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	<id>http://www.tenebraemush.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Percival</id>
	<title>Tenebrae - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://www.tenebraemush.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Percival"/>
	<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php/Special:Contributions/Percival"/>
	<updated>2026-04-05T23:57:33Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.37.1</generator>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Solomon&amp;diff=15604</id>
		<title>Solomon</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Solomon&amp;diff=15604"/>
		<updated>2014-10-23T01:01:53Z</updated>

		<summary type="html">&lt;p&gt;Percival: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Basic Information&lt;br /&gt;
     Name: Solomon&lt;br /&gt;
     Animal Type: Wolf&lt;br /&gt;
     Size: Medium&lt;br /&gt;
     Init: +3&lt;br /&gt;
     Senses: Low-Light Vision&lt;br /&gt;
&lt;br /&gt;
Defenses&lt;br /&gt;
     AC: 10 + 3 (Dex) + 5 (Nat) = 18&lt;br /&gt;
     HP: 30&lt;br /&gt;
     Saves: &lt;br /&gt;
	Fort - 3 + 2 = 5&lt;br /&gt;
	Reflex - 3 + 3 = 6&lt;br /&gt;
	Will - 1 + 1 = 2&lt;br /&gt;
     Additional:&lt;br /&gt;
     &lt;br /&gt;
     &lt;br /&gt;
Offenses&lt;br /&gt;
     Speed: 50 ft.&lt;br /&gt;
     Melee: Bite +5 (1d6+2)&lt;br /&gt;
     Reach: 5 ft.&lt;br /&gt;
     Special Attacks: Trip&lt;br /&gt;
     Additional:&lt;br /&gt;
&lt;br /&gt;
Statistics&lt;br /&gt;
     Stats: Str 14, Dex 16, Con 15, Int 2, Wis 12, Cha 6&lt;br /&gt;
     BAB: +2&lt;br /&gt;
     Feats: Weapon Focus (Bite), Improved Natural Armor&lt;br /&gt;
     Skills: Stealth 3 + 3 = 6&lt;br /&gt;
     Additional:&lt;br /&gt;
&lt;br /&gt;
Special Abilities and Tricks: Scent, Link, Share Spells, Evasion; Attack, Defend, Riding.&lt;br /&gt;
&lt;br /&gt;
Equipment: None at this Time&lt;/div&gt;</summary>
		<author><name>Percival</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Character_Pages&amp;diff=15603</id>
		<title>Character Pages</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Character_Pages&amp;diff=15603"/>
		<updated>2014-10-23T00:53:51Z</updated>

		<summary type="html">&lt;p&gt;Percival: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Charpage.png|link=How to Make a Character Page|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[image:Pcs_by_interest.png|link=Find PCs by Interest|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[image:tenebrae_artists.png|link=Tenebrae Artists|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CompactTOC}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
* [[Abrahil]]&lt;br /&gt;
* [[Aenyn]]&lt;br /&gt;
* [[Aegremar]]&lt;br /&gt;
* [[Agril]]&lt;br /&gt;
* [[Albain de Corveaux]]&lt;br /&gt;
* [[Altar]]&lt;br /&gt;
* [[Amara]]&lt;br /&gt;
* [[Amira|Amir'a al'Jarim]]&lt;br /&gt;
* [[Arafel Gemlord]]&lt;br /&gt;
* [[Arlean]]&lt;br /&gt;
* [[Arik]]&lt;br /&gt;
* [[Azog]]&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
* [[Bashkim|Bashkim Sylaj]]&lt;br /&gt;
* [[Bor]]&lt;br /&gt;
* [[Boshter]]&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
* [[Cinnamon]]&lt;br /&gt;
* [[Cesran]]&lt;br /&gt;
* [[Colrick Voss]]&lt;br /&gt;
* [[Conjan]]&lt;br /&gt;
* [[Constantin]]&lt;br /&gt;
* [[Craft]]&lt;br /&gt;
* [[Crow]]&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
* [[Darshan]]&lt;br /&gt;
* [[Declan|Declan Hollis]]&lt;br /&gt;
* [[Drok'thar]]&lt;br /&gt;
* [[Dylan]]&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
* [[Edgard|Sir Edgard de Lecadre]]&lt;br /&gt;
* [[Edmee|Edmee Sulwen]]&lt;br /&gt;
* [[Elessa]]&lt;br /&gt;
* [[Eliathitae]]&lt;br /&gt;
* [[Evangeline]]&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
* [[Faiza]]&lt;br /&gt;
* [[Findrago]]&lt;br /&gt;
* [[Fiona]]&lt;br /&gt;
* [[Fishbelly]]&lt;br /&gt;
* [[Folkmar]]&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
* [[Garak]]&lt;br /&gt;
* [[Garrin]]&lt;br /&gt;
* [[Godwyn Sylvan]]&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
* [[Ionus]]&lt;br /&gt;
* [[Ishmael]]&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
* [[Jareth]]&lt;br /&gt;
* [[Jensine]]&lt;br /&gt;
* [[Jessa]]&lt;br /&gt;
* [[Jibbom]]&lt;br /&gt;
* [[Jinks]]&lt;br /&gt;
* [[Johan]]&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
* [[Kaedin]]&lt;br /&gt;
* [[Kaiella]]&lt;br /&gt;
* [[Kail]]&lt;br /&gt;
* [[Kaliara|Kaliara Sein]]&lt;br /&gt;
* [[Karelin Andarin]]&lt;br /&gt;
* [[Kerbasi]]&lt;br /&gt;
* [[Kilian]]&lt;br /&gt;
* [[Kojot|Kojot Wydmy]]&lt;br /&gt;
* [[Koszhey Urvald Malinovyi]]&lt;br /&gt;
* [[Kravar]]&lt;br /&gt;
* [[Kyra Smith]]&lt;br /&gt;
* [[Kyson]]&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
* [[Larron]]&lt;br /&gt;
* [[Lash]]&lt;br /&gt;
* [[Leisel]]&lt;br /&gt;
* [[Lelian]]&lt;br /&gt;
* [[Lithuin]]&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
* [[Mab]]&lt;br /&gt;
* [[Maerkkus]]&lt;br /&gt;
* [[Marley]]&lt;br /&gt;
* [[Matthias Haelker]]&lt;br /&gt;
* [[Mikilos]]&lt;br /&gt;
* [[Millicent]]&lt;br /&gt;
* [[Mogrinaar]]&lt;br /&gt;
* [[Moonshadow]]&lt;br /&gt;
* [[Munch]]&lt;br /&gt;
* [[Myrana Jn'Rajh]]&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
* [[Nadara]]&lt;br /&gt;
* [[Naneth]]&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
* [[Oates|Jack Oates]]&lt;br /&gt;
* [[Ormarr]]&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
* [[Pendleton]]&lt;br /&gt;
* [[Percival]]&lt;br /&gt;
* [[Phanuel]]&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
*[[Quint]]&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
* [[Redmane]]&lt;br /&gt;
* [[Remethaer]]&lt;br /&gt;
* [[Rhodes]]&lt;br /&gt;
* [[Roland]]&lt;br /&gt;
* [[Rogun]]&lt;br /&gt;
* [[Rayne]]&lt;br /&gt;
* [[Renfrey]]&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
* [[Lady Sandiel]]&lt;br /&gt;
* [[Savengriff]]&lt;br /&gt;
* [[Sebropert]]&lt;br /&gt;
* [[Selia]]&lt;br /&gt;
* [[Hailee Serene Tigriil]]&lt;br /&gt;
* [[Shyntae]]&lt;br /&gt;
* [[Solace]]&lt;br /&gt;
* [[Sophia Lightbringer]]&lt;br /&gt;
* [[Spike]]&lt;br /&gt;
* [[Ssylrath]]&lt;br /&gt;
* [[Stjepan]]&lt;br /&gt;
* [[Stirling]]&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
* [[Taika]]&lt;br /&gt;
* [[Tak]]&lt;br /&gt;
* [[Takiyah|Takiyah Tinkerfist]]&lt;br /&gt;
* [[Thaim]]&lt;br /&gt;
* [[Thistle]]&lt;br /&gt;
* [[Thyrson]]&lt;br /&gt;
* [[Tsunetomo]]&lt;br /&gt;
* [[Taurmuindyr]]&lt;br /&gt;
* [[Tatyannah]]&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
* [[Uisge]]&lt;br /&gt;
* [[Ulharilti Wiivai]]&lt;br /&gt;
* [[Uraug]]&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
* [[Vekson]]&lt;br /&gt;
* [[Vennan|Vennan Hartose]]&lt;br /&gt;
* [[Vuk]]&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
* [[Younger, Bruce The|Bruce the Younger]]&lt;br /&gt;
* [[Yngvild]]&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
* [[Zaxx]]&lt;br /&gt;
*[[Zoob]]&lt;/div&gt;</summary>
		<author><name>Percival</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Solomon&amp;diff=15602</id>
		<title>Solomon</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Solomon&amp;diff=15602"/>
		<updated>2014-10-23T00:50:39Z</updated>

		<summary type="html">&lt;p&gt;Percival: Created page with &amp;quot;Basic Information      Name: Solomon      Animal Type: Wolf      Size: Medium      Init: +3      Senses: Low-Light Vision  Defenses      AC: 10 + 3 (Dex) + 5 (Nat) = 18      H...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Basic Information&lt;br /&gt;
     Name: Solomon&lt;br /&gt;
     Animal Type: Wolf&lt;br /&gt;
     Size: Medium&lt;br /&gt;
     Init: +3&lt;br /&gt;
     Senses: Low-Light Vision&lt;br /&gt;
&lt;br /&gt;
Defenses&lt;br /&gt;
     AC: 10 + 3 (Dex) + 5 (Nat) = 18&lt;br /&gt;
     HP: 30&lt;br /&gt;
     Saves: &lt;br /&gt;
	Fort - 3 + 2 = 5&lt;br /&gt;
	Reflex - 3 + 3 = 6&lt;br /&gt;
	Will - 1 + 1 = 2&lt;br /&gt;
     Additional:&lt;br /&gt;
     &lt;br /&gt;
     &lt;br /&gt;
Offenses&lt;br /&gt;
     Speed: 50 ft.&lt;br /&gt;
     Melee: Bite +5 (1d6+2)&lt;br /&gt;
     Reach: 5 ft.&lt;br /&gt;
     Special Attacks: Trip&lt;br /&gt;
     Additional:&lt;br /&gt;
&lt;br /&gt;
Statistics&lt;br /&gt;
     Stats: Str 14, Dex 16, Con 15, Int 2, Wis 12, Cha 6&lt;br /&gt;
     BAB: +2&lt;br /&gt;
     Feats: Weapon Focus (Bite), Improved Natural Armor&lt;br /&gt;
     Skills: Stealth 3 + 3 = 6&lt;br /&gt;
     Additional:&lt;br /&gt;
&lt;br /&gt;
Special Abilities and Tricks: Scent, Link, Share Spells, Evasion&lt;br /&gt;
&lt;br /&gt;
Equipment: None at this Time&lt;/div&gt;</summary>
		<author><name>Percival</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=12385</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=12385"/>
		<updated>2014-02-24T20:44:36Z</updated>

		<summary type="html">&lt;p&gt;Percival: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
==How to Post a Log==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T01}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Log Help&lt;br /&gt;
{{T02}}&lt;br /&gt;
|I Need Help With...&lt;br /&gt;
|Look Here&lt;br /&gt;
|-&lt;br /&gt;
|Posting a log&lt;br /&gt;
|[[How to Post a Log]]&lt;br /&gt;
|-&lt;br /&gt;
|Wiki formatting&lt;br /&gt;
|[[Super Simple Log Posting]], [[Help:Editing#Formatting|Wiki Help]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding a PrP template&lt;br /&gt;
|[[PrP Template]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding what goes in a PrP log&lt;br /&gt;
|[[Player_Run_Plots#Sending_in_a_Finished_PrP|Submitting PrPs]] &lt;br /&gt;
|-&lt;br /&gt;
|Finding logs from the old website&lt;br /&gt;
|[http://emblemofea.pbworks.com/w/page/12036798/Game-Logs The Old Site] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 22th, 2013&lt;br /&gt;
|[[PrP: Goblintown Sewers]]&lt;br /&gt;
|[[Thora]], [[Albain]], [[Elessa]], [[Randek]], [[Gwendolyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24th, 2013&lt;br /&gt;
|[[PrP: The Duty of Shadows]]&lt;br /&gt;
|[[Tatyannah]], [[Gwendolyn]], [[Laoise]], [[Schneider]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28th, 2013&lt;br /&gt;
|[[Munch's Workshop]]&lt;br /&gt;
|[[Solace]], [[Munch]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10th, 2013&lt;br /&gt;
|[[PrP: General Bloodeyes Appears]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Oates]], [[Nadara]], [[Arik]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16th, 2013&lt;br /&gt;
|[[PrP: The Wild Hunt]]&lt;br /&gt;
|[[Jibbom]], [[Jareth]], [[Oates]], [[Teppus]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17th, 2013&lt;br /&gt;
|[[Wild Inn]]&lt;br /&gt;
|[[Arik]], [[Kira]], [[Mikilos]], [[Valadhiel]], [[Zaxx]], [[Kravar]], [[Kranya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 23rd, 2013&lt;br /&gt;
|[[Steel Festival]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]], [[Mikilos]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|September 24th, 2013&lt;br /&gt;
|[[PrP: The Galena Lode - Part 1]]&lt;br /&gt;
|[[Jensine]], [[Jonan]], [[Mel]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 26th, 2013&lt;br /&gt;
|[[Meat Market]]&lt;br /&gt;
|[[Jame]], [[Mikilos]], [[Garak]], [[Boshter]], [[Ol' Mags]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29th, 2013&lt;br /&gt;
|[[Lizard Lunch at the Ox]]&lt;br /&gt;
|[[Mikilos]], [[Mel]], [[Zalara]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 11th, 2013&lt;br /&gt;
|[[Feegot]]&lt;br /&gt;
|[[Dinala]], [[Boshter]], [[Schneider]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Rescue Party]]&lt;br /&gt;
|[[Benthus]], [[Eligar]], [[Schneider]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Gunpowder Whisky]]&lt;br /&gt;
|[[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 14th, 2013&lt;br /&gt;
|[[Dire Consequences]]&lt;br /&gt;
|[[Benthus]], [[Garak]], [[Jame]], [[Kiroth]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16th, 2013&lt;br /&gt;
|[[Hanging Out]]&lt;br /&gt;
|[[Boshter]], [[Mikilos]], [[Alexander]], [[Jibbom]], [[Elessa]], [[Jessa]], [[Kiroth]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19th, 2013&lt;br /&gt;
|[[Bennet's Arrival]]&lt;br /&gt;
|[[Bennet]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Way Down in the Hole]]&lt;br /&gt;
|[[Munch]], [[Fishbelly]], [[Kravar]], [[Elessa]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Race]]&lt;br /&gt;
|[[Azog]], [[Boshter]], [[Munch]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|October 27th, 2013&lt;br /&gt;
|[[Day After]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Vennan]], [[Jessa]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14th, 2013&lt;br /&gt;
|[[Pies]]&lt;br /&gt;
|[[Bennet]], [[Svarshan]], [[Renfrey]], [[Sandy]], [[Ulharilti Wiivai]], [[Raethon]] &lt;br /&gt;
|-&lt;br /&gt;
|November 15th, 2013&lt;br /&gt;
|[[Rubble]]&lt;br /&gt;
|[[Munch]], [[Svarshan]], [[Sandy]], [[Garak]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2013&lt;br /&gt;
|[[Redemption]]&lt;br /&gt;
|[[Fishbelly]], [[Kira]], [[Kiroth]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22nd, 2013&lt;br /&gt;
|[[Apple Pie]]&lt;br /&gt;
|[[Myrana]], [[Elycia]], [[Svarshan]], [[Bennet]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 24, 2013&lt;br /&gt;
|[[End of the Queen]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|November 25th, 2013&lt;br /&gt;
|[[Clean up]]&lt;br /&gt;
|[[Elessa]], [[Cesran]], [[Verna]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27th, 2013&lt;br /&gt;
|[[Market Recovery]]&lt;br /&gt;
|[[Mikilos]], [[Arngrim]], [[Myrana]], [[Rhodes]], [[Argos]], [[Benthus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2013&lt;br /&gt;
|[[Bureaucracy]]&lt;br /&gt;
|[[Elessa]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2013&lt;br /&gt;
|[[PRP: Mine over Matter]]&lt;br /&gt;
|[[Corra]], [[Duncan]], [[Ssylrath]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 7th, 2013&lt;br /&gt;
|[[Circle Sweat]]&lt;br /&gt;
|[[Mikilos]], [[Vuk]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 8, 2013&lt;br /&gt;
|[[PRP: Freezing Caravan Duty]]&lt;br /&gt;
|[[Zaxx]], [[Bennet]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2013&lt;br /&gt;
|[[PRP: Strange Sightings]]&lt;br /&gt;
|[[Oates]], [[Kravar]], [[Tak]], [[Aurala]], [[Tatyannah]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9th, 2013&lt;br /&gt;
|[[Board Plaza]]&lt;br /&gt;
|[[Selia]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|Decembter 10th, 2013&lt;br /&gt;
|[[PRP: Ants!]]&lt;br /&gt;
|[[Kiroth]], [[Takiyah]], [[Kirranelion]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11th, 2013&lt;br /&gt;
|[[PRP: The Retrieval Job]]&lt;br /&gt;
|[[Abrahil]], [[Jibbom]], [[Halani]], [[Tatyannah]], [[Teppus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16th, 2013&lt;br /&gt;
|[[PRP: Escapee]]&lt;br /&gt;
|[[Vuk]], [[Rhar]], [[Ssylrath]], [[Kiroth]], [[Larron]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|December 17th, 2013&lt;br /&gt;
|[[Time in the Tavern]]&lt;br /&gt;
|[[Elessa]], [[Vuk]], [[Mikilos]], [[Kiroth]], [[Larron]], [[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th, 2013&lt;br /&gt;
|[[Jessa's Lions]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]] &lt;br /&gt;
|-&lt;br /&gt;
|December 21st, 2013&lt;br /&gt;
|[[PRP: Finding some Dirty Rats]]&lt;br /&gt;
|[[Vuk]], [[Bennet]], [[Kade]], [[Zippo]], [[Ulharilti Wiivai]], [[Takiyah]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23rd, 2013&lt;br /&gt;
|[[Cleaning Up]]&lt;br /&gt;
|[[Vuk]], [[Zaxx]], [[Ssylrath]], [[Corra]], [[Larron]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th &amp;amp; 26th, 2013&lt;br /&gt;
|[[PRP: Storming the Monastery]]&lt;br /&gt;
|[[Cesran]], [[Teppus]], [[Tak]], [[Kravar]], [[Aurala]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 1st, 2014&lt;br /&gt;
|[[Nobel Snow]]&lt;br /&gt;
|[[Svarshan]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[Stone Carving]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Azog]], [[Cesran]], [[Elycia]], [[Aurala]], [[Findrago]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[House Punching]]&lt;br /&gt;
|[[Selia]], [[Boshter]], [[Fazahd]], [[Whysper]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6th, 2014&lt;br /&gt;
|[[Chest Opening]]&lt;br /&gt;
|[[Fazahd]], [[Oates]], [[Vennan]], [[Elessa]], [[Zalara]], [[Tatyannah]], [[Findrago]], [[Renfrey]], [[Dragomir]], [[Selia]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2014&lt;br /&gt;
|[[Forward to the Past]]&lt;br /&gt;
|[[Myrana]], [[Sandy]], [[Jareth]], [[Svarshan]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2014&lt;br /&gt;
|[[Bump in the Night]]&lt;br /&gt;
|[[Findrago]], [[Stirling]], [[Conjan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2014&lt;br /&gt;
|[[Fernwood Fluff]]&lt;br /&gt;
|[[Mikilos]], [[Rhodes]], [[Corra]], [[Kerbasy]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2014&lt;br /&gt;
|[[Over the Moon]]&lt;br /&gt;
|[[Sandy]],  [[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2014&lt;br /&gt;
|[[Trouble at the Farm]]&lt;br /&gt;
|[[Caris]], [[Kilian]], [[Rayne]], [[Rhodes]],[[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2014&lt;br /&gt;
|[[Hugging, Chili, and Demon Fish]]&lt;br /&gt;
|[[Azog]], [[Bennet]], [[Findrago]], [[Rayne]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2014&lt;br /&gt;
|[[Jibbom-s-]]&lt;br /&gt;
|[[Vuk]], [[Jibbom]], [[Ormarr]], [[Mikilos]], [[Leisel]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|Janurary 22, 2014&lt;br /&gt;
|[[Salt pork]]&lt;br /&gt;
|[[Selia]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2014&lt;br /&gt;
|[[Cold Bones]]&lt;br /&gt;
|[[Kiroth]], [[Vuk]], [[Schneider]], [[Bennet]], [[Rhodes]], [[Brom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: Hunting Party]]&lt;br /&gt;
|[[Duroc]], [[Ferawyn]], [[Takiyah]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2014&lt;br /&gt;
|[[PRP: Adventure Time!]]&lt;br /&gt;
|[[Colrick]], [[Rhodes]], [[Vuk]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2014&lt;br /&gt;
|[[PRP: Trouble on the Road]]&lt;br /&gt;
|[[Vuk]], [[Hilal]], [[Namira]], [[Elessa]], [[Zaxx]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: The Gamekeeper's Manor]]&lt;br /&gt;
|[[Duncan]], [[Kade]], [[Kiroth]], [[Rayne]], [[Ssylrath]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2014&lt;br /&gt;
|[[Festival Fun]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2014&lt;br /&gt;
|[[Head Butts]]&lt;br /&gt;
|[[Azog]], [[Kravar]], [[Fa'lere]], [[Boshter]], [[Mikilos]], [[Jibbom]], [[Zaxx]] &lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2014&lt;br /&gt;
|[[Dark Rituals]]&lt;br /&gt;
|[[Duncan]],  [[Kiroth]], [[Fa'lere]], [[Renfrey]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2014&lt;br /&gt;
|[[PRP: Adventure Time 2: The Second Try]]&lt;br /&gt;
|[[Corra]],  [[Lorien]], [[Namira]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2014&lt;br /&gt;
|[[At the Market]]&lt;br /&gt;
|[[Vuk]], [[Namira]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2014&lt;br /&gt;
|[[Advertisement]]&lt;br /&gt;
|[[Albain]], [[Brianna]], [[Percival]], [[Charlotte]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Paperworks]]&lt;br /&gt;
|[[Kerbasy]], [[Verna]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[PrP: The Merchant Ambush]]&lt;br /&gt;
|[[Conjan]],  [[Ranth]], [[Selerik]], [[Zippo]], [[Rhar]], [[Charlotte]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Roadside Greet]]&lt;br /&gt;
|[[Munch]], [[Moonshadow]], [[Ranth]], [[Percival]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2014&lt;br /&gt;
|[[Pruning]]&lt;br /&gt;
|[[Munch]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2014&lt;br /&gt;
|[[Chat Spice]]&lt;br /&gt;
|[[Zoob]], [[Cesran]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2014&lt;br /&gt;
|[[PrP: The Costumes and the Manor]]&lt;br /&gt;
|[[Vuk]], [[Garak]], [[Lorien]], [[Charlotte]], [[Ranth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2014&lt;br /&gt;
|[[Foodies]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2014&lt;br /&gt;
|[[A Riding Wolf and a Chance Meeting]]&lt;br /&gt;
|[[Percival]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Percival</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=A_Riding_Wolf_and_a_Chance_Meeting&amp;diff=12384</id>
		<title>A Riding Wolf and a Chance Meeting</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=A_Riding_Wolf_and_a_Chance_Meeting&amp;diff=12384"/>
		<updated>2014-02-24T20:43:49Z</updated>

		<summary type="html">&lt;p&gt;Percival: Created page with &amp;quot;&amp;lt;pre&amp;gt; Percival was seen walking down the road, astride his constant companion Solomon, the grey furred wolf huffed at the gnome that was now sitting astride the wolf, who was ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
Percival was seen walking down the road, astride his constant companion Solomon, the grey furred wolf huffed at the gnome that was now sitting astride the wolf, who was growling whenever the gnome would urge him forward or give him some riding command. The wolf, would almost constantly shift and squirm as he walked, giving Percival a hard time, who seemed to be trying to get the wolf used to being ridden. &amp;quot;Now, come on, Solomon...it's not that bad. You've carried packs at least three times as heavy as I am now, you fussbudget.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
 There would some growls and a soft bark at end of that sentence, following by Solomon jerking to the side to try and slide Percival off him, but gnome just gripped the shaggy wolf's fur and squeezed his flanks with his legs. &amp;quot;Now, look, none of that. You know this will be helpful. How many fights have we gotten into lately? I could touch you and heal you, or I can summon someone to help you out. So, just work with me now, okay?&amp;quot; A soft low growl stayed in the wolf's throat, making the gnome just let the wolf have its quiet.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It's possible that the wolf may not like being ridden, except in emergencies.&amp;quot; A voice in the trees can be heard from. it's definitely a female voice all right. She looks down and smiles before she hops off of the low hanging branch and lands on her feet. She's wearing clothes that are definitely not fit for being out in the snow, or cold weather at all, but she seems to be quite comfortable. &amp;quot;I don't know animals all that well though. I'm just guessing from the way you're talking to him.&lt;br /&gt;
&lt;br /&gt;
Percival blinks in surprise, the momentary release of his fur by the gnome allowed Solomon to shake himself and send the gnome flying off of him to land sprawled in the dirt. &amp;quot;Oof!&amp;quot; He stayed there for a second, a bit dizzy from the unexpected tumble. Solomon, though, suddenly released a few loud barks, the twinkle in his eye evident that this was his equivelant of laughter. &lt;br /&gt;
&lt;br /&gt;
Now it was Percival's turn to grumble, pushing himself up to glare at Solomon and then look to the new person. &amp;quot;No, the old codger's just being stubborn.&amp;quot; He put his hands on his hips and glared at Solomon again. &amp;quot;Just like your old paw in his old age. NO! Don't give me that look!&amp;quot; He wagged his finger at him, &amp;quot;I only say it when it's true, my mom said that you'd be just as ornery. 'Runs in the blood' she said.&amp;quot; The wolf sat and growled, looking away. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hi, ma'am...name's Percival, long time druid.&amp;quot; He grinned a bit and threw his thumb at the grumpy silver-gray wolf sitting next to him. &amp;quot;This is Solomon, my closest friend.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elycia says, &amp;quot;I figured you were a druid, just by the way you talked to Solomon, instead of using him as cover, or a simple companion.&amp;quot; She then smiles a bit, and sits on the snow. That would almost looking uncomfortable for a woman showing that much skin, but she seems fine. Might be because of those fur lined boots she's wearing, and the fact she hasn't left track one in the snow at all. &amp;quot;Elycia Windrider.&amp;quot; She says holding her hand out for Solomon. &amp;quot;If you're a druid, I imagin you've heard of the Yggdrasil Union.&amp;quot; She says with a smile.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Percival ignored the wolf, still staring off into the forest. The gnome took the other's hand and shook it, dwarfed as it was, it still seemed like a weak handshake. He cleared his throat, &amp;quot;Nice to meet ye, Elycia Windrider. I also have, I will fight for the forest and maybe even be worthy of its ranks one day.&amp;quot; He beamed and eyed her a bit, &amp;quot;I'm assumin' it's pretty well known around 'ere if everyone knows about it. Do you have dealings with them?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elycia smiles a bit. &amp;quot;I am with them, yes.&amp;quot; She then smiles. &amp;quot;I act as their conduit for the Northern Winds.&amp;quot; She then lowers her hands from Solomon after shaking Percival's hand. &amp;quot;I am not a druid though, so I don't have your knowledge of the forests. Little other knowledge actually, since I'm a former slave girlf rom the golden coast.&amp;quot; She then chuckles a bit.&lt;br /&gt;
&lt;br /&gt;
Percival nodds gravely, &amp;quot;I'm sorry, no one should be forced to be a slave, I can't imagine being under another's control more than the citizens here.&amp;quot; At this point he made exaggerated gestures with his arms to show how incredulous it was, &amp;quot; 'I follow lawwwwws!&amp;quot; Drawing the word out to try and make sound even worse. &amp;quot;I mean, it's all kinda new, ya know? I wish you could have lived in my town...I was old back then, an old human.&amp;quot; He shook his head, &amp;quot;It was nice, in the middle of the woods and no one else around but the folks you done knowed most of your life.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elycia says, &amp;quot;Don't get me wrong, I had a wonderful master. He protected me, taught me things, and in return, I simply brought him drinks and made sure he was well dressed when he needed to meet important people. At my 21st brithday, he brought me here, gave me plenty of money to live on, and asked me to find my great grandmother.&amp;quot; She then giggles at Percival drawing out 'lawwwwws', the giggle itself causes a bit of a spark to crackle around her hair. &amp;quot;I'm sorry, but that was funny. And I really have to be careful. The Air is so dry out here, because of the snow, that the static electricity can cause a bit of a problem for me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Percival he shrugged a bit, &amp;quot;Well, 'tis your life and not mine, Miss Elycia.&amp;quot; He mussed Solomons headfur, and in reaction was bowled over by the wolf picking up his paw and thrusting it against his chest. &amp;quot;Oof!&amp;quot; Again, on the ground, but this time out of breath too. He took a second then stood, dusting off his robes. &amp;quot;By the Green, Solomon. You're gonna wake up shaved.&amp;quot; He stuck his tongue out at the wolf, who was again pretending to admire the scenery about him. &lt;br /&gt;
&lt;br /&gt;
Turning back, to see the spark, he blinks and cocks his head to the side, not really sure what to take from it. &amp;quot;Dry air? Never had a bit of dry call down some lightnin' &amp;quot;. He grinned, cocking his head to the side, &amp;quot;You sure you're not a druid?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 Elycia shakes her head. &amp;quot;I'm not a druid, I'm a sorceress.&amp;quot; She then chuckles a bit. &amp;quot;This must be the reason why my former master wants me to find my great grandmother, I guess.&amp;quot; She says with a chuckle. &amp;quot;I did say I was the Union's conduit for the Northern Winds. SO there was a reason behind it. Doncha think. At least the Essence said so during that ritual....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Percival nods slowly, &amp;quot;A sorceress, huh? Mom always used to like sorceresseses, better than wizards at least.&amp;quot; He sat down on the snow, realizing that his conversational partner was sitting down. &amp;quot;Well, I can't say I understand a lot of what you're talkin' about. Northern Essence of the Winds and such, pretty impressive title.&amp;quot; He grinned a bit, &amp;quot;I just don't meet influential people, ya know?&amp;quot; He waggled his feet, thoughtfully. &amp;quot;Are you a target? Do people try and kill you to take your position?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elycia says, &amp;quot;An Essence is a cleric or druid of Dana, Percival. A Conduit of the Northern Winds, is simply where one stands during the ritual, and gives their power to the ritual. I don't even understand what the ritual was about, but we had four people. Northern Winds, Eastern fire, water from the west, and earth at the south. it was an interesting ritual....&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Percival blinks and cocks his head to the side, &amp;quot;Lady Dana of The Green Word?&amp;quot; He was knocked out of his excitable mood rather quickly, a smile still adorning his face, though. &amp;quot;My mother taught me about her and her great Words. She said we didn't need ta go to any ceremonies or attend with any of the politics and stuff...she said anyone could serve Lady Dana by loving and living with nature.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Solomon even took notice when Her name was mentioned, turning quickly to look between them seemed to bow his head ever time he heard her mentioned. He layed down, now taking more of an interest in the conversation, his tail wagging slowly and ears perked up.&lt;br /&gt;
&lt;br /&gt;
Elycia smiles a bit more. &amp;quot;I also follow her. That ritual was.....what converted me.&amp;quot; She now lowers her hand again to Solomon, allowing him to catch her scent if he so wished. &amp;quot;This one was important, especially if an Essence called for us to join her in the forest to perform it.&amp;quot; She then shrugs a bit. &amp;quot;I don't remember much of the ceremony though. The Essence recognized me for what I was before I even realized it. But then the ritual started and.....that's all I remember except for waking up the next morning.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Percival listened while Solomon leaned forward and sniffed her hand, giving it a soft lick before relaxing back on the ground. &amp;quot;Sounds scary...like a bad night at the bar, except you end with a religious experience...&amp;quot; The gnome sighed and made patterns and little piles in the snow while they talked, &amp;quot;I wish it would stop snowing, the trees have got to grow back soon. I was hoping it would be earlier rather than later...&amp;quot; He looked up and blinked, &amp;quot;If you're a sorcereress, then can you get rid of the snow and make it warmer? You can make explosions and fire and stuff, that's what mom said.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I might be a sorceress, but you're more in tune with nature than I am. I only know a little bit about it.&amp;quot; Elycia says before petting Solomon, and stopping for a moment as his fur crackles a little bit with static electricity. Thankfully, it's Elycia getting shocked and not Solomon. &amp;quot;I can no more change the weather than you can.&amp;quot; She says before looking to the trees. &amp;quot;They know when springis almost here.&amp;quot; She says softly. &amp;quot;Just like you should have faith that it'll return as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Percival sighed and knocked a couple of his little snow piles over before rebuilding a few of them. &amp;quot;I'm have no power that can do that, so I guess we'll just have to live with the biting cold until we find power that can do that.&amp;quot; He laid back and rested his head under his hands, &amp;quot;Could you imagine it? The power to bring unending summer upon a town. It would be paradise.&amp;quot; He sighed at the thought of it. &lt;br /&gt;
&lt;br /&gt;
Solomon scootched closer to Elycia, enjoying the crackling of electricity across his fur, bringing back fond memories of cold winter days spent on fur rugs in some tavern he would probably never see again. The old grey-furred wolf layed his head in her lap and closed his eyes for a doze.&lt;br /&gt;
&lt;br /&gt;
Elycia pets Solomon quietly and giggles. &amp;quot;It would also be unnatural. A period of rest for plants, and time for the earth to rest as well. As for the cold.....I don't notice it.&amp;quot; She says patting the pair of boots she has on. &amp;quot;You seem like you need a set yourself, Percival. With these on, you don't notice the cold.&amp;quot; She then lets out a rather odd and LOUD belch that......seems to come out of nowhere. &amp;quot;Woops! Excuse me!&amp;quot; She then giggles a little bit. &amp;quot;Sorry. I didn't expect that to happen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Percival didn't even open his eyes at the belch, wiggling his toes. &amp;quot;Oh, I know it'd be unnatural, but...wouldn't it just be nice? To not have to huddle up in blankets and you could just stay out?&amp;quot; He chuckled and sighed, &amp;quot;I donno...I like to dream of things that'll never happen, but...weirder things have happened to me before.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Solomon grunted at the disturbance, blinking his heavy eyelids he glanced up at the sorceress and huffed before laying his head back down and closing his eyes. Percival sat up, eyeing the wolf, &amp;quot;Oh hush, you...it ain't close to the worst thing that came out of you.&amp;quot; Solomon, being the greater person than the gnome, simply ignored him and tried to take advantage of a nap with the warm and soft pillow he was laying on.&lt;br /&gt;
&lt;br /&gt;
Elycia giggles softly at Solomon. &amp;quot;Sorry. I only really eat every other week now.&amp;quot; She's still petting Solomon as she explains this. &amp;quot;Weird things happen all the time around here. Like throwing lightning at sahagin, and taking on a ghost ship at range.....and you're the only one with ranged attacks.&amp;quot; She then chuckles a bit. &amp;quot;Believe me. Some of the stuff that happens around here would blow your mind. While the Azure queen was arounf, there was random fights in the market places....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Percival stares at her, &amp;quot;Wow, really? Fighting Sahagin and fights in the marketplace? Sounds dangerous...&amp;quot; He frowned for a moment, then grinned. &amp;quot;I donno though, it seems interesting at least. A fight can keep you in good shape.&amp;quot; He beamed at Elycia and flexed his small muscles. &amp;quot;I donno what you do to stay fit, I generally fight and walk...not much else to do aside from talking in the woods.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Solomon let out a small wuff as he turned to lay on his side to get more comfortable. &amp;quot;I know you hunt, ya meat eater. Speak for yourself though, I don't hunt. I just pick the berries along the way, lot less effort.&amp;quot; He smugly stared at Solomon before looking back to her. &amp;quot;Fights ain't all bad, though. That's what I mean. Don't know what a Ghost Ship is though...is it a ship that got sunk?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elycia says, &amp;quot;I hunt, pick berries, and the like. I make sure I eat all of the thing I kill though, and usually it's generaly pretty cooked after I hit it though. I just have to wait for the charge to dissipate though. A ghost ship is a ship that had sunk, but had a curse or something upon it to where the ship sails again, along with it's original.....now dead....crew.&amp;quot; She then looks at her fingers. &amp;quot;Casting spells is pretty taxing on the body. After a while, you get tired, and....your body reacts to it.&amp;quot; She then gives Percival a wink. &amp;quot;Of course, being a slave isn't all bad, as long as your master is nice. Mine was definitely nice....wonderful in fact. He was like a surrogate father, after my own father sold me and mom to cover his debts.&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Percival frowned deeply, the idea of a dead ship with a dead crew forced to ride it seemed sad. Then the thought of her father selling her to slavery was quite a bit worse. &amp;quot;Well...I'm glad he's nice, but that is still a glossy shine yer putting over a sad past.&amp;quot; He brushed the snow off of the sleeves of his robe. &amp;quot;I mean, I ain't never knew my dad, but my mom was all I needed. She taught me everything I know, and literally made me what I am today. She was wonderful, don't know where she is though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elycia says, &amp;quot;Perhaps we can find her one day, Percival.&amp;quot; She says petting Solomon on the head more. &amp;quot;I'm guessing Solomon doens't make friends easily?&amp;quot; She says with a giggle. &amp;quot;Your mom sounds like a sweet lady, percival.&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Percival makes a face at Solomon, &amp;quot;Maybe we can...don't truly know what happened. There was an attack, and when I woke up there was the bodies of the attackers and most of the villagers, but my mom was gone, no note, no body.&amp;quot; He shrugged. &amp;quot;And I was a gnome, can you imagine waking up as a gnome?&amp;quot; He laughed and shook his head. &amp;quot;Though Solomon's fine, he's friendly, but he's just in a bad mood because,&amp;quot; He spoke loudly and pointedly at Solomon at this point. &amp;quot;He's old and stubborn! Like his dad!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Solomon gave him a piercing glare before standing up and lowering himself down next to Percival, as if trying to prove the point that he wasn't like his old man. &amp;quot;Heheh, she was quite the wonderful woman, words can't describe her properly.&amp;quot; He smiled dreamily as he slipped onto the grey wolf's back and steadied himself on his shoulders&lt;br /&gt;
&lt;br /&gt;
Elycia smiles brightly to Percial. &amp;quot;We'll have to meet her sometime, percival. Just like my great grandmother. My former master wouldn't tell me why I should seek her out, but he said that I should. So, perhaps we can look for them both together.&amp;quot; She says before kneeling down in front of Solomon. &amp;quot;This is important for Percival. he's not treating you like a pack animal to be rided. It's just in case he's ever in trouble. You can carry him to safety if you do this, Solomon.&amp;quot; She doubt he can understand her, but....she still has to try.&lt;br /&gt;
&lt;br /&gt;
Percival nodded happily, &amp;quot;We definitely should meet each other's family, sounds like fun! Your grandmum and my mum, sounds like an epic enough quest&amp;quot; He sat up straight, Solomon glaring at him before looking back to Elycia and standing up as she spoke. He huffed at her again with a soft growl almost as if to say '...but I don't have to be happy about it!' &lt;br /&gt;
&lt;br /&gt;
Percival tugged on the grey wolf's ear and frowned, &amp;quot;Don't growl at her, she's just tryin' ta be nice! Old curmudgen, not havin' any sympathy for the young!&amp;quot; He shook his head and sighed, now scratching behind the wolf's ear. &amp;quot;If you hear anythin' about yer grand mum and there's anythin' I can do to help. You jus' let me know, ya here?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elycia nods quietly. &amp;quot;I'll do my best to let you know, Percival. In the meantime, look for someone to give you a pair of boots like mine, or use a certain spell that I don't know of yet.&amp;quot; She then waves to Percival. &amp;quot;See you two soon!&amp;quot; She says before she makes her way back to the wayfarer's inn.&lt;br /&gt;
&lt;br /&gt;
Percival waves to Elycia as he and Solomon continue to plod along down the road, back and forth throughout the day as they tried to get used to the new tactical plan by constantly complaining about each other to each other. He wasn't sure if he'd give up because of the bruises or Solomon would get tired of giving him a hard time, but he knew it would be a useful thing to have&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Percival</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=12383</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=12383"/>
		<updated>2014-02-24T20:38:49Z</updated>

		<summary type="html">&lt;p&gt;Percival: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
==How to Post a Log==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T01}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Log Help&lt;br /&gt;
{{T02}}&lt;br /&gt;
|I Need Help With...&lt;br /&gt;
|Look Here&lt;br /&gt;
|-&lt;br /&gt;
|Posting a log&lt;br /&gt;
|[[How to Post a Log]]&lt;br /&gt;
|-&lt;br /&gt;
|Wiki formatting&lt;br /&gt;
|[[Super Simple Log Posting]], [[Help:Editing#Formatting|Wiki Help]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding a PrP template&lt;br /&gt;
|[[PrP Template]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding what goes in a PrP log&lt;br /&gt;
|[[Player_Run_Plots#Sending_in_a_Finished_PrP|Submitting PrPs]] &lt;br /&gt;
|-&lt;br /&gt;
|Finding logs from the old website&lt;br /&gt;
|[http://emblemofea.pbworks.com/w/page/12036798/Game-Logs The Old Site] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 22th, 2013&lt;br /&gt;
|[[PrP: Goblintown Sewers]]&lt;br /&gt;
|[[Thora]], [[Albain]], [[Elessa]], [[Randek]], [[Gwendolyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24th, 2013&lt;br /&gt;
|[[PrP: The Duty of Shadows]]&lt;br /&gt;
|[[Tatyannah]], [[Gwendolyn]], [[Laoise]], [[Schneider]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28th, 2013&lt;br /&gt;
|[[Munch's Workshop]]&lt;br /&gt;
|[[Solace]], [[Munch]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10th, 2013&lt;br /&gt;
|[[PrP: General Bloodeyes Appears]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Oates]], [[Nadara]], [[Arik]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16th, 2013&lt;br /&gt;
|[[PrP: The Wild Hunt]]&lt;br /&gt;
|[[Jibbom]], [[Jareth]], [[Oates]], [[Teppus]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17th, 2013&lt;br /&gt;
|[[Wild Inn]]&lt;br /&gt;
|[[Arik]], [[Kira]], [[Mikilos]], [[Valadhiel]], [[Zaxx]], [[Kravar]], [[Kranya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 23rd, 2013&lt;br /&gt;
|[[Steel Festival]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]], [[Mikilos]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|September 24th, 2013&lt;br /&gt;
|[[PrP: The Galena Lode - Part 1]]&lt;br /&gt;
|[[Jensine]], [[Jonan]], [[Mel]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 26th, 2013&lt;br /&gt;
|[[Meat Market]]&lt;br /&gt;
|[[Jame]], [[Mikilos]], [[Garak]], [[Boshter]], [[Ol' Mags]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29th, 2013&lt;br /&gt;
|[[Lizard Lunch at the Ox]]&lt;br /&gt;
|[[Mikilos]], [[Mel]], [[Zalara]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 11th, 2013&lt;br /&gt;
|[[Feegot]]&lt;br /&gt;
|[[Dinala]], [[Boshter]], [[Schneider]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Rescue Party]]&lt;br /&gt;
|[[Benthus]], [[Eligar]], [[Schneider]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Gunpowder Whisky]]&lt;br /&gt;
|[[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 14th, 2013&lt;br /&gt;
|[[Dire Consequences]]&lt;br /&gt;
|[[Benthus]], [[Garak]], [[Jame]], [[Kiroth]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16th, 2013&lt;br /&gt;
|[[Hanging Out]]&lt;br /&gt;
|[[Boshter]], [[Mikilos]], [[Alexander]], [[Jibbom]], [[Elessa]], [[Jessa]], [[Kiroth]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19th, 2013&lt;br /&gt;
|[[Bennet's Arrival]]&lt;br /&gt;
|[[Bennet]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Way Down in the Hole]]&lt;br /&gt;
|[[Munch]], [[Fishbelly]], [[Kravar]], [[Elessa]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Race]]&lt;br /&gt;
|[[Azog]], [[Boshter]], [[Munch]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|October 27th, 2013&lt;br /&gt;
|[[Day After]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Vennan]], [[Jessa]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14th, 2013&lt;br /&gt;
|[[Pies]]&lt;br /&gt;
|[[Bennet]], [[Svarshan]], [[Renfrey]], [[Sandy]], [[Ulharilti Wiivai]], [[Raethon]] &lt;br /&gt;
|-&lt;br /&gt;
|November 15th, 2013&lt;br /&gt;
|[[Rubble]]&lt;br /&gt;
|[[Munch]], [[Svarshan]], [[Sandy]], [[Garak]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2013&lt;br /&gt;
|[[Redemption]]&lt;br /&gt;
|[[Fishbelly]], [[Kira]], [[Kiroth]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22nd, 2013&lt;br /&gt;
|[[Apple Pie]]&lt;br /&gt;
|[[Myrana]], [[Elycia]], [[Svarshan]], [[Bennet]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 24, 2013&lt;br /&gt;
|[[End of the Queen]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|November 25th, 2013&lt;br /&gt;
|[[Clean up]]&lt;br /&gt;
|[[Elessa]], [[Cesran]], [[Verna]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27th, 2013&lt;br /&gt;
|[[Market Recovery]]&lt;br /&gt;
|[[Mikilos]], [[Arngrim]], [[Myrana]], [[Rhodes]], [[Argos]], [[Benthus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2013&lt;br /&gt;
|[[Bureaucracy]]&lt;br /&gt;
|[[Elessa]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2013&lt;br /&gt;
|[[PRP: Mine over Matter]]&lt;br /&gt;
|[[Corra]], [[Duncan]], [[Ssylrath]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 7th, 2013&lt;br /&gt;
|[[Circle Sweat]]&lt;br /&gt;
|[[Mikilos]], [[Vuk]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 8, 2013&lt;br /&gt;
|[[PRP: Freezing Caravan Duty]]&lt;br /&gt;
|[[Zaxx]], [[Bennet]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2013&lt;br /&gt;
|[[PRP: Strange Sightings]]&lt;br /&gt;
|[[Oates]], [[Kravar]], [[Tak]], [[Aurala]], [[Tatyannah]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9th, 2013&lt;br /&gt;
|[[Board Plaza]]&lt;br /&gt;
|[[Selia]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|Decembter 10th, 2013&lt;br /&gt;
|[[PRP: Ants!]]&lt;br /&gt;
|[[Kiroth]], [[Takiyah]], [[Kirranelion]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11th, 2013&lt;br /&gt;
|[[PRP: The Retrieval Job]]&lt;br /&gt;
|[[Abrahil]], [[Jibbom]], [[Halani]], [[Tatyannah]], [[Teppus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16th, 2013&lt;br /&gt;
|[[PRP: Escapee]]&lt;br /&gt;
|[[Vuk]], [[Rhar]], [[Ssylrath]], [[Kiroth]], [[Larron]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|December 17th, 2013&lt;br /&gt;
|[[Time in the Tavern]]&lt;br /&gt;
|[[Elessa]], [[Vuk]], [[Mikilos]], [[Kiroth]], [[Larron]], [[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th, 2013&lt;br /&gt;
|[[Jessa's Lions]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]] &lt;br /&gt;
|-&lt;br /&gt;
|December 21st, 2013&lt;br /&gt;
|[[PRP: Finding some Dirty Rats]]&lt;br /&gt;
|[[Vuk]], [[Bennet]], [[Kade]], [[Zippo]], [[Ulharilti Wiivai]], [[Takiyah]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23rd, 2013&lt;br /&gt;
|[[Cleaning Up]]&lt;br /&gt;
|[[Vuk]], [[Zaxx]], [[Ssylrath]], [[Corra]], [[Larron]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th &amp;amp; 26th, 2013&lt;br /&gt;
|[[PRP: Storming the Monastery]]&lt;br /&gt;
|[[Cesran]], [[Teppus]], [[Tak]], [[Kravar]], [[Aurala]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 1st, 2014&lt;br /&gt;
|[[Nobel Snow]]&lt;br /&gt;
|[[Svarshan]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[Stone Carving]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Azog]], [[Cesran]], [[Elycia]], [[Aurala]], [[Findrago]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[House Punching]]&lt;br /&gt;
|[[Selia]], [[Boshter]], [[Fazahd]], [[Whysper]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6th, 2014&lt;br /&gt;
|[[Chest Opening]]&lt;br /&gt;
|[[Fazahd]], [[Oates]], [[Vennan]], [[Elessa]], [[Zalara]], [[Tatyannah]], [[Findrago]], [[Renfrey]], [[Dragomir]], [[Selia]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2014&lt;br /&gt;
|[[Forward to the Past]]&lt;br /&gt;
|[[Myrana]], [[Sandy]], [[Jareth]], [[Svarshan]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2014&lt;br /&gt;
|[[Bump in the Night]]&lt;br /&gt;
|[[Findrago]], [[Stirling]], [[Conjan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2014&lt;br /&gt;
|[[Fernwood Fluff]]&lt;br /&gt;
|[[Mikilos]], [[Rhodes]], [[Corra]], [[Kerbasy]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2014&lt;br /&gt;
|[[Over the Moon]]&lt;br /&gt;
|[[Sandy]],  [[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2014&lt;br /&gt;
|[[Trouble at the Farm]]&lt;br /&gt;
|[[Caris]], [[Kilian]], [[Rayne]], [[Rhodes]],[[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2014&lt;br /&gt;
|[[Hugging, Chili, and Demon Fish]]&lt;br /&gt;
|[[Azog]], [[Bennet]], [[Findrago]], [[Rayne]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2014&lt;br /&gt;
|[[Jibbom-s-]]&lt;br /&gt;
|[[Vuk]], [[Jibbom]], [[Ormarr]], [[Mikilos]], [[Leisel]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|Janurary 22, 2014&lt;br /&gt;
|[[Salt pork]]&lt;br /&gt;
|[[Selia]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2014&lt;br /&gt;
|[[Cold Bones]]&lt;br /&gt;
|[[Kiroth]], [[Vuk]], [[Schneider]], [[Bennet]], [[Rhodes]], [[Brom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: Hunting Party]]&lt;br /&gt;
|[[Duroc]], [[Ferawyn]], [[Takiyah]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2014&lt;br /&gt;
|[[PRP: Adventure Time!]]&lt;br /&gt;
|[[Colrick]], [[Rhodes]], [[Vuk]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2014&lt;br /&gt;
|[[PRP: Trouble on the Road]]&lt;br /&gt;
|[[Vuk]], [[Hilal]], [[Namira]], [[Elessa]], [[Zaxx]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: The Gamekeeper's Manor]]&lt;br /&gt;
|[[Duncan]], [[Kade]], [[Kiroth]], [[Rayne]], [[Ssylrath]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2014&lt;br /&gt;
|[[Festival Fun]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2014&lt;br /&gt;
|[[Head Butts]]&lt;br /&gt;
|[[Azog]], [[Kravar]], [[Fa'lere]], [[Boshter]], [[Mikilos]], [[Jibbom]], [[Zaxx]] &lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2014&lt;br /&gt;
|[[Dark Rituals]]&lt;br /&gt;
|[[Duncan]],  [[Kiroth]], [[Fa'lere]], [[Renfrey]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2014&lt;br /&gt;
|[[PRP: Adventure Time 2: The Second Try]]&lt;br /&gt;
|[[Corra]],  [[Lorien]], [[Namira]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2014&lt;br /&gt;
|[[At the Market]]&lt;br /&gt;
|[[Vuk]], [[Namira]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2014&lt;br /&gt;
|[[Advertisement]]&lt;br /&gt;
|[[Albain]], [[Brianna]], [[Percival]], [[Charlotte]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Paperworks]]&lt;br /&gt;
|[[Kerbasy]], [[Verna]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[PrP: The Merchant Ambush]]&lt;br /&gt;
|[[Conjan]],  [[Ranth]], [[Selerik]], [[Zippo]], [[Rhar]], [[Charlotte]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Roadside Greet]]&lt;br /&gt;
|[[Munch]], [[Moonshadow]], [[Ranth]], [[Percival]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2014&lt;br /&gt;
|[[Pruning]]&lt;br /&gt;
|[[Munch]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2014&lt;br /&gt;
|[[Chat Spice]]&lt;br /&gt;
|[[Zoob]], [[Cesran]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2014&lt;br /&gt;
|[[PrP: The Costumes and the Manor]]&lt;br /&gt;
|[[Vuk]], [[Garak]], [[Lorien]], [[Charlotte]], [[Ranth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2014&lt;br /&gt;
|[[Foodies]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2014&lt;br /&gt;
|[[A Riding Wolf and a Chance Meeting]]&lt;br /&gt;
|[[Percival]], [[Elysia]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Percival</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_The_Costumes_and_the_Manor&amp;diff=11678</id>
		<title>PrP: The Costumes and the Manor</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_The_Costumes_and_the_Manor&amp;diff=11678"/>
		<updated>2014-02-13T05:05:10Z</updated>

		<summary type="html">&lt;p&gt;Percival: Created page with &amp;quot;You have all been slipped a message, a heavily clothed figure at around human height bumped you and pressed the piece of paper into your hand...and then he was gone, slipped i...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You have all been slipped a message, a heavily clothed figure at around human height bumped you and pressed the piece of paper into your hand...and then he was gone, slipped into the crowd, or in some cases disappearing altogether. The note said the same thing, a city official looking for aid. In secret.&lt;br /&gt;
&lt;br /&gt;
The note reads: &lt;br /&gt;
&lt;br /&gt;
        You have been selected, in some way everyone chosen has shown themselves to be capable of trust and skill. I require help in no small matter, and it is somewhat delicate. You will be compensated if that is your desire, but meet me tonight at the Tipsy Teetotaler at dusk, there will be a private booth reserved under the name of Sir August O'bane.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Everyone will be meeting at The Tipsy Teetotaler&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vuk Aleksy! Adventurer Extradionare! Gobber of many talents! Why of course he was selected, a dashing gent, of mystery! Intrigue! Impressive stature!&amp;lt;By gobber Standards&amp;gt; And he was dressed in his best fineries for the occasion &amp;lt;He had his exotic hide dapper outfit of most exqusite virtue and expense for this secret mission.&amp;gt; He'll waste no time when the appointed hour comes, leaving his wolf outside along with his rifle, swaggering a bit as he enters with his blade on his belt, doffing his top hat at those he passes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While Charlotte finds the note interesting, she slips the note into her coat until the appointed time. She arrives at the Tipsy Teetotaler in her usual coat, pants, boots, and her saber at her side. She doesn't order anything yet, but she does sit at a table, looking for the table of Sir August o'Bane.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Ranth will be joining us, I'll catch him up in private&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak refreshes spells.&lt;br /&gt;
&lt;br /&gt;
Lorien makes his way along to the Teetotaler himself though he seems to, as always, be wearing his finest silks with his cloak about his form, glancing about curiously.&lt;br /&gt;
&lt;br /&gt;
Garak enters the Teetotaler soon after, glancing around to take in the deciration and clientele. He consults his note one last time and then slios it away.&lt;br /&gt;
&lt;br /&gt;
Arrives at the Tipsy Teetotaler at the stated time, eager to prove himself. He wears his well shined heart themed breastplate and keeps a set of claws of attack at his side. Ranth immediately sits down once the booth is identified.&lt;br /&gt;
&lt;br /&gt;
The Tipsy Teetotaler is a very small establishment, most people would miss it behind a small resale shop ... and then down a staircase! It was rather cramped in the front room, a small table and coat rack are here and the table is taken up by a group of gnomes turning the air fowl with pipesmoke. &lt;br /&gt;
&lt;br /&gt;
The bar room, if it can be called that is practically a hallway, there's the bar, the barstool and just enough room to squeeze by. Beyond the bar, are some stairs going down. There are only a couple of people sitting in the barstools, but neither seem interested if you, staring intently into mugs that contain a thick and dark liquid. The bartender, a rather old Half-Oruch eyeing you coldly, simply stood there wiping a dirty glass with a dirty rag.&lt;br /&gt;
&lt;br /&gt;
Finding nowhere to sit, Ranth walks up to the bartender and whispers &amp;quot;Sir August o'Bane&amp;quot; to him conspiratorily.&lt;br /&gt;
&lt;br /&gt;
Lorien settles at the bar or abouts, with his silks and cloak, adjusting them, and then blinks a bit at the mugs they seem to have. The youth folds his hands and agrees, &amp;quot;Ayup, that name,&amp;quot; he says idly, hearing another.&lt;br /&gt;
&lt;br /&gt;
Vuk seems most perplexed by this, there seems to be no private booth, so he'll carefully climb up onto a stool to address the bar keep. &amp;quot;My good Sir! I am on a matter of business, I am to understand one Sir August O'bane has reserved space for his company! Might you direct me to him?&amp;quot; He asks the Barkeep..who can probably eat him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk throws stealth out the door! &amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When you approach the bar, the bartender snarls and says in common, &amp;quot;You guys here to talk wit' August?&amp;quot; The two patrons, a human and a unhealthily molted Egalrin turned to look at the orc slowly, then to those entering. The Egalrin shook his head and took a gulp of the black drink before him, and wincing at the taste. The bartender thrusts him thumb towards the stairs down, and growls. &amp;quot;Downstairs and to the left.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Garak is headed for the bartender himself but the others beat him to it. He looks momentarily surprised at the directions but then heads for the stairs.&lt;br /&gt;
&lt;br /&gt;
Charlotte is suddenly glad she isn't standing with the gobber. As soon as the bartender gives the directions, Charlotte slides him a few copper pieces and makes her way down the steps....&lt;br /&gt;
&lt;br /&gt;
Vuk will doff his hate and drop a silver piece on the bar. &amp;quot;Wonderful good sir! Most splendid!&amp;quot; he says and doffs his hat before making his way down the stairs!&lt;br /&gt;
&lt;br /&gt;
Lorien stands up, and makes his way to the steps, slowly, hands at the cloak as his scarf billows about his form a bit from the movement.&lt;br /&gt;
&lt;br /&gt;
The two at the bar stare at the silver piece before the Half Oruch snatches it and bites it with one of his few teeth left and slips it in his pocket, &amp;quot;Yeah, whatever. Don't make a mess of things.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ranth purses his lips and furrows his caveman-like brow pensively at the gobber's lack of discretion and heads for the stairs.&lt;br /&gt;
As the stairs go down it comes to a hallway the quickly reaches a four-way intersection, the other three directions each leading to a single door at the end of their hallways. The doors to the left and to the front are silent, but deep bass thuds can occasionally be heard from the door on the right.&lt;br /&gt;
&lt;br /&gt;
Ranth heads left.&lt;br /&gt;
&lt;br /&gt;
Lorien keeps walking along, waiting to see where everyone else goes.&lt;br /&gt;
&lt;br /&gt;
Vuk hrms quietly at the intersection, so he'll pensively wait. Loud noises in an establishment like this? May not be healthy to check on!&lt;br /&gt;
&lt;br /&gt;
Charlotte watches Ranth quietly, but stays close by. She's thinking it's the one on the right, but waits for Ranth check first.&lt;br /&gt;
&lt;br /&gt;
The door is made from dark oaken wood, and silence can only be heard on the other side&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Sorry, that was for Ranth, who approached the left door&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte nodnods.&lt;br /&gt;
&lt;br /&gt;
Ranth opens the door and walks inside.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk thinks we all have Whirlie survival instincts..let some one else go first.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak has to take a quick phone call sorry&lt;br /&gt;
&lt;br /&gt;
The door is locked, whenever you try and open it there is some rustling from the inside and a grate opens near the top, &amp;quot;Who's there?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ranth says, &amp;quot;Sir August o'Bane.&amp;quot;&amp;quot;&lt;br /&gt;
Ranth smiles confidently.&lt;br /&gt;
&lt;br /&gt;
The door opens and the inside is little more than an empty room with a large table, big enough to sit six people. The person you're speaking to is a human, black hair slicked back on his head and wearing peasant's clothes, his mannerisms and how he held himself easily betray him as one of some worth. &amp;quot;Good, I'm glad you came. For now, you can call me August, but I prefer to get down to brass tacks. Are you alone? There were others...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lorien sneaks up a bit behind Ranth, and tries peeking about his shoulder, &amp;quot;HI!&amp;quot; he exclaims loudly to the man that opens the door.&lt;br /&gt;
&lt;br /&gt;
Ranth moves aside to allow the others inside.&lt;br /&gt;
&lt;br /&gt;
Charlotte walks on in as well. She doesn't mind being wrong. She nods to August as he introduces himself. &amp;quot;What's seems to be the problem?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Gobber Ago! Vuk will stride in like he had JUST arrived and hadn't been waiting for Ranth to open the door. &amp;quot;Greetings Good Sir! I'm Vuk &lt;br /&gt;
Aleksy! Adventurer extradionare! Solver of myriad mysteries and intrigues! Collector of Curio! Camp Steward of some renown and fame! Slayer of the undead! Guardian of Paths best left untrodden!&amp;quot; He introdces him self with a bow at the waist and flourish of his top hat.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;We will assume Garak is tagging along, phone calls are understood&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ranth sits at the table and rests his elbows on his surface. &amp;quot;I like the cut of your jib, August. I'm Ranth Horson.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sir August sat back down in the chairs, letting everyone find their seats. &amp;quot;Good...good, I am glad you came. Welcome, everyone, I assure you this will be worth your time. Please, just listen a moment then you may ask your questions after you know what I am here about.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
 August pulled out a pipe and packed some sweet smelling tobacco, the vanilla scent quite evident in the room immediately, and took a moment to start a red glow deep in the bowl . &amp;quot;There's a small noble house, named Landon.&amp;quot; He began, smoke pouring from his lips as he spoke. &amp;quot;We have reason to believe the family received shipments of goods that were stolen in ambush of the road. A great many of them were artifacts of historical import, ones that can be verified by their previous owners, if you catch what I'm saying.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
 He paused and glanced down at his pipe, grumbling as he fiddled with the partially burnt tobacco in it before putting flame back to it and creating another glowing ember. &amp;quot;The egotist is throwing a party tomorrow night, a costume party to be precise. My sources say there's going to be something else too...it's an auction, and of what I can't imagine&amp;quot; He added sarcastically, and pointing to the others in the room. &amp;quot;I need you to go to the party, and I need you to get invited into this auction.&amp;quot; He leans in on the table conspiratorially, and to pointedly to them, &amp;quot;He only lets people he likes into the auction, so if you don't stand out to him, you don't have a chance. It could be anything, just make him think you're something special from the rest of the rabble. You'll also have access to my funds for the auction, use it wisely, and use it on something that we can prove heir guilt with.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lorien folds his arms, and listens, nodding a bit, &amp;quot;Oh, I'm special already,&amp;quot; he says. Ayup. That's his story.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;Hmmm....would Landon be known quite well in the noble community?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vuk can sense a challenge in this! He has to stand out..but not be him self..Well! FORTUNATELY..VUK IS ALSO JIBBOM!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Charlotte, please roll Know(Nobility) if you have it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Charlotte rolls knowledge/nobility: (20)+6: 26&lt;br /&gt;
&lt;br /&gt;
You paged Charlotte with 'The Landon household has been in nobility for quite a few generations, and were once one of the more powerful nobles, but ill fortune struck them down and took many of their suitors down with them. The talk is that this party is an attempt to change that luck. You actually have heard of some things that most people do not know, it is rumored that Mrs. Landon has been sexually mischevious, and while her husband has minor suspiscions, it is not enough for him to take any actions.'&lt;br /&gt;
&lt;br /&gt;
Ranth jumps at the chance to put his armoring and sculpting skills to the test and agrees to the job immediately.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;I'm giving Charlotte a moment to ask any other questions she may have. Anyone else may also ask questions&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk says, &amp;quot;Oh. Uh. ..this house Landor... species?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;They are human, that is well known enough&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Charlotte pages: would Mr. Landon invite someone that is able to talk to him? or would Mrs. landon 'swing either way'?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk says, &amp;quot;there went infiltration by being the drunk cousin!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Charlotte with 'I'm not sure I understand the question'&lt;br /&gt;
&lt;br /&gt;
Ranth says, &amp;quot;What do I have access to to buuild my costume with?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Charlotte pages: You mentioned Sexually mischievious.....&lt;br /&gt;
&lt;br /&gt;
Inferno has arrived.&lt;br /&gt;
&lt;br /&gt;
You paged Charlotte with 'Oh, you mean finding out about Mrs. Landon's deviancy and telling Mr. Landon about it? Possibly, you don't really know'&lt;br /&gt;
&lt;br /&gt;
From afar, Charlotte doesn't think telling the mister would get Charlotte in his good graces....&lt;br /&gt;
&lt;br /&gt;
Sir August leans back, eyeing Ranth. &amp;quot;If you have no costume of your own, you can simply get a mask or have someone make you something more elaborate. It is whatever you wish.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Charlotte smiles a little bit as August mentions the Landon family. &amp;quot;So you think they've been stealing minor artifacts to change the bad luck they've been having lately?&amp;quot; She says with a rather coy smile. &amp;quot;I apologize for not introducing myself earlier, August. Charlotte Van Norse of Myrridon. It's a pleasure.&amp;quot; She then thinks for a moment. &amp;quot;SO we're going to have to vie for his attention. Individually, or as a group?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vuk is already plotting his entrance as Jibbom. &amp;quot;Fear not my good sirs and ma'ams! You can all come as part of my new entourage! I shall be &lt;br /&gt;
&lt;br /&gt;
Jibbom Baron Von Steele! Man of Mystery and means! Esquire! Intrigue! Daring rogue! Beloved of Lady Sandiel!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk says, &amp;quot;pssst, Inferno you RP Jibbom right? Whats his current crazy title?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Can I utilize my armorsmith skills and sculpture skills to fashion a costume?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Inferno says, &amp;quot;He has /tons/ of made up ridiculous titles. His favorite is Steel Von Ironblood, Bane of the Night.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lorien says, &amp;quot;I'm fine being me. I'm already beautiful.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk just going to make up some more then and claim Sandy kissed him under a cactus on the plane of sand.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte thinks One Jibbom is enough.&lt;br /&gt;
&lt;br /&gt;
August states with a smile, &amp;quot;Due to the efforts of some of our good citizens, we have received a list of dates and goods that were shipped. We believe some of these were shipped to the Landon's manor. Many of the items taken were valuable because of their history.&amp;quot; He turned to Vuk and nodds happily, &amp;quot;I'm glad you seem excited by the prospect, I look forward to seeing your results.&amp;quot; He then turns to Lorien, &amp;quot;Unfortunately, a costume is required to gain entry, if you feel uncomfortable wearing something elaborate, a simple masquerade mask is good enough.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 He reached into his pouch and handed them each a scroll, &amp;quot;Here are your invitations, we had a very skilled scribe forge them for us. You shouldn't have a problem. Be there, at the Landon mansion tomorrow at dusk. I'm counting on you.&amp;quot;&lt;br /&gt;
Vuk will wait for his invitation and then quickly doff his hat to each member, he has work to do! A costume to fix up! New stories to spin! It's off to his home to prepare!&lt;br /&gt;
&lt;br /&gt;
Garak takes the scroll and hefts it carefully, as if weighing it. Then he nods. &amp;quot;Of course. Such villainy will not go unpunished.&amp;quot; He puts the scroll away and runs his gaze over the other party members. &amp;quot;I'll see all of you tomorrow then?&amp;quot;&lt;br /&gt;
Charlotte smiles quietly. &amp;quot;I have my own mask and costume, August. We shall enjoy ourselves.&amp;quot; She then takes the invitation. &amp;quot;Thank you. We shall try and be subtle.&amp;quot; And she looks at the gobber......&lt;br /&gt;
&lt;br /&gt;
Ranth immediately says his goodbyes and good lucks and leaves to shop for costume supplies to fashion an elaborate but functional costume.&lt;br /&gt;
On the way out from August's private room, you see a woman sneaking out of the room that the thuds were heard from earlier. She was human from what you could see under the hood of her robes, and she scowled in your direction before hurrying back upstairs and disappearing outside. Behind her, in the door, stood a small Lucht Siuil, in just his skivvies. &amp;quot;Goodbye, Madam Landon. Thank you for your time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lorien makes his way onwards and adjusts his cloak. Likely to get a masquarade mask, or something.&lt;br /&gt;
&lt;br /&gt;
Vuk takes mental notes, sure an odd place for a noble to be! Naive Gobber is Naive!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Unless anyone has anything to do at this obviously ... fine establishment, we can begin your preparations.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk says, &amp;quot;I really hope no one has to stop and play with the locals in their skivvies -.-&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Ready to roll&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Charlotte makes mental notes as well, like what this Lucht looks like and such, and what the woman, who is Mrs. landon, when she leaves.&lt;br /&gt;
&lt;br /&gt;
Garak pauses at the name 'Landon', forcing himself not to look in that direction. Once outside he speaks in a low voice to the others. &amp;quot;Madam Landon...?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ranth says, &amp;quot;Thats guilt by association. Lady was probably just trying to earn a living.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Garak with 'To try and catch you up real quick, You're going to a costume ball to impress a noble so that he will invite you to his auction. It is their hope that in the auction you will be able to purchase an object that they can trace back to merchants that were robbed thereby incriminating that noble house'&lt;br /&gt;
You paged Garak with 'The Landons are the name of the noble house you are doing this to'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;You have the next day to prepare and make and checks or purchases that you feel you need. The party starts that evening&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk is alllll ready! :D&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;I will need to know who is preparing something more extravagent to the party&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;I'd like to make some rolls on sculpture and armorsmithing&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;What would you like to do, Ranth?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lorien can just have a mask right?&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk points at his desc. I am Jibbom!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Yes, you can, Lorien&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Avatar Priest that is Jibbom!&lt;br /&gt;
&lt;br /&gt;
Behold! The Priest-Avatar of Jibbom! Clad in splendor, swathes of cacophonic colour! Haphazardly sewn to a black hooded robe. Festooned with the reliquary esque symbols of Jibbom's great acts. The great hood drawn up with the laughing face of Jibbom on the back. The great wings of Jibbom sewn to it's shoulders to flap with no discernable cause! Small bells are woven into the sleeves, and a holy book that seems to be blank, wrapped by chain and tinsel to it's belt.&lt;br /&gt;
&lt;br /&gt;
Yet behold, the sacred love of Jibbom, forever held to it's chest, a figurine of The Lady Sandiel, the sacred love of The Jibbom. It's also surprisingly well made, even if it is pewter, it has been painted wonderfully and sealed in varnish, so it may never chip. In her hands, she holds the Sacred Book of Jibbom, and despite rumors, her hips are proportionate, for would Jibbom ever wish to portray his Sacred Wife in any other way?&lt;br /&gt;
&lt;br /&gt;
Carrying:&lt;br /&gt;
RIP bendy Dec 17 2013&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Disguise myself as a tricked out war golem with fake mechanical components you would see on an artificer&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Project Runway style&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Oh my god, Vuk...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk says, &amp;quot;There is no Vuk!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk IS JIBBOM!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk blasts Crazy Train Horn!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Ranth, for that I will allow you to substitute armorsmithing for Disguise. Vuk, I will need you to roll disguise. This will be done at the gates of the manor. I will now post the rules of the skill challenge&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk takes 20? :P&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;sorry, no taking 20 :3 It's a skill challenge&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk should get a bonus given how even high level wizards honestly think I am Jibbom ICly even with detect magic saying I'm not. :P&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Thats a straight d20. I was more wondering about making the actual costume&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;If disguise is better, you may roll that. Since these are cosmetic, I'm not really enforcing gold spending and item creation.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The party will share victory as well as defeat in these skill challenges. There is no combat, and there are no weapons, if for some reason the characters somehow get themselves into combat the skill challenge is considered failed. &lt;br /&gt;
&lt;br /&gt;
Each party member can volunteer to go at any point in the round, it is not initiative based; however, once a party member has acted in a round, they cannot act again until all other party members have acted once. A party member can forego their skill check, if another member has a good idea, and perform an aid action. (Roll the same skill you are helping your party-member get a success with, if your total is 10 or over then your party-member receives a +2 on their roll. &lt;br /&gt;
&lt;br /&gt;
 The goal of the skill challenge is to hand control of the plot to the players, you have skills and you have a goal. Think of ways to use your skills to get to the goal, be creative and take risks. &lt;br /&gt;
&lt;br /&gt;
The skill challenge is considered to have been completed if the number of succesful skill rolls reach 10 before the number of failures reach 5. &lt;br /&gt;
Choose the skills you use carefully, there are always a few sweet skills, ones that tie in with various story hints along the way, that have a very low DC and might give you extra successes. There are also skills that are too implausable and have a DC so high that only the most powerful of PCs can somehow make it work, be careful.&lt;br /&gt;
&lt;br /&gt;
There are secrets in the skills as well, ones that will remove failures and some that will remove successes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Does anyone have any questions?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;Just one. Can I go in as 'myself'? No disguise what-so-ever?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Can I sculpt a mask out of paper mache for free?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;You must have at least a mask to enter as it is a Costume Party. Yes, Ranth.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte is still going in with a mask, don't worry.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;I make a crazy mask that looks like something out of Gatchaman&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Alright, anyone have any questions about the skill challenge rules? Or, is everyone good to continue?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lorien says, &amp;quot;I didn't really get what it meant.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;What is your question, Lorien?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lorien says, &amp;quot;Idk.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;Oh, what is the theme of the party?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;There isn't a specific theme, everyone will be dressed in a costume. The Landons are treating the party as a miniature festival&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;K.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;I is ready&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte is ready too.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk says, &amp;quot;Jibbom teim!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Lorien, there will be a description of the party grounds. Essentially you will be attempting to impress Mr. Landon and the guests to be invited to the auction. You will do that by using your skills on your +sheet to do so.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lorien nods.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;There are different DCs for the skills that I have set, and if you meet the DCs you will get a success. If the party's successes total 10, before the times you do not meet the DCs (the failures) reach 5 then the skill challenge is completed with the party's victory. If 5 failures are reached before 10 successes, then the skill challenge is a failure and you do not get invited.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;does that clear anything up?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk says, &amp;quot;makes sense to me!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;I want to make sure everyone is clear about the rules before we go in. Lorien had questions&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte has been in a skill challenge before.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lorien says, &amp;quot;I'm okay.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Okay :3 then we will begin&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;I'm reviewing the skills...you took your time putting everything together during the day, correct Vuk?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk says, &amp;quot;Heck Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk also practiced the Jibbom think, since I'm possibly starting Jibbomism as a religion ICly. :P&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Vuk is the only one putting together something extravagent, and he did so during the day. Vuk is now allowed to make a disguise check at a +1&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;this will be the start of the round, and after his roll I will post the introductory description of the party&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;I thought I was doing something extravagent too?&amp;quot;&lt;br /&gt;
GAME: Vuk rolls disguise+1: (14)+2+1: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk says, &amp;quot;well, not utter crap&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;I thought you were doing a mask, if you are going through with the artificer's outfit, you may roll disguise +1 as well&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;How do I roll again? I'm a big dummy&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;it is +roll Disguise+1&amp;quot;&lt;br /&gt;
GAME: Ranth rolls Disguise+1: (6)+0+1: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;It looks crummy&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The guard glances at the invitation and waves the party through, not paying them any more attention. The gate raises and you are brought into the courtyard, where the main celebration is. He frowns at the patchwork outfit that Ranth has put together, but says nothing to antagonize Lord Landon's guest. As Vuk enters the party, there is an immediate murmuring of shock and awe at his wonderful outfit, he is one of the most flamboyant and interestingly dressed guests at the party.&lt;br /&gt;
&lt;br /&gt;
It is easy to tell where Lord Landon was, he seemed to have a trail of people following him. If he was watched for a small time it's easy to see that he was all over the place. He seemed to wander around from attraction to attraction, almost seeming to be everywhere at once. Most of the time his wife was with him, and she looks familiar, her voice and the way she walks, to someone that was seen in a seedy bar. &lt;br /&gt;
&lt;br /&gt;
The attractions were amazing. Singers, Jugglers and Performers had a stage set up while jugglers wandered around the immediate area. They had small arena where guests cook ride tame horses, there was even a small obstacle course set up. Every now and then a big crowd would gather and someone would attempt to work with an untamed horse, showing their skills. &lt;br /&gt;
&lt;br /&gt;
They had an area where people were sittingand chatting, it seemed to be mostly about random trivia, and they seemed to have some well educated people there. They seemed to be gathered close to the front door of the house. Inside, there were plates and plates of succulent food, pot roasts and chicken, massive meat pies and fruits, steamed vegetables and nearly anythingelse the guests could want. The kitchen is to the back of the dining hall through a small door. In one of the corners of the room, a slender ancient looking human has three shells and a marble, sliding them across the floor with lightning speed. Every now and then he gains a group, and once or twice even Lord Landon's attention.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk says, &amp;quot;can I do a profession/cook check to try and impress with my gourmand knowledge?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;who are you trying to impress, the cooks?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk says, &amp;quot;Oh, Landon, the other guests.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk says, &amp;quot;you know, spewing a bit of history on rare vintages, etc.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Ah, the best place for that would be either the cooks or the folks sitting in the courtyard. It's okay to assume that Landon will hear of anything interesting, even if he is not in the immediate area.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;I forgot to say, though, that we are currently standing at: &lt;br /&gt;
&lt;br /&gt;
Successes: 1 &lt;br /&gt;
Failures: 1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk says, &amp;quot;sweet sweet.&amp;quot;&lt;br /&gt;
GAME: Vuk rolls profession/cooking: (19)+profession/cooking: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk says, &amp;quot;err&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk says, &amp;quot;well unless you wanna use that, I typed the wrong thing XD&amp;quot;&lt;br /&gt;
GAME: Vuk rolls profession/cook: (11)+9: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Wait wait, you have already gone this round, Vuk and Ranth, the rest of the party must use their skills as well.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk says, &amp;quot;oh.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Because of the confusion I'll allow you to use that next round&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Charlotte and Lorien can volunteer to go, as well as Garak if he is still here&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Yup I'm here&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte is trying to figure out what to do. I wanted to dance with Mr. Landon, but I dunno if my dance skill is good enough.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lorien says, &amp;quot;What can I do?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Well, there's no way to find out but try :D&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;What skills do you have, Lorien? :3&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;It's what I'm doing then. I'm gonna roll it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Alright&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Charlotte rolls perform/dance: (20)+3: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Mr. Landon is currently near the stage, you may pose :3&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lorien says, &amp;quot;Nothing useful.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Crit!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Everything is useful in a skill challenge, Lorien. Try it and find out.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lorien says, &amp;quot;Unless he cares about tailoring and ships.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Nautical stuff makes you sound rich&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Pretend to own a ship&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;There are also skills that can be used untrained&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In the party, Charlotte mingled a little bit and even tried a couple of the small finger foods at the table. However, the entire time, she was thinking of a way that she could impress Mister Landon. When he went near the stage, she got an idea. Keeping her mask in place, she slid her way onto the stage, just as the orchestra began a rather intricate waltz, Charlotte decides to use a few of her dancing skills. In this case, ballet. And she pulls it off without a hitch.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk says, &amp;quot;Oh..we -can- pose in now? :P&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lorien says, &amp;quot;Awww, I kinda wanna dance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The band seems to love the audience participation, a crowd gathering from around the courtyard to watch. They applaud and cheer you, a few men offering to buy her drinks&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak wants to do some horse riding tricks when I get a chance&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;I'm sorry, Vuk? Is something wrong?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;It's a habit of mine. After I do my thing, whether rolling or attacking, I pose.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Okay, Garak :3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Successes: 2 &lt;br /&gt;
Failures: 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk says, &amp;quot;I was kinda wondering if we could pose in or not this entire time. Hehe :P&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Oh, of course, I was hoping you'd do it on your turn so I can keep track of what's going on though. lol&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lorien says, &amp;quot;Can Lorien dance too?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Of course, after Garak gets done wrangling horses :3&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lorien says, &amp;quot;Kk.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk says, &amp;quot;Oh yah, I was gonna bust one out for my thing with gourmandy stuff :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Garak makes his way over to the group of men working with the horses. He watches for a moment and then moves forward, adjusting his domino mask. &amp;quot;If I may...?&amp;quot; he asks the nearest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;The same party member cannot perform the same skill they received a success on again, so if you succeed you just can't do it again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls ride: (17)+9: 26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Wow, amazing rolls!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Garak slips onto the horse's back with the innate skill of his kind. He reaches down to pat the side of the noble animal's neck and murmurs calming words. Before long he has it trotting around in docile circles.&lt;br /&gt;
The crowd parts to allow Garak mount his horse, a snowy white stallion. The track has various jumps and curves to bring the horse through&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;I'm sorry, Garak, taming a horse is Handle Animal. You tear up that obstacle course, though&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Successes: 3 &lt;br /&gt;
 Failures: 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Lorien, would you like to take your turn on the stage? :3&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lorien says, &amp;quot;Yes!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lorien says, &amp;quot;He can /try/ to dance?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak oops&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Yes, even if you're not trained in it you can attempt to dance&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lorien rolls perform/dance: (10)+2: 12&lt;br /&gt;
&lt;br /&gt;
They have some amazing performers here, and while Lorien is not the worst by a long shot, the audience's attention seems to be elsewhere.&lt;br /&gt;
Lorien simply flits about and seems to be trying to adjust his mask more than aything. At least he seems happy!&lt;br /&gt;
&lt;br /&gt;
Successes: 3 &lt;br /&gt;
Failures: 2 &lt;br /&gt;
&lt;br /&gt;
This is a new round, everyone in the party can now participate again!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Vuk, you've already rolled.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;I'm going to try to wow guests with my knowledge of old buildings and architecture&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;one second, Ranth&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte is going to try and finish her dance with a bit of a flourish. This one is going to be using acrobatics.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte will wait.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Vuk already rolled so I would like him to go first&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vuk's Roll: &lt;br /&gt;
 GAME: Vuk rolls profession/cook: (11)+9: 20&lt;br /&gt;
&lt;br /&gt;
Jibbom was even bringing out a small cane tonight, the type for walking and strolling along. He mingles, and once he makes his way to the food and other delicacies, he'll sample and make small talk, bringing up this or that. Things only a true gourmand would know about a dish or vintage of wine or brandy. Some one who appreciates the finer things in life. &amp;quot;I must absolutely acquire some of these honeyed figs for my own private stocks! You know my dear wife Lady Sandiel is with my child now?&amp;quot; He comments to one of the more respectable guests. &amp;quot;Never visit the plane of breathless nights if I were you old dog! Damningly well named if you catch my meaning eh old sport?&amp;quot; He says in a confiding tone to the man.&lt;br /&gt;
&lt;br /&gt;
The guests seemed to greatly enjoy Jibbom's commentary, and the cooks seemed to take ear as well, refreshing the bowl of honeyed figs and adjusting some of the recipes that they were making. The food improved that night, and the guests notice, and those that heard Jibbom speak knew it was because of him, as they recognized his advice from the new tastes of the food.&lt;br /&gt;
&lt;br /&gt;
Successes: 4 &lt;br /&gt;
Failures: 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Who would like to go next?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte will go.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk says, &amp;quot;That's right. I'm claiming I knocked up Sandy, INFERNO YOU TAKE IT AND RUN WITH IT&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Oh, Lord...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Alright, go ahead Charlotte&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte said that she wanted to finish her dance with a bit of flair, so Acrobatics.&lt;br /&gt;
&lt;br /&gt;
GAME: Charlotte rolls acrobatics: (13)+7: 20&lt;br /&gt;
&lt;br /&gt;
Charlotte's rather graceful dance is quite pleasing to the eye on the stage. However, near the end of the waltz, her ballet flows into a rather graceful leap off the stage, doing a single flip off the stage, with a double twist, and landing on her feet....IN HEELS NO LESS! The waltz number ends, and she stands with her hands in the air, like a Gymnast ending her routine, and she lowers herself into a curtsey, as a thank you.&lt;br /&gt;
Lord Landon stayed for the full performance and cheered loudly with the dismount, asking who hired the expert dancer and acrobat, he didn't remember hiring her, but he was glad that someone did!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak applauds&lt;br /&gt;
&lt;br /&gt;
Successes: 5 &lt;br /&gt;
Failures: 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;I believe Lorien wanted to go? :3&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak wants to use stealth to keep popping up near Lord and Lady Landon and listen in&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Oops&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lorien says, &amp;quot;Me yet?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Yep, Lorien :3 Garak can go afterwards&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lorien says, &amp;quot;Can he dance again as he didn't succeed?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Yes, you can if you'd like&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lorien rolls perform/dance: (7)+2: 9&lt;br /&gt;
&lt;br /&gt;
As Lorien continues to dance, the people around the stage begin whispering and talking to one another, a few of them actually pointing in his direction. Unfortunately they didn't seem very impressed&lt;br /&gt;
Lorien seems to be trying, he nearly smashes right into the ground, then grunts, but keeps up with the trying.&lt;br /&gt;
&lt;br /&gt;
Successes: 5 &lt;br /&gt;
Failures: 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Garak, you may roll your stealth :3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls stealth: (6)+12: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;ah, I was hoping someone would get this one.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk says, &amp;quot;Dear god I guess I better get out my stealth gloves *rolls up sleeves :P*&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte did her lowest skill first. XD&lt;br /&gt;
&lt;br /&gt;
Garak follows Lord Landon into a sideroom unnoticed, the Lord picks up a crystal pot filled with stones and leaves the room. You notice a card with a number on it, it was right next to the pot. Following the Lord back to the courtyard you find out that it is a guessing game to determine who can guess the amount of stones in the pot for a prize! The note had a number written on it, &amp;quot;452&amp;quot;. &lt;br /&gt;
With your guess, you are exactly right, and you are handed a bottle of wine that has been aged for 100 years, earning you the envy of everyone around you&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak hangs head&lt;br /&gt;
&lt;br /&gt;
Successes: 6 &lt;br /&gt;
Failures: 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;My turn&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Go ahead, Ranth :3&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Something wrong, Garak?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Ah success? In that case *beams proudly*&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;I'm going to use knowledge/engineering&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;alright :3 impress those smarty britches&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Ranth rolls Knowledge/Engineering: (5)+6: 11&lt;br /&gt;
&lt;br /&gt;
Unfortunately, while Ranth is attempting to impress them with his superior knowledge, he mispeaks and is quickly corrected by a smug looking Gnome, who takes off on Ranth's idea and expounds on it&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;That pretentious little so and so...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Successes: 6 &lt;br /&gt;
Faiures: 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Be careful, it's getting rather close&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk can assure success on my stealth checks guys! Jibbom's got this!&lt;br /&gt;
&lt;br /&gt;
New round!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;Nothing we can do about it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk says, &amp;quot;I shall use my stealthy nature to slip about to appear lord Landon and pay him compliments on his wonderful vintage and try to shock and awe him with my sudden appearance and seek his help in finding a suitable gift for the expecting Lady Sandiel!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Alright&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vuk rolls stealth: (15)+22: 37&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk says, &amp;quot;&amp;gt;&amp;gt;&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;o.o&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;Someone put a lot into stealth.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lord Landon does not seem to so much respond to the compliments, but is so impressed at his ability to disappear and reappear seemingly wherever and whenever he wants, he laughed and showed you to Mrs. Landon, introducint Vuk as a performer. Mrs. Landon smiles and nodds to her husband, but watching Vuk warily, thinking that he looked familiar&lt;br /&gt;
&lt;br /&gt;
Successes: 7&lt;br /&gt;
Failures: 4&lt;br /&gt;
&lt;br /&gt;
See Jibbom? He snaps his fingers and suddenly slips through places torch and candle light doesn't fall and his playful banter is heard until he re-emerges near the Lord of this party. &amp;quot;Lord Landon! Your great sir! Most esteemed noble of virtue and kind acts! May I introduce my self if you have never had the pleasure before..I am Jibbom Von Steele! Bane of the Night! Beloved of Lady Sandiel! Father soon to be by the same mentioned blushing elven maid! I am fully enthralled with this most wonderous of galas!&amp;quot; He says and bows in his 'priestly' outfit. Fortunately, if you know Jibbom, the outfit isn't surprising in any way. &amp;quot;Perhaps I may ask of some assistance of you? One esquire to another? It is a matter of gifts for my expecting wife..I can not seem to make up my mind on how to cemmorate such a wonderous occasion!&amp;quot;&lt;br /&gt;
Lord Landon stroked his chin, his bit of beard slipping through his fingers as he did so. &amp;quot;My my, such a skilled performer must have a beautiful wife, she is very lucky. Keep up the good performance and I might be able to work something out for you, sir.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk says, &amp;quot;wait wait. Does Landon seriously NOT know who Jibbom is? :P&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Should he? &amp;gt;.&amp;gt;&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;I don't know...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;Does Vuk?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk says, &amp;quot;Trust me, Vuk knows Jibbom.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;For the purposes of the challenge, I'm going to say no&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk says, &amp;quot;Jibbom said vuk is Jibbom.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Who would like to go next?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte has no idea what to do next.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Are there any sculptures?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;For the help of the players, I have something worked out for every skill. Make it sound plausible and I will work it out&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Can I cast a spell?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;There are sculptures here and there, but no one carving them now.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Only skills, sorry Garak. You may use spell related skills, though&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;I want to talk about sculpting technique and famous sculptors&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte has bluff, kn/nobility and escape artist left.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Alright, if you'd like to impress with your knowledge of sculpting, you may&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;This might end it&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak grins&lt;br /&gt;
&lt;br /&gt;
GAME: Ranth rolls Craft/Sculpture: (10)+6: 16&lt;br /&gt;
&lt;br /&gt;
Ranth's knowledge of the art of sculpting actually impresses the group of folks, listening to the tips and tricks that an artisan such as yourself has learned. Even the gnome was listening intently and giving him the floor&lt;br /&gt;
&lt;br /&gt;
Successes: 8 &lt;br /&gt;
Failure:4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Can I use sense motive on the shell game guy?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;You may use Sense Motive, though it may or may not effect the shell game guy&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lorien says, &amp;quot;Can I go after Garak?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Yes, Lorien :3&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Hmm if it doesn't does thatbecome an auto failure or...?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;If you meet the DC, I will not consider it a failure&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Ah ok. Here goes!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls sense motive: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
Two people locked in a gridlock in a game of chess near the man with the shells, one of them is having extreme problems with choosing his next move. You glance at the board and move the piece, Checkmate! The man looks angry for a second, then stunned as he stares at the board, and finally shakes your hand. His opponent does not look very happy, but people are applauding you!&lt;br /&gt;
&lt;br /&gt;
Successes: 9 &lt;br /&gt;
Failure: 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk says, &amp;quot;we might wanna aid some one with our actions to pull this off.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk says, &amp;quot;I got some +12s I can use if you all want.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lorien says, &amp;quot;Hmmm.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Okay, Lorien.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lorien says, &amp;quot;He can use his knowledge of Arcana for theory or something?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Yes, you can impress the people talking trivia with your mastery of arcane theory&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lorien rolls knowledge/arcana: (11)+9: 20&lt;br /&gt;
&lt;br /&gt;
Lorien walks into the group of people speaking and in a pause begins speaking about intricate spellwork, one of them actually takes out a paper and begins taking notes. Several people ask questions and seem very interested in your expertise.&lt;br /&gt;
&lt;br /&gt;
SUCCESS&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Wow that was close&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;yeah...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lorien apologizes.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;for what?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk says, &amp;quot;Not ya'all fault if the dice hatecha&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The party goes on, many people walk up to your group and ask to speak with you, and buy you drinks. Your popularity reaches the ears of Lord Landon, who approaches the group, shaking everyone's hands. &amp;quot;I've heard so much from everyone about all of you.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
 He places his lips to the back of Charlottes hand and smiles, &amp;quot;Your dancing was sublime, such agility. And you,&amp;quot; He approaches Garak, &amp;quot;I don't know how you guessed the exact number, but your eye is as sharp as your wit from what I hear.&amp;quot; He approached Lorien, &amp;quot;And I do not know if you are a wizard, but I heard your knowledge of spells is something to be admired.&amp;quot; To Ranth he shakes his hand, &amp;quot;I hear you know your way around a block of stone, I might need to commission a sculpture from you someday.&amp;quot; He approached Vuk and winked, &amp;quot;I think I have an idea for your lovely lady, sir. Here's a pass into a silent auction that's happening in a few moments. It will let you in and you can bid on whatever you believe your lady will desire the most.&amp;quot; He bows to the party, &amp;quot;You all have my blessings, and my invitation once more should another soire occur&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jibbom bows as he accepts the pass into the silent auction. &amp;quot;Many thanks my good Sir!&amp;quot; He says and looks at the others he came with. &amp;quot;Jibbom Von Steele believes Lady Sandiel and the soon to be twi sons of The Bane of the Night! The Crier of the Fire Tower shall be quite happy with their gift!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte gets into a bidding war with Vuk. bankrupts their employer. XD&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;lol XD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk says, &amp;quot;I think I need to do a rumor post&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk says, &amp;quot;by think I mean, it's gotta happen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lorien nods a bit, &amp;quot;I'm better at dancing than arcane theory,&amp;quot; he says, as if he honestly believes that, then flourishes.&lt;br /&gt;
&lt;br /&gt;
The auction has a series of very valuable items, but the most reasonable that can be assumed to be of historical value is an old faded painting of an Egalrin rising out of a dark chasm while in flight, behind him is a shining orb presumably the sun.&lt;br /&gt;
&lt;br /&gt;
Garak takes the offered pass, returns the bow politely, then glances around the grounds.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;This is essentially the end of the plot, I hope everyone enjoyed it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Charlotte also takes the offered pass, and curtsies to Lord Landon. &amp;quot;Thank you, my lord.&amp;quot; She says impeccably to him in a Myrrish accent....&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vuk says, &amp;quot;You know like, Sandy is going to come kill every one at this party now right?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;and we win. hehehe&amp;quot;&lt;/div&gt;</summary>
		<author><name>Percival</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=11677</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=11677"/>
		<updated>2014-02-13T04:53:55Z</updated>

		<summary type="html">&lt;p&gt;Percival: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
==How to Post a Log==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T01}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Log Help&lt;br /&gt;
{{T02}}&lt;br /&gt;
|I Need Help With...&lt;br /&gt;
|Look Here&lt;br /&gt;
|-&lt;br /&gt;
|Posting a log&lt;br /&gt;
|[[How to Post a Log]]&lt;br /&gt;
|-&lt;br /&gt;
|Wiki formatting&lt;br /&gt;
|[[Super Simple Log Posting]], [[Help:Editing#Formatting|Wiki Help]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding a PrP template&lt;br /&gt;
|[[PrP Template]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding what goes in a PrP log&lt;br /&gt;
|[[Player_Run_Plots#Sending_in_a_Finished_PrP|Submitting PrPs]] &lt;br /&gt;
|-&lt;br /&gt;
|Finding logs from the old website&lt;br /&gt;
|[http://emblemofea.pbworks.com/w/page/12036798/Game-Logs The Old Site] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 22th, 2013&lt;br /&gt;
|[[PrP: Goblintown Sewers]]&lt;br /&gt;
|[[Thora]], [[Albain]], [[Elessa]], [[Randek]], [[Gwendolyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24th, 2013&lt;br /&gt;
|[[PrP: The Duty of Shadows]]&lt;br /&gt;
|[[Tatyannah]], [[Gwendolyn]], [[Laoise]], [[Schneider]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28th, 2013&lt;br /&gt;
|[[Munch's Workshop]]&lt;br /&gt;
|[[Solace]], [[Munch]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10th, 2013&lt;br /&gt;
|[[PrP: General Bloodeyes Appears]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Oates]], [[Nadara]], [[Arik]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16th, 2013&lt;br /&gt;
|[[PrP: The Wild Hunt]]&lt;br /&gt;
|[[Jibbom]], [[Jareth]], [[Oates]], [[Teppus]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17th, 2013&lt;br /&gt;
|[[Wild Inn]]&lt;br /&gt;
|[[Arik]], [[Kira]], [[Mikilos]], [[Valadhiel]], [[Zaxx]], [[Kravar]], [[Kranya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 23rd, 2013&lt;br /&gt;
|[[Steel Festival]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]], [[Mikilos]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|September 24th, 2013&lt;br /&gt;
|[[PrP: The Galena Lode - Part 1]]&lt;br /&gt;
|[[Jensine]], [[Jonan]], [[Mel]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 26th, 2013&lt;br /&gt;
|[[Meat Market]]&lt;br /&gt;
|[[Jame]], [[Mikilos]], [[Garak]], [[Boshter]], [[Ol' Mags]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29th, 2013&lt;br /&gt;
|[[Lizard Lunch at the Ox]]&lt;br /&gt;
|[[Mikilos]], [[Mel]], [[Zalara]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 11th, 2013&lt;br /&gt;
|[[Feegot]]&lt;br /&gt;
|[[Dinala]], [[Boshter]], [[Schneider]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Rescue Party]]&lt;br /&gt;
|[[Benthus]], [[Eligar]], [[Schneider]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Gunpowder Whisky]]&lt;br /&gt;
|[[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 14th, 2013&lt;br /&gt;
|[[Dire Consequences]]&lt;br /&gt;
|[[Benthus]], [[Garak]], [[Jame]], [[Kiroth]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16th, 2013&lt;br /&gt;
|[[Hanging Out]]&lt;br /&gt;
|[[Boshter]], [[Mikilos]], [[Alexander]], [[Jibbom]], [[Elessa]], [[Jessa]], [[Kiroth]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19th, 2013&lt;br /&gt;
|[[Bennet's Arrival]]&lt;br /&gt;
|[[Bennet]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Way Down in the Hole]]&lt;br /&gt;
|[[Munch]], [[Fishbelly]], [[Kravar]], [[Elessa]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Race]]&lt;br /&gt;
|[[Azog]], [[Boshter]], [[Munch]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|October 27th, 2013&lt;br /&gt;
|[[Day After]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Vennan]], [[Jessa]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14th, 2013&lt;br /&gt;
|[[Pies]]&lt;br /&gt;
|[[Bennet]], [[Svarshan]], [[Renfrey]], [[Sandy]], [[Ulharilti Wiivai]], [[Raethon]] &lt;br /&gt;
|-&lt;br /&gt;
|November 15th, 2013&lt;br /&gt;
|[[Rubble]]&lt;br /&gt;
|[[Munch]], [[Svarshan]], [[Sandy]], [[Garak]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2013&lt;br /&gt;
|[[Redemption]]&lt;br /&gt;
|[[Fishbelly]], [[Kira]], [[Kiroth]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22nd, 2013&lt;br /&gt;
|[[Apple Pie]]&lt;br /&gt;
|[[Myrana]], [[Elycia]], [[Svarshan]], [[Bennet]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 24, 2013&lt;br /&gt;
|[[End of the Queen]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|November 25th, 2013&lt;br /&gt;
|[[Clean up]]&lt;br /&gt;
|[[Elessa]], [[Cesran]], [[Verna]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27th, 2013&lt;br /&gt;
|[[Market Recovery]]&lt;br /&gt;
|[[Mikilos]], [[Arngrim]], [[Myrana]], [[Rhodes]], [[Argos]], [[Benthus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2013&lt;br /&gt;
|[[Bureaucracy]]&lt;br /&gt;
|[[Elessa]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2013&lt;br /&gt;
|[[PRP: Mine over Matter]]&lt;br /&gt;
|[[Corra]], [[Duncan]], [[Ssylrath]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 7th, 2013&lt;br /&gt;
|[[Circle Sweat]]&lt;br /&gt;
|[[Mikilos]], [[Vuk]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 8, 2013&lt;br /&gt;
|[[PRP: Freezing Caravan Duty]]&lt;br /&gt;
|[[Zaxx]], [[Bennet]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2013&lt;br /&gt;
|[[PRP: Strange Sightings]]&lt;br /&gt;
|[[Oates]], [[Kravar]], [[Tak]], [[Aurala]], [[Tatyannah]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9th, 2013&lt;br /&gt;
|[[Board Plaza]]&lt;br /&gt;
|[[Selia]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|Decembter 10th, 2013&lt;br /&gt;
|[[PRP: Ants!]]&lt;br /&gt;
|[[Kiroth]], [[Takiyah]], [[Kirranelion]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11th, 2013&lt;br /&gt;
|[[PRP: The Retrieval Job]]&lt;br /&gt;
|[[Abrahil]], [[Jibbom]], [[Halani]], [[Tatyannah]], [[Teppus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16th, 2013&lt;br /&gt;
|[[PRP: Escapee]]&lt;br /&gt;
|[[Vuk]], [[Rhar]], [[Ssylrath]], [[Kiroth]], [[Larron]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|December 17th, 2013&lt;br /&gt;
|[[Time in the Tavern]]&lt;br /&gt;
|[[Elessa]], [[Vuk]], [[Mikilos]], [[Kiroth]], [[Larron]], [[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th, 2013&lt;br /&gt;
|[[Jessa's Lions]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]] &lt;br /&gt;
|-&lt;br /&gt;
|December 21st, 2013&lt;br /&gt;
|[[PRP: Finding some Dirty Rats]]&lt;br /&gt;
|[[Vuk]], [[Bennet]], [[Kade]], [[Zippo]], [[Ulharilti Wiivai]], [[Takiyah]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23rd, 2013&lt;br /&gt;
|[[Cleaning Up]]&lt;br /&gt;
|[[Vuk]], [[Zaxx]], [[Ssylrath]], [[Corra]], [[Larron]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th &amp;amp; 26th, 2013&lt;br /&gt;
|[[PRP: Storming the Monastery]]&lt;br /&gt;
|[[Cesran]], [[Teppus]], [[Tak]], [[Kravar]], [[Aurala]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 1st, 2014&lt;br /&gt;
|[[Nobel Snow]]&lt;br /&gt;
|[[Svarshan]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[Stone Carving]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Azog]], [[Cesran]], [[Elycia]], [[Aurala]], [[Findrago]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[House Punching]]&lt;br /&gt;
|[[Selia]], [[Boshter]], [[Fazahd]], [[Whysper]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6th, 2014&lt;br /&gt;
|[[Chest Opening]]&lt;br /&gt;
|[[Fazahd]], [[Oates]], [[Vennan]], [[Elessa]], [[Zalara]], [[Tatyannah]], [[Findrago]], [[Renfrey]], [[Dragomir]], [[Selia]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2014&lt;br /&gt;
|[[Forward to the Past]]&lt;br /&gt;
|[[Myrana]], [[Sandy]], [[Jareth]], [[Svarshan]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2014&lt;br /&gt;
|[[Bump in the Night]]&lt;br /&gt;
|[[Findrago]], [[Stirling]], [[Conjan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2014&lt;br /&gt;
|[[Fernwood Fluff]]&lt;br /&gt;
|[[Mikilos]], [[Rhodes]], [[Corra]], [[Kerbasy]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2014&lt;br /&gt;
|[[Over the Moon]]&lt;br /&gt;
|[[Sandy]],  [[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2014&lt;br /&gt;
|[[Trouble at the Farm]]&lt;br /&gt;
|[[Caris]], [[Kilian]], [[Rayne]], [[Rhodes]],[[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2014&lt;br /&gt;
|[[Hugging, Chili, and Demon Fish]]&lt;br /&gt;
|[[Azog]], [[Bennet]], [[Findrago]], [[Rayne]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2014&lt;br /&gt;
|[[Jibbom-s-]]&lt;br /&gt;
|[[Vuk]], [[Jibbom]], [[Ormarr]], [[Mikilos]], [[Leisel]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|Janurary 22, 2014&lt;br /&gt;
|[[Salt pork]]&lt;br /&gt;
|[[Selia]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2014&lt;br /&gt;
|[[Cold Bones]]&lt;br /&gt;
|[[Kiroth]], [[Vuk]], [[Schneider]], [[Bennet]], [[Rhodes]], [[Brom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: Hunting Party]]&lt;br /&gt;
|[[Duroc]], [[Ferawyn]], [[Takiyah]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2014&lt;br /&gt;
|[[PRP: Adventure Time!]]&lt;br /&gt;
|[[Colrick]], [[Rhodes]], [[Vuk]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2014&lt;br /&gt;
|[[PRP: Trouble on the Road]]&lt;br /&gt;
|[[Vuk]], [[Hilal]], [[Namira]], [[Elessa]], [[Zaxx]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: The Gamekeeper's Manor]]&lt;br /&gt;
|[[Duncan]], [[Kade]], [[Kiroth]], [[Rayne]], [[Ssylrath]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2014&lt;br /&gt;
|[[Festival Fun]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2014&lt;br /&gt;
|[[Head Butts]]&lt;br /&gt;
|[[Azog]], [[Kravar]], [[Fa'lere]], [[Boshter]], [[Mikilos]], [[Jibbom]], [[Zaxx]] &lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2014&lt;br /&gt;
|[[Dark Rituals]]&lt;br /&gt;
|[[Duncan]],  [[Kiroth]], [[Fa'lere]], [[Renfrey]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2014&lt;br /&gt;
|[[PRP: Adventure Time 2: The Second Try]]&lt;br /&gt;
|[[Corra]],  [[Lorien]], [[Namira]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2014&lt;br /&gt;
|[[At the Market]]&lt;br /&gt;
|[[Vuk]], [[Namira]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[PrP: The Merchant Ambush]]&lt;br /&gt;
|[[Conjan]],  [[Ranth]], [[Selerik]], [[Zippo]] [[Rhar]] [[Charlotte]] [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2014&lt;br /&gt;
|[[PrP: The Costumes and the Manor]]&lt;br /&gt;
|[[Vuk]], [[Garak]], [[Lorien]], [[Charlotte]], [[Ranth]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Percival</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_The_Merchant_Ambush&amp;diff=11668</id>
		<title>PrP: The Merchant Ambush</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_The_Merchant_Ambush&amp;diff=11668"/>
		<updated>2014-02-08T05:29:31Z</updated>

		<summary type="html">&lt;p&gt;Percival: Created page with &amp;quot;&amp;lt;pre&amp;gt; &amp;lt;OOC&amp;gt; Percival says, &amp;quot;is everyone ready?&amp;quot; &amp;lt;OOC&amp;gt; Conjan is good to go. &amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Yep&amp;quot; &amp;lt;OOC&amp;gt; Selerik says, &amp;quot;Sure, hit us with what we're doing.&amp;quot; &amp;lt;OOC&amp;gt; Zippo says,...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;is everyone ready?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan is good to go.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Yep&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Selerik says, &amp;quot;Sure, hit us with what we're doing.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;Ready!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar is ready for anything. Or something.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte is ready.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Ready.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A flyer begins appearing about the town of Alexandria, it's a request for anyone that feels they can hold themselves in a tough spot to help a merchant make a delivery to the next town.&lt;br /&gt;
&lt;br /&gt;
Help Wanted! &lt;br /&gt;
&lt;br /&gt;
Need hired hands to give security for an important shipment. Due to recent attacks along the roads that the delivery is required to travel, hired hands must be able to handle themselves in battle as safe delivery is extremely important. Any that are interested should show up at gate near the city entrance to speak with the merchant Davrius Album at sunrise.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Not many people seem to be paying attention to the flyer, as some people have been spreading rumors about attacks along one of the highways leading out of town. The delivery has to leave tomorrow morning, so anyone interested would need to prepare and show up at the gate to meet Davrius&lt;br /&gt;
&lt;br /&gt;
Zippo isn't about to ignore a call like that. Adventure! Excitement! The chance to possibly blast things into puddles of goo! What more can one ask for? In any case Zippo is there at sunrise, a worryingly manic sort of smile on the goblin's face. Moreso than usual.&lt;br /&gt;
&lt;br /&gt;
Ranth shows up around sunrisish with a grouchy expression on his face.&lt;br /&gt;
Right about Sunrise, a woman with long blonde hair, long greaves and gauntlets appears as well. Apparently this woman is here to mee up with Davrius as well. The only visible weapon she has is a saber, with a basket hilt at her side. Her hair is made up in a braid as well, to keep her hair out of her face.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Looks good...no. No, I missed...&amp;quot; The khazad walks quickly down the way towards this Davrius' place. He holds a mirror (not four inches across) in front of him, and is messing with his beard. He gives the braids a yank or two before tucking the mirror away, and then stops near the gate. &amp;quot;H-Hello? I'm here to see...Dav'rus. Dav'rus?&amp;quot; ...he pulls out the flyer to check it again.&lt;br /&gt;
&lt;br /&gt;
For at least one person, it isn't the help wanted that is as interesting as the direction. Selerik looks over the flyer thoughtfully, taking note of where to be and heading in that direction. Another day at home on the road, and some entertainment besides.&lt;br /&gt;
 Adventure? Nah but a job Stirling will do. The broad Arvek shows up with massive polished chrome gauntlets and a strange riffle like device over his shoulder. &amp;quot;'ello&amp;quot; is all he mutters around a thick cigar.&lt;br /&gt;
&lt;br /&gt;
Davrius is there , and he turns out to be a old human whose grey eyebrows fell down over his his eyes partially causing him to squint to see any details about you. He's standing next to a wooden carriage with two horses in front of it. &amp;quot;This is more people than I had hoped of showing up, my name's Davrius. The cargo that we're hauling is extremely fragile, so it's important that nothing happen to the cart. We'll be taking some out of the way trails, so be sure you are ready from anything. Are you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The khazad who had been holding the mirror (it's now tucked in his pocket), nods once. He wears an impractical set of white leggings and top, the cut crisp and precise, and too-pale against his already blond hair. &amp;quot;Truth will light our path,&amp;quot; he says. Gruffly. He can sound gruff. And manly! He is a khazad.&lt;br /&gt;
&lt;br /&gt;
Charlotte says, &amp;quot;I shall do my best, sir. But I'm sure I'll be ready.&amp;quot; She says looking towards everyone else. She doesn't look too hard at the cargo, especialy since Davrius said it was fragile.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rhar doesn't go past the stone cliffs that hold people very often. She doesn't stare at strange stick pictures much, either. But she does listen to travellers, and is on the road alot. And she hears they need help, and help the pack is what the pack does! She and Gurr get as close to the stone walls as they feel comfortable with, and wait. They take turns chewing on a rabbit leg while they wait.&lt;br /&gt;
&amp;quot;SCIENCE is always ready for anything!&amp;quot; Zippo declares, brandishing some of his terrifying machinery.&lt;br /&gt;
&lt;br /&gt;
Ranth seems to size up everyone's garments and armor, taking mental notes of interesting stylistic touches&lt;br /&gt;
&lt;br /&gt;
Stirling nods to Zippo. &amp;quot;Science indeed.&amp;quot; he has fewer gadgets but most are large and gleaming with chrome.&lt;br /&gt;
After listening to the responses he nodded, and with a large smile on his face he gratefully responded &amp;quot;Good, you all look like you can handle yourselves. Can't have no alley waifs that wouldn't know the back of end the sword from the front. If you're ready to go, then we go, I got 'nuff supplies 'n food fer everyone to have eats fer the trip there. I ain't comin' back any time soon, so ye'll have to make yer way on yer own.&amp;quot; He sniffs and pulls his jacket closer to him. &amp;quot;But fer someone that can handle themselves you shouldn't have a problem, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;RHAR! XD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan :D&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar!&lt;br /&gt;
&lt;br /&gt;
Conjan stares hard at the strange gobber who looks like and not unlike a bizarre and byzantine being from some other plane, a mechanical spider with a gobber's head who... &lt;br /&gt;
&lt;br /&gt;
His eyes bug out a little bit.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Uh...&amp;quot; he says. The khazad-in-white clears his throat a few times and turns back to look. And you know. Just...nods. Nods.&lt;br /&gt;
If everyone is in agreement, Davrius sits in the front of the carriage and moves the horses forward, snapping the reins. The road was long, they took main highways at different point, then obscure forest trails. The only thing that seems to be connecting them is the fact that they're all flat, no hills or huge ruts. It seems to take much longer than it need to, but the carriage driver was adament that he knows the road to take and emphasized that the carge was extremely fragile.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;is there anything anyone would like to ask Davrius, or do along the way? Davrius says the journey should last until tomorrow around noon&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan would ask if someone could use a wand of mage armor on him, if it's okay. ^^; I can pose the query IC. :3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan has the wand.&lt;br /&gt;
The half-Oruch in the heart design breastplate waits patiently, allowing his mind to wander a bit as the flat plains roll by.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;Alas, it's not on the artificer spell list.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;Artificers have to UMD wands. :/ It's sort of like tinkering with things they're not supposed to. ^^;&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;I'm assuming no one?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;I don't think we've got anyone who can use it. XD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;Which is ok. :3&amp;quot;&lt;br /&gt;
You say, &amp;quot;I mean, no one wants to do anything or ask Davrius anything on the way? I only got one answer&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling cannot.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;I'm sorry, that should have been ooc&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Selerik clucks his tongue against the top of his mouth, shaking his head gently. &amp;quot;I'm afraid I lack the talent, but with good fortune we'll avoid a fight anyway, and the magic would be wasted. Lets hope for that good fortune, yes?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rhar and Gurr turn to follow the others. Since that's the way they're going. They both edge up to new people so they both can sniff them. &amp;quot;Rhar!&amp;quot; Just becayse they're travelling dosn't mean she can't be polite! But then there's the poor little greenish furless wolfling! Who's caught in one of those sharp metal snapjaws! &amp;quot;Ah! Help get out!&amp;quot; She grabs ahold of the handiest not-sharp piece of Zippo and starts tugging!&lt;br /&gt;
&lt;br /&gt;
He keeps a bead on the gobber, Conjan does. Is that gunpowder? Is that a spark? He nods occasionally to conversation, but somehow. Somehow. His steps end up taking him nearer said gobber on occasion, as though he felt bound to keep an eye on him. You know. ...just in CASE. He nods his thanks to Selerik, though, then speaks up. &amp;quot;What has you concerned? Is it something in particular?&amp;quot; to the man they're following.&lt;br /&gt;
&lt;br /&gt;
Riding upon the wagon, Charlotte introduces herself to everyone properly, and takes a turn in walking and sitting every now and then. She doesn't want to be TOO tuckered out if problems come about, after all. Then COnjan sates the question on everyone's mind and, Charlotte turns her attention to Davrius.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Waaaaaugh!&amp;quot; Zippo does not take well to being unexpectedly tugged at. &amp;quot;What are you doing to my SCIENCE?&amp;quot; He shrieks, flailing around a bit.&lt;br /&gt;
&lt;br /&gt;
Davrius coughed and glanced back at Conjan. &amp;quot;Well, there have been rumors of some attacks on merchants in the area...no one really knows what it is, but the carts are found dismantled and the goods gone.&amp;quot; He glanced at the inside of the carriage, &amp;quot;And this small package could make things worse, from what I hear, that's why it needs to be kept safe.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling eyes Zippos contraptions wearily &amp;quot;Have you considered more armor... and chrome?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ranth considers the possibility of armor that just looks sciency and doesn't actually serve any mechanical purpose. Yeah, he thinks, I could probably make that.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Cy ance? Cy ance eat you!&amp;quot; It's obvious. But Rhar tells him anyway. Maybe he is a cub and doesn't know when something is eating him? She shows Cy what it feels like and bites the metal. Which doesn't taste good. So she bites it again. It doesn't taste any better that time. She goes to bite it again, but Gurr decides they should look for tastier things to eat. If the prey wants to be eaten, then Cy can keep his free meal as far as he's concern-SQUIRREL! Gurr bounds off ahead, taking Rhar with him.&lt;br /&gt;
&lt;br /&gt;
The miles roll by as the day becomes older and older, and as the sun reaches the middle of its downward trek from the center of the sky a kobold stepped out in front of the carriage, as well as two on each side thirty feet away. The four on the sides held crossbow bolts. &lt;br /&gt;
&lt;br /&gt;
The kobold in front drew a spear and points it at the group, &amp;quot;Flee the carriage and leave everything within it! It is now ours!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo is gonna blast the kobold.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;if you immediately attack the kobold, everyone roll initiative&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Drop the timestop.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;What stirling said.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
 =================================ATTENTION!!=================================&lt;br /&gt;
&lt;br /&gt;
        Percival has dropped a TIMESTOP!&lt;br /&gt;
  Please +init, then cease all roleplay and actions immediately and wait for  &lt;br /&gt;
  Percival to instruct you further.                                           &lt;br /&gt;
          For additional in-combat commands, please type: +thelp.             &lt;br /&gt;
 =============================================================================&lt;br /&gt;
&lt;br /&gt;
GAME: Charlotte rolls initiative: Roll: 18 + Bonus: 4 = Total: 22&lt;br /&gt;
GAME: Rhar rolls initiative: Roll: 13 + Bonus: 3 = Total: 16&lt;br /&gt;
GAME: Conjan rolls initiative: Roll: 7 + Bonus: 2 = Total: 9&lt;br /&gt;
GAME: Zippo rolls initiative: Roll: 19 + Bonus: 4 = Total: 23&lt;br /&gt;
GAME: Stirling rolls initiative: Roll: 19 + Bonus: 3 = Total: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte thinks a few of us will need HP.&lt;br /&gt;
&lt;br /&gt;
GAME: Selerik rolls initiative: Roll: 5 + Bonus: 0 = Total: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar says, &amp;quot;Told you it was eating him!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan hee. :)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Yeah for hp do negative damage to people.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Ranth rolls initiative: Roll: 15 + Bonus: 3 = Total: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;both Charlotte and Stirling have the same init&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;Just use +ninit (Next Init)...the code will sort it. ^^;&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Selerik says, &amp;quot;Yep&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;It is a lot of commands. Take your time. ^^;&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;I'm sorry, I have to roll initiative and I was getting the syntax&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;Take your time.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;No worries.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Selerik says, &amp;quot;Blame the kobold.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;for a group of creatures, how do i enter them into the initiative tracker?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;+jinit &amp;lt;name&amp;gt;=&amp;lt;init mod&amp;gt; ...you can type that per creature. Or, if you have a lot, just assign them groups. Say, +jinit Kobolds1-6=4&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;Groups will cut down on your paperwork, so lots of DMs will use them. ^^;&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;thank you :3&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan :3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar says, &amp;quot;Why not Kobolds 1-20?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Kobolds1-5: Roll: 9 + Bonus: 1 = Total: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Percival advances the initiative order.&lt;br /&gt;
      Round One - Init 23.&lt;br /&gt;
      It is now Zippo's turn! Stirling is next!&lt;br /&gt;
GAME: Note Flat-footed on Zippo ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan shhh. Don't give him ideas!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;Hey Perci?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;yes?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;Can ya fix our HP before we begin? or are you working on that?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;fix your hp? I didn't know you took damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Selerik for -100 points. 23 remaining.&lt;br /&gt;
GAME: You damaged Zippo for -100 points. 32 remaining.&lt;br /&gt;
GAME: You damaged Stirling for -100 points. 31 remaining.&lt;br /&gt;
GAME: You damaged Conjan for -100 points. 28 remaining.&lt;br /&gt;
GAME: You damaged Rhar for -100 points. 26 remaining.&lt;br /&gt;
GAME: You damaged Charlotte for -100 points. 32 remaining.&lt;br /&gt;
GAME: You damaged Ranth for -100 points. 26 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;It is previous scenes. ^^; That is all. :3&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;there :3&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Selerik says, &amp;quot;Leftovers from other scenes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;Not mine. I was down 6 HP from Chargen.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;Thank you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;it is Zippo's turn, I don't know if he's typing&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;I think we all need some.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;We're full now, Stirling.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;So we are.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
From afar, Conjan hat-tips. You are doing awesome, btw. I was going to ask...just ask Zippo for his actions. He'll respond ooc and you two will work it out. Then, he poses. ...this part is very table-toppy. The code just helps you keep track. ^^;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Zippo? If you just tell me what you want to do here in ooc, we can work it out IC afterwards&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;Sorry about that, had a phone call.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;How close together are these kobolds?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Initiative Order &lt;br /&gt;
Zippo - Level 4 Artificer : 23 &lt;br /&gt;
Stirling - Level 3 Artificer : 22 &lt;br /&gt;
Charlotte - Level 3 Fighter : 22 &lt;br /&gt;
Ranth - Level 2 Fighter : 18 &lt;br /&gt;
Rhar - Level 3 Cavalier : 16 &lt;br /&gt;
Kobolds 1-5 : 10 &lt;br /&gt;
Conjan - Level 3 Monk : 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;That was odd.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There is a kobold 20 ft in front of the carriage wielding a spear. Each side of the cart has, what you can see, as two kobolds in the brush 30 ft. away. The two kobolds on each side have a light crossbow each.&lt;br /&gt;
&lt;br /&gt;
Conjan pages: Don't worry about beefing up the kobolds, btw. There are a lot of PCs here.&lt;br /&gt;
&lt;br /&gt;
You paged Conjan with 'What do you mean about beefing up the kobolds?'&lt;br /&gt;
&lt;br /&gt;
From afar, Conjan rests chin on arms. Oh, just applying the Advanced template or a class level or so. There's a lot of PCs here. ^^;&lt;br /&gt;
&lt;br /&gt;
The kobolds standing 30 feet away are ten-feet adjacent from each other&lt;br /&gt;
&lt;br /&gt;
You paged Conjan with 'I think you'll be challenged a bit'&lt;br /&gt;
&lt;br /&gt;
From afar, Conjan rhar! :D&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo will use a widened death ray on the kobold with the spear and the nearest one.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;It's a DC 18 reflex save for half damage.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;Actually, not for half. For splash damage, which is 8.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival rolls 1d20+1: (11)+1: 12&lt;br /&gt;
GAME: Zippo rolls 2d6+6: (10)+6: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;Also, if they fail that save, they need to make a DC 18 fort save or be staggered for one round.&amp;quot;&lt;br /&gt;
The mass of energy washes the kobold, eating its flesh away before it collapses as a shriveled husk.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;Only the primary target risks the stagger, yeah?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;what is the range? As in the description, the 4 kobolds are on each side of the cart, 2 on each side. The other was 20 feet in the front&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;Actually, I think Conjan's right.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;So the secondary just gets the 16 damage.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;it is your choice, the left front or right front are damaged&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;Ah, I misunderstood the description. Right front.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;Secondary gets splash, primary gets the big damage and effects I think, yeah. ...forgive. Artificer is still newish, so we are all learning it. X)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The secondary target screams as it is also eaten away from by the magic&lt;br /&gt;
It falls, dead.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Anything else, Zippo? :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;That's it for me!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival advances the initiative order.&lt;br /&gt;
      Round One - Init 22.&lt;br /&gt;
      It is now Stirling's turn! Charlotte is next!&lt;br /&gt;
GAME: Note Flat-footed on Stirling ended.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Nope, sorry.&amp;quot; Zippo nonchalantly replies to the kobold as he presses a button on his wrist. A ray of white light fires out and sweeps over the bushes to the right, freezing the kobolds inside nearly solid. &amp;quot;The smart thing to do now would be to give up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Hrm. Deathray sounds good.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Any just hurt but up?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;No, both of the kobolds that Zippo struck were struck from the mortal coil by Zippo's magic&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Alright I will toadt the front ine. Its a touch attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls ranged+1: (2)+5+1: 8&lt;br /&gt;
The kobolds that currently standing against you are in the Left Front and Rear, and Right Rear in relation to the wagon. All three thirty feet away.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;it does not hit, sorry&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;I am done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival advances the initiative order.&lt;br /&gt;
      Round One - Init 22.&lt;br /&gt;
      It is now Charlotte's turn! Ranth is next!&lt;br /&gt;
GAME: Note Flat-footed on Charlotte ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Charlotte's up :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;where's the closest Kobold&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte is specifically looking for one of the crossbow kobolds.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;The three kobolds that are left, all currently are holding crossbows, the closest to the merchant and the horses is 30 feet to your left towards the front of the carriage&amp;quot;&lt;br /&gt;
Stirling leans out with the rifle like device to his shoulder and fires a crackling bolt of electricity rhat leaves black marks in the ground around the Kobold.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Is there a save or damage?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte is going to go after the one 30 feet to my left then.....&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;and attack too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Charlotte rolls weapon1: (15)+9: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;A mighty hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Charlotte rolls 1d6: (5): 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte is done.&lt;br /&gt;
&lt;br /&gt;
The kobold chokes at the pain, but remains standing.&lt;br /&gt;
&lt;br /&gt;
GAME: Percival advances the initiative order.&lt;br /&gt;
      Round One - Init 18.&lt;br /&gt;
      It is now Ranth's turn! Rhar is next!&lt;br /&gt;
GAME: Note Flat-footed on Ranth ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Ranth is up&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Did Charlotte hit the front left one?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;She did, but it is still standing&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;I'm going to slash the back left&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Charlotte with 'You now see that they are standing next to cages hidden in the ground, they hold a large beastly animal. You see two, one next to each of the kobolds.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;What are the roll commands?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Charlotte, with her quick reflexes, hops off of the wagon and goes after one of the kobold's with the crossbow. She's barely hindered by the armor she is wearing, and she jabs the point of her Saber into the kobold. It does a good little bit of damage, but it doesn't drop the kobold....&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;If Charlotte wishes to add onto her pose, she can&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Charlotte adds. &amp;quot;FInish them quickly! They have animals with them!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte did. XD&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;The one I know is +roll 1dX+Y&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Describe what you want to do, others can help with the command if I don't know it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Ranth rolls 1d20+6: (14)+6: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Melee&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte does the +roll weapon1 command.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Which kobold are you attacking?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Back left&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;It hits!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;I think its a 1d6 plus 4&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;+roll 1d6+4 :3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Ranth rolls 1d6+4: (1)+4: 5&lt;br /&gt;
&lt;br /&gt;
The dizzy kobold recoils as he's struck by your powerful swing, he still stands, glaring at his attacker.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Done&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival advances the initiative order.&lt;br /&gt;
      Round One - Init 16.&lt;br /&gt;
      It is now Rhar's turn! Kobolds1-5 is next!&lt;br /&gt;
GAME: Note Flat-footed on Rhar ended.&lt;br /&gt;
&lt;br /&gt;
Ranth jumps off the wagon and slashes at one of the kobolds with his claws of attack. &amp;quot;Give it up, chump!&amp;quot;&lt;br /&gt;
You paged Ranth with 'You can confirm what Charlotte saw, each kobold has a cage slightly dug into the ground to hide it in the brush, two cages with large beastly animals in them'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Okay, Rhar! Your turn :3&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar uses Tacticiaon to give all of her new pack the Paired Opportunists feat. Gurr goes up to the crossbow kobold not already attacked. Front left? Gurr bites him.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;the only kobold not being attacked is in the Rear Right&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar says, &amp;quot;Oh. Rear right then. Don't want him to feel left out!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rhar rolls 1d20+5: (16)+5: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Easily hits!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rhar rolls 1d6+3: (6)+3: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar says, &amp;quot;Also trip attempt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rhar rolls 1d20+4: (11)+4: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;It hits hard! Almost as hard as when his head slams into the ground from your trip!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;It still lives, though barely conscious.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Show bellies go for bellies! Show throat go for throat!&amp;quot; Rhar yells to everyone. &amp;quot;Pack is stronger than other pack!&amp;quot; Gurr bounds forward and locks his jaws on a kobold then worries it to the ground. Go pack!&lt;br /&gt;
&lt;br /&gt;
You paged Rhar with 'You can confirm what Charlotte saw, each kobold has a cage slightly dug into the ground to hide it in the brush, two cages with large beastly animals in them'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;anything else?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar says, &amp;quot;Done for now!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival advances the initiative order.&lt;br /&gt;
      Round One - Init 10.&lt;br /&gt;
      It is now Kobolds1-5's turn! Conjan is next!&lt;br /&gt;
&lt;br /&gt;
The two kobolds on the left will risk an attack of opportunity from their respective attackers, but in doing so will open the cages holding large beastly animals that growl hungrily&lt;br /&gt;
&lt;br /&gt;
GAME: Ranth rolls 1d20+6: (7)+6: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;+4 to that&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;The +4 makes it hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Ranth rolls 1d6+3: (4)+3: 7&lt;br /&gt;
&lt;br /&gt;
As the front of the cage drops, the kobold died before neither he or the door hit the ground&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Charlotte I believe you get an attack of opportunity on left front&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;K.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Charlotte rolls weapon1: (3)+9: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;That roll will miss, Charlotte.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;okie.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;Oh wait....&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;Rhar says a +4 circumstance bonus, so that would be 16.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Then that will hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Charlotte rolls 1d6: (2): 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;the kobold is struck, but still stands angrily as he finished opening the cage. He takes a five foot step away from &lt;br /&gt;
Charlotte&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The pinned Kobold in the right rear will attempt to escape his attacker&lt;br /&gt;
&lt;br /&gt;
GAME: Percival rolls 1d20-1 CMB: (10)+-0: 10&lt;br /&gt;
&lt;br /&gt;
The kobold is helpless underneath those sharp teeth&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;the two beasts from the left side will join initiative next round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now Conjan's turn! Selerik is next!&lt;br /&gt;
GAME: Note Flat-footed on Conjan ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Conjan's turn&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;This is a very silly question. ...but is the spokesbold still around?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;The leader was the first person to be overcome by arcane power&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;Okay. XD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan'll move to a flank with Ranth, if I can. And PUNCH!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;Try to finish off that kobold. ':)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Alright, roll your attack with the flank bonus&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Didn't I kill him?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan thought the critter was still up, but I am frequently mistaken!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;As am I&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Yes! You're right, on the left side it was Charlotte's kobold that stood&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan will try that one, then!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Roll 'em :3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Conjan rolls 1d20+6+2: (19)+6+2: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan o.O;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;is that a crit threat?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;It is not. :/&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Conjan rolls 1d6+3: (6)+3: 9&lt;br /&gt;
&lt;br /&gt;
There is a sickening crunch that is heard as Conjan's fist shatters the bones inside the Kobold's skull. He looks terrified for a moment, then collapses&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Anything else?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;Nope!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Conjan steps up. He isn't fast, being a khazad. But he's faster than /most/ khazad. And then he lands a punch. And the kobold crumples. &amp;quot;Truth hurts,&amp;quot; he says. Straightfaced. And then grins at Charlotte.&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Hyeans1-4: Roll: 8 + Bonus: 2 = Total: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;that's Hyeanas. Sorry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival advances the initiative order.&lt;br /&gt;
      Round One - Init 5.&lt;br /&gt;
      It is now Selerik's turn! Zippo is next!&lt;br /&gt;
GAME: Note Flat-footed on Selerik ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Okay, Selerik&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Selerik looks around as everyone springs into action, not moving at quite the same pace himself. &amp;quot;Kobolds and creatures. I suppose that is almost as good as not being attacked, I don't /smell/ an ogre waiting to swoop in.&amp;quot; He claps his hands. &amp;quot;Well, I'm sure you can make quick work of this. You're all talented, there simply are not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Selerik says, &amp;quot;Using Inspire Courage +1, that'll be it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Percival advances the initiative order.&lt;br /&gt;
      Round Two - Init 23.&lt;br /&gt;
      It is now Zippo's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Zippo's turn.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;Which ones are still up?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;There are two Hyenas that have appeared on the left side, also about 30 feet away. To the right is one kobold, pinned&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;Widened beam on the hyenas. Reflex save from both, fort save from the primary. DC 18 on all of it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zippo rolls 2d6+6: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Before you attack, what is the width of the beam at the hyenas?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;5' in all directions. Sorry, are they further apart than that?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;That it fine, but Charlotte, Ranth, and Conjan are adjacent to the kobolds which are adjacent to the cages, so if it's too big it may hit your teammates&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;if it is only a five feet spread, then you should be fine&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;Super.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;Then I do what I planned.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival rolls 1d20+6 Hyena 1 (primary) Reflex: (17)+1: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Percival rolls 1d20+6 Hyena 1 (primary) Fortitude: (6)+5: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar says, &amp;quot;I don't think all the wordy words work right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival rolls 1d20+6 Hyena 2 (Secondary) Reflex: (19)+1: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Hyena 1 and 2 pass the reflex, Hyena 1 fails the fortitude.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Does anything happen aside from the 10 damage?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;Actually, since they passed the reflex, they both only take 8 damage. But primary gets staggered 1 round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Dire Hyenas snarl and growl in anger at the pain from Zippo's arcane power.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Both are still standing&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Anything else?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They never do the smart thing.&amp;quot; Zippo sighs as he turns his blazing white beam onto the hyenas, giving them a nasty case of instant frostbite. &amp;quot;Taste SCIENCE!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival advances the initiative order.&lt;br /&gt;
      Round Two - Init 22.&lt;br /&gt;
      It is now Stirling's turn! Charlotte is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Stirling, it's your turn.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Activate my armor fot +4 dex and fire mymy deathray.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;simple ranged touch. no saves.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;to hyena 1 or 2?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls ranged+1+2: (11)+5+1+2: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;2&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Hyena 2 that is.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Hits, easily!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls 2d6+3: (5)+3: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Hit hard! But still up.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Anything else?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling shakes his head at Zippo. &amp;quot;No use telling the dead.&amp;quot; he vomment. The mana furnace on his back stokes to life and butns with a fierce blue glow as he syeadies his aim, releasing a bolt of lightning on the creature.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival advances the initiative order.&lt;br /&gt;
      Round Two - Init 22.&lt;br /&gt;
      It is now Charlotte's turn! Ranth is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;So, the Kobold is dead and now I have a Dire Hyena in front of me?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Alright, Charlotte, yes that's correct. He looks angry, and hungry&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;Okie dokey. So I poke it with my rapier.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Charlotte rolls weapon1+1: (16)+9+1: 26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Easily hits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Charlotte rolls 1d6+1: (4)+1: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;It snarls angrily, but is still staring you down&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;Done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival advances the initiative order.&lt;br /&gt;
      Round Two - Init 18.&lt;br /&gt;
      It is now Ranth's turn! Rhar is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Ranth's turn :3&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Is my hyena still in its cage?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Both of the hyenas on the left side were released, you managed to kill the kobold, but he flipped the latch before you could stop him&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Charlotte salutes Conjan with her saber. &amp;quot;We still have a hyena though.&amp;quot; She says before readily stabbing the Hyena with her rapier. it doesn't do much damage, again, but she still hits it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Is it out of the cage or can I flip the switch back?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;You can shut the cage, but it would get an attack of opportunity against you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;I'll risk it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival rolls 1d20+6: (13)+6: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Does a 19 hit your AC, Ranth?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival rolls 2d6+6: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Can I still get it closed?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The large hyena snaps his sharp teeth shut on Ranth's hand, he is injured, but is able to fight throguh the pain and still close the cage. Now, only one Hyena is loose&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Done&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival advances the initiative order.&lt;br /&gt;
      Round Two - Init 16.&lt;br /&gt;
      It is now Rhar's turn! Kobolds1-5 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Alright, Rhar. You have a kobold, pinned on the right side. There is still one hyena free on the left side&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ranth wrestles the cage shut as his hand is viciously mauled in the process. &amp;quot;Ah! My hand!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar hits the kobold with her stick! Then maybe we can go help the others. Are there cages on the right side too?&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Yes, there are, but the kobolds did not have a chance to open them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rhar rolls melee+1: (9)+6+1: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;is that against the pinned kobold?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar says, &amp;quot;Pined?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar says, &amp;quot;Pinned?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar says, &amp;quot;Gurr tripped it I think.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Oh, yes, I'm sorry&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Is that against the tripped kobold?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar says, &amp;quot;It's the same one Gurr bit. Only one near me I think.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;It hits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rhar rolls 1d4+3: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
The kobold gurgles, and passes out. It is unconscious and bleeding.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Any other actions?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rhar bonks the kobold on the ground. &amp;quot;Cy ance taste bad! Very bad!&amp;quot; When it doesn't get up, she and Gurr move around the carriage towards &lt;br /&gt;
the left.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar says, &amp;quot;Just move towards the other side.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;alright! :3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival advances the initiative order.&lt;br /&gt;
      Round Two - Init 10.&lt;br /&gt;
      It is now Kobolds1-5's turn! Hyeans1-4 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;The kobolds are all dead, so...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival advances the initiative order.&lt;br /&gt;
      Round Two - Init 10.&lt;br /&gt;
      It is now Hyeans1-4's turn! Conjan is next!&lt;br /&gt;
&lt;br /&gt;
Only one Hyena is out of its cage now, it stares angrily at Charlotte and attempts to bite her viciously&lt;br /&gt;
&lt;br /&gt;
GAME: Percival rolls 1d20+6: (5)+6: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;An eleven hits I assume&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;misses*&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The hyena dances around in front of Charlotte, ineffectively snapping at her.&lt;br /&gt;
&lt;br /&gt;
GAME: Percival advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now Conjan's turn! Selerik is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Conjan, it's your turn&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte has a 20 AC, 24 when moving in/out of a threatened space.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Alright, I figured it would miss, just a typo :3&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan erps. X)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;Can I 5' towards a flank with the one on Charlotte?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Yes, you can&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;Flurry! :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Conjan rolls 1d20+6+2: (13)+6+2: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Conjan rolls 1d20+6+2: (20)+6+2: 28&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;...threat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Conjan rolls 1d20+6+2: (16)+6+2: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Natural 20!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan boogie!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Threat CONFIRMED!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Conjan rolls 1d6+4: (4)+4: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Conjan rolls 2d6+8: (9)+8: 17&lt;br /&gt;
&lt;br /&gt;
Conjan's first strike practically lifts the hyena into the air, the second caused it to strike a nearby tree with a sickening crack of bone!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Combat is currently over, all combatonts that would be in combat are currently in cages because you killed all of the threats before these could be released.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival removes the timestop.&lt;br /&gt;
Timestop by Percival has left.&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
Selerik gives a small clap, then resumes sitting as he was. &amp;quot;Unfortunate profession, banditry. I wonder where they found the hyenas.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ranth says, &amp;quot;By the gods! That mutt nearly bit off my bloody hand!&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ranth grips his savaged hand in pain.&lt;br /&gt;
&lt;br /&gt;
Conjan stares at the hyena, then his fist. For some time. Then he nods once, abruptly, as though that was exactly how it was supposed to go. Only he's you know, sort of freaked out about it.&lt;br /&gt;
&lt;br /&gt;
Deep breath. &amp;quot;Is--&amp;quot; and then Ranth's gripping a bloody, mangled hand. His skin goes pale underneath the beard.&lt;br /&gt;
&lt;br /&gt;
Davrius peers out from inside the cart, trembling. He looked at the group, &amp;quot;I-is everything okay? Are they gone?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Charlotte salutes Conjan with her saber, before wiping the blade off with a cloth. &amp;quot;At least no one was hurt seriously.&amp;quot; She says before looking to Ranth. &amp;quot;Flesh wound. you'll be fine.&amp;quot; She says before looking down to Davrius. &amp;quot;yes, Everything's clear now, Davrius.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Davrius finishes climbing out of the carriage and then back into the coaching seat. &amp;quot;Let me know when you're ready, we leave at your discretion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh, relax. Science will heal you.&amp;quot; Zippo moves over to Ranth and presses another button which sprays some sort of green foam over his wounds. It seems oddly soothing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo is gonna CMW on Ranth.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Sounds good!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zippo casts Cure Moderate Wounds. Caster Level: 4 DC: 18&lt;br /&gt;
GAME: Zippo rolls 2d8+4: (11)+4: 15&lt;br /&gt;
&lt;br /&gt;
Ranth says, &amp;quot;Wow, this sciency foam really does the trick! Thank you, Zippo.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Conjan nods once. He tries not to look at Ranth's mangled fist. Looks anyway. Pales again. &lt;br /&gt;
&lt;br /&gt;
DOESN'T look as Zippo Sciences the wounds back together. &amp;quot;...&amp;quot; swallow. &amp;quot;Let's get going,&amp;quot; briskly. Make it extra gruff, you know. So no one notices that tiny gobbers make him want to lose his lunch.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;It's getting late, we can stop here, or I have one more encounter. I don't know how long it will take&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;One encounter is fine for me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;that's fine.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zippo grins and gives Ranth a thumbs up. &amp;quot;Don't thank me. Thank SCIENCE!&amp;quot;&lt;br /&gt;
After the fight, an investigation of the bodies reveals that there is a list of dates and shipments in the lead kobold's pouch that match the approximate dates of other carts that went missing. The guard may find this note interesting when you return to the city. In the meantime, the rest of the trip is uneventful, and the merchant thanks you wholeheartedly for helping him safely deliver the merchandise.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;Yar. It is getting a little late. My dog is also giving me 'take me out or I poop' eyes. ^^;&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;Thanks for running, Percival! :D&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;yeah, I was kind of hoping we'd call it too. I hope it wasn't too boring, I tried to make it more difficult when I had suddenly 7 people lol.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;Oh yeah. That was fun perci!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;perci. You did great!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Good show! I had fun&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Thanks :3 I'll definitely do it again sometime&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;That was a great first outing. Well done. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar says, &amp;quot;That was fun! Thanks! I like this pack, too. Except for Cy Ance that tastes bad.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte noms you all.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan X)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan runs away!&lt;br /&gt;
Conjan has left.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Percival</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=11667</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=11667"/>
		<updated>2014-02-08T05:28:26Z</updated>

		<summary type="html">&lt;p&gt;Percival: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
==How to Post a Log==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T01}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Log Help&lt;br /&gt;
{{T02}}&lt;br /&gt;
|I Need Help With...&lt;br /&gt;
|Look Here&lt;br /&gt;
|-&lt;br /&gt;
|Posting a log&lt;br /&gt;
|[[How to Post a Log]]&lt;br /&gt;
|-&lt;br /&gt;
|Wiki formatting&lt;br /&gt;
|[[Super Simple Log Posting]], [[Help:Editing#Formatting|Wiki Help]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding a PrP template&lt;br /&gt;
|[[PrP Template]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding what goes in a PrP log&lt;br /&gt;
|[[Player_Run_Plots#Sending_in_a_Finished_PrP|Submitting PrPs]] &lt;br /&gt;
|-&lt;br /&gt;
|Finding logs from the old website&lt;br /&gt;
|[http://emblemofea.pbworks.com/w/page/12036798/Game-Logs The Old Site] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 22th, 2013&lt;br /&gt;
|[[PrP: Goblintown Sewers]]&lt;br /&gt;
|[[Thora]], [[Albain]], [[Elessa]], [[Randek]], [[Gwendolyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24th, 2013&lt;br /&gt;
|[[PrP: The Duty of Shadows]]&lt;br /&gt;
|[[Tatyannah]], [[Gwendolyn]], [[Laoise]], [[Schneider]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28th, 2013&lt;br /&gt;
|[[Munch's Workshop]]&lt;br /&gt;
|[[Solace]], [[Munch]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10th, 2013&lt;br /&gt;
|[[PrP: General Bloodeyes Appears]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Oates]], [[Nadara]], [[Arik]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16th, 2013&lt;br /&gt;
|[[PrP: The Wild Hunt]]&lt;br /&gt;
|[[Jibbom]], [[Jareth]], [[Oates]], [[Teppus]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17th, 2013&lt;br /&gt;
|[[Wild Inn]]&lt;br /&gt;
|[[Arik]], [[Kira]], [[Mikilos]], [[Valadhiel]], [[Zaxx]], [[Kravar]], [[Kranya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 23rd, 2013&lt;br /&gt;
|[[Steel Festival]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]], [[Mikilos]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|September 24th, 2013&lt;br /&gt;
|[[PrP: The Galena Lode - Part 1]]&lt;br /&gt;
|[[Jensine]], [[Jonan]], [[Mel]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 26th, 2013&lt;br /&gt;
|[[Meat Market]]&lt;br /&gt;
|[[Jame]], [[Mikilos]], [[Garak]], [[Boshter]], [[Ol' Mags]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29th, 2013&lt;br /&gt;
|[[Lizard Lunch at the Ox]]&lt;br /&gt;
|[[Mikilos]], [[Mel]], [[Zalara]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 11th, 2013&lt;br /&gt;
|[[Feegot]]&lt;br /&gt;
|[[Dinala]], [[Boshter]], [[Schneider]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Rescue Party]]&lt;br /&gt;
|[[Benthus]], [[Eligar]], [[Schneider]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Gunpowder Whisky]]&lt;br /&gt;
|[[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 14th, 2013&lt;br /&gt;
|[[Dire Consequences]]&lt;br /&gt;
|[[Benthus]], [[Garak]], [[Jame]], [[Kiroth]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16th, 2013&lt;br /&gt;
|[[Hanging Out]]&lt;br /&gt;
|[[Boshter]], [[Mikilos]], [[Alexander]], [[Jibbom]], [[Elessa]], [[Jessa]], [[Kiroth]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19th, 2013&lt;br /&gt;
|[[Bennet's Arrival]]&lt;br /&gt;
|[[Bennet]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Way Down in the Hole]]&lt;br /&gt;
|[[Munch]], [[Fishbelly]], [[Kravar]], [[Elessa]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Race]]&lt;br /&gt;
|[[Azog]], [[Boshter]], [[Munch]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|October 27th, 2013&lt;br /&gt;
|[[Day After]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Vennan]], [[Jessa]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14th, 2013&lt;br /&gt;
|[[Pies]]&lt;br /&gt;
|[[Bennet]], [[Svarshan]], [[Renfrey]], [[Sandy]], [[Ulharilti Wiivai]], [[Raethon]] &lt;br /&gt;
|-&lt;br /&gt;
|November 15th, 2013&lt;br /&gt;
|[[Rubble]]&lt;br /&gt;
|[[Munch]], [[Svarshan]], [[Sandy]], [[Garak]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2013&lt;br /&gt;
|[[Redemption]]&lt;br /&gt;
|[[Fishbelly]], [[Kira]], [[Kiroth]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22nd, 2013&lt;br /&gt;
|[[Apple Pie]]&lt;br /&gt;
|[[Myrana]], [[Elycia]], [[Svarshan]], [[Bennet]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 24, 2013&lt;br /&gt;
|[[End of the Queen]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|November 25th, 2013&lt;br /&gt;
|[[Clean up]]&lt;br /&gt;
|[[Elessa]], [[Cesran]], [[Verna]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27th, 2013&lt;br /&gt;
|[[Market Recovery]]&lt;br /&gt;
|[[Mikilos]], [[Arngrim]], [[Myrana]], [[Rhodes]], [[Argos]], [[Benthus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2013&lt;br /&gt;
|[[Bureaucracy]]&lt;br /&gt;
|[[Elessa]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2013&lt;br /&gt;
|[[PRP: Mine over Matter]]&lt;br /&gt;
|[[Corra]], [[Duncan]], [[Ssylrath]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 7th, 2013&lt;br /&gt;
|[[Circle Sweat]]&lt;br /&gt;
|[[Mikilos]], [[Vuk]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 8, 2013&lt;br /&gt;
|[[PRP: Freezing Caravan Duty]]&lt;br /&gt;
|[[Zaxx]], [[Bennet]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2013&lt;br /&gt;
|[[PRP: Strange Sightings]]&lt;br /&gt;
|[[Oates]], [[Kravar]], [[Tak]], [[Aurala]], [[Tatyannah]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9th, 2013&lt;br /&gt;
|[[Board Plaza]]&lt;br /&gt;
|[[Selia]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|Decembter 10th, 2013&lt;br /&gt;
|[[PRP: Ants!]]&lt;br /&gt;
|[[Kiroth]], [[Takiyah]], [[Kirranelion]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11th, 2013&lt;br /&gt;
|[[PRP: The Retrieval Job]]&lt;br /&gt;
|[[Abrahil]], [[Jibbom]], [[Halani]], [[Tatyannah]], [[Teppus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16th, 2013&lt;br /&gt;
|[[PRP: Escapee]]&lt;br /&gt;
|[[Vuk]], [[Rhar]], [[Ssylrath]], [[Kiroth]], [[Larron]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|December 17th, 2013&lt;br /&gt;
|[[Time in the Tavern]]&lt;br /&gt;
|[[Elessa]], [[Vuk]], [[Mikilos]], [[Kiroth]], [[Larron]], [[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th, 2013&lt;br /&gt;
|[[Jessa's Lions]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]] &lt;br /&gt;
|-&lt;br /&gt;
|December 21st, 2013&lt;br /&gt;
|[[PRP: Finding some Dirty Rats]]&lt;br /&gt;
|[[Vuk]], [[Bennet]], [[Kade]], [[Zippo]], [[Ulharilti Wiivai]], [[Takiyah]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23rd, 2013&lt;br /&gt;
|[[Cleaning Up]]&lt;br /&gt;
|[[Vuk]], [[Zaxx]], [[Ssylrath]], [[Corra]], [[Larron]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th &amp;amp; 26th, 2013&lt;br /&gt;
|[[PRP: Storming the Monastery]]&lt;br /&gt;
|[[Cesran]], [[Teppus]], [[Tak]], [[Kravar]], [[Aurala]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 1st, 2014&lt;br /&gt;
|[[Nobel Snow]]&lt;br /&gt;
|[[Svarshan]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[Stone Carving]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Azog]], [[Cesran]], [[Elycia]], [[Aurala]], [[Findrago]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[House Punching]]&lt;br /&gt;
|[[Selia]], [[Boshter]], [[Fazahd]], [[Whysper]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6th, 2014&lt;br /&gt;
|[[Chest Opening]]&lt;br /&gt;
|[[Fazahd]], [[Oates]], [[Vennan]], [[Elessa]], [[Zalara]], [[Tatyannah]], [[Findrago]], [[Renfrey]], [[Dragomir]], [[Selia]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2014&lt;br /&gt;
|[[Forward to the Past]]&lt;br /&gt;
|[[Myrana]], [[Sandy]], [[Jareth]], [[Svarshan]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2014&lt;br /&gt;
|[[Bump in the Night]]&lt;br /&gt;
|[[Findrago]], [[Stirling]], [[Conjan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2014&lt;br /&gt;
|[[Fernwood Fluff]]&lt;br /&gt;
|[[Mikilos]], [[Rhodes]], [[Corra]], [[Kerbasy]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2014&lt;br /&gt;
|[[Over the Moon]]&lt;br /&gt;
|[[Sandy]],  [[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2014&lt;br /&gt;
|[[Trouble at the Farm]]&lt;br /&gt;
|[[Caris]], [[Kilian]], [[Rayne]], [[Rhodes]],[[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2014&lt;br /&gt;
|[[Hugging, Chili, and Demon Fish]]&lt;br /&gt;
|[[Azog]], [[Bennet]], [[Findrago]], [[Rayne]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2014&lt;br /&gt;
|[[Jibbom-s-]]&lt;br /&gt;
|[[Vuk]], [[Jibbom]], [[Ormarr]], [[Mikilos]], [[Leisel]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|Janurary 22, 2014&lt;br /&gt;
|[[Salt pork]]&lt;br /&gt;
|[[Selia]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2014&lt;br /&gt;
|[[Cold Bones]]&lt;br /&gt;
|[[Kiroth]], [[Vuk]], [[Schneider]], [[Bennet]], [[Rhodes]], [[Brom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: Hunting Party]]&lt;br /&gt;
|[[Duroc]], [[Ferawyn]], [[Takiyah]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2014&lt;br /&gt;
|[[PRP: Adventure Time!]]&lt;br /&gt;
|[[Colrick]], [[Rhodes]], [[Vuk]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2014&lt;br /&gt;
|[[PRP: Trouble on the Road]]&lt;br /&gt;
|[[Vuk]], [[Hilal]], [[Namira]], [[Elessa]], [[Zaxx]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: The Gamekeeper's Manor]]&lt;br /&gt;
|[[Duncan]], [[Kade]], [[Kiroth]], [[Rayne]], [[Ssylrath]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2014&lt;br /&gt;
|[[Festival Fun]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2014&lt;br /&gt;
|[[Head Butts]]&lt;br /&gt;
|[[Azog]], [[Kravar]], [[Fa'lere]], [[Boshter]], [[Mikilos]], [[Jibbom]], [[Zaxx]] &lt;br /&gt;
|-&lt;br /&gt;
|Febuary 1, 2014&lt;br /&gt;
|[[Dark Rituals]]&lt;br /&gt;
|[[Duncan]],  [[Kiroth]], [[Fa'lere]], [[Renfrey]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 2, 2014&lt;br /&gt;
|[[PRP: Adventure Time 2: The Second Try]]&lt;br /&gt;
|[[Corra]],  [[Lorien]], [[Namira]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 7, 2014&lt;br /&gt;
|[[PrP: The Merchant Ambush]]&lt;br /&gt;
|[[Conjan]],  [[Ranth]], [[Selerik]], [[Zippo]] [[Rhar]] [[Charlotte]] [[Stirling]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Percival</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=User:Percival&amp;diff=11665</id>
		<title>User:Percival</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=User:Percival&amp;diff=11665"/>
		<updated>2014-02-08T05:23:43Z</updated>

		<summary type="html">&lt;p&gt;Percival: A group of adventurers protect a merchant from a kobold ambush, and the kobolds have a surprise ready for them.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;is everyone ready?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan is good to go.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Yep&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Selerik says, &amp;quot;Sure, hit us with what we're doing.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;Ready!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar is ready for anything. Or something.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte is ready.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Ready.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A flyer begins appearing about the town of Alexandria, it's a request for anyone that feels they can hold themselves in a tough spot to help a merchant make a delivery to the next town.&lt;br /&gt;
&lt;br /&gt;
Help Wanted! &lt;br /&gt;
&lt;br /&gt;
Need hired hands to give security for an important shipment. Due to recent attacks along the roads that the delivery is required to travel, hired hands must be able to handle themselves in battle as safe delivery is extremely important. Any that are interested should show up at gate near the city entrance to speak with the merchant Davrius Album at sunrise.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Not many people seem to be paying attention to the flyer, as some people have been spreading rumors about attacks along one of the highways leading out of town. The delivery has to leave tomorrow morning, so anyone interested would need to prepare and show up at the gate to meet Davrius&lt;br /&gt;
&lt;br /&gt;
Zippo isn't about to ignore a call like that. Adventure! Excitement! The chance to possibly blast things into puddles of goo! What more can one ask for? In any case Zippo is there at sunrise, a worryingly manic sort of smile on the goblin's face. Moreso than usual.&lt;br /&gt;
&lt;br /&gt;
Ranth shows up around sunrisish with a grouchy expression on his face.&lt;br /&gt;
Right about Sunrise, a woman with long blonde hair, long greaves and gauntlets appears as well. Apparently this woman is here to mee up with Davrius as well. The only visible weapon she has is a saber, with a basket hilt at her side. Her hair is made up in a braid as well, to keep her hair out of her face.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Looks good...no. No, I missed...&amp;quot; The khazad walks quickly down the way towards this Davrius' place. He holds a mirror (not four inches across) in front of him, and is messing with his beard. He gives the braids a yank or two before tucking the mirror away, and then stops near the gate. &amp;quot;H-Hello? I'm here to see...Dav'rus. Dav'rus?&amp;quot; ...he pulls out the flyer to check it again.&lt;br /&gt;
&lt;br /&gt;
For at least one person, it isn't the help wanted that is as interesting as the direction. Selerik looks over the flyer thoughtfully, taking note of where to be and heading in that direction. Another day at home on the road, and some entertainment besides.&lt;br /&gt;
 Adventure? Nah but a job Stirling will do. The broad Arvek shows up with massive polished chrome gauntlets and a strange riffle like device over his shoulder. &amp;quot;'ello&amp;quot; is all he mutters around a thick cigar.&lt;br /&gt;
&lt;br /&gt;
Davrius is there , and he turns out to be a old human whose grey eyebrows fell down over his his eyes partially causing him to squint to see any details about you. He's standing next to a wooden carriage with two horses in front of it. &amp;quot;This is more people than I had hoped of showing up, my name's Davrius. The cargo that we're hauling is extremely fragile, so it's important that nothing happen to the cart. We'll be taking some out of the way trails, so be sure you are ready from anything. Are you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The khazad who had been holding the mirror (it's now tucked in his pocket), nods once. He wears an impractical set of white leggings and top, the cut crisp and precise, and too-pale against his already blond hair. &amp;quot;Truth will light our path,&amp;quot; he says. Gruffly. He can sound gruff. And manly! He is a khazad.&lt;br /&gt;
&lt;br /&gt;
Charlotte says, &amp;quot;I shall do my best, sir. But I'm sure I'll be ready.&amp;quot; She says looking towards everyone else. She doesn't look too hard at the cargo, especialy since Davrius said it was fragile.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rhar doesn't go past the stone cliffs that hold people very often. She doesn't stare at strange stick pictures much, either. But she does listen to travellers, and is on the road alot. And she hears they need help, and help the pack is what the pack does! She and Gurr get as close to the stone walls as they feel comfortable with, and wait. They take turns chewing on a rabbit leg while they wait.&lt;br /&gt;
&amp;quot;SCIENCE is always ready for anything!&amp;quot; Zippo declares, brandishing some of his terrifying machinery.&lt;br /&gt;
&lt;br /&gt;
Ranth seems to size up everyone's garments and armor, taking mental notes of interesting stylistic touches&lt;br /&gt;
&lt;br /&gt;
Stirling nods to Zippo. &amp;quot;Science indeed.&amp;quot; he has fewer gadgets but most are large and gleaming with chrome.&lt;br /&gt;
After listening to the responses he nodded, and with a large smile on his face he gratefully responded &amp;quot;Good, you all look like you can handle yourselves. Can't have no alley waifs that wouldn't know the back of end the sword from the front. If you're ready to go, then we go, I got 'nuff supplies 'n food fer everyone to have eats fer the trip there. I ain't comin' back any time soon, so ye'll have to make yer way on yer own.&amp;quot; He sniffs and pulls his jacket closer to him. &amp;quot;But fer someone that can handle themselves you shouldn't have a problem, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;RHAR! XD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan :D&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar!&lt;br /&gt;
&lt;br /&gt;
Conjan stares hard at the strange gobber who looks like and not unlike a bizarre and byzantine being from some other plane, a mechanical spider with a gobber's head who... &lt;br /&gt;
&lt;br /&gt;
His eyes bug out a little bit.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Uh...&amp;quot; he says. The khazad-in-white clears his throat a few times and turns back to look. And you know. Just...nods. Nods.&lt;br /&gt;
If everyone is in agreement, Davrius sits in the front of the carriage and moves the horses forward, snapping the reins. The road was long, they took main highways at different point, then obscure forest trails. The only thing that seems to be connecting them is the fact that they're all flat, no hills or huge ruts. It seems to take much longer than it need to, but the carriage driver was adament that he knows the road to take and emphasized that the carge was extremely fragile.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;is there anything anyone would like to ask Davrius, or do along the way? Davrius says the journey should last until tomorrow around noon&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan would ask if someone could use a wand of mage armor on him, if it's okay. ^^; I can pose the query IC. :3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan has the wand.&lt;br /&gt;
The half-Oruch in the heart design breastplate waits patiently, allowing his mind to wander a bit as the flat plains roll by.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;Alas, it's not on the artificer spell list.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;Artificers have to UMD wands. :/ It's sort of like tinkering with things they're not supposed to. ^^;&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;I'm assuming no one?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;I don't think we've got anyone who can use it. XD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;Which is ok. :3&amp;quot;&lt;br /&gt;
You say, &amp;quot;I mean, no one wants to do anything or ask Davrius anything on the way? I only got one answer&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling cannot.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;I'm sorry, that should have been ooc&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Selerik clucks his tongue against the top of his mouth, shaking his head gently. &amp;quot;I'm afraid I lack the talent, but with good fortune we'll avoid a fight anyway, and the magic would be wasted. Lets hope for that good fortune, yes?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rhar and Gurr turn to follow the others. Since that's the way they're going. They both edge up to new people so they both can sniff them. &amp;quot;Rhar!&amp;quot; Just becayse they're travelling dosn't mean she can't be polite! But then there's the poor little greenish furless wolfling! Who's caught in one of those sharp metal snapjaws! &amp;quot;Ah! Help get out!&amp;quot; She grabs ahold of the handiest not-sharp piece of Zippo and starts tugging!&lt;br /&gt;
&lt;br /&gt;
He keeps a bead on the gobber, Conjan does. Is that gunpowder? Is that a spark? He nods occasionally to conversation, but somehow. Somehow. His steps end up taking him nearer said gobber on occasion, as though he felt bound to keep an eye on him. You know. ...just in CASE. He nods his thanks to Selerik, though, then speaks up. &amp;quot;What has you concerned? Is it something in particular?&amp;quot; to the man they're following.&lt;br /&gt;
&lt;br /&gt;
Riding upon the wagon, Charlotte introduces herself to everyone properly, and takes a turn in walking and sitting every now and then. She doesn't want to be TOO tuckered out if problems come about, after all. Then COnjan sates the question on everyone's mind and, Charlotte turns her attention to Davrius.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Waaaaaugh!&amp;quot; Zippo does not take well to being unexpectedly tugged at. &amp;quot;What are you doing to my SCIENCE?&amp;quot; He shrieks, flailing around a bit.&lt;br /&gt;
&lt;br /&gt;
Davrius coughed and glanced back at Conjan. &amp;quot;Well, there have been rumors of some attacks on merchants in the area...no one really knows what it is, but the carts are found dismantled and the goods gone.&amp;quot; He glanced at the inside of the carriage, &amp;quot;And this small package could make things worse, from what I hear, that's why it needs to be kept safe.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling eyes Zippos contraptions wearily &amp;quot;Have you considered more armor... and chrome?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ranth considers the possibility of armor that just looks sciency and doesn't actually serve any mechanical purpose. Yeah, he thinks, I could probably make that.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Cy ance? Cy ance eat you!&amp;quot; It's obvious. But Rhar tells him anyway. Maybe he is a cub and doesn't know when something is eating him? She shows Cy what it feels like and bites the metal. Which doesn't taste good. So she bites it again. It doesn't taste any better that time. She goes to bite it again, but Gurr decides they should look for tastier things to eat. If the prey wants to be eaten, then Cy can keep his free meal as far as he's concern-SQUIRREL! Gurr bounds off ahead, taking Rhar with him.&lt;br /&gt;
&lt;br /&gt;
The miles roll by as the day becomes older and older, and as the sun reaches the middle of its downward trek from the center of the sky a kobold stepped out in front of the carriage, as well as two on each side thirty feet away. The four on the sides held crossbow bolts. &lt;br /&gt;
&lt;br /&gt;
The kobold in front drew a spear and points it at the group, &amp;quot;Flee the carriage and leave everything within it! It is now ours!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo is gonna blast the kobold.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;if you immediately attack the kobold, everyone roll initiative&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Drop the timestop.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;What stirling said.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
 =================================ATTENTION!!=================================&lt;br /&gt;
&lt;br /&gt;
        Percival has dropped a TIMESTOP!&lt;br /&gt;
  Please +init, then cease all roleplay and actions immediately and wait for  &lt;br /&gt;
  Percival to instruct you further.                                           &lt;br /&gt;
          For additional in-combat commands, please type: +thelp.             &lt;br /&gt;
 =============================================================================&lt;br /&gt;
&lt;br /&gt;
GAME: Charlotte rolls initiative: Roll: 18 + Bonus: 4 = Total: 22&lt;br /&gt;
GAME: Rhar rolls initiative: Roll: 13 + Bonus: 3 = Total: 16&lt;br /&gt;
GAME: Conjan rolls initiative: Roll: 7 + Bonus: 2 = Total: 9&lt;br /&gt;
GAME: Zippo rolls initiative: Roll: 19 + Bonus: 4 = Total: 23&lt;br /&gt;
GAME: Stirling rolls initiative: Roll: 19 + Bonus: 3 = Total: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte thinks a few of us will need HP.&lt;br /&gt;
&lt;br /&gt;
GAME: Selerik rolls initiative: Roll: 5 + Bonus: 0 = Total: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar says, &amp;quot;Told you it was eating him!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan hee. :)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Yeah for hp do negative damage to people.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Ranth rolls initiative: Roll: 15 + Bonus: 3 = Total: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;both Charlotte and Stirling have the same init&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;Just use +ninit (Next Init)...the code will sort it. ^^;&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Selerik says, &amp;quot;Yep&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;It is a lot of commands. Take your time. ^^;&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;I'm sorry, I have to roll initiative and I was getting the syntax&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;Take your time.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;No worries.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Selerik says, &amp;quot;Blame the kobold.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;for a group of creatures, how do i enter them into the initiative tracker?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;+jinit &amp;lt;name&amp;gt;=&amp;lt;init mod&amp;gt; ...you can type that per creature. Or, if you have a lot, just assign them groups. Say, +jinit Kobolds1-6=4&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;Groups will cut down on your paperwork, so lots of DMs will use them. ^^;&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;thank you :3&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan :3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar says, &amp;quot;Why not Kobolds 1-20?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Kobolds1-5: Roll: 9 + Bonus: 1 = Total: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Percival advances the initiative order.&lt;br /&gt;
      Round One - Init 23.&lt;br /&gt;
      It is now Zippo's turn! Stirling is next!&lt;br /&gt;
GAME: Note Flat-footed on Zippo ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan shhh. Don't give him ideas!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;Hey Perci?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;yes?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;Can ya fix our HP before we begin? or are you working on that?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;fix your hp? I didn't know you took damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Selerik for -100 points. 23 remaining.&lt;br /&gt;
GAME: You damaged Zippo for -100 points. 32 remaining.&lt;br /&gt;
GAME: You damaged Stirling for -100 points. 31 remaining.&lt;br /&gt;
GAME: You damaged Conjan for -100 points. 28 remaining.&lt;br /&gt;
GAME: You damaged Rhar for -100 points. 26 remaining.&lt;br /&gt;
GAME: You damaged Charlotte for -100 points. 32 remaining.&lt;br /&gt;
GAME: You damaged Ranth for -100 points. 26 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;It is previous scenes. ^^; That is all. :3&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;there :3&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Selerik says, &amp;quot;Leftovers from other scenes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;Not mine. I was down 6 HP from Chargen.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;Thank you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;it is Zippo's turn, I don't know if he's typing&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;I think we all need some.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;We're full now, Stirling.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;So we are.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
From afar, Conjan hat-tips. You are doing awesome, btw. I was going to ask...just ask Zippo for his actions. He'll respond ooc and you two will work it out. Then, he poses. ...this part is very table-toppy. The code just helps you keep track. ^^;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Zippo? If you just tell me what you want to do here in ooc, we can work it out IC afterwards&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;Sorry about that, had a phone call.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;How close together are these kobolds?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Initiative Order &lt;br /&gt;
Zippo - Level 4 Artificer : 23 &lt;br /&gt;
Stirling - Level 3 Artificer : 22 &lt;br /&gt;
Charlotte - Level 3 Fighter : 22 &lt;br /&gt;
Ranth - Level 2 Fighter : 18 &lt;br /&gt;
Rhar - Level 3 Cavalier : 16 &lt;br /&gt;
Kobolds 1-5 : 10 &lt;br /&gt;
Conjan - Level 3 Monk : 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;That was odd.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There is a kobold 20 ft in front of the carriage wielding a spear. Each side of the cart has, what you can see, as two kobolds in the brush 30 ft. away. The two kobolds on each side have a light crossbow each.&lt;br /&gt;
&lt;br /&gt;
Conjan pages: Don't worry about beefing up the kobolds, btw. There are a lot of PCs here.&lt;br /&gt;
&lt;br /&gt;
You paged Conjan with 'What do you mean about beefing up the kobolds?'&lt;br /&gt;
&lt;br /&gt;
From afar, Conjan rests chin on arms. Oh, just applying the Advanced template or a class level or so. There's a lot of PCs here. ^^;&lt;br /&gt;
&lt;br /&gt;
The kobolds standing 30 feet away are ten-feet adjacent from each other&lt;br /&gt;
&lt;br /&gt;
You paged Conjan with 'I think you'll be challenged a bit'&lt;br /&gt;
&lt;br /&gt;
From afar, Conjan rhar! :D&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo will use a widened death ray on the kobold with the spear and the nearest one.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;It's a DC 18 reflex save for half damage.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;Actually, not for half. For splash damage, which is 8.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival rolls 1d20+1: (11)+1: 12&lt;br /&gt;
GAME: Zippo rolls 2d6+6: (10)+6: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;Also, if they fail that save, they need to make a DC 18 fort save or be staggered for one round.&amp;quot;&lt;br /&gt;
The mass of energy washes the kobold, eating its flesh away before it collapses as a shriveled husk.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;Only the primary target risks the stagger, yeah?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;what is the range? As in the description, the 4 kobolds are on each side of the cart, 2 on each side. The other was 20 feet in the front&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;Actually, I think Conjan's right.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;So the secondary just gets the 16 damage.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;it is your choice, the left front or right front are damaged&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;Ah, I misunderstood the description. Right front.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;Secondary gets splash, primary gets the big damage and effects I think, yeah. ...forgive. Artificer is still newish, so we are all learning it. X)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The secondary target screams as it is also eaten away from by the magic&lt;br /&gt;
It falls, dead.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Anything else, Zippo? :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;That's it for me!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival advances the initiative order.&lt;br /&gt;
      Round One - Init 22.&lt;br /&gt;
      It is now Stirling's turn! Charlotte is next!&lt;br /&gt;
GAME: Note Flat-footed on Stirling ended.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Nope, sorry.&amp;quot; Zippo nonchalantly replies to the kobold as he presses a button on his wrist. A ray of white light fires out and sweeps over the bushes to the right, freezing the kobolds inside nearly solid. &amp;quot;The smart thing to do now would be to give up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Hrm. Deathray sounds good.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Any just hurt but up?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;No, both of the kobolds that Zippo struck were struck from the mortal coil by Zippo's magic&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Alright I will toadt the front ine. Its a touch attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls ranged+1: (2)+5+1: 8&lt;br /&gt;
The kobolds that currently standing against you are in the Left Front and Rear, and Right Rear in relation to the wagon. All three thirty feet away.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;it does not hit, sorry&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;I am done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival advances the initiative order.&lt;br /&gt;
      Round One - Init 22.&lt;br /&gt;
      It is now Charlotte's turn! Ranth is next!&lt;br /&gt;
GAME: Note Flat-footed on Charlotte ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Charlotte's up :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;where's the closest Kobold&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte is specifically looking for one of the crossbow kobolds.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;The three kobolds that are left, all currently are holding crossbows, the closest to the merchant and the horses is 30 feet to your left towards the front of the carriage&amp;quot;&lt;br /&gt;
Stirling leans out with the rifle like device to his shoulder and fires a crackling bolt of electricity rhat leaves black marks in the ground around the Kobold.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Is there a save or damage?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte is going to go after the one 30 feet to my left then.....&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;and attack too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Charlotte rolls weapon1: (15)+9: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;A mighty hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Charlotte rolls 1d6: (5): 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte is done.&lt;br /&gt;
&lt;br /&gt;
The kobold chokes at the pain, but remains standing.&lt;br /&gt;
&lt;br /&gt;
GAME: Percival advances the initiative order.&lt;br /&gt;
      Round One - Init 18.&lt;br /&gt;
      It is now Ranth's turn! Rhar is next!&lt;br /&gt;
GAME: Note Flat-footed on Ranth ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Ranth is up&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Did Charlotte hit the front left one?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;She did, but it is still standing&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;I'm going to slash the back left&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Charlotte with 'You now see that they are standing next to cages hidden in the ground, they hold a large beastly animal. You see two, one next to each of the kobolds.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;What are the roll commands?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Charlotte, with her quick reflexes, hops off of the wagon and goes after one of the kobold's with the crossbow. She's barely hindered by the armor she is wearing, and she jabs the point of her Saber into the kobold. It does a good little bit of damage, but it doesn't drop the kobold....&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;If Charlotte wishes to add onto her pose, she can&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Charlotte adds. &amp;quot;FInish them quickly! They have animals with them!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte did. XD&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;The one I know is +roll 1dX+Y&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Describe what you want to do, others can help with the command if I don't know it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Ranth rolls 1d20+6: (14)+6: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Melee&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte does the +roll weapon1 command.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Which kobold are you attacking?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Back left&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;It hits!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;I think its a 1d6 plus 4&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;+roll 1d6+4 :3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Ranth rolls 1d6+4: (1)+4: 5&lt;br /&gt;
&lt;br /&gt;
The dizzy kobold recoils as he's struck by your powerful swing, he still stands, glaring at his attacker.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Done&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival advances the initiative order.&lt;br /&gt;
      Round One - Init 16.&lt;br /&gt;
      It is now Rhar's turn! Kobolds1-5 is next!&lt;br /&gt;
GAME: Note Flat-footed on Rhar ended.&lt;br /&gt;
&lt;br /&gt;
Ranth jumps off the wagon and slashes at one of the kobolds with his claws of attack. &amp;quot;Give it up, chump!&amp;quot;&lt;br /&gt;
You paged Ranth with 'You can confirm what Charlotte saw, each kobold has a cage slightly dug into the ground to hide it in the brush, two cages with large beastly animals in them'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Okay, Rhar! Your turn :3&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar uses Tacticiaon to give all of her new pack the Paired Opportunists feat. Gurr goes up to the crossbow kobold not already attacked. Front left? Gurr bites him.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;the only kobold not being attacked is in the Rear Right&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar says, &amp;quot;Oh. Rear right then. Don't want him to feel left out!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rhar rolls 1d20+5: (16)+5: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Easily hits!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rhar rolls 1d6+3: (6)+3: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar says, &amp;quot;Also trip attempt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rhar rolls 1d20+4: (11)+4: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;It hits hard! Almost as hard as when his head slams into the ground from your trip!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;It still lives, though barely conscious.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Show bellies go for bellies! Show throat go for throat!&amp;quot; Rhar yells to everyone. &amp;quot;Pack is stronger than other pack!&amp;quot; Gurr bounds forward and locks his jaws on a kobold then worries it to the ground. Go pack!&lt;br /&gt;
&lt;br /&gt;
You paged Rhar with 'You can confirm what Charlotte saw, each kobold has a cage slightly dug into the ground to hide it in the brush, two cages with large beastly animals in them'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;anything else?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar says, &amp;quot;Done for now!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival advances the initiative order.&lt;br /&gt;
      Round One - Init 10.&lt;br /&gt;
      It is now Kobolds1-5's turn! Conjan is next!&lt;br /&gt;
&lt;br /&gt;
The two kobolds on the left will risk an attack of opportunity from their respective attackers, but in doing so will open the cages holding large beastly animals that growl hungrily&lt;br /&gt;
&lt;br /&gt;
GAME: Ranth rolls 1d20+6: (7)+6: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;+4 to that&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;The +4 makes it hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Ranth rolls 1d6+3: (4)+3: 7&lt;br /&gt;
&lt;br /&gt;
As the front of the cage drops, the kobold died before neither he or the door hit the ground&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Charlotte I believe you get an attack of opportunity on left front&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;K.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Charlotte rolls weapon1: (3)+9: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;That roll will miss, Charlotte.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;okie.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;Oh wait....&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;Rhar says a +4 circumstance bonus, so that would be 16.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Then that will hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Charlotte rolls 1d6: (2): 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;the kobold is struck, but still stands angrily as he finished opening the cage. He takes a five foot step away from &lt;br /&gt;
Charlotte&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The pinned Kobold in the right rear will attempt to escape his attacker&lt;br /&gt;
&lt;br /&gt;
GAME: Percival rolls 1d20-1 CMB: (10)+-0: 10&lt;br /&gt;
&lt;br /&gt;
The kobold is helpless underneath those sharp teeth&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;the two beasts from the left side will join initiative next round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now Conjan's turn! Selerik is next!&lt;br /&gt;
GAME: Note Flat-footed on Conjan ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Conjan's turn&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;This is a very silly question. ...but is the spokesbold still around?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;The leader was the first person to be overcome by arcane power&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;Okay. XD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan'll move to a flank with Ranth, if I can. And PUNCH!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;Try to finish off that kobold. ':)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Alright, roll your attack with the flank bonus&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Didn't I kill him?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan thought the critter was still up, but I am frequently mistaken!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;As am I&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Yes! You're right, on the left side it was Charlotte's kobold that stood&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan will try that one, then!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Roll 'em :3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Conjan rolls 1d20+6+2: (19)+6+2: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan o.O;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;is that a crit threat?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;It is not. :/&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Conjan rolls 1d6+3: (6)+3: 9&lt;br /&gt;
&lt;br /&gt;
There is a sickening crunch that is heard as Conjan's fist shatters the bones inside the Kobold's skull. He looks terrified for a moment, then collapses&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Anything else?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;Nope!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Conjan steps up. He isn't fast, being a khazad. But he's faster than /most/ khazad. And then he lands a punch. And the kobold crumples. &amp;quot;Truth hurts,&amp;quot; he says. Straightfaced. And then grins at Charlotte.&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Hyeans1-4: Roll: 8 + Bonus: 2 = Total: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;that's Hyeanas. Sorry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival advances the initiative order.&lt;br /&gt;
      Round One - Init 5.&lt;br /&gt;
      It is now Selerik's turn! Zippo is next!&lt;br /&gt;
GAME: Note Flat-footed on Selerik ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Okay, Selerik&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Selerik looks around as everyone springs into action, not moving at quite the same pace himself. &amp;quot;Kobolds and creatures. I suppose that is almost as good as not being attacked, I don't /smell/ an ogre waiting to swoop in.&amp;quot; He claps his hands. &amp;quot;Well, I'm sure you can make quick work of this. You're all talented, there simply are not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Selerik says, &amp;quot;Using Inspire Courage +1, that'll be it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Percival advances the initiative order.&lt;br /&gt;
      Round Two - Init 23.&lt;br /&gt;
      It is now Zippo's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Zippo's turn.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;Which ones are still up?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;There are two Hyenas that have appeared on the left side, also about 30 feet away. To the right is one kobold, pinned&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;Widened beam on the hyenas. Reflex save from both, fort save from the primary. DC 18 on all of it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zippo rolls 2d6+6: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Before you attack, what is the width of the beam at the hyenas?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;5' in all directions. Sorry, are they further apart than that?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;That it fine, but Charlotte, Ranth, and Conjan are adjacent to the kobolds which are adjacent to the cages, so if it's too big it may hit your teammates&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;if it is only a five feet spread, then you should be fine&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;Super.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;Then I do what I planned.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival rolls 1d20+6 Hyena 1 (primary) Reflex: (17)+1: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Percival rolls 1d20+6 Hyena 1 (primary) Fortitude: (6)+5: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar says, &amp;quot;I don't think all the wordy words work right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival rolls 1d20+6 Hyena 2 (Secondary) Reflex: (19)+1: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Hyena 1 and 2 pass the reflex, Hyena 1 fails the fortitude.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Does anything happen aside from the 10 damage?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;Actually, since they passed the reflex, they both only take 8 damage. But primary gets staggered 1 round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Dire Hyenas snarl and growl in anger at the pain from Zippo's arcane power.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Both are still standing&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Anything else?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They never do the smart thing.&amp;quot; Zippo sighs as he turns his blazing white beam onto the hyenas, giving them a nasty case of instant frostbite. &amp;quot;Taste SCIENCE!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival advances the initiative order.&lt;br /&gt;
      Round Two - Init 22.&lt;br /&gt;
      It is now Stirling's turn! Charlotte is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Stirling, it's your turn.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Activate my armor fot +4 dex and fire mymy deathray.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;simple ranged touch. no saves.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;to hyena 1 or 2?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls ranged+1+2: (11)+5+1+2: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;2&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Hyena 2 that is.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Hits, easily!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls 2d6+3: (5)+3: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Hit hard! But still up.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Anything else?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling shakes his head at Zippo. &amp;quot;No use telling the dead.&amp;quot; he vomment. The mana furnace on his back stokes to life and butns with a fierce blue glow as he syeadies his aim, releasing a bolt of lightning on the creature.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival advances the initiative order.&lt;br /&gt;
      Round Two - Init 22.&lt;br /&gt;
      It is now Charlotte's turn! Ranth is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;So, the Kobold is dead and now I have a Dire Hyena in front of me?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Alright, Charlotte, yes that's correct. He looks angry, and hungry&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;Okie dokey. So I poke it with my rapier.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Charlotte rolls weapon1+1: (16)+9+1: 26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Easily hits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Charlotte rolls 1d6+1: (4)+1: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;It snarls angrily, but is still staring you down&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;Done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival advances the initiative order.&lt;br /&gt;
      Round Two - Init 18.&lt;br /&gt;
      It is now Ranth's turn! Rhar is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Ranth's turn :3&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Is my hyena still in its cage?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Both of the hyenas on the left side were released, you managed to kill the kobold, but he flipped the latch before you could stop him&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Charlotte salutes Conjan with her saber. &amp;quot;We still have a hyena though.&amp;quot; She says before readily stabbing the Hyena with her rapier. it doesn't do much damage, again, but she still hits it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Is it out of the cage or can I flip the switch back?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;You can shut the cage, but it would get an attack of opportunity against you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;I'll risk it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival rolls 1d20+6: (13)+6: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Does a 19 hit your AC, Ranth?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival rolls 2d6+6: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Can I still get it closed?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The large hyena snaps his sharp teeth shut on Ranth's hand, he is injured, but is able to fight throguh the pain and still close the cage. Now, only one Hyena is loose&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Done&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival advances the initiative order.&lt;br /&gt;
      Round Two - Init 16.&lt;br /&gt;
      It is now Rhar's turn! Kobolds1-5 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Alright, Rhar. You have a kobold, pinned on the right side. There is still one hyena free on the left side&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ranth wrestles the cage shut as his hand is viciously mauled in the process. &amp;quot;Ah! My hand!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar hits the kobold with her stick! Then maybe we can go help the others. Are there cages on the right side too?&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Yes, there are, but the kobolds did not have a chance to open them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rhar rolls melee+1: (9)+6+1: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;is that against the pinned kobold?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar says, &amp;quot;Pined?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar says, &amp;quot;Pinned?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar says, &amp;quot;Gurr tripped it I think.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Oh, yes, I'm sorry&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Is that against the tripped kobold?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar says, &amp;quot;It's the same one Gurr bit. Only one near me I think.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;It hits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rhar rolls 1d4+3: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
The kobold gurgles, and passes out. It is unconscious and bleeding.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Any other actions?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rhar bonks the kobold on the ground. &amp;quot;Cy ance taste bad! Very bad!&amp;quot; When it doesn't get up, she and Gurr move around the carriage towards &lt;br /&gt;
the left.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar says, &amp;quot;Just move towards the other side.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;alright! :3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival advances the initiative order.&lt;br /&gt;
      Round Two - Init 10.&lt;br /&gt;
      It is now Kobolds1-5's turn! Hyeans1-4 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;The kobolds are all dead, so...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival advances the initiative order.&lt;br /&gt;
      Round Two - Init 10.&lt;br /&gt;
      It is now Hyeans1-4's turn! Conjan is next!&lt;br /&gt;
&lt;br /&gt;
Only one Hyena is out of its cage now, it stares angrily at Charlotte and attempts to bite her viciously&lt;br /&gt;
&lt;br /&gt;
GAME: Percival rolls 1d20+6: (5)+6: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;An eleven hits I assume&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;misses*&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The hyena dances around in front of Charlotte, ineffectively snapping at her.&lt;br /&gt;
&lt;br /&gt;
GAME: Percival advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now Conjan's turn! Selerik is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Conjan, it's your turn&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte has a 20 AC, 24 when moving in/out of a threatened space.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Alright, I figured it would miss, just a typo :3&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan erps. X)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;Can I 5' towards a flank with the one on Charlotte?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Yes, you can&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;Flurry! :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Conjan rolls 1d20+6+2: (13)+6+2: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Conjan rolls 1d20+6+2: (20)+6+2: 28&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;...threat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Conjan rolls 1d20+6+2: (16)+6+2: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Natural 20!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan boogie!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Threat CONFIRMED!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Conjan rolls 1d6+4: (4)+4: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Conjan rolls 2d6+8: (9)+8: 17&lt;br /&gt;
&lt;br /&gt;
Conjan's first strike practically lifts the hyena into the air, the second caused it to strike a nearby tree with a sickening crack of bone!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Combat is currently over, all combatonts that would be in combat are currently in cages because you killed all of the threats before these could be released.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Percival removes the timestop.&lt;br /&gt;
Timestop by Percival has left.&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
Selerik gives a small clap, then resumes sitting as he was. &amp;quot;Unfortunate profession, banditry. I wonder where they found the hyenas.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ranth says, &amp;quot;By the gods! That mutt nearly bit off my bloody hand!&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ranth grips his savaged hand in pain.&lt;br /&gt;
&lt;br /&gt;
Conjan stares at the hyena, then his fist. For some time. Then he nods once, abruptly, as though that was exactly how it was supposed to go. Only he's you know, sort of freaked out about it.&lt;br /&gt;
&lt;br /&gt;
Deep breath. &amp;quot;Is--&amp;quot; and then Ranth's gripping a bloody, mangled hand. His skin goes pale underneath the beard.&lt;br /&gt;
&lt;br /&gt;
Davrius peers out from inside the cart, trembling. He looked at the group, &amp;quot;I-is everything okay? Are they gone?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Charlotte salutes Conjan with her saber, before wiping the blade off with a cloth. &amp;quot;At least no one was hurt seriously.&amp;quot; She says before looking to Ranth. &amp;quot;Flesh wound. you'll be fine.&amp;quot; She says before looking down to Davrius. &amp;quot;yes, Everything's clear now, Davrius.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Davrius finishes climbing out of the carriage and then back into the coaching seat. &amp;quot;Let me know when you're ready, we leave at your discretion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh, relax. Science will heal you.&amp;quot; Zippo moves over to Ranth and presses another button which sprays some sort of green foam over his wounds. It seems oddly soothing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo is gonna CMW on Ranth.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Sounds good!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zippo casts Cure Moderate Wounds. Caster Level: 4 DC: 18&lt;br /&gt;
GAME: Zippo rolls 2d8+4: (11)+4: 15&lt;br /&gt;
&lt;br /&gt;
Ranth says, &amp;quot;Wow, this sciency foam really does the trick! Thank you, Zippo.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Conjan nods once. He tries not to look at Ranth's mangled fist. Looks anyway. Pales again. &lt;br /&gt;
&lt;br /&gt;
DOESN'T look as Zippo Sciences the wounds back together. &amp;quot;...&amp;quot; swallow. &amp;quot;Let's get going,&amp;quot; briskly. Make it extra gruff, you know. So no one notices that tiny gobbers make him want to lose his lunch.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;It's getting late, we can stop here, or I have one more encounter. I don't know how long it will take&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;One encounter is fine for me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;that's fine.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zippo grins and gives Ranth a thumbs up. &amp;quot;Don't thank me. Thank SCIENCE!&amp;quot;&lt;br /&gt;
After the fight, an investigation of the bodies reveals that there is a list of dates and shipments in the lead kobold's pouch that match the approximate dates of other carts that went missing. The guard may find this note interesting when you return to the city. In the meantime, the rest of the trip is uneventful, and the merchant thanks you wholeheartedly for helping him safely deliver the merchandise.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;Yar. It is getting a little late. My dog is also giving me 'take me out or I poop' eyes. ^^;&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan says, &amp;quot;Thanks for running, Percival! :D&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;yeah, I was kind of hoping we'd call it too. I hope it wasn't too boring, I tried to make it more difficult when I had suddenly 7 people lol.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;Oh yeah. That was fun perci!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;perci. You did great!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ranth says, &amp;quot;Good show! I had fun&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Percival says, &amp;quot;Thanks :3 I'll definitely do it again sometime&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zippo says, &amp;quot;That was a great first outing. Well done. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar says, &amp;quot;That was fun! Thanks! I like this pack, too. Except for Cy Ance that tastes bad.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte noms you all.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan X)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Conjan runs away!&lt;br /&gt;
Conjan has left.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:PrP: The Merchant Ambush]]&lt;/div&gt;</summary>
		<author><name>Percival</name></author>
	</entry>
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