Template:FeatsMetaMagic

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Metamagic Feats
Feat Prerequisites Benefits
Dazing Spell Metamagic
Daze creature with spell damage
Disruptive Spell Metamagic
Target of spell must make concentration check to cast a spell in the next round
Ectoplasmic Spell Metamagic
Spell fully affects incorporeal and ethereal creatures
Elemental Spell Metamagic
Inflict energy damage instead of regular spell damage
Empower Spell
Increase spell variables by 50%
Enlarge Spell
Double spell range
Extend Spell
Double spell duration
Focused Spell Metamagic
Increase save DC of spell for one target in a group
Heighten Spell
Treat spell as a higher level
Lingering Spell Metamagic
Instantaneous area effect spell lasts for 1 round
Maximize Spell
Maximize spell variables
Quicken Spell
Cast spell as a swift action
Persistent Spell Metamagic
Creatures who saved against a spell must save again
Reach Spell Metamagic
Increase spell range to higher range category
Sickening Spell Metamagic
Sicken creature with spell damage
Silent Spell
Cast spell without verbal components
Still Spell
Cast spell without somatic components
Thundering Spell Metamagic
Deafen creature with spell damage
Widen Spell
Double spell area