Difference between revisions of "Actions in Pathfinder"
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+ | ==What Can I do in a Round?== |
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− | {{TableMain}} |
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+ | [[image:Actions_in_pf.png|thumb|center]] |
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− | {{T01}} |
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− | | colspan="3" | Types of Actions in Pathfinder |
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− | {{T02}} |
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− | |Action |
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− | |Per Round |
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− | |Examples |
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− | |- |
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− | | Free |
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− | | 1-3 |
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− | | Brief actions: yell a few words, drop a weapon; total actually depends on DM and horse sense |
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− | |- |
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− | |Move |
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− | | 1 |
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− | | Has two subtypes: ''5' step'' or ''normal move'' |
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− | |- |
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− | |Standard |
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− | | 1 |
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− | | A single attack, use of an ability, casting most spells |
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− | |- |
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− | | Swift |
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− | | 1 |
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− | | Initiate smite, start rage--an action not quite fast enough to be 'free' but quick nonetheless |
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− | |- |
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− | | ''Full Attack'' |
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− | | ''1'' |
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− | | ''When using FA, you may only take 1 swift action, 1 move (5' step), and as many free actions as the DM allows; you may not take a standard action or a move (normal move)'' |
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− | |} |
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− | |||
− | |||
+ | ==Questions About Specific Feats, Maneuvers== |
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{{TableMain}} |
{{TableMain}} |
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{{T01}} |
{{T01}} |
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− | | colspan="3" | Questions About Specific |
+ | | colspan="3" | Questions About Specific Feats, Maneuvers |
{{T02}} |
{{T02}} |
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|Feat |
|Feat |
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|Grapple || No || With Greater Grapple, maintaining a grapple is a move action |
|Grapple || No || With Greater Grapple, maintaining a grapple is a move action |
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− | |Bull Rush || No ||May be used as part of a charge |
+ | |Bull Rush || No ||May be used as part of a charge (takes the place of your attack at the end of the charge) |
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− | |Overrun || No |
+ | |Overrun || No ||May be used as part of a charge (takes the place of your attack at the end of the charge) |
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|Trip || Yes || You may trip with any weapon; the trip property just allows you to drop the weapon and avoid being tripped, yourself |
|Trip || Yes || You may trip with any weapon; the trip property just allows you to drop the weapon and avoid being tripped, yourself |
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− | [[Category: |
+ | [[Category:Pathfinder Help]] |
Latest revision as of 21:32, 11 May 2017
What Can I do in a Round?
Questions About Specific Feats, Maneuvers
Questions About Specific Feats, Maneuvers | ||
Feat | Usable with Full Attack? | Common Questions |
Vital Strike | No | Cannot be used on a charge or combined with Spring Attack |
Sunder | Yes | Clarified in Paizo FAQ |
Disarm | Yes | |
Grapple | No | With Greater Grapple, maintaining a grapple is a move action |
Bull Rush | No | May be used as part of a charge (takes the place of your attack at the end of the charge) |
Overrun | No | May be used as part of a charge (takes the place of your attack at the end of the charge) |
Trip | Yes | You may trip with any weapon; the trip property just allows you to drop the weapon and avoid being tripped, yourself |
Two Weapon Fighting | Yes | Only usable as part of a full attack; without the use of cleave or a similar feat, a character is limited to one attack unless using the full attack action |