Difference between revisions of "Anarchic"

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m (Protected "Anarchic" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading])
 
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Anarchic creatures may also be fiendish or celestial, but a fair number of them occupy the bewildering storms of the planes of chaos.
 
Anarchic creatures may also be fiendish or celestial, but a fair number of them occupy the bewildering storms of the planes of chaos.
   
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[[Category:Admin|Anarchic]]
 
[[Category:Templates|Anarchic]]

Latest revision as of 17:46, 26 June 2017

Anarchic creatures may also be fiendish or celestial, but a fair number of them occupy the bewildering storms of the planes of chaos.

Changes

CR: No change until 5 HD, CR +1 at 5 HD or more.

Senses: Darkvision: Gains the ability to see in the dark up to 60 feet.

Defense

Spell Resistance: Gains SR equal to new CR +5.

Special Abilities

Smite Law: Smite Law 1/day as a swift action (add Cha bonus to attack rolls and damage bonus equal to HD against one lawful foe; smite persists until target is dead or the anarchic creature rests.)


Anarchic Creature Defenses
Hit Dice Resist Acid, Electricity, and Sonic DR
1-4
5
-
5-10
10
5/law
11+
15
10/law