Difference between revisions of "Template:EgalrinRitual"
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====Sacred Objects==== |
====Sacred Objects==== |
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− | The first feathers that fall after an egalrin who gains flight are rumored to possess bolstering community magic, as are the first-formed feathers of a future Speaker. Other first-formed feathers are thought to have a bit of luck--a noted crafter's |
+ | The first feathers that fall after an egalrin who gains flight are rumored to possess bolstering community magic, as are the first-formed feathers of a future Speaker. Other first-formed feathers are thought to have a bit of luck--a noted crafter's hatch-feathers may carry with it a touch of their skill, or so say the stories...though outside of a Speaker's it's hard to tell potential. A Speaker's would carry more potent magic. |
Revision as of 00:19, 17 November 2015
Egalrin
Ritual Magic
Call the Winds: Groups of egalrin may perform rituals which summon spirits of the wind. Over time, these winds may reach tornado-strength force. Such acts are reserved for last-ditch defense.
Mark of Retribution: Once in a while, an offense is committed that goes beyond the pale. In cases like these, an aerie may mark someone for retribution, and cast them out. The sight of such a marked person tends to trigger the harrier instinct among the egalrin, and ensures that the offender will live a short life.
Sacred Objects
The first feathers that fall after an egalrin who gains flight are rumored to possess bolstering community magic, as are the first-formed feathers of a future Speaker. Other first-formed feathers are thought to have a bit of luck--a noted crafter's hatch-feathers may carry with it a touch of their skill, or so say the stories...though outside of a Speaker's it's hard to tell potential. A Speaker's would carry more potent magic.