Feats
Ancestor's Breath
You can use your breath weapon as often as a normal dragon.
- Prerequisites: Sith-makar, 6 HD, breath weapon.
- Benefit: You can use your breath weapon an extra 2 times per day, but must wait 1d4 rounds between uses.
- Normal: A sith-makar's breath weapon can only be used once per day.
Breath of Winds
You can turn your breathweapon into a powerful storm.
- Prerequesites: Str 13, breath weapon, Power Attack, Ancestor's Breath
- Benefit: When you use your breath weapon, in addition to its normal effects, creatures in the area are affected as though struck by wind effects. The force of the wind depends on your size, as indicated below. Because the breathweapon has an instantantaneous duration, creatures ignore the checked effect unless they are airborn (in which case, they're blown back 1d6x5 feet). When you use this feat, add +1 to the number of rounds you must wait before using your breathweapon again.
Size | Wind Severity |
Medium | Strong |
Large | Severe |