Difference between revisions of "Fighter"

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| style="background:#ccc;"|'''Common Organizations'''
 
| style="background:#ccc;"|'''Common Organizations'''
| Fighters often serve as guards, army, or hired swords. Organizations aimed at fighters are the [[Armsmasters Guild]], [[Explorer's Guild]], and many local [[Local Organizations|diplomatic groups]].
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| Fighters often serve as guards, army, or hired swords. Organizations aimed at fighters are the [[Armsmasters Guild]], [[Explorer's Guild]], and as guards for many local [[Local Organizations|diplomatic groups]] or merchants.
 
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Revision as of 22:48, 7 July 2011

The Fighter
Common Roles Adventurer, assassin, bandit, bodyguard, bounty hunter, champion, city guard, freedom fighter, gladiator, knight, lord, mercenary, officer, soldier, templar, thug, trainer.
Common Races Arvek Nar, Giantborn, Khazad, Humans (especially the Dranei), Llyranesi, Oruch, Sith'makar
Influencial Faiths Angoron, Daeus, Kor, Serriel
Common Organizations Fighters often serve as guards, army, or hired swords. Organizations aimed at fighters are the Armsmasters Guild, Explorer's Guild, and as guards for many local diplomatic groups or merchants.

Recent Events

The world of Gaea is war weary and heavy with the burden of repeated battles. The history of the world is stepped in conflict and in a world like this, fighters can flourish.

...to be filled in. This section should contain more recent theme events that would draw fighter-type PCs.

Additional Options

Fighters may select the Firearms weapon group as part of their weapon training.

Firearms: pistol, rifle

Starting Kits

Fighters are stalwart guardians, archers, and thugs. They're best at what they do: fighting, disabling the enemy through combat maneuvers, and practicing sword drills. Most of them wear heavy armor, and will specialize in two or three weapon styles over their career. Most fighters tend to have a high strength, with con and/or dexterity as second, though not always.