Angoron

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Deity angoron.gif
Position Greater Deity
Symbol A lightning bolt framing a great maul overlaid on a mountain
Colors Red, Blue and Brown
Celestial Symbol The Constellation 'Great Titan'
Alignment Chaotic Good
Home Plane Heroes' Welcome
Portfolio Strength, Heroism, Endurance, Courage, Good giants, Athleticism
Domains Good, Strength, Luck, Chaos, Liberation
Cleric Alignment CG, CN, NG
Favored Weapon Myollnir (earthbreaker)
Other Names The Brawler, The Iron Mountain, Garganos Behemoth (Dran), Strongest of the Gods, Patron of Heroes (Stormgarde), The Champion (Gustav) The Adamant Tower (khazad)


Angoron patrons heroes, courage, freedom and strength, a bohemeoth with a warm (if often misguided) heart and a natural passion for competition and athleticism of all kinds. He is a massive, chaotic force and stands undisputed in his role as the strongest of the gods. Barbarians and fighters make up most of his following. His followers seek to experience the joys and pleasures of the world while also protecting those who cannot protect themselves, as it is the duty of the strong to protect those below them. His greatest creations are also his greatest failings: the Giants. Their fall and corruption mars creation to this day.

He is a deity of war, though much of this stems from his love of competition and his natural rivalry with Kor. The two gods seem destined to clash (and legend has it they were once one). Tarien's bards spin tales of their wars over the love of Ceinara, who seems to ignore them both. Though, just as many bards spin tales of his love of Tarien. He is however, a stalwart ally of Daeus and the gods of Light, and often stands at the forefront when it comes to the protection of the good and of those who cannot protect themselves.

He is most popular amongst the people of Stormgarde, Dran and honorable cultures of giants, and oruch. Due to the number of cultures he influences, the stories that contain him and the folklore of the first age of the world concerning him are legion. He would often adventure together in the ancient stories with Tarien the Bard King and there are numerous stories of his dalliances with beautiful sildanyari, oruch, humans, khazad and giants, both male and female.

Angoron despises the cowardice and manipulations of Deimos. He desires to overcome Thul and others' powerful hold over the arvek nar, the oruch, and of evil giants. When on the material plane, he often takes the guise of a hugely muscled Giant, Minotaur, Human or, on occasion, Khazad. His trademark Great Maul is often in hand.


Dogma

Angoron is first and foremost a barbaric god of strength, power and physical extremes. Those who follow him are lovers of sport, competition, and athleticism. His good nature is exaggerated by his worldly behavior and this carries over to his followers who often mean well although sometimes they give way to their passions too much. They desire battle and thrive on exhibitions of their strength in combat and out of it as well.

He believes that the strong should lead, as well as protect, the weak and that those with talent should step forward to the front of the line and be bold and courageous. He does not tolerate cowardice and encourages physical solutions to problems. He's not a thinking man's god but believes that through physical confrontation and challenge, people can learn more about themselves and better themselves. Angoron champions the cause of good by encouraging people to defend their own freedom and the freedom of those who may be to weak to adequately defend themselves.

Angoron is also involved in childbirth, along with Althea, especially among areas more primitive and without access to better care. He's often called upon to lend strength to mothers during these trials, so that they survive and the children are strong.

Clergy and Temples

Titles
Cleric Warrior

Angoron's church encourages individuality and his clergy tend to be earthy, straightforward, honorable, courageous and down to earth, though prone to at times, getting carried away.

Temples to Angoron tend to reflect both deity and culture. Being a chaotic good, he has no strict organized form of religion and instead those who reverence him tend to vary from culture to culture in terms of how and what they do. Most of his temples are large pavilions and open aired arenas with drums and dance halls, wrestling rings, smithies and training grounds. A great altar, typically composed of granite and iron tends to dominate these places.

Atop the altar is a recreation of Gargan'tral the World Breaker, also of granite. Priests of Angoron double as war priests, shamans, and bodyguards. His clerics and priests often journey with priesthoods of other good gods, acting as bodyguards on missionary journeys on to unenlightened lands and areas dominated by monstrous races under the control of the evil or false deities. On off days, they may be found at times in taverns and feasting halls with the followers of Tarien, telling and boasting of tales of adventure.

Clerical Vestments

Their clerical garments lack any true uniformity except that they tend to favor colors of red and brown and occasionally blue in celebration of the storm. Their garments cause them to often seem like bodyguards or war-priests. Although they are not vain, their garments are almost always cut and stylized to take the opportunity to portray their physical abilities and physiques. They tend to favor lighter armors, though not exclusively, as wrestling and feats of strength are sacred to their deity.

Avatars

A gargantuan god of tremendous proportions and energetic nature, he takes many forms when he appears to his followers. As the brawler, he appears as a massive barbarian human, fire giant or giantborn dressed in shredded garments, robes and adorned in shattered chains with an energetic look of glee and humor in his eyes. He rarely appears without Myollnir in hand.