Difference between revisions of "Template:FeatsJZ"

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{{T01}}|| colspan="4" | Feats J - Z
{{T01}}
 
  +
{{T02}}|| Feat|| Type|| Prerequesite|| Benefit
| colspan="4" | Feats J - Z
 
{{T02}}
 
| Feat
 
| Type
 
| Prerequesite
 
| Benefit
 
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_lightning-reflexes Lightning Reflexes]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_lightning-reflexes Lightning Reflexes]|| || <center>— </center>|| +2 bonus on Reflex saves
|
 
| <center>— </center>
 
| +2 bonus on Reflex saves
 
   
 
|-
 
|-
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#__improved-lightning-reflexes Improved Lightning Reflexes]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#__improved-lightning-reflexes Improved Lightning Reflexes]|| || [http://paizo.com/pathfinderRPG/prd/feats.html#__lightning-reflexes Lightning Reflexes]|| Once per day, you may s a Reflex save
|
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__lightning-reflexes Lightning Reflexes]
 
| Once per day, you may reroll a Reflex save
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#keen-scent Keen Scent]
+
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#keen-scent Keen Scent]|| &nbsp;|| Wis 13, sith'makar || Gain the scent special ability
  +
| &nbsp;
 
  +
|-
| Wis 13, sith'makar
 
  +
| [http://www.d20pfsrd.com/feats/combat-feats/ki-throw-combat Ki Throw]|| Combat|| Improved Trip, Improved Unarmed Strike|| Your physical control and mastery of momentum allows you to throw enemies.
| Gain the scent special ability
 
  +
  +
|-
  +
{{TDI}}[http://www.d20pfsrd.com/feats/combat-feats/improved-ki-throw-combat Improved Ki Throw]|| Combat|| Improved Bull Rush, Ki Throw|| Your enemies are living weapons in your hands.
   
 
|-
 
|-
Line 29: Line 21:
 
|Elf or half-elf, Cha 13, Bard 1
 
|Elf or half-elf, Cha 13, Bard 1
 
|The wilderness makes your performances more effective
 
|The wilderness makes your performances more effective
  +
  +
|-
  +
| [http://www.d20pfsrd.com/feats/arg-feats/ledge-walker-dwarf Ledge Walker]|| || Dex 13, khazad|| You negotiate tiny ledges like the khazadi ballerina you are
  +
 
|-
 
|-
 
|[http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#_lucky-halflin Lucky Halfling]
 
|[http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#_lucky-halflin Lucky Halfling]
Line 36: Line 32:
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_lunge Lunge]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_lunge Lunge]|| Combat|| Base attack bonus +6|| Take a –2 penalty to your AC to attack with reach
| Combat
 
| Base attack bonus +6
 
| Take a –2 penalty to your AC to attack with reach
 
   
 
|-
 
|-
  +
| [http://www.d20pfsrd.com/feats/arg-feats/mage-of-the-wild-elf Mage of the Wild]|| || Attuned to the Wild, Llyranesi, Sylvanori|| Your mystic connection with the wilderness enhances your spellcasting.
| [http://paizo.com/pathfinderRPG/prd/feats.html#_magical-aptitude Magical Aptitude]
 
|
 
| <center>— </center>
 
| +2 bonus on [http://paizo.com/pathfinderRPG/prd/skills/spellcraft.html#_spellcraft Spellcraft] and [http://paizo.com/pathfinderRPG/prd/skills/useMagicDevice.html#_use-magic-device Use Magic Device] checks
 
   
 
|-
 
|-
  +
| [http://paizo.com/pathfinderRPG/prd/feats.html#_magical-aptitude Magical Aptitude]|| || <center>— </center>|| +2 bonus on [http://paizo.com/pathfinderRPG/prd/skills/spellcraft.html#_spellcraft Spellcraft] and [http://paizo.com/pathfinderRPG/prd/skills/useMagicDevice.html#_use-magic-device Use Magic Device] checks
| [http://paizo.com/pathfinderRPG/prd/feats.html#_martial-weapon-proficiency Martial Weapon Proficiency]
 
|
 
| <center>— </center>
 
| No penalty on attacks made with one martial weapon
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_master-craftsman Master Craftsman]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_martial-weapon-proficiency Martial Weapon Proficiency]|| || <center>— </center>|| No penalty on attacks made with one martial weapon
|
 
| 5 ranks in any Craft or Profession skill
 
| You can craft magic items without being a spellcaster
 
   
 
|-
 
|-
  +
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#missile-shield Missile Shield]|| || Dex 13, Shield Focus|| You are skilled at deflecting ranged attacks with your shield.
| Mithril Body
 
| Armored Body
 
| War Golem, 1st only
 
| Mithril plating
 
   
 
|-
 
|-
  +
{{TDI}}[http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#ray-shield Ray Shield]|| || Dex 13, Shield Focus, Missile Shield, Spellbreaker|| You can even deflect rays with your shield.
| Mithril Fluidity
 
| Armored Body
 
| War Golem, Mithril Body
 
| Reduce ACP and raise AC
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_mounted-combat Mounted Combat]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_master-craftsman Master Craftsman]|| || 5 ranks in any Craft or Profession skill|| You can craft magic items without being a spellcaster
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/skills/ride.html#_ride Ride] 1 rank
 
| Avoid attacks on mount with [http://paizo.com/pathfinderRPG/prd/skills/ride.html#_ride Ride] check
 
   
 
|-
 
|-
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#__mounted-archery Mounted Archery]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_mounted-combat Mounted Combat]|| Combat|| [http://paizo.com/pathfinderRPG/prd/skills/ride.html#_ride Ride] 1 rank|| Avoid attacks on mount with [http://paizo.com/pathfinderRPG/prd/skills/ride.html#_ride Ride] check
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__mounted-combat Mounted Combat]
 
| Halve the penalty for ranged attacks while mounted
 
   
 
|-
 
|-
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#__ride-by-attack Ride-By Attack]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#__mounted-archery Mounted Archery]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__mounted-combat Mounted Combat]|| Halve the penalty for ranged attacks while mounted
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__mounted-combat Mounted Combat]
 
| Move before and after a charge attack while mounted
 
   
 
|-
 
|-
| &nbsp;&nbsp;&nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#_spirited-charge Spirited Charge]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#__ride-by-attack Ride-By Attack]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__mounted-combat Mounted Combat]|| Move before and after a charge attack while mounted
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__ride-by-attack Ride-By Attack]
 
| Double damage on a mounted charge
 
   
 
|-
 
|-
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#__trample Trample]
+
{{TDII}}[http://paizo.com/pathfinderRPG/prd/feats.html#_spirited-charge Spirited Charge]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__ride-by-attack Ride-By Attack]|| Double damage on a mounted charge
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__mounted-combat Mounted Combat]
 
| Overrun targets while mounted
 
   
 
|-
 
|-
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#__unseat Unseat]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#__trample Trample]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__mounted-combat Mounted Combat]|| Overrun targets while mounted
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__improved-bull-rush Improved Bull Rush], [http://paizo.com/pathfinderRPG/prd/feats.html#__mounted-combat Mounted Combat]
 
| Knock opponents from their mounts
 
   
 
|-
 
|-
  +
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#__unseat Unseat]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__improved-bull-rush Improved Bull Rush], [http://paizo.com/pathfinderRPG/prd/feats.html#__mounted-combat Mounted Combat]|| Knock opponents from their mounts
| [http://paizo.com/pathfinderRPG/prd/feats.html#_natural-spell Natural Spell]
 
|
 
| Wis 13, wild shape class feature
 
| Cast spells while using wild shape
 
   
 
|-
 
|-
  +
|National Fervor || General || Human, Any other National feat || Your dedication defends you
| Never Stand Down
 
  +
|-
| General
 
  +
|National Knowledge || General || Human, K/Local 1 OR K/Religion 1 || You're dedicated, but you've done your research
| Oruch
 
  +
|-
| You draw on the strength of your people, and stand fearless in the face of the enemy
 
  +
|National Pride || General || Human, K/Religion 1 OR K/local 1 || Your pride in your cause frustrates your enemies, or aids your allies
  +
|-
  +
|National Spirit || General || Human, K/Religion 1 OR K/local 1 || Your dedication defends you
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_nimble-moves Nimble Moves]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_natural-spell Natural Spell]|| || Wis 13, wild shape class feature|| Cast spells while using wild shape
|
 
| Dex 13
 
| Ignore 5 feet of difficult terrain when you move
 
   
 
|-
 
|-
  +
| Never Stand Down || General || Oruch || You draw on the strength of your people, and stand fearless in the face of the enemy
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#__acrobatic-steps Acrobatic Steps]
 
|
 
| Dex 15, [http://paizo.com/pathfinderRPG/prd/feats.html#__nimble-moves Nimble Moves]
 
| Ignore 20 feet of difficult terrain when you move
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#parting-shot-(combat) Parting Shot]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_nimble-moves Nimble Moves]|| || Dex 13|| Ignore 5 feet of difficult terrain when you move
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#shot-on-the-run Shot on the Run], base attack bonus +6
 
| Make a ranged attack when withdrawing
 
   
 
|-
 
|-
  +
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#__acrobatic-steps Acrobatic Steps]|| || Dex 15, [http://paizo.com/pathfinderRPG/prd/feats.html#__nimble-moves Nimble Moves]|| Ignore 20 feet of difficult terrain when you move
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#perfect-strike-(combat) Perfect Strike]
 
| Combat
 
| Dex 13, Wis 13, [http://paizo.com/pathfinderRPG/prd/feats.html#improved-unarmed-strike Improved Unarmed Strike], base attack bonus +8
 
| Roll twice for attacks with monk weapons and take the better roll
 
   
 
|-
 
|-
  +
|Obscuring Wings || General || Egalrin || Create a dust cloud by beating your wings
| [http://paizo.com/pathfinderRPG/prd/feats.html#_persuasive Persuasive]
 
|
 
| <center>— </center>
 
| +2 bonus on Diplomacy and Intimidate checks
 
   
 
|-
 
|-
  +
| [http://www.d20pfsrd.com/feats/arg-feats/orc-hewer-combat-dwarf Orc Hewer]|| Combat|| Str 13, Cleave, Power Attack, khazad|| You are ferocious at hewing your enemies, especially oruch
| [http://paizo.com/pathfinderRPG/prd/feats.html#_point-blank-shot Point-Blank Shot]
 
| Combat
 
| <center>— </center>
 
| +1 attack and damage on targets within 30 feet
 
   
 
|-
 
|-
  +
|[http://www.d20pfsrd.com/feats/combat-feats/outflank-combat-teamwork Outflank] || Combat, Teamwork || BAB 4+ || Your criticals provoke an AoO from your allies
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#_far-shot Far Shot]
 
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__point-blank-shot Point-Blank Shot]
 
| Decrease ranged penalties by half
 
   
 
|-
 
|-
  +
|[http://www.d20pfsrd.com/feats/combat-feats/paired-opportunists-combat-teamwork Paired Opportunists] || Combat, Teamwork || || You receive a +4 bonus on AoOs against creatures that you and your allies threaten.
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#_precise-shot Precise Shot]
 
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__point-blank-shot Point-Blank Shot]
 
| No penalty for shooting into melee
 
   
 
|-
 
|-
  +
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#parting-shot-(combat) Parting Shot]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#shot-on-the-run Shot on the Run], base attack bonus +6|| Make a ranged attack when withdrawing
| &nbsp;&nbsp;&nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#_improved-precise-shot Improved PreciseShot]
 
| Combat
 
| Dex 19, [http://paizo.com/pathfinderRPG/prd/feats.html#__precise-shot Precise Shot], base attack bonus +11
 
| No cover or concealment chance on ranged attacks
 
   
 
|-
 
|-
  +
| [http://www.d20pfsrd.com/feats/general-feats/pass-for-human Pass for Human]|| || Half-elf|| You pass easily as a human.
| &nbsp;&nbsp; [http://paizo.com/pathfinderRPG/prd/feats.html#_pinpoint-targeting Pinpoint Targeting]
 
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__improved-precise-shot Improved Precise Shot], base attack bonus +16
 
| No armor or shield bonus on one ranged attack
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#point-blank-master-(combat) Point-Blank Master]
+
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#perfect-strike-(combat) Perfect Strike]|| Combat|| Dex 13, Wis 13, [http://paizo.com/pathfinderRPG/prd/feats.html#improved-unarmed-strike Improved Unarmed Strike], base attack bonus +8|| Roll twice for attacks with monk weapons and take the better roll
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#weapon-specialization Weapon Specialization] with a ranged weapon
 
| Do not provoke attacks of opportunity while firing one ranged weapon
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_shot-on-the-run Shot on the Run]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_persuasive Persuasive]|| || <center>— </center>|| +2 bonus on Diplomacy and Intimidate checks
| Combat
 
| Dex 13, [http://paizo.com/pathfinderRPG/prd/feats.html#__mobility Mobility], [http://paizo.com/pathfinderRPG/prd/feats.html#__point-blank-shot Point-Blank Shot], base attack bonus +4
 
| Make ranged attack at any point during movement
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_rapid-shot Rapid Shot]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_point-blank-shot Point-Blank Shot]|| Combat|| <center>— </center>|| +1 attack and damage on targets within 30 feet
| Combat
 
| Dex 13, [http://paizo.com/pathfinderRPG/prd/feats.html#__point-blank-shot Point-Blank Shot]
 
| Make one extra ranged attack
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_manyshot Manyshot]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#_far-shot Far Shot]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__point-blank-shot Point-Blank Shot]|| Decrease ranged penalties by half
| Combat
 
| Dex 17, [http://paizo.com/pathfinderRPG/prd/feats.html#__rapid-shot Rapid Shot], base attack bonus +6
 
| Shoot two arrows simultaneously
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_power-attack Power Attack]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#_precise-shot Precise Shot]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__point-blank-shot Point-Blank Shot]|| No penalty for shooting into melee
| Combat
 
| Str 13, base attack bonus +1
 
| Trade melee attack bonus for damage
 
   
 
|-
 
|-
  +
{{TDII}}[http://paizo.com/pathfinderRPG/prd/feats.html#_improved-precise-shot Improved PreciseShot]|| Combat|| Dex 19, [http://paizo.com/pathfinderRPG/prd/feats.html#__precise-shot Precise Shot], base attack bonus +11|| No cover or concealment chance on ranged attacks
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#__cleave Cleave]
 
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__power-attack Power Attack]
 
| Make an additional attack if the first one hits
 
   
 
|-
 
|-
  +
{{TDIII}}[http://paizo.com/pathfinderRPG/prd/feats.html#_pinpoint-targeting Pinpoint Targeting]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__improved-precise-shot Improved Precise Shot], base attack bonus +16|| No armor or shield bonus on one ranged attack
| &nbsp;&nbsp;&nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#__great-cleave Great Cleave]
 
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__cleave Cleave], base attack bonus +4
 
| Make an additional attack after each attack hits
 
   
 
|-
 
|-
  +
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#_shot-on-the-run Shot on the Run]|| Combat|| Dex 13, [http://paizo.com/pathfinderRPG/prd/feats.html#__mobility Mobility], [http://paizo.com/pathfinderRPG/prd/feats.html#__point-blank-shot Point-Blank Shot], base attack bonus +4|| Make ranged attack at any point during movement
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#__improved-bull-rush Improved Bull Rush]
 
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__power-attack Power Attack]
 
| +2 bonus on bull rush attempts, no attack of opportunity
 
   
 
|-
 
|-
| &nbsp;&nbsp;&nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#__greater-bull-rush Greater Bull Rush]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#_rapid-shot Rapid Shot]|| Combat|| Dex 13, [http://paizo.com/pathfinderRPG/prd/feats.html#__point-blank-shot Point-Blank Shot]|| Make one extra ranged attack
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__improved-bull-rush Improved Bull Rush], base attack bonus +6
 
| Enemies you bull rush provoke attacks of opportunity
 
   
 
|-
 
|-
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#__improved-overrun Improved Overrun]
+
{{TDII}}[http://paizo.com/pathfinderRPG/prd/feats.html#_manyshot Manyshot]|| Combat|| Dex 17, [http://paizo.com/pathfinderRPG/prd/feats.html#__rapid-shot Rapid Shot], base attack bonus +6|| Shoot two arrows simultaneously
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__power-attack Power Attack]
 
| +2 bonus on overrun attempts, no attack of opportunity
 
   
 
|-
 
|-
  +
|[http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#point-blank-master-(combat) Point-Blank Master]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#weapon-specialization Weapon Specialization] with a ranged weapon|| Do not provoke attacks of opportunity while firing one ranged weapon
| &nbsp;&nbsp;&nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#__greater-overrun Greater Overrun]
 
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__improved-overrun Improved Overrun], base attack bonus +6
 
| Enemies you overrun provoke attacks of opportunity
 
   
 
|-
 
|-
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#__improved-sunder Improved Sunder]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_power-attack Power Attack]|| Combat|| Str 13, base attack bonus +1|| Trade melee attack bonus for damage
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__power-attack Power Attack]
 
| +2 bonus on sunder attempts, no attack of opportunity
 
   
 
|-
 
|-
| &nbsp;&nbsp;&nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#__greater-sunder Greater Sunder]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#__cleave Cleave]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__power-attack Power Attack]|| Make an additional attack if the first one hits
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__improved-sunder Improved Sunder], base attack bonus +6
 
| Damage from sunder attempts transfers to your enemy
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_quick-draw Quick Draw]
+
{{TDII}}[http://paizo.com/pathfinderRPG/prd/feats.html#__great-cleave Great Cleave]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__cleave Cleave], base attack bonus +4|| Make an additional attack after each attack hits
| Combat
 
| Base attack bonus +1
 
| Draw weapon as a free action
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_rapid-reload Rapid Reload]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#__improved-bull-rush Improved Bull Rush]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__power-attack Power Attack]|| +2 bonus on bull rush attempts, no attack of opportunity
| Combat
 
| Weapon proficiency (crossbow)
 
| Reload crossbow quickly (Note, this has been updated since. See the Rapid Reload listing under [http://www.tenebraemush.net/index.php/Feats#Other_Paizo Other Paizo])
 
   
 
|-
 
|-
  +
{{TDII}}[http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#bull-rush-strike-%28combat%29 Bull Rush Strike]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#improved-bull-rush Improved Bull Rush], base attack bonus +9|| Attempt a bull rush on a successful critical hit
| Rebuke the Horde
 
| General
 
| Oruch, 13 Cha
 
| A far-off ancestor was a chieftain of some kind, and other oruch respond in kind
 
   
 
|-
 
|-
  +
{{TDII}}[http://paizo.com/pathfinderRPG/prd/feats.html#__greater-bull-rush Greater Bull Rush]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__improved-bull-rush Improved Bull Rush], base attack bonus +6|| Enemies you bull rush provoke attacks of opportunity
| [http://paizo.com/pathfinderRPG/prd/feats.html#_run Run]
 
|
 
| <center>— </center>
 
| Run at 5 times your normal speed
 
   
 
|-
 
|-
  +
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#__improved-overrun Improved Overrun]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__power-attack Power Attack]|| +2 bonus on overrun attempts, no attack of opportunity
| Pistol Whip
 
| Combat
 
| EWP (Firearms), Int 13, BAB: 3+
 
| Perform an attack with the end of your firearm, possibly knocking an opponent prone
 
   
 
|-
 
|-
  +
{{TDII}}[http://paizo.com/pathfinderRPG/prd/feats.html#__greater-overrun Greater Overrun]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__improved-overrun Improved Overrun], base attack bonus +6|| Enemies you overrun provoke attacks of opportunity
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#preferred-spell Preferred Spell]
 
| &nbsp;
 
| Spellcraft 5 ranks, [http://paizo.com/pathfinderRPG/prd/feats.html#heighten-spell Heighten Spell]
 
| Spontaneously cast a specific spell
 
   
 
|-
 
|-
  +
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#__improved-sunder Improved Sunder]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__power-attack Power Attack]|| +2 bonus on sunder attempts, no attack of opportunity
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#punishing-kick-(combat) Punishing Kick]
 
| Combat
 
| Con 13, Wis 13, [http://paizo.com/pathfinderRPG/prd/feats.html#improved-unarmed-strike Improved Unarmed Strike], base attack bonus +8
 
| Knock down or push back foes with unarmed strikes
 
   
 
|-
 
|-
  +
{{TDII}}[http://paizo.com/pathfinderRPG/prd/feats.html#__greater-sunder Greater Sunder]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__improved-sunder Improved Sunder], base attack bonus +6|| Damage from sunder attempts transfers to your enemy
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#pushing-assault-(combat) Pushing Assault]
 
| Combat
 
| Str 15, [http://paizo.com/pathfinderRPG/prd/feats.html#power-attack Power Attack], base attack bonus +1
 
| Push a foe back with a two-handed weapon
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#raging-vitality Raging Vitality]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_quick-draw Quick Draw]|| Combat|| Base attack bonus +1|| Draw weapon as a free action
  +
| &nbsp;
 
  +
|-
| Con 15, rage class feature
 
  +
| Rebuke the Horde || General || Oruch, 13 Cha || A far-off ancestor was a chieftain of some kind, and other oruch respond in kind
| +2 bonus to Con when raging, and continue raging if unconscious
 
  +
  +
|-
  +
|[http://www.d20pfsrd.com/feats/racial-feats/resilient-brute-orc-half-orc Resilient Brute] || General || Half-oruch or oruch || You absorb punishment others find deadly
  +
  +
|-
  +
| [http://paizo.com/pathfinderRPG/prd/feats.html#_run Run]|| || <center>— </center>|| Run at 5 times your normal speed
  +
  +
|-
  +
|[http://www.d20pfsrd.com/feats/combat-feats/pack-attack-combat-teamwork Pack Attack] || Combat, Teamwork || BAB 1+ || You are skilled at surrounding your enemies.
  +
  +
|-
  +
| Pistol Whip || Combat || EWP (Firearms), Int 13, BAB: 3+ || Perform an attack with the end of your firearm, possibly knocking an opponent prone
  +
  +
|-
  +
|[http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html Practiced Tactician] || General || Tactician class feature || You can use your tactician ability an additional time per day
  +
  +
|-
  +
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#preferred-spell Preferred Spell]|| &nbsp;|| Spellcraft 5 ranks, [http://paizo.com/pathfinderRPG/prd/feats.html#heighten-spell Heighten Spell]|| Spontaneously cast a specific spell
  +
  +
|-
  +
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#punishing-kick-(combat) Punishing Kick]|| Combat|| Con 13, Wis 13, [http://paizo.com/pathfinderRPG/prd/feats.html#improved-unarmed-strike Improved Unarmed Strike], base attack bonus +8|| Knock down or push back foes with unarmed strikes
  +
  +
|-
  +
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#pushing-assault-(combat) Pushing Assault]|| Combat|| Str 15, [http://paizo.com/pathfinderRPG/prd/feats.html#power-attack Power Attack], base attack bonus +1|| Push a foe back with a two-handed weapon
  +
  +
|-
  +
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#raging-vitality Raging Vitality]|| &nbsp;|| Con 15, rage class feature|| +2 bonus to Con when raging, and continue raging if unconscious
   
 
|-
 
|-
Line 318: Line 212:
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#razortusk Razortusk]
+
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#razortusk Razortusk]|| &nbsp;|| sith'makar|| Gain bite attack
| &nbsp;
 
| sith'makar
 
| Gain bite attack
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#rending-claws-(combat) Rending Claws]
+
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#rending-claws-(combat) Rending Claws]|| Combat|| Str 13, two claw attacks, base attack bonus +6|| Deal 1d6 extra damage if both claws hit
| Combat
 
| Str 13, two claw attacks, base attack bonus +6
 
| Deal 1d6 extra damage if both claws hit
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#repositioning-strike-(combat) Repositioning Strike]
+
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#repositioning-strike-(combat) Repositioning Strike]|| Combat|| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#improved-reposition-(combat) Improved Repostion], base attack bonus +9|| Attempt a reposition attack on a successful critical hit
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#improved-reposition-(combat) Improved Repostion], base attack bonus +9
 
| Attempt a reposition attack on a successful critical hit
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#saving-shield-(combat) Saving Shield]
+
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#saving-shield-(combat) Saving Shield]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#shield-proficiency Shield Proficiency]|| Grant shield bonus to an adjacent ally
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#shield-proficiency Shield Proficiency]
 
| Grant shield bonus to an adjacent ally
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_scorpion-style Scorpion Style]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_scorpion-style Scorpion Style] || Combat || [http://paizo.com/pathfinderRPG/prd/feats.html#__improved-unarmed-strike Improved Unarmed Strike] || Reduce target's speed to 5 ft.
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__improved-unarmed-strike Improved Unarmed Strike]
 
| Reduce target's speed to 5 ft.
 
   
 
|-
 
|-
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#_gorgon-s-fist Gorgon's Fist]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#_gorgon-s-fist Gorgon's Fist] || Combat || [http://paizo.com/pathfinderRPG/prd/feats.html#__scorpion-style Scorpion Style], base attack bonus +6 || Stagger a foe whose speed is reduced
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__scorpion-style Scorpion Style], base attack bonus +6
 
| Stagger a foe whose speed is reduced
 
   
 
|-
 
|-
| &nbsp;&nbsp;&nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#_medusa-s-wrath Medusa's Wrath]
+
{{TDII}}[http://paizo.com/pathfinderRPG/prd/feats.html#_medusa-s-wrath Medusa's Wrath] || Combat || [http://paizo.com/pathfinderRPG/prd/feats.html#__gorgon-s-fist Gorgon's Fist], base attack bonus +11 || Make 2 extra attacks against a hindered foe
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__gorgon-s-fist Gorgon's Fist], base attack bonus +11
 
| Make 2 extra attacks against a hindered foe
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#second-chance-(combat) Second Chance]
+
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#second-chance-(combat) Second Chance]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#combat-expertise Combat Expertise], base attack bonus +6|| Exchange later attacks to reroll missed first attack
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#combat-expertise Combat Expertise], base attack bonus +6
 
| Exchange later attacks to reroll missed first attack
 
   
 
|-
 
|-
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#improved-second-chance-(combat) Improved Second Chance]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#improved-second-chance-(combat) Improved Second Chance]|| Combat|| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#second-chance-(combat) Second Chance], base attack bonus +11|| Take a &ndash;5 penalty on later attacks to reroll missed attack
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#second-chance-(combat) Second Chance], base attack bonus +11
 
| Take a &ndash;5 penalty on later attacks to reroll missed attack
 
   
 
|-
 
|-
  +
| [http://www.d20pfsrd.com/feats/arg-feats/seen-and-unseen-half-elf Seen and Unseen] || || Half-elf|| From bitterness or training, you excel at hiding from the races that sired you
|[http://paizo.com/pathfinderRPG/prd/ultimateCombat/ultimateCombatFeats.html#_seize-the-moment Seize the Moment]
 
|Teamwork, Combat
 
|Combat Reflexes, Improved Critical.
 
|You and your allies are poised to pounce whenever one of you scores a telling blow.
 
   
 
|-
 
|-
|[http://paizo.com/pathfinderRPG/prd/ultimateCombat/ultimateCombatFeats.html#_shake-it-off Shake It Off]
+
|[http://paizo.com/pathfinderRPG/prd/ultimateCombat/ultimateCombatFeats.html#_seize-the-moment Seize the Moment] ||Teamwork, Combat ||Combat Reflexes, Improved Critical || You and your allies are poised to pounce whenever one of you scores a telling blow
|Teamwork
 
| <center>—</center>
 
|You support your allies and help them recover from crippling effects.
 
   
 
|-
 
|-
  +
|Serenity of the Sky || General || Egalrin, Child of the Skies || Receive bonuses beneath an open sky
|[http://paizo.com/pathfinderRPG/prd/ultimateCombat/ultimateCombatFeats.html#_stealth-synergy Stealth Synergy]
 
|Teamwork
 
| <center>—</center>
 
|Working closely with an ally, you are able to move like twin shadows.
 
   
 
|-
 
|-
  +
|[http://paizo.com/pathfinderRPG/prd/ultimateCombat/ultimateCombatFeats.html#_shake-it-off Shake It Off] ||Teamwork|| <center>—</center> || You support your allies and help them recover from crippling effects.
|[http://www.archivesofnethys.com/feats.htm#storm-lashed Storm Lashed]
 
|General
 
|Khazid-mornir
 
|The winds do not move you.
 
   
 
|-
 
|-
  +
| [http://www.d20pfsrd.com/feats/arg-feats/shared-manipulation-half-elf Shared Manipulation] || || Half-elf|| You've probably worked in theatre
| [http://paizo.com/pathfinderRPG/prd/feats.html#_stunning-fist Stunning Fist]
 
| Combat
 
| Dex 13, Wis 13, [http://paizo.com/pathfinderRPG/prd/feats.html#__improved-unarmed-strike Improved Unarmed Strike], base attack bonus +8
 
| Stun opponent with an unarmed strike
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_selective-channeling Selective Channeling]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_selective-channeling Selective Channeling]|| || Cha 13, channel energy class feature|| Choose whom to affect with channel energy
|
 
| Cha 13, channel energy class feature
 
| Choose whom to affect with channel energy
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_self-sufficient Self-Sufficient]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_self-sufficient Self-Sufficient]|| || <center>— </center>|| +2 bonus on [http://paizo.com/pathfinderRPG/prd/skills/heal.html#_heal Heal] and [http://paizo.com/pathfinderRPG/prd/skills/survival.html#_survival Survival] checks
|
 
| <center>— </center>
 
| +2 bonus on [http://paizo.com/pathfinderRPG/prd/skills/heal.html#_heal Heal] and [http://paizo.com/pathfinderRPG/prd/skills/survival.html#_survival Survival] checks
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#shadow-strike-(combat) Shadow Strike]
+
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#shadow-strike-(combat) Shadow Strike]|| Combat|| Base attack bonus +1|| Deal precision damage against targets with concealment
| Combat
 
| Base attack bonus +1
 
| Deal precision damage against targets with concealment
 
   
 
|-
 
|-
  +
|[http://www.d20pfsrd.com/feats/arg-feats/shadowy-dash-wayang Shadowy Dash]
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#shared-insight Shared Insight]
 
| &nbsp;
+
|&nbsp;
  +
|Mul'niessa
| Wis 13, half-elf
 
  +
|Move quickly in the shadows
| Grant friendly creatures a +2 bonus on Perception checks
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_shield-proficiency Shield Proficiency]
+
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#shared-insight Shared Insight]|| &nbsp;|| Wis 13, half-elf|| Grant friendly creatures a +2 bonus on Perception checks
|
 
| <center>— </center>
 
| No penalties on attack rolls when using a shield
 
   
 
|-
 
|-
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#_improved-shield-bash Improved Shield Bash]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_shield-proficiency Shield Proficiency]|| || <center>— </center>|| No penalties on attack rolls when using a shield
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__shield-proficiency Shield Proficiency]
 
| Keep your shield bonus when shield bashing
 
   
 
|-
 
|-
| &nbsp;&nbsp;&nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#_shield-slam Shield Slam]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#_improved-shield-bash Improved Shield Bash]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__shield-proficiency Shield Proficiency]|| Keep your shield bonus when shield bashing
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__improved-shield-bash Improved Shield Bash], [http://paizo.com/pathfinderRPG/prd/feats.html#__two-weapon-fighting Two-Weapon Fighting], base attack bonus +6
 
| Free bull rush with a bash attack
 
   
 
|-
 
|-
  +
{{TDII}}[http://paizo.com/pathfinderRPG/prd/feats.html#_shield-slam Shield Slam]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__improved-shield-bash Improved Shield Bash], [http://paizo.com/pathfinderRPG/prd/feats.html#__two-weapon-fighting Two-Weapon Fighting], base attack bonus +6|| Free bull rush with a bash attack
| &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#_shield-master Shield Master]
 
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__shield-slam Shield Slam], base attack bonus +11
 
| No two-weapon penalties when attacking with a shield
 
   
 
|-
 
|-
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#_shield-focus Shield Focus]
+
{{TDIII}}[http://paizo.com/pathfinderRPG/prd/feats.html#_shield-master Shield Master]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__shield-slam Shield Slam], base attack bonus +11|| No two-weapon penalties when attacking with a shield
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__shield-proficiency Shield Proficiency], base attack bonus +1
 
| Gain a +1 bonus to your AC when using a shield
 
   
 
|-
 
|-
| &nbsp;&nbsp;&nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#_greater-shield-focus Greater Shield Focus]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#_shield-focus Shield Focus]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__shield-proficiency Shield Proficiency], base attack bonus +1|| Gain a +1 bonus to your AC when using a shield
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__shield-focus Shield Focus], 8th-level fighter
 
| Gain a +1 bonus to your AC when using a shield
 
   
 
|-
 
|-
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#_tower-shield-proficiency Tower Shield Proficiency]
+
{{TDII}}[http://paizo.com/pathfinderRPG/prd/feats.html#_greater-shield-focus Greater Shield Focus]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__shield-focus Shield Focus], 8th-level fighter|| Gain a +1 bonus to your AC when using a shield
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__shield-proficiency Shield Proficiency]
 
| No penalties on attack rolls when using a tower shield
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#shield-of-swings-(combat) Shield of Swings]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#_tower-shield-proficiency Tower Shield Proficiency]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__shield-proficiency Shield Proficiency]|| No penalties on attack rolls when using a tower shield
| Combat
 
| Str 13, [http://paizo.com/pathfinderRPG/prd/feats.html#power-attack Power Attack], base attack bonus +1
 
| Reduce damage with a two handed weapon to gain a +4 shield bonus
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#shield-specialization-(combat) Shield Specialization]
+
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#shield-of-swings-(combat) Shield of Swings]|| Combat|| Str 13, [http://paizo.com/pathfinderRPG/prd/feats.html#power-attack Power Attack], base attack bonus +1|| Reduce damage with a two handed weapon to gain a +4 shield bonus
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#shield-focus Shield Focus], 4th-level fighter
 
| +2 bonus to AC against criticals with one type of shield
 
   
 
|-
 
|-
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#greater-shield-specialization-(combat) Greater Shield Specialization]
+
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#shield-specialization-(combat) Shield Specialization]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#shield-focus Shield Focus], 4th-level fighter|| +2 bonus to AC against criticals with one type of shield
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#greater-shield-focus Greater Shield Focus], [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#shield-specialization-(combat) Shield Specialization], 12th-level fighter
 
| +2 bonus to AC against criticals, and negate critical hit once per day
 
   
 
|-
 
|-
  +
{{TDI}}[http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#greater-shield-specialization-(combat) Greater Shield Specialization]|| Combat|| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#greater-shield-focus Greater Shield Focus], [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#shield-specialization-(combat) Shield Specialization], 12th-level fighter|| +2 bonus to AC against criticals, and negate critical hit once per day
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#shielded-caster Shielded Caster]
 
| Teamwork
 
| <center>&mdash;</center>
 
| +4 bonus on concentration checks
 
   
 
|-
 
|-
  +
| [http://www.d20pfsrd.com/feats/combat-feats/shield-wall-combat-teamwork Shield Wall] || Combat, Teamwork || Shield Proficiency || You form a unified defense with those around you.
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#sidestep-(combat) Sidestep]
 
| Combat
 
| Dex 13, [http://paizo.com/pathfinderRPG/prd/feats.html#dodge Dodge], [http://paizo.com/pathfinderRPG/prd/feats.html#mobility Mobility]
 
| Make 5-foot step immediately after an opponent misses
 
   
 
|-
 
|-
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#improved-sidestep-(combat) Improved Sidestep]
+
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#shielded-caster Shielded Caster]|| Teamwork|| <center>&mdash;</center>|| +4 bonus on concentration checks
| Combat
 
| Dex 15, [http://paizo.com/pathfinderRPG/prd/feats.html#sidestep-(combat) Sidestep]
 
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#sidestep-(combat) Sidestep] without using your 5-foot step on your next turn
 
   
 
|-
 
|-
  +
|Short Circuit || General || War Golem, War Golem Slam, BAB 7+, Con 13+ || Infuse your slam attack with electricity
| [http://paizo.com/pathfinderRPG/prd/feats.html#_simple-weapon-proficiency Simple Weapon Proficiency]
 
|
 
| <center>— </center>
 
| No penalty on attacks made with simple weapons
 
   
 
|-
 
|-
  +
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#sidestep-(combat) Sidestep]|| Combat|| Dex 13, [http://paizo.com/pathfinderRPG/prd/feats.html#dodge Dodge], [http://paizo.com/pathfinderRPG/prd/feats.html#mobility Mobility]|| Make 5-foot step immediately after an opponent misses
| [http://paizo.com/pathfinderRPG/prd/feats.html#_skill-focus Skill Focus]
 
|
 
| <center>— </center>
 
| +3 bonus on one skill (+6 at 10 ranks)
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#smash-(combat) Smash]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#improved-sidestep-(combat) Improved Sidestep]|| Combat|| Dex 15, [http://paizo.com/pathfinderRPG/prd/feats.html#sidestep-(combat) Sidestep]|| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#sidestep-(combat) Sidestep] without using your 5-foot step on your next turn
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#power-attack Power Attack], giantborn
 
| Ignore 5 points of hardness when breaking an object
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#sociable Sociable]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_simple-weapon-proficiency Simple Weapon Proficiency]|| || <center>— </center>|| No penalty on attacks made with simple weapons
| &nbsp;
 
| Cha 13, half-elf
 
| Grant friendly creatures a +2 bonus on Diplomacy checks
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_spell-focus Spell Focus]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_skill-focus Skill Focus]|| || <center>— </center>|| +3 bonus on one skill (+6 at 10 ranks)
|
 
| <center>— </center>
 
| +1 bonus on save DCs for one school
 
   
 
|-
 
|-
  +
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#smash-(combat) Smash]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#power-attack Power Attack], giantborn|| Ignore 5 points of hardness when breaking an object
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#_greater-spell-focus Greater Spell Focus]
 
|
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__spell-focus Spell Focus]
 
| +1 bonus on save DCs for one school
 
   
 
|-
 
|-
  +
|Smashing Fists || General || Giantborn, BAB 4+ || You have massive, manly forearms!
| [http://paizo.com/pathfinderRPG/prd/feats.html#_spell-mastery Spell Mastery]
 
|
 
| 1st-level Wizard
 
| Prepare some spells without a spellbook
 
   
 
|-
 
|-
  +
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#smell-fear Smell Fear]|| &nbsp;|| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#keen-scent Keen Scent], Sith-makar || Receive a bonus on checks to detect fearful creatures
| [http://paizo.com/pathfinderRPG/prd/feats.html#_spell-penetration Spell Penetration]
 
|
 
| <center>— </center>
 
| +2 bonus on level checks to beat spell resistance
 
   
 
|-
 
|-
  +
| [http://www.d20pfsrd.com/feats/monster-feats/smoking-boulder-monster Smoking Boulders] || || Giantborn, 6+ hd|| You throw rocks with such force that they vanish in cloud of dust. Treat as an Obscuring Mist effect.
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#_greater-spell-penetration Greater Spell Penetration]
 
|
+
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#__spell-penetration Spell Penetration]
+
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#sociable Sociable]|| &nbsp;|| Cha 13, half-elf|| Grant friendly creatures a +2 bonus on Diplomacy checks
| +2 bonus on level checks to beat spell resistance
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#spider-step Spider Step]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_spell-focus Spell Focus]|| || <center>— </center>|| +1 bonus on save DCs for one school
| &nbsp;
 
| Acrobatics 6 ranks, Climb 6 ranks, 6th-level monk
 
| Walk on walls or ceilings for half your slow fall distance
 
   
 
|-
 
|-
  +
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#_greater-spell-focus Greater Spell Focus]|| || [http://paizo.com/pathfinderRPG/prd/feats.html#__spell-focus Spell Focus]|| +1 bonus on save DCs for one school
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#cloud-step Cloud Step]
 
| &nbsp;
 
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#spider-step Spider Step], 12th-level monk
 
| Air walk for half your slow fall distance
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#stabbing-shot-(combat) Stabbing Shot]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_spell-mastery Spell Mastery]|| || 1st-level Wizard|| Prepare some spells without a spellbook
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#rapid-shot Rapid Shot]
 
| Use arrow as a melee attack to push enemies back
 
   
 
|-
 
|-
  +
| [http://paizo.com/pathfinderRPG/prd/feats.html#_spell-penetration Spell Penetration]|| || <center>— </center>|| +2 bonus on level checks to beat spell resistance
| Steady Shot
 
|
 
| BAB 1, Weapon Focus in chosen weapon
 
| Add 1/2 dex modifier to damage with a specific type of weapon
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_stealthy Stealthy]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#_greater-spell-penetration Greater Spell Penetration]|| || [http://paizo.com/pathfinderRPG/prd/feats.html#__spell-penetration Spell Penetration]|| +2 bonus on level checks to beat spell resistance
|
 
| <center>— </center>
 
| +2 bonus on [http://paizo.com/pathfinderRPG/prd/skills/escapeArtist.html#_escape-artist Escape Artist] and [http://paizo.com/pathfinderRPG/prd/skills/stealth.html#_stealth Stealth] checks
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#steel-soul Steel Soul]
+
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#spider-step Spider Step]|| &nbsp;|| Acrobatics 6 ranks, Climb 6 ranks, 6th-level monk|| Walk on walls or ceilings for half your slow fall distance
| &nbsp;
 
| khazad-mornir, khazad-aul
 
| +4 racial bonus on saves against spells and spell-like abilities
 
   
 
|-
 
|-
  +
{{TDI}}[http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#cloud-step Cloud Step]|| &nbsp;|| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#spider-step Spider Step], 12th-level monk|| Air walk for half your slow fall distance
| [http://paizo.com/pathfinderRPG/prd/feats.html#_step-up Step Up]
 
| Combat
 
| Base attack bonus +1
 
| Take a 5-foot step as an immediate action
 
   
 
|-
 
|-
  +
|Spirit of the Skies || General || Egalrin, Guardian of the Skies, Child of the Skies || When buoyed by the open skies, you react more quickly
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#following-step-%28combat%29 Following Step]
 
| Combat
 
| Dex 13, [http://paizo.com/pathfinderRPG/prd/feats.html#step-up Step Up]
 
| Move up to 10 feet as an immediate action
 
   
 
|-
 
|-
  +
| [http://www.d20pfsrd.com/feats/arg-feats/spirit-of-the-wild-elf Spirit of the Wild] || || Attuned to the Wild, Guardian of the Wild, Llyranesi, Sylvanori || Your mystic connection with one type of wilderness has grown even stronger.
| &nbsp;&nbsp;&nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#step-up-and-strike-%28combat%29 Step Up and Strike]
 
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#following-step-%28combat%29 Following Step], base attack bonus +6
 
| Follow adjacent creature and attack as an immediate action
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_strike-back Strike Back]
+
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#stabbing-shot-(combat) Stabbing Shot]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#rapid-shot Rapid Shot]|| Use arrow as a melee attack to push enemies back
| Combat
 
| Base attack bonus +11
 
| Attack foes that strike you while using reach
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#stone-faced Stone-Faced]
+
|[http://paizo.com/pathfinderRPG/prd/ultimateCombat/ultimateCombatFeats.html#_stealth-synergy Stealth Synergy] || Teamwork|| <center>—</center> || Working closely with an ally, you are able to move like twin shadows.
| &nbsp;
 
| khazad-aul
 
| +4 bonus on Bluff checks to lie or conceal motives
 
   
 
|-
 
|-
  +
|[http://www.d20pfsrd.com/feats/general-feats/storm-lashed Storm Lashed]
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#stone-singer Stone Singer]
 
  +
|General
| &nbsp;
 
  +
|Khazid-mornir
| Cha 13, bardic performance, khazad-aul
 
  +
|The winds do not move you.
| Gain benefits to bardic performance underground and against earth creatures
 
   
 
|-
 
|-
  +
| [http://paizo.com/pathfinderRPG/prd/feats.html#_stunning-fist Stunning Fist] || Combat || Dex 13, Wis 13, [http://paizo.com/pathfinderRPG/prd/feats.html#__improved-unarmed-strike Improved Unarmed Strike], base attack bonus +8 || Stun opponent with an unarmed strike
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#stunning-assault-(combat) Stunning Assault]
 
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#power-attack Power Attack], base attack bonus +16
 
| Trade melee attack bonus to stun opponents
 
   
 
|-
 
|-
  +
| Steady Shot|| || BAB 1, Weapon Focus in chosen weapon|| Add 1/2 dex modifier to damage with a specific type of weapon
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#stunning-assault-(combat) Stunning Assault]
 
  +
| Combat
 
  +
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#power-attack Power Attack], base attack bonus +16
 
  +
| [http://paizo.com/pathfinderRPG/prd/feats.html#_stealthy Stealthy]|| || <center>— </center>|| +2 bonus on [http://paizo.com/pathfinderRPG/prd/skills/escapeArtist.html#_escape-artist Escape Artist] and [http://paizo.com/pathfinderRPG/prd/skills/stealth.html#_stealth Stealth] checks
| Trade melee attack bonus to stun opponents
 
  +
  +
|-
  +
| Steamroller|| || Str 13, Improved Bull Rush, War Golem Slam, War Golem|| You steamroll through foes, knocking them prone
  +
  +
|-
  +
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#steel-soul Steel Soul]|| &nbsp;|| khazad-mornir, khazad-aul|| +4 racial bonus on saves against spells and spell-like abilities
  +
  +
|-
  +
| [http://paizo.com/pathfinderRPG/prd/feats.html#_step-up Step Up]|| Combat|| Base attack bonus +1|| Take a 5-foot step as an immediate action
  +
  +
|-
  +
{{TDI}}[http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#following-step-%28combat%29 Following Step]|| Combat|| Dex 13, [http://paizo.com/pathfinderRPG/prd/feats.html#step-up Step Up]|| Move up to 10 feet as an immediate action
  +
  +
|-
  +
{{TDII}}[http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#step-up-and-strike-%28combat%29 Step Up and Strike]|| Combat|| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#following-step-%28combat%29 Following Step], base attack bonus +6|| Follow adjacent creature and attack as an immediate action
  +
  +
|-
  +
|Strengthened Wings
  +
||| Egalrin, 5+ hit dice, Str 13|| Fly in medium and heavy armor.
  +
  +
  +
|-
  +
| [http://paizo.com/pathfinderRPG/prd/feats.html#_strike-back Strike Back]|| Combat|| Base attack bonus +11|| Attack foes that strike you while using reach
  +
  +
|-
  +
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#stone-faced Stone-Faced]|| &nbsp;|| khazad-aul|| +4 bonus on Bluff checks to lie or conceal motives
  +
  +
|-
  +
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#stone-singer Stone Singer]|| &nbsp;|| Cha 13, bardic performance, khazad-aul|| Gain benefits to bardic performance underground and against earth creatures
  +
  +
|-
  +
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#stunning-assault-(combat) Stunning Assault]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#power-attack Power Attack], base attack bonus +16|| Trade melee attack bonus to stun opponents
  +
  +
|-
  +
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#stunning-assault-(combat) Stunning Assault]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#power-attack Power Attack], base attack bonus +16|| Trade melee attack bonus to stun opponents
  +
  +
|-
  +
| [http://www.d20pfsrd.com/feats/arg-feats/surge-of-success-human Surge of Success] || || Human|| Your success drives you forward
  +
  +
|-
  +
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#sundering-strike-(combat) Sundering Strike]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#improved-sunder Improved Sunder], base attack bonus|| +9 Attempt a sunder attack on a successful critical hit
  +
 
|-
 
|-
  +
|[http://www.d20pfsrd.com/feats/combat-feats/swap-places-combat-teamwork Swap Places] || Combat, Teamwork || || You are skilled at changing places with your ally during a chaotic melee.
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#sundering-strike-(combat) Sundering Strike]
 
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#improved-sunder Improved Sunder], base attack bonus
 
| +9 Attempt a sunder attack on a successful critical hit
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#swift-aid-(combat) Swift Aid]
+
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#swift-aid-(combat) Swift Aid]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#combat-expertise Combat Expertise], base attack bonus|| +6 Attempt to aid another as a swift action
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#combat-expertise Combat Expertise], base attack bonus
 
| +6 Attempt to aid another as a swift action
 
   
 
|-
 
|-
|[http://paizo.com/pathfinderRPG/prd/ultimateCombat/ultimateCombatFeats.html#_tandem-trip Tandem Trip]
+
|[http://paizo.com/pathfinderRPG/prd/ultimateCombat/ultimateCombatFeats.html#_tandem-trip Tandem Trip]|| Teamwork, Combat
| Teamwork, Combat
 
 
|<center>—</center>
 
|<center>—</center>
 
|You know how to work together to trip your foes.
 
|You know how to work together to trip your foes.
   
 
|-
 
|-
  +
|[http://www.d20pfsrd.com/feats/combat-feats/tantrum-combat Tantrum] || Combat || Gnome, Bluff 1 rank, rage class feature || Use the bluff skill to feint when raging
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#taunt Taunt]
 
| &nbsp;
 
| Cha 13, Small size or smaller
 
| Demoralize opponents with Bluff instead of Intimidate
 
   
 
|-
 
|-
  +
|Taara's Own|| General || Mul'niessa|| Receive a versus death effects
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#teleport-tactician-(combat) Teleport Tactician]
 
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#combat-reflexes Combat Reflexes], [http://paizo.com/pathfinderRPG/prd/feats.html#disruptive Disruptive], [http://paizo.com/pathfinderRPG/prd/feats.html#spellbreaker Spellbreaker]
 
| Teleporting creatures provoke attacks of opportunity
 
   
 
|-
 
|-
  +
|Taleteller's Kin || General || Lucht, K/Local 1 You possess an unusual knowledge of local stories
| [http://paizo.com/pathfinderRPG/prd/feats.html#_throw-anything Throw Anything]
 
| Combat
 
| <center>— </center>
 
| No penalties for improvised ranged weapons
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#touch-of-serenity-(combat) Touch of Serenity]
+
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#taunt Taunt]|| &nbsp;|| Cha 13, Small size or smaller|| Demoralize opponents with Bluff instead of Intimidate
| Combat
 
| Wis 18, [http://paizo.com/pathfinderRPG/prd/feats.html#improved-unarmed-strike Improved Unarmed Strike], base attack bonus +8
 
| Foes hit by unarmed strikes cannot attack or cast spells
 
   
 
|-
 
|-
  +
| [http://www.d20pfsrd.com/feats/general-feats/team-pickpocketing-teamwork Team Pickpocketing] || Teamwork | Bluff 1+, Sleight of Hand 1+ || You distract a mark with friendly conversation while your partner robs the victim blind.
| [http://paizo.com/pathfinderRPG/prd/feats.html#_toughness Toughness]
 
|
 
| <center>— </center>
 
| +3 hit points, +1 per Hit Die beyond 3
 
   
 
|-
 
|-
  +
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#teleport-tactician-(combat) Teleport Tactician]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#combat-reflexes Combat Reflexes], [http://paizo.com/pathfinderRPG/prd/feats.html#disruptive Disruptive], [http://paizo.com/pathfinderRPG/prd/feats.html#spellbreaker Spellbreaker]|| Teleporting creatures provoke attacks of opportunity
| [http://paizo.com/pathfinderRPG/prd/feats.html#_turn-undead Turn Undead]
 
|
 
| Channel positive energy class feature
 
| Channel energy can be used to make undead flee
 
   
 
|-
 
|-
  +
|[http://www.d20pfsrd.com/feats/racial-feats/tenacious-survivor-orc-half-orc Tenacious Survivor] || General || Con 13, Diehard, Endurance, half-oruch or oruch || You are so tough that death does not kill you
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#trick-riding-(combat) Trick Riding]
 
  +
| Combat
 
  +
|-
| Ride rank 9, [http://paizo.com/pathfinderRPG/prd/feats.html#mounted-combat Mounted Combat]
 
  +
| Terror of the Wild || || Sith-makar|| Creatures of the wild see you as a predator.
| Automatically pass simple Ride skill checks
 
   
 
|-
 
|-
  +
| Territorial Defender|| Combat|| Combat Reflexes, sith-makar, BAB 5|| You know how to defend your territory
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#mounted-skirmisher-(combat) Mounted Skirmisher]
 
| Combat
 
| Ride rank 14, [http://paizo.com/pathfinderRPG/prd/feats.html Trick Riding]
 
| Make a full attack if mount moves its speed or less
 
   
 
|-
 
|-
  +
| [http://www.d20pfsrd.com/feats/arg-feats/terrorizing-display-combat-hobgoblin Terrorizing Display]|| Combat|| Dazzling Display, Demoralizing Lash, Weapon Focus, Intimidate 10 ranks, Arvek Nar, proficiency with selected weapon|| Your battle prowess frightens friend and foe alike.
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#tripping-strike-(combat) Tripping Strike]
 
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#improved-trip Improved Trip], base attack bonus +9
 
| Attempt a trip attack on a successful critical hit
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_two-weapon-fighting Two-Weapon Fighting]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_throw-anything Throw Anything]|| Combat|| <center>— </center>|| No penalties for improvised ranged weapons
| Combat
 
| Dex 15
 
| Reduce two-weapon fighting penalties
 
   
 
|-
 
|-
  +
|Tiny Pest || General || Lucht, BAB 1, Improved Trip || You can trip opponents of up to two sizes larger
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#_double-slice Double Slice]
 
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__two-weapon-fighting Two-Weapon Fighting]
 
| Add your Str bonus to off-hand damage rolls
 
   
 
|-
 
|-
  +
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#touch-of-serenity-(combat) Touch of Serenity]|| Combat|| Wis 18, [http://paizo.com/pathfinderRPG/prd/feats.html#improved-unarmed-strike Improved Unarmed Strike], base attack bonus +8|| Foes hit by unarmed strikes cannot attack or cast spells
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#_two-weapon-rend Two-Weapon Rend]
 
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__double-slice Double Slice], Improved Two-Weapon Fighting, base attack bonus +11
 
| Rend a foe hit by both your weapons
 
   
 
|-
 
|-
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#_improved-two-weapon-fighting Improved Two-Weapon Fighting]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_toughness Toughness]|| || <center>— </center>|| +3 hit points, +1 per Hit Die beyond 3
| Combat
 
| Dex 17, [http://paizo.com/pathfinderRPG/prd/feats.html#__two-weapon-fighting Two-Weapon Fighting], base attack bonus +6
 
| Gain additional off-hand attack
 
   
 
|-
 
|-
  +
| [http://www.d20pfsrd.com/feats/arg-feats/toxic-recovery-dwarf Toxic Recovery] || || Khazad|| Your system recuperates from the effects of toxins with astonishing speed
| &nbsp;&nbsp;&nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#_greater-two-weapon-fighting Greater Two-Weapon Fighting]
 
| Combat
 
| Dex 19, [http://paizo.com/pathfinderRPG/prd/feats.html#__improved-two-weapon-fighting Improved Two-Weapon Fighting], base attack bonus +11
 
| Gain a third off-hand attack
 
   
 
|-
 
|-
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#_two-weapon-defense Two-Weapon Defense]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_turn-undead Turn Undead]|| || Channel positive energy class feature|| Channel energy can be used to make undead flee
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__two-weapon-fighting Two-Weapon Fighting]
 
| Gain +1 shield bonus when fighting with two weapons
 
   
 
|-
 
|-
  +
|Traveler's Burden || General || Lucht || Your backpack is bigger than you are, and where did you pack that elephant?
| [http://paizo.com/pathfinderRPG/prd/feats.html#_vital-strike Vital Strike]
 
| Combat
 
| Base attack bonus +6
 
| Deal twice the normal damage on a single attack
 
   
 
|-
 
|-
  +
|Traveler's Step || General || Lucht, 3+ hd || You may pass roads unmarked
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#_improved-vital-strike Improved Vital Strike]
 
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__vital-strike Vital Strike], base attack bonus +11
 
| Deal three times the normal damage on a single attack
 
   
 
|-
 
|-
  +
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#trick-riding-(combat) Trick Riding]|| Combat|| Ride rank 9, [http://paizo.com/pathfinderRPG/prd/feats.html#mounted-combat Mounted Combat]|| Automatically pass simple Ride skill checks
| &nbsp;&nbsp;&nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#_greater-vital-strike Greater Vital Strike]
 
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__improved-vital-strike Improved Vital Strike], base attack bonus +16
 
| Deal four times the normal damage on a single attack
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#under-and-over-(combat) Under and Over]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#mounted-skirmisher-(combat) Mounted Skirmisher]|| Combat|| Ride rank 14, [http://paizo.com/pathfinderRPG/prd/feats.html Trick Riding]|| Make a full attack if mount moves its speed or less
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#agile-maneuvers Agile Maneuvers], Small size or smaller
 
| Failed grapples against you cause attacker to fall prone
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#underfoot-(combat) Underfoot]
+
|[http://paizo.com/pathfinderRPG/prd/advancedRaceGuide/featuredRaces/orcs.html#trap-wrecker Trap Wrecker] || || Power Attack, Disable Device 1 rank, oruch or half-oruch || Disarm traps by smashing them
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#dodge Dodge], [http://paizo.com/pathfinderRPG/prd/feats.html#mobility Mobility], Small size or smaller
 
| +4 on Acrobatics checks to move past larger opponents
 
   
 
|-
 
|-
  +
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#tripping-strike-(combat) Tripping Strike]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#improved-trip Improved Trip], base attack bonus +9|| Attempt a trip attack on a successful critical hit
| Unit Tactics
 
| General
 
| Arvek Nar, K/military theory 5
 
| Your military leadership enables your allies to respond more quickly
 
   
 
|-
 
|-
  +
| [http://paizo.com/pathfinderRPG/prd/feats.html#_two-weapon-fighting Two-Weapon Fighting]|| Combat|| Dex 15|| Reduce two-weapon fighting penalties
|[http://www.archivesofnethys.com/feats.htm#urban-forager Urban Forager]
 
  +
|General
 
  +
|-
|Knowledge (local) 1 rank, Survival 1 rank
 
  +
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#_double-slice Double Slice]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__two-weapon-fighting Two-Weapon Fighting]|| Add your Str bonus to off-hand damage rolls
|You are skilled at keeping yourself and others safe in the alleys, sewers, and underbellies of cities
 
  +
  +
|-
  +
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#_two-weapon-rend Two-Weapon Rend]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__double-slice Double Slice], Improved Two-Weapon Fighting, base attack bonus +11|| Rend a foe hit by both your weapons
  +
  +
|-
  +
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#_improved-two-weapon-fighting Improved Two-Weapon Fighting]|| Combat|| Dex 17, [http://paizo.com/pathfinderRPG/prd/feats.html#__two-weapon-fighting Two-Weapon Fighting], base attack bonus +6|| Gain additional off-hand attack
  +
  +
|-
  +
{{TDII}}[http://paizo.com/pathfinderRPG/prd/feats.html#_greater-two-weapon-fighting Greater Two-Weapon Fighting]|| Combat|| Dex 19, [http://paizo.com/pathfinderRPG/prd/feats.html#__improved-two-weapon-fighting Improved Two-Weapon Fighting], base attack bonus +11|| Gain a third off-hand attack
  +
  +
|-
  +
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#_two-weapon-defense Two-Weapon Defense]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__two-weapon-fighting Two-Weapon Fighting]|| Gain +1 shield bonus when fighting with two weapons
  +
  +
|-
  +
| [http://paizo.com/pathfinderRPG/prd/feats.html#_vital-strike Vital Strike]|| Combat|| Base attack bonus +6|| Deal twice the normal damage on a single attack
  +
  +
|-
  +
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#_improved-vital-strike Vital Strike, Improved]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__vital-strike Vital Strike], base attack bonus +11|| Deal three times the normal damage on a single attack
  +
  +
|-
  +
{{TDII}}[http://paizo.com/pathfinderRPG/prd/feats.html#_greater-vital-strike Vital Strike, Greater]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__improved-vital-strike Improved Vital Strike], base attack bonus +16|| Deal four times the normal damage on a single attack
  +
  +
|-
  +
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#under-and-over-(combat) Under and Over]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#agile-maneuvers Agile Maneuvers], Small size or smaller|| Failed grapples against you cause attacker to fall prone
  +
  +
|-
  +
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#underfoot-(combat) Underfoot]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#dodge Dodge], [http://paizo.com/pathfinderRPG/prd/feats.html#mobility Mobility], Small size or smaller|| +4 on Acrobatics checks to move past larger opponents
  +
  +
|-
  +
|Unhinged Rage || General || Gobber, Rage class feature, Charisma 13+ || ...
  +
  +
|-
  +
| Unit Tactics|| General|| Arvek Nar, K/military theory 5|| Your military leadership enables your allies to respond more quickly
  +
  +
|-
  +
|[http://www.archivesofnethys.com/feats.htm#urban-forager Urban Forager] || General || Knowledge (local) 1 rank, Survival 1 rank || You are skilled at keeping yourself and others safe in the alleys, sewers, and underbellies of cities
  +
  +
|-
  +
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#vermin-heart Vermin Heart]|| &nbsp;|| Wild empathy class feature|| Target vermin with spells as if they were animals
  +
  +
|-
  +
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#war-singer War Singer]**|| &nbsp;|| Cha 13, bardic performance, half-orc or oruch|| Gain benefits to bardic performance on battlefields and against orcs
   
 
|-
 
|-
  +
|Warden of the Woods || General || llyranesi or sylvanori, spellcaster level 1+ || You are trained against unnatural foes
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#vermin-heart Vermin Heart]
 
| &nbsp;
 
| Wild empathy class feature
 
| Target vermin with spells as if they were animals
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#war-singer War Singer]**
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_weapon-finesse Weapon Finesse]|| Combat|| <center>— </center>|| Use Dex instead of Str on attack rolls with light weapons
| &nbsp;
 
| Cha 13, bardic performance, half-orc or oruch
 
| Gain benefits to bardic performance on battlefields and against orcs
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_weapon-finesse Weapon Finesse]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_weapon-focus Weapon Focus]|| Combat|| Proficiency with weapon, base attack bonus +1|| +1 bonus on attack rolls with one weapon
| Combat
 
| <center>— </center>
 
| Use Dex instead of Str on attack rolls with light weapons
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_weapon-focus Weapon Focus]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_dazzling-display Dazzling Display]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__weapon-focus Weapon Focus]|| Intimidate all foes within 30 feet
| Combat
 
| Proficiency with weapon, base attack bonus +1
 
| +1 bonus on attack rolls with one weapon
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_dazzling-display Dazzling Display]
+
{{TDI}} [http://paizo.com/pathfinderRPG/prd/feats.html#_shatter-defenses Shatter Defenses]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__dazzling-display Dazzling Display], base attack bonus +6|| Hindered foes are flat-footed
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__weapon-focus Weapon Focus]
 
| Intimidate all foes within 30 feet
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_shatter-defenses Shatter Defenses]
+
{{TDI}} [http://paizo.com/pathfinderRPG/prd/feats.html#_deadly-stroke Deadly Stroke]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__greater-weapon-focus Greater Weapon Focus], [http://paizo.com/pathfinderRPG/prd/feats.html#__shatter-defenses Shatter Defenses], base attack bonus +11|| Deal double damage plus 1 Con bleed
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__dazzling-display Dazzling Display], base attack bonus +6
 
| Hindered foes are flat-footed
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_deadly-stroke Deadly Stroke]
+
{{TDI}} [http://paizo.com/pathfinderRPG/prd/feats.html#_greater-weapon-focus Weapon Focus, Greater]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__weapon-focus Weapon Focus], 8th-level fighter|| +1 bonus on attack rolls with one weapon
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__greater-weapon-focus Greater Weapon Focus], [http://paizo.com/pathfinderRPG/prd/feats.html#__shatter-defenses Shatter Defenses], base attack bonus +11
 
| Deal double damage plus 1 Con bleed
 
   
 
|-
 
|-
  +
|[http://www.d20pfsrd.com/feats/arg-feats/shatterspell-combat-dwarf Shatterspell]|| Combat
| [http://paizo.com/pathfinderRPG/prd/feats.html#_greater-weapon-focus Greater Weapon Focus]
 
  +
|Disruptive, Spellbreaker, khazad, 10th-level fighter|| Your mighty blows shatter the magic of enemies
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__weapon-focus Weapon Focus], 8th-level fighter
 
| +1 bonus on attack rolls with one weapon
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_penetrating-strike Penetrating Strike]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_penetrating-strike Penetrating Strike]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__weapon-focus Weapon Focus], 12th-level fighter|| Your attacks ignore 5 points of damage reduction
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__weapon-focus Weapon Focus], 12th-level fighter
 
| Your attacks ignore 5 points of damage reduction
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_greater-penetrating-strike Greater Penetrating Strike]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_greater-penetrating-strike Greater Penetrating Strike]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__penetrating-strike Penetrating Strike], 16th-level fighter|| Your attacks ignore 10 points of damage reduction
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__penetrating-strike Penetrating Strike], 16th-level fighter
 
| Your attacks ignore 10 points of damage reduction
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_weapon-specialization Weapon Specialization]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_weapon-specialization Weapon Specialization]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__weapon-focus Weapon Focus], 4th-level fighter|| +2 bonus on damage rolls with one weapon
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__weapon-focus Weapon Focus], 4th-level fighter
 
| +2 bonus on damage rolls with one weapon
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_greater-weapon-specialization Greater Weapon Specialization]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#_greater-weapon-specialization Weapon Specialization, Greater]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__weapon-specialization Weapon Specialization], 12th-level fighter|| +2 bonus on damage rolls with one weapon
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__weapon-specialization Weapon Specialization], 12th-level fighter
 
| +2 bonus on damage rolls with one weapon
 
   
 
|-
 
|-
  +
| Up Shields|| General|| Arvek Nar, BAB 1, Proficiency with Tower Shield|| Trained in the arvek military tradition, you may employ your shield to offer aid and cover to an adjacent ally
| Up Shields
 
| General
 
| Arvek Nar, BAB 1, Proficiency with Tower Shield
 
| Trained in the arvek military tradition, you may employ your shield to offer aid and cover to an adjacent ally
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#well-prepared Well-Prepared]
+
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#well-prepared Well-Prepared]|| &nbsp;|| gobber, halfling|| Retrieve a specific mundane item from your person
| &nbsp;
 
| gobber, halfling
 
| Retrieve a specific mundane item from your person
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/monsters/monsterFeats.html#_wingover Wingover]
+
| [http://paizo.com/pathfinderRPG/prd/monsters/monsterFeats.html#_wingover Wingover]|| &nbsp;|| Strengthened Wings, Egalrin
| &nbsp;
 
| Strengthened Wings, Egalrin
 
 
|Make turns more easily while flying
 
|Make turns more easily while flying
   

Latest revision as of 03:29, 25 July 2014

|- style="background: #8dbdbd; font-size:120%; font-weight:bold;"|| colspan="4" | Feats J - Z |- style="background: #D3E3E3; font-weight:bold; border: 1px;"|| Feat|| Type|| Prerequesite|| Benefit |-

| Lightning Reflexes|| ||

|| +2 bonus on Reflex saves

|- |  Improved Lightning Reflexes|| || Lightning Reflexes|| Once per day, you may s a Reflex save

|- | Keen Scent||  || Wis 13, sith'makar || Gain the scent special ability

|- | Ki Throw|| Combat|| Improved Trip, Improved Unarmed Strike|| Your physical control and mastery of momentum allows you to throw enemies.

|- |  Improved Ki Throw|| Combat|| Improved Bull Rush, Ki Throw|| Your enemies are living weapons in your hands.

|- | Leaf Singer |  |Elf or half-elf, Cha 13, Bard 1 |The wilderness makes your performances more effective

|- | Ledge Walker|| || Dex 13, khazad|| You negotiate tiny ledges like the khazadi ballerina you are

|- |Lucky Halfling |  |Halfling |When a friend fails a save, reroll it for them

|- | Lunge|| Combat|| Base attack bonus +6|| Take a –2 penalty to your AC to attack with reach

|- | Mage of the Wild|| || Attuned to the Wild, Llyranesi, Sylvanori|| Your mystic connection with the wilderness enhances your spellcasting.

|-

| Magical Aptitude|| ||

|| +2 bonus on Spellcraft and Use Magic Device checks

|-

| Martial Weapon Proficiency|| ||

|| No penalty on attacks made with one martial weapon

|- | Missile Shield|| || Dex 13, Shield Focus|| You are skilled at deflecting ranged attacks with your shield.

|- |  Ray Shield|| || Dex 13, Shield Focus, Missile Shield, Spellbreaker|| You can even deflect rays with your shield.

|- | Master Craftsman|| || 5 ranks in any Craft or Profession skill|| You can craft magic items without being a spellcaster

|- | Mounted Combat|| Combat|| Ride 1 rank|| Avoid attacks on mount with Ride check

|- |  Mounted Archery|| Combat|| Mounted Combat|| Halve the penalty for ranged attacks while mounted

|- |  Ride-By Attack|| Combat|| Mounted Combat|| Move before and after a charge attack while mounted

|- |    Spirited Charge|| Combat|| Ride-By Attack|| Double damage on a mounted charge

|- |  Trample|| Combat|| Mounted Combat|| Overrun targets while mounted

|- |  Unseat|| Combat|| Improved Bull Rush, Mounted Combat|| Knock opponents from their mounts

|- |National Fervor || General || Human, Any other National feat || Your dedication defends you |- |National Knowledge || General || Human, K/Local 1 OR K/Religion 1 || You're dedicated, but you've done your research |- |National Pride || General || Human, K/Religion 1 OR K/local 1 || Your pride in your cause frustrates your enemies, or aids your allies |- |National Spirit || General || Human, K/Religion 1 OR K/local 1 || Your dedication defends you

|- | Natural Spell|| || Wis 13, wild shape class feature|| Cast spells while using wild shape

|- | Never Stand Down || General || Oruch || You draw on the strength of your people, and stand fearless in the face of the enemy

|- | Nimble Moves|| || Dex 13|| Ignore 5 feet of difficult terrain when you move

|- |  Acrobatic Steps|| || Dex 15, Nimble Moves|| Ignore 20 feet of difficult terrain when you move

|- |Obscuring Wings || General || Egalrin || Create a dust cloud by beating your wings

|- | Orc Hewer|| Combat|| Str 13, Cleave, Power Attack, khazad|| You are ferocious at hewing your enemies, especially oruch

|- |Outflank || Combat, Teamwork || BAB 4+ || Your criticals provoke an AoO from your allies

|- |Paired Opportunists || Combat, Teamwork || || You receive a +4 bonus on AoOs against creatures that you and your allies threaten.

|- | Parting Shot|| Combat|| Shot on the Run, base attack bonus +6|| Make a ranged attack when withdrawing

|- | Pass for Human|| || Half-elf|| You pass easily as a human.

|- | Perfect Strike|| Combat|| Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +8|| Roll twice for attacks with monk weapons and take the better roll

|-

| Persuasive|| ||

|| +2 bonus on Diplomacy and Intimidate checks

|-

| Point-Blank Shot|| Combat||

|| +1 attack and damage on targets within 30 feet

|- |  Far Shot|| Combat|| Point-Blank Shot|| Decrease ranged penalties by half

|- |  Precise Shot|| Combat|| Point-Blank Shot|| No penalty for shooting into melee

|- |    Improved PreciseShot|| Combat|| Dex 19, Precise Shot, base attack bonus +11|| No cover or concealment chance on ranged attacks

|- |      Pinpoint Targeting|| Combat|| Improved Precise Shot, base attack bonus +16|| No armor or shield bonus on one ranged attack

|- |  Shot on the Run|| Combat|| Dex 13, Mobility, Point-Blank Shot, base attack bonus +4|| Make ranged attack at any point during movement

|- |  Rapid Shot|| Combat|| Dex 13, Point-Blank Shot|| Make one extra ranged attack

|- |    Manyshot|| Combat|| Dex 17, Rapid Shot, base attack bonus +6|| Shoot two arrows simultaneously

|- |Point-Blank Master|| Combat|| Weapon Specialization with a ranged weapon|| Do not provoke attacks of opportunity while firing one ranged weapon

|- | Power Attack|| Combat|| Str 13, base attack bonus +1|| Trade melee attack bonus for damage

|- |  Cleave|| Combat|| Power Attack|| Make an additional attack if the first one hits

|- |    Great Cleave|| Combat|| Cleave, base attack bonus +4|| Make an additional attack after each attack hits

|- |  Improved Bull Rush|| Combat|| Power Attack|| +2 bonus on bull rush attempts, no attack of opportunity

|- |    Bull Rush Strike|| Combat|| Improved Bull Rush, base attack bonus +9|| Attempt a bull rush on a successful critical hit

|- |    Greater Bull Rush|| Combat|| Improved Bull Rush, base attack bonus +6|| Enemies you bull rush provoke attacks of opportunity

|- |  Improved Overrun|| Combat|| Power Attack|| +2 bonus on overrun attempts, no attack of opportunity

|- |    Greater Overrun|| Combat|| Improved Overrun, base attack bonus +6|| Enemies you overrun provoke attacks of opportunity

|- |  Improved Sunder|| Combat|| Power Attack|| +2 bonus on sunder attempts, no attack of opportunity

|- |    Greater Sunder|| Combat|| Improved Sunder, base attack bonus +6|| Damage from sunder attempts transfers to your enemy

|- | Quick Draw|| Combat|| Base attack bonus +1|| Draw weapon as a free action

|- | Rebuke the Horde || General || Oruch, 13 Cha || A far-off ancestor was a chieftain of some kind, and other oruch respond in kind

|- |Resilient Brute || General || Half-oruch or oruch || You absorb punishment others find deadly

|-

| Run|| ||

|| Run at 5 times your normal speed

|- |Pack Attack || Combat, Teamwork || BAB 1+ || You are skilled at surrounding your enemies.

|- | Pistol Whip || Combat || EWP (Firearms), Int 13, BAB: 3+ || Perform an attack with the end of your firearm, possibly knocking an opponent prone

|- |Practiced Tactician || General || Tactician class feature || You can use your tactician ability an additional time per day

|- | Preferred Spell||  || Spellcraft 5 ranks, Heighten Spell|| Spontaneously cast a specific spell

|- | Punishing Kick|| Combat|| Con 13, Wis 13, Improved Unarmed Strike, base attack bonus +8|| Knock down or push back foes with unarmed strikes

|- | Pushing Assault|| Combat|| Str 15, Power Attack, base attack bonus +1|| Push a foe back with a two-handed weapon

|- | Raging Vitality||  || Con 15, rage class feature|| +2 bonus to Con when raging, and continue raging if unconscious

|- |Rapid Reload |Combat |Weapon Proficiency (crossbow type chosen) or Exotic Weapon Proficiency (firearm). |You reload your crossbow or firearm with rapid speed.

|- | Razortusk||  || sith'makar|| Gain bite attack

|- | Rending Claws|| Combat|| Str 13, two claw attacks, base attack bonus +6|| Deal 1d6 extra damage if both claws hit

|- | Repositioning Strike|| Combat|| Improved Repostion, base attack bonus +9|| Attempt a reposition attack on a successful critical hit

|- | Saving Shield|| Combat|| Shield Proficiency|| Grant shield bonus to an adjacent ally

|- | Scorpion Style || Combat || Improved Unarmed Strike || Reduce target's speed to 5 ft.

|- |  Gorgon's Fist || Combat || Scorpion Style, base attack bonus +6 || Stagger a foe whose speed is reduced

|- |    Medusa's Wrath || Combat || Gorgon's Fist, base attack bonus +11 || Make 2 extra attacks against a hindered foe

|- | Second Chance|| Combat|| Combat Expertise, base attack bonus +6|| Exchange later attacks to reroll missed first attack

|- |  Improved Second Chance|| Combat|| Second Chance, base attack bonus +11|| Take a –5 penalty on later attacks to reroll missed attack

|- | Seen and Unseen || || Half-elf|| From bitterness or training, you excel at hiding from the races that sired you

|- |Seize the Moment ||Teamwork, Combat ||Combat Reflexes, Improved Critical || You and your allies are poised to pounce whenever one of you scores a telling blow

|- |Serenity of the Sky || General || Egalrin, Child of the Skies || Receive bonuses beneath an open sky

|-

|Shake It Off ||Teamwork||

|| You support your allies and help them recover from crippling effects.

|- | Shared Manipulation || || Half-elf|| You've probably worked in theatre

|- | Selective Channeling|| || Cha 13, channel energy class feature|| Choose whom to affect with channel energy

|-

| Self-Sufficient|| ||

|| +2 bonus on Heal and Survival checks

|- | Shadow Strike|| Combat|| Base attack bonus +1|| Deal precision damage against targets with concealment

|- |Shadowy Dash |  |Mul'niessa |Move quickly in the shadows

|- | Shared Insight||  || Wis 13, half-elf|| Grant friendly creatures a +2 bonus on Perception checks

|-

| Shield Proficiency|| ||

|| No penalties on attack rolls when using a shield

|- |  Improved Shield Bash|| Combat|| Shield Proficiency|| Keep your shield bonus when shield bashing

|- |    Shield Slam|| Combat|| Improved Shield Bash, Two-Weapon Fighting, base attack bonus +6|| Free bull rush with a bash attack

|- |      Shield Master|| Combat|| Shield Slam, base attack bonus +11|| No two-weapon penalties when attacking with a shield

|- |  Shield Focus|| Combat|| Shield Proficiency, base attack bonus +1|| Gain a +1 bonus to your AC when using a shield

|- |    Greater Shield Focus|| Combat|| Shield Focus, 8th-level fighter|| Gain a +1 bonus to your AC when using a shield

|- |  Tower Shield Proficiency|| Combat|| Shield Proficiency|| No penalties on attack rolls when using a tower shield

|- | Shield of Swings|| Combat|| Str 13, Power Attack, base attack bonus +1|| Reduce damage with a two handed weapon to gain a +4 shield bonus

|- | Shield Specialization|| Combat|| Shield Focus, 4th-level fighter|| +2 bonus to AC against criticals with one type of shield

|- |  Greater Shield Specialization|| Combat|| Greater Shield Focus, Shield Specialization, 12th-level fighter|| +2 bonus to AC against criticals, and negate critical hit once per day

|- | Shield Wall || Combat, Teamwork || Shield Proficiency || You form a unified defense with those around you.

|-

| Shielded Caster|| Teamwork||

|| +4 bonus on concentration checks

|- |Short Circuit || General || War Golem, War Golem Slam, BAB 7+, Con 13+ || Infuse your slam attack with electricity

|- | Sidestep|| Combat|| Dex 13, Dodge, Mobility|| Make 5-foot step immediately after an opponent misses

|- |  Improved Sidestep|| Combat|| Dex 15, Sidestep|| Sidestep without using your 5-foot step on your next turn

|-

| Simple Weapon Proficiency|| ||

|| No penalty on attacks made with simple weapons

|-

| Skill Focus|| ||

|| +3 bonus on one skill (+6 at 10 ranks)

|- | Smash|| Combat|| Power Attack, giantborn|| Ignore 5 points of hardness when breaking an object

|- |Smashing Fists || General || Giantborn, BAB 4+ || You have massive, manly forearms!

|- | Smell Fear||  || Keen Scent, Sith-makar || Receive a bonus on checks to detect fearful creatures

|- | Smoking Boulders || || Giantborn, 6+ hd|| You throw rocks with such force that they vanish in cloud of dust. Treat as an Obscuring Mist effect. |- | Sociable||  || Cha 13, half-elf|| Grant friendly creatures a +2 bonus on Diplomacy checks

|-

| Spell Focus|| ||

|| +1 bonus on save DCs for one school

|- |  Greater Spell Focus|| || Spell Focus|| +1 bonus on save DCs for one school

|- | Spell Mastery|| || 1st-level Wizard|| Prepare some spells without a spellbook

|-

| Spell Penetration|| ||

|| +2 bonus on level checks to beat spell resistance

|- |  Greater Spell Penetration|| || Spell Penetration|| +2 bonus on level checks to beat spell resistance

|- | Spider Step||  || Acrobatics 6 ranks, Climb 6 ranks, 6th-level monk|| Walk on walls or ceilings for half your slow fall distance

|- |  Cloud Step||  || Spider Step, 12th-level monk|| Air walk for half your slow fall distance

|- |Spirit of the Skies || General || Egalrin, Guardian of the Skies, Child of the Skies || When buoyed by the open skies, you react more quickly

|- | Spirit of the Wild || || Attuned to the Wild, Guardian of the Wild, Llyranesi, Sylvanori || Your mystic connection with one type of wilderness has grown even stronger.

|- | Stabbing Shot|| Combat|| Rapid Shot|| Use arrow as a melee attack to push enemies back

|-

|Stealth Synergy || Teamwork||

|| Working closely with an ally, you are able to move like twin shadows.

|- |Storm Lashed |General |Khazid-mornir |The winds do not move you.

|- | Stunning Fist || Combat || Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +8 || Stun opponent with an unarmed strike

|- | Steady Shot|| || BAB 1, Weapon Focus in chosen weapon|| Add 1/2 dex modifier to damage with a specific type of weapon

|-

| Stealthy|| ||

|| +2 bonus on Escape Artist and Stealth checks

|- | Steamroller|| || Str 13, Improved Bull Rush, War Golem Slam, War Golem|| You steamroll through foes, knocking them prone

|- | Steel Soul||  || khazad-mornir, khazad-aul|| +4 racial bonus on saves against spells and spell-like abilities

|- | Step Up|| Combat|| Base attack bonus +1|| Take a 5-foot step as an immediate action

|- |  Following Step|| Combat|| Dex 13, Step Up|| Move up to 10 feet as an immediate action

|- |    Step Up and Strike|| Combat|| Following Step, base attack bonus +6|| Follow adjacent creature and attack as an immediate action

|- |Strengthened Wings ||| Egalrin, 5+ hit dice, Str 13|| Fly in medium and heavy armor.


|- | Strike Back|| Combat|| Base attack bonus +11|| Attack foes that strike you while using reach

|- | Stone-Faced||  || khazad-aul|| +4 bonus on Bluff checks to lie or conceal motives

|- | Stone Singer||  || Cha 13, bardic performance, khazad-aul|| Gain benefits to bardic performance underground and against earth creatures

|- | Stunning Assault|| Combat|| Power Attack, base attack bonus +16|| Trade melee attack bonus to stun opponents

|- | Stunning Assault|| Combat|| Power Attack, base attack bonus +16|| Trade melee attack bonus to stun opponents

|- | Surge of Success || || Human|| Your success drives you forward

|- | Sundering Strike|| Combat|| Improved Sunder, base attack bonus|| +9 Attempt a sunder attack on a successful critical hit

|- |Swap Places || Combat, Teamwork || || You are skilled at changing places with your ally during a chaotic melee.

|- | Swift Aid|| Combat|| Combat Expertise, base attack bonus|| +6 Attempt to aid another as a swift action

|- |Tandem Trip|| Teamwork, Combat

|

|You know how to work together to trip your foes.

|- |Tantrum || Combat || Gnome, Bluff 1 rank, rage class feature || Use the bluff skill to feint when raging

|- |Taara's Own|| General || Mul'niessa|| Receive a versus death effects

|- |Taleteller's Kin || General || Lucht, K/Local 1 You possess an unusual knowledge of local stories

|- | Taunt||  || Cha 13, Small size or smaller|| Demoralize opponents with Bluff instead of Intimidate

|- | Team Pickpocketing || Teamwork | Bluff 1+, Sleight of Hand 1+ || You distract a mark with friendly conversation while your partner robs the victim blind.

|- | Teleport Tactician|| Combat|| Combat Reflexes, Disruptive, Spellbreaker|| Teleporting creatures provoke attacks of opportunity

|- |Tenacious Survivor || General || Con 13, Diehard, Endurance, half-oruch or oruch || You are so tough that death does not kill you

|- | Terror of the Wild || || Sith-makar|| Creatures of the wild see you as a predator.

|- | Territorial Defender|| Combat|| Combat Reflexes, sith-makar, BAB 5|| You know how to defend your territory

|- | Terrorizing Display|| Combat|| Dazzling Display, Demoralizing Lash, Weapon Focus, Intimidate 10 ranks, Arvek Nar, proficiency with selected weapon|| Your battle prowess frightens friend and foe alike.

|-

| Throw Anything|| Combat||

|| No penalties for improvised ranged weapons

|- |Tiny Pest || General || Lucht, BAB 1, Improved Trip || You can trip opponents of up to two sizes larger

|- | Touch of Serenity|| Combat|| Wis 18, Improved Unarmed Strike, base attack bonus +8|| Foes hit by unarmed strikes cannot attack or cast spells

|-

| Toughness|| ||

|| +3 hit points, +1 per Hit Die beyond 3

|- | Toxic Recovery || || Khazad|| Your system recuperates from the effects of toxins with astonishing speed

|- | Turn Undead|| || Channel positive energy class feature|| Channel energy can be used to make undead flee

|- |Traveler's Burden || General || Lucht || Your backpack is bigger than you are, and where did you pack that elephant?

|- |Traveler's Step || General || Lucht, 3+ hd || You may pass roads unmarked

|- | Trick Riding|| Combat|| Ride rank 9, Mounted Combat|| Automatically pass simple Ride skill checks

|- |  Mounted Skirmisher|| Combat|| Ride rank 14, Trick Riding|| Make a full attack if mount moves its speed or less

|- |Trap Wrecker || || Power Attack, Disable Device 1 rank, oruch or half-oruch || Disarm traps by smashing them

|- | Tripping Strike|| Combat|| Improved Trip, base attack bonus +9|| Attempt a trip attack on a successful critical hit

|- | Two-Weapon Fighting|| Combat|| Dex 15|| Reduce two-weapon fighting penalties

|- |  Double Slice|| Combat|| Two-Weapon Fighting|| Add your Str bonus to off-hand damage rolls

|- |  Two-Weapon Rend|| Combat|| Double Slice, Improved Two-Weapon Fighting, base attack bonus +11|| Rend a foe hit by both your weapons

|- |  Improved Two-Weapon Fighting|| Combat|| Dex 17, Two-Weapon Fighting, base attack bonus +6|| Gain additional off-hand attack

|- |    Greater Two-Weapon Fighting|| Combat|| Dex 19, Improved Two-Weapon Fighting, base attack bonus +11|| Gain a third off-hand attack

|- |  Two-Weapon Defense|| Combat|| Two-Weapon Fighting|| Gain +1 shield bonus when fighting with two weapons

|- | Vital Strike|| Combat|| Base attack bonus +6|| Deal twice the normal damage on a single attack

|- |  Vital Strike, Improved|| Combat|| Vital Strike, base attack bonus +11|| Deal three times the normal damage on a single attack

|- |    Vital Strike, Greater|| Combat|| Improved Vital Strike, base attack bonus +16|| Deal four times the normal damage on a single attack

|- | Under and Over|| Combat|| Agile Maneuvers, Small size or smaller|| Failed grapples against you cause attacker to fall prone

|- | Underfoot|| Combat|| Dodge, Mobility, Small size or smaller|| +4 on Acrobatics checks to move past larger opponents

|- |Unhinged Rage || General || Gobber, Rage class feature, Charisma 13+ || ...

|- | Unit Tactics|| General|| Arvek Nar, K/military theory 5|| Your military leadership enables your allies to respond more quickly

|- |Urban Forager || General || Knowledge (local) 1 rank, Survival 1 rank || You are skilled at keeping yourself and others safe in the alleys, sewers, and underbellies of cities

|- | Vermin Heart||  || Wild empathy class feature|| Target vermin with spells as if they were animals

|- | War Singer**||  || Cha 13, bardic performance, half-orc or oruch|| Gain benefits to bardic performance on battlefields and against orcs

|- |Warden of the Woods || General || llyranesi or sylvanori, spellcaster level 1+ || You are trained against unnatural foes

|-

| Weapon Finesse|| Combat||

|| Use Dex instead of Str on attack rolls with light weapons

|- | Weapon Focus|| Combat|| Proficiency with weapon, base attack bonus +1|| +1 bonus on attack rolls with one weapon

|- | Dazzling Display|| Combat|| Weapon Focus|| Intimidate all foes within 30 feet

|- |   Shatter Defenses|| Combat|| Dazzling Display, base attack bonus +6|| Hindered foes are flat-footed

|- |   Deadly Stroke|| Combat|| Greater Weapon Focus, Shatter Defenses, base attack bonus +11|| Deal double damage plus 1 Con bleed

|- |   Weapon Focus, Greater|| Combat|| Weapon Focus, 8th-level fighter|| +1 bonus on attack rolls with one weapon

|- |Shatterspell|| Combat |Disruptive, Spellbreaker, khazad, 10th-level fighter|| Your mighty blows shatter the magic of enemies

|- | Penetrating Strike|| Combat|| Weapon Focus, 12th-level fighter|| Your attacks ignore 5 points of damage reduction

|- | Greater Penetrating Strike|| Combat|| Penetrating Strike, 16th-level fighter|| Your attacks ignore 10 points of damage reduction

|- | Weapon Specialization|| Combat|| Weapon Focus, 4th-level fighter|| +2 bonus on damage rolls with one weapon

|- |  Weapon Specialization, Greater|| Combat|| Weapon Specialization, 12th-level fighter|| +2 bonus on damage rolls with one weapon

|- | Up Shields|| General|| Arvek Nar, BAB 1, Proficiency with Tower Shield|| Trained in the arvek military tradition, you may employ your shield to offer aid and cover to an adjacent ally

|- | Well-Prepared||  || gobber, halfling|| Retrieve a specific mundane item from your person

|- | Wingover||  || Strengthened Wings, Egalrin |Make turns more easily while flying

|}