Difference between revisions of "Fighter"

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[[image:fighter07.jpg|thumb|right]]The world of Gaea is war weary and heavy with the burden of repeated battles. The history of the world is stepped in conflict and in a world like this, fighters can flourish.
   
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Fighters are stalwart guardians, archers, and thugs. They're best at what they do: fighting, disabling the enemy through combat maneuvers, and practicing sword drills. Most of them wear heavy armor, and will specialize in two or three weapon styles over their career. Most fighters tend to have a high strength, with con and/or dexterity as second, though not always.
   
[[image:fighter07.jpg|thumb|right]]The world of Gaea is war weary and heavy with the burden of repeated battles. The history of the world is stepped in conflict and in a world like this, fighters can flourish.
 
 
The most recent historical clashes of global significance were The Crown Wars and the subsequent Sorceress Wars. The Crown Wars, fought between Myrddion and Charn, saw a great advancement in both technomagical capability and the fighting forces of both nations from simple grunts to elite knightly orders or black armor clad brigades. The Sorceress Wars, fought for the freedom of Alexandria, gave rise to freedom fighters and guerrilla tactics that fought an unceasing up hill battle against a firmly entrenched occupying force. Ten years later, many of these fighters plus a new generation of fighters are seeking ways to continue to use their skills. Recent conflicts such as the brief [[Image:fighter04.jpg|thumb]] Stormgarde-Myrddion war over the kingdom of Perenath and then the war with the Goblinoid Empire of Bludgun over Sendor have continued to promote martial power. Some fighters might be part of a chivalric order such as the Phoenix Guard or Knights of the Iron Crown. Others may be guards of a mercantile house or mercenaries and bounty hunters hunting after criminals, monsters and malcontents in The Desolation and still others may be in martial orders organized around religious or philosophical ideals such as the Hellguard.
 
   
==Weapon Training==
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[[Image:fighter04.jpg|thumb]]==Weapon Training==
 
Fighters may select the Firearms weapon group as part of their weapon training.
 
Fighters may select the Firearms weapon group as part of their weapon training.
   

Revision as of 22:27, 7 July 2011

The Fighter
Common Races Arvek Nar, Giantborn, Khazad, Humans (especially the Dranei), Llyranesi, Oruch, Sith'makar
Influencial Faiths Angoron, Daeus, Kor, Serriel
Fighter07.jpg

The world of Gaea is war weary and heavy with the burden of repeated battles. The history of the world is stepped in conflict and in a world like this, fighters can flourish.

Fighters are stalwart guardians, archers, and thugs. They're best at what they do: fighting, disabling the enemy through combat maneuvers, and practicing sword drills. Most of them wear heavy armor, and will specialize in two or three weapon styles over their career. Most fighters tend to have a high strength, with con and/or dexterity as second, though not always.


Fighter04.jpg

==Weapon Training==

Fighters may select the Firearms weapon group as part of their weapon training.

Firearms: pistol, rifle


Fighter Organizations

Fighters who choose to belong to an organization or a faction have any number of choices, from local merchant guilds (as guards), to the Armsmaster's Guild, and the classic Explorer's Guild. They may also turn to the various faiths, especially temples following the words of Kor, Daeus, Serriel, to name a few.

Fighter06.jpg