Difference between revisions of "Anarchic"
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m (Protected "Anarchic" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading]) |
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Anarchic creatures may also be fiendish or celestial, but a fair number of them occupy the bewildering storms of the planes of chaos. |
Anarchic creatures may also be fiendish or celestial, but a fair number of them occupy the bewildering storms of the planes of chaos. |
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+ | ==Changes== |
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'''CR:''' No change until 5 HD, CR +1 at 5 HD or more. |
'''CR:''' No change until 5 HD, CR +1 at 5 HD or more. |
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− | ''' |
+ | '''Senses:''' Darkvision: Gains the ability to see in the dark up to 60 feet. |
+ | ===Defense=== |
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'''Spell Resistance:''' Gains SR equal to new CR +5. |
'''Spell Resistance:''' Gains SR equal to new CR +5. |
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+ | ===Special Abilities=== |
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− | ''' |
+ | '''Smite Law:''' Smite Law 1/day as a swift action (add Cha bonus to attack rolls and damage bonus equal to HD against one lawful foe; smite persists until target is dead or the anarchic creature rests.) |
{{TableMain}} |
{{TableMain}} |
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{{T01}} |
{{T01}} |
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− | |Anarchic Creature |
+ | |colspan="3"|<center>Anarchic Creature Defenses</center> |
{{T02}} |
{{T02}} |
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|Hit Dice |
|Hit Dice |
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Latest revision as of 17:46, 26 June 2017
Anarchic creatures may also be fiendish or celestial, but a fair number of them occupy the bewildering storms of the planes of chaos.
Changes
CR: No change until 5 HD, CR +1 at 5 HD or more.
Senses: Darkvision: Gains the ability to see in the dark up to 60 feet.
Defense
Spell Resistance: Gains SR equal to new CR +5.
Special Abilities
Smite Law: Smite Law 1/day as a swift action (add Cha bonus to attack rolls and damage bonus equal to HD against one lawful foe; smite persists until target is dead or the anarchic creature rests.)
Hit Dice | Resist Acid, Electricity, and Sonic | DR |