well, if Shaman is down, I'll go after bodyguard. Move to within 30 feet range for Point Blank shot and out of soft cover. Then Precise Shot PBS and Deadly Aim for bonus damage."

<OOC> Cesran says, "Okay you get one shot."

<OOC> Korrani says, "Gotcha"

GAME: Korrani rolls weapon6+1-2: (12)+10+1+-2: 21

<OOC> Cesran says, "Hit"

GAME: Korrani rolls 1d8+2+1+4: (1)+2+1+4: 8

<OOC> Cesran says, "The body guard does not look happy"


GAME: Cesran advances the initiative order.

     Round Two - Init 8.
     It is now Jessamy's turn! Bodyguard is next!

<OOC> Cesran says, "Jessamy you are up for your real turn"


Korrani runs out of the forest and back on the path as she draws another arrow. The string is already being drawn back and the bow raised to aim before she stops and releases. Over Aevarr's shoulder, the feathered shaft whizzes by and strikes the bigger bodyguard in the shoulder.


<OOC> Jessamy says, "So solly"

<OOC> Jessamy says, "Bodyguard again."

<OOC> Cesran says, "Sure"

GAME: Jessamy rolls bow: aliased to weapon2: (5)+6: 11

<OOC> Cesran says, "Miss"

<OOC> Jessamy says, "Dice. Would you like to be donated to a glue factory?


GAME: Cesran advances the initiative order.

     Round Two - Init 7.
     It is now Bodyguard's turn! Ruffin is next!

<OOC> Cesran says, "Bodyguard will drop crossbow, draw longsword and attack Aevarr"


Another arrow is loosed at the Bodyguard, but with Aevarr that close, there's no way she'll be able to hit him, and another arrow skitters into the forest. She scowls.


<OOC> Cesran says, "Aevarr I believe that provokes an AoO"

<OOC> Cesran says, "Or not. Sorry I'm re-reading rules about the Whip"

<OOC> Aevarr says, "Drawing doesn't provoke, anyhow. I also have a shield, that does threaten."

<OOC> Aevarr thought drawing did, just re-read. :(

GAME: Cesran rolls 1d20+10: (11)+10: 21

<OOC> Cesran says, "does 21 hit your AC?"

<OOC> Cesran says, "Aevarr"

<OOC> Aevarr says, "Just barely misses. AC 22"

<OOC> Cesran says, "I am sorry that is a hit then, I forgot the +1 bless."

<OOC> Aevarr nods.

GAME: Cesran rolls 1d8+2: (2)+2: 4

GAME: You damaged Aevarr for 4 points. 22 remaining.


The body guard ignores the arrows that are in his hide as he drops the crossbow and he pulls out his longsword. He slashes at Aevarr and manages to get past the shield, although just barely, "Get the shaman back up!" He calls out to the Ruffian.


GAME: Cesran rolls 1d8+1: (8)+1: 9


GAME: NEW ROUND!

     Cesran advances the initiative order.
     Round Three - Init 23.
     It is now Ruffin's turn! Aevarr is next!

GAME: Cesran advances the initiative order.

     Round Three - Init 21.
     It is now Aevarr's turn! Shaman is next!

<OOC> Cesran says, "Aevarr you are up!"


The ruffin nods as he takes out a blue potion and he holds the shaman's mouth open to stuff the potion down into it as he moves off to the side, "It's not working." He calls out as the shaman remains on the ground.


<OOC> Aevarr says, "How close are the others to me/them, now?"

<OOC> Aevarr says, "Others being my fellow adventurers."

<OOC> Cesran says, "I think Johan is the closet at 15' away, everyone else is 35-25' away peppering with arrows"

<OOC> Aevarr tries something a little different. Step away from the bodyguard. Whip at Ruffin and attempt to move him towards or across that line by Johan. Since Ruffin wanted them to meet so badly.

<OOC> Aevarr says, "Reposition maneuver."

GAME: Aevarr rolls cmb+2+1-2: (18)+6+2+1+-2: 25

<OOC> Aevarr assumes he's still shaken.

<OOC> Jonan says, "I gotta idle for like 15 minutes. I guess just hold my action. If Aevarr gets him over to me I will initiate a systematic slaying upon my return."

<OOC> Cesran says, "Yes"

<OOC> Aevarr says, "Ok. Maneuver moves him 5' +5' per every 5 I succeed by."

<OOC> Cesran says, "Okay you move him 10 feet away pose it"

GAME: Cesran advances the initiative order.

     Round Three - Init 18.
     It is now Shaman's turn! Taumaril is next!

GAME: Cesran advances the initiative order.

     Round Three - Init 14.
     It is now Taumaril's turn! Jonan is next!

<OOC> Cesran says, "Taumaril you are up"

<OOC> Taumaril says, "Hmm...that ruffian guy is trying to revive the shaman?"


Aevarr backs away from the big man with the sword after he draws blood. "You know, I'm a lover, not a fighter..." A wry grin to Ruffin. "You two have been making eyes at each other this whole time... allow me to introduce you?" The whip lashes out, wraps around Ruffin, and a sharp tug sends him stumbling forward towards Johan. "Company's coming!"


<OOC> Cesran says, "It appears so"

<OOC> Taumaril says, "rapid shot his way then."

<OOC> Cesran says, "Roll it"

GAME: Taumaril rolls weapon1-2+1+1: (18)+8+-2+1+1: 26

GAME: Taumaril rolls weapon1-2+1+1: (2)+8+-2+1+1: 10

<OOC> Cesran says, "hit miss"

GAME: Taumaril rolls 1d8+3: (2)+3: 5


Looking about a bit, Taumaril notices that someone's trying to revive the shaman. Rather than wait for him to try, Taumaril fires a pair of arrows his way, hitting with the first arrow.


GAME: Cesran advances the initiative order.

     Round Three - Init 9.
     It is now Jonan's turn! Korrani is next!

<OOC> Cesran says, "Jonan you here?"

GAME: Cesran advances the initiative order.

     Round Three - Init 9.
     It is now Korrani's turn! Jessamy is next!

<OOC> Cesran says, "Korrani you are up"

<OOC> Cesran says, "Korrani you are up"

<OOC> Korrani says, "k"

<OOC> Korrani says, "PBS Deadly Aim on the bodyguard again"

GAME: Korrani rolls weapon6+1-2: (14)+10+1+-2: 23

<OOC> Cesran says, "Hit"

GAME: Korrani rolls 1d8+2+1+4: (2)+2+1+4: 9

<OOC> Cesran says, "Pose it."

GAME: Cesran advances the initiative order.

     Round Three - Init 8.
     It is now Jessamy's turn! Bodyguard is next!

<OOC> Cesran says, "Jessamy you are up!"

<OOC> Jessamy says, "How far am I from the bodyguard if I'm on the road and was at the back of the group when this mess started?"


Another arrow gets drawn from Korrani's quiver. She lines up the shot, draws the string, and releases in between breaths. The arrow finds its target and burrows itself through a weak point in the armor.


<OOC> Cesran says, "Probably like 35', so you've got a line that's You, Taumaline, then Korrani. There is a spot between Korrani and Jonan with Aevarr 10' ahead of him. Aevarr is the only one in the clearing."

<OOC> Jonan says, "I am return."

<OOC> Cesran says, "Okay do you want to take your turn next?"

<OOC> Jessamy says, "Move up to that and fire another arrow, I'll go back for the shield. Jonana can go next, that's fine."

<OOC> Jonan says, "Sure. So the dude is basically prone before me?"

<OOC> Cesran says, "No, just moved, he's about 15 feet from you since you are basically at the entrance to the clearing and he's moved off to the side, so it's basically 2 diagonal moves which is 15'"

<OOC> Jonan says, "Alright. I'll close and sword power attack."

<OOC> Cesran says, "Sure!"

GAME: Jonan rolls melee+1-2: (8)+7+1+-2: 14

<OOC> Cesran says, "That's a hit"

GAME: Jonan rolls 1d8+3+4: (5)+3+4: 12

<OOC> Cesran says, "It hurts."

GAME: Cesran advances the initiative order.

     Round Three - Init 7.
     It is now Bodyguard's turn! Ruffin is next!

<OOC> Jessamy says, "Wait?"

<OOC> Jessamy says, "Did I get skipped?"

<OOC> Cesran says, "Sorry you did"

<OOC> Cesran says, "What would you like to do Jessamy?"


The moment Aevarr's whip connects with the ruffian Jonan steps over his line again and starts forth.


Long purposed strides close the fifteen foot gap and just before arriving his wrist snaps, twisting the blue-steel. Pulling backward with his weapon-hand he raises his shield defensively and then takes his final step. Whipping forward at his hips the momentum sings the blade forward and its bites into flesh.


He keeps his the dragon-emblazoned shield high - prepared for a counter.


<OOC> Jessamy says, "Move up to between Korrani adn where Jonan was, try this shooting thing one more time. Does Ruffian have a friend - or a target, and has he attacked anyone?"

<OOC> Cesran says, "Jonan is in melee with him, he has not attacked anyone yet, he's trying to heal the shaman"

<OOC> Jessamy says, "Mrp. And bodyguard?"

<OOC> Cesran says, "He's got no one on him in melee in the moment, but he's looking to change that"

<OOC> Cesran says, "Shaman has stopped bleeding out, but is still unconscious"

<OOC> Jessamy says, "Peg him."

GAME: Jessamy rolls bow: aliased to weapon2: (7)+6: 13

<OOC> Cesran says, "who are you aiming at?"

<OOC> Jessamy ...on the bright side, they're improving. Bodyguard.

<OOC> Cesran says, "Miss"

<OOC> Cesran says, "Okay body guard is going after Jonan"

GAME: Cesran rolls 1d20+10+1: (12)+10+1: 23

<OOC> Cesran says, "Does a 23 hit?"

<OOC> Jonan says, "Yes."

GAME: Cesran rolls 1d8+2: (4)+2: 6

GAME: You damaged Jonan for 6 points. 31 remaining.

GAME: NEW ROUND!

     Cesran advances the initiative order.
     Round Four - Init 23.
     It is now Ruffin's turn! Aevarr is next!

GAME: Cesran rolls 1d8+1: (1)+1: 2


One wonders why Jessamy has that thing across her back. Even moving up, pulling another arrow, and focusing on a man with nothing around him ... the paladin /still/ can't hit the broad side of a barn. She looks down at the bowstring in disgust, automatically checking it for fray.


The bodyguard growls as he ignores the man with the whip and goes after the one attacking the ruffian as he slams his sword into Jonan's unprotected side. "Come on and wake up the shaman." The ruffian whines, "But this is my last one...and I'm bleeding." The bodyguard growls louder, "Do it or else." The ruffian scrambles back and he winces in pain as he takes out his potion and makes the shaman drinks it. The shaman's eyes flutter open and she coughs a bit.


GAME: Cesran advances the initiative order.

     Round Four - Init 21.
     It is now Aevarr's turn! Shaman is next!

<OOC> Cesran says, "Aevarr you are up!"

<OOC> Aevarr will see about making sure that Ruffian doesn't wake anyone. Re-activate Bane and whip him.

<OOC> Jonan says, "Do I get an AoO for the Ruffian scrambling away and feeding someone a potion?"

<OOC> Aevarr says, "Oh, NM. The shaman is awake. I tuck the shaman back in."

<OOC> Cesran says, "Unfortunately not, he 5' steps back out of range and feeds the shaman the potion. Who are you targeting?"

<OOC> Aevarr targets the shaman. To crush their hopes and dreams.

<OOC> Jonan says, "Okay."

GAME: Aevarr rolls melee+2+1+2-2: (17)+6+2+1+2+-2: 26

<OOC> Cesran says, "That's a hit"

GAME: Aevarr rolls 1d6+3+2+2d6: (2)+3+2+(8): 15

<OOC> Cesran says, "Shaman is gone"

GAME: Cesran advances the initiative order.

     Round Four - Init 18.
     It is now Shaman's turn! Taumaril is next!

GAME: Cesran advances the initiative order.

     Round Four - Init 14.
     It is now Taumaril's turn! Jonan is next!

<OOC> Cesran says, "Taumaril you are up!"

<OOC> Taumaril says, "is the Ruffin still trying to revive the shaman?"


Aevarr whirls and the whip snaps to cut open the Shaman again. The one they're so intent to wake. "Oh! Did you say that was your last one? I'm sorry..." Though it's hard to look apologetic whilst wearing a wry grin.


<OOC> Aevarr says, "He revived the shaman. Aevarr just devived the shaman again. :)"

<OOC> Taumaril says, "all right. Rapid shot on the ruffin then"

<OOC> Cesran says, "Go for it"

GAME: Taumaril rolls weapon1-2+1+1: (5)+8+-2+1+1: 13

GAME: Taumaril rolls weapon1-2+1+1: (18)+8+-2+1+1: 26

GAME: Taumaril rolls 1d8+3: (6)+3: 9

<OOC> Cesran says, "2 hits"

GAME: Taumaril rolls 1d8+3: (2)+3: 5

<OOC> Cesran says, "Ruffian looks in bad shape"

GAME: Cesran advances the initiative order.

     Round Four - Init 9.
     It is now Jonan's turn! Korrani is next!

<OOC> Cesran says, "Jonan!"

<OOC> Jonan says, "I will power-stab the bodyguard."

GAME: Jonan rolls melee+1-2: (19)+7+1+-2: 25

<OOC> Jonan says, "I think that's threat on a longsword?"

<OOC> Cesran says, "You do roll it"

GAME: Jonan rolls melee+1-2: (4)+7+1+-2: 10

<OOC> Cesran says, "A hit"

GAME: Jonan rolls 1d8+3+4: (2)+3+4: 9


Keeping up the arrow barrage, Taumaril fires another pair of arrows at the ruffian trying to revive the shaman. Both arrows find the ruffian's side.


<OOC> Cesran says, "The Bodyguard is not looking too good either."

GAME: Cesran advances the initiative order.

     Round Four - Init 9.
     It is now Korrani's turn! Jessamy is next!

<OOC> Cesran says, "Korrani you are up!"


The counter comes...


...but not from the angle expected.


Jonan whirls and attempts to bring his shield to intersect the bodyguard but is too slow. The weapon slips through his defenses and while the pain of it is partially blunted by the ring-mail he can feel the attack bite into his flesh.


No pithy retort. No grimace of pain.


The Knight-Templar brings the blade high with his elbow up before thrusting hard downward. It is a precision attack but the bodyguard's dexterity saves him from the worst of it. The first three inches of the blade miss his chest and instead drive deep beneath his collar bone which merits a fracture before the Paladin pulls it free.


Then he swings the shield into position while readying his sword again.


<OOC> Cesran says, "Korrani?"

<OOC> Cesran says, "Okay we'll get back to her."

GAME: Cesran advances the initiative order.

     Round Four - Init 8.
     It is now Jessamy's turn! Bodyguard is next!

<OOC> Cesran says, "Jessamy you are up!"

<OOC> Jessamy says, "How far am I from the bodyguard now and who's on him? I think Jonan's still got whineyboy."

<OOC> Cesran says, "Jonan is on the bodyguard, no one is on Ruffin."

<OOC> Jessamy says, "And how far am I from Ruffian?"

<OOC> Cesran says, "25'"

<OOC> Jessamy says, "Charge y/n?"

<OOC> Cesran says, "No because of trees."

<OOC> Jessamy says, "Tay. Try another arrow, this one on Ruffian."

<OOC> Cesran says, "Okay"

GAME: Jessamy rolls bow: aliased to weapon2: (19)+6: 25

<OOC> Cesran says, "Hit"

<OOC> Jessamy says, "bout time"

GAME: Jessamy rolls bowdmg: aliased to 1d6+2: (1)+2: 3

<OOC> Jessamy says, "Holding smite for the moment."


Muttering something decidedly unpaladinlike under her breath, Jessamy switches targets and releases another arrow once the Shaman is back down. "Surrender or die!" This time the arrow finds its mark, even if it doesn't find a meaty spot to sink into.


GAME: Cesran advances the initiative order.

     Round Four - Init 7.
     It is now Bodyguard's turn! Ruffin is next!

GAME: Cesran rolls 1d20+11: (15)+11: 26

GAME: Cesran rolls 1d20+6: (19)+6: 25

GAME: Cesran rolls 2d8+4: (12)+4: 16

GAME: You damaged Jonan for 16 points. 15 remaining.


The bodyguard glares at Aevarr, "When I get done with him I'm coming after you." He slashes at Jonan twice and scores two devastating hits on the paladin. "Get over here and help me or so help me I'll skin you alive."


GAME: Cesran rolls 1d20+15: (7)+15: 22

<OOC> Cesran says, "Aevarr what is your CMD?"

<OOC> Aevarr says, "CMD is 20, sorry that I missed that"

<OOC> Cesran says, "NP, you are tripped my pose will explain"

<OOC> Jonan says, "Baby is waking up. I'll BRB. Sorry. If it comes to my turn I'll lay hands and power attack."


The Ruffian cringes back as he's sliced in the arm by the arrow. He takes out a token that looks like a whip and he says the magic word to activate it. A whip appears behind Aevarr and it lashes out to catch him by the ankle and yanks him off his feet.


GAME: NEW ROUND!

     Cesran advances the initiative order.
     Round Five - Init 23.
     It is now Ruffin's turn! Aevarr is next!

GAME: Cesran advances the initiative order.

     Round Five - Init 21.
     It is now Aevarr's turn! Shaman is next!


<OOC> Cesran says, "Aevarr you are up!"

<OOC> Aevarr says, "A deceptive cheat! I knew I liked him..."

<OOC> Aevarr will get up, unless someone's waiting to smack him.

<OOC> Cesran says, "Nope"

<OOC> Cesran says, "You just have a dancing whip behind you."

<OOC> Cesran says, "I'm sorry I forgot to add something"


The Ruffin then moves back towards the edge of the clearing as he has had enough of this, "I'll go tell the Chief!"


<OOC> Aevarr will got after Ruffin.

<OOC> Cesran says, "Okay. You can catch up with him."


"Ah! Nicely done!" Aevarr explains as he's dropped to his dashing derriere. When the man then bolts, Aevarr gets back to his feet and runs after. "Don't leave so soon! The party was just getting fun!"


<OOC> Cesran says, "Are you going to whip him, you are within range"

<OOC> Cesran says, "Yes no?"

<OOC> Aevarr says, "Had to get u, then move."

<OOC> Aevarr says, "Not action left"

<OOC> Cesran says, "Oh right sorry"

GAME: Cesran advances the initiative order.

     Round Five - Init 18.
     It is now Shaman's turn! Taumaril is next!

GAME: Cesran advances the initiative order.

     Round Five - Init 14.
     It is now Taumaril's turn! Jonan is next!

<OOC> Cesran says, "Taumaril you are up"

<OOC> Taumaril says, "can I hit the ruffian from where I am?"

<OOC> Cesran says, "You can, but he'd have soft cover"

<OOC> Taumaril says, "hmmm...."

<OOC> Taumaril says, "I'll try it anyways."

<OOC> Taumaril says, "what's the to hit penalty?"

<OOC> Taumaril says, "if there is one"

<OOC> Cesran says, "He gets a +4 to his ac"

<OOC> Taumaril says, "so -4. okie"

<OOC> Taumaril lets you calculate it though

<OOC> Taumaril says, "rapid shot. he's not 30 feet away is he?"

<OOC> Cesran says, "He is not, more like 55 feet away"

GAME: Taumaril rolls weapon1-2+1: (17)+8+-2+1: 24

<OOC> Cesran says, "Hit"

GAME: Taumaril rolls weapon1-2+1: (5)+8+-2+1: 12

<OOC> Jonan Return.

<OOC> Cesran says, "Miss"

GAME: Taumaril rolls 1d8+2: (8)+2: 10

<OOC> Cesran says, "You hurt him badly. He looks to be on his last legs. pose it!"

GAME: Cesran advances the initiative order.

     Round Five - Init 9.
     It is now Jonan's turn! Korrani is next!

<OOC> Cesran says, "Jonan you are up!"

<OOC> Jonan says, "I will swift action lay hands on myself and then power attack the bodyguard moar."

<OOC> Cesran says, "Sure!"

GAME: Jonan rolls 2d6: (9): 9

GAME: Jonan rolls melee+1-2: (12)+7+1+-2: 18

GAME: You damaged Jonan for -9 points. 24 remaining.

GAME: Jonan rolls 1d8+3+4: (7)+3+4: 14

<OOC> Cesran says, "Hit"

<OOC> Cesran says, "He looks bad as well."

<OOC> Cesran says, "Pose it up!"


Taumaril sees the ruffian trying to escape and Aevarr trying to stop him, especially after he says he's going to 'warn da boss'. Taumaril fires another set of shots at the ruffian......with one hitting him in the leg.


<OOC> Cesran says, "Sorry gotta catch up, Korrani you are up"

GAME: Cesran advances the initiative order.

     Round Five - Init 9.
     It is now Korrani's turn! Jessamy is next!

<OOC> Korrani says, "How far is the ruffian from me now that he's runnign?"

<OOC> Cesran says, "about 50' from where you are, but he does get soft cover"

<OOC> Korrani says, "Hmm. Okay, move up 30', then PBS with deadly aim"

<OOC> Cesran says, "Sure"

GAME: Korrani rolls weapon6+1-2: (3)+0+1+-2: 2

<OOC> Korrani says, "Nope"

<OOC> Cesran says, "that's a miss"

<OOC> Cesran hmms, "Are you sure your dice rolled right?

<OOC> Korrani says, "Oh..."

<OOC> Korrani says, "No, I didn't! Sorry, a GM just sold some items in my inventory and my weapon number changed"

GAME: Korrani rolls weapon5+1-2: (12)+10+1+-2: 21

<OOC> Cesran says, "Hit!"

GAME: Korrani rolls 1d8+2+1+4: (4)+2+1+4: 11

<OOC> Cesran says, "You drop him"

GAME: Cesran advances the initiative order.

     Round Five - Init 8.
     It is now Jessamy's turn! Bodyguard is next!

<OOC> Cesran says, "Jessamy you are up! Only the body guard is left up and he's in melee with Jonan"

<OOC> Jessamy says, "-4 then. I'm afraid to hit Jonan ... how far away is he?"

<OOC> Cesran says, "At this point around 35 feet for you"


"We can't let him warn the others," Korrani hisses as she runs forward. She hastily draws an arrow. She makes she he doesn't as she looses an arrow that buries itself into the Ruffian's back and sends him tumbling to the ground. Someone DID warn about arrows in the back, didn't they? Korrani lowers her bow with satisfaction, then turns her gaze upon the bodyguard.


<OOC> Jessamy mutters. Double move to close then, free action to drop the bow and draw as part o the move.

<OOC> Cesran says, "Okay."

GAME: Cesran advances the initiative order.

     Round Five - Init 7.
     It is now Bodyguard's turn! Ruffin is next!

GAME: Cesran rolls 1d20+11: (9)+11: 20

GAME: Cesran rolls 1d20+6: (12)+6: 18

<OOC> Cesran says, "two misses Jonan?"


Seeing that only one is left up, and that she's not the most effective archer here by a long shot, Jessamy shakes her head, discards the bow, and draws the blade to plant herself beside Jonan. "Enough. This ends now."


The bodyguard is clearly quite skilled. The man advances upon the Paladin piercing his defenses and raining down a pair of blows. Jonan backpedals steadily as the first bites flesh and the second splinters three ribs.


Sharp breaths force air back into his lungs, "Draco Solis, ego servus...tuus sana vulnera." he wheezes and moves his shield before his chest.


Divine power spills outward around the shield as his ribs mend themselves and the bleeding is staunched. A bit surprising, perhaps, for the bodyguard who steps backwards at the white light.


Jonan surges forward sweeping the blade across the man's stomach and splits a wide gash in his abdomen.


<OOC> Jonan says, "Yes."

GAME: NEW ROUND!

     Cesran advances the initiative order.
     Round Six - Init 23.
     It is now Ruffin's turn! Aevarr is next!

GAME: Cesran advances the initiative order.

     Round Six - Init 21.
     It is now Aevarr's turn! Shaman is next!

<OOC> Cesran says, "Oops hold on"

GAME: Cesran rolls 1d20+15: (5)+15: 20

<OOC> Cesran says, "Aevarr does 20 beat your CMD?"

<OOC> Aevarr says, "That is my CMD"

<OOC> Cesran says, "Okay you are tripped again."

<OOC> Aevarr says, "Ok. How far from me is the Ruffin?"

<OOC> Cesran says, "Ruffin is down in front of you with an arrow in his back"

<OOC> Aevarr says, "Oh, he went down? Sorry that I missed that."


The bodyguard growls at the Ruffin, "Coward!" He calls out as he gets caught with from the longsword. He tries to double slash at the paladin, but his sword is deflected each time. The dancing whip has a bit better time as it's able to trip Aevarr again carrying on its last command.


<OOC> Korrani shot him in the back for you.

<OOC> Cesran says, "Yep Korrani got him."

<OOC> Aevarr says, "Thank you, my dear."

GAME: Cesran advances the initiative order.

     Round Six - Init 18.
     It is now Shaman's turn! Taumaril is next!

GAME: Cesran advances the initiative order.

     Round Six - Init 14.
     It is now Taumaril's turn! Jonan is next!

<OOC> Cesran says, "Taumaril you are up!"

<OOC> Taumaril says, "and I turn to focus fire on the bodyguard."

<OOC> Aevarr will use a SP ability Copycat to make a single Mirror Image of himself, then stand back up.

<OOC> Taumaril says, "rapid shot. am I within 30 feet?"

<OOC> Cesran says, "No, but you can move up 5' to be within 30', but because of angle bodyguard gets soft cover."

<OOC> Taumaril says, "okie"

<OOC> Taumaril says, "I do so."

<OOC> Taumaril says, "still rapid shot"

GAME: Taumaril rolls weapon1-2+1+1: (10)+8+-2+1+1: 18

GAME: Taumaril rolls weapon1-2+1+1: (17)+8+-2+1+1: 25

<OOC> Cesran says, "Miss, Hit"

GAME: Taumaril rolls 1d8+3: (7)+3: 10

<OOC> Cesran says, "He's still standing, but he looks like a feather could knock him down."


Turning her attention towards the bodyguard, Taumaril draws her arrow and walks a few feet before loosing it, and a second one. The first one hits him firmly in the back, but the second one sails clear.


GAME: Cesran advances the initiative order.

     Round Six - Init 9.
     It is now Jonan's turn! Korrani is next!

<OOC> Jonan says, "I will feather him with a regular sword swing."

<OOC> Cesran says, "Jonan you are up! Finish hiM!"

GAME: Jonan rolls melee+1: (9)+7+1: 17

<OOC> Cesran says, "Hit!"

GAME: Jonan rolls 1d8+3: (7)+3: 10

GAME: You clear initiatives.

GAME: Cesran has cleared initiatives.

<OOC> Cesran says, "Free rp for a round, if everyone good to continue?"

<OOC> Taumaril says, "I can continue."

<OOC> Jonan says, "I can go another hour."

<OOC> Cesran says, "All right after Jonan's post I'll pose so we can move along to the finally"

<OOC> Jessamy probably can for a bit, but am double-evening.

<OOC> Jessamy says, "Double-eventing rather."

<OOC> Cesran says, "Finale"


"Well, now," Aevarr opines as he brushes himself off, "that was certainly interesting." He offers a bow to Korrani, then Jessamy. "My thanks for your accuracy, my dear, ma'am."


<OOC> Jonan says, "Is anyone missing more than 9 hp other than me?"

<OOC> Taumaril is missing four HP. I'm pretty good.

<OOC> Jonan says, "Okay. I won't channel energy then."


The arrow left him distracted..


Jonan presses his advantage plunging the blade into his abdomen for a second time, and deeper, and when he pulls it free he brings with it eight inches of entrails which dangle downward like butcher's sausage. The bodyguard seem aghast, falling dead.


The Paladin mutters a brief prayer, more for his own benefit than the fallen, placing his mailed shield-bearing hand to his chest plate again and easing his wounds.


"Let's press on."


GAME: Jonan rolls 2d6: (5): 5

<OOC> Cesran says, "Lay on hands yourself?"

<OOC> Jonan says, "Yes."


"The Great Devourer. Caracoroth." Jessamy sheathes her blade, and eyes Jonan in some concern. She'll retrieve bow and shield in a moment. "Thank me when I am accurate," she answers ruefully.


<OOC> Cesran says, "So shaken has worn off and the whip disappears either after an hour or when you destroy the feather token"


Taumaril lowers her bow and smirks as the bodyguard drops. "they had no chance. An elven archer cannot be beaten." She then looks to Jessamy. "Perhaps your thing isn't the bow. Do not worry. Not everyone has that sort of gift."


<OOC> Cesran says, "Okay setting"


You all search the bodies and find a crude map that leads you back to the encampment. You follow the map and 50 feet around the encampment there is a crude camp set up with just a couple of poorly made leantos. The area has been clear cut and it smells of urine and mead and beer. There is a large fire and on it is what looks like a bear on a spit. One side is burnt and the other is half cooked. There is a bellow, 'Someone turn the bear!" It comes from one of the leantos. No one answers him.


<OOC> Cesran says, "Roll me some perceptions"

GAME: Taumaril rolls perception: (12)+7: 19

GAME: Jonan rolls perception: (19)+1: 20

GAME: Jessamy rolls perception: (12)+3: 15

GAME: Korrani rolls perception+2: (15)+10+2: 27

GAME: Aevarr rolls perception: (19)+11: 30


Korrani just nods to Aevarr as he gives thanks, then presses on as the Paladin suggests. "Still a job to do," she grunts at him with a toothy grin, keeping her bow in hand. As they get closer to the clearing, her nose wrinkles and she lets out a soft snort to clear the stink from her senses.


<OOC> Cesran says, "Okay you can all see an elf in robes sitting off to one side and a gnome moving to take care of turning the bear. You can also see a giantborn coming out of one of the leantos."

<OOC> Jonan detects evil at giantborn.

<OOC> Cesran says, "Oh they are evil"

<OOC> Jonan says, "And I guess if we're watching for a second the elf. All evil? K."

<OOC> Cesran says, "Yep all evil"


Aevarr hmms softly as he looks over the small, foul bit of camp. He then inquires quietly to the others. "Do we wish to be discreet and gain the advantage of surprise? Or charge in and hope they are weak and foolish?"


<OOC> Jessamy nods. I'll do the same.

<OOC> Cesran says, "You get the same thing they are all evil"


"Surprise," is Jonan's suggestion, "Disable the caster first to prevent him controlling the battlefield. Save the largest target for last." "When the archer has a bead on him we move as one."


<OOC> Jonan will cast bless before we part ways and start ganking.


Aevarr nods and looks to the bowmistresses with a smile. "Archers, I believe. Very well. Ladies? I'm certain you can make a an arrow-catcher of the robe, yes?"


Taumaril says, "I shall certainly try."


<OOC> Jessamy says, "That is fine. I'll start with the bow and clsoe as soon as the caster's dead."

<OOC> Cesran says, "Bless will alert them that you are here."

<OOC> Jonan says, "So, unless someone has a better idea. We charge the caster. Arrows rain down. Hopefully that eliminates one flat-footed foe immediately."


"Spread out," Jessamy remarks quietly. "They will not know exactly whre we are, or be able to target us with a single spell." She keeps her voice low.


<OOC> Jonan says, "No whispered prayers? Okay. :P"


Korrani nods softly as she pulls an arrow from her quiver and inspects the feathers. "We can do that," Korrani whispers. "I can try to sneak to another vantage point."


<OOC> Jonan says, "You're right. Strong Voice. I just learned something. :)"

<OOC> Cesran says, "Anyone want to do any sneaking? You are at the edge of the clear cut area, so they are between 25' and 30' away. They haven't seen you because they aren't actively watching or listening."

<OOC> Taumaril isn't moving.

<OOC> Korrani says, "I don't think I need to move with them in that range."

<OOC> Cesran says, "Okay."

<OOC> Aevarr will wait for the arrows to blot out the sun, so he can fight in the shade.


GAME: Jonan rolls initiative: Roll: 15 + Bonus: 3 = Total: 18

GAME: Korrani rolls initiative: Roll: 16 + Bonus: 4 = Total: 20

<OOC> Cesran says, "Let's get some inits"

GAME: Taumaril rolls initiative: Roll: 7 + Bonus: 4 = Total: 11

GAME: You damaged Jonan for -5 points. 29 remaining.

GAME: Aevarr rolls initiative: Roll: 4 + Bonus: 10 = Total: 14

<OOC> Korrani says, "+2 to that roll for favored terrain"

GAME: Jessamy rolls initiative: Roll: 8 + Bonus: 1 = Total: 9

GAME: You roll initiative for Sorceress: Roll: 17 + Bonus: +6 = Total: 23

GAME: You roll initiative for Barbarian: Roll: 19 + Bonus: 2 = Total: 21

GAME: You roll initiative for Ranger: Roll: 15 + Bonus: 3 = Total: 18


===================== Current Initiative Order - Round 1 =====================
---Init--Name----------------Notes--------------------------------------------
    23   Sorceress           
------------------------------------------------------------------------------
    21   Barbarian           
------------------------------------------------------------------------------
    20   Korrani             
------------------------------------------------------------------------------
    18   Ranger              
------------------------------------------------------------------------------
    18   Jonan               
------------------------------------------------------------------------------
    14   Aevarr              
------------------------------------------------------------------------------
    11   Taumaril            
------------------------------------------------------------------------------
    9    Jessamy             
------------------------------------------------------------------------------
==============================================================================


GAME: Cesran advances the initiative order.

     Round One - Init 23.
     It is now Sorceress' turn! Barbarian is next!

GAME: Cesran advances the initiative order.

     Round One - Init 21.
     It is now Barbarian's turn! Korrani is next!

GAME: Cesran advances the initiative order.

     Round One - Init 20.
     It is now Korrani's turn! Ranger is next!

<OOC> Cesran says, "Korrani you are up first, you have 1 action as this is a surprise round"

<OOC> Korrani says, "Does surprise give some sort of bonus?"

<OOC> Jonan says, "Your foes are flat footed, probably."

<OOC> Jessamy says, "They are flatfooted and denied DEX bonus to AC."

<OOC> Aevarr says, "Can't all the archers synchronize and fire at once?"

<OOC> Cesran says, "Yes, they are Flatfooted and denied dex"

<OOC> Cesran says, "That's what basically the surprise round is"

<OOC> Korrani says, "Okay. Aiming at robe guy. Let's see...PBS, Rapid shot, deadly aim."

<OOC> Cesran says, "You can't rapid shot"

<OOC> Korrani says, "Oh, just PBS and Deadly Aim then."

<OOC> Korrani says, "Or...should I wait until the archers can sync?"

<OOC> Cesran says, "In a surprise round you have a standard or move action. No full actions."

<OOC> Cesran says, "No go ahead and fire."

<OOC> Korrani says, "Ah, gotcha"

GAME: Korrani rolls weapon5+1-2: (18)+10+1+-2: 27

<OOC> Cesran says, "That's a hit"

GAME: Korrani rolls 1d8+2+1+4: (1)+2+1+4: 8

<OOC> Cesran says, "Pose it."

GAME: Cesran advances the initiative order.

     Round One - Init 18.
     It is now Ranger's turn! Jonan is next!

GAME: Cesran advances the initiative order.

     Round One - Init 18.
     It is now Jonan's turn! Aevarr is next!

<OOC> Cesran says, "Jonan you are up"

<OOC> Jonan says, "I will violate my own plan and use my action to cast bless."

GAME: Jonan casts Bless. Caster Level: 4 DC: 14

<OOC> Cesran says, "Okay, everyone has +1 to attack and +1 against fear"


Korrani nods to Taumaril in preparation as she draws her bow and aims it for the Robed person. "On three," she whispers. "One...two..." the third count is just the release as her bow flies swift and silent, striking the robed figure in the clearing.


GAME: Cesran advances the initiative order.

     Round One - Init 14.
     It is now Aevarr's turn! Taumaril is next!

<OOC> Cesran says, "Aevarr you are up!"

<OOC> Aevarr may as well utter up a quick spell.

GAME: Aevarr casts Divine Favor. Caster Level: 5 DC: 14

GAME: Cesran advances the initiative order.

     Round One - Init 11.
     It is now Taumaril's turn! Jessamy is next!

<OOC> Cesran says, "Okay Taumaril you are up!"


"My thanks for the blessing," Aevarr notes to Jonan before he beseeches the trickster, the deceptive, the amusing to make his aim just as deceptive.


"Lord of Dragons," Jonan's voice swells as he lifts his shield high before his chest, "We stand in the presence of evil who defiles the lands of the Earth Mother." a shimmering light pieces outwards through the rings of his armor, "Anoint us as your chosen. Strengthen our resolve. Lend precision to our actions. Show us to victory!"


The light grows every bright and then thrums outward in a warm pulse. A holy influence pervades the heroes. The tide has turned in their favor.


<OOC> Aevarr will also expend swift for Justic Judgement again.

<OOC> Cesran says, "okay"

<OOC> Cesran says, "Taumaril you are up!"

<OOC> Taumaril says, "still in surprise round?"

<OOC> Cesran says, "Yes"

<OOC> Taumaril says, "If we are, I'll do a single shot at the elf, whom I assume is the sorceress"

<OOC> Cesran says, "Yep, fire away"

<OOC> Taumaril says, "did Jonan use bless?"

<OOC> Cesran says, "He did"

<OOC> Aevarr says, "Yes."

<OOC> Taumaril says, "K."

GAME: Taumaril rolls weapon1+1+1+1: (7)+8+1+1+1: 18

<OOC> Cesran says, "Hit"

GAME: Taumaril rolls 1d8+3: (3)+3: 6


Taumaril takes the opportunity, once Jonana seems to have gotten his spell off, to fire an arrow at the elf. She assumes, since the elf has robes, that she's an enemy finger-wiggler...and therefore MUST DIE!


GAME: Cesran advances the initiative order.

     Round One - Init 9.
     It is now Jessamy's turn! Sorceress is next!

<OOC> Cesran says, "Jessamy you are up."

<OOC> Jessamy says, "Gonna do the same. Target the robed figure with an arrow."

<OOC> Jessamy says, "FWIW"

<OOC> Cesran says, "Go for it"

GAME: Jessamy rolls bow: aliased to weapon2: (11)+6: 17

<OOC> Cesran says, "Hit"

GAME: Jessamy rolls bowdmg: aliased to 1d6+2: (2)+2: 4

GAME: NEW ROUND!

     Cesran advances the initiative order.
     Round Two - Init 23.
     It is now Sorceress' turn! Barbarian is next!

GAME: Cesran advances the initiative order.

     Round Two - Init 21.
     It is now Barbarian's turn! Korrani is next!


Along with the others, Jessamy looses her own arrow, but with much more silence than usual, her brown eyes snapping. She's not talking just yet. The arrow buries itself in the robed figure.


The Sorceress cries out as all the arrows find their target and she yanks them out before she stands up. She casts a defensive spell on herself, "We've got company!" She calls out. The Giantborn growls, "I see that...the druid brought more adventurers for me to play with." He grins and it's easy to see his dirty teeth with a front one missing. He picks up his earthbreaker and he starts to lumber towards the group and he looks to be headed towards Jonan as he goes to get right into his face.


GAME: Cesran advances the initiative order.

     Round Two - Init 20.
     It is now Korrani's turn! Ranger is next!

<OOC> Cesran says, "Korrani you are up1"

<OOC> Korrani says, "Okay. Cast Gravity bow and PBS with Deadly Aim on the sorcress"

<OOC> Korrani says, "Wait, I prepared my spells earlier...why won't it let me do +cast..."

<OOC> Korrani says, "Sorry, still new at this...I prepped Gravity Bow and Aspect of the Falcon"

<OOC> Jonan says, "+Cast <class>=<spell>"

<OOC> Jonan says, "You might need to +readysp"

<OOC> Jonan says, "If you preped but didn't actually memorize."

GAME: Korrani refreshes spells.

GAME: Korrani casts Gravity Bow. Caster Level: 5 DC: 13

<OOC> Cesran says, "Okay, casting a spell is a standard action"

<OOC> Korrani says, "Okay, this is how dumb I am with that system. What does that mean?"

<OOC> Aevarr says, "Casting is your attack action"

<OOC> Korrani says, "Ah"

<OOC> Korrani says, "Then just casting this turn."

<OOC> Cesran says, "You get a standard action and a move action. Casting takes up your standard action. Attacking is a standard action too."

<OOC> Cesran says, "Okay you cast gravity bow."

GAME: Cesran advances the initiative order.

     Round Two - Init 18.
     It is now Ranger's turn! Jonan is next!

<OOC> Korrani says, "Ah...gotcha. Okay, that's my whole action. I'm not moving."

<OOC> Cesran says, "NP"


The gnome takes out his crossbow and he downs a potion. His skin takes on a bark-like quality as he starts to take aim at the party.


GAME: Cesran advances the initiative order.

     Round Two - Init 18.
     It is now Jonan's turn! Aevarr is next!

<OOC> Cesran says, "OKay Jonan, you have a barbarian in your face."

<OOC> Cesran says, "Any elves?"

<OOC> Cesran says, "in the party?"

<OOC> Taumaril is an elf

<OOC> Aevarr looks at +glance. Just Taumaril.

<OOC> Cesran says, "Thanks, *scribbles*"

<OOC> Cesran says, "Jonan?"

<OOC> Jonan says, "IS he in my face in my face?"

<OOC> Cesran says, "Yes!"

<OOC> Jonan says, "IF so. I will smite evil and full power attack."

<OOC> Cesran says, "Go for it!"

GAME: Jonan rolls melee+1+1+3-2-2: (14)+7+1+1+3+-2+-2: 22

GAME: Jonan rolls melee+1+3-2-2: (7)+7+1+3+-2+-2: 14

<OOC> Cesran says, "That is a hit"

<OOC> Jonan says, "Both or just the first?"

<OOC> Cesran says, "Sorry just the first"

GAME: Jonan rolls 1d8+3+4+4: (2)+3+4+4: 13

<OOC> Cesran says, "He looks pissed."

GAME: Cesran advances the initiative order.

     Round Two - Init 14.
     It is now Aevarr's turn! Taumaril is next!

<OOC> Cesran says, "Aevarr!"

<OOC> Aevarr says, "Can I move to be adjacent to Jonan, or another, without being in range of the Giantborn?"

<OOC> Cesran says, "Yep, he's not large, still a medium creature"

<OOC> Aevarr will try and remove his big bad earthbreaker, then. Disarm with the whip.


The Templar surges out from the brush to meet his overpowered foe. Tilting his chin just slightly he speaks in a voice that echoes with divine furor, "In the name of the Dragon Father. BEGONE, FOUL CREATURE OF DARKNESS."


High above the scene the clouds break and a shaft of brilliant sunlight passes over the Paladin reflecting a brilliance so strong it would be difficult to look at head on. Surging forward the blade hums a stern hymnal as it passes through the air and connects with his foe. A burst of power erupts at the place of impact.


Jonan sweeps his sword away and pushes with the spike of his dragon-crested shield. The Barbarian wheels away leaving the duo to square off for another round.


GAME: Aevarr rolls cmb+1+2+2+1+2: (11)+6+1+2+2+1+2: 25

<OOC> Cesran says, "You disarm him"


"Careful with that," Aevarr calls up to the giantborn brute, "you could put an eye out!" He snaps his lash out to wrap around the thing and gives a sharp tug to pull it from his grasp.


GAME: Cesran advances the initiative order.

     Round Two - Init 11.
     It is now Taumaril's turn! Jessamy is next!

<OOC> Cesran says, "Taumaril"

<OOC> Cesran says, "you are up!"

<OOC> Taumaril says, "sorry about that. had to check on mom and dad."

<OOC> Taumaril says, "Is the elf still up?"

<OOC> Taumaril says, "or sorceress...or whatever"

<OOC> Cesran says, "yes she is"

<OOC> Taumaril says, "rapid shot her"

GAME: Taumaril rolls weapon1-2+1+1+1: (13)+8+-2+1+1+1: 22

GAME: Taumaril rolls weapon1-2+1+1+1: (4)+8+-2+1+1+1: 13

GAME: Taumaril rolls 1d8+3: (2)+3: 5

<OOC> Cesran says, "Hit miss"

<OOC> Taumaril says, "K."

GAME: Cesran advances the initiative order.

     Round Two - Init 9.
     It is now Jessamy's turn! Sorceress is next!

<OOC> Taumaril says, "hit already taken into account. posing"

<OOC> Cesran says, "Jessamy you are up!"

<OOC> Jessamy says, "Sorry. How far to the sorceress and does she have anyone in melee?"


Taumaril notices the sorceress is still kicking, so she fires another two shots at the elf.....and only hitting once.


<OOC> Cesran says, "She's about 30', no she doesn't"

<OOC> Jessamy says, "Straight line, ie is a charge possible?"

<OOC> Cesran says, "No charge cause of camp debris, broken tree stumps, just clutter in the way"

<OOC> Jessamy sighs and mutters. All right. double move to close with her, drawing longsword. Let's at least /try/ to make this difficult.

<OOC> Cesran says, "Okay"

GAME: NEW ROUND!

     Cesran advances the initiative order.
     Round Three - Init 23.
     It is now Sorceress' turn! Barbarian is next!

<OOC> Cesran says, "Jessamy give me a reflex save!"

GAME: Cesran rolls 6d6: (15): 15

GAME: Jessamy rolls reflex: (9)+5: 14

GAME: You damaged Jessamy for -15 points. 43 remaining.


The sorceress backs up away from Jessamy and she takes out a glass rod and some fur. "Feel the power of the storm!" She fires off a lightning bolt that hits Jessamy square in the chest. The angle of the lightning bolt doesn't hit anyone else but it hits a tree right behind Jessamy and the tree cracks and starts on fire.


GAME: Cesran advances the initiative order.

     Round Three - Init 21.
     It is now Barbarian's turn! Korrani is next!

GAME: Cesran rolls 1d20+11: (11)+11: 22

GAME: Cesran rolls 1d20+6: (1)+6: 7 (EPIC FAIL)

<OOC> Cesran says, "Jonan...22 hit?"

<OOC> Jonan says, "No."

<OOC> Jonan says, "I have +3 due to smite."

<OOC> Jonan says, "So my AC is 24 versus him."

<OOC> Cesran says, "Gotcha."

<OOC> Korrani doesn't think she'll be able to play much longer with all these internet discons.

<OOC> Aevarr wraps his whip around Rani and stakes the other end to the ground to help.


The Barbarian looks serious perturbed that his earthbreaker is taken away, but he has other weapons as he draws his greataxe from his back and he swings it at Jonan twice. Both swings miss, although the first one comes perilously close to hitting.


You paged Korrani with 'If you do do you want me to just keep firing your bow? Just your attack rolls and damage'

GAME: Cesran advances the initiative order.

     Round Three - Init 20.
     It is now Korrani's turn! Ranger is next!

<OOC> Cesran says, "well you are up"

<OOC> Cesran says, "Korrani"

<OOC> Cesran says, "Okay I'm going to roll for her"

<OOC> Cesran says, "Unless you are back Korrani?"

GAME: Cesran rolls 1d20+10+1-2-2: (10)+10+1+-2+-2: 17

GAME: Cesran rolls 1d20+10+1-2-2: (2)+10+1+-2+-2: 9

<OOC> Cesran says, "Double Miss."

GAME: Cesran advances the initiative order.

     Round Three - Init 18.
     It is now Ranger's turn! Jonan is next!

GAME: Cesran rolls 1d20+12: (11)+12: 23

<OOC> Cesran says, "Taumaril does that hit your AC?"

<OOC> Taumaril says, "yeah. AC 22"

GAME: Cesran rolls 1d6+3: (4)+3: 7

GAME: You damaged Taumaril for 7 points. 18 remaining.


The gnome ranger takes aim at Taumaril and mutters something about dirty dawn elves. His crossbow bolt fires and hits Taumaril hard as if the gnome knows right where to hit an elf to hurt it the most.


GAME: Cesran advances the initiative order.

     Round Three - Init 18.
     It is now Jonan's turn! Aevarr is next!

<OOC> Cesran says, "Jonan you are up!"

<OOC> Jonan says, "I continue with my double power attacks against my smitten target."

GAME: Jonan rolls melee+1+1+3-2-2: (10)+7+1+1+3+-2+-2: 18

GAME: Jonan rolls melee+1+1+3-2-2: (17)+7+1+1+3+-2+-2: 25

<OOC> Cesran says, "Miss, hit"

GAME: Jonan rolls 1d4+1+4+4: (3)+1+4+4: 12

GAME: Cesran advances the initiative order.

     Round Three - Init 14.
     It is now Aevarr's turn! Taumaril is next!

<OOC> Cesran says, "Aevarr you are up!"

<OOC> Aevarr will Bane: Humanoid (giantborn) and attack.

<OOC> Cesran says, "Okay"


The blade of the axe pierces the golden light that surrounds Jonan preternaturally slowing its stroke and giving the templar time enough to raise his shield and accept the blow.

The templar thrusts with his blue-steel blade but the brute deflects the attack with the leather bracer about his wrist and then he reaches to grab hold of Jonan.

<WONG>

The templar's shield swipes upward with a solid impact upon his forearm, breaking the bone, and then a shove pushes him off so that both combatants can find their footing.

GAME: Aevarr rolls melee+1+2+2: (19)+6+1+2+2: 30

<OOC> Cesran says, "That's a hit"

GAME: Aevarr rolls 1d6+3+1+2+2d6: (2)+3+1+2+(8): 16

<OOC> Jonan says, "I'm an hour over due for bed. I'm gonna go down stairs and pack my stuff for the day just to possibly get another pose."

<OOC> Cesran says, "I think you have 2 rounds left on your bane?"

<OOC> Aevarr says, "YEs."

<OOC> Aevarr says, "Now two more rounds left."

GAME: Cesran advances the initiative order.

     Round Three - Init 11.
     It is now Taumaril's turn! Jessamy is next!

<OOC> Cesran says, "Taumaril you are up!"

<OOC> Taumaril says, "do I have someone in my face?"


"Or you could just grab another..." Aevarr thinks he might have enough to make removing them an uphill battle. This time he focuses on the giantborn, himself, lashing out to cut exposed skin with noticable lacerations.


<OOC> Cesran says, "No, but the gnome with the crossbow is shooting at you"

<OOC> Taumaril says, "Is the elf still up?"

<OOC> Cesran says, "Yes"

<OOC> Taumaril says, "Is jessamy after the sorceress?"

<OOC> Cesran says, "She is, but the sorceress is 5' away"

<OOC> Taumaril says, "from Jessamy?"

<OOC> Taumaril says, "I know, lots of questions."

<OOC> Jessamy says, "Yes, sorry"

<OOC> Taumaril says, "Hmmm...."

<OOC> Cesran says, "Yes she is 5' away from Jessamy"

<OOC> Taumaril says, "all right...back to the sorceress"

<OOC> Taumaril says, "give Jessamy an easier time"

<OOC> Cesran says, "Sure go for it"

GAME: Taumaril rolls weapon1-2+1+1+1: (15)+8+-2+1+1+1: 24

GAME: Taumaril rolls weapon1-2+1+1+1: (5)+8+-2+1+1+1: 14

GAME: Taumaril rolls 1d8+3: (5)+3: 8

<OOC> Cesran says, "Hit, miss"

<OOC> Cesran says, "She is still up"

GAME: Cesran advances the initiative order.

     Round Three - Init 9.
     It is now Jessamy's turn! Sorceress is next!

<OOC> Cesran says, "Jessamy you are up!"


Taumaril grunts at the crossbow bolt hitting her shoulder, but she fights back the pain, and draws her bow again, firing two shots at the sorceress again. One hitting the elf hard.

<OOC> Jessamy says, "Sorry."

<OOC> Jessamy says, "5' step to reach her?"

<OOC> Cesran says, "yes"

<OOC> Jessamy says, "5' step, declare smite / power attack and attack."

<OOC> Jessamy says, "At level 4, it's -2/+4 right?"

<OOC> Taumaril says, "yup."

<OOC> Taumaril says, "more for damage if you go two handed."

GAME: Jessamy rolls sword+3-2: aliased to weapon1+3-2: (18)+7+3+-2: 26

<OOC> Jessamy says, "I didn't declare two-handed but I also didn't declare shield."

<OOC> Taumaril says, "okie"

<OOC> Cesran says, "That's a hit"

GAME: Jessamy rolls 1d8+3+4+4: (7)+3+4+4: 18

<OOC> Cesran says, "She goes down"

GAME: NEW ROUND!

     Cesran advances the initiative order.
     Round Four - Init 23.
     It is now Sorceress' turn! Barbarian is next!

GAME: Cesran advances the initiative order.

     Round Four - Init 21.
     It is now Barbarian's turn! Korrani is next!

GAME: Cesran rolls 1d20+13: (20)+13: 33

GAME: Cesran rolls 1d20+8: (12)+8: 20

GAME: Cesran rolls 1d20+13: (8)+13: 21

<OOC> Jonan says, "No confirmation.”


"The power of your storm is no match for the power of the Guardian defending those who dwell in peace, b***! Maiden, strike down those who squat on lands not rightfully theirs!" Where'd she learn that word? It doesn't matter -- Jessamy's blade ripples with a golden shimmer, and she buries it two-handed through the sorceress' heart, dropping her to th ground.


GAME: Cesran rolls 1d12+7+2: (10)+7+2: 19

GAME: You damaged Jonan for 19 points. 10 remaining.


The barbarian hears the cry from the sorceress as she goes down, "Enough!" He yells and his face goes all red as he rages. He swings his axe hard and it bites deep into Jonan's side as he rips the greataxe through him.


GAME: Cesran advances the initiative order.

     Round Four - Init 20.
     It is now Korrani's turn! Ranger is next!

GAME: Cesran rolls 1d20+10+1-2-2: (9)+10+1+-2+-2: 16

GAME: Cesran rolls 1d20+10+1-2-2: (18)+10+1+-2+-2: 25

GAME: Cesran rolls 2d6+2+1+4: (11)+2+1+4: 18


Korrani shoots at the gnome ranger and her arrow hits him hard right in the shoulder.


GAME: Cesran advances the initiative order.

     Round Four - Init 18.
     It is now Ranger's turn! Jonan is next!

GAME: Cesran rolls 1d20+12: (11)+12: 23

GAME: Cesran rolls 1d6+3: (3)+3: 6

GAME: You damaged Taumaril for 6 points. 12 remaining.

GAME: Cesran advances the initiative order.

     Round Four - Init 18.
     It is now Jonan's turn! Aevarr is next!

<OOC> Cesran says, "Jonan you are up! You have a raging barbarian in front of you"

<OOC> Jonan says, "I will lay hands on myself. Then full attack power attack my new buddy."

<OOC> Cesran says, "Go for it"

GAME: Jonan rolls 2d6: (10): 10

GAME: Jonan rolls melee+1+1+3-2-2: (4)+7+1+1+3+-2+-2: 12


The gnome tries to ignore arrow in his shoulder at he takes aim at the elf and continues to shoot and hit her.


GAME: Jonan rolls melee+1+1+3-2-2: (9)+7+1+1+3+-2+-2: 17

GAME: You damaged Jonan for -10 points. 20 remaining.

<OOC> Cesran says, "Miss, Miss"

GAME: Cesran advances the initiative order.

     Round Four - Init 14.
     It is now Aevarr's turn! Taumaril is next!

<OOC> Cesran says, "Aevarr you are up"


Through him is right!


The heavy steel blade sunders the light-shield aside and presses into the side of his torso where it is twisted and then ripped free to leave a massive gaping wound in Jonan's side. The adrenaline spares him from feeling much of it but his next movement is languid and sharply pained. Focusing his mind he reaches out to the Platnium Dragon for succor. Putting his fist to his chest the bleeding is staunched and the flesh begins to knit itself from the inside out giving it the appearance of having been tended to for a number of weeks. Yet, much of the wound remains.


Then he strikes. The sword blow. The shield. They suffer for his injury coming too slow against the rager.


<OOC> Jonan says, "Sorry to bolt but I gotta jet."

<OOC> Jonan says, "IF someone wants to puppet me they are welcome to."

<OOC> Aevarr will strike again.

<OOC> Cesran says, "Sure"

<OOC> Cesran says, "Go ahead Aevarr"

GAME: Aevarr rolls melee+1+2+2: (15)+6+1+2+2: 26

<OOC> Jonan says, "I'll just keep full attacking the barbarian until one of us is dead. I have 2 lay on hands left."

<OOC> Jonan says, "Night and thanks for the funtime."

GAME: Aevarr rolls 1d6+3+1+2+2d6: (6)+3+1+2+(5): 17

<OOC> Taumaril says, "Sleep well Jonan"

<OOC> Cesran says, "Hit."

<OOC> Aevarr says, "Thanks for smiting things, Jonan."

GAME: Cesran advances the initiative order.

     Round Four - Init 11.
     It is now Taumaril's turn! Jessamy is next!

<OOC> Cesran says, "Taumaril, you are up!"

<OOC> Taumaril says, "rapid shot the ranger."

You paged Aevarr with 'That's your last round for bane human yes?'

<OOC> Taumaril says, "time for him to hurt."

GAME: Taumaril rolls weapon1-2+1+1+1: (15)+8+-2+1+1+1: 24

GAME: Taumaril rolls weapon1-2+1+1+1: (7)+8+-2+1+1+1: 16

GAME: Taumaril rolls 1d8+3: (3)+3: 6

<OOC> Cesran says, "Hit, and miss"

GAME: Cesran advances the initiative order.

     Round Four - Init 9.
     It is now Jessamy's turn! Sorceress is next!

<OOC> Cesran says, "Jessamy you are up!"

Taumaril takes another bolt in the shoulder. "You really are annoying you little..." She doesn't finish the sentence as she fires two shots at the gnome...with one hitting.


Aevarr cracks the whip again from out of arm's reach. Jonan is zealous and righteous in his efforts to hack the barbarian to pieces. Aevarr is nowhere near so rude as to interfere with that.


<OOC> Jessamy says, "OK. What have we got?"

<OOC> Jessamy says, "Ranger is still up -- anyone in melee and how far away is it?"

<OOC> Cesran says, "Ranger is up, Jonan is fighting Barbarian, it'd be a double move to flank"

<OOC> Jessamy says, "How far is ranger?"

<OOC> Cesran says, "About 15 feet from where you are"

<OOC> Jessamy says, "OK. Close with ranger, smack him."

<OOC> Cesran says, "Smack away"

GAME: Jessamy rolls sword: aliased to weapon1: (14)+7: 21

<OOC> Cesran says, "Hit!"

GAME: Jessamy rolls sworddmg+1: aliased to 1d8+2+1: (8)+2+1: 11

<OOC> Jessamy says, "Wielding two-handed"

<OOC> Cesran says, "Okay"

GAME: NEW ROUND!

     Cesran advances the initiative order.
     Round Five - Init 23.
     It is now Sorceress' turn! Barbarian is next!

GAME: Cesran advances the initiative order.

     Round Five - Init 21.
     It is now Barbarian's turn! Korrani is next!

GAME: Cesran rolls 1d20+13: (6)+13: 19

GAME: Cesran rolls 1d20+8: (9)+8: 17

<OOC> Cesran says, "Barbarian whiffs"


That bit of business taken care of, Jessamy snarls and looks around ... and the archer is trading bolts with a gnome! Time to put a stop to that. She lunges forward the last few feet and slashes two-handed at the diminutive ranger, opening up a crimson slice.


GAME: Cesran advances the initiative order.

     Round Five - Init 20.
     It is now Korrani's turn! Ranger is next!

GAME: Cesran rolls 1d20+10+1-2-2: (6)+10+1+-2+-2: 13

GAME: Cesran rolls 1d20+10+1-2-2: (16)+10+1+-2+-2: 23

GAME: Cesran rolls 2d6+2+1+4: (10)+2+1+4: 17


The barbarian swings twice and misses both times at trying to hit Jonan. It's as if he's protected by some divine source. Korrani fires twice and her second one hits dropping the ranger.


GAME: Cesran advances the initiative order.

     Round Five - Init 18.
     It is now Ranger's turn! Jonan is next!

GAME: Cesran advances the initiative order.

     Round Five - Init 18.
     It is now Jonan's turn! Aevarr is next!

GAME: Cesran rolls 2d6: (4): 4

GAME: Cesran rolls 1d20+7+1+1+3+-2+-2: (12)+7+1+1+3++-2++-2: 20

GAME: Cesran rolls 1d20+7+1+1+3+-2+-2: (15)+7+1+1+3++-2++-2: 23

GAME: Cesran rolls 1d4+1+4+4: (3)+1+4+4: 12

GAME: Cesran rolls 1d4+1+4+4: (4)+1+4+4: 13

GAME: You clear initiatives.

GAME: Cesran has cleared initiatives.

<OOC> Taumaril blinks


Jonan puts his faith in the Platinum dragon as he heals his wounds and then attacks. His two attacks easily find the Barbarian's flesh as the giantborn's rage has left him open. The forest is oddly quiet as the battle is over.


<OOC> Cesran says, "Sorry about the quick ending with me doing a lot of rolling for people not here."

<OOC> Cesran says, "Basically Korrani's double range attack dropped the ranger and Joran smote the Barbarian to death"

<OOC> Cesran says, "I just need poses from everyone then I'll do one more pose and then you guys can have one last closing pose"


When all of the slackers are finally downed, Jessamy lowers the bloodied blade and looks around to see who is hurt. "Who is hurt?" she calls. Lowering her bow, Taumaril winces as the bolts stick out from her shoulder. "ow." She says as she tosses the bolts to the ground. "hmph. Such an inferior device. Never match a bow in the hands of an elf." She then looks to Jessamy. "me. That crossbow got through my armor."


<OOC> Cesran says, "Aevarr?"

<OOC> Jessamy says, "Jess will put people togethre as best she can"

<OOC> Aevarr blinks. "I'm sorry. It's late here. I blinked a bit too long."


After about an hour after the barbarian has been defeated Beltharogon will come up to the pair to help with the healing. "Thank you for helping to defeat the barbarian and free this part of the forest. If you like I can return you to Alexandria while I track down one of the other 5 to help free more of the forest. I'll ask the Adventurer Guild to come to you first before they open it up for others. Thank you again."


"I've but a scratch," Aevarr answers Jessamy's query with a chuckle. "Not so for our unfriendly invaders, though. Maybe they'll help fertilize to help the forest, now."


<OOC> Cesran says, "After you guys give one last post we'll be done for the night. Thanks for playing I hope you had fun."

<OOC> Taumaril says, "I'm more amused at how well I do with archers."

<OOC> Jessamy says, "Thank you for running, Cesran, and I apologize for my distraction."

<OOC> Cesran says, "Its okay"


Taumaril says, "They shouldn't have come here in the first place." She then bows to Jessamy and Aevarr. You both did well, I hope my arrows were of some help." She says before bowing to the shaman. "I'd be happy to help again, if I can.""

"Indeed. This lot served Caracoroth the Devourer, and I shall be more than happy to help rid your forest of such as they." There's steel in Jessamy's tone, once she is done healing.