Difference between revisions of "Template:FeatsAC"

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{{TableMain}}
 
{{TableMain}}
  +
{{T01}}|| colspan="4" | Feats A - C
{{T01}}
 
| colspan="4" | Feats A - C
 
 
{{T02}}
 
{{T02}}
  +
| Feat|| Type|| Prerequesite|| Benefit
| Feat
 
  +
|-
| Type
 
  +
|Abyssal Mask|| General || Mul'niessa, Intimidate 1 || Receive a bonus to intimidate other humanoids
| Prerequesite
 
| Benefit
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_acrobatic Acrobatic]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_acrobatic Acrobatic]|| || <center>— </center>|| +2 bonus on [http://paizo.com/pathfinderRPG/prd/skills/acrobatics.html#_acrobatics Acrobatics] and [http://paizo.com/pathfinderRPG/prd/skills/fly.html#_fly Fly] checks
|
 
| <center>— </center>
 
| +2 bonus on [http://paizo.com/pathfinderRPG/prd/skills/acrobatics.html#_acrobatics Acrobatics] and [http://paizo.com/pathfinderRPG/prd/skills/fly.html#_fly Fly] checks
 
   
 
|-
 
|-
  +
| [http://paizo.com/pathfinderRPG/prd/feats.html#_agile-maneuvers Agile Maneuvers]|| Combat|| <center>— </center>|| Use your Dex bonus when calculating your CMB
| Adamantine Body
 
| Armored Body
 
| War golem, 1st level only
 
| Adamantine plating
 
   
 
|-
 
|-
  +
| [http://paizo.com/pathfinderRPG/prd/feats.html#_alertness Alertness]|| || <center>— </center>|| +2 bonus on [http://paizo.com/pathfinderRPG/prd/skills/perception.html#_perception Perception] and [http://paizo.com/pathfinderRPG/prd/skills/senseMotive.html#_sense-motive Sense Motive] checks
| [http://paizo.com/pathfinderRPG/prd/feats.html#_agile-maneuvers Agile Maneuvers]
 
| Combat
 
| <center>— </center>
 
| Use your Dex bonus when calculating your CMB
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_alertness Alertness]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_alignment-channel Alignment Channel]|| || Channel energy class feature|| Channel energy can heal or harm outsiders
|
 
| <center>— </center>
 
| +2 bonus on [http://paizo.com/pathfinderRPG/prd/skills/perception.html#_perception Perception] and [http://paizo.com/pathfinderRPG/prd/skills/senseMotive.html#_sense-motive Sense Motive] checks
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_alignment-channel Alignment Channel]
+
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#allied-spellcaster Allied Spellcaster]|| Teamwork|| Caster level 1st|| +2 bonus on level checks to overcome spell resistance
|
 
| Channel energy class feature
 
| Channel energy can heal or harm outsiders
 
   
 
|-
 
|-
  +
|Angoron's Defender || General || Giantborn, Intimidate 5 || You use your strength to become a protector of others
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#allied-spellcaster Allied Spellcaster]
 
| Teamwork
 
| Caster level 1st
 
| +2 bonus on level checks to overcome spell resistance
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_animal-affinity Animal Affinity]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_animal-affinity Animal Affinity]|| || <center>— </center>|| +2 bonus on [http://paizo.com/pathfinderRPG/prd/skills/handleAnimal.html#_handle-animal Handle Animal] and [http://paizo.com/pathfinderRPG/prd/skills/ride.html#_ride Ride] checks
|
 
| <center>— </center>
 
| +2 bonus on [http://paizo.com/pathfinderRPG/prd/skills/handleAnimal.html#_handle-animal Handle Animal] and [http://paizo.com/pathfinderRPG/prd/skills/ride.html#_ride Ride] checks
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#arcane-blast Arcane Blast]
+
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#arcane-blast Arcane Blast]|| || Arcane spellcaster, caster level 10th|| Sacrifice a spell to make a ray attack
  +
|
 
  +
|-
| Arcane spellcaster, caster level 10th
 
  +
| [http://www.d20pfsrd.com/feats/general-feats/arcane-school-spirit-general Arcane School Spirit]||
| Sacrifice a spell to make a ray attack
 
  +
|Bluff 1 rank, arcane school class feature, gnome|| Show off your school spirit to the irritation of others!
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#arcane-shield Arcane Shield]
+
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#arcane-shield Arcane Shield]|| || Arcane spellcaster, caster level 10th|| Sacrifice a spell to gain deflection bonus to AC
|
 
| Arcane spellcaster, caster level 10th
 
| Sacrifice a spell to gain deflection bonus to AC
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_arcane-armor-training Arcane Armor Training]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_arcane-armor-training Arcane Armor Training]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__armor-proficiency-light Armor Proficiency, Light], caster level 3rd|| Reduce your arcane spell failure chance by 10%
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__armor-proficiency-light Armor Proficiency, Light], caster level 3rd
 
| Reduce your arcane spell failure chance by 10%
 
   
 
|-
 
|-
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#_arcane-armor-mastery Arcane Armor Mastery]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#_arcane-armor-mastery Arcane Armor Mastery]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__arcane-armor-training Arcane Armor Training], [http://paizo.com/pathfinderRPG/prd/feats.html#__armor-proficiency-medium Armor Proficiency, Medium], caster level 7th|| Reduce your arcane spell failure chance by 20%
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__arcane-armor-training Arcane Armor Training], [http://paizo.com/pathfinderRPG/prd/feats.html#__armor-proficiency-medium Armor Proficiency, Medium], caster level 7th
 
| Reduce your arcane spell failure chance by 20%
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_arcane-strike Arcane Strike]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_arcane-strike Arcane Strike]|| Combat|| Ability to cast arcane spells|| +1 damage and weapons are considered magic
| Combat
 
| Ability to cast arcane spells
 
| +1 damage and weapons are considered magic
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_armor-proficiency-light Armor Proficiency, Light]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_armor-proficiency-light Armor Proficiency, Light]|| || <center>— </center>|| No penalties on attack rolls while wearing light armor
|
 
| <center>— </center>
 
| No penalties on attack rolls while wearing light armor
 
   
 
|-
 
|-
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#_armor-proficiency-medium Armor Proficiency, Medium]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#_armor-proficiency-medium Armor Proficiency, Medium]|| || [http://paizo.com/pathfinderRPG/prd/feats.html#__armor-proficiency-light Armor Proficiency, Light]|| No penalties on attack rolls while wearing medium armor
|
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__armor-proficiency-light Armor Proficiency, Light]
 
| No penalties on attack rolls while wearing medium armor
 
   
 
|-
 
|-
| &nbsp;&nbsp;&nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#_armor-proficiency-heavy Armor Proficiency, Heavy]
+
{{TDII}}[http://paizo.com/pathfinderRPG/prd/feats.html#_armor-proficiency-heavy Armor Proficiency, Heavy]|| || [http://paizo.com/pathfinderRPG/prd/feats.html#__armor-proficiency-medium Armor Proficiency, Medium]|| No penalties on attack rolls while wearing heavy armor
|
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__armor-proficiency-medium Armor Proficiency, Medium]
 
| No penalties on attack rolls while wearing heavy armor
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_athletic Athletic]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_athletic Athletic]|| || <center>— </center>|| +2 bonus on [http://paizo.com/pathfinderRPG/prd/skills/climb.html#_climb Climb] and [http://paizo.com/pathfinderRPG/prd/skills/swim.html#_swim Swim] checks
|
 
| <center>— </center>
 
| +2 bonus on [http://paizo.com/pathfinderRPG/prd/skills/climb.html#_climb Climb] and [http://paizo.com/pathfinderRPG/prd/skills/swim.html#_swim Swim] checks
 
   
 
|-
 
|-
  +
| Apex Predator|| || Sith-makar|| You are a predator among predators
| [http://paizo.com/pathfinderRPG/prd/feats.html#_augment-summoning Augment Summoning]
 
|
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__spell-focus Spell Focus] (conjuration)
 
| Summoned creatures gain +4 Str and Con
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#aspect-of-the-beast Aspect of the Beast]
+
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#aspect-of-the-beast Aspect of the Beast]|| || Wild shape class feature, ranger natural weapons combat style|| Gain one of four bestial advantages
|
 
| Wild shape class feature, ranger natural weapons combat style
 
| Gain one of four bestial advantages
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_blind-fight Blind-Fight]
+
| [http://www.d20pfsrd.com/feats/arg-feats/attuned-to-the-wild-elf Attuned to the Wild]
  +
||| Llyranesi, Sylvanori|| You share a strong mystic connection with one type of wilderness terrain.
| Combat
 
| <center>— </center>
 
| Reroll miss chances for concealment
 
   
 
|-
 
|-
  +
| [http://paizo.com/pathfinderRPG/prd/feats.html#_augment-summoning Augment Summoning]|| || [http://paizo.com/pathfinderRPG/prd/feats.html#__spell-focus Spell Focus] (conjuration)|| Summoned creatures gain +4 Str and Con
| &nbsp&nbsp;[http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#improved-blind-fight-%28combat%29 Improved Blind-Fight]
 
| Combat
 
| Perception 10 ranks, [http://paizo.com/pathfinderRPG/prd/feats.html#blind-fight Blind-Fight]
 
| Ignore miss chance for less than total concealment
 
   
 
|-
 
|-
  +
|Awaken the Giant || General || Giantborn || Your giant heritage awakens
| &nbsp;&nbsp;&nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#greater-blind-fight-%28combat%29 Greater Blind-Fight]
 
| Combat
 
| Perception 15 ranks, [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#improved-blind-fight-%28combat%29 Improved Blind-Fight]
 
| Total concealment is considered normal concealment
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#bashing-finish-%28combat%29 Bashing Finish]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_blind-fight Blind-Fight]|| Combat|| <center>— </center>|| Reroll miss chances for concealment
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#shield-master Shield Master], [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#two-weapon-fighting Two-Weapon Fighting], base attack bonus +11
 
| Make a free shield bash after a critical hit
 
   
 
|-
 
|-
  +
{{TDI}}[http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#improved-blind-fight-%28combat%29 Improved Blind-Fight]|| Combat|| Perception 10 ranks, [http://paizo.com/pathfinderRPG/prd/feats.html#blind-fight Blind-Fight]|| Ignore miss chance for less than total concealment
| Blood of the Dark Fae
 
| General
 
| Oruch, 13 Con, BAB 4+
 
| You call upon a near-forgotten heritage to seal your wounds at the cost of part of your sanity.
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#bloody-assault-%28combat%29 Bloody Assault]
+
{{TDII}}[http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#greater-blind-fight-%28combat%29 Greater Blind-Fight]|| Combat|| Perception 15 ranks, [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#improved-blind-fight-%28combat%29 Improved Blind-Fight]|| Total concealment is considered normal concealment
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#power-attack Power Attack], base attack bonus +6
 
| Trade melee attack bonus for bleed damage
 
   
 
|-
 
|-
  +
| [http://www.d20pfsrd.com/feats/general-feats/back-to-back-teamwork Back to Back] || Teamwork || Perception 3+ || Your ally’s eyes are your own, and yours are his.
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#bodyguard-%28combat%29 Bodyguard]
 
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#combat-reflexes Combat Reflexes]
 
| Use attack of opportunity to add a bonus to adjacent ally's AC
 
   
 
|-
 
|-
  +
{{TDI}} [http://www.d20pfsrd.com/feats/general-feats/improved-back-to-back-teamwork Improved Back to Back] || Teamwork || Back to Back, Perception 5+ || After much practice, you and an ally have become adept at fighting in close proximity to one another.
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#in-harm%27s-way-%28combat%29 In Harm's Way]
 
  +
| Combat
 
  +
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#bodyguard-%28combat%29 Bodyguard]
 
  +
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#bashing-finish-%28combat%29 Bashing Finish]|| Combat|| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#shield-master Shield Master], [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#two-weapon-fighting Two-Weapon Fighting], base attack bonus +11|| Make a free shield bash after a critical hit
| Take the damage of a successful attack upon an adjacent ally
 
   
  +
|-
  +
|[http://www.d20pfsrd.com/feats/general-feats/bewildering-koan-general Bewildering Koan] || General || Gnome, Bluff 1 rank, ki pool class feature || You can pose unanswerable questions that leave creatures momentarily dumbfounded as they dwell on their significance
  +
  +
|-
  +
| Blood of the Dark Fae|| General|| Oruch, 13 Con, BAB 4+|| You call upon a near-forgotten heritage to seal your wounds at the cost of part of your sanity.
  +
  +
|-
  +
| [http://paizo.com/pathfinderRPG/prd/advancedRaceGuide/coreRaces/halfOrcs.html#_blood-vengeance Blood Vengeance]
  +
|
  +
|Half-oruch or oruch, nonlawful
  +
|You fall into a rage-like state if a comrade falls; this feat excludes conjured or summoned creatures, or allies that have fewer hit dice than you
  +
  +
|-
  +
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#bloody-assault-%28combat%29 Bloody Assault]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#power-attack Power Attack], base attack bonus +6|| Trade melee attack bonus for bleed damage
  +
  +
|-
  +
| [http://www.d20pfsrd.com/feats/arg-feats/blundering-defense-combat-halfling Blundering Defense]|| Combat|| Cautious Fighter, halfling|| Some of your defensive techniques work as a distraction to aid allies.
  +
  +
|-
  +
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#bodyguard-%28combat%29 Bodyguard]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#combat-reflexes Combat Reflexes]|| Use attack of opportunity to add a bonus to adjacent ally's AC
  +
  +
|-
  +
{{TDI}}[http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#in-harm%27s-way-%28combat%29 In Harm's Way]|| Combat|| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#bodyguard-%28combat%29 Bodyguard]|| Take the damage of a successful attack upon an adjacent ally
  +
  +
|-
  +
|Boon Companion|| || We still have the 3.5 version. Google 'Natural Bond'.|| Lets a ranger's animal companion have more oomph
  +
  +
|-
  +
|[http://www.d20pfsrd.com/feats/general-feats/breadth-of-experience Breadth of Experience] || General || 100+ years old|| Your beard waggles with wisdom
  +
  +
|-
  +
| [http://www.d20pfsrd.com/feats/combat-feats/broken-wing-gambit-combat-teamwork Broken Wing Gambit] || Combat, Teamwork || Bkuff 5+ || You feign weakness, making yourself a tempting and distracting target.
  +
  +
|-
  +
| [http://www.d20pfsrd.com/feats/general-feats/burn-burn-burn-goblin Burn! Burn! Burn!]
  +
||| Disable Device 1 rank, goblin|| You take the goblin love of arson and fire play to a whole new level.
  +
  +
|-
  +
|[http://paizo.com/pathfinderRPG/prd/advancedRaceGuide/featuredRaces/orcs.html#bullying-blow Bullying Blow]
  +
|
  +
|Intimidate 1, oruch or half-oruch
  +
|Punch someone, then intimidate them
  +
  +
|-
  +
| [http://www.d20pfsrd.com/feats/arg-feats/cautious-fighter-combat-halfling Cautious Fighter]|| Combat|| Halfling|| You care more about survival than victory.
  +
  +
|-
  +
|[http://www.d20pfsrd.com/feats/racial-feats/casual-illusionist-gnome Casual Illusionist] || General || Gnome, gnome magic racial trait || Your innate magic boosts your ability to bluff
   
 
|-
 
|-
Line 172: Line 148:
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#bull-rush-strike-%28combat%29 Bull Rush Strike]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_catch-off-guard Catch Off-Guard]|| Combat|| <center>— </center>|| No penalties for improvised melee weapons
  +
| Combat
 
  +
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#improved-bull-rush Improved Bull Rush], base attack bonus +9
 
  +
| [http://paizo.com/pathfinderRPG/prd/feats.html#_channel-smite Channel Smite]|| Combat|| Channel energy class feature|| Channel energy through your attack
| Attempt a bull rush on a successful critical hit
 
   
 
|-
 
|-
  +
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#charge-through-%28combat%29 Charge Through]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#improved-overrun Improved Overrun], base attack bonus +1|| Make overrun as free action while charging
| [http://paizo.com/pathfinderRPG/prd/feats.html#_catch-off-guard Catch Off-Guard]
 
| Combat
 
| <center>— </center>
 
| No penalties for improvised melee weapons
 
   
 
|-
 
|-
  +
|Child of the Skies || General || Egalrin || You heal more quickly beneath the skies
| [http://paizo.com/pathfinderRPG/prd/feats.html#_channel-smite Channel Smite]
 
| Combat
 
| Channel energy class feature
 
| Channel energy through your attack
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#charge-through-%28combat%29 Charge Through]
+
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#cockatrice-strike-%28combat%29 Cockatrice Strike]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#medusa-s-wrath Medusa's Wrath], base attack bonus +16|| Turn a target to stone with a critical hit
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#improved-overrun Improved Overrun], base attack bonus +1
 
| Make overrun as free action while charging
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#cockatrice-strike-%28combat%29 Cockatrice Strike]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_combat-casting Combat Casting]|| || <center>— </center>|| +4 bonus on concentration checks for defensive casting
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#medusa-s-wrath Medusa's Wrath], base attack bonus +16
 
| Turn a target to stone with a critical hit
 
   
 
|-
 
|-
  +
| [http://www.d20pfsrd.com/feats/general-feats/combat-distraction-goblin Combat Distraction]|| || Goblin, Acrobatics 1 rank, Escape Artist 1 rank|| Your antics drive an enemy...mad
| [http://paizo.com/pathfinderRPG/prd/feats.html#_combat-casting Combat Casting]
 
|
 
| <center>— </center>
 
| +4 bonus on concentration checks for defensive casting
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_combat-expertise Combat Expertise]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_combat-expertise Combat Expertise]|| Combat|| Int 13|| Trade attack bonus for AC bonus
| Combat
 
| Int 13
 
| Trade attack bonus for AC bonus
 
   
 
|-
 
|-
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#_improved-disarm Improved Disarm]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#_improved-disarm Improved Disarm]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__combat-expertise Combat Expertise]|| +2 bonus on disarm attempts, no attack of opportunity
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__combat-expertise Combat Expertise]
 
| +2 bonus on disarm attempts, no attack of opportunity
 
   
 
|-
 
|-
| &nbsp;&nbsp;&nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#_greater-disarm Greater Disarm]
+
{{TDII}}[http://paizo.com/pathfinderRPG/prd/feats.html#_greater-disarm Greater Disarm]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__improved-disarm Improved Disarm], base attack bonus +6|| Disarmed weapons are knocked away from your enemy
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__improved-disarm Improved Disarm], base attack bonus +6
 
| Disarmed weapons are knocked away from your enemy
 
   
 
|-
 
|-
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#_improved-feint Improved Feint]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#_improved-feint Improved Feint]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__combat-expertise Combat Expertise]|| Feint as a move action
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__combat-expertise Combat Expertise]
 
| Feint as a move action
 
   
 
|-
 
|-
| &nbsp;&nbsp;&nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#_greater-feint Greater Feint]
+
{{TDII}}[http://paizo.com/pathfinderRPG/prd/feats.html#_greater-feint Greater Feint]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__improved-feint Improved Feint], base attack bonus +6|| Enemies you feint lose their Dex bonus for 1 round
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__improved-feint Improved Feint], base attack bonus +6
 
| Enemies you feint lose their Dex bonus for 1 round
 
   
 
|-
 
|-
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#_improved-trip Improved Trip]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#_improved-trip Improved Trip]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__combat-expertise Combat Expertise]|| +2 bonus on trip attempts, no attack of opportunity
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__combat-expertise Combat Expertise]
 
| +2 bonus on trip attempts, no attack of opportunity
 
   
 
|-
 
|-
| &nbsp;&nbsp;&nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#_greater-trip Greater Trip]
+
{{TDII}}[http://paizo.com/pathfinderRPG/prd/feats.html#_greater-trip Greater Trip]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__improved-trip Improved Trip], base attack bonus +6|| Enemies you trip provoke attacks of opportunity
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__improved-trip Improved Trip], base attack bonus +6
 
| Enemies you trip provoke attacks of opportunity
 
   
 
|-
 
|-
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#_whirlwind-attack Whirlwind Attack]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#_whirlwind-attack Whirlwind Attack]|| Combat|| Dex 13, [http://paizo.com/pathfinderRPG/prd/feats.html#__combat-expertise Combat Expertise], [http://paizo.com/pathfinderRPG/prd/feats.html#__spring-attack Spring Attack], base attack bonus +4|| Make one melee attack against all foes within reach
| Combat
 
| Dex 13, [http://paizo.com/pathfinderRPG/prd/feats.html#__combat-expertise Combat Expertise], [http://paizo.com/pathfinderRPG/prd/feats.html#__spring-attack Spring Attack], base attack bonus +4
 
| Make one melee attack against all foes within reach
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#combat-patrol-%28combat%29 Combat Patrol]
+
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#combat-patrol-%28combat%29 Combat Patrol]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#combat-reflexes Combat Reflexes], [http://paizo.com/pathfinderRPG/prd/feats.html#mobility Mobility], base attack bonus +5|| Increase threatened area for attack of opportunity
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#combat-reflexes Combat Reflexes], [http://paizo.com/pathfinderRPG/prd/feats.html#mobility Mobility], base attack bonus +5
 
| Increase threatened area for attack of opportunity
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_combat-reflexes Combat Reflexes]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_combat-reflexes Combat Reflexes]|| Combat|| <center>— </center>|| Make additional attacks of opportunity
| Combat
 
| <center>— </center>
 
| Make additional attacks of opportunity
 
   
 
|-
 
|-
| &nbsp;&nbsp;[http://paizo.com/pathfinderRPG/prd/feats.html#_stand-still Stand Still]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#_stand-still Stand Still]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__combat-reflexes Combat Reflexes]|| Stop enemies from moving past you
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__combat-reflexes Combat Reflexes]
 
| Stop enemies from moving past you
 
   
 
|-
 
|-
Line 286: Line 214:
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_command-undead Command Undead]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_command-undead Command Undead]|| || Channel negative energy class feature|| Channel energy can be used to control undead
|
 
| Channel negative energy class feature
 
| Channel energy can be used to control undead
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#crossbow-mastery-%28combat%29 Crossbow Mastery]
+
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#crossbow-mastery-%28combat%29 Crossbow Mastery]|| Combat|| Dex 15, [http://paizo.com/pathfinderRPG/prd/feats.html#_point-blank-shot Point-Blank Shot], [http://paizo.com/pathfinderRPG/prd/feats.html#_rapid-reload Rapid Reload], [http://paizo.com/pathfinderRPG/prd/feats.html#_rapid-shot Rapid Shot]|| Reload crossbow as free action and make full attacks
| Combat
 
| Dex 15, [http://paizo.com/pathfinderRPG/prd/feats.html#_point-blank-shot Point-Blank Shot], [http://paizo.com/pathfinderRPG/prd/feats.html#_rapid-reload Rapid Reload], [http://paizo.com/pathfinderRPG/prd/feats.html#_rapid-shot Rapid Shot]
 
| Reload crossbow as free action and make full attacks
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#coordinated-defense Coordinated Defense]
+
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#coordinated-defense Coordinated Defense]|| Combat, Teamwork|| <center>— </center>|| +2 bonus to CMD
| Combat, Teamwork
 
| <center>— </center>
 
| +2 bonus to CMD
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#coordinated-maneuvers Coordinated Maneuvers]
+
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#coordinated-maneuvers Coordinated Maneuvers]|| Combat, Teamwork|| <center>— </center>|| +2 bonus on combat maneuver checks
| Combat, Teamwork
 
| <center>— </center>
 
| +2 bonus on combat maneuver checks
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#cosmopolitan Cosmopolitan]
+
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#cosmopolitan Cosmopolitan]|| || <center>— </center>|| Read and speak two additional languages
|
 
| <center>— </center>
 
| Read and speak two additional languages
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#covering-defense-%28combat%29 Covering Defense]
+
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#covering-defense-%28combat%29 Covering Defense]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#shield-focus Shield Focus], base attack bonus +6|| Provide cover to an ally with total defense
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#shield-focus Shield Focus], base attack bonus +6
 
| Provide cover to an ally with total defense
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_critical-focus Critical Focus]
+
| [http://paizo.com/pathfinderRPG/prd/feats.html#_critical-focus Critical Focus]|| Combat|| Base attack bonus +9|| +4 bonus on attack rolls made to confirm critical hits
| Combat
 
| Base attack bonus +9
 
| +4 bonus on attack rolls made to confirm critical hits
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_bleeding-critical Bleeding Critical]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#_bleeding-critical Bleeding Critical]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__critical-focus Critical Focus], base attack bonus +11|| Whenever you score a critical hit, the target takes 2d6 bleed
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__critical-focus Critical Focus], base attack bonus +11
 
| Whenever you score a critical hit, the target takes 2d6 bleed
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_blinding-critical Blinding Critical]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#_blinding-critical Blinding Critical]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__critical-focus Critical Focus], base attack bonus +15|| Whenever you score a critical hit, the target is blinded
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__critical-focus Critical Focus], base attack bonus +15
 
| Whenever you score a critical hit, the target is blinded
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_critical-mastery Critical Mastery]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#_critical-mastery Critical Mastery]|| Combat|| Any two [http://paizo.com/pathfinderRPG/prd/feats.html#__critical-feats critical feats], 14th-level fighter|| Apply two effects to your critical hits
| Combat
 
| Any two [http://paizo.com/pathfinderRPG/prd/feats.html#__critical-feats critical feats], 14th-level fighter
 
| Apply two effects to your critical hits
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#crippling-critical-%28combat%29 Crippling Critical]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#crippling-critical-%28combat%29 Crippling Critical]|| Combat|| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#critical-focus Critical Focus], base attack bonus +13|| Whenever you score a critical hit, the target's speed is halved
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#critical-focus Critical Focus], base attack bonus +13
 
| Whenever you score a critical hit, the target's speed is halved
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_deafening-critical Deafening Critical]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#_deafening-critical Deafening Critical]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__critical-focus Critical Focus], base attack bonus +13|| Whenever you score a critical hit, the target is deafened
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__critical-focus Critical Focus], base attack bonus +13
 
| Whenever you score a critical hit, the target is deafened
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_sickening-critical Sickening Critical]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#_sickening-critical Sickening Critical]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__critical-focus Critical Focus], base attack bonus +11|| Whenever you score a critical hit, the target is sickened
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__critical-focus Critical Focus], base attack bonus +11
 
| Whenever you score a critical hit, the target is sickened
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_staggering-critical Staggering Critical]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#_staggering-critical Staggering Critical]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__critical-focus Critical Focus], base attack bonus +13|| Whenever you score a critical hit, the target is staggered
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__critical-focus Critical Focus], base attack bonus +13
 
| Whenever you score a critical hit, the target is staggered
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_stunning-critical Stunning Critical]
+
{{TDII}}[http://paizo.com/pathfinderRPG/prd/feats.html#_stunning-critical Stunning Critical]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__staggering-critical Staggering Critical], base attack bonus +17|| Whenever you score a critical hit, the target is stunned
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__staggering-critical Staggering Critical], base attack bonus +17
 
| Whenever you score a critical hit, the target is stunned
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_tiring-critical Tiring Critical]
+
{{TDI}}[http://paizo.com/pathfinderRPG/prd/feats.html#_tiring-critical Tiring Critical]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__critical-focus Critical Focus], base attack bonus +13|| Whenever you score a critical hit, the target is fatigued
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__critical-focus Critical Focus], base attack bonus +13
 
| Whenever you score a critical hit, the target is fatigued
 
   
 
|-
 
|-
| [http://paizo.com/pathfinderRPG/prd/feats.html#_exhausting-critical Exhausting Critical]
+
{{TDII}}[http://paizo.com/pathfinderRPG/prd/feats.html#_exhausting-critical Exhausting Critical]|| Combat|| [http://paizo.com/pathfinderRPG/prd/feats.html#__tiring-critical Tiring Critical], base attack bonus +15|| Whenever you score a critical hit, the target is exhausted
| Combat
 
| [http://paizo.com/pathfinderRPG/prd/feats.html#__tiring-critical Tiring Critical], base attack bonus +15
 
| Whenever you score a critical hit, the target is exhausted
 

Latest revision as of 23:07, 15 August 2014

Feat Type Prerequesite Benefit
Abyssal Mask General Mul'niessa, Intimidate 1 Receive a bonus to intimidate other humanoids
Acrobatic
+2 bonus on Acrobatics and Fly checks
Agile Maneuvers Combat
Use your Dex bonus when calculating your CMB
Alertness
+2 bonus on Perception and Sense Motive checks
Alignment Channel Channel energy class feature Channel energy can heal or harm outsiders
Allied Spellcaster Teamwork Caster level 1st +2 bonus on level checks to overcome spell resistance
Angoron's Defender General Giantborn, Intimidate 5 You use your strength to become a protector of others
Animal Affinity
+2 bonus on Handle Animal and Ride checks
Arcane Blast Arcane spellcaster, caster level 10th Sacrifice a spell to make a ray attack
Arcane School Spirit Bluff 1 rank, arcane school class feature, gnome Show off your school spirit to the irritation of others!
Arcane Shield Arcane spellcaster, caster level 10th Sacrifice a spell to gain deflection bonus to AC
Arcane Armor Training Combat Armor Proficiency, Light, caster level 3rd Reduce your arcane spell failure chance by 10%
  Arcane Armor Mastery Combat Arcane Armor Training, Armor Proficiency, Medium, caster level 7th Reduce your arcane spell failure chance by 20%
Arcane Strike Combat Ability to cast arcane spells +1 damage and weapons are considered magic
Armor Proficiency, Light
No penalties on attack rolls while wearing light armor
  Armor Proficiency, Medium Armor Proficiency, Light No penalties on attack rolls while wearing medium armor
    Armor Proficiency, Heavy Armor Proficiency, Medium No penalties on attack rolls while wearing heavy armor
Athletic
+2 bonus on Climb and Swim checks
Apex Predator Sith-makar You are a predator among predators
Aspect of the Beast Wild shape class feature, ranger natural weapons combat style Gain one of four bestial advantages
Attuned to the Wild Llyranesi, Sylvanori You share a strong mystic connection with one type of wilderness terrain.
Augment Summoning Spell Focus (conjuration) Summoned creatures gain +4 Str and Con
Awaken the Giant General Giantborn Your giant heritage awakens
Blind-Fight Combat
Reroll miss chances for concealment
  Improved Blind-Fight Combat Perception 10 ranks, Blind-Fight Ignore miss chance for less than total concealment
    Greater Blind-Fight Combat Perception 15 ranks, Improved Blind-Fight Total concealment is considered normal concealment
Back to Back Teamwork Perception 3+ Your ally’s eyes are your own, and yours are his.
   Improved Back to Back Teamwork Back to Back, Perception 5+ After much practice, you and an ally have become adept at fighting in close proximity to one another.
Bashing Finish Combat Shield Master, Two-Weapon Fighting, base attack bonus +11 Make a free shield bash after a critical hit
Bewildering Koan General Gnome, Bluff 1 rank, ki pool class feature You can pose unanswerable questions that leave creatures momentarily dumbfounded as they dwell on their significance
Blood of the Dark Fae General Oruch, 13 Con, BAB 4+ You call upon a near-forgotten heritage to seal your wounds at the cost of part of your sanity.
Blood Vengeance Half-oruch or oruch, nonlawful You fall into a rage-like state if a comrade falls; this feat excludes conjured or summoned creatures, or allies that have fewer hit dice than you
Bloody Assault Combat Power Attack, base attack bonus +6 Trade melee attack bonus for bleed damage
Blundering Defense Combat Cautious Fighter, halfling Some of your defensive techniques work as a distraction to aid allies.
Bodyguard Combat Combat Reflexes Use attack of opportunity to add a bonus to adjacent ally's AC
  In Harm's Way Combat Bodyguard Take the damage of a successful attack upon an adjacent ally
Boon Companion We still have the 3.5 version. Google 'Natural Bond'. Lets a ranger's animal companion have more oomph
Breadth of Experience General 100+ years old Your beard waggles with wisdom
Broken Wing Gambit Combat, Teamwork Bkuff 5+ You feign weakness, making yourself a tempting and distracting target.
Burn! Burn! Burn! Disable Device 1 rank, goblin You take the goblin love of arson and fire play to a whole new level.
Bullying Blow Intimidate 1, oruch or half-oruch Punch someone, then intimidate them
Cautious Fighter Combat Halfling You care more about survival than victory.
Casual Illusionist General Gnome, gnome magic racial trait Your innate magic boosts your ability to bluff
Cavalry Formation Combat, Teamwork Mounted Combat You are skilled at riding in close formation with your mounted allies without impeding your effectiveness on the battlefield.
Catch Off-Guard Combat
No penalties for improvised melee weapons
Channel Smite Combat Channel energy class feature Channel energy through your attack
Charge Through Combat Improved Overrun, base attack bonus +1 Make overrun as free action while charging
Child of the Skies General Egalrin You heal more quickly beneath the skies
Cockatrice Strike Combat Medusa's Wrath, base attack bonus +16 Turn a target to stone with a critical hit
Combat Casting
+4 bonus on concentration checks for defensive casting
Combat Distraction Goblin, Acrobatics 1 rank, Escape Artist 1 rank Your antics drive an enemy...mad
Combat Expertise Combat Int 13 Trade attack bonus for AC bonus
  Improved Disarm Combat Combat Expertise +2 bonus on disarm attempts, no attack of opportunity
    Greater Disarm Combat Improved Disarm, base attack bonus +6 Disarmed weapons are knocked away from your enemy
  Improved Feint Combat Combat Expertise Feint as a move action
    Greater Feint Combat Improved Feint, base attack bonus +6 Enemies you feint lose their Dex bonus for 1 round
  Improved Trip Combat Combat Expertise +2 bonus on trip attempts, no attack of opportunity
    Greater Trip Combat Improved Trip, base attack bonus +6 Enemies you trip provoke attacks of opportunity
  Whirlwind Attack Combat Dex 13, Combat Expertise, Spring Attack, base attack bonus +4 Make one melee attack against all foes within reach
Combat Patrol Combat Combat Reflexes, Mobility, base attack bonus +5 Increase threatened area for attack of opportunity
Combat Reflexes Combat
Make additional attacks of opportunity
  Stand Still Combat Combat Reflexes Stop enemies from moving past you
Coordinated Charge Combat, Teamwork You have at least two other teamwork feats, base attack bonus +10 You are an expert at leading your allies into the fray.
Combat Medic Teamwork Heal 5 ranks You know the urgency of treating wounds in the heat of battle, applying first aid to your allies with such speed that you assure no one gets left behind.
Command Undead Channel negative energy class feature Channel energy can be used to control undead
Crossbow Mastery Combat Dex 15, Point-Blank Shot, Rapid Reload, Rapid Shot Reload crossbow as free action and make full attacks
Coordinated Defense Combat, Teamwork
+2 bonus to CMD
Coordinated Maneuvers Combat, Teamwork
+2 bonus on combat maneuver checks
Cosmopolitan
Read and speak two additional languages
Covering Defense Combat Shield Focus, base attack bonus +6 Provide cover to an ally with total defense
Critical Focus Combat Base attack bonus +9 +4 bonus on attack rolls made to confirm critical hits
  Bleeding Critical Combat Critical Focus, base attack bonus +11 Whenever you score a critical hit, the target takes 2d6 bleed
  Blinding Critical Combat Critical Focus, base attack bonus +15 Whenever you score a critical hit, the target is blinded
  Critical Mastery Combat Any two critical feats, 14th-level fighter Apply two effects to your critical hits
  Crippling Critical Combat Critical Focus, base attack bonus +13 Whenever you score a critical hit, the target's speed is halved
  Deafening Critical Combat Critical Focus, base attack bonus +13 Whenever you score a critical hit, the target is deafened
  Sickening Critical Combat Critical Focus, base attack bonus +11 Whenever you score a critical hit, the target is sickened
  Staggering Critical Combat Critical Focus, base attack bonus +13 Whenever you score a critical hit, the target is staggered
    Stunning Critical Combat Staggering Critical, base attack bonus +17 Whenever you score a critical hit, the target is stunned
  Tiring Critical Combat Critical Focus, base attack bonus +13 Whenever you score a critical hit, the target is fatigued
    Exhausting Critical Combat Tiring Critical, base attack bonus +15 Whenever you score a critical hit, the target is exhausted