Difference between revisions of "Actions in Pathfinder"
Jump to navigation
Jump to search
(3 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
==What Can I do in a Round?== |
==What Can I do in a Round?== |
||
+ | [[image:Actions_in_pf.png|thumb|center]] |
||
− | * [https://cacoo.com/diagrams/HHFz3xYyfYoyFu2g Chart: What Can I do in a Round?] |
||
− | |||
==Questions About Specific Feats, Maneuvers== |
==Questions About Specific Feats, Maneuvers== |
||
Line 20: | Line 19: | ||
|Grapple || No || With Greater Grapple, maintaining a grapple is a move action |
|Grapple || No || With Greater Grapple, maintaining a grapple is a move action |
||
|- |
|- |
||
− | |Bull Rush || No ||May be used as part of a charge |
+ | |Bull Rush || No ||May be used as part of a charge (takes the place of your attack at the end of the charge) |
|- |
|- |
||
− | |Overrun || No |
+ | |Overrun || No ||May be used as part of a charge (takes the place of your attack at the end of the charge) |
|- |
|- |
||
|Trip || Yes || You may trip with any weapon; the trip property just allows you to drop the weapon and avoid being tripped, yourself |
|Trip || Yes || You may trip with any weapon; the trip property just allows you to drop the weapon and avoid being tripped, yourself |
||
Line 30: | Line 29: | ||
− | [[Category: |
+ | [[Category:Pathfinder Help]] |
Latest revision as of 21:32, 11 May 2017
What Can I do in a Round?
Questions About Specific Feats, Maneuvers
Questions About Specific Feats, Maneuvers | ||
Feat | Usable with Full Attack? | Common Questions |
Vital Strike | No | Cannot be used on a charge or combined with Spring Attack |
Sunder | Yes | Clarified in Paizo FAQ |
Disarm | Yes | |
Grapple | No | With Greater Grapple, maintaining a grapple is a move action |
Bull Rush | No | May be used as part of a charge (takes the place of your attack at the end of the charge) |
Overrun | No | May be used as part of a charge (takes the place of your attack at the end of the charge) |
Trip | Yes | You may trip with any weapon; the trip property just allows you to drop the weapon and avoid being tripped, yourself |
Two Weapon Fighting | Yes | Only usable as part of a full attack; without the use of cleave or a similar feat, a character is limited to one attack unless using the full attack action |