Difference between revisions of "Damage Dice Progression Chart"

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1. Determine original size.
Original Size is Medium:
 
  +
:''Medium''
* +1 Size Damage: Increase the damage by 2 steps
 
* -1 Size Damage: Decrease the damage by 1 step
+
::+1 Size Damage: Increase the damage by 2 steps
 
::-1 Size Damage: Decrease the damage by 1 step
  +
   
Original Size is Small:
+
''Small''
 
* +1 Size Damage: Increase the damage by 1 step
 
* +1 Size Damage: Increase the damage by 1 step
 
* -1 Size Damage: Decrease the damage by 1 step
 
* -1 Size Damage: Decrease the damage by 1 step
   
Special
 
* +1 Size Damage: If the initial damage is 1d6 or less, instead increase the damage by one step
 
* -1 Size Damage: If the initial damage is 1d8 or lower,
 
   
Size Not Found
+
''Size Not Found''
 
* Original is Xd6:
 
* Original is Xd6:
 
::1. Find the next lower of d6
 
::1. Find the next lower of d6
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::Example: 5d8 -> 6d6
 
::Example: 5d8 -> 6d6
 
 
* Not Referenced
+
* Size Not Referenced
 
::If the die type is not referenced on this chart, apply the following rules before adjusting the damage dice:
 
::If the die type is not referenced on this chart, apply the following rules before adjusting the damage dice:
 
::2d4 counts as 1d8 on the chart, 3d4 counts as 2d6 on the chart, and so on for higher numbers of d4. 1d12 counts as 2d6 on the chart, and so on for higher numbers of d12.
 
::2d4 counts as 1d8 on the chart, 3d4 counts as 2d6 on the chart, and so on for higher numbers of d4. 1d12 counts as 2d6 on the chart, and so on for higher numbers of d12.
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* Original is 2d10 or Xd10
 
* Original is 2d10 or Xd10
 
::2d10 increases to 4d8 and decreases to 2d8, regardless of the initial size, and so on for higher numbers of d10.
 
::2d10 increases to 4d8 and decreases to 2d8, regardless of the initial size, and so on for higher numbers of d10.
  +
  +
  +
3. Determine unique rules.
 
* +1 Size Damage: If the initial damage is 1d6 or less, instead increase the damage by one step
 
* -1 Size Damage: If the initial damage is 1d8 or lower
  +
   
 
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Revision as of 05:31, 7 March 2015

The PRD originally contained a number of conflicting charts for how to handle dice increases (and decreases) due to size changes. To handle the conflicts, Paizo issued an errata. The following breaks down the errata.

1. Determine original size.

Medium
+1 Size Damage: Increase the damage by 2 steps
-1 Size Damage: Decrease the damage by 1 step


Small

  • +1 Size Damage: Increase the damage by 1 step
  • -1 Size Damage: Decrease the damage by 1 step


Size Not Found

  • Original is Xd6:
1. Find the next lower of d6
2. Use that number of d8 as the original damage value
Example: 10d6 -> 8d8
  • Original is Xd8
1. Find next highest number of d8
2. Use that number of d6
Example: 5d8 -> 6d6
  • Size Not Referenced
If the die type is not referenced on this chart, apply the following rules before adjusting the damage dice:
2d4 counts as 1d8 on the chart, 3d4 counts as 2d6 on the chart, and so on for higher numbers of d4. 1d12 counts as 2d6 on the chart, and so on for higher numbers of d12.
  • Original is 2d10 or Xd10
2d10 increases to 4d8 and decreases to 2d8, regardless of the initial size, and so on for higher numbers of d10.


3. Determine unique rules.

  • +1 Size Damage: If the initial damage is 1d6 or less, instead increase the damage by one step
  • -1 Size Damage: If the initial damage is 1d8 or lower


Damage Dice Progression Chart
1
1d2
1d3
1d4
1d6
1d8
1d10
2d6
2d8
3d6
3d8
4d6
4d8
6d6
6d8
8d6
8d8
12d6
12d8
16d6