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Combined display of all available logs of Tenebrae. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

Logs
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  • 23:07, 11 June 2023 Aftershock talk contribs deleted page Community (Outdated/Unnecessary)
  • 22:18, 11 June 2023 Aftershock talk contribs deleted page Church of Jibbom (Outdated/Unnecesssary)
  • 22:16, 11 June 2023 Aftershock talk contribs deleted page Character Page Template (Outdated/Unnecessary)
  • 21:50, 11 June 2023 Aftershock talk contribs deleted page 2020 GM Workshop: Merkabah (Outdated/Unncessary)
  • 21:35, 11 June 2023 Aftershock talk contribs deleted page Template:PrPWorkshopList (content before blanking was: "{{TableMain}} | 2019 Events Workshop 01 |}")
  • 21:34, 11 June 2023 Aftershock talk contribs deleted page PrP Workshop 5 (Outdated/Unnecessary)
  • 21:32, 11 June 2023 Aftershock talk contribs deleted page PrP Workshop 2 (Outdated/Unnecessary)
  • 21:30, 11 June 2023 Aftershock talk contribs deleted page PrP Workshop 3: Adjusting Encounters (Outdated/Unnecessary)
  • 21:28, 11 June 2023 Aftershock talk contribs deleted page PrP Workshop 4 (Outdated/Unnecessary)
  • 21:22, 11 June 2023 Aftershock talk contribs deleted page PrP Workshop 6 (Outdated/Not Needed)
  • 21:20, 11 June 2023 Aftershock talk contribs deleted page PrP Workshop 7 (Outdated/Not needed)
  • 21:16, 11 June 2023 Aftershock talk contribs deleted page Legwork Workshop 1 (content was: "<pre> -=--=--=--=--=--=--=--=-<* The Gaming Table *>-=--=--=--=--=--=--=--=- I wanna be with you / And make believe with you ,.../, * And live in harmony, ,' ; * harmony, oh love... ,,.__ _,' /'; . ________ :',' `~~~...", and the only contributor was "MediaWiki default" (talk))
  • 21:16, 11 June 2023 Aftershock talk contribs deleted page GMs Guild 2: Taking It Easy (content before blanking was: "You say, "If you've never been before, welcome aboard! If you're returning, awesome! It's great to see you guys." You say, "The GMs Guild is a gathering point that happens now and then. It lets us gab about plotting, ideas, and techniques. Sometimes we have a starter-topic, sometimes we don't. Today, we DO. It's remembering to "Take It Easy" or how to put together encounters without a lot of prep. If you're NOT a "numbers person" tonight's topic is for you. Or,...")
  • 01:19, 11 June 2023 Aftershock talk contribs created page Echo of Eclavdran (Created page with "Those that work the sewers are in a fuss when asked if a group can go down there. Seems that their records of what the sewers are supposed to look like don't line up properly with what actually exists down there. Worse... There's something down there. Something dangerous which threatens the lives of those who work the sewers. The only thing that keeps them from saying no is that you are all experienced adventurers. The hope is that the experience you have will keep you...")
  • 23:13, 5 June 2023 Aftershock talk contribs created page Speaking with Sebas (Created page with "It's been a bit of a trial trying to get back in to see Sebas. First there was a request to see him, but the temple had explained that he was unavailable, but hadn't given an explanation. Then they explained that he'd been moved to another temple for safe-keeping, and then moved _back_ to the temple of Eluna for still some other reason. Andelena and Dolan had been checked three times by three different sources before being allowed into the back rooms of the temple. Where...")
  • 03:47, 3 June 2023 Aftershock talk contribs created page Evacuate! The Village (Created page with "As you enter the village of Naranja, it seems a normal village. Nothing immediately stands out as being out of sorts save that the crops are perhaps a bit unusual. The type of animals kept a little more hardy. All in all... it seems peaceful. Unlike some villages, this one seems aware of you before you arrive, and sends out a small group of three individuals to greet you. They all are relatively young, in their early twenties, late if life has been treating them well. T...")
  • 03:22, 31 May 2023 Aftershock talk contribs created page Pretty Damned Thieves (Created page with "After the storm last night, the day has given way to a day that is blue and sunny. The sun is bright, and a gentle wind sweeps across carrying a slight chill that is not entirely unwelcome. It's an odd dichotomy, a strangeness that leaves one feeling vaguely unsettled in spite of the pleasant atmosphere that the weather today tries to create. Two pretty women have stopped on the corner to talk to a gentleman, their conversation low and private, but clearly something the...")
  • 02:27, 30 May 2023 Aftershock talk contribs created page Return the Blade (Created page with " GAME: Ravenstongue casts Plane Shift. Caster Level: 15 DC: 24 Hand in hand, they walked together out of Alexandria and into the fields. Cor'lana wore her adventurer's finery, the same clothes that she wore into Charn--the same that she wore when wielding Mortal Dread--and after a moment to breathe, a moment to ask her goddesses Ni'essa and Vaire for strength, luck, and the wit and will she will need--the sorceress cast the spell, focused on the same place as before. Th...")
  • 02:47, 25 May 2023 Aftershock talk contribs created page Discussion with Dace (Created page with "'Meet me in the dream by Eluna's pool.' Such words were sent to her by a messenger, and it is with this that Cor'lana goes to sleep one night, totem in her arms, intentions set in her mind that continue to lay in the fertile soul of her unconsciousness and linger there into the hazy and heady way of sleep. When she emerges into the dream, it is with a drive, an intention, to see herself through into victory once again, sprouted from the roots of this message. To speak t...")
  • 02:47, 24 May 2023 Aftershock talk contribs created page Meeting with Micha (Created page with "The temple of Eluna is quiet in the early evening hours as the gathering is formed and everyone finds their way to the room that has been set aside for this purpose. It's by necessity larger than a room used for patients, and perhaps in its way overly large for those gathered. Micha is the first to arrive, fully an hour before the meeting is set to begin the were-tiger is settled into the chair furthest from the door which gives him the best chance of reacting to a dang...")
  • 04:50, 23 May 2023 Aftershock talk contribs created page Trail to Charn (Part 3) (Created page with "Critias turns a wrathful gaze at the door. Then he hears the strained voices of the sorcerers. He glances at Aya and Aryia, in their forms. He felt the evil wrongness, but perhaps in this form he was able to resist it. Or perhaps he's was just lucky. Regardless, he can distract and buy time for them to recover. Releasing his spell of invisibility, "Here I am!" he calls out. "Here I come!" His voice grows louder and deeper, as he swells in size and height… With quick s...")
  • 04:47, 23 May 2023 Aftershock talk contribs deleted page Travel to Charn (Part 3) (Author request)
  • 04:36, 23 May 2023 Aftershock talk contribs created page Travel to Charn (Part 3) (Created page with "Critias turns a wrathful gaze at the door. Then he hears the strained voices of the sorcerers. He glances at Aya and Aryia, in their forms. He felt the evil wrongness, but perhaps in this form he was able to resist it. Or perhaps he's was just lucky. Regardless, he can distract and buy time for them to recover. Releasing his spell of invisibility, "Here I am!" he calls out. "Here I come!" His voice grows louder and deeper, as he swells in size and height… With quick s...")
  • 03:00, 20 May 2023 Aftershock talk contribs created page Land of the Midnight Sun (Created page with "Bright sunlight floods Seldan's fair features as he stands well outside of the Alexandrian gates, in a glade out of the sight of the walls. Although he wears armor, Reunion and Guiding Star are nowhere to be seen, and he carries only a knapsack over thin cloak and armor. He regards the pair before him with a demeanor that is quiet, reserved, impassive almost. "We go to the village of Siavonere," he tells the pair, once all are gathered. "The people there are not as the Q...")
  • 21:19, 17 May 2023 Aftershock talk contribs created page Return from Grandfathers (Created page with "It's lightly raining today, so Auranar has a white parasol in one hand. Which seems more protection for the barn owl on her shoulder than it does for herself considering the way she holds it very carefully to be sure that no rain falls on her companion. Her other hand is quite busy with a very large bag and a package that she is certainly having a touch of difficulty with - though she's declined aid with. She looks different, not her clothes really, which are still very...")
  • 03:57, 17 May 2023 Aftershock talk contribs created page In Her Shadow (Created page with "Outside of Alexandria, late afternoon. Once again, Harkashan and Rune have been called outside of Alexandria to meet Cor'lana beyond the walls of the city, but this time, it's not to save her beloved husband from the obsessive love and despair of a man consumed by the darkness of the Hound. Indeed, Cor'lana seems much happier for this occasion, greeting all with a smile. "Are we ready to go?" she asks as everyone approaches. "I can't wait to see Grandfather and Auranar...")
  • 22:47, 16 May 2023 Aftershock talk contribs created page Harpists Halls (Created page with "The Residence. One that has felt more this literal title than a home as of late, but it remains a place of sanctuary. Now it is again, if briefly, occupied with more directed purpose. Verna wears her Mourner's robes despite no temple duties this day. Cor'lana is invited to assist. The lounge furniture is arranged for room and comfort. Tea is prepared. Hunter is sequestered in the bedchambers with ample treats and toys. Last, and not least, a scribed list of some prepare...")
  • 02:41, 16 May 2023 Aftershock talk contribs created page Go Ahead And Throw Your Stones (Created page with "It's a lovely day outside, which means that at the moment at least - even though evening is settling in - that the bar is quite quiet. There is in fact only a few patrons scattered across the room. A small group playing poker, which looks like its been going on for a few hours. A gnome who's polishing off a snifter of brandy and looks like he'll be leaving soon. And a man in black armor at the bar. He's into what is at least his third beer - if the empty tankards at his...")
  • 03:41, 15 May 2023 Aftershock talk contribs created page The Telmentarian Celebration (Created page with "Outside of Alexandria, beyond the Northern Gates, a festival sponsored by the Temple of Althea has begun. Advertised for the past week as a celebration of mothers, the Telmentarian Celebration, as it was dubbed, unusually takes place outside of the city limits, although it's close enough that someone could stagger their way back to the city if they have _too_ much fun. There's a number of stalls that provide family-friendly entertainment and food, but the big draw is a l...")
  • 06:19, 14 May 2023 Aftershock talk contribs created page Lurking in the Shadows (Created page with "It's a day for gray skies. The sort of day where the shadows all meld together. Where they exist in a sort of fluidity that makes it hard to tell one from the other. All the world stands in the shadow of the sky. The grass is amazingly green and slightly damp. As if the sun had never quite managed to collect the dew. Leaves are heavy with drips and drops. Occasionally they drop their bounty on an unsuspecting head. It's quiet. No birds seem to be out hunting for spring...")
  • 03:18, 13 May 2023 Aftershock talk contribs created page Dream With Me (Created page with " GAME: Telamon rolls Wisdom: (11)+1: 12 GAME: Lysa rolls wisdom: (18)+2: 20 GAME: Rune rolls wisdom: (18)+2: 20 GAME: Simony rolls wisdom: (13)+3: 16 GAME: Harkashan rolls Wisdom: (8)+4: 12 It's late in the evening as one by one people begin to filter into the tavern's back room. You know why you are here. There's important things to discuss. Answers to be had to the many questions that are on your mind. The back room is empty at first save a woman who arrived earl...")
  • 00:55, 12 May 2023 Aftershock talk contribs created page She of the Pale Face (Created page with "Grandfather's face is grave on this, the day of the journey to meet with Tyto'albana. While the patriarch of the family that Auranar has bound herself to by rite of blood and by promise of words never wears much diversity in the way of clothing, today he wears a sense of dread like a crown, a sullenness in his violet eyes. He insists on cooking a breakfast for Auranar, but it is a meal eaten with almost total silence on Grandfather's part. Cleanup occurs just as quietly,...")
  • 02:36, 11 May 2023 Aftershock talk contribs created page Sewer Circle (Created page with " GAME: Telamon rolls profession/scribe: (14)+14: 28 GAME: Simony rolls profession/scribe: (8)+10: 18 GAME: Ravenstongue rolls Profession/Scribe: (7)+15: 22 GAME: Harkashan rolls Profession/Herbalist+2: (2)+8+2: 12 It's raining in the world above, which makes trekking through the sewers particularly abominable. The water runs high, forcing you to either wade through or to get uncomfortably close to the walls which... are unpleasant. Though the sewer is surprisingly cl...")
  • 06:29, 10 May 2023 Aftershock talk contribs created page After the Sojourn (Created page with "It's late afternoon - almost evening by the time Sebas is escorted and then sent to a room in the temple of Daeus. Hearing that it's Andelena and Dolan, Zeke quickly finds his way to the room to see what the trouble is. In truth the sith-makar is expecting that there will be an injury to Dolan - the man rather is a magnet for such. So he is a little surprised that it's not Dolan, nor even Andelena that's injured. Instead it's a young man he's never seen before. He pauses...")
  • 03:47, 10 May 2023 Aftershock talk contribs created page Sojourn in Selentia (Created page with " GAME: Telamon casts Mage Armor. Caster Level: 15 DC: 19 GAME: Telamon casts Overland Flight. Caster Level: 15 DC: 23 GAME: Telamon casts Greater Teleport. Caster Level: 15 DC: 25 It's a bright, cheerful day in Selentia. A day where it seems like everyone is hustling and bustling to and fro. Admittedly this is less true in the sector of the city that Andelena's family has their dwelling in, but here the streets are still fairly busy. The main difference is that those...")
  • 03:51, 9 May 2023 Aftershock talk contribs created page Trail to Charn (Part 2) (Created page with "The door slides open, and everyone is treated to the vision that Aryia had seen before. Rows and rows of cells. Little five-by-five barred rooms. Most with nothing more than a blanket inside - some with less. About a fourth of the rooms are filled with people. The vast majority of whom are elvish or half-elvish by the look of them. They squint in the light of Seldan's illumination. Most don't even turn toward the open doorway, but rather huddle away from the light as if...")
  • 19:39, 8 May 2023 Aftershock talk contribs created page Request for Songs of Sorrow (Created page with "The bright sunshine streaming through the east-facing windows paired with the high-vaulted ceiling makes the Fernwood almost feel as if it were outdoors, albeit without the breeze in one's face. The mood is cheerful, and service staff move about briskly, greeting customers new and old with bright smiles. The noisiest table has four old men chattering at each other while playing cards. "Oi, that's table talk!", complains one. "Pff, not me fault 'e 'ad the left.", is the...")
  • 03:01, 8 May 2023 Aftershock talk contribs created page Save the Flame (Created page with "Shining Chalice meeting house, midday The Shining Chalice meet at a refurbished townhouse straddling the noble and university quarters of the city -- it's a tidy affair, big enough for parties and research projects, but not exactly a 'mansion' by the definition of the word. Indeed, the most notable signs that it's more than just another nice place for a minor noble or well-off merchant is the sign depicting a silver chalice over the door, and the ever-glowing mage-ligh...")
  • 02:23, 7 May 2023 Aftershock talk contribs created page A Few Questions More (Created page with "The soldiers defense is rather bristling with paladins on duty today. Rather than the usual two at the front door there are four. There are even more inside. They have a look of men and women who are brooking absolutely no shenanigans, and it's somehow no surprise that the clerics look similarly riled. N'thain's room has been moved, something that earns a tense conversation with an Althean paladin before it can be learned. Only the fact that you are amongst those that s...")
  • 05:28, 3 May 2023 Aftershock talk contribs created page In Defense (Created page with "The soldiers defense is a generally very quiet place. Which it is in fact at this very moment. Yet upon entering the building there's a sense of.. disturbance. Notably, most of the clerics that usually walk these halls are missing. The two guards that usually stand outside the building? Not there. There are mutters and whispers drifting between those that remain. There's a sense that _somewhere, something_ is going on. Dolan is not in immediate evidence to anyone enteri...")
  • 00:44, 3 May 2023 Aftershock talk contribs created page Made Maid (Created page with "The bar that the meeting was to take place at, is a small one. Not one of the more famous locals in Alexandria, but rather a place known as 'The Round Table'. It has then rather unsurprisingly many round tables inside it. It's not terribly busy, aside from the patronage of those who Asphodel has requested come here a bit early so as to scout things out a bit. In fact... the only other people is one bustling waitress who has been to everyone to ask after their food and dr...")
  • 03:52, 2 May 2023 Aftershock talk contribs created page Trail to Charn (Created page with "It's raining in Charn. As if the sky has connected Alexandria to Charn - two places to one another. You've come in to a location known by Aya. A familiar out-of-the way place. It's good enough to serve the purpose of your entry into Charn. But it may not be safe for long. It's hard to tell really. Your first purpose is to gather information on the location of the Calithailin residence. Which would certainly be noted in a records department, and might be known even by tho...")
  • 06:11, 30 April 2023 Aftershock talk contribs created page Night Sky (Created page with "It's been a few slightly messy days since the sun couple last dropped in on Daechir, but all has been set to rights. Dolan's breastplate, freshly repaired, is once again in place, although he has this time left all weapons behind for the safety of all. The sheepskin surcoat is omitted today owing to the pleasant weather, and he has, as is his wont, rolled up the sleeves of the shirt beneath to the elbow. You can take the kid out of the farm, but you can't totally take th...")
  • 06:08, 30 April 2023 Aftershock talk contribs created page Aspire to Nothing (Group 2) (Created page with "The forest is deeply shadowed in shades of purple as the sun sinks into the earth somewhere far away. Wherever it is, it isn't here. Here there's only two older mythwood elves talking in low voices to one another, and the darkening shadows betwixt the trees. There's even a low fog clinging to the ground, making the setting somehow more mysterious and perhaps a touch... unsettling. As the group approaches the two cease talking to one another and you are struck by how ali...")
  • 22:45, 28 April 2023 Aftershock talk contribs created page Reaching Out (Created page with "Be present and fret. Go away and fret. What might ultimately be the 'right' decision is yet to be learned. Of the two, it is the former that is ... well, what Aya now favors. Some of the requested clothes were acquired, from the tailor Daed had brought her to once to fight with a dress. Others are promised forthcoming from Aryia. Food was initially delivered from whatever the Elunans had available, but subsequently she has served to fetch and bring what is requested, or...")
  • 03:33, 27 April 2023 Aftershock talk contribs created page Play the Cards (Part 2) (Created page with "A light rain falls from the sky, a cool wind blowing it across the festival grounds. It's a dreary day, fitting perhaps for the boy standing armed and armored like a man many times his size. He stands with a longsword strapped to his hip, and moves like he's familiar with it's use. This is perhaps not surprising given his father's association as a paladin of the temple of Daeus. Behind him is the now-familiar form of a stern woman watching him with worried eyes. She had...")
  • 04:19, 25 April 2023 Aftershock talk contribs created page Play the Cards (Created page with "It's an unusual request to be sure. A minor noble of Alexandria had made a very specific request. Not to the guild, but to the temple of Daues. This request was for a small number of those who belong to the temple to come to their estate. This request it seems was given great weight by the church due to the fact that the noble house had been firm contributors to the temple for some time. So, at request you have shown up at the house of Sadul and Gera Friagrun. It's a la...")
  • 06:02, 23 April 2023 Aftershock talk contribs created page A Spire in the Night (Group 2) (Created page with "The forest has become thick and dense. The shadows long and drifting in odd patterns across the ground. There was a fork in the path, and you were forced to divide your numbers in order to try both of the methods forward. The forest only grows more and more dense now. Rows of thick prickly bushes and occasionally the trees part just long enough to catch a glance at what your destination is. A spire in the night. GAME: Harkashan casts Light. Caster Level: 5 DC: 14 GAME...")
  • 04:00, 21 April 2023 Aftershock talk contribs created page Reaching Daed (Created page with "Although it is raining outside, lightly but insistently, it is a fact that is largely unnoticed this deep in the temple of Eluna. Though these are tenuously the sleeping quarters, there's a pair of guards standing outside one of the rooms, guarding the way inside. They stand tall and look... admittedly a little bored. Though however bored they are, they have not abandoned their duty in any way because of it. Passing conversation from a non-blood related sibling has a c...")
  • 06:30, 19 April 2023 Aftershock talk contribs created page What Does Not Die (Created page with "You stand in a sleepy village just as ordinary as any other such village. They grow vegetables in their fields, have a few pigs and goats kept for food in lean times. It's a dreary, but not terribly unkind day tending toward the night, and most of those who had business out and about are headed home now. None of them seem terribly inclined to talk to outsiders. You are here however with one very important purpose. This, is where there's been whispers of a cult. Hidden s...")
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