Difference between revisions of "Fighter"
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==Recent Events== |
==Recent Events== |
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The world of Gaea is war weary and heavy with the burden of repeated battles. The history of the world is stepped in conflict and in a world like this, fighters can flourish. |
The world of Gaea is war weary and heavy with the burden of repeated battles. The history of the world is stepped in conflict and in a world like this, fighters can flourish. |
Revision as of 22:44, 7 July 2011
The Fighter | |
Common Roles | Adventurer, assassin, bandit, bodyguard, bounty hunter, champion, city guard, freedom fighter, gladiator, knight, lord, mercenary, officer, soldier, templar, thug, trainer. |
Common Races | Arvek Nar, Giantborn, Khazad, Humans (especially the Dranei), Llyranesi, Oruch, Sith'makar |
Influencial Faiths | Angoron, Daeus, Kor, Serriel |
Common Organizations | Fighters often serve as guards, army, or hired swords. Organizations aimed at fighters are the Armsmasters Guild, Explorer's Guild, and many local diplomatic groups. |
Recent Events
The world of Gaea is war weary and heavy with the burden of repeated battles. The history of the world is stepped in conflict and in a world like this, fighters can flourish.
Fighters are stalwart guardians, archers, and thugs. They're best at what they do: fighting, disabling the enemy through combat maneuvers, and practicing sword drills. Most of them wear heavy armor, and will specialize in two or three weapon styles over their career. Most fighters tend to have a high strength, with con and/or dexterity as second, though not always.
Additional Options
Fighters may select the Firearms weapon group as part of their weapon training.
- Firearms: pistol, rifle