Difference between revisions of "Actions in Pathfinder"

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(Created page with "{{TableMain}} {{T01}} | colspan="3" | Types of Actions in Pathfinder {{T02}} |Action |Per Round |Examples |- | Free | 1-2 | Brief actions: yell a few words, drop a weapon; tot...")
 
 
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==What Can I do in a Round?==
{{TableMain}}
 
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[[image:Actions_in_pf.png|thumb|center]]
{{T01}}
 
| colspan="3" | Types of Actions in Pathfinder
 
{{T02}}
 
|Action
 
|Per Round
 
|Examples
 
|-
 
| Free
 
| 1-2
 
| Brief actions: yell a few words, drop a weapon; total number depends on DM and horse sense
 
|-
 
|Move
 
| 1
 
| Has two subtypes: ''5' step'' or ''normal move''
 
|-
 
|Standard
 
| 1
 
| A single attack, use of an ability, casting most spells
 
|-
 
| Swift
 
| 1
 
| Initiate smite, start rage--an action not quite fast enough to be 'free' but quick nonetheless
 
|-
 
| ''Full Attack''
 
| ''1''
 
| ''When using FA, you may only take 1 swift action, 1 move (5' step), and as many free actions as the DM allows; you may not take a standard action or a move (normal move)''
 
|}
 
 
 
   
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==Questions About Specific Feats, Maneuvers==
 
{{TableMain}}
 
{{TableMain}}
 
{{T01}}
 
{{T01}}
| colspan="3" | Questions About Specific Actions, Maneuvers
+
| colspan="3" | Questions About Specific Feats, Maneuvers
 
{{T02}}
 
{{T02}}
 
|Feat
 
|Feat
|Usable with FA?
+
|Usable with Full Attack?
 
|Common Questions
 
|Common Questions
 
|-
 
|-
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|Grapple || No || With Greater Grapple, maintaining a grapple is a move action
 
|Grapple || No || With Greater Grapple, maintaining a grapple is a move action
 
|-
 
|-
|Bull Rush || No ||May be used as part of a charge
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|Bull Rush || No ||May be used as part of a charge (takes the place of your attack at the end of the charge)
 
|-
 
|-
|Overrun || No
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|Overrun || No ||May be used as part of a charge (takes the place of your attack at the end of the charge)
 
|-
 
|-
 
|Trip || Yes || You may trip with any weapon; the trip property just allows you to drop the weapon and avoid being tripped, yourself
 
|Trip || Yes || You may trip with any weapon; the trip property just allows you to drop the weapon and avoid being tripped, yourself
 
|-
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|Two Weapon Fighting ||Yes || Only usable as part of a full attack; without the use of cleave or a similar feat, a character is limited to one attack unless using the full attack action
 
|}
 
|}
   
   
[[Category:Getting_Started]]
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[[Category:Pathfinder Help]]

Latest revision as of 21:32, 11 May 2017

What Can I do in a Round?

Actions in pf.png

Questions About Specific Feats, Maneuvers

Questions About Specific Feats, Maneuvers
Feat Usable with Full Attack? Common Questions
Vital Strike No Cannot be used on a charge or combined with Spring Attack
Sunder Yes Clarified in Paizo FAQ
Disarm Yes
Grapple No With Greater Grapple, maintaining a grapple is a move action
Bull Rush No May be used as part of a charge (takes the place of your attack at the end of the charge)
Overrun No May be used as part of a charge (takes the place of your attack at the end of the charge)
Trip Yes You may trip with any weapon; the trip property just allows you to drop the weapon and avoid being tripped, yourself
Two Weapon Fighting Yes Only usable as part of a full attack; without the use of cleave or a similar feat, a character is limited to one attack unless using the full attack action