Organizations of the Faithful

From Tenebrae
Revision as of 21:54, 20 February 2017 by MediaWiki default (talk | contribs)
Jump to navigation Jump to search

Reading an Organization Entry

Global
Org global.png
The organization has offices in multiple nations or areas. "Global" here is a relative term, and does not imply centralized control.
Localized
Org localized.png
The organization is localized. See entry for details. Many Alexandrian-based groups have this feature!
NPC
Org npc.png
Only for NPCs.


Temple Affiliations

Most major Temples are a faction unto themselves, and contain many diverse elements. For example, the Daeusite Temples house the Sunguard tradition, as well as others. Not every tradition, such as Sunguards or Silver Chords are necessarily their own organization, though at times they may function as a group. Instead, they are part of a larger umbrella. Temples require a variety of aid and services, and the agendas of deities are as broad as they are diverse in order to provide options for roleplay. These traditions also benefit immensely by being part of the greater structure.


Additional Organizations of the Faithful

Org global.png Monastic Order of Righteous BattleOrg blank.png Associated Characters
Monks, fighters Locations: Alexandros, Dran, etc.
A monastic order.
Template:OrderBattle
RPP-Related Skills: Forthcoming...


Org global.png Monastic Brothers of WarOrg blank.png Associated Characters
Monks, fighters Locations: Alexandros, Dran, etc.
A monastic order.
Template:OrderBrothersWar
RPP-Related Skills: Forthcoming...


Org global.png Org npc.png Monastic Order of the NightfellOrg blank.png N/a
Monks, fighters Locations: Alexandros, Dran, etc.
A monastic order.
The monks of the Nightfell worship the Void and some of its higher-ups claim to have been touched in some manner by it's insanity. While they do not fall into the Chaos of Destruction of the Void, they find order in it in almost ruthless fashion. For to know Chaos, one must know Order. And to them, the absolute silence and nothingness of the Void and complete destruction is the ultimate of Order. It is this world that Elhim and the Gods created that is the epitome of Chaos. And thus, is must be destroyed. Often not just monks, this group has kept itself hidden and has only one lone monestary, deep and hidden in the Desolation. This group is willing to hire themselves out as assassins and spies, adding a little of the bliss of nothingness along their way.
RPP-Related Skills: N/A


Org global.png Org npc.png Monastic Order of the Crimson Templars (Garnaks)Org blank.png N/a
Monks, fighters Locations: Alexandros, Dran, etc.
A monastic order.
The Garnaks were a clan of sorcerous vampires involved in the creation of the city-state of Blar. Devout Thulites, they were transformed into vampires by Eurid Barntos and subverted the city-state's leadership to their own ends. They fomented revolution for their agenda, but the plan ultimately backfired and they lost control of the city-state. The Crimson Templars were an order of arvek nar who served as bodyguards to their vampiric masters. They're said to be arcanely enhanced in ways that makes them deadly enemies. Many of the arvek Chords spent time in this institution--at the time, there was no choice.
RPP-Related Skills: N/A


Org global.png Org npc.png Monastic Order of the Single ChordOrg blank.png N/a
Monks, fighters Locations: Alexandros, Dran, etc.
A monastic order.
The Single Chord is Maugrim's order, though recruits do not approach by choice. Promising students are often drafted from areas of the Conquerer's influence after they have displayed certain aptitudes, such as quickness of limb, strength of the hand, and a tendency towards planning and cruelty. Established monks are often sent into the world as agents of nobility, merchants, and other influential areas. The aim of the group is as mysterious as its foundingall that is known is that it serves Maugrim, and is likely under the influence of a number of His priests. Rumors suggest that the members of this order take no oaths, for their life is for Maugrim and advancing his inevitable rule of all things. To fail Maugrim, is to die and suffer in the Iron Hells at his displeasure. Thus, failure is not an option.
RPP-Related Skills: N/A


Org global.png Org npc.png Hunters of the DeadOrg blank.png Associated Characters
Paladins, monks, inquisitors, rangers Locations: Most everywhere
An order focused on the eradication of the undead.
These men and women have dedicated their lives to hunting down and destroying the undead. Destruction ranges beyond the battlefield, to the uncovering of necromancers and works to counter Thulite propaganda and cults. The recruiting of new members is semi-formal, and the circumstances may differ on a case-by-case basis. Sufficiently grave threats are usually responded to by a mobilizing of the local members, followed by an organized effort to stop the threat.
RPP-Related Skills: Forthcoming...


Org global.png Org npc.png Silver CrescentOrg blank.png Associated Characters
Paladins, monks, inquisitors, rangers Locations: Most everywhere
An order focused on the eradication of Caracoroth's influence among lycanthropes.
SilverCrescent.png
An order dedicated to the unmasking, hunting, and even conversion of lycanthropes. The Crescent stands opposite the Children of Garm and the latter's cults. Their work is not easy: shapechangers hide easily among everyday society and must often be rooted out before they may be neutralized. Though Elunans form strong numbers among the Crescent, Gilead's and Danan faiths are well-represented.

Some of their most active members are former or current lycanthropic creatures, themselves. In cases like these, the Crescent can provide them a new identity, and means to move forward outside of Garm's clutches. PCs may use the Skinwalker Prestige Class to emulate this heritage.

RPP-Related Skills: Forthcoming...