Difference between revisions of "Talk:Malik"
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Stuff that Malik finds interesting and useful will go here. |
Stuff that Malik finds interesting and useful will go here. |
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+ | |||
+ | ==Combat== |
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+ | |||
+ | ===Let's Talk About his Actual AC=== |
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+ | |||
+ | 25 = 10 (Base) + 6 (Dex) + 2 (Physical Enhancement, Dex) + 4 (Mage Armor, Armor, 26 hour w/ Lesser Rod of Extend) + 1 (Haste, Dodge) + 1 (Ring of Protection, Deflection) + 1 (Amulet of Natural Armor) |
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+ | |||
+ | ===Bow Math=== |
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+ | 1d20 + 13/ 8 / 3 (BAB) + 6 (Dex) + 2 (Physical Enhancement) + 5 (Magic Ehancement) + 1 (Point Blank Shot) - 2 (Rapid Shot) - 3 (Deadly Aim) +1 (Boots of Speed) |
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+ | This goes three times (for rapid shot and haste), with two arrows on the first one from Multishot, for a total of four damage rolls, and then another roll at 6 and 1 BAB for a total of six damage rolls, calculated as follows: |
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+ | |||
+ | 1d8 (2d6 GB) + 5 (Magic) + 3 (Strength) + 6 (Deadly Aim) + 2 (Weapon Specialization) + 1d6 (Energy / AA) |
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+ | |||
+ | |||
+ | ===Feat Info=== |
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+ | |||
+ | ===Copy/Paste Shortcuts=== |
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+ | |||
+ | Because screw typing that out every time. Take what's needed. |
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+ | |||
+ | Unexpanded totals: |
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+ | |||
+ | +roll 1d20+23/1d20+18/1d20+13 |
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+ | +roll 1d8+16+1d6 |
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+ | |||
+ | Expanded rolls block: |
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+ | |||
+ | +roll 1d20+13+6+5+2+1-2-3+1 |
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+ | +roll 1d20+13+6+5+2+1-2-3+1 |
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+ | +roll 1d20+13+6+5+2+1-2-3+1 |
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+ | +roll 1d20+8+6+5+2+1-2-3+1 |
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+ | +roll 1d20+3+6+5+2+1-2-3+1 |
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+ | |||
+ | +roll 1d8+5+3+6+2+1d6 |
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+ | +roll 1d8+5+3+6+2+1d6 |
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+ | +roll 1d8+5+3+6+2+1d6 |
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+ | +roll 1d8+5+3+6+2+1d6 |
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+ | +roll 1d8+5+3+6+2+1d6 |
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+ | +roll 1d8+5+3+6+2+1d6 |
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+ | |||
+ | |||
+ | For a crit use: |
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+ | |||
+ | +roll 3d8+48+1d6 |
Latest revision as of 05:05, 7 October 2021
Stuff that Malik finds interesting and useful will go here.
Combat
Let's Talk About his Actual AC
25 = 10 (Base) + 6 (Dex) + 2 (Physical Enhancement, Dex) + 4 (Mage Armor, Armor, 26 hour w/ Lesser Rod of Extend) + 1 (Haste, Dodge) + 1 (Ring of Protection, Deflection) + 1 (Amulet of Natural Armor)
Bow Math
1d20 + 13/ 8 / 3 (BAB) + 6 (Dex) + 2 (Physical Enhancement) + 5 (Magic Ehancement) + 1 (Point Blank Shot) - 2 (Rapid Shot) - 3 (Deadly Aim) +1 (Boots of Speed)
This goes three times (for rapid shot and haste), with two arrows on the first one from Multishot, for a total of four damage rolls, and then another roll at 6 and 1 BAB for a total of six damage rolls, calculated as follows:
1d8 (2d6 GB) + 5 (Magic) + 3 (Strength) + 6 (Deadly Aim) + 2 (Weapon Specialization) + 1d6 (Energy / AA)
Feat Info
Copy/Paste Shortcuts
Because screw typing that out every time. Take what's needed.
Unexpanded totals:
+roll 1d20+23/1d20+18/1d20+13 +roll 1d8+16+1d6
Expanded rolls block:
+roll 1d20+13+6+5+2+1-2-3+1 +roll 1d20+13+6+5+2+1-2-3+1 +roll 1d20+13+6+5+2+1-2-3+1 +roll 1d20+8+6+5+2+1-2-3+1 +roll 1d20+3+6+5+2+1-2-3+1
+roll 1d8+5+3+6+2+1d6 +roll 1d8+5+3+6+2+1d6 +roll 1d8+5+3+6+2+1d6 +roll 1d8+5+3+6+2+1d6 +roll 1d8+5+3+6+2+1d6 +roll 1d8+5+3+6+2+1d6
For a crit use:
+roll 3d8+48+1d6