Difference between revisions of "Rings"
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===Lesser Minor Rings=== |
===Lesser Minor Rings=== |
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− | <div style="{{PadBottom|10}}"> '''''<span id=" Ring of arcane signets "> Ring of arcane signets </span>''''' 1000 )<br /> '''Aura''' faint universal ; '''CL''' 8th <br /> ''DESCRIPTION'' <br /> The approximately 1-inch-diameter pentagon of emerald green crystal that dominates this otherwise plain silver ring forms itself into a specific rune, sigil, or similar identifying marker each time a person first puts it on. If the wearer expects this to occur, she can cause the crystal to adopt any shape she wishes. If the wearer does not expect this to occur, the crystal instead molds itself into an image that symbolizes the wearer or some dominant facet of her personality. Once the crystal assumes this initial form, it always takes that form whenever the same wearer puts on the ring. The wearer can, as a standard action, embed this image on any object (as if using arcane mark) simply by pressing the ring against it. The wearer may choose the color and other cosmetic features of the image each time she uses the ring. The brand is otherwise permanent unless removed by dispel magic, erase, or a more powerful spell.The jailer is aware of any wearer of a linked prisoner's ring as per a constant status spell. Additionally, all wearers of linked prisoner's rings count as familiar to the jailer for the purposes of spells such as scrying and teleport. <br />''CONSTRUCTION'' <br />'''Requirements''' Forge Ring, arcabe narj '''Cost''' 500 </div> |
+ | <div style="{{PadBottom|10}}"> '''''<span id=" Ring of arcane signets "> Ring of arcane signets </span>''''' ( 1000 )<br /> '''Aura''' faint universal ; '''CL''' 8th <br /> ''DESCRIPTION'' <br /> The approximately 1-inch-diameter pentagon of emerald green crystal that dominates this otherwise plain silver ring forms itself into a specific rune, sigil, or similar identifying marker each time a person first puts it on. If the wearer expects this to occur, she can cause the crystal to adopt any shape she wishes. If the wearer does not expect this to occur, the crystal instead molds itself into an image that symbolizes the wearer or some dominant facet of her personality. Once the crystal assumes this initial form, it always takes that form whenever the same wearer puts on the ring. The wearer can, as a standard action, embed this image on any object (as if using arcane mark) simply by pressing the ring against it. The wearer may choose the color and other cosmetic features of the image each time she uses the ring. The brand is otherwise permanent unless removed by dispel magic, erase, or a more powerful spell.The jailer is aware of any wearer of a linked prisoner's ring as per a constant status spell. Additionally, all wearers of linked prisoner's rings count as familiar to the jailer for the purposes of spells such as scrying and teleport. <br />''CONSTRUCTION'' <br />'''Requirements''' Forge Ring, arcabe narj '''Cost''' 500 </div> |
− | <div style="{{PadBottom|10}}"> '''''<span id=" Ring of spell knowledge I "> Ring of spell knowledge I </span>''''' 1500 )<br /> '''Aura''' moderate (no school) ; '''CL''' 7th <br /> ''DESCRIPTION'' <br /> "This ring comes in four types: ring of spell knowledge I, ring of spell knowledge II, ring of spell knowledge III, and ring of spell knowledge IV. All of them are useful only to spontaneous arcane spellcasters. Through study, the wearer can gain the knowledge of a single spell in addition to those allotted by her class and level. A ring of spell knowledge I can hold 1st-level spells only, a ring of spell knowledge II 1st- or 2nd-level spells, a ring of spell knowledge III spells of 3rd level or lower, and a ring of spell knowledge IV up to 4th-level spells. |
+ | <div style="{{PadBottom|10}}"> '''''<span id=" Ring of spell knowledge I "> Ring of spell knowledge I </span>''''' ( 1500 )<br /> '''Aura''' moderate (no school) ; '''CL''' 7th <br /> ''DESCRIPTION'' <br /> "This ring comes in four types: ring of spell knowledge I, ring of spell knowledge II, ring of spell knowledge III, and ring of spell knowledge IV. All of them are useful only to spontaneous arcane spellcasters. Through study, the wearer can gain the knowledge of a single spell in addition to those allotted by her class and level. A ring of spell knowledge I can hold 1st-level spells only, a ring of spell knowledge II 1st- or 2nd-level spells, a ring of spell knowledge III spells of 3rd level or lower, and a ring of spell knowledge IV up to 4th-level spells. |
A ring of spell knowledge is only a storage space; the wearer must still encounter a written, active, or cast version of the spell and succeed at a DC 20 Spellcraft check to teach the spell to the ring. Thereafter, the arcane spellcaster may cast the spell as though she knew the spell and it appeared on her class' spell list. |
A ring of spell knowledge is only a storage space; the wearer must still encounter a written, active, or cast version of the spell and succeed at a DC 20 Spellcraft check to teach the spell to the ring. Thereafter, the arcane spellcaster may cast the spell as though she knew the spell and it appeared on her class' spell list. |
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Arcane spells that do not appear on the wearer's class list are treated as one level higher for all purposes (storage and casting).Arcane spells that do not appear on the wearer's class list are treated as one level higher for all purposes (storage and casting).The jailer is aware of any wearer of a linked prisoner's ring as per a constant status spell. Additionally, all wearers of linked prisoner's rings count as familiar to the jailer for the purposes of spells such as scrying and teleport." <br />''CONSTRUCTION'' <br />'''Requirements''' Forge Ring, caster must be able to cast spells of the spell level to be granted '''Cost''' 750 </div> |
Arcane spells that do not appear on the wearer's class list are treated as one level higher for all purposes (storage and casting).Arcane spells that do not appear on the wearer's class list are treated as one level higher for all purposes (storage and casting).The jailer is aware of any wearer of a linked prisoner's ring as per a constant status spell. Additionally, all wearers of linked prisoner's rings count as familiar to the jailer for the purposes of spells such as scrying and teleport." <br />''CONSTRUCTION'' <br />'''Requirements''' Forge Ring, caster must be able to cast spells of the spell level to be granted '''Cost''' 750 </div> |
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− | <div style="{{PadBottom|10}}"> '''''<span id=" Ring of protection +1 "> Ring of protection +1 </span>''''' 2000 )<br /> '''Aura''' faint abjuration ; '''CL''' 5th <br /> ''DESCRIPTION'' <br /> This ring offers continual magical protection in the form of a deflection bonus of +1 to +5 to AC.The jailer is aware of any wearer of a linked prisoner's ring as per a constant status spell. Additionally, all wearers of linked prisoner's rings count as familiar to the jailer for the purposes of spells such as scrying and teleport. <br />''CONSTRUCTION'' <br />'''Requirements''' Forge Ring, shield of faith, caster must be of a level at least three times the bonus of the ring '''Cost''' 1000 </div> |
+ | <div style="{{PadBottom|10}}"> '''''<span id=" Ring of protection +1 "> Ring of protection +1 </span>''''' ( 2000 )<br /> '''Aura''' faint abjuration ; '''CL''' 5th <br /> ''DESCRIPTION'' <br /> This ring offers continual magical protection in the form of a deflection bonus of +1 to +5 to AC.The jailer is aware of any wearer of a linked prisoner's ring as per a constant status spell. Additionally, all wearers of linked prisoner's rings count as familiar to the jailer for the purposes of spells such as scrying and teleport. <br />''CONSTRUCTION'' <br />'''Requirements''' Forge Ring, shield of faith, caster must be of a level at least three times the bonus of the ring '''Cost''' 1000 </div> |
− | <div style="{{PadBottom|10}}"> '''''<span id=" Ring of the grasping grave "> Ring of the grasping grave </span>''''' 2000 )<br /> '''Aura''' faint necromancy ; '''CL''' 1st <br /> ''DESCRIPTION'' <br /> The wearer of this ring can make a melee touch attack against an undead creature no more than one size category larger than himself, cutting off that creature from undying energy. The wearer never suffers any ill effects that might normally occur from coming into physical contact with an undead creature touched in this way. On a successful hit, the undead cannot be healed or aided by the effects of negative energy for 1d4 rounds. During this duration, positive energy affects the undead creature normally.The jailer is aware of any wearer of a linked prisoner's ring as per a constant status spell. Additionally, all wearers of linked prisoner's rings count as familiar to the jailer for the purposes of spells such as scrying and teleport. <br />''CONSTRUCTION'' <br />'''Requirements''' Forge Ring, sculpt corpse '''Cost''' 1000 </div> |
+ | <div style="{{PadBottom|10}}"> '''''<span id=" Ring of the grasping grave "> Ring of the grasping grave </span>''''' ( 2000 )<br /> '''Aura''' faint necromancy ; '''CL''' 1st <br /> ''DESCRIPTION'' <br /> The wearer of this ring can make a melee touch attack against an undead creature no more than one size category larger than himself, cutting off that creature from undying energy. The wearer never suffers any ill effects that might normally occur from coming into physical contact with an undead creature touched in this way. On a successful hit, the undead cannot be healed or aided by the effects of negative energy for 1d4 rounds. During this duration, positive energy affects the undead creature normally.The jailer is aware of any wearer of a linked prisoner's ring as per a constant status spell. Additionally, all wearers of linked prisoner's rings count as familiar to the jailer for the purposes of spells such as scrying and teleport. <br />''CONSTRUCTION'' <br />'''Requirements''' Forge Ring, sculpt corpse '''Cost''' 1000 </div> |
− | <div style="{{PadBottom|10}}"> '''''<span id=" Ring of feather falling "> Ring of feather falling </span>''''' 2200 )<br /> '''Aura''' faint transmutation ; '''CL''' 1st <br /> ''DESCRIPTION'' <br /> This ring is crafted with a feather pattern all around its edge. It acts exactly like a feather fall spell, and activates immediately if the wearer falls more than 5 feet.The jailer is aware of any wearer of a linked prisoner's ring as per a constant status spell. Additionally, all wearers of linked prisoner's rings count as familiar to the jailer for the purposes of spells such as scrying and teleport. <br />''CONSTRUCTION'' <br />'''Requirements''' Forge Ring, feather fall '''Cost''' 1100 </div> |
+ | <div style="{{PadBottom|10}}"> '''''<span id=" Ring of feather falling "> Ring of feather falling </span>''''' ( 2200 )<br /> '''Aura''' faint transmutation ; '''CL''' 1st <br /> ''DESCRIPTION'' <br /> This ring is crafted with a feather pattern all around its edge. It acts exactly like a feather fall spell, and activates immediately if the wearer falls more than 5 feet.The jailer is aware of any wearer of a linked prisoner's ring as per a constant status spell. Additionally, all wearers of linked prisoner's rings count as familiar to the jailer for the purposes of spells such as scrying and teleport. <br />''CONSTRUCTION'' <br />'''Requirements''' Forge Ring, feather fall '''Cost''' 1100 </div> |
− | <div style="{{PadBottom|10}}"> '''''<span id=" Ring of athletics "> Ring of athletics </span>''''' 2500 )<br /> '''Aura''' faint transmutation ; '''CL''' 2nd <br /> ''DESCRIPTION'' <br /> This silver ring continually grants the wearer a +5 competence bonus on Athletics checks. <br />''CONSTRUCTION'' <br />'''Requirements''' Forge Ring, creator must have 5 ranks in Athletics '''Cost''' 1250 </div> |
+ | <div style="{{PadBottom|10}}"> '''''<span id=" Ring of athletics "> Ring of athletics </span>''''' ( 2500 )<br /> '''Aura''' faint transmutation ; '''CL''' 2nd <br /> ''DESCRIPTION'' <br /> This silver ring continually grants the wearer a +5 competence bonus on Athletics checks. <br />''CONSTRUCTION'' <br />'''Requirements''' Forge Ring, creator must have 5 ranks in Athletics '''Cost''' 1250 </div> |
− | <div style="{{PadBottom|10}}"> '''''<span id=" Ring of sustenance "> Ring of sustenance </span>''''' 2500 )<br /> '''Aura''' faint conjuration ; '''CL''' 5th <br /> ''DESCRIPTION'' <br /> This ring continually provides its wearer with life-sustaining nourishment. The ring also refreshes the body and mind; its wearer only needs to sleep 2 hours per day to gain the benefit of 8 hours of sleep. This allows a spellcaster that requires rest to prepare spells to do so after only 2 hours, but does not allow a spellcaster to prepare spells more than once per day. The ring must be worn for a full week before it begins to work. If it is removed, the owner must wear it for another week to reattune it to himself.The jailer is aware of any wearer of a linked prisoner's ring as per a constant status spell. Additionally, all wearers of linked prisoner's rings count as familiar to the jailer for the purposes of spells such as scrying and teleport. <br />''CONSTRUCTION'' <br />'''Requirements''' Forge Ring, create food and water '''Cost''' 1250 </div> |
+ | <div style="{{PadBottom|10}}"> '''''<span id=" Ring of sustenance "> Ring of sustenance </span>''''' ( 2500 )<br /> '''Aura''' faint conjuration ; '''CL''' 5th <br /> ''DESCRIPTION'' <br /> This ring continually provides its wearer with life-sustaining nourishment. The ring also refreshes the body and mind; its wearer only needs to sleep 2 hours per day to gain the benefit of 8 hours of sleep. This allows a spellcaster that requires rest to prepare spells to do so after only 2 hours, but does not allow a spellcaster to prepare spells more than once per day. The ring must be worn for a full week before it begins to work. If it is removed, the owner must wear it for another week to reattune it to himself.The jailer is aware of any wearer of a linked prisoner's ring as per a constant status spell. Additionally, all wearers of linked prisoner's rings count as familiar to the jailer for the purposes of spells such as scrying and teleport. <br />''CONSTRUCTION'' <br />'''Requirements''' Forge Ring, create food and water '''Cost''' 1250 </div> |
− | <div style="{{PadBottom|10}}"> '''''<span id=" Ring of ferocious action "> Ring of ferocious action </span>''''' 3000 )<br /> '''Aura''' faint transmutation ; '''CL''' 5th <br /> ''DESCRIPTION'' <br /> This ring allows its wearer to persevere through physical or mental trauma that hampers his actions. The ring has 5 charges, which are renewed each day. At the start of his turn, if the wearer is staggered, as a free action he may spend a charge to activate the ring and ignore the staggered condition until his next turn. <br />''CONSTRUCTION'' <br />'''Requirements''' Forge Ring, haste, stabilize '''Cost''' 1500 </div> |
+ | <div style="{{PadBottom|10}}"> '''''<span id=" Ring of ferocious action "> Ring of ferocious action </span>''''' ( 3000 )<br /> '''Aura''' faint transmutation ; '''CL''' 5th <br /> ''DESCRIPTION'' <br /> This ring allows its wearer to persevere through physical or mental trauma that hampers his actions. The ring has 5 charges, which are renewed each day. At the start of his turn, if the wearer is staggered, as a free action he may spend a charge to activate the ring and ignore the staggered condition until his next turn. <br />''CONSTRUCTION'' <br />'''Requirements''' Forge Ring, haste, stabilize '''Cost''' 1500 </div> |
Revision as of 01:41, 2 September 2015
Descriptions
Lesser Minor Rings
Ring of arcane signets ( 1000 )
Aura faint universal ; CL 8th
DESCRIPTION
The approximately 1-inch-diameter pentagon of emerald green crystal that dominates this otherwise plain silver ring forms itself into a specific rune, sigil, or similar identifying marker each time a person first puts it on. If the wearer expects this to occur, she can cause the crystal to adopt any shape she wishes. If the wearer does not expect this to occur, the crystal instead molds itself into an image that symbolizes the wearer or some dominant facet of her personality. Once the crystal assumes this initial form, it always takes that form whenever the same wearer puts on the ring. The wearer can, as a standard action, embed this image on any object (as if using arcane mark) simply by pressing the ring against it. The wearer may choose the color and other cosmetic features of the image each time she uses the ring. The brand is otherwise permanent unless removed by dispel magic, erase, or a more powerful spell.The jailer is aware of any wearer of a linked prisoner's ring as per a constant status spell. Additionally, all wearers of linked prisoner's rings count as familiar to the jailer for the purposes of spells such as scrying and teleport.
CONSTRUCTION
Requirements Forge Ring, arcabe narj Cost 500
Aura faint universal ; CL 8th
DESCRIPTION
The approximately 1-inch-diameter pentagon of emerald green crystal that dominates this otherwise plain silver ring forms itself into a specific rune, sigil, or similar identifying marker each time a person first puts it on. If the wearer expects this to occur, she can cause the crystal to adopt any shape she wishes. If the wearer does not expect this to occur, the crystal instead molds itself into an image that symbolizes the wearer or some dominant facet of her personality. Once the crystal assumes this initial form, it always takes that form whenever the same wearer puts on the ring. The wearer can, as a standard action, embed this image on any object (as if using arcane mark) simply by pressing the ring against it. The wearer may choose the color and other cosmetic features of the image each time she uses the ring. The brand is otherwise permanent unless removed by dispel magic, erase, or a more powerful spell.The jailer is aware of any wearer of a linked prisoner's ring as per a constant status spell. Additionally, all wearers of linked prisoner's rings count as familiar to the jailer for the purposes of spells such as scrying and teleport.
CONSTRUCTION
Requirements Forge Ring, arcabe narj Cost 500
Ring of spell knowledge I ( 1500 )
Aura moderate (no school) ; CL 7th
DESCRIPTION
"This ring comes in four types: ring of spell knowledge I, ring of spell knowledge II, ring of spell knowledge III, and ring of spell knowledge IV. All of them are useful only to spontaneous arcane spellcasters. Through study, the wearer can gain the knowledge of a single spell in addition to those allotted by her class and level. A ring of spell knowledge I can hold 1st-level spells only, a ring of spell knowledge II 1st- or 2nd-level spells, a ring of spell knowledge III spells of 3rd level or lower, and a ring of spell knowledge IV up to 4th-level spells.
CONSTRUCTION
Requirements Forge Ring, caster must be able to cast spells of the spell level to be granted Cost 750
Aura moderate (no school) ; CL 7th
DESCRIPTION
"This ring comes in four types: ring of spell knowledge I, ring of spell knowledge II, ring of spell knowledge III, and ring of spell knowledge IV. All of them are useful only to spontaneous arcane spellcasters. Through study, the wearer can gain the knowledge of a single spell in addition to those allotted by her class and level. A ring of spell knowledge I can hold 1st-level spells only, a ring of spell knowledge II 1st- or 2nd-level spells, a ring of spell knowledge III spells of 3rd level or lower, and a ring of spell knowledge IV up to 4th-level spells.
A ring of spell knowledge is only a storage space; the wearer must still encounter a written, active, or cast version of the spell and succeed at a DC 20 Spellcraft check to teach the spell to the ring. Thereafter, the arcane spellcaster may cast the spell as though she knew the spell and it appeared on her class' spell list.
Arcane spells that do not appear on the wearer's class list are treated as one level higher for all purposes (storage and casting).Arcane spells that do not appear on the wearer's class list are treated as one level higher for all purposes (storage and casting).The jailer is aware of any wearer of a linked prisoner's ring as per a constant status spell. Additionally, all wearers of linked prisoner's rings count as familiar to the jailer for the purposes of spells such as scrying and teleport."CONSTRUCTION
Requirements Forge Ring, caster must be able to cast spells of the spell level to be granted Cost 750
Ring of protection +1 ( 2000 )
Aura faint abjuration ; CL 5th
DESCRIPTION
This ring offers continual magical protection in the form of a deflection bonus of +1 to +5 to AC.The jailer is aware of any wearer of a linked prisoner's ring as per a constant status spell. Additionally, all wearers of linked prisoner's rings count as familiar to the jailer for the purposes of spells such as scrying and teleport.
CONSTRUCTION
Requirements Forge Ring, shield of faith, caster must be of a level at least three times the bonus of the ring Cost 1000
Aura faint abjuration ; CL 5th
DESCRIPTION
This ring offers continual magical protection in the form of a deflection bonus of +1 to +5 to AC.The jailer is aware of any wearer of a linked prisoner's ring as per a constant status spell. Additionally, all wearers of linked prisoner's rings count as familiar to the jailer for the purposes of spells such as scrying and teleport.
CONSTRUCTION
Requirements Forge Ring, shield of faith, caster must be of a level at least three times the bonus of the ring Cost 1000
Ring of the grasping grave ( 2000 )
Aura faint necromancy ; CL 1st
DESCRIPTION
The wearer of this ring can make a melee touch attack against an undead creature no more than one size category larger than himself, cutting off that creature from undying energy. The wearer never suffers any ill effects that might normally occur from coming into physical contact with an undead creature touched in this way. On a successful hit, the undead cannot be healed or aided by the effects of negative energy for 1d4 rounds. During this duration, positive energy affects the undead creature normally.The jailer is aware of any wearer of a linked prisoner's ring as per a constant status spell. Additionally, all wearers of linked prisoner's rings count as familiar to the jailer for the purposes of spells such as scrying and teleport.
CONSTRUCTION
Requirements Forge Ring, sculpt corpse Cost 1000
Aura faint necromancy ; CL 1st
DESCRIPTION
The wearer of this ring can make a melee touch attack against an undead creature no more than one size category larger than himself, cutting off that creature from undying energy. The wearer never suffers any ill effects that might normally occur from coming into physical contact with an undead creature touched in this way. On a successful hit, the undead cannot be healed or aided by the effects of negative energy for 1d4 rounds. During this duration, positive energy affects the undead creature normally.The jailer is aware of any wearer of a linked prisoner's ring as per a constant status spell. Additionally, all wearers of linked prisoner's rings count as familiar to the jailer for the purposes of spells such as scrying and teleport.
CONSTRUCTION
Requirements Forge Ring, sculpt corpse Cost 1000
Ring of feather falling ( 2200 )
Aura faint transmutation ; CL 1st
DESCRIPTION
This ring is crafted with a feather pattern all around its edge. It acts exactly like a feather fall spell, and activates immediately if the wearer falls more than 5 feet.The jailer is aware of any wearer of a linked prisoner's ring as per a constant status spell. Additionally, all wearers of linked prisoner's rings count as familiar to the jailer for the purposes of spells such as scrying and teleport.
CONSTRUCTION
Requirements Forge Ring, feather fall Cost 1100
Aura faint transmutation ; CL 1st
DESCRIPTION
This ring is crafted with a feather pattern all around its edge. It acts exactly like a feather fall spell, and activates immediately if the wearer falls more than 5 feet.The jailer is aware of any wearer of a linked prisoner's ring as per a constant status spell. Additionally, all wearers of linked prisoner's rings count as familiar to the jailer for the purposes of spells such as scrying and teleport.
CONSTRUCTION
Requirements Forge Ring, feather fall Cost 1100
Ring of athletics ( 2500 )
Aura faint transmutation ; CL 2nd
DESCRIPTION
This silver ring continually grants the wearer a +5 competence bonus on Athletics checks.
CONSTRUCTION
Requirements Forge Ring, creator must have 5 ranks in Athletics Cost 1250
Aura faint transmutation ; CL 2nd
DESCRIPTION
This silver ring continually grants the wearer a +5 competence bonus on Athletics checks.
CONSTRUCTION
Requirements Forge Ring, creator must have 5 ranks in Athletics Cost 1250
Ring of sustenance ( 2500 )
Aura faint conjuration ; CL 5th
DESCRIPTION
This ring continually provides its wearer with life-sustaining nourishment. The ring also refreshes the body and mind; its wearer only needs to sleep 2 hours per day to gain the benefit of 8 hours of sleep. This allows a spellcaster that requires rest to prepare spells to do so after only 2 hours, but does not allow a spellcaster to prepare spells more than once per day. The ring must be worn for a full week before it begins to work. If it is removed, the owner must wear it for another week to reattune it to himself.The jailer is aware of any wearer of a linked prisoner's ring as per a constant status spell. Additionally, all wearers of linked prisoner's rings count as familiar to the jailer for the purposes of spells such as scrying and teleport.
CONSTRUCTION
Requirements Forge Ring, create food and water Cost 1250
Aura faint conjuration ; CL 5th
DESCRIPTION
This ring continually provides its wearer with life-sustaining nourishment. The ring also refreshes the body and mind; its wearer only needs to sleep 2 hours per day to gain the benefit of 8 hours of sleep. This allows a spellcaster that requires rest to prepare spells to do so after only 2 hours, but does not allow a spellcaster to prepare spells more than once per day. The ring must be worn for a full week before it begins to work. If it is removed, the owner must wear it for another week to reattune it to himself.The jailer is aware of any wearer of a linked prisoner's ring as per a constant status spell. Additionally, all wearers of linked prisoner's rings count as familiar to the jailer for the purposes of spells such as scrying and teleport.
CONSTRUCTION
Requirements Forge Ring, create food and water Cost 1250
Ring of ferocious action ( 3000 )
Aura faint transmutation ; CL 5th
DESCRIPTION
This ring allows its wearer to persevere through physical or mental trauma that hampers his actions. The ring has 5 charges, which are renewed each day. At the start of his turn, if the wearer is staggered, as a free action he may spend a charge to activate the ring and ignore the staggered condition until his next turn.
CONSTRUCTION
Requirements Forge Ring, haste, stabilize Cost 1500
Aura faint transmutation ; CL 5th
DESCRIPTION
This ring allows its wearer to persevere through physical or mental trauma that hampers his actions. The ring has 5 charges, which are renewed each day. At the start of his turn, if the wearer is staggered, as a free action he may spend a charge to activate the ring and ignore the staggered condition until his next turn.
CONSTRUCTION
Requirements Forge Ring, haste, stabilize Cost 1500