Difference between revisions of "Actions in Pathfinder"

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==What Can I do in a Round?==
 
==What Can I do in a Round?==
[[img:Actions_in_pf.png|thumb|center]]
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[[image:Actions_in_pf.png|thumb|center]]
   
 
==Questions About Specific Feats, Maneuvers==
 
==Questions About Specific Feats, Maneuvers==
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|Grapple || No || With Greater Grapple, maintaining a grapple is a move action
 
|Grapple || No || With Greater Grapple, maintaining a grapple is a move action
 
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|Bull Rush || No ||May be used as part of a charge
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|Bull Rush || No ||May be used as part of a charge (takes the place of your attack at the end of the charge)
 
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|Overrun || No
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|Overrun || No ||May be used as part of a charge (takes the place of your attack at the end of the charge)
 
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|Trip || Yes || You may trip with any weapon; the trip property just allows you to drop the weapon and avoid being tripped, yourself
 
|Trip || Yes || You may trip with any weapon; the trip property just allows you to drop the weapon and avoid being tripped, yourself
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[[Category:Getting_Started]]
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[[Category:Pathfinder Help]]

Latest revision as of 21:32, 11 May 2017

What Can I do in a Round?

Actions in pf.png

Questions About Specific Feats, Maneuvers

Questions About Specific Feats, Maneuvers
Feat Usable with Full Attack? Common Questions
Vital Strike No Cannot be used on a charge or combined with Spring Attack
Sunder Yes Clarified in Paizo FAQ
Disarm Yes
Grapple No With Greater Grapple, maintaining a grapple is a move action
Bull Rush No May be used as part of a charge (takes the place of your attack at the end of the charge)
Overrun No May be used as part of a charge (takes the place of your attack at the end of the charge)
Trip Yes You may trip with any weapon; the trip property just allows you to drop the weapon and avoid being tripped, yourself
Two Weapon Fighting Yes Only usable as part of a full attack; without the use of cleave or a similar feat, a character is limited to one attack unless using the full attack action