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Combined display of all available logs of Tenebrae. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

Logs
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  • 06:07, 29 December 2022 Aftershock talk contribs created page Visiting the Folks (Created page with "The world is gray, black, and the air is damp. Chill permeates everything. It's the sort of day for spending time indoors, but at least it's not snowing. Instead everything in sight - which isn't much given the darkness that has enveloped the early-morning world - is covered in the white stuff turned gray by the lack of light. Outside of Alexandria, just beyond the city limits the guardsmen stir restlessly. Trying to stay warm without much hope. Even the torches on their...")
  • 04:08, 28 December 2022 Aftershock talk contribs created page Drums in the Deep (Created page with "Enroute to Hodgkinson Mine, Alexandros In the wake of the wight invasion, the Hodgkinson mines were reopened to start supplying ore for rebuilding. Iron, mostly. Little smelting was done on site -- there was plenty of work to be done striking the earth. With khazadi experience and human ingenuity, soon the mines were back in operation. Until now. A panicked message from the mine supervisors was sent to the Adventurer's Guild, speaking of a 'monster' that had been disc...")
  • 22:54, 27 December 2022 Aftershock talk contribs created page Nearer the Light (Created page with "The gardens, as they always do in winter, offer warm respite from the cold weather which dominates everywhere else. It is no surprise then, that it attracts many. Some are poor with nowhere else to spend the night, some are simply seeking the peace of the gardens. The blue-scaled sith-makar who wanders through the gardens at the moment is one of the later, though partially here due to the former. He carries a pile of blankets in his arms, and is looking amidst the variou...")
  • 07:02, 27 December 2022 Aftershock talk contribs created page Presents and Promises (Created page with "The weather outside may be frightful, but inside is so delightful. The hearth burns bright and merry; fresh tea is recently brewed and sits at the lounge table. The kitchen is a pleasant cacophony of smells and activity. The singular oddity may be that the kitchen is sans Auranar, or at least mostly so? Verna has taken it upon herself this day ... eve? is it eve already?... to prepare a suitable celebratory meal. As much as she enjoys cooking with Auranar and (just as...")
  • 06:02, 27 December 2022 Aftershock talk contribs created page Heron and Peacock (Created page with "A driving wind blows across the ground, carrying the sound of music. Light, but insistent. Dark clouds have gathered in the sky, keeping the world beneath them shrouded in darkness. Yet the music is not muffled by wind nor by cloud. It is instead carried aloft by the breeze as if the player is aware of it. Intended for it. It is the sound of a unique kind of harp for those that know of such things, a melody strung out across gentle strings, and the occasional metal-wood...")
  • 04:37, 25 December 2022 Aftershock talk contribs created page Sandwiches and Plans (Created page with "Dolan and Andelena's apartment, midmorning. The snow that had fallen overnight only gave Dolan another reason to get back to his flat and stay there. He'd paused only to tend the bite wounds on his neck, covering them with a pad and securing with bandages, before flopping down on the sofa in hose and trousers, a snow-wetted cloak for his blanket, snow-covered boots by the door. He hadn't bothered to put the eye back in, either. For a while, he'd lain awake, the vivid n...")
  • 21:50, 24 December 2022 Aftershock talk contribs created page Bit of Advice (Created page with "It is snowing heavily this day. Which in of itself should have been, might have been enough to drive any sane person inside. The early hour has driven even more people to their beds if they weren't there already. The temple is quiet then, almost too quiet. The clerics who are still awake - few as they are - move about in a hush slowly. The bell tolls three o'clock and one of the guardsmen snores quietly, unaware of the bell doing _its_ job. Fortunately for Dolan, it was...")
  • 06:11, 24 December 2022 Aftershock talk contribs created page A Reckless Plan is Born (Created page with "Wilderness Pointe, afternoon. The door to the Wayfarer's Inn opens, and a figure stands silhouetted in the doorway, cloak in one hand and pack in the other and never mind how cold it is. Dolan pauses, watching the area intently, scanning ot carefully for something, then when he does not appear to find it, takes the stairs at a jog, stalks over to the nearest tree, drops cloak and pack unceremoniously into the snow at the feet of the bare-branched thing, and flings up h...")
  • 03:19, 24 December 2022 Aftershock talk contribs created page Interlude with a Vampire (Created page with "It is past the noon hour in Wilderness Pointe, and Dolan really should head back if he'd like to make the gates before sundown. A shopping excursion to Wilderness Pointe might take all day, but Alexandria's recent hatred of the adventuring guild means that the price difference, and the ability to acquire certain things, is well worth the trip. After all, when the provisioner who sells what one needs won't sell to adventurers, best said adventurers seek another source....")
  • 22:39, 23 December 2022 Aftershock talk contribs created page The Four Seasons (Part 2) (Created page with "By the combined might of the trio, planter travel was discovered. Hidden cellars uncovered. Additionally: With Yaretzi's trained hole-detecting feet, a crumbling floor and sinkhole were found. Due to Auranar's might (and possibly Schara tying the rope to rungs of the embedded ladder), Yaretzi was extricated from said detected hole. Spied by Schara's keen eyes: a small chest ahead, possibly their prize! Also, an inordinately large mushroom growing in and out of a spot...")
  • 05:42, 22 December 2022 Aftershock talk contribs created page The Four Seasons (Created page with "The posting at the Adventurer's Guild (which have been somewhat sparse in light of recent events) was made by on Corvyn Pebbletrick. It directs all interested parties to the Pebbletrick estate after sundown. Said estate lies in not far from the market district, in what could be considered 'upper' of the 'lower' district. The 'estate' consists of a well-built and modestly large home on a small plot of land off the western banks of the Tornmawr. Most of the grounds/yard a...")
  • 23:53, 20 December 2022 Aftershock talk contribs created page Dreams all Fail (Created page with "It's about noon on this particular Tariday. Getting up this far is on the tricky side, given the snow and ice from melt-and-freeze that happens under bright, clear sun on snow, and Dolan's been taking his time, following well-used tracks that have been cleared by some enterprising arcanist student given leave to play with fire spells. When he approaches the porch that is the opening to Auranar and Verna's home, he is wrapped securely in warm winter adventuring gear, armo...")
  • 07:07, 20 December 2022 Aftershock talk contribs created page Dungeon in Dran (Part 3) (Created page with "The basilisk is dead. Destroyed and blown into a bunch of chunky red pieces. Thankfully Delilah has a spell handy for cleaning up messes because this particular one was all over Donna alongside the remnants from their first fight inside this dungeon. More hallways stretch out before you, waiting to be explored and conquered. GAME: Delilah rolls knowledge/dungeoneering: (19)+3: 22 "Y'know," Donna says, brushing off the clean front of her mithril-scale hauberk, "sometim...")
  • 05:42, 20 December 2022 Aftershock talk contribs created page Fear of the Dark (Created page with "There's nothing but darkness. Above, below, and all around. It's a soft darkness, like the darkness in a dream should be, and just like that, Dolan knows he's dreaming. There's nothing around him though. No portents or visions. No wolves or other things to stalk this endless night. Just emptiness like a pure void around him. Nothing. The Dream Realm. It's become all too familiar to Dolan, of late, and indeed, tonight that was where he was hoping to end up. He studies th...")
  • 03:12, 20 December 2022 Aftershock talk contribs created page Turn the Totem (Created page with "It's a bit late in the day, which means its grown dark outside. Despite this, there's a beauty to it, and its one that Auranar can appreciate as she walks the last few steps towards where Dolan and Andelana live. She carries a basket of freshly baked goodies with her, tightly and carefully packaged into a basket in her right hand. The wild elf knocks gently but firmly on the door and shifts her fingers in her new gray gloves. As is true fairly frequently, Dolan is here...")
  • 01:18, 20 December 2022 Aftershock talk contribs created page Teach me Telamon (Created page with "Lupecyll-Atlon home, afternoon The weather is... well, it's not wretched, but it's cold and there's plenty of snow. The streets are being laboriously cleared by teams of powerfully built oxen, along with some of the city's resident spellslingers to supply a magical hand as needed. So the roads are passable, but it's clear winter has its hands firmly around Alexandria. But, that doesn't mean misery necessarily. The comfortable house in the University District is one su...")
  • 22:52, 19 December 2022 Aftershock talk contribs created page Big Show, Little Stage (Created page with "The TarRaCe, noon. There might be a fresh blanket of snow on the TarRaCe today, but the sun is doing its best to unravel the threads, the icicles on the building outside slowly dripping onto all of the customers that step in and out. However, there's one man inside the TarRaCe that's staying dry. He sits at a piano in the middle of the stage, wearing a bright blue tunic, leather pants, and a dark cloak connected by a chain on one shoulder and worn entirely on the other...")
  • 19:08, 19 December 2022 Aftershock talk contribs created page Dream a little Dream (Created page with "The dream begins in darkness, but it's not immediately apparent that it's a dream. Instead it feels like a memory, or perhaps simply any other day. The dream, it begins with a whisper. "Tackle him into the water." Then it resolves and Verna is looking out at the Temple square. It looks different though than she might remember it. Battle worn, with a number of Adventurers she knows and recognizes. "Kol Demontry, why the lucht? You know as well as I what it is you truly w...")
  • 05:29, 19 December 2022 Aftershock talk contribs created page Strange Meetings in the Snow (Created page with "Snow is coming down in savage gusts, it's so cold in fact, that the blue-scaled sith-makar who is walking down the road toward Alexandria is huddled inside his cloak. He keeps a weather eye on the road, but visibility isn't that great at the moment. It's getting dark, and there's little that the lighting in the area can do about it. Zeke shakes his head subtly at the weather and hastens his steps towards the city gates. What would bring what appeared to be a bronze gole...")
  • 00:33, 19 December 2022 Aftershock talk contribs created page Backyard Blues (Created page with "There's snow on the ground outside, and it blows across the white patches in people's yards in gusts. Adding to the thick gathering of what's already there. The streets are somewhat clear, having been dug out by shovel. Yet all of this is faintly far away in the home of a certain pair of sorcerers. Inside after all, there is a warm fire, and warm companionship to be had. It's the sort of day that encourages lazy rising from the bed, and who's really going to argue that f...")
  • 00:29, 19 December 2022 Aftershock talk contribs created page Snow Day (Created page with "A clear, brilliant, and freezing cold day in Alexandria means that the snow from multiple recent snowfalls isn't going anywhere. Clearing has happened, enough that the horse yards are a mix of mud, dung, ice, and snow, all churned together in something that nobody really wants to walk in. Outside of that, the yards sleep, and the Lancers' exercises are done for the moment, so relatively few people are out and about in the open, snow-covered grounds. There's a tree beyond...")
  • 05:29, 18 December 2022 Aftershock talk contribs created page Early Gifts (Created page with "A foxy afternoon in Alexandria, crystal clear, and ice-cold, with a howling northwest wind that rattles shutters and tugs at the last vestiges of leaves on trees. It is only a few days since their team and meeting with Seldan, when a firm knock comes upon their front door. It's Auranar who answers the door, dressed down and out of her usual bright and cheerful clothing. Instead she's wearing what seems to be a more modest dress in dark purple. It almost looks like somet...")
  • 00:55, 18 December 2022 Aftershock talk contribs created page Waking from the Dream (Created page with "The Temple of Eluna A blue-scaled sith-makar sits calmly, but worriedly at the side of his kin. His kin - namely Seldan, lays on a bunk in the temple of Eluna. Initially, Zeke had found Seldan laying on the floor with a strange statue in his bloodied hand. Unconscious, unresponsive. So Zeke brought him back to one of the rooms that are usually reserved for sleeping in and... Well there had been spells. Spells spent in the effort to awaken the paladin without any sign th...")
  • 07:49, 17 December 2022 Aftershock talk contribs created page Demons and Devils (Created page with "It is snowing fiercely, but it's only slightly a bother to those in good spirits. The mission had been a total success. A farmer had needed aid with a particularly nasty group of ghouls from the local graveyard lingering around after the ghoul attacks. He'd returned home and found them eating his chickens. Not even mentioning how he'd nearly gotten eaten himself. But you soundly thrashed the creatures and are now making your merry way from the far northern edge of the ar...")
  • 03:29, 16 December 2022 Aftershock talk contribs created page Revenge Waiting to Happen (Created page with "Cold, yet warm enough that the night is wet even as snow falls. All of which may make the eve feel even colder. Fortunately, there is pleasant shelter in the stone home on the mountain, and the hearth is well-fed to fend off any chill. It is in the light of the hearth, along with strategically-placed mana lamps that Verna enjoys a book in her usual chair. A comfortable situation as well as practical. Given recent events and the contents of their lounge, she is more and m...")
  • 03:28, 16 December 2022 Aftershock talk contribs created page Cold Morning, Warm Meetings (Created page with "The Wilderness - Yar's Camp The snow has been heavy, coating the wilderness in a quiet blanket of white. It lines the ground, dots the trees, and gets everywhere when you try and march through it. Other than the few snowbirds that stay all year round, mothing stirs this afternoon, and Yar is kept upon the deck of her yurt watching the bit of clearing that she can see from where she's nestled in the edge of the woods. She stands tall, her large form and muscled features...")
  • 07:29, 14 December 2022 Aftershock talk contribs created page The Chosen (Created page with "It's dark and cold. Snow falls from the sky easily and yet practically invisibly given how dark it is. There's clouds up there in the sky somewhere but you can't see them. It's really a fairly miserable night to be out and about, but it could be worse. You've gathered together with good purpose after all. Namely that Patch has called for a little aid in a more... subtle endevor. A man by the name of Dace Zinskas has been performing miracles of late. Things that a normal...")
  • 00:56, 14 December 2022 Aftershock talk contribs created page Two Totems and Tea (Created page with "Evening is setting in, the gray dimness merely becoming darker. A light snow has overspread the city, and most people are finishing up their errands by torchlight or lantern light, the better to seek the warmth of one's own hearth or that of a tavern as soon as they are done. Not all, however, choose the security and warmth of the hearth on a night like this. In an alleyway that borders the Temple of Eluna, a rush of wings is accompanied by a clank of armor on stone,...")
  • 05:39, 13 December 2022 Aftershock talk contribs created page Dungeon in Dran (Part 2) (Created page with " GAME: Donna rolls perception: (20)+13: 33 GAME: Delilah rolls perception: (20)+5: 25 The door to the room opens and the first thing you notice is the sound of scritching. The sound of something dry rasping over something dry, but very quietly. You might not have noticed it save how dead silent the dungeon has been thus far. It's almost lost under the sound of your breath. Then the door swings open and sitting in the back corner of the room is a pair of skeletons. They...")
  • 07:06, 12 December 2022 Aftershock talk contribs created page Akorinil's Secrets (Created page with " GAME: Zeke rolls perception: (19)+4: 23 GAME: Zeke rolls spellcraft: (9)+4: 13 GAME: Seldan rolls perception: (8)+25: 33 GAME: Seldan rolls spellcraft: (4)+18: 22 GAME: Zeke rolls knowledge/nobility: (12)+2: 14 Finding Akorini's inn room is not that hard. The question is WHICH inn room. She has many throughout the city. Some in lovely establishments, some in more ... salacious environs. Fortunately for the color of Seldan's cheeks, the one you've finally settled...")
  • 02:09, 12 December 2022 Aftershock talk contribs created page Blow Your House Down (Created page with " GAME: Telamon casts Mage Armor. Caster Level: 12 DC: 18 GAME: Telamon casts Overland Flight. Caster Level: 12 DC: 22 GAME: Ravenstongue casts Mage Armor. Caster Level: 12 DC: 18 GAME: Ravenstongue casts Overland Flight. Caster Level: 12 DC: 22 GAME: Telamon used a Wand of False Life. GAME: Telamon rolls 1d10+6: (4)+6: 10 GAME: Verna casts Mage Armor. Caster Level: 19 DC: 18 Around midnight, in deepest part of the night, the rain started back up again. An icy fall...")
  • 05:17, 11 December 2022 Aftershock talk contribs created page Follow the Wolf (Created page with "There's a cold mist clinging to the ground, blotting out the sky from easy sight. Everything looks gray, colorless, and faintly ethereal. There are places where the ground has turned into hazardous patches of ice, and the mist carries a thin veil of water in it leaving one feeling not just cold but wet as well. Zalgiman, the object of tonight's hunt is inside the Wayfarers Inn. With a roaring fire and the warmth of companionship to keep him company. Probably drinking, pr...")
  • 05:15, 9 December 2022 Aftershock talk contribs created page The Book of Kinkade (Created page with "It's been a while since the last time you visited the temple. It's a bit of a treck, into the back rooms where the valuable and/or dangerous things are kept. To the room set aside for this particular purpose. The only thing in it is a table for the book to rest upon. Just that and yourselves. The book is silent and ordinary-seeming at first glance, but then... Powerful magical artifacts are rarely what they seem to be. You better than most know that. It's been a bit sin...")
  • 05:38, 7 December 2022 Aftershock talk contribs created page Ibi Tuskscar (Created page with "Ibi Tuskscar, is a lovely half-oruch woman dressed in the finery of nobility. Her clothes are a darker shade of green than her skin is, and matched with a light goldish orange that sets everything off perfectly. Her nails are lacquered faint orange, her black hair perfectly coifed. She stands with her posture perfectly aligned and in truth, seems like the sort of person who would never step foot in the adventurer's guild. Yet here she is, allowing her manservant Thomas...")
  • 05:49, 6 December 2022 Aftershock talk contribs created page Dungeon in Dran (Created page with "Taking an airship through the snow is not the most fun thing ever. However, at least the task that was set before you sounds interesting. That task being the clearing out of a dungeon on the edge of Dran. It's far enough away that the airship is in fact necessary, especially given the weather conditions, but thankfully you don't run into anything inclement and you're able to reach your destination without too much fuss. The travel from airship to the location of the dung...")
  • 06:53, 4 December 2022 Aftershock talk contribs created page Strange Snowday (Created page with "The weather is... Well it's terrible. The snow is coming down in droves so hard that one can hardly see their hand in front of their face. Snow is piling up and right quick too. There's already several inches on the ground, and it's not looking like its going to stop any time soon. Still, this was an urgent mission, and so messengers - getting paid a pretty fee due to the inclement weather - were sent out to bring back anyone that would come. The mission sends you to t...")
  • 04:30, 3 December 2022 Aftershock talk contribs created page Cold Introduction (Created page with "A few snowflakes drift down from a chill grey-black sky over Alexandria, and evening means that most vendors are shutting up for the day, folding stalls and blankets. The clack - click - clack of stone storefronts being locked up one by one, curtains being pulled, signs being pulled in and criers collecting their pay and heading to their homes and families. Even the shoppers for the most part are drifting away, pulling cloaks around wrapped parcels and baskets as their e...")
  • 05:06, 2 December 2022 Aftershock talk contribs created page Oruch Chili (Created page with "Lower Trades District - Goblin Side: Goblintown Entrance It's mid-day, and the district is busy. Sounds of crafters at work fill the air with a thick hum and reverberation of skill and effort. Hammers, shuffling, sorting, and stacking. All kinds of jobs and labor are on display today, each coming with a unique addition to the atmosphere. Pirkko stands off behind the lines of crafters, a lit pipe held loosely in hand. The goblin with a light hue just watches the hustl...")
  • 05:20, 1 December 2022 Aftershock talk contribs created page Mine Mishap (Part 2) (Created page with "Kira sets off into the water, with Dirk holding onto a piece of string attached to her clothes. The darkness swallows her up and leaves you down one person whilst you wait for some kind of reply that she's ready to come back or has found the miners that you're looking for. Meanwhile, while you wait, Andelena warns you that there's something in the dark. Something that tried to enter her mind - unsuccessfully - but still. Telamon frowns at Andie. "I've got wards against...")
  • 05:37, 30 November 2022 Aftershock talk contribs created page Mine Mishap (Created page with "It's cold. Miserably so. There's a fair bit of snow on the ground, but that's not surprising given that you're in the mountains and it's winter. Still, the weather didn't have to go this hard core. There's snow falling at the moment actually and there's movement at the mouth of what used to be a mine. You can see it from where you are at what used to be the foreman's hut. Used to be because there's a pile of minerals several feet tall and several feet wide where the hut...")
  • 22:50, 23 November 2022 Aftershock talk contribs created page Winter Camping (Created page with "The woods are filled with a low-lying mist that makes it hard to see more than a few feet in any direction. The quickening dimness of the dying day doesn't help either. It's still early in the day but here in the woods, in the midst of early winter? The light is hard to find. In the middle of nowhere, there is a pair of men setting up a campsite. One of them is a man in black armor, with dark hair and irritated purple eyes. He doesn't look like the sort to be camping out...")
  • 04:36, 23 November 2022 Aftershock talk contribs created page Cowpocolypse (Created page with "Fairs are usually fair-weather things, but the winter brings a sense of togetherness too, and in that spirit the Winter Country Fair was born. Only a few years running so far, but with prizes at various booths that would entice many out into the chill to try and win. Today in particular there is a cold wind blowing, bringing a promise of ice and snow that suggests that true winter is well on its way. Still, there's no snow on the ground yet, and the fair marches on with...")
  • 04:38, 22 November 2022 Aftershock talk contribs created page Hallowed Halls (Part 3) (Created page with "The ghosts, some of them at least seem to become aware of Slixvah as she calls upon them for aid and tries to convince them of the group's sincere wish to aid the ghosts in turn. The hostility on their faces however suggests that the speech does little good, and perhaps actually convinces them of something else entirely. Five of the ghosts stop wandering the room and turn toward the group of you. Munch, touched by one of the ghosts briefly, falls to the ground and doesn'...")
  • 05:05, 15 November 2022 Aftershock talk contribs created page Hallowed Halls (Part 2) (Created page with "The night is near freezing and it's not even half over yet. The backup has been gathered rather hastily from whoever happened to be available at this hour from the guild. Ahead of the majority of you is a small and somewhat run-down house that could have been overlooked really even in its dilapidated state. Inside one of the windows however is a piece of paper that reads 'SEND BACKUP', in rather urgent lettering. The cleric of Vardama who has been standing guard outside...")
  • 00:10, 14 November 2022 Aftershock talk contribs created page Hostel California (Created page with "There are clouds in the darkening sky as the sun begins to set low over the horizon. There's a brilliant smear of color, but it's fading quickly and soon enough nothing will be left but shadows and the promise of rain. There's a low ominous rumbling. Thankfully, theres's a small hostel off the side of the road, a warm cozy looking little place that promises a bed at the very least and respite from the weather. Besides, it's the only place to go unless you want to spend...")
  • 05:11, 13 November 2022 Aftershock talk contribs created page Lost son, Found kitten (Created page with "The weather outside is cold and yet beautiful. It's the sort of night that one might linger in if not for the chill. Instead people have gathered companionably inside, drinking and making merry as they do when the weather isn't working with them to do so out-of-doors. One particular man, dressed in black-laqured armor and settled at the bar is enjoying what is clearly not his first drink of the evening. His cheeks are rosy with the warmth offered by the whiskey he's down...")
  • 03:34, 9 November 2022 Aftershock talk contribs created page Aftermath of Seen by the Shore (Created page with "BOOM. For one minute, the world had gone from bloody to red. Seldan had been flung back several feet across the alleyway, the explosion enough to hurl him, who'd been at ground zero, into the stone and brick of the side of one of the warehouses and burn him rather badly. He lays for a minute, sprawled against the foot of the building, groaning. Reunion is several feet away, having clattered to the cobblestones of the alleyway. That hurt. Slowly, he begins to gather...")
  • 05:47, 8 November 2022 Aftershock talk contribs created page Seen by the Shore: Demon (Created page with "A chill wind is a-blowing. Hustling across the ocean and crashing into the city without grace. It feels like winter. Like stabbing needles on the skin and the promise of colder still to come. Dark clouds obscure the sky in every direction, leaving long shadows in the night which is pierced only by the street lamps which are fewer and further between here on the docks. In fact, a few seem to have gone out, and they leave the world feeling colder for their lack of warm glo...")
  • 23:37, 7 November 2022 Aftershock talk contribs created page Reunite, Rekindle, Remember (Created page with "A break from the rain is a welcome thing, at least in Zeke's opinion. The weather isn't quite warm, but it's not as cold as it has been either. In the temple itself it's downright cozy, which is as Zeke prefers it being Sith-makar and thus from a jungle region where the weather is rarely cold. Today, at this time, Zeke is perched on a bench with a tea set settled beside him having his early-morning break. The temple is quite insistent that he take these breaks, otherwise...")
  • 04:35, 1 November 2022 Aftershock talk contribs created page Hallowed Halls (Created page with "The temple of Vardama had given specific instructions and a few items to those who had gathered for this mission. Tonight, while the veil between worlds was thinned; a holy day for Vardama, they intended to send adventurers into the most haunted house in Alexandria. Their goal; to cleanse the house and put the spirits there to rest. To that end each person was given incense, and a vial of holy water. The strict instructions were notes that the holy water didn't seem to...")
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