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		<id>http://www.tenebraemush.net/index.php?title=Protect_the_Goods&amp;diff=19531</id>
		<title>Protect the Goods</title>
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		<updated>2015-07-22T05:09:46Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Protect the Goods&lt;br /&gt;
*Emitter: Aenyn&lt;br /&gt;
*Characters: Kira level 5, Rakim level 4, Terewin level 4, Tiasa level 5, Tim level 4, Vodrick level 2&lt;br /&gt;
*Place: Wilderness near the Rune/Dragonier/Dran borders&lt;br /&gt;
*Time: Jul 21, 2015&lt;br /&gt;
*Summary: Hired by the Guild of Adventurers to protect cargo being transported to Rune&lt;br /&gt;
*APL: 4&lt;br /&gt;
*Encounter 1: 8 burning skeletons, CR 5 &lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
-------------------  At a glance around Plot Room: Three  --------------------&lt;br /&gt;
Terewin      1m      5'10&amp;quot;    180 Lb     Human             Male      &lt;br /&gt;
    Blond young swordsman with a genial smile.                                &lt;br /&gt;
 &lt;br /&gt;
Tiasa        51s     6'10&amp;quot;    310 Lb     Sith-Makar        Female    &lt;br /&gt;
    Blue scaled lass in dark armor crackling with lightning                   &lt;br /&gt;
 &lt;br /&gt;
Kira         7m      5'0&amp;quot;     120 Lb     Human             Female    &lt;br /&gt;
    A young blonde woman wearing simple robes.                                &lt;br /&gt;
 &lt;br /&gt;
Rakim        15s     6'2&amp;quot;     130 Lb     Human             Male      &lt;br /&gt;
    Elegant verging on foppish Tsuran.                                        &lt;br /&gt;
 &lt;br /&gt;
Tim          20s     4'5&amp;quot;     210 Lb     Dawn Elf          Male      &lt;br /&gt;
    Fat Elf in robes.                                                         &lt;br /&gt;
 &lt;br /&gt;
Vodrick      33s     3'0&amp;quot;     37 Lb      Halfling          Male      &lt;br /&gt;
    a cloak wearing Lucht with long black, braided hair and emerald eyes      &lt;br /&gt;
 &lt;br /&gt;
Aenyn        0s      5'9&amp;quot;     140 Lb     Half-Elf          Male      &lt;br /&gt;
    A somewhat short man with vivid green eyes and, maybe, a shaved head.     &lt;br /&gt;
==============================================================================&lt;br /&gt;
Supplies. They're always needed for any war effort and the hostilities between Rune and Dran are no exception. And supplies need guards which is where you all come in. You all find yourselves riding an airship towards Rune. Unfortunately, this airship is needed for another mission sooner than it would take to get all the way to Rune and back and no wizards are available for teleportation, so near the border of Dragonier, the airship sets down in a large clearing and offloads the supplies and you. Once you and the supplies are sitting in the clearing, the captain of the airship bids you farewell, &amp;quot;The next airship will be along to pick you up in the morning. You've got supplies enough to get through the night without digging into those meant for Rune. Good luck.&amp;quot; He gives you a salute before he turns and gives orders for the airship to return to Alexandria. The sun is nearly below the horizon already and your night begins...&lt;br /&gt;
&lt;br /&gt;
Tim sighs as he settles down, &amp;quot;I love airship travel, its so comfortable.&amp;quot; He looks around for a bit, &amp;quot;We likely won't be able to make a fire, probably don't want anyone spotting us from a distance. No warm supper...&amp;quot; he grimaces at this thought.&lt;br /&gt;
&lt;br /&gt;
Tiasa frowns and shakes her head, &amp;quot;Not whatss expect when ssign on for guardss duty.&amp;quot; she says as the large sith takes a look around the clearing. She moves through it checking for tracks and such, as just their luck they were set down in some nesting grounds or something.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Perception or Survival check, Tiasa.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls survival: (5)+9: 14&lt;br /&gt;
&lt;br /&gt;
You paged Tiasa with 'You don't notice any tracks in the clearing. The ground is rather firm and covered with low grass.'&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Charming&amp;quot; drawls Rakim as he glances at the retreating airship &amp;quot;...and I had a date with a most delightful young acolyte this evening&amp;quot; he laments, his rich tones dripping with theatrical lamentation. His eyes do not match his general demeaour however, they are faintly cold and hard as they scan the area, one hand dropping down under his leather coat.&lt;br /&gt;
&lt;br /&gt;
GAME: Rakim rolls survival: (10)+11: 21&lt;br /&gt;
&lt;br /&gt;
Terewin finds a comfortable perch between some of the boxes and lounges about, not really looking all that prepared for anything other than a suprise attack from an errant nap. &amp;quot;Easy job, nobody to yell at, no tunnels or monsters to go slay. Wait and sit around and wait for trouble to come to me. Its the way things should be, wonder if its asking too much for thieves and bandits to impale themselves on my sword? Save me the hassle.&amp;quot; he notes looking up at the sky.&lt;br /&gt;
&lt;br /&gt;
Tim chuckles, &amp;quot;I had a date with a fine resteraunt, had to wait weeks to get a table.&amp;quot; He sighs, &amp;quot;Ahh, the chef was consider a master.&amp;quot; He shakes his head, &amp;quot;I need to learn to cook for myself honestly, magical food tends to end up bland.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Supplies are vital, especially those people can't easily find on their own, like medical supplies. All the more reason Kira came to help. Getting the supplies there means many, many helped, and maybe ease some of the suffering from the useless war. &amp;quot;Hopefully no trouble comes to us,&amp;quot; she offers up to Terewin. &amp;quot;It's better for everyone that way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Rakim with 'You find signs of wildlife having passed through within the last few hours. Nothing that would be threatening to a group of adventurers. There're also some faint boot prints, several days old.'&lt;br /&gt;
&lt;br /&gt;
Tiasa shakes her head, &amp;quot;At leasst doessn't sseem like is nesssting groundss. Wouldn't be bad if was, would get good eatins tonight. Just have to work for dinners.&amp;quot; The sith stretches, her dark armor swirling like a stormcloud occasionally crackling with electricity across it. &amp;quot;Ssoo. Tiassa I am.&amp;quot; she offers as she doesn't think she knows most of them.&lt;br /&gt;
&lt;br /&gt;
Vodrick clambors along the tops of the boxes and crates to get a look at the area around them. He had never been this far from home before and his excitement was easy to see on his face. &amp;quot;I knew sticking with you guys would lead to new and exciteing places but this....I had never been in an airship before this!&amp;quot; he says with a wide grin. &amp;quot;I wonder what the people of Rune will be like in person. OH! I wonder what kind of stores and shops they have!&amp;quot; He rambles on like this for a fair while occationally hopping from crate top to crate top. Near the end of the line his foot slips, however, and with a whirling of arms and a sudden yelp of surprise he falls from the edge and into a crevace between two of the larger ones. A small voice replys from within shortly there after &amp;quot;I'm fine......ow&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rakim's long lashes flutter as he glances downwards to Tim's ample girth, then up with a sardonic smile &amp;quot;A few days on short rations might prove beneficial Master Elf&amp;quot; he drawls as his gaze shifts back to the ground. His sardonic smile fades as he hmms &amp;quot;Some wildlife, and boot prints from a few days ago&amp;quot; he drawls a little whilst squatting and moving along to trace them &amp;quot;Hmmm...&amp;quot; he muses thoughtfully.&lt;br /&gt;
&lt;br /&gt;
Terewin shakes his head at Kira even as he lays on the box staring into the sky &amp;quot;Oh there will be trouble, there always is. Its the curse of being a handsome, heroic knight. Trouble always follows, demanding heroism.&amp;quot; its not clear wether he is joking or not.&lt;br /&gt;
&lt;br /&gt;
Tim grunts, &amp;quot;I work hard to carry my own rations, I'm going to make a few of those magic bags or backpacks for myself. Never be without two weeks worth of food...for me.&amp;quot; He grins.&lt;br /&gt;
&lt;br /&gt;
The sun continues to sink below the horizon and soon the clearing is plunged into darkness. The only source of light are the stars in the clear night sky as the moon hasn't yet risen. Unless, of course, someone has their own source of light they wish to employ.&lt;br /&gt;
&lt;br /&gt;
Vodrick crawls out from between the crates and stands to pat the dust off of his cloak and looks over towards Kira. He offers a smile and wanders over towards her with a friendly wave &amp;quot;So, I had heard a few rumors about Rune, but I have to say I don't really have a whole lot of solid information. Is there anything in particular I should know? perhaps about the people or the area in general?&amp;quot; he asks attempting to make coversation&lt;br /&gt;
&lt;br /&gt;
Kira looks to Rakim, now. &amp;quot;Anything recent? Do we know how long until they pick up the supplies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tim rests, waiting for the arrival and hoping nothing happens. He did pull out some of his personal food to eat for himself, and some of the rations left for them. He only takes a fair share, his excess food, that he brings himself.&lt;br /&gt;
&lt;br /&gt;
Tiasa shrugs and stretches a little. She looks at each in turn as if sizing them up before she finds a good spot and plops down onto the ground. Her tail moves back and forth a bit once she does.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And so modest as well...&amp;quot; stage whispers Rakim in reply to Terewin. He frowns again down at the boot prints, lips pursing in thought. At last he straightens &amp;quot;Speaking of food we should get a fire going, and set up some kind of watch system.&amp;quot; He suggests whilst drawing his crossbow from beneath his coat and engaging the various mechanisms until it is read to fire if needed. That done he looks to Kira and arches an finely scupted eyebrow &amp;quot;As I said...&amp;quot; he begins with a faint frown &amp;quot;...nothing recent of note&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vodrick perks up at the mention of watch and raises a hand. &amp;quot;I could manage that for a time. We had archers back home in the shires stationed to keep an eye for trouble. I....may not have made it into their ranks before leaving, but I did try. If I maybe got into a high spot like a tree and kept my back to the campfire...or at least when we get one, then I should be able to make out any strange movements. Though, not for too very far in the dark admitidly.&amp;quot; he adds&lt;br /&gt;
&lt;br /&gt;
Tim shakes his head, &amp;quot;Fire would ruin your night vision, and with the cargo can block any wind for us. I think we will be fine. Fire also gives us away, drawing any bandits for miles at night.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kira nods to Rakim, then to Tim. &amp;quot;He does have a point, and it isn't cold. I wouldn't mind the fire for light, but no reason to draw attention to ourselves or the supplies.&amp;quot; Her smile pans to Vodrick. &amp;quot;I can relieve you if you want to take the first watch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa nods her head, &amp;quot;I can watch when it iss my time. Fire or not, I can eatss my meat raw.&amp;quot; she nods, &amp;quot;Well watch would be besst to sstand away from light anyway, eassier ssee thingss in the dark that way.&amp;quot; she stretches as she sits there and digs into her pack and pulls out a small bag and starts to munch on whatever is inside.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It also allows us to cook food, and scares away most wild animals. And this is why when you watch you keep your back to the fire&amp;quot; Rakim explains, his voice sounding a little exasperated as he adds &amp;quot;On the chance anyone missed a airship descending and unloading both cargo and humanoids, certainly a fire will be so much more obvious. Still if folks insist on cold rations and a cold night don't let logic deny you&amp;quot; he drawls with a shake of his head as he wanders towards a perimeter.&lt;br /&gt;
&lt;br /&gt;
Vodrick pulls the hood of his cloak up and gives a short (no laughing) salute and a sure grin &amp;quot;Leave it to me. If I see anything I will whistle, in the meen time I should probably get into possition.&amp;quot; he says before running off to a nearby tree to take up his post. He figured the leaves would hide him while the elevation would give him a decent view&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Give me an Athletics check, Vodrick. ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls athletics: (6)+5: 11&lt;br /&gt;
&lt;br /&gt;
You paged Vodrick with 'You have trouble getting very far off the ground on your first attempt. If you want to Take 10 on your next attempt, you would be able to make it. Barely. ;)'&lt;br /&gt;
&lt;br /&gt;
Vodrick reaches the tree he decided to claim as his perch and glances up at the branches. He rubs his hands together in anticipation for the climb and leaps for one of the lower branches. He grasps on firmly and smiles at his success. As he goes to pull himself up, however, He failed to realize that the branch was rather wilted, and the shift in his minor weight was enough to dislodge it from the tree. With yet another yelp he falls back to the ground and curses in Lucht under his breath. He stands and dusts himself off for another try after he catches his breath a little.&lt;br /&gt;
&lt;br /&gt;
Vodrick pages: I shall do that, and as far as prepareing the arrows, it is a simple modification with common items. Just prepareing 3 incindiary arrows with a vial each of lamp oil tied off just behind the tips if possible. Just for added &amp;quot;oomf&amp;quot; I would normally use alchemist fire, but I don't have any yet x_x&lt;br /&gt;
&lt;br /&gt;
When Tim has finished eating enough to fill himself, tonight only enough for two men. He doesn't need much rest, so he will be one of the watch shifts tonight, easily taking several hours if necessary.&lt;br /&gt;
&lt;br /&gt;
Kira sets her stachel down and pulls some trail rations from it. Before she really digs in, though, Vodrick's yelp gets her attention. She stands up to head for him and his choice of tree. &amp;quot;Would you like some help?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa cocks her head to the side, &amp;quot;Could just throw him into tree. Good for him.&amp;quot; she hasn't gotten up yet after all two on watch is good enough for now. She looks at the othes for a moment.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It looks like you are having a -little- trouble with that tree Master Lucht&amp;quot; Rakim drawls with a sardonic twist of his lips. With that he pulls a package from one of the many pockets of his coat and unwraps a large bit of pemican. Glancing down at it with a touch of distaste he shrugs and starts to chew on his cold meal stolidly.&lt;br /&gt;
&lt;br /&gt;
Vodrick glances up at the woman offering her aid and blushes slightly beneath his hood. &amp;quot;Maybe a little. I had forgotten the most fundamental part of our watchtowers. ...They had ladders&amp;quot; he grumbles He then looks between her and the tree and thinks &amp;quot;If I could perhaps just get a lift to one of the sturdier branches, I should be fine from there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tim chuckles, &amp;quot;I never could climb trees.&amp;quot; He winks, knowing the reason is obvios.&lt;br /&gt;
&lt;br /&gt;
Tiasa shakes her head a bit and shrugs, &amp;quot;Trees easy, they have limbs, try cliffs, harder.&amp;quot; she shakes her head, &amp;quot;or trees in jungle have to go higher to get limbs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Of course,&amp;quot; Kira came over to offer her help, so she does. She gives Vodrick interlocked hands to step up on or a full body lift, whatever he prefers to get him up there.&lt;br /&gt;
&lt;br /&gt;
You paged Vodrick with 'You're good now with Kira's help. No need to roll. Just pose getting into the tree and settling in with your arrows.'&lt;br /&gt;
&lt;br /&gt;
Finishing off his supper he washes it down with something from a flask. That done he shifts around and up to his knees. One hand makes the sign of the crescent moon in front of his chest then he pulls out a holy symbol. His head turns to the moon and sky above as he lips move in quiet prayer.&lt;br /&gt;
&lt;br /&gt;
Vodrick allows her to lift him up to one of the sturdier brances and pulls himself up a bit higher to allow the leaves to hide him from view, but not so much so that he couldn't see from them. He smiles down at her sheepishly and gives a quick wave to let her know he is set before relaxing in the curve of a larger branch and drawing out 3 arrows. With a bit of finesse, he begins doctoring the shafts while holding what seems to be a twig of some kind between his teeth. as he works he is continueously glancing around at the surroundings and, once finished, he sets the arrows aside within easy reach and gives his full attention to his watch.&lt;br /&gt;
&lt;br /&gt;
You paged Vodrick with 'Go ahead and roll Stealth to hide among the leaves.'&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls stealth: (8)+13: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Everyone give me a Perception check please.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls perception: (15)+7: 22&lt;br /&gt;
GAME: Vodrick rolls perception: (6)+9: 15&lt;br /&gt;
GAME: Tim rolls perception: (5)+8: 13&lt;br /&gt;
GAME: Tiasa rolls perception: (12)+9: 21&lt;br /&gt;
GAME: Rakim rolls perception: (8)+13: 21&lt;br /&gt;
GAME: Kira rolls perception: (6)+10: 16&lt;br /&gt;
&lt;br /&gt;
You paged (Terewin, Tiasa, Rakim) with 'No sound has reached your ears, however, there is firelight moving towards the clearing from the west. You can't see the source of the fire yet because of the trees, but it does look like several individual sources moving independently.'&lt;br /&gt;
&lt;br /&gt;
Rakim's eyes drop down from the moon as it seems his prayer is over. His lips purse as he catches sight of something out there &amp;quot;Looks like we may have some company&amp;quot; he says quietly, shifting to some cover as he aims down his crossbow.&lt;br /&gt;
&lt;br /&gt;
Tiasa nods, &amp;quot;Someone comesss.&amp;quot; she hisses as she notices the firelight in the distance. She is glad that her eyes adjust from darkvision to lowlight easily torches are a pain otherwise. She does get herself up and shakes a bit before the large sith tries to move to the west side of the clearing and get a good stealthy spot to try and see more of what might be coming.&lt;br /&gt;
&lt;br /&gt;
Terewin sits up from his perch near the stash and and draws his sword, looking around to get the attention of the others without making a bunch of noise. &amp;quot;Yeah... lights.&amp;quot; he murmers and he gets ready for a fight.&lt;br /&gt;
&lt;br /&gt;
Tim blinks a few times, and struggles to get to his feet, hiding by some of the cargo. He looks around, trying to find what folks are talking about, but he doesn't say anything&lt;br /&gt;
Except to cast a quick spell.&lt;br /&gt;
&lt;br /&gt;
GAME: Tim casts Mage Armor. Caster Level: 4 DC: 18&lt;br /&gt;
GAME: Tiasa rolls stealth: (10)+9: 19&lt;br /&gt;
&lt;br /&gt;
Vodrick makes some final adjustments on his preped arrows and glances around the clearing from his perch. he doesn't see anything out of the ordinary, but hearing the others speak, he looks down at them and blinks in a bit of confussion as they start moving around the camp. Not wanting to give away his possition, he doesn't say anything, but he does begin trying to pay a bit more attention the the surrounding area. He shifts a bit in his little tree nook to try and get a better view of the surroundings.&lt;br /&gt;
&lt;br /&gt;
Kira doesn't see anything, but she can hear the others just fine. She stands up and looks... that way, curious. &amp;quot;Does anyone know who it is?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With everyone now looking to the west side of the clearing, everyone can now see the approaching firelight. Several individual sources of light moving independently of one another, though the actual source of light is concealed by the trees.&lt;br /&gt;
&lt;br /&gt;
But only briefly. Suddenly, several skeletons emerge from the treeline and start moving towards you. And every single one of them is on fire. The grass singes and blackens everywhere they step. Luckily the grass isn't dry enough to completely ignite the entire clearing.&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
	Aenyn has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
	Please +init, then cease all roleplay and actions immediately and wait for Aenyn to instruct you further.&lt;br /&gt;
&lt;br /&gt;
	For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls initiative: Roll: 18 + Bonus: 4 = Total: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls initiative: Roll: 3 + Bonus: 1 = Total: 4&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls initiative: Roll: 8 + Bonus: 3 = Total: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin needs +2 added for his Swashbuckler Initiative ability.&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls initiative: Roll: 5 + Bonus: 4 = Total: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Rakim rolls initiative: Roll: 16 + Bonus: 7 = Total: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls initiative: Roll: 8 + Bonus: 3 = Total: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin's initiative total changed to 24.&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Burning Skeletons: Roll: 5 + Bonus: 6 = Total: 11&lt;br /&gt;
&lt;br /&gt;
 ===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     24   Terewin             &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     23   Rakim               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     11   Burning Skeletons   &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     11   Kira                &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     11   Tiasa               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     9    Vodrick             &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     4    Tim                 &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 24.&lt;br /&gt;
      It is now Terewin's turn! Rakim is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;How close is the nearest one?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;About 60 feet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will charge it then, power attack.&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls finesse+2+2-2: (10)+8+2+2+-2: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls 1d8+15: (3)+15: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;Slashing if it matters.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;The skeleton is destroyed, however, when it dies it explodes in a burst of flame. Give me a reflex save, Terewin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls reflex: (18)+9: 27&lt;br /&gt;
GAME: Aenyn rolls 1d6: (6): 6&lt;br /&gt;
GAME: You damaged Terewin for 3 points. 35 remaining.&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 23.&lt;br /&gt;
      It is now Rakim's turn! Burning Skeletons is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;Disrupt Undead then move back 30&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rakim rolls 1d20+6: (2)+6: 8&lt;br /&gt;
&lt;br /&gt;
Terewin bounds across the grass at the skeletons, bringing his sword across the skull of the skeleton and shattering it to pieces. At the last moment he is able to bring up his hand to ward off being hurt when it explodes but still gets burned by some of the flaming bone bits. At least he protected his face.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Possibly something not to hug&amp;quot; Rakim suggests towards Kira. As he gets a better look at what lies under the flames he rests his crossbow and lifts a hand. He chants in some unusual language as a silvery glow forms in the palm of his upraised hand and shines out, to do absolutely nothing to a nearby tree.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now Burning Skeletons' turn! Kira is next!&lt;br /&gt;
&amp;lt;pre&amp;gt;------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Kira      |HUMAN     |Mnk/Pal    |  5  | 44  | 44  | 18 | 24 | 9  | 8  | 7  |&lt;br /&gt;
|Rakim     |HUMAN     |Inq        |  4  | 24  | 24  | 20 | 17 | 5  | 4  | 8  |&lt;br /&gt;
|Terewin   |HUMAN     |Swb        |  4  | 35  | 38  | 21 | 20 | 4  | 9  | 2  |&lt;br /&gt;
|Tiasa     |SITH-MAKAR|Bbn/Rgr    |  5  | 49  | 49  | 23 | 22 | 9  | 7  | 2  |&lt;br /&gt;
|Tim       |DAWN_ELF  |Wiz        |  4  | 23  | 23  | 11 | 13 | 3  | 3  | 8  |&lt;br /&gt;
|Vodrick   |HALFLING  |Rog        |  2  | 14  | 14  | 18 | 14 | 2  | 8  | 3  |&lt;br /&gt;
------------------------------------------------------------------------------&amp;lt;/pre&amp;gt;&lt;br /&gt;
GAME: Aenyn rolls 2: (7)+2: 9&lt;br /&gt;
GAME: Aenyn rolls 2: (1)+2: 3 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
Two of the skeletons pause to focus on Terewin, raking at him with their claws most ineffectually. The other five skeletons plod closer, making a beeline for the supplies.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now Kira's turn! Tiasa is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira missed some things in her net bounce. How many and how far away are they?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;There are 5 about 30' away from you and the cargo. Two more are about 60 feet away harrassing Terewin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will head to help Terewin. &amp;quot;1 ki for Sudden Speed and close in. 70ft move.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (3)+6: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Miss :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now Tiasa's turn! Vodrick is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;I am going to get between the skeletons and the cargo. could I catch more than one with a 5' wide 60' long lightning bolt?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Best you can do is two.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;okay. Then do that, move between the skeletons and the cargo, closer to the skeletons, rage, and breath lightning. save dc is 15&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 2: (20)+2: 22&lt;br /&gt;
GAME: Aenyn rolls 2: (16)+2: 18&lt;br /&gt;
GAME: Tiasa RAGES!, gaining: +4 Str, +4 Con, +2 Will and -2 AC&lt;br /&gt;
GAME: Tiasa rolls 1d6: (2): 2&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now Vodrick's turn! Tim is next!&lt;br /&gt;
&lt;br /&gt;
Kira rushes over to help Terewin, moving very quickly. &amp;quot;Hold on!&amp;quot; Surprisingly, she ends her sprint with a kick at one of the flaming skeletons. Maybe it surprises her, too, because she kicks for the gut... and her foot goes right past the spine where it doesn't have a gut.&lt;br /&gt;
&lt;br /&gt;
Tiasa roars quite ferally. Her body seems to swell, bones cracking a bit, her fingers extend and turn into wicked looking claws. The sith surges forward and moves between the skeletons and the cargo. She takes a deep breath in and spits a bolt of lightning at the skeletons. She manages to hit two of them though it doesn't do too much.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;not sure what this will do but, experiment time. What happens when you fire a closed vial of oil into a burning skeleton. :3 Let's find out&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls weapon1: (12)+6: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit. Roll arrow damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls 1D4: (3): 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;There's a big flash as the skeleton ignites the lamp oil. It appears unaffected.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Go ahead and roll your sneak attack damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls 1D6: (1): 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Skeleton is still undamaged. Roll Stealth to hide again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls stealth-20: (19)+13+-20: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 4.&lt;br /&gt;
      It is now Tim's turn! Terewin is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Is there one thats closest to the cargo?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;and how far would that be&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Five of them are about 30' from the cargo atm, though they're not all bunched up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vodrick draws one of his doctored arrows back and takes aim at one of the skeletons that seem to be near one of his buddies. He isn't sure what this will do to bones that already seem to be on fire, but he figured if nothing else he could learn something fromt he experiance. He takes aim Right between the skeleton's ribs and fires away. Sticking the arrow into it's spine he smiles and watches as the vial catches and flashes brightly. He shielded his eyes but when he looked back expecting to see a pile of bones...he instead doesn't seem to have slowed it down at all&amp;quot; ok.....so we learned that doesn't work in the slightest...&amp;quot; He then tucks himself against the tree hoping to hide his silouette a bit among the leaves as best he can.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Casting Magic Missile at one of them. I dont have anythign else useful really.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Well wait&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Heck, grease&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;A 10 foot square, so hoping to get two of them&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim casts Grease. Caster Level: 4 DC: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;There are two close enough together to hit both with Grease.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 2: (9)+2: 11&lt;br /&gt;
GAME: Aenyn rolls 2: (10)+2: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Two of the skeletons slip and fall.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tim furrows his brow for a moment, considering his options, then focuses on two that are close, speaking arcane words and tossing some butter at them. The ground under them suddenly becomes slicker than it should ever be. They both slip and fall to the ground.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 24.&lt;br /&gt;
      It is now Terewin's turn! Rakim is next!&lt;br /&gt;
GAME: Aenyn rolls 1d6: (5): 5&lt;br /&gt;
GAME: Aenyn rolls 1d6: (6): 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will attack one, power attack.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Terewin for 11 points. 24 remaining.&lt;br /&gt;
GAME: Terewin rolls finesse+2-2: (5)+8+2+-2: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Fire damage from being adjacent to two of the skeletons. Your attack misses. :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 23.&lt;br /&gt;
      It is now Rakim's turn! Burning Skeletons is next!&lt;br /&gt;
&lt;br /&gt;
Terewin has to hold a hand up to shield himself from the heat of being so close to the skeletons, its blistering. None the less he continues on and stabds at the next one, dirving the tip of the sword harmlessly between the ribs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
 |     Name      |  CHP  |  HP  |&lt;br /&gt;
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
 | Kira..........|   44  |  44  |&lt;br /&gt;
 | Rakim.........|   24  |  24  |&lt;br /&gt;
 | Terewin.......|   24  |  38  |&lt;br /&gt;
 | Tiasa.........|   59  |  59  |&lt;br /&gt;
 | Tim...........|   23  |  23  |&lt;br /&gt;
 | Vodrick.......|   14  |  14  |&lt;br /&gt;
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;Move between them and the cargo, activate Judgement of Justice. Shoot one&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;How far are they away&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Since you moved back 30' last round, the closest are 60' away. The ones fighting Kira and Terewin are 90' away.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;As they are going for the cargo Rakim is moving foward again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Full 30?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;May as well&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Roll attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rakim rolls 1d20+7+1+1: (9)+7+1+1: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rakim rolls 1d10+1+1: (7)+1+1: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;You destroy one of the ones Tiasa hit with lightning. It explodes in a burst of flame, but noone is close enough to it to be hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now Burning Skeletons' turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Kira      |HUMAN     |Mnk/Pal    |  5  | 44  | 44  | 18 | 24 | 9  | 8  | 7  |&lt;br /&gt;
|Rakim     |HUMAN     |Inq        |  4  | 24  | 24  | 20 | 17 | 5  | 4  | 8  |&lt;br /&gt;
|Terewin   |HUMAN     |Swb        |  4  | 24  | 38  | 21 | 20 | 4  | 9  | 2  |&lt;br /&gt;
|Tiasa     |SITH-MAKAR|Bbn/Rgr    |  5  | 59  | 59  | 21 | 24 | 11 | 7  | 4  |&lt;br /&gt;
|Tim       |DAWN_ELF  |Wiz        |  4  | 23  | 23  | 11 | 13 | 3  | 3  | 8  |&lt;br /&gt;
|Vodrick   |HALFLING  |Rog        |  2  | 14  | 14  | 18 | 14 | 2  | 8  | 3  |&lt;br /&gt;
------------------------------------------------------------------------------&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 2: (13)+2: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will try and parry and reposte one if it attacks me.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 2: (17)+2: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;First attacked Terewin, second attacked Kira.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls finesse+2: (10)+8+2: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin parries.&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls finessse+2-2: (14)+finessse+2+-2: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;Don't suppose that hits for the counterattack?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh...&amp;quot; Rakim starts to swear elegantly in different languages as the flaming skeletons run straight for the cargo they are supposed to be protecting. He glides foward smoothly and lifts the crossbow up to his shoulder. A squeeze of the trigger and a heavy bolt shoots out to slam into one of the damaged creature, the flaming skeleton exploding.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;It does not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d4+1+1d6: (2)+1+(3): 6&lt;br /&gt;
GAME: You damaged Kira for 6 points. 38 remaining.&lt;br /&gt;
&lt;br /&gt;
One of the skeletons tries to claw Terewin, but he's ready for it, blocking the claw with his sword, then coming around for a counterattack that glances off the bone of the arm without doing any real harm. Another claws at Kira, finding flesh and searing it in addition to slashing it. Out of the remaining four skeletons, two are still prone, trying to get up in the patch of grease left by Tim while the other two approach the cargo and start trying to smash the crates. They haven't done much damage to the treated wood, but who knows how long it will resist the flames.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now Kira's turn! Tiasa is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Oh, right. Go ahead and make an AoO if you want, Tiasa.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Sorry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls claw: aliased to melee+1+1: (15)+10+1+1: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Ow. Ok. Flurry. 1 ki for another strike. After Tiasa&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;That's a hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls cdam: aliased to 1d6+strength+1: (1)+5+1: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;You wound it, but it's still walking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Roll attack, Kira.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (2)+6: 8&lt;br /&gt;
GAME: Kira rolls melee: (10)+6: 16&lt;br /&gt;
GAME: Kira rolls melee: (10)+6: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Miss, hit, hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls 1d8+1: (7)+1: 8&lt;br /&gt;
GAME: Kira rolls 1d8+1: (5)+1: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Unarmed, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira nods.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Destroyed, however, you take 1d6 fire damage from hitting it unarmed and it explodes. Make a reflex save for the explosion. Terewin as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d6: (3): 3&lt;br /&gt;
GAME: Aenyn rolls 1d6: (6): 6&lt;br /&gt;
GAME: Kira rolls reflex: (10)+8: 18&lt;br /&gt;
GAME: You damaged Kira for 6 points. 32 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira has Evasion if it helps. Eek. And sorry, Terewin. :(&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for -3 points. 35 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Evasion does help. No damage from the explosion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;But still take the damage from touching it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin needs sleep, needs to bow out.&lt;br /&gt;
&lt;br /&gt;
Terewin goes OOC.&lt;br /&gt;
Terewin has left.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now Tiasa's turn! Vodrick is next!&lt;br /&gt;
&lt;br /&gt;
Kira is only a little used to skeletons. Not so much to exploding ones. She strikes quickly at the one that clawed her, striking to put body and spirit to rest, where they deserve to be. The flames singe her more, but when she breaks ribs, it explodes. Lucky for her, she ducks aside. Maybe not so much for Terewin. &amp;quot;Sorry!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;so how far away are the skeletons since they moved past me to the cargo, could I 5'step and be up in face of a couple?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;You could!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;do that. 5' and then full attack one claw each hitting two skeletons. power attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;that work?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls pclaw: aliased to melee+1+1-2: (1)+10+1+1+-2: 11 (EPIC FAIL)&lt;br /&gt;
GAME: Tiasa rolls pclaw: aliased to melee+1+1-2: (15)+10+1+1+-2: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;2nd hits.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls pcdam: aliased to 1d6+strength+1+4: (1)+5+1+4: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Boom. Roll reflex.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls reflex: (8)+7: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Do you have Evasion?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d6: (5): 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;nope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Tiasa for 2 points. 57 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now Vodrick's turn! Tim is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;first, trying to get out of the tree quickly. and if I have enough time, slingin a bullet at the dome of any skulls I see near the crates.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa doesn't like that the skeletons get by her. She managed to get a piece of one with one of her claws and then turns and surges forward a bit, whipping claws again at skeletons, one claw at two different ones. She misses the first skeleton but the second rips it apart. She shrugs off the resulting explosion, howling ferally.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Give me an Acrobatics check, Vodrick.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Or Athletics if you're climbing instead of jumping out of the tree. ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls athletics: (13)+5: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;You successfully make it out of the tree without falling on your face. ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;enough time to sling a bullet? or is that the turn?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;You'd need another action to ready the sling since you were using your bow before.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;so, either I end the turn or fire an arrow? in that case I can just try a pot shot with a normal arrow&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Unless you have Quick Draw.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;I do not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Which skeleton are you attacking? There's a wounded one attacking the cargo and two prone ones in the patch of grease. However, you wouldn't get Sneak Attack with any of them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;at the cargo&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls weapon1: (16)+6: 22&lt;br /&gt;
GAME: Vodrick rolls 1D4: (4): 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit, but no damage. :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 4.&lt;br /&gt;
      It is now Tim's turn! Terewin is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;How many are attacking the cargo?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Just one now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Two are still prone in the grease and one is fighting Kira. The rest have been destroyed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Using my ring to cast hydraulic push on him, water and bull rush him away from the cargo.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Which ring is that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Just a regular bonded item&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;I dont have a familar&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Ah!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Lets me cast a spell from my spellbook&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls wizard+intelligence: (11)+4+6: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Thats the CMB roll&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vodrick brings the handle of his bow up to his mouth and holds the grip in his teeth. He then slides down the branch, and using each limb as a hand hold, he quickly scuttles his way down the side of the tree. He lands with a soft thump and in one Fluid motion, he turns, draws and arrow, lines up a shot, and fires strait for the skeleton attacking the cargo. His aim is true and the arrowflys strait for the skeleton's skull......only to deflect off o the hardened bone and fly off into the night. He fumes and with subtlety whatsoever, all he can do is shout. &amp;quot;Oh Come on!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit. It's pushed away. The fire on the skeleton isn't extinguished, however the cargo is a bit wet now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 24.&lt;br /&gt;
      It is now Terewin's turn! Rakim is next!&lt;br /&gt;
&lt;br /&gt;
Tim grimaces as he spots the skeleton attacking the cargo, and he speaks a few words while one hand rubs a silver ring on the other. He opens his palms and a stream of water gushes forth to hit the skeleton and knock him back away from the cargo.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 23.&lt;br /&gt;
      It is now Rakim's turn! Burning Skeletons is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;We got 2 in the grease and one knocked away from the cargo by Timmeh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Yep. And one attacking Kira.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;Switch to Judgement of destruction and shoot the knocked away one&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rakim rolls 1d20+7+1+1: (8)+7+1+1: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rakim rolls 1d10+1+1+2: (3)+1+1+2: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Boom. And thanks to Tim, it was too far away to damage Tiasa with its explosion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
      It is now Burning Skeletons' turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 2: (13)+2: 15&lt;br /&gt;
&lt;br /&gt;
Rakim stands his ground between the burning skeletons and the valuable cargo. His lips move in a prayer &amp;quot;Silver lady bless my bolts with your wrath&amp;quot; he intones and a silvery glow does appear over the intricate filigree of his fancy crossbow. He inhales, holds his breath and squeezes, the bold flying true as exploding another flaming undead.&lt;br /&gt;
&lt;br /&gt;
The skeleton rakes at Kira, but she's too agile for it to hit this time. The other two skeletons continue to have problems with the grease. One nearly makes it back to his feet only to fall back down again. The other seems about as coordinated as a turtle on its back.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
      It is now Kira's turn! Tiasa is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d6: (2): 2&lt;br /&gt;
GAME: You damaged Kira for 2 points. 33 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira guesses she'll punch it again. Better it hurting me than someone else.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (16)+6: 22&lt;br /&gt;
GAME: Kira rolls melee: (18)+6: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Both hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls 1d8+1: (6)+1: 7&lt;br /&gt;
GAME: Kira rolls 1d8+1: (2)+1: 3&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d6: (5): 5&lt;br /&gt;
GAME: You damaged Kira for 5 points. 28 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;It's still standing, but you hurt it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Oh, wait. No. It's dead. Roll reflex.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls reflex: (17)+8: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Forgot you did bludgeoning damage for a second. ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d6: (4): 4&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for 2 points. 26 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
      It is now Tiasa's turn! Vodrick is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;how far are the two skeletons in the grease?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;20'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Are the supplies safe?&amp;quot; Kira can't really check since she has a flaming skeleton in her face. That she strikes in the face, twice. When it bursts into death blossom, she quickly darts aside, but that doesn't save her hands from its flaming self.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;going to leap from where I am onto one of the skeletons and power attack it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;do I need to roll the acrobatics first?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Yep.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls acrobatics+4: (15)+8+4: 27&lt;br /&gt;
GAME: Tiasa rolls pclaw: aliased to melee+1+1-2: (12)+10+1+1+-2: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls pcdam: aliased to 1d6+strength+1+4: (4)+5+1+4: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Destroyed. Roll reflex.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls reflex: (8)+7: 15&lt;br /&gt;
GAME: Aenyn rolls 1d6: (1): 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;what do I roll to keep from falling due to the grease?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Reflex.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls reflex: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;You fall. Tim's DC was 18.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa roars and turns, the two remaining skeletons in the grease. She takes a powerful leap leaving the ground from where she is and flying through the air to land on one of the skeletons. She rips it to shreads and it explodes. She shrugs off the explosion but hits the grease and down she goes.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
      It is now Vodrick's turn! Tim is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;One skeleton left that is currently prone in a patch of magical grease. What do you do?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;how far to the skeleton?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;About 25' for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;just gonna sling a bullet at it then I suppose&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls weapon4: (8)+6: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 4.&lt;br /&gt;
      It is now Tim's turn! Terewin is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;MM on the last guy&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls 2d4+2: (3)+2: 5&lt;br /&gt;
GAME: Tim casts Magic Missile. Caster Level: 4 DC: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Destroyed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tim notices that the flaming enemies are dwindling, then he focuses on the remaining one and charges up some magical juice. A few arcane words and a bolt of force energy is hurled at the skeleton. It goes up in its usual fireball.&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa ends her rage.&lt;br /&gt;
GAME: Aenyn removes the timestop.&lt;br /&gt;
Timestop by Aenyn has left.&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;The last skeleton is destroyed. Free RP.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vodrick grumbles to himself at the failure of his arrows he figures the bone is just too hard for him to get any sort of penatration. He thinks a moment and reaches for his sling hoping a bullet would be a bit more effective then the points of his arrows. He winds up the sling and lets it fly....only to watch the bullet fly harmlessly into the dirt beside the skelotons head. &amp;quot;For the love of!.......I need to practice with this thing more..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rakim's faintly cold gaze sweeps the remnants of the battlefield as his gloved hands automaticaly reload his crossbow &amp;quot;Rather curious timing&amp;quot; he drawls, his voice languid but his gaze is intent as he looks around &amp;quot;To point out the obvious someone sent these creatures of dark magic. Someone who knew we would be here. This was set up ahead of time...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa Growls and roars and leaps out of the grease. She lands and then her claws change back into fingers and her muscles seem to shrink a bit and she calms. She looks around, &amp;quot;I hate undead, can't eat them.&amp;quot; she growls.&lt;br /&gt;
&lt;br /&gt;
The grease vanishes after a bit, and Tim looks around to make sure nothing else is coming. Then he calmly sits down, and opens a pouch to pull out some bread, taking a bite.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Is everyone alright?&amp;quot; Kira asks as she walks back to the others and the supplies. &amp;quot;I have some potions to heal if anyone needs them.&amp;quot; She gingerly goes through her satchel with burned hands.&lt;br /&gt;
&lt;br /&gt;
Vodrick sighs and pulls himself to his feet before replacing the bow and his sling to their respective places. he grumbles to himself about &amp;quot;damned skeletons&amp;quot; and wanders over to where tim is and plops himself down beside him in a huff. &amp;quot;I got 3 silver with your name on em if you happen to have any wine&amp;quot; he mutters&lt;br /&gt;
&lt;br /&gt;
With the last of the skeletons gone, silence falls on the clearing, the sounds of battle having scared away the nocturnal wildlife nearby. There are no signs of further flames in the surrounding woods. At least the moon is out now and its full glow offers ample light in the clearing.&lt;br /&gt;
&lt;br /&gt;
Tim does have a winskin on him, which he hands to Vod. &amp;quot;No charge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;No hugs tonight Sister?&amp;quot; Rakim drawls towards Kira, unable to resist needling her a little. He saunters over towards the skeletal remains of skeletons and squats down to examine them &amp;quot;I would consider following the tracks, but I would guage is best to stay with the cargo no?&amp;quot; he says, rather more seriously.&lt;br /&gt;
&lt;br /&gt;
Tiasa nods, &amp;quot;We are here for the cargo, not to go hunting.&amp;quot; she shakes her head a bit.&lt;br /&gt;
&lt;br /&gt;
Kira pulls out a kit to bandage her hands. &amp;quot;I hold life sacred. Those things were not alive. They were just shells, bodies that deserve rest.&amp;quot; She explains, but also adds a bit of smile. &amp;quot;If you didn't notice, they were one fire, too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vodrick accepts the wine skin with thanks and takes a good long pull from the skin. It was a bit bigger then one meant for his size, so it was a bit of a struggle, but he still managed to leave a decent dent in the contents before he removes the end from his lips with a deep breath &amp;quot;Well, for all the good I would do against those things apparently. My arrows didn't even scratch them! And I know my aim was right on target. I don't know where they came from, but as far as I am concerned, they can stay there. I want as little to do with more of them as possible.&amp;quot; He then hands the wine skin back to Tim and reaches into his vest for a pipe he keeps on him for just such occations.&lt;br /&gt;
&lt;br /&gt;
Tim will shrug and take a drink from the wineskin. &amp;quot;You lived, you learn. Lessons for all of us here. The least of which is its not easy to hurt a skeleton.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You hold some life sacred, not the many lives that things like Ogres take&amp;quot; Rakim points out as he drifts along the tracks slowly, but not getting out of sight just yet. A frown darkens his face as gloved fingertips trail along the dirt beneath &amp;quot;I do have a duty to root out dark magic, but...&amp;quot; pausing he looks down at himself then the others then back to the darkness and with a sigh starts back towards the cargo.&lt;br /&gt;
&lt;br /&gt;
The skeletons' tracks are very easy to follow back towards the treeline considering they scorched the grass with every step.&lt;br /&gt;
&lt;br /&gt;
Kira sighs. &amp;quot;Yes, some people do bad things. That doesn't mean all people are bad, whether they're human, khazad, ogre, bugbear, wolves, or anything else. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa has disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;We can call it here. Nothing else will attack before the next airship arrives in the morning.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;That presumes one thing...&amp;quot; Rakim replies as he folds his hat brim back down &amp;quot;That Ogres and Bugbears are actually people. Not carnivorous evil monsters&amp;quot; with that he settles himself down on some of the softer cargo and wrapping his coat around him settles in for the night.&lt;br /&gt;
&lt;br /&gt;
Vodrick has left.&lt;br /&gt;
&lt;br /&gt;
Tim has left.&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Protect_the_Goods&amp;diff=19530</id>
		<title>Protect the Goods</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Protect_the_Goods&amp;diff=19530"/>
		<updated>2015-07-22T05:08:50Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Protect the Goods&lt;br /&gt;
*Emitter: Aenyn&lt;br /&gt;
*Characters: Kira level 5, Rakim level 4, Terewin level 4, Tiasa level 5, Tim level 4, Vodrick level 2&lt;br /&gt;
*Place: Wilderness near the Rune/Dragonier/Dran borders&lt;br /&gt;
*Time: Jul 21, 2015&lt;br /&gt;
*Summary: Hired by the Guild of Adventurers to protect cargo being transported to Rune&lt;br /&gt;
*APL: 4&lt;br /&gt;
*Encounter 1: 8 burning skeletons, CR 5 &lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
-------------------  At a glance around Plot Room: Three  --------------------&lt;br /&gt;
Terewin      1m      5'10&amp;quot;    180 Lb     Human             Male      &lt;br /&gt;
    Blond young swordsman with a genial smile.                                &lt;br /&gt;
 &lt;br /&gt;
Tiasa        51s     6'10&amp;quot;    310 Lb     Sith-Makar        Female    &lt;br /&gt;
    Blue scaled lass in dark armor crackling with lightning                   &lt;br /&gt;
 &lt;br /&gt;
Kira         7m      5'0&amp;quot;     120 Lb     Human             Female    &lt;br /&gt;
    A young blonde woman wearing simple robes.                                &lt;br /&gt;
 &lt;br /&gt;
Rakim        15s     6'2&amp;quot;     130 Lb     Human             Male      &lt;br /&gt;
    Elegant verging on foppish Tsuran.                                        &lt;br /&gt;
 &lt;br /&gt;
Tim          20s     4'5&amp;quot;     210 Lb     Dawn Elf          Male      &lt;br /&gt;
    Fat Elf in robes.                                                         &lt;br /&gt;
 &lt;br /&gt;
Vodrick      33s     3'0&amp;quot;     37 Lb      Halfling          Male      &lt;br /&gt;
    a cloak wearing Lucht with long black, braided hair and emerald eyes      &lt;br /&gt;
 &lt;br /&gt;
Aenyn        0s      5'9&amp;quot;     140 Lb     Half-Elf          Male      &lt;br /&gt;
    A somewhat short man with vivid green eyes and, maybe, a shaved head.     &lt;br /&gt;
==============================================================================&lt;br /&gt;
Supplies. They're always needed for any war effort and the hostilities between Rune and Dran are no exception. And supplies need guards which is where you all come in. You all find yourselves riding an airship towards Rune. Unfortunately, this airship is needed for another mission sooner than it would take to get all the way to Rune and back and no wizards are available for teleportation, so near the border of Dragonier, the airship sets down in a large clearing and offloads the supplies and you. Once you and the supplies are sitting in the clearing, the captain of the airship bids you farewell, &amp;quot;The next airship will be along to pick you up in the morning. You've got supplies enough to get through the night without digging into those meant for Rune. Good luck.&amp;quot; He gives you a salute before he turns and gives orders for the airship to return to Alexandria. The sun is nearly below the horizon already and your night begins...&lt;br /&gt;
&lt;br /&gt;
Tim sighs as he settles down, &amp;quot;I love airship travel, its so comfortable.&amp;quot; He looks around for a bit, &amp;quot;We likely won't be able to make a fire, probably don't want anyone spotting us from a distance. No warm supper...&amp;quot; he grimaces at this thought.&lt;br /&gt;
&lt;br /&gt;
Tiasa frowns and shakes her head, &amp;quot;Not whatss expect when ssign on for guardss duty.&amp;quot; she says as the large sith takes a look around the clearing. She moves through it checking for tracks and such, as just their luck they were set down in some nesting grounds or something.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Perception or Survival check, Tiasa.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls survival: (5)+9: 14&lt;br /&gt;
&lt;br /&gt;
You paged Tiasa with 'You don't notice any tracks in the clearing. The ground is rather firm and covered with low grass.'&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Charming&amp;quot; drawls Rakim as he glances at the retreating airship &amp;quot;...and I had a date with a most delightful young acolyte this evening&amp;quot; he laments, his rich tones dripping with theatrical lamentation. His eyes do not match his general demeaour however, they are faintly cold and hard as they scan the area, one hand dropping down under his leather coat.&lt;br /&gt;
&lt;br /&gt;
GAME: Rakim rolls survival: (10)+11: 21&lt;br /&gt;
&lt;br /&gt;
Terewin finds a comfortable perch between some of the boxes and lounges about, not really looking all that prepared for anything other than a suprise attack from an errant nap. &amp;quot;Easy job, nobody to yell at, no tunnels or monsters to go slay. Wait and sit around and wait for trouble to come to me. Its the way things should be, wonder if its asking too much for thieves and bandits to impale themselves on my sword? Save me the hassle.&amp;quot; he notes looking up at the sky.&lt;br /&gt;
&lt;br /&gt;
Tim chuckles, &amp;quot;I had a date with a fine resteraunt, had to wait weeks to get a table.&amp;quot; He sighs, &amp;quot;Ahh, the chef was consider a master.&amp;quot; He shakes his head, &amp;quot;I need to learn to cook for myself honestly, magical food tends to end up bland.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Supplies are vital, especially those people can't easily find on their own, like medical supplies. All the more reason Kira came to help. Getting the supplies there means many, many helped, and maybe ease some of the suffering from the useless war. &amp;quot;Hopefully no trouble comes to us,&amp;quot; she offers up to Terewin. &amp;quot;It's better for everyone that way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Rakim with 'You find signs of wildlife having passed through within the last few hours. Nothing that would be threatening to a group of adventurers. There're also some faint boot prints, several days old.'&lt;br /&gt;
&lt;br /&gt;
Tiasa shakes her head, &amp;quot;At leasst doessn't sseem like is nesssting groundss. Wouldn't be bad if was, would get good eatins tonight. Just have to work for dinners.&amp;quot; The sith stretches, her dark armor swirling like a stormcloud occasionally crackling with electricity across it. &amp;quot;Ssoo. Tiassa I am.&amp;quot; she offers as she doesn't think she knows most of them.&lt;br /&gt;
&lt;br /&gt;
Vodrick clambors along the tops of the boxes and crates to get a look at the area around them. He had never been this far from home before and his excitement was easy to see on his face. &amp;quot;I knew sticking with you guys would lead to new and exciteing places but this....I had never been in an airship before this!&amp;quot; he says with a wide grin. &amp;quot;I wonder what the people of Rune will be like in person. OH! I wonder what kind of stores and shops they have!&amp;quot; He rambles on like this for a fair while occationally hopping from crate top to crate top. Near the end of the line his foot slips, however, and with a whirling of arms and a sudden yelp of surprise he falls from the edge and into a crevace between two of the larger ones. A small voice replys from within shortly there after &amp;quot;I'm fine......ow&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rakim's long lashes flutter as he glances downwards to Tim's ample girth, then up with a sardonic smile &amp;quot;A few days on short rations might prove beneficial Master Elf&amp;quot; he drawls as his gaze shifts back to the ground. His sardonic smile fades as he hmms &amp;quot;Some wildlife, and boot prints from a few days ago&amp;quot; he drawls a little whilst squatting and moving along to trace them &amp;quot;Hmmm...&amp;quot; he muses thoughtfully.&lt;br /&gt;
&lt;br /&gt;
Terewin shakes his head at Kira even as he lays on the box staring into the sky &amp;quot;Oh there will be trouble, there always is. Its the curse of being a handsome, heroic knight. Trouble always follows, demanding heroism.&amp;quot; its not clear wether he is joking or not.&lt;br /&gt;
&lt;br /&gt;
Tim grunts, &amp;quot;I work hard to carry my own rations, I'm going to make a few of those magic bags or backpacks for myself. Never be without two weeks worth of food...for me.&amp;quot; He grins.&lt;br /&gt;
&lt;br /&gt;
The sun continues to sink below the horizon and soon the clearing is plunged into darkness. The only source of light are the stars in the clear night sky as the moon hasn't yet risen. Unless, of course, someone has their own source of light they wish to employ.&lt;br /&gt;
&lt;br /&gt;
Vodrick crawls out from between the crates and stands to pat the dust off of his cloak and looks over towards Kira. He offers a smile and wanders over towards her with a friendly wave &amp;quot;So, I had heard a few rumors about Rune, but I have to say I don't really have a whole lot of solid information. Is there anything in particular I should know? perhaps about the people or the area in general?&amp;quot; he asks attempting to make coversation&lt;br /&gt;
&lt;br /&gt;
Kira looks to Rakim, now. &amp;quot;Anything recent? Do we know how long until they pick up the supplies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tim rests, waiting for the arrival and hoping nothing happens. He did pull out some of his personal food to eat for himself, and some of the rations left for them. He only takes a fair share, his excess food, that he brings himself.&lt;br /&gt;
&lt;br /&gt;
Tiasa shrugs and stretches a little. She looks at each in turn as if sizing them up before she finds a good spot and plops down onto the ground. Her tail moves back and forth a bit once she does.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And so modest as well...&amp;quot; stage whispers Rakim in reply to Terewin. He frowns again down at the boot prints, lips pursing in thought. At last he straightens &amp;quot;Speaking of food we should get a fire going, and set up some kind of watch system.&amp;quot; He suggests whilst drawing his crossbow from beneath his coat and engaging the various mechanisms until it is read to fire if needed. That done he looks to Kira and arches an finely scupted eyebrow &amp;quot;As I said...&amp;quot; he begins with a faint frown &amp;quot;...nothing recent of note&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vodrick perks up at the mention of watch and raises a hand. &amp;quot;I could manage that for a time. We had archers back home in the shires stationed to keep an eye for trouble. I....may not have made it into their ranks before leaving, but I did try. If I maybe got into a high spot like a tree and kept my back to the campfire...or at least when we get one, then I should be able to make out any strange movements. Though, not for too very far in the dark admitidly.&amp;quot; he adds&lt;br /&gt;
&lt;br /&gt;
Tim shakes his head, &amp;quot;Fire would ruin your night vision, and with the cargo can block any wind for us. I think we will be fine. Fire also gives us away, drawing any bandits for miles at night.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kira nods to Rakim, then to Tim. &amp;quot;He does have a point, and it isn't cold. I wouldn't mind the fire for light, but no reason to draw attention to ourselves or the supplies.&amp;quot; Her smile pans to Vodrick. &amp;quot;I can relieve you if you want to take the first watch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa nods her head, &amp;quot;I can watch when it iss my time. Fire or not, I can eatss my meat raw.&amp;quot; she nods, &amp;quot;Well watch would be besst to sstand away from light anyway, eassier ssee thingss in the dark that way.&amp;quot; she stretches as she sits there and digs into her pack and pulls out a small bag and starts to munch on whatever is inside.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It also allows us to cook food, and scares away most wild animals. And this is why when you watch you keep your back to the fire&amp;quot; Rakim explains, his voice sounding a little exasperated as he adds &amp;quot;On the chance anyone missed a airship descending and unloading both cargo and humanoids, certainly a fire will be so much more obvious. Still if folks insist on cold rations and a cold night don't let logic deny you&amp;quot; he drawls with a shake of his head as he wanders towards a perimeter.&lt;br /&gt;
&lt;br /&gt;
Vodrick pulls the hood of his cloak up and gives a short (no laughing) salute and a sure grin &amp;quot;Leave it to me. If I see anything I will whistle, in the meen time I should probably get into possition.&amp;quot; he says before running off to a nearby tree to take up his post. He figured the leaves would hide him while the elevation would give him a decent view&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Give me an Athletics check, Vodrick. ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls athletics: (6)+5: 11&lt;br /&gt;
&lt;br /&gt;
You paged Vodrick with 'You have trouble getting very far off the ground on your first attempt. If you want to Take 10 on your next attempt, you would be able to make it. Barely. ;)'&lt;br /&gt;
&lt;br /&gt;
Vodrick reaches the tree he decided to claim as his perch and glances up at the branches. He rubs his hands together in anticipation for the climb and leaps for one of the lower branches. He grasps on firmly and smiles at his success. As he goes to pull himself up, however, He failed to realize that the branch was rather wilted, and the shift in his minor weight was enough to dislodge it from the tree. With yet another yelp he falls back to the ground and curses in Lucht under his breath. He stands and dusts himself off for another try after he catches his breath a little.&lt;br /&gt;
&lt;br /&gt;
Vodrick pages: I shall do that, and as far as prepareing the arrows, it is a simple modification with common items. Just prepareing 3 incindiary arrows with a vial each of lamp oil tied off just behind the tips if possible. Just for added &amp;quot;oomf&amp;quot; I would normally use alchemist fire, but I don't have any yet x_x&lt;br /&gt;
&lt;br /&gt;
When Tim has finished eating enough to fill himself, tonight only enough for two men. He doesn't need much rest, so he will be one of the watch shifts tonight, easily taking several hours if necessary.&lt;br /&gt;
&lt;br /&gt;
Kira sets her stachel down and pulls some trail rations from it. Before she really digs in, though, Vodrick's yelp gets her attention. She stands up to head for him and his choice of tree. &amp;quot;Would you like some help?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa cocks her head to the side, &amp;quot;Could just throw him into tree. Good for him.&amp;quot; she hasn't gotten up yet after all two on watch is good enough for now. She looks at the othes for a moment.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It looks like you are having a -little- trouble with that tree Master Lucht&amp;quot; Rakim drawls with a sardonic twist of his lips. With that he pulls a package from one of the many pockets of his coat and unwraps a large bit of pemican. Glancing down at it with a touch of distaste he shrugs and starts to chew on his cold meal stolidly.&lt;br /&gt;
&lt;br /&gt;
Vodrick glances up at the woman offering her aid and blushes slightly beneath his hood. &amp;quot;Maybe a little. I had forgotten the most fundamental part of our watchtowers. ...They had ladders&amp;quot; he grumbles He then looks between her and the tree and thinks &amp;quot;If I could perhaps just get a lift to one of the sturdier branches, I should be fine from there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tim chuckles, &amp;quot;I never could climb trees.&amp;quot; He winks, knowing the reason is obvios.&lt;br /&gt;
&lt;br /&gt;
Tiasa shakes her head a bit and shrugs, &amp;quot;Trees easy, they have limbs, try cliffs, harder.&amp;quot; she shakes her head, &amp;quot;or trees in jungle have to go higher to get limbs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Of course,&amp;quot; Kira came over to offer her help, so she does. She gives Vodrick interlocked hands to step up on or a full body lift, whatever he prefers to get him up there.&lt;br /&gt;
&lt;br /&gt;
You paged Vodrick with 'You're good now with Kira's help. No need to roll. Just pose getting into the tree and settling in with your arrows.'&lt;br /&gt;
&lt;br /&gt;
Finishing off his supper he washes it down with something from a flask. That done he shifts around and up to his knees. One hand makes the sign of the crescent moon in front of his chest then he pulls out a holy symbol. His head turns to the moon and sky above as he lips move in quiet prayer.&lt;br /&gt;
&lt;br /&gt;
Vodrick allows her to lift him up to one of the sturdier brances and pulls himself up a bit higher to allow the leaves to hide him from view, but not so much so that he couldn't see from them. He smiles down at her sheepishly and gives a quick wave to let her know he is set before relaxing in the curve of a larger branch and drawing out 3 arrows. With a bit of finesse, he begins doctoring the shafts while holding what seems to be a twig of some kind between his teeth. as he works he is continueously glancing around at the surroundings and, once finished, he sets the arrows aside within easy reach and gives his full attention to his watch.&lt;br /&gt;
&lt;br /&gt;
You paged Vodrick with 'Go ahead and roll Stealth to hide among the leaves.'&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls stealth: (8)+13: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Everyone give me a Perception check please.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls perception: (15)+7: 22&lt;br /&gt;
GAME: Vodrick rolls perception: (6)+9: 15&lt;br /&gt;
GAME: Tim rolls perception: (5)+8: 13&lt;br /&gt;
GAME: Tiasa rolls perception: (12)+9: 21&lt;br /&gt;
GAME: Rakim rolls perception: (8)+13: 21&lt;br /&gt;
GAME: Kira rolls perception: (6)+10: 16&lt;br /&gt;
&lt;br /&gt;
You paged (Terewin, Tiasa, Rakim) with 'No sound has reached your ears, however, there is firelight moving towards the clearing from the west. You can't see the source of the fire yet because of the trees, but it does look like several individual sources moving independently.'&lt;br /&gt;
&lt;br /&gt;
Rakim's eyes drop down from the moon as it seems his prayer is over. His lips purse as he catches sight of something out there &amp;quot;Looks like we may have some company&amp;quot; he says quietly, shifting to some cover as he aims down his crossbow.&lt;br /&gt;
&lt;br /&gt;
Tiasa nods, &amp;quot;Someone comesss.&amp;quot; she hisses as she notices the firelight in the distance. She is glad that her eyes adjust from darkvision to lowlight easily torches are a pain otherwise. She does get herself up and shakes a bit before the large sith tries to move to the west side of the clearing and get a good stealthy spot to try and see more of what might be coming.&lt;br /&gt;
&lt;br /&gt;
Terewin sits up from his perch near the stash and and draws his sword, looking around to get the attention of the others without making a bunch of noise. &amp;quot;Yeah... lights.&amp;quot; he murmers and he gets ready for a fight.&lt;br /&gt;
&lt;br /&gt;
Tim blinks a few times, and struggles to get to his feet, hiding by some of the cargo. He looks around, trying to find what folks are talking about, but he doesn't say anything&lt;br /&gt;
Except to cast a quick spell.&lt;br /&gt;
&lt;br /&gt;
GAME: Tim casts Mage Armor. Caster Level: 4 DC: 18&lt;br /&gt;
GAME: Tiasa rolls stealth: (10)+9: 19&lt;br /&gt;
&lt;br /&gt;
Vodrick makes some final adjustments on his preped arrows and glances around the clearing from his perch. he doesn't see anything out of the ordinary, but hearing the others speak, he looks down at them and blinks in a bit of confussion as they start moving around the camp. Not wanting to give away his possition, he doesn't say anything, but he does begin trying to pay a bit more attention the the surrounding area. He shifts a bit in his little tree nook to try and get a better view of the surroundings.&lt;br /&gt;
&lt;br /&gt;
Kira doesn't see anything, but she can hear the others just fine. She stands up and looks... that way, curious. &amp;quot;Does anyone know who it is?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With everyone now looking to the west side of the clearing, everyone can now see the approaching firelight. Several individual sources of light moving independently of one another, though the actual source of light is concealed by the trees.&lt;br /&gt;
&lt;br /&gt;
But only briefly. Suddenly, several skeletons emerge from the treeline and start moving towards you. And every single one of them is on fire. The grass singes and blackens everywhere they step. Luckily the grass isn't dry enough to completely ignite the entire clearing.&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
	Aenyn has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
	Please +init, then cease all roleplay and actions immediately and wait for Aenyn to instruct you further.&lt;br /&gt;
&lt;br /&gt;
	For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls initiative: Roll: 18 + Bonus: 4 = Total: 22&lt;br /&gt;
GAME: Tim rolls initiative: Roll: 3 + Bonus: 1 = Total: 4&lt;br /&gt;
GAME: Tiasa rolls initiative: Roll: 8 + Bonus: 3 = Total: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin needs +2 added for his Swashbuckler Initiative ability.&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls initiative: Roll: 5 + Bonus: 4 = Total: 9&lt;br /&gt;
GAME: Rakim rolls initiative: Roll: 16 + Bonus: 7 = Total: 23&lt;br /&gt;
GAME: Kira rolls initiative: Roll: 8 + Bonus: 3 = Total: 11&lt;br /&gt;
GAME: Terewin's initiative total changed to 24.&lt;br /&gt;
GAME: You roll initiative for Burning Skeletons: Roll: 5 + Bonus: 6 = Total: 11&lt;br /&gt;
&lt;br /&gt;
 ===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     24   Terewin             &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     23   Rakim               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     11   Burning Skeletons   &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     11   Kira                &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     11   Tiasa               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     9    Vodrick             &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     4    Tim                 &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 24.&lt;br /&gt;
      It is now Terewin's turn! Rakim is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;How close is the nearest one?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;About 60 feet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will charge it then, power attack.&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls finesse+2+2-2: (10)+8+2+2+-2: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls 1d8+15: (3)+15: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;Slashing if it matters.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;The skeleton is destroyed, however, when it dies it explodes in a burst of flame. Give me a reflex save, Terewin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls reflex: (18)+9: 27&lt;br /&gt;
GAME: Aenyn rolls 1d6: (6): 6&lt;br /&gt;
GAME: You damaged Terewin for 3 points. 35 remaining.&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 23.&lt;br /&gt;
      It is now Rakim's turn! Burning Skeletons is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;Disrupt Undead then move back 30&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rakim rolls 1d20+6: (2)+6: 8&lt;br /&gt;
&lt;br /&gt;
Terewin bounds across the grass at the skeletons, bringing his sword across the skull of the skeleton and shattering it to pieces. At the last moment he is able to bring up his hand to ward off being hurt when it explodes but still gets burned by some of the flaming bone bits. At least he protected his face.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Possibly something not to hug&amp;quot; Rakim suggests towards Kira. As he gets a better look at what lies under the flames he rests his crossbow and lifts a hand. He chants in some unusual language as a silvery glow forms in the palm of his upraised hand and shines out, to do absolutely nothing to a nearby tree.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now Burning Skeletons' turn! Kira is next!&lt;br /&gt;
&amp;lt;pre&amp;gt;------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Kira      |HUMAN     |Mnk/Pal    |  5  | 44  | 44  | 18 | 24 | 9  | 8  | 7  |&lt;br /&gt;
|Rakim     |HUMAN     |Inq        |  4  | 24  | 24  | 20 | 17 | 5  | 4  | 8  |&lt;br /&gt;
|Terewin   |HUMAN     |Swb        |  4  | 35  | 38  | 21 | 20 | 4  | 9  | 2  |&lt;br /&gt;
|Tiasa     |SITH-MAKAR|Bbn/Rgr    |  5  | 49  | 49  | 23 | 22 | 9  | 7  | 2  |&lt;br /&gt;
|Tim       |DAWN_ELF  |Wiz        |  4  | 23  | 23  | 11 | 13 | 3  | 3  | 8  |&lt;br /&gt;
|Vodrick   |HALFLING  |Rog        |  2  | 14  | 14  | 18 | 14 | 2  | 8  | 3  |&lt;br /&gt;
------------------------------------------------------------------------------&amp;lt;/pre&amp;gt;&lt;br /&gt;
GAME: Aenyn rolls 2: (7)+2: 9&lt;br /&gt;
GAME: Aenyn rolls 2: (1)+2: 3 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
Two of the skeletons pause to focus on Terewin, raking at him with their claws most ineffectually. The other five skeletons plod closer, making a beeline for the supplies.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now Kira's turn! Tiasa is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira missed some things in her net bounce. How many and how far away are they?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;There are 5 about 30' away from you and the cargo. Two more are about 60 feet away harrassing Terewin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will head to help Terewin. &amp;quot;1 ki for Sudden Speed and close in. 70ft move.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (3)+6: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Miss :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now Tiasa's turn! Vodrick is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;I am going to get between the skeletons and the cargo. could I catch more than one with a 5' wide 60' long lightning bolt?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Best you can do is two.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;okay. Then do that, move between the skeletons and the cargo, closer to the skeletons, rage, and breath lightning. save dc is 15&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 2: (20)+2: 22&lt;br /&gt;
GAME: Aenyn rolls 2: (16)+2: 18&lt;br /&gt;
GAME: Tiasa RAGES!, gaining: +4 Str, +4 Con, +2 Will and -2 AC&lt;br /&gt;
GAME: Tiasa rolls 1d6: (2): 2&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now Vodrick's turn! Tim is next!&lt;br /&gt;
&lt;br /&gt;
Kira rushes over to help Terewin, moving very quickly. &amp;quot;Hold on!&amp;quot; Surprisingly, she ends her sprint with a kick at one of the flaming skeletons. Maybe it surprises her, too, because she kicks for the gut... and her foot goes right past the spine where it doesn't have a gut.&lt;br /&gt;
&lt;br /&gt;
Tiasa roars quite ferally. Her body seems to swell, bones cracking a bit, her fingers extend and turn into wicked looking claws. The sith surges forward and moves between the skeletons and the cargo. She takes a deep breath in and spits a bolt of lightning at the skeletons. She manages to hit two of them though it doesn't do too much.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;not sure what this will do but, experiment time. What happens when you fire a closed vial of oil into a burning skeleton. :3 Let's find out&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls weapon1: (12)+6: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit. Roll arrow damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls 1D4: (3): 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;There's a big flash as the skeleton ignites the lamp oil. It appears unaffected.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Go ahead and roll your sneak attack damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls 1D6: (1): 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Skeleton is still undamaged. Roll Stealth to hide again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls stealth-20: (19)+13+-20: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 4.&lt;br /&gt;
      It is now Tim's turn! Terewin is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Is there one thats closest to the cargo?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;and how far would that be&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Five of them are about 30' from the cargo atm, though they're not all bunched up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vodrick draws one of his doctored arrows back and takes aim at one of the skeletons that seem to be near one of his buddies. He isn't sure what this will do to bones that already seem to be on fire, but he figured if nothing else he could learn something fromt he experiance. He takes aim Right between the skeleton's ribs and fires away. Sticking the arrow into it's spine he smiles and watches as the vial catches and flashes brightly. He shielded his eyes but when he looked back expecting to see a pile of bones...he instead doesn't seem to have slowed it down at all&amp;quot; ok.....so we learned that doesn't work in the slightest...&amp;quot; He then tucks himself against the tree hoping to hide his silouette a bit among the leaves as best he can.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Casting Magic Missile at one of them. I dont have anythign else useful really.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Well wait&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Heck, grease&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;A 10 foot square, so hoping to get two of them&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim casts Grease. Caster Level: 4 DC: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;There are two close enough together to hit both with Grease.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 2: (9)+2: 11&lt;br /&gt;
GAME: Aenyn rolls 2: (10)+2: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Two of the skeletons slip and fall.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tim furrows his brow for a moment, considering his options, then focuses on two that are close, speaking arcane words and tossing some butter at them. The ground under them suddenly becomes slicker than it should ever be. They both slip and fall to the ground.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 24.&lt;br /&gt;
      It is now Terewin's turn! Rakim is next!&lt;br /&gt;
GAME: Aenyn rolls 1d6: (5): 5&lt;br /&gt;
GAME: Aenyn rolls 1d6: (6): 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will attack one, power attack.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Terewin for 11 points. 24 remaining.&lt;br /&gt;
GAME: Terewin rolls finesse+2-2: (5)+8+2+-2: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Fire damage from being adjacent to two of the skeletons. Your attack misses. :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 23.&lt;br /&gt;
      It is now Rakim's turn! Burning Skeletons is next!&lt;br /&gt;
&lt;br /&gt;
Terewin has to hold a hand up to shield himself from the heat of being so close to the skeletons, its blistering. None the less he continues on and stabds at the next one, dirving the tip of the sword harmlessly between the ribs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
 |     Name      |  CHP  |  HP  |&lt;br /&gt;
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
 | Kira..........|   44  |  44  |&lt;br /&gt;
 | Rakim.........|   24  |  24  |&lt;br /&gt;
 | Terewin.......|   24  |  38  |&lt;br /&gt;
 | Tiasa.........|   59  |  59  |&lt;br /&gt;
 | Tim...........|   23  |  23  |&lt;br /&gt;
 | Vodrick.......|   14  |  14  |&lt;br /&gt;
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;Move between them and the cargo, activate Judgement of Justice. Shoot one&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;How far are they away&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Since you moved back 30' last round, the closest are 60' away. The ones fighting Kira and Terewin are 90' away.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;As they are going for the cargo Rakim is moving foward again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Full 30?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;May as well&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Roll attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rakim rolls 1d20+7+1+1: (9)+7+1+1: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rakim rolls 1d10+1+1: (7)+1+1: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;You destroy one of the ones Tiasa hit with lightning. It explodes in a burst of flame, but noone is close enough to it to be hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now Burning Skeletons' turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Kira      |HUMAN     |Mnk/Pal    |  5  | 44  | 44  | 18 | 24 | 9  | 8  | 7  |&lt;br /&gt;
|Rakim     |HUMAN     |Inq        |  4  | 24  | 24  | 20 | 17 | 5  | 4  | 8  |&lt;br /&gt;
|Terewin   |HUMAN     |Swb        |  4  | 24  | 38  | 21 | 20 | 4  | 9  | 2  |&lt;br /&gt;
|Tiasa     |SITH-MAKAR|Bbn/Rgr    |  5  | 59  | 59  | 21 | 24 | 11 | 7  | 4  |&lt;br /&gt;
|Tim       |DAWN_ELF  |Wiz        |  4  | 23  | 23  | 11 | 13 | 3  | 3  | 8  |&lt;br /&gt;
|Vodrick   |HALFLING  |Rog        |  2  | 14  | 14  | 18 | 14 | 2  | 8  | 3  |&lt;br /&gt;
------------------------------------------------------------------------------&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 2: (13)+2: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will try and parry and reposte one if it attacks me.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 2: (17)+2: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;First attacked Terewin, second attacked Kira.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls finesse+2: (10)+8+2: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin parries.&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls finessse+2-2: (14)+finessse+2+-2: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;Don't suppose that hits for the counterattack?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh...&amp;quot; Rakim starts to swear elegantly in different languages as the flaming skeletons run straight for the cargo they are supposed to be protecting. He glides foward smoothly and lifts the crossbow up to his shoulder. A squeeze of the trigger and a heavy bolt shoots out to slam into one of the damaged creature, the flaming skeleton exploding.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;It does not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d4+1+1d6: (2)+1+(3): 6&lt;br /&gt;
GAME: You damaged Kira for 6 points. 38 remaining.&lt;br /&gt;
&lt;br /&gt;
One of the skeletons tries to claw Terewin, but he's ready for it, blocking the claw with his sword, then coming around for a counterattack that glances off the bone of the arm without doing any real harm. Another claws at Kira, finding flesh and searing it in addition to slashing it. Out of the remaining four skeletons, two are still prone, trying to get up in the patch of grease left by Tim while the other two approach the cargo and start trying to smash the crates. They haven't done much damage to the treated wood, but who knows how long it will resist the flames.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now Kira's turn! Tiasa is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Oh, right. Go ahead and make an AoO if you want, Tiasa.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Sorry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls claw: aliased to melee+1+1: (15)+10+1+1: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Ow. Ok. Flurry. 1 ki for another strike. After Tiasa&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;That's a hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls cdam: aliased to 1d6+strength+1: (1)+5+1: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;You wound it, but it's still walking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Roll attack, Kira.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (2)+6: 8&lt;br /&gt;
GAME: Kira rolls melee: (10)+6: 16&lt;br /&gt;
GAME: Kira rolls melee: (10)+6: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Miss, hit, hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls 1d8+1: (7)+1: 8&lt;br /&gt;
GAME: Kira rolls 1d8+1: (5)+1: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Unarmed, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira nods.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Destroyed, however, you take 1d6 fire damage from hitting it unarmed and it explodes. Make a reflex save for the explosion. Terewin as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d6: (3): 3&lt;br /&gt;
GAME: Aenyn rolls 1d6: (6): 6&lt;br /&gt;
GAME: Kira rolls reflex: (10)+8: 18&lt;br /&gt;
GAME: You damaged Kira for 6 points. 32 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira has Evasion if it helps. Eek. And sorry, Terewin. :(&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for -3 points. 35 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Evasion does help. No damage from the explosion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;But still take the damage from touching it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin needs sleep, needs to bow out.&lt;br /&gt;
&lt;br /&gt;
Terewin goes OOC.&lt;br /&gt;
Terewin has left.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now Tiasa's turn! Vodrick is next!&lt;br /&gt;
&lt;br /&gt;
Kira is only a little used to skeletons. Not so much to exploding ones. She strikes quickly at the one that clawed her, striking to put body and spirit to rest, where they deserve to be. The flames singe her more, but when she breaks ribs, it explodes. Lucky for her, she ducks aside. Maybe not so much for Terewin. &amp;quot;Sorry!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;so how far away are the skeletons since they moved past me to the cargo, could I 5'step and be up in face of a couple?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;You could!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;do that. 5' and then full attack one claw each hitting two skeletons. power attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;that work?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls pclaw: aliased to melee+1+1-2: (1)+10+1+1+-2: 11 (EPIC FAIL)&lt;br /&gt;
GAME: Tiasa rolls pclaw: aliased to melee+1+1-2: (15)+10+1+1+-2: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;2nd hits.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls pcdam: aliased to 1d6+strength+1+4: (1)+5+1+4: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Boom. Roll reflex.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls reflex: (8)+7: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Do you have Evasion?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d6: (5): 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;nope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Tiasa for 2 points. 57 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now Vodrick's turn! Tim is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;first, trying to get out of the tree quickly. and if I have enough time, slingin a bullet at the dome of any skulls I see near the crates.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa doesn't like that the skeletons get by her. She managed to get a piece of one with one of her claws and then turns and surges forward a bit, whipping claws again at skeletons, one claw at two different ones. She misses the first skeleton but the second rips it apart. She shrugs off the resulting explosion, howling ferally.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Give me an Acrobatics check, Vodrick.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Or Athletics if you're climbing instead of jumping out of the tree. ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls athletics: (13)+5: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;You successfully make it out of the tree without falling on your face. ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;enough time to sling a bullet? or is that the turn?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;You'd need another action to ready the sling since you were using your bow before.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;so, either I end the turn or fire an arrow? in that case I can just try a pot shot with a normal arrow&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Unless you have Quick Draw.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;I do not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Which skeleton are you attacking? There's a wounded one attacking the cargo and two prone ones in the patch of grease. However, you wouldn't get Sneak Attack with any of them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;at the cargo&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls weapon1: (16)+6: 22&lt;br /&gt;
GAME: Vodrick rolls 1D4: (4): 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit, but no damage. :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 4.&lt;br /&gt;
      It is now Tim's turn! Terewin is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;How many are attacking the cargo?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Just one now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Two are still prone in the grease and one is fighting Kira. The rest have been destroyed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Using my ring to cast hydraulic push on him, water and bull rush him away from the cargo.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Which ring is that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Just a regular bonded item&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;I dont have a familar&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Ah!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Lets me cast a spell from my spellbook&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls wizard+intelligence: (11)+4+6: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Thats the CMB roll&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vodrick brings the handle of his bow up to his mouth and holds the grip in his teeth. He then slides down the branch, and using each limb as a hand hold, he quickly scuttles his way down the side of the tree. He lands with a soft thump and in one Fluid motion, he turns, draws and arrow, lines up a shot, and fires strait for the skeleton attacking the cargo. His aim is true and the arrowflys strait for the skeleton's skull......only to deflect off o the hardened bone and fly off into the night. He fumes and with subtlety whatsoever, all he can do is shout. &amp;quot;Oh Come on!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit. It's pushed away. The fire on the skeleton isn't extinguished, however the cargo is a bit wet now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 24.&lt;br /&gt;
      It is now Terewin's turn! Rakim is next!&lt;br /&gt;
&lt;br /&gt;
Tim grimaces as he spots the skeleton attacking the cargo, and he speaks a few words while one hand rubs a silver ring on the other. He opens his palms and a stream of water gushes forth to hit the skeleton and knock him back away from the cargo.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 23.&lt;br /&gt;
      It is now Rakim's turn! Burning Skeletons is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;We got 2 in the grease and one knocked away from the cargo by Timmeh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Yep. And one attacking Kira.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;Switch to Judgement of destruction and shoot the knocked away one&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rakim rolls 1d20+7+1+1: (8)+7+1+1: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rakim rolls 1d10+1+1+2: (3)+1+1+2: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Boom. And thanks to Tim, it was too far away to damage Tiasa with its explosion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
      It is now Burning Skeletons' turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 2: (13)+2: 15&lt;br /&gt;
&lt;br /&gt;
Rakim stands his ground between the burning skeletons and the valuable cargo. His lips move in a prayer &amp;quot;Silver lady bless my bolts with your wrath&amp;quot; he intones and a silvery glow does appear over the intricate filigree of his fancy crossbow. He inhales, holds his breath and squeezes, the bold flying true as exploding another flaming undead.&lt;br /&gt;
&lt;br /&gt;
The skeleton rakes at Kira, but she's too agile for it to hit this time. The other two skeletons continue to have problems with the grease. One nearly makes it back to his feet only to fall back down again. The other seems about as coordinated as a turtle on its back.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
      It is now Kira's turn! Tiasa is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d6: (2): 2&lt;br /&gt;
GAME: You damaged Kira for 2 points. 33 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira guesses she'll punch it again. Better it hurting me than someone else.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (16)+6: 22&lt;br /&gt;
GAME: Kira rolls melee: (18)+6: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Both hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls 1d8+1: (6)+1: 7&lt;br /&gt;
GAME: Kira rolls 1d8+1: (2)+1: 3&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d6: (5): 5&lt;br /&gt;
GAME: You damaged Kira for 5 points. 28 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;It's still standing, but you hurt it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Oh, wait. No. It's dead. Roll reflex.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls reflex: (17)+8: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Forgot you did bludgeoning damage for a second. ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d6: (4): 4&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for 2 points. 26 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
      It is now Tiasa's turn! Vodrick is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;how far are the two skeletons in the grease?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;20'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Are the supplies safe?&amp;quot; Kira can't really check since she has a flaming skeleton in her face. That she strikes in the face, twice. When it bursts into death blossom, she quickly darts aside, but that doesn't save her hands from its flaming self.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;going to leap from where I am onto one of the skeletons and power attack it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;do I need to roll the acrobatics first?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Yep.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls acrobatics+4: (15)+8+4: 27&lt;br /&gt;
GAME: Tiasa rolls pclaw: aliased to melee+1+1-2: (12)+10+1+1+-2: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls pcdam: aliased to 1d6+strength+1+4: (4)+5+1+4: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Destroyed. Roll reflex.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls reflex: (8)+7: 15&lt;br /&gt;
GAME: Aenyn rolls 1d6: (1): 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;what do I roll to keep from falling due to the grease?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Reflex.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls reflex: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;You fall. Tim's DC was 18.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa roars and turns, the two remaining skeletons in the grease. She takes a powerful leap leaving the ground from where she is and flying through the air to land on one of the skeletons. She rips it to shreads and it explodes. She shrugs off the explosion but hits the grease and down she goes.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
      It is now Vodrick's turn! Tim is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;One skeleton left that is currently prone in a patch of magical grease. What do you do?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;how far to the skeleton?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;About 25' for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;just gonna sling a bullet at it then I suppose&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls weapon4: (8)+6: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 4.&lt;br /&gt;
      It is now Tim's turn! Terewin is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;MM on the last guy&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls 2d4+2: (3)+2: 5&lt;br /&gt;
GAME: Tim casts Magic Missile. Caster Level: 4 DC: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Destroyed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tim notices that the flaming enemies are dwindling, then he focuses on the remaining one and charges up some magical juice. A few arcane words and a bolt of force energy is hurled at the skeleton. It goes up in its usual fireball.&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa ends her rage.&lt;br /&gt;
GAME: Aenyn removes the timestop.&lt;br /&gt;
Timestop by Aenyn has left.&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;The last skeleton is destroyed. Free RP.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vodrick grumbles to himself at the failure of his arrows he figures the bone is just too hard for him to get any sort of penatration. He thinks a moment and reaches for his sling hoping a bullet would be a bit more effective then the points of his arrows. He winds up the sling and lets it fly....only to watch the bullet fly harmlessly into the dirt beside the skelotons head. &amp;quot;For the love of!.......I need to practice with this thing more..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rakim's faintly cold gaze sweeps the remnants of the battlefield as his gloved hands automaticaly reload his crossbow &amp;quot;Rather curious timing&amp;quot; he drawls, his voice languid but his gaze is intent as he looks around &amp;quot;To point out the obvious someone sent these creatures of dark magic. Someone who knew we would be here. This was set up ahead of time...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa Growls and roars and leaps out of the grease. She lands and then her claws change back into fingers and her muscles seem to shrink a bit and she calms. She looks around, &amp;quot;I hate undead, can't eat them.&amp;quot; she growls.&lt;br /&gt;
&lt;br /&gt;
The grease vanishes after a bit, and Tim looks around to make sure nothing else is coming. Then he calmly sits down, and opens a pouch to pull out some bread, taking a bite.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Is everyone alright?&amp;quot; Kira asks as she walks back to the others and the supplies. &amp;quot;I have some potions to heal if anyone needs them.&amp;quot; She gingerly goes through her satchel with burned hands.&lt;br /&gt;
&lt;br /&gt;
Vodrick sighs and pulls himself to his feet before replacing the bow and his sling to their respective places. he grumbles to himself about &amp;quot;damned skeletons&amp;quot; and wanders over to where tim is and plops himself down beside him in a huff. &amp;quot;I got 3 silver with your name on em if you happen to have any wine&amp;quot; he mutters&lt;br /&gt;
&lt;br /&gt;
With the last of the skeletons gone, silence falls on the clearing, the sounds of battle having scared away the nocturnal wildlife nearby. There are no signs of further flames in the surrounding woods. At least the moon is out now and its full glow offers ample light in the clearing.&lt;br /&gt;
&lt;br /&gt;
Tim does have a winskin on him, which he hands to Vod. &amp;quot;No charge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;No hugs tonight Sister?&amp;quot; Rakim drawls towards Kira, unable to resist needling her a little. He saunters over towards the skeletal remains of skeletons and squats down to examine them &amp;quot;I would consider following the tracks, but I would guage is best to stay with the cargo no?&amp;quot; he says, rather more seriously.&lt;br /&gt;
&lt;br /&gt;
Tiasa nods, &amp;quot;We are here for the cargo, not to go hunting.&amp;quot; she shakes her head a bit.&lt;br /&gt;
&lt;br /&gt;
Kira pulls out a kit to bandage her hands. &amp;quot;I hold life sacred. Those things were not alive. They were just shells, bodies that deserve rest.&amp;quot; She explains, but also adds a bit of smile. &amp;quot;If you didn't notice, they were one fire, too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vodrick accepts the wine skin with thanks and takes a good long pull from the skin. It was a bit bigger then one meant for his size, so it was a bit of a struggle, but he still managed to leave a decent dent in the contents before he removes the end from his lips with a deep breath &amp;quot;Well, for all the good I would do against those things apparently. My arrows didn't even scratch them! And I know my aim was right on target. I don't know where they came from, but as far as I am concerned, they can stay there. I want as little to do with more of them as possible.&amp;quot; He then hands the wine skin back to Tim and reaches into his vest for a pipe he keeps on him for just such occations.&lt;br /&gt;
&lt;br /&gt;
Tim will shrug and take a drink from the wineskin. &amp;quot;You lived, you learn. Lessons for all of us here. The least of which is its not easy to hurt a skeleton.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You hold some life sacred, not the many lives that things like Ogres take&amp;quot; Rakim points out as he drifts along the tracks slowly, but not getting out of sight just yet. A frown darkens his face as gloved fingertips trail along the dirt beneath &amp;quot;I do have a duty to root out dark magic, but...&amp;quot; pausing he looks down at himself then the others then back to the darkness and with a sigh starts back towards the cargo.&lt;br /&gt;
&lt;br /&gt;
The skeletons' tracks are very easy to follow back towards the treeline considering they scorched the grass with every step.&lt;br /&gt;
&lt;br /&gt;
Kira sighs. &amp;quot;Yes, some people do bad things. That doesn't mean all people are bad, whether they're human, khazad, ogre, bugbear, wolves, or anything else. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa has disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;We can call it here. Nothing else will attack before the next airship arrives in the morning.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;That presumes one thing...&amp;quot; Rakim replies as he folds his hat brim back down &amp;quot;That Ogres and Bugbears are actually people. Not carnivorous evil monsters&amp;quot; with that he settles himself down on some of the softer cargo and wrapping his coat around him settles in for the night.&lt;br /&gt;
&lt;br /&gt;
Vodrick has left.&lt;br /&gt;
&lt;br /&gt;
Tim has left.&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Protect_the_Goods&amp;diff=19529</id>
		<title>Protect the Goods</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Protect_the_Goods&amp;diff=19529"/>
		<updated>2015-07-22T05:06:54Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Protect the Goods&lt;br /&gt;
*Emitter: Aenyn&lt;br /&gt;
*Characters: Kira level 5, Rakim level 4, Terewin level 4, Tiasa level 5, Tim level 4, Vodrick level 2&lt;br /&gt;
*Place: Wilderness near the Rune/Dragonier/Dran borders&lt;br /&gt;
*Time: Jul 21, 2015&lt;br /&gt;
*Summary: Hired by the Guild of Adventurers to protect cargo being transported to Rune&lt;br /&gt;
*APL: 4&lt;br /&gt;
*Encounter 1: 8 burning skeletons, CR 5 &lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
-------------------  At a glance around Plot Room: Three  --------------------&lt;br /&gt;
Terewin      1m      5'10&amp;quot;    180 Lb     Human             Male      &lt;br /&gt;
    Blond young swordsman with a genial smile.                                &lt;br /&gt;
 &lt;br /&gt;
Tiasa        51s     6'10&amp;quot;    310 Lb     Sith-Makar        Female    &lt;br /&gt;
    Blue scaled lass in dark armor crackling with lightning                   &lt;br /&gt;
 &lt;br /&gt;
Kira         7m      5'0&amp;quot;     120 Lb     Human             Female    &lt;br /&gt;
    A young blonde woman wearing simple robes.                                &lt;br /&gt;
 &lt;br /&gt;
Rakim        15s     6'2&amp;quot;     130 Lb     Human             Male      &lt;br /&gt;
    Elegant verging on foppish Tsuran.                                        &lt;br /&gt;
 &lt;br /&gt;
Tim          20s     4'5&amp;quot;     210 Lb     Dawn Elf          Male      &lt;br /&gt;
    Fat Elf in robes.                                                         &lt;br /&gt;
 &lt;br /&gt;
Vodrick      33s     3'0&amp;quot;     37 Lb      Halfling          Male      &lt;br /&gt;
    a cloak wearing Lucht with long black, braided hair and emerald eyes      &lt;br /&gt;
 &lt;br /&gt;
Aenyn        0s      5'9&amp;quot;     140 Lb     Half-Elf          Male      &lt;br /&gt;
    A somewhat short man with vivid green eyes and, maybe, a shaved head.     &lt;br /&gt;
==============================================================================&lt;br /&gt;
Supplies. They're always needed for any war effort and the hostilities between Rune and Dran are no exception. And supplies need guards which is where you all come in. You all find yourselves riding an airship towards Rune. Unfortunately, this airship is needed for another mission sooner than it would take to get all the way to Rune and back and no wizards are available for teleportation, so near the border of Dragonier, the airship sets down in a large clearing and offloads the supplies and you. Once you and the supplies are sitting in the clearing, the captain of the airship bids you farewell, &amp;quot;The next airship will be along to pick you up in the morning. You've got supplies enough to get through the night without digging into those meant for Rune. Good luck.&amp;quot; He gives you a salute before he turns and gives orders for the airship to return to Alexandria. The sun is nearly below the horizon already and your night begins...&lt;br /&gt;
&lt;br /&gt;
Tim sighs as he settles down, &amp;quot;I love airship travel, its so comfortable.&amp;quot; He looks around for a bit, &amp;quot;We likely won't be able to make a fire, probably don't want anyone spotting us from a distance. No warm supper...&amp;quot; he grimaces at this thought.&lt;br /&gt;
&lt;br /&gt;
Tiasa frowns and shakes her head, &amp;quot;Not whatss expect when ssign on for guardss duty.&amp;quot; she says as the large sith takes a look around the clearing. She moves through it checking for tracks and such, as just their luck they were set down in some nesting grounds or something.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Perception or Survival check, Tiasa.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls survival: (5)+9: 14&lt;br /&gt;
&lt;br /&gt;
You paged Tiasa with 'You don't notice any tracks in the clearing. The ground is rather firm and covered with low grass.'&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Charming&amp;quot; drawls Rakim as he glances at the retreating airship &amp;quot;...and I had a date with a most delightful young acolyte this evening&amp;quot; he laments, his rich tones dripping with theatrical lamentation. His eyes do not match his general demeaour however, they are faintly cold and hard as they scan the area, one hand dropping down under his leather coat.&lt;br /&gt;
&lt;br /&gt;
GAME: Rakim rolls survival: (10)+11: 21&lt;br /&gt;
&lt;br /&gt;
Terewin finds a comfortable perch between some of the boxes and lounges about, not really looking all that prepared for anything other than a suprise attack from an errant nap. &amp;quot;Easy job, nobody to yell at, no tunnels or monsters to go slay. Wait and sit around and wait for trouble to come to me. Its the way things should be, wonder if its asking too much for thieves and bandits to impale themselves on my sword? Save me the hassle.&amp;quot; he notes looking up at the sky.&lt;br /&gt;
&lt;br /&gt;
Tim chuckles, &amp;quot;I had a date with a fine resteraunt, had to wait weeks to get a table.&amp;quot; He sighs, &amp;quot;Ahh, the chef was consider a master.&amp;quot; He shakes his head, &amp;quot;I need to learn to cook for myself honestly, magical food tends to end up bland.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Supplies are vital, especially those people can't easily find on their own, like medical supplies. All the more reason Kira came to help. Getting the supplies there means many, many helped, and maybe ease some of the suffering from the useless war. &amp;quot;Hopefully no trouble comes to us,&amp;quot; she offers up to Terewin. &amp;quot;It's better for everyone that way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Rakim with 'You find signs of wildlife having passed through within the last few hours. Nothing that would be threatening to a group of adventurers. There're also some faint boot prints, several days old.'&lt;br /&gt;
&lt;br /&gt;
Tiasa shakes her head, &amp;quot;At leasst doessn't sseem like is nesssting groundss. Wouldn't be bad if was, would get good eatins tonight. Just have to work for dinners.&amp;quot; The sith stretches, her dark armor swirling like a stormcloud occasionally crackling with electricity across it. &amp;quot;Ssoo. Tiassa I am.&amp;quot; she offers as she doesn't think she knows most of them.&lt;br /&gt;
&lt;br /&gt;
Vodrick clambors along the tops of the boxes and crates to get a look at the area around them. He had never been this far from home before and his excitement was easy to see on his face. &amp;quot;I knew sticking with you guys would lead to new and exciteing places but this....I had never been in an airship before this!&amp;quot; he says with a wide grin. &amp;quot;I wonder what the people of Rune will be like in person. OH! I wonder what kind of stores and shops they have!&amp;quot; He rambles on like this for a fair while occationally hopping from crate top to crate top. Near the end of the line his foot slips, however, and with a whirling of arms and a sudden yelp of surprise he falls from the edge and into a crevace between two of the larger ones. A small voice replys from within shortly there after &amp;quot;I'm fine......ow&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rakim's long lashes flutter as he glances downwards to Tim's ample girth, then up with a sardonic smile &amp;quot;A few days on short rations might prove beneficial Master Elf&amp;quot; he drawls as his gaze shifts back to the ground. His sardonic smile fades as he hmms &amp;quot;Some wildlife, and boot prints from a few days ago&amp;quot; he drawls a little whilst squatting and moving along to trace them &amp;quot;Hmmm...&amp;quot; he muses thoughtfully.&lt;br /&gt;
&lt;br /&gt;
Terewin shakes his head at Kira even as he lays on the box staring into the sky &amp;quot;Oh there will be trouble, there always is. Its the curse of being a handsome, heroic knight. Trouble always follows, demanding heroism.&amp;quot; its not clear wether he is joking or not.&lt;br /&gt;
&lt;br /&gt;
Tim grunts, &amp;quot;I work hard to carry my own rations, I'm going to make a few of those magic bags or backpacks for myself. Never be without two weeks worth of food...for me.&amp;quot; He grins.&lt;br /&gt;
&lt;br /&gt;
The sun continues to sink below the horizon and soon the clearing is plunged into darkness. The only source of light are the stars in the clear night sky as the moon hasn't yet risen. Unless, of course, someone has their own source of light they wish to employ.&lt;br /&gt;
&lt;br /&gt;
Vodrick crawls out from between the crates and stands to pat the dust off of his cloak and looks over towards Kira. He offers a smile and wanders over towards her with a friendly wave &amp;quot;So, I had heard a few rumors about Rune, but I have to say I don't really have a whole lot of solid information. Is there anything in particular I should know? perhaps about the people or the area in general?&amp;quot; he asks attempting to make coversation&lt;br /&gt;
&lt;br /&gt;
Kira looks to Rakim, now. &amp;quot;Anything recent? Do we know how long until they pick up the supplies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tim rests, waiting for the arrival and hoping nothing happens. He did pull out some of his personal food to eat for himself, and some of the rations left for them. He only takes a fair share, his excess food, that he brings himself.&lt;br /&gt;
&lt;br /&gt;
Tiasa shrugs and stretches a little. She looks at each in turn as if sizing them up before she finds a good spot and plops down onto the ground. Her tail moves back and forth a bit once she does.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And so modest as well...&amp;quot; stage whispers Rakim in reply to Terewin. He frowns again down at the boot prints, lips pursing in thought. At last he straightens &amp;quot;Speaking of food we should get a fire going, and set up some kind of watch system.&amp;quot; He suggests whilst drawing his crossbow from beneath his coat and engaging the various mechanisms until it is read to fire if needed. That done he looks to Kira and arches an finely scupted eyebrow &amp;quot;As I said...&amp;quot; he begins with a faint frown &amp;quot;...nothing recent of note&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vodrick perks up at the mention of watch and raises a hand. &amp;quot;I could manage that for a time. We had archers back home in the shires stationed to keep an eye for trouble. I....may not have made it into their ranks before leaving, but I did try. If I maybe got into a high spot like a tree and kept my back to the campfire...or at least when we get one, then I should be able to make out any strange movements. Though, not for too very far in the dark admitidly.&amp;quot; he adds&lt;br /&gt;
&lt;br /&gt;
Tim shakes his head, &amp;quot;Fire would ruin your night vision, and with the cargo can block any wind for us. I think we will be fine. Fire also gives us away, drawing any bandits for miles at night.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kira nods to Rakim, then to Tim. &amp;quot;He does have a point, and it isn't cold. I wouldn't mind the fire for light, but no reason to draw attention to ourselves or the supplies.&amp;quot; Her smile pans to Vodrick. &amp;quot;I can relieve you if you want to take the first watch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa nods her head, &amp;quot;I can watch when it iss my time. Fire or not, I can eatss my meat raw.&amp;quot; she nods, &amp;quot;Well watch would be besst to sstand away from light anyway, eassier ssee thingss in the dark that way.&amp;quot; she stretches as she sits there and digs into her pack and pulls out a small bag and starts to munch on whatever is inside.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It also allows us to cook food, and scares away most wild animals. And this is why when you watch you keep your back to the fire&amp;quot; Rakim explains, his voice sounding a little exasperated as he adds &amp;quot;On the chance anyone missed a airship descending and unloading both cargo and humanoids, certainly a fire will be so much more obvious. Still if folks insist on cold rations and a cold night don't let logic deny you&amp;quot; he drawls with a shake of his head as he wanders towards a perimeter.&lt;br /&gt;
&lt;br /&gt;
Vodrick pulls the hood of his cloak up and gives a short (no laughing) salute and a sure grin &amp;quot;Leave it to me. If I see anything I will whistle, in the meen time I should probably get into possition.&amp;quot; he says before running off to a nearby tree to take up his post. He figured the leaves would hide him while the elevation would give him a decent view&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Give me an Athletics check, Vodrick. ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls athletics: (6)+5: 11&lt;br /&gt;
&lt;br /&gt;
You paged Vodrick with 'You have trouble getting very far off the ground on your first attempt. If you want to Take 10 on your next attempt, you would be able to make it. Barely. ;)'&lt;br /&gt;
&lt;br /&gt;
Vodrick reaches the tree he decided to claim as his perch and glances up at the branches. He rubs his hands together in anticipation for the climb and leaps for one of the lower branches. He grasps on firmly and smiles at his success. As he goes to pull himself up, however, He failed to realize that the branch was rather wilted, and the shift in his minor weight was enough to dislodge it from the tree. With yet another yelp he falls back to the ground and curses in Lucht under his breath. He stands and dusts himself off for another try after he catches his breath a little.&lt;br /&gt;
&lt;br /&gt;
Vodrick pages: I shall do that, and as far as prepareing the arrows, it is a simple modification with common items. Just prepareing 3 incindiary arrows with a vial each of lamp oil tied off just behind the tips if possible. Just for added &amp;quot;oomf&amp;quot; I would normally use alchemist fire, but I don't have any yet x_x&lt;br /&gt;
&lt;br /&gt;
When Tim has finished eating enough to fill himself, tonight only enough for two men. He doesn't need much rest, so he will be one of the watch shifts tonight, easily taking several hours if necessary.&lt;br /&gt;
&lt;br /&gt;
Kira sets her stachel down and pulls some trail rations from it. Before she really digs in, though, Vodrick's yelp gets her attention. She stands up to head for him and his choice of tree. &amp;quot;Would you like some help?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa cocks her head to the side, &amp;quot;Could just throw him into tree. Good for him.&amp;quot; she hasn't gotten up yet after all two on watch is good enough for now. She looks at the othes for a moment.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It looks like you are having a -little- trouble with that tree Master Lucht&amp;quot; Rakim drawls with a sardonic twist of his lips. With that he pulls a package from one of the many pockets of his coat and unwraps a large bit of pemican. Glancing down at it with a touch of distaste he shrugs and starts to chew on his cold meal stolidly.&lt;br /&gt;
&lt;br /&gt;
Vodrick glances up at the woman offering her aid and blushes slightly beneath his hood. &amp;quot;Maybe a little. I had forgotten the most fundamental part of our watchtowers. ...They had ladders&amp;quot; he grumbles He then looks between her and the tree and thinks &amp;quot;If I could perhaps just get a lift to one of the sturdier branches, I should be fine from there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tim chuckles, &amp;quot;I never could climb trees.&amp;quot; He winks, knowing the reason is obvios.&lt;br /&gt;
&lt;br /&gt;
Tiasa shakes her head a bit and shrugs, &amp;quot;Trees easy, they have limbs, try cliffs, harder.&amp;quot; she shakes her head, &amp;quot;or trees in jungle have to go higher to get limbs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Of course,&amp;quot; Kira came over to offer her help, so she does. She gives Vodrick interlocked hands to step up on or a full body lift, whatever he prefers to get him up there.&lt;br /&gt;
&lt;br /&gt;
You paged Vodrick with 'You're good now with Kira's help. No need to roll. Just pose getting into the tree and settling in with your arrows.'&lt;br /&gt;
&lt;br /&gt;
Finishing off his supper he washes it down with something from a flask. That done he shifts around and up to his knees. One hand makes the sign of the crescent moon in front of his chest then he pulls out a holy symbol. His head turns to the moon and sky above as he lips move in quiet prayer.&lt;br /&gt;
&lt;br /&gt;
Vodrick allows her to lift him up to one of the sturdier brances and pulls himself up a bit higher to allow the leaves to hide him from view, but not so much so that he couldn't see from them. He smiles down at her sheepishly and gives a quick wave to let her know he is set before relaxing in the curve of a larger branch and drawing out 3 arrows. With a bit of finesse, he begins doctoring the shafts while holding what seems to be a twig of some kind between his teeth. as he works he is continueously glancing around at the surroundings and, once finished, he sets the arrows aside within easy reach and gives his full attention to his watch.&lt;br /&gt;
&lt;br /&gt;
You paged Vodrick with 'Go ahead and roll Stealth to hide among the leaves.'&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls stealth: (8)+13: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Everyone give me a Perception check please.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls perception: (15)+7: 22&lt;br /&gt;
GAME: Vodrick rolls perception: (6)+9: 15&lt;br /&gt;
GAME: Tim rolls perception: (5)+8: 13&lt;br /&gt;
GAME: Tiasa rolls perception: (12)+9: 21&lt;br /&gt;
GAME: Rakim rolls perception: (8)+13: 21&lt;br /&gt;
GAME: Kira rolls perception: (6)+10: 16&lt;br /&gt;
&lt;br /&gt;
You paged (Terewin, Tiasa, Rakim) with 'No sound has reached your ears, however, there is firelight moving towards the clearing from the west. You can't see the source of the fire yet because of the trees, but it does look like several individual sources moving independently.'&lt;br /&gt;
&lt;br /&gt;
Rakim's eyes drop down from the moon as it seems his prayer is over. His lips purse as he catches sight of something out there &amp;quot;Looks like we may have some company&amp;quot; he says quietly, shifting to some cover as he aims down his crossbow.&lt;br /&gt;
&lt;br /&gt;
Tiasa nods, &amp;quot;Someone comesss.&amp;quot; she hisses as she notices the firelight in the distance. She is glad that her eyes adjust from darkvision to lowlight easily torches are a pain otherwise. She does get herself up and shakes a bit before the large sith tries to move to the west side of the clearing and get a good stealthy spot to try and see more of what might be coming.&lt;br /&gt;
&lt;br /&gt;
Terewin sits up from his perch near the stash and and draws his sword, looking around to get the attention of the others without making a bunch of noise. &amp;quot;Yeah... lights.&amp;quot; he murmers and he gets ready for a fight.&lt;br /&gt;
&lt;br /&gt;
Tim blinks a few times, and struggles to get to his feet, hiding by some of the cargo. He looks around, trying to find what folks are talking about, but he doesn't say anything&lt;br /&gt;
Except to cast a quick spell.&lt;br /&gt;
&lt;br /&gt;
GAME: Tim casts Mage Armor. Caster Level: 4 DC: 18&lt;br /&gt;
GAME: Tiasa rolls stealth: (10)+9: 19&lt;br /&gt;
&lt;br /&gt;
Vodrick makes some final adjustments on his preped arrows and glances around the clearing from his perch. he doesn't see anything out of the ordinary, but hearing the others speak, he looks down at them and blinks in a bit of confussion as they start moving around the camp. Not wanting to give away his possition, he doesn't say anything, but he does begin trying to pay a bit more attention the the surrounding area. He shifts a bit in his little tree nook to try and get a better view of the surroundings.&lt;br /&gt;
&lt;br /&gt;
Kira doesn't see anything, but she can hear the others just fine. She stands up and looks... that way, curious. &amp;quot;Does anyone know who it is?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With everyone now looking to the west side of the clearing, everyone can now see the approaching firelight. Several individual sources of light moving independently of one another, though the actual source of light is concealed by the trees.&lt;br /&gt;
&lt;br /&gt;
But only briefly. Suddenly, several skeletons emerge from the treeline and start moving towards you. And every single one of them is on fire. The grass singes and blackens everywhere they step. Luckily the grass isn't dry enough to completely ignite the entire clearing.&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
	Aenyn has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
	Please +init, then cease all roleplay and actions immediately and wait for Aenyn to instruct you further.&lt;br /&gt;
&lt;br /&gt;
	For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls initiative: Roll: 18 + Bonus: 4 = Total: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls initiative: Roll: 3 + Bonus: 1 = Total: 4&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls initiative: Roll: 8 + Bonus: 3 = Total: 11&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin needs +2 added for his Swashbuckler Initiative ability.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls initiative: Roll: 5 + Bonus: 4 = Total: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Rakim rolls initiative: Roll: 16 + Bonus: 7 = Total: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls initiative: Roll: 8 + Bonus: 3 = Total: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin's initiative total changed to 24.&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Burning Skeletons: Roll: 5 + Bonus: 6 = Total: 11&lt;br /&gt;
&lt;br /&gt;
 ===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     24   Terewin             &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     23   Rakim               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     11   Burning Skeletons   &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     11   Kira                &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     11   Tiasa               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     9    Vodrick             &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     4    Tim                 &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 24.&lt;br /&gt;
      It is now Terewin's turn! Rakim is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;How close is the nearest one?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;About 60 feet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will charge it then, power attack.&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls finesse+2+2-2: (10)+8+2+2+-2: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls 1d8+15: (3)+15: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;Slashing if it matters.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;The skeleton is destroyed, however, when it dies it explodes in a burst of flame. Give me a reflex save, Terewin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls reflex: (18)+9: 27&lt;br /&gt;
GAME: Aenyn rolls 1d6: (6): 6&lt;br /&gt;
GAME: You damaged Terewin for 3 points. 35 remaining.&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 23.&lt;br /&gt;
      It is now Rakim's turn! Burning Skeletons is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;Disrupt Undead then move back 30&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rakim rolls 1d20+6: (2)+6: 8&lt;br /&gt;
&lt;br /&gt;
Terewin bounds across the grass at the skeletons, bringing his sword across the skull of the skeleton and shattering it to pieces. At the last moment he is able to bring up his hand to ward off being hurt when it explodes but still gets burned by some of the flaming bone bits. At least he protected his face.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Possibly something not to hug&amp;quot; Rakim suggests towards Kira. As he gets a better look at what lies under the flames he rests his crossbow and lifts a hand. He chants in some unusual language as a silvery glow forms in the palm of his upraised hand and shines out, to do absolutely nothing to a nearby tree.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now Burning Skeletons' turn! Kira is next!&lt;br /&gt;
&amp;lt;pre&amp;gt;------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Kira      |HUMAN     |Mnk/Pal    |  5  | 44  | 44  | 18 | 24 | 9  | 8  | 7  |&lt;br /&gt;
|Rakim     |HUMAN     |Inq        |  4  | 24  | 24  | 20 | 17 | 5  | 4  | 8  |&lt;br /&gt;
|Terewin   |HUMAN     |Swb        |  4  | 35  | 38  | 21 | 20 | 4  | 9  | 2  |&lt;br /&gt;
|Tiasa     |SITH-MAKAR|Bbn/Rgr    |  5  | 49  | 49  | 23 | 22 | 9  | 7  | 2  |&lt;br /&gt;
|Tim       |DAWN_ELF  |Wiz        |  4  | 23  | 23  | 11 | 13 | 3  | 3  | 8  |&lt;br /&gt;
|Vodrick   |HALFLING  |Rog        |  2  | 14  | 14  | 18 | 14 | 2  | 8  | 3  |&lt;br /&gt;
------------------------------------------------------------------------------&amp;lt;/pre&amp;gt;&lt;br /&gt;
GAME: Aenyn rolls 2: (7)+2: 9&lt;br /&gt;
GAME: Aenyn rolls 2: (1)+2: 3 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
Two of the skeletons pause to focus on Terewin, raking at him with their claws most ineffectually. The other five skeletons plod closer, making a beeline for the supplies.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now Kira's turn! Tiasa is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira missed some things in her net bounce. How many and how far away are they?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;There are 5 about 30' away from you and the cargo. Two more are about 60 feet away harrassing Terewin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will head to help Terewin. &amp;quot;1 ki for Sudden Speed and close in. 70ft move.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (3)+6: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Miss :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now Tiasa's turn! Vodrick is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;I am going to get between the skeletons and the cargo. could I catch more than one with a 5' wide 60' long lightning bolt?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Best you can do is two.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;okay. Then do that, move between the skeletons and the cargo, closer to the skeletons, rage, and breath lightning. save dc is 15&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 2: (20)+2: 22&lt;br /&gt;
GAME: Aenyn rolls 2: (16)+2: 18&lt;br /&gt;
GAME: Tiasa RAGES!, gaining: +4 Str, +4 Con, +2 Will and -2 AC&lt;br /&gt;
GAME: Tiasa rolls 1d6: (2): 2&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now Vodrick's turn! Tim is next!&lt;br /&gt;
&lt;br /&gt;
Kira rushes over to help Terewin, moving very quickly. &amp;quot;Hold on!&amp;quot; Surprisingly, she ends her sprint with a kick at one of the flaming skeletons. Maybe it surprises her, too, because she kicks for the gut... and her foot goes right past the spine where it doesn't have a gut.&lt;br /&gt;
&lt;br /&gt;
Tiasa roars quite ferally. Her body seems to swell, bones cracking a bit, her fingers extend and turn into wicked looking claws. The sith surges forward and moves between the skeletons and the cargo. She takes a deep breath in and spits a bolt of lightning at the skeletons. She manages to hit two of them though it doesn't do too much.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;not sure what this will do but, experiment time. What happens when you fire a closed vial of oil into a burning skeleton. :3 Let's find out&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls weapon1: (12)+6: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit. Roll arrow damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls 1D4: (3): 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;There's a big flash as the skeleton ignites the lamp oil. It appears unaffected.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Go ahead and roll your sneak attack damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls 1D6: (1): 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Skeleton is still undamaged. Roll Stealth to hide again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls stealth-20: (19)+13+-20: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 4.&lt;br /&gt;
      It is now Tim's turn! Terewin is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Is there one thats closest to the cargo?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;and how far would that be&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Five of them are about 30' from the cargo atm, though they're not all bunched up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vodrick draws one of his doctored arrows back and takes aim at one of the skeletons that seem to be near one of his buddies. He isn't sure what this will do to bones that already seem to be on fire, but he figured if nothing else he could learn something fromt he experiance. He takes aim Right between the skeleton's ribs and fires away. Sticking the arrow into it's spine he smiles and watches as the vial catches and flashes brightly. He shielded his eyes but when he looked back expecting to see a pile of bones...he instead doesn't seem to have slowed it down at all&amp;quot; ok.....so we learned that doesn't work in the slightest...&amp;quot; He then tucks himself against the tree hoping to hide his silouette a bit among the leaves as best he can.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Casting Magic Missile at one of them. I dont have anythign else useful really.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Well wait&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Heck, grease&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;A 10 foot square, so hoping to get two of them&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim casts Grease. Caster Level: 4 DC: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;There are two close enough together to hit both with Grease.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 2: (9)+2: 11&lt;br /&gt;
GAME: Aenyn rolls 2: (10)+2: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Two of the skeletons slip and fall.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tim furrows his brow for a moment, considering his options, then focuses on two that are close, speaking arcane words and tossing some butter at them. The ground under them suddenly becomes slicker than it should ever be. They both slip and fall to the ground.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 24.&lt;br /&gt;
      It is now Terewin's turn! Rakim is next!&lt;br /&gt;
GAME: Aenyn rolls 1d6: (5): 5&lt;br /&gt;
GAME: Aenyn rolls 1d6: (6): 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will attack one, power attack.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Terewin for 11 points. 24 remaining.&lt;br /&gt;
GAME: Terewin rolls finesse+2-2: (5)+8+2+-2: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Fire damage from being adjacent to two of the skeletons. Your attack misses. :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 23.&lt;br /&gt;
      It is now Rakim's turn! Burning Skeletons is next!&lt;br /&gt;
&lt;br /&gt;
Terewin has to hold a hand up to shield himself from the heat of being so close to the skeletons, its blistering. None the less he continues on and stabds at the next one, dirving the tip of the sword harmlessly between the ribs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
 |     Name      |  CHP  |  HP  |&lt;br /&gt;
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
 | Kira..........|   44  |  44  |&lt;br /&gt;
 | Rakim.........|   24  |  24  |&lt;br /&gt;
 | Terewin.......|   24  |  38  |&lt;br /&gt;
 | Tiasa.........|   59  |  59  |&lt;br /&gt;
 | Tim...........|   23  |  23  |&lt;br /&gt;
 | Vodrick.......|   14  |  14  |&lt;br /&gt;
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;Move between them and the cargo, activate Judgement of Justice. Shoot one&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;How far are they away&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Since you moved back 30' last round, the closest are 60' away. The ones fighting Kira and Terewin are 90' away.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;As they are going for the cargo Rakim is moving foward again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Full 30?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;May as well&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Roll attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rakim rolls 1d20+7+1+1: (9)+7+1+1: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rakim rolls 1d10+1+1: (7)+1+1: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;You destroy one of the ones Tiasa hit with lightning. It explodes in a burst of flame, but noone is close enough to it to be hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now Burning Skeletons' turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Kira      |HUMAN     |Mnk/Pal    |  5  | 44  | 44  | 18 | 24 | 9  | 8  | 7  |&lt;br /&gt;
|Rakim     |HUMAN     |Inq        |  4  | 24  | 24  | 20 | 17 | 5  | 4  | 8  |&lt;br /&gt;
|Terewin   |HUMAN     |Swb        |  4  | 24  | 38  | 21 | 20 | 4  | 9  | 2  |&lt;br /&gt;
|Tiasa     |SITH-MAKAR|Bbn/Rgr    |  5  | 59  | 59  | 21 | 24 | 11 | 7  | 4  |&lt;br /&gt;
|Tim       |DAWN_ELF  |Wiz        |  4  | 23  | 23  | 11 | 13 | 3  | 3  | 8  |&lt;br /&gt;
|Vodrick   |HALFLING  |Rog        |  2  | 14  | 14  | 18 | 14 | 2  | 8  | 3  |&lt;br /&gt;
------------------------------------------------------------------------------&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 2: (13)+2: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will try and parry and reposte one if it attacks me.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 2: (17)+2: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;First attacked Terewin, second attacked Kira.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls finesse+2: (10)+8+2: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin parries.&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls finessse+2-2: (14)+finessse+2+-2: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;Don't suppose that hits for the counterattack?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh...&amp;quot; Rakim starts to swear elegantly in different languages as the flaming skeletons run straight for the cargo they are supposed to be protecting. He glides foward smoothly and lifts the crossbow up to his shoulder. A squeeze of the trigger and a heavy bolt shoots out to slam into one of the damaged creature, the flaming skeleton exploding.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;It does not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d4+1+1d6: (2)+1+(3): 6&lt;br /&gt;
GAME: You damaged Kira for 6 points. 38 remaining.&lt;br /&gt;
&lt;br /&gt;
One of the skeletons tries to claw Terewin, but he's ready for it, blocking the claw with his sword, then coming around for a counterattack that glances off the bone of the arm without doing any real harm. Another claws at Kira, finding flesh and searing it in addition to slashing it. Out of the remaining four skeletons, two are still prone, trying to get up in the patch of grease left by Tim while the other two approach the cargo and start trying to smash the crates. They haven't done much damage to the treated wood, but who knows how long it will resist the flames.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now Kira's turn! Tiasa is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Oh, right. Go ahead and make an AoO if you want, Tiasa.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Sorry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls claw: aliased to melee+1+1: (15)+10+1+1: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Ow. Ok. Flurry. 1 ki for another strike. After Tiasa&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;That's a hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls cdam: aliased to 1d6+strength+1: (1)+5+1: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;You wound it, but it's still walking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Roll attack, Kira.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (2)+6: 8&lt;br /&gt;
GAME: Kira rolls melee: (10)+6: 16&lt;br /&gt;
GAME: Kira rolls melee: (10)+6: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Miss, hit, hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls 1d8+1: (7)+1: 8&lt;br /&gt;
GAME: Kira rolls 1d8+1: (5)+1: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Unarmed, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira nods.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Destroyed, however, you take 1d6 fire damage from hitting it unarmed and it explodes. Make a reflex save for the explosion. Terewin as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d6: (3): 3&lt;br /&gt;
GAME: Aenyn rolls 1d6: (6): 6&lt;br /&gt;
GAME: Kira rolls reflex: (10)+8: 18&lt;br /&gt;
GAME: You damaged Kira for 6 points. 32 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira has Evasion if it helps. Eek. And sorry, Terewin. :(&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for -3 points. 35 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Evasion does help. No damage from the explosion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;But still take the damage from touching it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin needs sleep, needs to bow out.&lt;br /&gt;
&lt;br /&gt;
Terewin goes OOC.&lt;br /&gt;
Terewin has left.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now Tiasa's turn! Vodrick is next!&lt;br /&gt;
&lt;br /&gt;
Kira is only a little used to skeletons. Not so much to exploding ones. She strikes quickly at the one that clawed her, striking to put body and spirit to rest, where they deserve to be. The flames singe her more, but when she breaks ribs, it explodes. Lucky for her, she ducks aside. Maybe not so much for Terewin. &amp;quot;Sorry!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;so how far away are the skeletons since they moved past me to the cargo, could I 5'step and be up in face of a couple?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;You could!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;do that. 5' and then full attack one claw each hitting two skeletons. power attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;that work?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls pclaw: aliased to melee+1+1-2: (1)+10+1+1+-2: 11 (EPIC FAIL)&lt;br /&gt;
GAME: Tiasa rolls pclaw: aliased to melee+1+1-2: (15)+10+1+1+-2: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;2nd hits.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls pcdam: aliased to 1d6+strength+1+4: (1)+5+1+4: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Boom. Roll reflex.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls reflex: (8)+7: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Do you have Evasion?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d6: (5): 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;nope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Tiasa for 2 points. 57 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now Vodrick's turn! Tim is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;first, trying to get out of the tree quickly. and if I have enough time, slingin a bullet at the dome of any skulls I see near the crates.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa doesn't like that the skeletons get by her. She managed to get a piece of one with one of her claws and then turns and surges forward a bit, whipping claws again at skeletons, one claw at two different ones. She misses the first skeleton but the second rips it apart. She shrugs off the resulting explosion, howling ferally.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Give me an Acrobatics check, Vodrick.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Or Athletics if you're climbing instead of jumping out of the tree. ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls athletics: (13)+5: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;You successfully make it out of the tree without falling on your face. ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;enough time to sling a bullet? or is that the turn?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;You'd need another action to ready the sling since you were using your bow before.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;so, either I end the turn or fire an arrow? in that case I can just try a pot shot with a normal arrow&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Unless you have Quick Draw.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;I do not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Which skeleton are you attacking? There's a wounded one attacking the cargo and two prone ones in the patch of grease. However, you wouldn't get Sneak Attack with any of them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;at the cargo&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls weapon1: (16)+6: 22&lt;br /&gt;
GAME: Vodrick rolls 1D4: (4): 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit, but no damage. :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 4.&lt;br /&gt;
      It is now Tim's turn! Terewin is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;How many are attacking the cargo?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Just one now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Two are still prone in the grease and one is fighting Kira. The rest have been destroyed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Using my ring to cast hydraulic push on him, water and bull rush him away from the cargo.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Which ring is that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Just a regular bonded item&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;I dont have a familar&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Ah!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Lets me cast a spell from my spellbook&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls wizard+intelligence: (11)+4+6: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Thats the CMB roll&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vodrick brings the handle of his bow up to his mouth and holds the grip in his teeth. He then slides down the branch, and using each limb as a hand hold, he quickly scuttles his way down the side of the tree. He lands with a soft thump and in one Fluid motion, he turns, draws and arrow, lines up a shot, and fires strait for the skeleton attacking the cargo. His aim is true and the arrowflys strait for the skeleton's skull......only to deflect off o the hardened bone and fly off into the night. He fumes and with subtlety whatsoever, all he can do is shout. &amp;quot;Oh Come on!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit. It's pushed away. The fire on the skeleton isn't extinguished, however the cargo is a bit wet now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 24.&lt;br /&gt;
      It is now Terewin's turn! Rakim is next!&lt;br /&gt;
&lt;br /&gt;
Tim grimaces as he spots the skeleton attacking the cargo, and he speaks a few words while one hand rubs a silver ring on the other. He opens his palms and a stream of water gushes forth to hit the skeleton and knock him back away from the cargo.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 23.&lt;br /&gt;
      It is now Rakim's turn! Burning Skeletons is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;We got 2 in the grease and one knocked away from the cargo by Timmeh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Yep. And one attacking Kira.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;Switch to Judgement of destruction and shoot the knocked away one&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rakim rolls 1d20+7+1+1: (8)+7+1+1: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rakim rolls 1d10+1+1+2: (3)+1+1+2: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Boom. And thanks to Tim, it was too far away to damage Tiasa with its explosion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
      It is now Burning Skeletons' turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 2: (13)+2: 15&lt;br /&gt;
&lt;br /&gt;
Rakim stands his ground between the burning skeletons and the valuable cargo. His lips move in a prayer &amp;quot;Silver lady bless my bolts with your wrath&amp;quot; he intones and a silvery glow does appear over the intricate filigree of his fancy crossbow. He inhales, holds his breath and squeezes, the bold flying true as exploding another flaming undead.&lt;br /&gt;
&lt;br /&gt;
The skeleton rakes at Kira, but she's too agile for it to hit this time. The other two skeletons continue to have problems with the grease. One nearly makes it back to his feet only to fall back down again. The other seems about as coordinated as a turtle on its back.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
      It is now Kira's turn! Tiasa is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d6: (2): 2&lt;br /&gt;
GAME: You damaged Kira for 2 points. 33 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira guesses she'll punch it again. Better it hurting me than someone else.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (16)+6: 22&lt;br /&gt;
GAME: Kira rolls melee: (18)+6: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Both hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls 1d8+1: (6)+1: 7&lt;br /&gt;
GAME: Kira rolls 1d8+1: (2)+1: 3&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d6: (5): 5&lt;br /&gt;
GAME: You damaged Kira for 5 points. 28 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;It's still standing, but you hurt it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Oh, wait. No. It's dead. Roll reflex.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls reflex: (17)+8: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Forgot you did bludgeoning damage for a second. ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d6: (4): 4&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for 2 points. 26 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
      It is now Tiasa's turn! Vodrick is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;how far are the two skeletons in the grease?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;20'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Are the supplies safe?&amp;quot; Kira can't really check since she has a flaming skeleton in her face. That she strikes in the face, twice. When it bursts into death blossom, she quickly darts aside, but that doesn't save her hands from its flaming self.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;going to leap from where I am onto one of the skeletons and power attack it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;do I need to roll the acrobatics first?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Yep.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls acrobatics+4: (15)+8+4: 27&lt;br /&gt;
GAME: Tiasa rolls pclaw: aliased to melee+1+1-2: (12)+10+1+1+-2: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls pcdam: aliased to 1d6+strength+1+4: (4)+5+1+4: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Destroyed. Roll reflex.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls reflex: (8)+7: 15&lt;br /&gt;
GAME: Aenyn rolls 1d6: (1): 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;what do I roll to keep from falling due to the grease?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Reflex.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls reflex: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;You fall. Tim's DC was 18.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa roars and turns, the two remaining skeletons in the grease. She takes a powerful leap leaving the ground from where she is and flying through the air to land on one of the skeletons. She rips it to shreads and it explodes. She shrugs off the explosion but hits the grease and down she goes.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
      It is now Vodrick's turn! Tim is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;One skeleton left that is currently prone in a patch of magical grease. What do you do?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;how far to the skeleton?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;About 25' for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;just gonna sling a bullet at it then I suppose&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls weapon4: (8)+6: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 4.&lt;br /&gt;
      It is now Tim's turn! Terewin is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;MM on the last guy&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls 2d4+2: (3)+2: 5&lt;br /&gt;
GAME: Tim casts Magic Missile. Caster Level: 4 DC: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Destroyed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tim notices that the flaming enemies are dwindling, then he focuses on the remaining one and charges up some magical juice. A few arcane words and a bolt of force energy is hurled at the skeleton. It goes up in its usual fireball.&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa ends her rage.&lt;br /&gt;
GAME: Aenyn removes the timestop.&lt;br /&gt;
Timestop by Aenyn has left.&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;The last skeleton is destroyed. Free RP.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vodrick grumbles to himself at the failure of his arrows he figures the bone is just too hard for him to get any sort of penatration. He thinks a moment and reaches for his sling hoping a bullet would be a bit more effective then the points of his arrows. He winds up the sling and lets it fly....only to watch the bullet fly harmlessly into the dirt beside the skelotons head. &amp;quot;For the love of!.......I need to practice with this thing more..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rakim's faintly cold gaze sweeps the remnants of the battlefield as his gloved hands automaticaly reload his crossbow &amp;quot;Rather curious timing&amp;quot; he drawls, his voice languid but his gaze is intent as he looks around &amp;quot;To point out the obvious someone sent these creatures of dark magic. Someone who knew we would be here. This was set up ahead of time...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa Growls and roars and leaps out of the grease. She lands and then her claws change back into fingers and her muscles seem to shrink a bit and she calms. She looks around, &amp;quot;I hate undead, can't eat them.&amp;quot; she growls.&lt;br /&gt;
&lt;br /&gt;
The grease vanishes after a bit, and Tim looks around to make sure nothing else is coming. Then he calmly sits down, and opens a pouch to pull out some bread, taking a bite.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Is everyone alright?&amp;quot; Kira asks as she walks back to the others and the supplies. &amp;quot;I have some potions to heal if anyone needs them.&amp;quot; She gingerly goes through her satchel with burned hands.&lt;br /&gt;
&lt;br /&gt;
Vodrick sighs and pulls himself to his feet before replacing the bow and his sling to their respective places. he grumbles to himself about &amp;quot;damned skeletons&amp;quot; and wanders over to where tim is and plops himself down beside him in a huff. &amp;quot;I got 3 silver with your name on em if you happen to have any wine&amp;quot; he mutters&lt;br /&gt;
&lt;br /&gt;
With the last of the skeletons gone, silence falls on the clearing, the sounds of battle having scared away the nocturnal wildlife nearby. There are no signs of further flames in the surrounding woods. At least the moon is out now and its full glow offers ample light in the clearing.&lt;br /&gt;
&lt;br /&gt;
Tim does have a winskin on him, which he hands to Vod. &amp;quot;No charge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;No hugs tonight Sister?&amp;quot; Rakim drawls towards Kira, unable to resist needling her a little. He saunters over towards the skeletal remains of skeletons and squats down to examine them &amp;quot;I would consider following the tracks, but I would guage is best to stay with the cargo no?&amp;quot; he says, rather more seriously.&lt;br /&gt;
&lt;br /&gt;
Tiasa nods, &amp;quot;We are here for the cargo, not to go hunting.&amp;quot; she shakes her head a bit.&lt;br /&gt;
&lt;br /&gt;
Kira pulls out a kit to bandage her hands. &amp;quot;I hold life sacred. Those things were not alive. They were just shells, bodies that deserve rest.&amp;quot; She explains, but also adds a bit of smile. &amp;quot;If you didn't notice, they were one fire, too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vodrick accepts the wine skin with thanks and takes a good long pull from the skin. It was a bit bigger then one meant for his size, so it was a bit of a struggle, but he still managed to leave a decent dent in the contents before he removes the end from his lips with a deep breath &amp;quot;Well, for all the good I would do against those things apparently. My arrows didn't even scratch them! And I know my aim was right on target. I don't know where they came from, but as far as I am concerned, they can stay there. I want as little to do with more of them as possible.&amp;quot; He then hands the wine skin back to Tim and reaches into his vest for a pipe he keeps on him for just such occations.&lt;br /&gt;
&lt;br /&gt;
Tim will shrug and take a drink from the wineskin. &amp;quot;You lived, you learn. Lessons for all of us here. The least of which is its not easy to hurt a skeleton.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You hold some life sacred, not the many lives that things like Ogres take&amp;quot; Rakim points out as he drifts along the tracks slowly, but not getting out of sight just yet. A frown darkens his face as gloved fingertips trail along the dirt beneath &amp;quot;I do have a duty to root out dark magic, but...&amp;quot; pausing he looks down at himself then the others then back to the darkness and with a sigh starts back towards the cargo.&lt;br /&gt;
&lt;br /&gt;
The skeletons' tracks are very easy to follow back towards the treeline considering they scorched the grass with every step.&lt;br /&gt;
&lt;br /&gt;
Kira sighs. &amp;quot;Yes, some people do bad things. That doesn't mean all people are bad, whether they're human, khazad, ogre, bugbear, wolves, or anything else. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa has disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;We can call it here. Nothing else will attack before the next airship arrives in the morning.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;That presumes one thing...&amp;quot; Rakim replies as he folds his hat brim back down &amp;quot;That Ogres and Bugbears are actually people. Not carnivorous evil monsters&amp;quot; with that he settles himself down on some of the softer cargo and wrapping his coat around him settles in for the night.&lt;br /&gt;
&lt;br /&gt;
Vodrick has left.&lt;br /&gt;
&lt;br /&gt;
Tim has left.&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Protect_the_Goods&amp;diff=19528</id>
		<title>Protect the Goods</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Protect_the_Goods&amp;diff=19528"/>
		<updated>2015-07-22T05:04:03Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Protect the Goods&lt;br /&gt;
*Emitter: Aenyn&lt;br /&gt;
*Characters: Kira level 5, Rakim level 4, Terewin level 4, Tiasa level 5, Tim level 4, Vodrick level 2&lt;br /&gt;
*Place: Wilderness near the Rune/Dragonier/Dran borders&lt;br /&gt;
*Time: Jul 21, 2015&lt;br /&gt;
*Summary: Hired by the Guild of Adventurers to protect cargo being transported to Rune&lt;br /&gt;
*APL: 4&lt;br /&gt;
*Encounter 1: 8 burning skeletons, CR 5 &lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
-------------------  At a glance around Plot Room: Three  --------------------&lt;br /&gt;
Terewin      1m      5'10&amp;quot;    180 Lb     Human             Male      &lt;br /&gt;
    Blond young swordsman with a genial smile.                                &lt;br /&gt;
 &lt;br /&gt;
Tiasa        51s     6'10&amp;quot;    310 Lb     Sith-Makar        Female    &lt;br /&gt;
    Blue scaled lass in dark armor crackling with lightning                   &lt;br /&gt;
 &lt;br /&gt;
Kira         7m      5'0&amp;quot;     120 Lb     Human             Female    &lt;br /&gt;
    A young blonde woman wearing simple robes.                                &lt;br /&gt;
 &lt;br /&gt;
Rakim        15s     6'2&amp;quot;     130 Lb     Human             Male      &lt;br /&gt;
    Elegant verging on foppish Tsuran.                                        &lt;br /&gt;
 &lt;br /&gt;
Tim          20s     4'5&amp;quot;     210 Lb     Dawn Elf          Male      &lt;br /&gt;
    Fat Elf in robes.                                                         &lt;br /&gt;
 &lt;br /&gt;
Vodrick      33s     3'0&amp;quot;     37 Lb      Halfling          Male      &lt;br /&gt;
    a cloak wearing Lucht with long black, braided hair and emerald eyes      &lt;br /&gt;
 &lt;br /&gt;
Aenyn        0s      5'9&amp;quot;     140 Lb     Half-Elf          Male      &lt;br /&gt;
    A somewhat short man with vivid green eyes and, maybe, a shaved head.     &lt;br /&gt;
==============================================================================&lt;br /&gt;
Supplies. They're always needed for any war effort and the hostilities between Rune and Dran are no exception. And supplies need guards which is where you all come in. You all find yourselves riding an airship towards Rune. Unfortunately, this airship is needed for another mission sooner than it would take to get all the way to Rune and back and no wizards are available for teleportation, so near the border of Dragonier, the airship sets down in a large clearing and offloads the supplies and you. Once you and the supplies are sitting in the clearing, the captain of the airship bids you farewell, &amp;quot;The next airship will be along to pick you up in the morning. You've got supplies enough to get through the night without digging into those meant for Rune. Good luck.&amp;quot; He gives you a salute before he turns and gives orders for the airship to return to Alexandria. The sun is nearly below the horizon already and your night begins...&lt;br /&gt;
&lt;br /&gt;
Tim sighs as he settles down, &amp;quot;I love airship travel, its so comfortable.&amp;quot; He looks around for a bit, &amp;quot;We likely won't be able to make a fire, probably don't want anyone spotting us from a distance. No warm supper...&amp;quot; he grimaces at this thought.&lt;br /&gt;
&lt;br /&gt;
Tiasa frowns and shakes her head, &amp;quot;Not whatss expect when ssign on for guardss duty.&amp;quot; she says as the large sith takes a look around the clearing. She moves through it checking for tracks and such, as just their luck they were set down in some nesting grounds or something.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Perception or Survival check, Tiasa.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls survival: (5)+9: 14&lt;br /&gt;
&lt;br /&gt;
You paged Tiasa with 'You don't notice any tracks in the clearing. The ground is rather firm and covered with low grass.'&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Charming&amp;quot; drawls Rakim as he glances at the retreating airship &amp;quot;...and I had a date with a most delightful young acolyte this evening&amp;quot; he laments, his rich tones dripping with theatrical lamentation. His eyes do not match his general demeaour however, they are faintly cold and hard as they scan the area, one hand dropping down under his leather coat.&lt;br /&gt;
&lt;br /&gt;
GAME: Rakim rolls survival: (10)+11: 21&lt;br /&gt;
&lt;br /&gt;
Terewin finds a comfortable perch between some of the boxes and lounges about, not really looking all that prepared for anything other than a suprise attack from an errant nap. &amp;quot;Easy job, nobody to yell at, no tunnels or monsters to go slay. Wait and sit around and wait for trouble to come to me. Its the way things should be, wonder if its asking too much for thieves and bandits to impale themselves on my sword? Save me the hassle.&amp;quot; he notes looking up at the sky.&lt;br /&gt;
&lt;br /&gt;
Tim chuckles, &amp;quot;I had a date with a fine resteraunt, had to wait weeks to get a table.&amp;quot; He sighs, &amp;quot;Ahh, the chef was consider a master.&amp;quot; He shakes his head, &amp;quot;I need to learn to cook for myself honestly, magical food tends to end up bland.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Supplies are vital, especially those people can't easily find on their own, like medical supplies. All the more reason Kira came to help. Getting the supplies there means many, many helped, and maybe ease some of the suffering from the useless war. &amp;quot;Hopefully no trouble comes to us,&amp;quot; she offers up to Terewin. &amp;quot;It's better for everyone that way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Rakim with 'You find signs of wildlife having passed through within the last few hours. Nothing that would be threatening to a group of adventurers. There're also some faint boot prints, several days old.'&lt;br /&gt;
&lt;br /&gt;
Tiasa shakes her head, &amp;quot;At leasst doessn't sseem like is nesssting groundss. Wouldn't be bad if was, would get good eatins tonight. Just have to work for dinners.&amp;quot; The sith stretches, her dark armor swirling like a stormcloud occasionally crackling with electricity across it. &amp;quot;Ssoo. Tiassa I am.&amp;quot; she offers as she doesn't think she knows most of them.&lt;br /&gt;
&lt;br /&gt;
Vodrick clambors along the tops of the boxes and crates to get a look at the area around them. He had never been this far from home before and his excitement was easy to see on his face. &amp;quot;I knew sticking with you guys would lead to new and exciteing places but this....I had never been in an airship before this!&amp;quot; he says with a wide grin. &amp;quot;I wonder what the people of Rune will be like in person. OH! I wonder what kind of stores and shops they have!&amp;quot; He rambles on like this for a fair while occationally hopping from crate top to crate top. Near the end of the line his foot slips, however, and with a whirling of arms and a sudden yelp of surprise he falls from the edge and into a crevace between two of the larger ones. A small voice replys from within shortly there after &amp;quot;I'm fine......ow&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rakim's long lashes flutter as he glances downwards to Tim's ample girth, then up with a sardonic smile &amp;quot;A few days on short rations might prove beneficial Master Elf&amp;quot; he drawls as his gaze shifts back to the ground. His sardonic smile fades as he hmms &amp;quot;Some wildlife, and boot prints from a few days ago&amp;quot; he drawls a little whilst squatting and moving along to trace them &amp;quot;Hmmm...&amp;quot; he muses thoughtfully.&lt;br /&gt;
&lt;br /&gt;
Terewin shakes his head at Kira even as he lays on the box staring into the sky &amp;quot;Oh there will be trouble, there always is. Its the curse of being a handsome, heroic knight. Trouble always follows, demanding heroism.&amp;quot; its not clear wether he is joking or not.&lt;br /&gt;
&lt;br /&gt;
Tim grunts, &amp;quot;I work hard to carry my own rations, I'm going to make a few of those magic bags or backpacks for myself. Never be without two weeks worth of food...for me.&amp;quot; He grins.&lt;br /&gt;
&lt;br /&gt;
The sun continues to sink below the horizon and soon the clearing is plunged into darkness. The only source of light are the stars in the clear night sky as the moon hasn't yet risen. Unless, of course, someone has their own source of light they wish to employ.&lt;br /&gt;
&lt;br /&gt;
Vodrick crawls out from between the crates and stands to pat the dust off of his cloak and looks over towards Kira. He offers a smile and wanders over towards her with a friendly wave &amp;quot;So, I had heard a few rumors about Rune, but I have to say I don't really have a whole lot of solid information. Is there anything in particular I should know? perhaps about the people or the area in general?&amp;quot; he asks attempting to make coversation&lt;br /&gt;
&lt;br /&gt;
Kira looks to Rakim, now. &amp;quot;Anything recent? Do we know how long until they pick up the supplies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tim rests, waiting for the arrival and hoping nothing happens. He did pull out some of his personal food to eat for himself, and some of the rations left for them. He only takes a fair share, his excess food, that he brings himself.&lt;br /&gt;
&lt;br /&gt;
Tiasa shrugs and stretches a little. She looks at each in turn as if sizing them up before she finds a good spot and plops down onto the ground. Her tail moves back and forth a bit once she does.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And so modest as well...&amp;quot; stage whispers Rakim in reply to Terewin. He frowns again down at the boot prints, lips pursing in thought. At last he straightens &amp;quot;Speaking of food we should get a fire going, and set up some kind of watch system.&amp;quot; He suggests whilst drawing his crossbow from beneath his coat and engaging the various mechanisms until it is read to fire if needed. That done he looks to Kira and arches an finely scupted eyebrow &amp;quot;As I said...&amp;quot; he begins with a faint frown &amp;quot;...nothing recent of note&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vodrick perks up at the mention of watch and raises a hand. &amp;quot;I could manage that for a time. We had archers back home in the shires stationed to keep an eye for trouble. I....may not have made it into their ranks before leaving, but I did try. If I maybe got into a high spot like a tree and kept my back to the campfire...or at least when we get one, then I should be able to make out any strange movements. Though, not for too very far in the dark admitidly.&amp;quot; he adds&lt;br /&gt;
&lt;br /&gt;
Tim shakes his head, &amp;quot;Fire would ruin your night vision, and with the cargo can block any wind for us. I think we will be fine. Fire also gives us away, drawing any bandits for miles at night.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kira nods to Rakim, then to Tim. &amp;quot;He does have a point, and it isn't cold. I wouldn't mind the fire for light, but no reason to draw attention to ourselves or the supplies.&amp;quot; Her smile pans to Vodrick. &amp;quot;I can relieve you if you want to take the first watch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa nods her head, &amp;quot;I can watch when it iss my time. Fire or not, I can eatss my meat raw.&amp;quot; she nods, &amp;quot;Well watch would be besst to sstand away from light anyway, eassier ssee thingss in the dark that way.&amp;quot; she stretches as she sits there and digs into her pack and pulls out a small bag and starts to munch on whatever is inside.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It also allows us to cook food, and scares away most wild animals. And this is why when you watch you keep your back to the fire&amp;quot; Rakim explains, his voice sounding a little exasperated as he adds &amp;quot;On the chance anyone missed a airship descending and unloading both cargo and humanoids, certainly a fire will be so much more obvious. Still if folks insist on cold rations and a cold night don't let logic deny you&amp;quot; he drawls with a shake of his head as he wanders towards a perimeter.&lt;br /&gt;
&lt;br /&gt;
Vodrick pulls the hood of his cloak up and gives a short (no laughing) salute and a sure grin &amp;quot;Leave it to me. If I see anything I will whistle, in the meen time I should probably get into possition.&amp;quot; he says before running off to a nearby tree to take up his post. He figured the leaves would hide him while the elevation would give him a decent view&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Give me an Athletics check, Vodrick. ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls athletics: (6)+5: 11&lt;br /&gt;
&lt;br /&gt;
You paged Vodrick with 'You have trouble getting very far off the ground on your first attempt. If you want to Take 10 on your next attempt, you would be able to make it. Barely. ;)'&lt;br /&gt;
&lt;br /&gt;
Vodrick reaches the tree he decided to claim as his perch and glances up at the branches. He rubs his hands together in anticipation for the climb and leaps for one of the lower branches. He grasps on firmly and smiles at his success. As he goes to pull himself up, however, He failed to realize that the branch was rather wilted, and the shift in his minor weight was enough to dislodge it from the tree. With yet another yelp he falls back to the ground and curses in Lucht under his breath. He stands and dusts himself off for another try after he catches his breath a little.&lt;br /&gt;
&lt;br /&gt;
Vodrick pages: I shall do that, and as far as prepareing the arrows, it is a simple modification with common items. Just prepareing 3 incindiary arrows with a vial each of lamp oil tied off just behind the tips if possible. Just for added &amp;quot;oomf&amp;quot; I would normally use alchemist fire, but I don't have any yet x_x&lt;br /&gt;
&lt;br /&gt;
When Tim has finished eating enough to fill himself, tonight only enough for two men. He doesn't need much rest, so he will be one of the watch shifts tonight, easily taking several hours if necessary.&lt;br /&gt;
&lt;br /&gt;
Kira sets her stachel down and pulls some trail rations from it. Before she really digs in, though, Vodrick's yelp gets her attention. She stands up to head for him and his choice of tree. &amp;quot;Would you like some help?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa cocks her head to the side, &amp;quot;Could just throw him into tree. Good for him.&amp;quot; she hasn't gotten up yet after all two on watch is good enough for now. She looks at the othes for a moment.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It looks like you are having a -little- trouble with that tree Master Lucht&amp;quot; Rakim drawls with a sardonic twist of his lips. With that he pulls a package from one of the many pockets of his coat and unwraps a large bit of pemican. Glancing down at it with a touch of distaste he shrugs and starts to chew on his cold meal stolidly.&lt;br /&gt;
&lt;br /&gt;
Vodrick glances up at the woman offering her aid and blushes slightly beneath his hood. &amp;quot;Maybe a little. I had forgotten the most fundamental part of our watchtowers. ...They had ladders&amp;quot; he grumbles He then looks between her and the tree and thinks &amp;quot;If I could perhaps just get a lift to one of the sturdier branches, I should be fine from there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tim chuckles, &amp;quot;I never could climb trees.&amp;quot; He winks, knowing the reason is obvios.&lt;br /&gt;
&lt;br /&gt;
Tiasa shakes her head a bit and shrugs, &amp;quot;Trees easy, they have limbs, try cliffs, harder.&amp;quot; she shakes her head, &amp;quot;or trees in jungle have to go higher to get limbs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Of course,&amp;quot; Kira came over to offer her help, so she does. She gives Vodrick interlocked hands to step up on or a full body lift, whatever he prefers to get him up there.&lt;br /&gt;
&lt;br /&gt;
You paged Vodrick with 'You're good now with Kira's help. No need to roll. Just pose getting into the tree and settling in with your arrows.'&lt;br /&gt;
&lt;br /&gt;
Finishing off his supper he washes it down with something from a flask. That done he shifts around and up to his knees. One hand makes the sign of the crescent moon in front of his chest then he pulls out a holy symbol. His head turns to the moon and sky above as he lips move in quiet prayer.&lt;br /&gt;
&lt;br /&gt;
Vodrick allows her to lift him up to one of the sturdier brances and pulls himself up a bit higher to allow the leaves to hide him from view, but not so much so that he couldn't see from them. He smiles down at her sheepishly and gives a quick wave to let her know he is set before relaxing in the curve of a larger branch and drawing out 3 arrows. With a bit of finesse, he begins doctoring the shafts while holding what seems to be a twig of some kind between his teeth. as he works he is continueously glancing around at the surroundings and, once finished, he sets the arrows aside within easy reach and gives his full attention to his watch.&lt;br /&gt;
&lt;br /&gt;
You paged Vodrick with 'Go ahead and roll Stealth to hide among the leaves.'&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls stealth: (8)+13: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Everyone give me a Perception check please.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls perception: (15)+7: 22&lt;br /&gt;
GAME: Vodrick rolls perception: (6)+9: 15&lt;br /&gt;
GAME: Tim rolls perception: (5)+8: 13&lt;br /&gt;
GAME: Tiasa rolls perception: (12)+9: 21&lt;br /&gt;
GAME: Rakim rolls perception: (8)+13: 21&lt;br /&gt;
GAME: Kira rolls perception: (6)+10: 16&lt;br /&gt;
&lt;br /&gt;
You paged (Terewin, Tiasa, Rakim) with 'No sound has reached your ears, however, there is firelight moving towards the clearing from the west. You can't see the source of the fire yet because of the trees, but it does look like several individual sources moving independently.'&lt;br /&gt;
&lt;br /&gt;
Rakim's eyes drop down from the moon as it seems his prayer is over. His lips purse as he catches sight of something out there &amp;quot;Looks like we may have some company&amp;quot; he says quietly, shifting to some cover as he aims down his crossbow.&lt;br /&gt;
&lt;br /&gt;
Tiasa nods, &amp;quot;Someone comesss.&amp;quot; she hisses as she notices the firelight in the distance. She is glad that her eyes adjust from darkvision to lowlight easily torches are a pain otherwise. She does get herself up and shakes a bit before the large sith tries to move to the west side of the clearing and get a good stealthy spot to try and see more of what might be coming.&lt;br /&gt;
&lt;br /&gt;
Terewin sits up from his perch near the stash and and draws his sword, looking around to get the attention of the others without making a bunch of noise. &amp;quot;Yeah... lights.&amp;quot; he murmers and he gets ready for a fight.&lt;br /&gt;
&lt;br /&gt;
Tim blinks a few times, and struggles to get to his feet, hiding by some of the cargo. He looks around, trying to find what folks are talking about, but he doesn't say anything&lt;br /&gt;
Except to cast a quick spell.&lt;br /&gt;
&lt;br /&gt;
GAME: Tim casts Mage Armor. Caster Level: 4 DC: 18&lt;br /&gt;
GAME: Tiasa rolls stealth: (10)+9: 19&lt;br /&gt;
&lt;br /&gt;
Vodrick makes some final adjustments on his preped arrows and glances around the clearing from his perch. he doesn't see anything out of the ordinary, but hearing the others speak, he looks down at them and blinks in a bit of confussion as they start moving around the camp. Not wanting to give away his possition, he doesn't say anything, but he does begin trying to pay a bit more attention the the surrounding area. He shifts a bit in his little tree nook to try and get a better view of the surroundings.&lt;br /&gt;
&lt;br /&gt;
Kira doesn't see anything, but she can hear the others just fine. She stands up and looks... that way, curious. &amp;quot;Does anyone know who it is?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With everyone now looking to the west side of the clearing, everyone can now see the approaching firelight. Several individual sources of light moving independently of one another, though the actual source of light is concealed by the trees.&lt;br /&gt;
&lt;br /&gt;
But only briefly. Suddenly, several skeletons emerge from the treeline and start moving towards you. And every single one of them is on fire. The grass singes and blackens everywhere they step. Luckily the grass isn't dry enough to completely ignite the entire clearing.&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
	Aenyn has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
	Please +init, then cease all roleplay and actions immediately and wait for Aenyn to instruct you further.&lt;br /&gt;
&lt;br /&gt;
	For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
GAME: Terewin rolls initiative: Roll: 18 + Bonus: 4 = Total: 22&lt;br /&gt;
GAME: Tim rolls initiative: Roll: 3 + Bonus: 1 = Total: 4&lt;br /&gt;
GAME: Tiasa rolls initiative: Roll: 8 + Bonus: 3 = Total: 11&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin needs +2 added for his Swashbuckler Initiative ability.&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls initiative: Roll: 5 + Bonus: 4 = Total: 9&lt;br /&gt;
GAME: Rakim rolls initiative: Roll: 16 + Bonus: 7 = Total: 23&lt;br /&gt;
GAME: Kira rolls initiative: Roll: 8 + Bonus: 3 = Total: 11&lt;br /&gt;
GAME: Terewin's initiative total changed to 24.&lt;br /&gt;
GAME: You roll initiative for Burning Skeletons: Roll: 5 + Bonus: 6 = Total: 11&lt;br /&gt;
 ===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     24   Terewin             &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     23   Rakim               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     11   Burning Skeletons   &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     11   Kira                &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     11   Tiasa               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     9    Vodrick             &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     4    Tim                 &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 24.&lt;br /&gt;
      It is now Terewin's turn! Rakim is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;How close is the nearest one?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;About 60 feet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will charge it then, power attack.&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls finesse+2+2-2: (10)+8+2+2+-2: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls 1d8+15: (3)+15: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;Slashing if it matters.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;The skeleton is destroyed, however, when it dies it explodes in a burst of flame. Give me a reflex save, Terewin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls reflex: (18)+9: 27&lt;br /&gt;
GAME: Aenyn rolls 1d6: (6): 6&lt;br /&gt;
GAME: You damaged Terewin for 3 points. 35 remaining.&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 23.&lt;br /&gt;
      It is now Rakim's turn! Burning Skeletons is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;Disrupt Undead then move back 30&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rakim rolls 1d20+6: (2)+6: 8&lt;br /&gt;
&lt;br /&gt;
Terewin bounds across the grass at the skeletons, bringing his sword across the skull of the skeleton and shattering it to pieces. At the last moment he is able to bring up his hand to ward off being hurt when it explodes but still gets burned by some of the flaming bone bits. At least he protected his face.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Possibly something not to hug&amp;quot; Rakim suggests towards Kira. As he gets a better look at what lies under the flames he rests his crossbow and lifts a hand. He chants in some unusual language as a silvery glow forms in the palm of his upraised hand and shines out, to do absolutely nothing to a nearby tree.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now Burning Skeletons' turn! Kira is next!&lt;br /&gt;
&amp;lt;pre&amp;gt;------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Kira      |HUMAN     |Mnk/Pal    |  5  | 44  | 44  | 18 | 24 | 9  | 8  | 7  |&lt;br /&gt;
|Rakim     |HUMAN     |Inq        |  4  | 24  | 24  | 20 | 17 | 5  | 4  | 8  |&lt;br /&gt;
|Terewin   |HUMAN     |Swb        |  4  | 35  | 38  | 21 | 20 | 4  | 9  | 2  |&lt;br /&gt;
|Tiasa     |SITH-MAKAR|Bbn/Rgr    |  5  | 49  | 49  | 23 | 22 | 9  | 7  | 2  |&lt;br /&gt;
|Tim       |DAWN_ELF  |Wiz        |  4  | 23  | 23  | 11 | 13 | 3  | 3  | 8  |&lt;br /&gt;
|Vodrick   |HALFLING  |Rog        |  2  | 14  | 14  | 18 | 14 | 2  | 8  | 3  |&lt;br /&gt;
------------------------------------------------------------------------------&amp;lt;/pre&amp;gt;&lt;br /&gt;
GAME: Aenyn rolls 2: (7)+2: 9&lt;br /&gt;
GAME: Aenyn rolls 2: (1)+2: 3 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
Two of the skeletons pause to focus on Terewin, raking at him with their claws most ineffectually. The other five skeletons plod closer, making a beeline for the supplies.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now Kira's turn! Tiasa is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira missed some things in her net bounce. How many and how far away are they?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;There are 5 about 30' away from you and the cargo. Two more are about 60 feet away harrassing Terewin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will head to help Terewin. &amp;quot;1 ki for Sudden Speed and close in. 70ft move.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (3)+6: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Miss :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now Tiasa's turn! Vodrick is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;I am going to get between the skeletons and the cargo. could I catch more than one with a 5' wide 60' long lightning bolt?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Best you can do is two.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;okay. Then do that, move between the skeletons and the cargo, closer to the skeletons, rage, and breath lightning. save dc is 15&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 2: (20)+2: 22&lt;br /&gt;
GAME: Aenyn rolls 2: (16)+2: 18&lt;br /&gt;
GAME: Tiasa RAGES!, gaining: +4 Str, +4 Con, +2 Will and -2 AC&lt;br /&gt;
GAME: Tiasa rolls 1d6: (2): 2&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now Vodrick's turn! Tim is next!&lt;br /&gt;
&lt;br /&gt;
Kira rushes over to help Terewin, moving very quickly. &amp;quot;Hold on!&amp;quot; Surprisingly, she ends her sprint with a kick at one of the flaming skeletons. Maybe it surprises her, too, because she kicks for the gut... and her foot goes right past the spine where it doesn't have a gut.&lt;br /&gt;
&lt;br /&gt;
Tiasa roars quite ferally. Her body seems to swell, bones cracking a bit, her fingers extend and turn into wicked looking claws. The sith surges forward and moves between the skeletons and the cargo. She takes a deep breath in and spits a bolt of lightning at the skeletons. She manages to hit two of them though it doesn't do too much.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;not sure what this will do but, experiment time. What happens when you fire a closed vial of oil into a burning skeleton. :3 Let's find out&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls weapon1: (12)+6: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit. Roll arrow damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls 1D4: (3): 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;There's a big flash as the skeleton ignites the lamp oil. It appears unaffected.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Go ahead and roll your sneak attack damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls 1D6: (1): 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Skeleton is still undamaged. Roll Stealth to hide again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls stealth-20: (19)+13+-20: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 4.&lt;br /&gt;
      It is now Tim's turn! Terewin is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Is there one thats closest to the cargo?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;and how far would that be&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Five of them are about 30' from the cargo atm, though they're not all bunched up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vodrick draws one of his doctored arrows back and takes aim at one of the skeletons that seem to be near one of his buddies. He isn't sure what this will do to bones that already seem to be on fire, but he figured if nothing else he could learn something fromt he experiance. He takes aim Right between the skeleton's ribs and fires away. Sticking the arrow into it's spine he smiles and watches as the vial catches and flashes brightly. He shielded his eyes but when he looked back expecting to see a pile of bones...he instead doesn't seem to have slowed it down at all&amp;quot; ok.....so we learned that doesn't work in the slightest...&amp;quot; He then tucks himself against the tree hoping to hide his silouette a bit among the leaves as best he can.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Casting Magic Missile at one of them. I dont have anythign else useful really.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Well wait&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Heck, grease&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;A 10 foot square, so hoping to get two of them&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim casts Grease. Caster Level: 4 DC: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;There are two close enough together to hit both with Grease.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 2: (9)+2: 11&lt;br /&gt;
GAME: Aenyn rolls 2: (10)+2: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Two of the skeletons slip and fall.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tim furrows his brow for a moment, considering his options, then focuses on two that are close, speaking arcane words and tossing some butter at them. The ground under them suddenly becomes slicker than it should ever be. They both slip and fall to the ground.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 24.&lt;br /&gt;
      It is now Terewin's turn! Rakim is next!&lt;br /&gt;
GAME: Aenyn rolls 1d6: (5): 5&lt;br /&gt;
GAME: Aenyn rolls 1d6: (6): 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will attack one, power attack.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Terewin for 11 points. 24 remaining.&lt;br /&gt;
GAME: Terewin rolls finesse+2-2: (5)+8+2+-2: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Fire damage from being adjacent to two of the skeletons. Your attack misses. :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 23.&lt;br /&gt;
      It is now Rakim's turn! Burning Skeletons is next!&lt;br /&gt;
&lt;br /&gt;
Terewin has to hold a hand up to shield himself from the heat of being so close to the skeletons, its blistering. None the less he continues on and stabds at the next one, dirving the tip of the sword harmlessly between the ribs.&lt;br /&gt;
&lt;br /&gt;
 08:01, 22 July 2015 (EEST)08:01, 22 July 2015 (EEST)08:01, 22 July 2015 (EEST)08:01, 22 July 2015 (EEST)08:01, 22 July 2015 (EEST)08:01, 22 July 2015 (EEST)~~&lt;br /&gt;
 |     Name      |  CHP  |  HP  |&lt;br /&gt;
 08:01, 22 July 2015 (EEST)08:01, 22 July 2015 (EEST)08:01, 22 July 2015 (EEST)08:01, 22 July 2015 (EEST)08:01, 22 July 2015 (EEST)08:01, 22 July 2015 (EEST)~~&lt;br /&gt;
 | Kira..........|   44  |  44  |&lt;br /&gt;
 | Rakim.........|   24  |  24  |&lt;br /&gt;
 | Terewin.......|   24  |  38  |&lt;br /&gt;
 | Tiasa.........|   59  |  59  |&lt;br /&gt;
 | Tim...........|   23  |  23  |&lt;br /&gt;
 | Vodrick.......|   14  |  14  |&lt;br /&gt;
 08:01, 22 July 2015 (EEST)08:01, 22 July 2015 (EEST)08:01, 22 July 2015 (EEST)08:01, 22 July 2015 (EEST)08:01, 22 July 2015 (EEST)08:01, 22 July 2015 (EEST)~~&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;Move between them and the cargo, activate Judgement of Justice. Shoot one&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;How far are they away&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Since you moved back 30' last round, the closest are 60' away. The ones fighting Kira and Terewin are 90' away.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;As they are going for the cargo Rakim is moving foward again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Full 30?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;May as well&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Roll attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rakim rolls 1d20+7+1+1: (9)+7+1+1: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rakim rolls 1d10+1+1: (7)+1+1: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;You destroy one of the ones Tiasa hit with lightning. It explodes in a burst of flame, but noone is close enough to it to be hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now Burning Skeletons' turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Kira      |HUMAN     |Mnk/Pal    |  5  | 44  | 44  | 18 | 24 | 9  | 8  | 7  |&lt;br /&gt;
|Rakim     |HUMAN     |Inq        |  4  | 24  | 24  | 20 | 17 | 5  | 4  | 8  |&lt;br /&gt;
|Terewin   |HUMAN     |Swb        |  4  | 24  | 38  | 21 | 20 | 4  | 9  | 2  |&lt;br /&gt;
|Tiasa     |SITH-MAKAR|Bbn/Rgr    |  5  | 59  | 59  | 21 | 24 | 11 | 7  | 4  |&lt;br /&gt;
|Tim       |DAWN_ELF  |Wiz        |  4  | 23  | 23  | 11 | 13 | 3  | 3  | 8  |&lt;br /&gt;
|Vodrick   |HALFLING  |Rog        |  2  | 14  | 14  | 18 | 14 | 2  | 8  | 3  |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 2: (13)+2: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will try and parry and reposte one if it attacks me.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 2: (17)+2: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;First attacked Terewin, second attacked Kira.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls finesse+2: (10)+8+2: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin parries.&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls finessse+2-2: (14)+finessse+2+-2: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;Don't suppose that hits for the counterattack?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh...&amp;quot; Rakim starts to swear elegantly in different languages as the flaming skeletons run straight for the cargo they are supposed to be protecting. He glides foward smoothly and lifts the crossbow up to his shoulder. A squeeze of the trigger and a heavy bolt shoots out to slam into one of the damaged creature, the flaming skeleton exploding.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;It does not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d4+1+1d6: (2)+1+(3): 6&lt;br /&gt;
GAME: You damaged Kira for 6 points. 38 remaining.&lt;br /&gt;
&lt;br /&gt;
One of the skeletons tries to claw Terewin, but he's ready for it, blocking the claw with his sword, then coming around for a counterattack that glances off the bone of the arm without doing any real harm. Another claws at Kira, finding flesh and searing it in addition to slashing it. Out of the remaining four skeletons, two are still prone, trying to get up in the patch of grease left by Tim while the other two approach the cargo and start trying to smash the crates. They haven't done much damage to the treated wood, but who knows how long it will resist the flames.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now Kira's turn! Tiasa is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Oh, right. Go ahead and make an AoO if you want, Tiasa.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Sorry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls claw: aliased to melee+1+1: (15)+10+1+1: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Ow. Ok. Flurry. 1 ki for another strike. After Tiasa&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;That's a hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls cdam: aliased to 1d6+strength+1: (1)+5+1: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;You wound it, but it's still walking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Roll attack, Kira.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (2)+6: 8&lt;br /&gt;
GAME: Kira rolls melee: (10)+6: 16&lt;br /&gt;
GAME: Kira rolls melee: (10)+6: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Miss, hit, hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls 1d8+1: (7)+1: 8&lt;br /&gt;
GAME: Kira rolls 1d8+1: (5)+1: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Unarmed, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira nods.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Destroyed, however, you take 1d6 fire damage from hitting it unarmed and it explodes. Make a reflex save for the explosion. Terewin as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d6: (3): 3&lt;br /&gt;
GAME: Aenyn rolls 1d6: (6): 6&lt;br /&gt;
GAME: Kira rolls reflex: (10)+8: 18&lt;br /&gt;
GAME: You damaged Kira for 6 points. 32 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira has Evasion if it helps. Eek. And sorry, Terewin. :(&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for -3 points. 35 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Evasion does help. No damage from the explosion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;But still take the damage from touching it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin needs sleep, needs to bow out.&lt;br /&gt;
&lt;br /&gt;
Terewin goes OOC.&lt;br /&gt;
Terewin has left.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now Tiasa's turn! Vodrick is next!&lt;br /&gt;
&lt;br /&gt;
Kira is only a little used to skeletons. Not so much to exploding ones. She strikes quickly at the one that clawed her, striking to put body and spirit to rest, where they deserve to be. The flames singe her more, but when she breaks ribs, it explodes. Lucky for her, she ducks aside. Maybe not so much for Terewin. &amp;quot;Sorry!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;so how far away are the skeletons since they moved past me to the cargo, could I 5'step and be up in face of a couple?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;You could!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;do that. 5' and then full attack one claw each hitting two skeletons. power attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;that work?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls pclaw: aliased to melee+1+1-2: (1)+10+1+1+-2: 11 (EPIC FAIL)&lt;br /&gt;
GAME: Tiasa rolls pclaw: aliased to melee+1+1-2: (15)+10+1+1+-2: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;2nd hits.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls pcdam: aliased to 1d6+strength+1+4: (1)+5+1+4: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Boom. Roll reflex.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls reflex: (8)+7: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Do you have Evasion?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d6: (5): 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;nope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Tiasa for 2 points. 57 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now Vodrick's turn! Tim is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;first, trying to get out of the tree quickly. and if I have enough time, slingin a bullet at the dome of any skulls I see near the crates.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa doesn't like that the skeletons get by her. She managed to get a piece of one with one of her claws and then turns and surges forward a bit, whipping claws again at skeletons, one claw at two different ones. She misses the first skeleton but the second rips it apart. She shrugs off the resulting explosion, howling ferally.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Give me an Acrobatics check, Vodrick.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Or Athletics if you're climbing instead of jumping out of the tree. ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls athletics: (13)+5: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;You successfully make it out of the tree without falling on your face. ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;enough time to sling a bullet? or is that the turn?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;You'd need another action to ready the sling since you were using your bow before.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;so, either I end the turn or fire an arrow? in that case I can just try a pot shot with a normal arrow&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Unless you have Quick Draw.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;I do not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Which skeleton are you attacking? There's a wounded one attacking the cargo and two prone ones in the patch of grease. However, you wouldn't get Sneak Attack with any of them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;at the cargo&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls weapon1: (16)+6: 22&lt;br /&gt;
GAME: Vodrick rolls 1D4: (4): 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit, but no damage. :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 4.&lt;br /&gt;
      It is now Tim's turn! Terewin is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;How many are attacking the cargo?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Just one now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Two are still prone in the grease and one is fighting Kira. The rest have been destroyed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Using my ring to cast hydraulic push on him, water and bull rush him away from the cargo.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Which ring is that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Just a regular bonded item&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;I dont have a familar&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Ah!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Lets me cast a spell from my spellbook&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls wizard+intelligence: (11)+4+6: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Thats the CMB roll&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vodrick brings the handle of his bow up to his mouth and holds the grip in his teeth. He then slides down the branch, and using each limb as a hand hold, he quickly scuttles his way down the side of the tree. He lands with a soft thump and in one Fluid motion, he turns, draws and arrow, lines up a shot, and fires strait for the skeleton attacking the cargo. His aim is true and the arrowflys strait for the skeleton's skull......only to deflect off o the hardened bone and fly off into the night. He fumes and with subtlety whatsoever, all he can do is shout. &amp;quot;Oh Come on!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit. It's pushed away. The fire on the skeleton isn't extinguished, however the cargo is a bit wet now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 24.&lt;br /&gt;
      It is now Terewin's turn! Rakim is next!&lt;br /&gt;
&lt;br /&gt;
Tim grimaces as he spots the skeleton attacking the cargo, and he speaks a few words while one hand rubs a silver ring on the other. He opens his palms and a stream of water gushes forth to hit the skeleton and knock him back away from the cargo.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 23.&lt;br /&gt;
      It is now Rakim's turn! Burning Skeletons is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;We got 2 in the grease and one knocked away from the cargo by Timmeh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Yep. And one attacking Kira.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;Switch to Judgement of destruction and shoot the knocked away one&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rakim rolls 1d20+7+1+1: (8)+7+1+1: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rakim rolls 1d10+1+1+2: (3)+1+1+2: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Boom. And thanks to Tim, it was too far away to damage Tiasa with its explosion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
      It is now Burning Skeletons' turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 2: (13)+2: 15&lt;br /&gt;
&lt;br /&gt;
Rakim stands his ground between the burning skeletons and the valuable cargo. His lips move in a prayer &amp;quot;Silver lady bless my bolts with your wrath&amp;quot; he intones and a silvery glow does appear over the intricate filigree of his fancy crossbow. He inhales, holds his breath and squeezes, the bold flying true as exploding another flaming undead.&lt;br /&gt;
&lt;br /&gt;
The skeleton rakes at Kira, but she's too agile for it to hit this time. The other two skeletons continue to have problems with the grease. One nearly makes it back to his feet only to fall back down again. The other seems about as coordinated as a turtle on its back.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
      It is now Kira's turn! Tiasa is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d6: (2): 2&lt;br /&gt;
GAME: You damaged Kira for 2 points. 33 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira guesses she'll punch it again. Better it hurting me than someone else.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (16)+6: 22&lt;br /&gt;
GAME: Kira rolls melee: (18)+6: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Both hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls 1d8+1: (6)+1: 7&lt;br /&gt;
GAME: Kira rolls 1d8+1: (2)+1: 3&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d6: (5): 5&lt;br /&gt;
GAME: You damaged Kira for 5 points. 28 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;It's still standing, but you hurt it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Oh, wait. No. It's dead. Roll reflex.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls reflex: (17)+8: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Forgot you did bludgeoning damage for a second. ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d6: (4): 4&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for 2 points. 26 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
      It is now Tiasa's turn! Vodrick is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;how far are the two skeletons in the grease?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;20'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Are the supplies safe?&amp;quot; Kira can't really check since she has a flaming skeleton in her face. That she strikes in the face, twice. When it bursts into death blossom, she quickly darts aside, but that doesn't save her hands from its flaming self.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;going to leap from where I am onto one of the skeletons and power attack it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;do I need to roll the acrobatics first?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Yep.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls acrobatics+4: (15)+8+4: 27&lt;br /&gt;
GAME: Tiasa rolls pclaw: aliased to melee+1+1-2: (12)+10+1+1+-2: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls pcdam: aliased to 1d6+strength+1+4: (4)+5+1+4: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Destroyed. Roll reflex.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls reflex: (8)+7: 15&lt;br /&gt;
GAME: Aenyn rolls 1d6: (1): 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;what do I roll to keep from falling due to the grease?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Reflex.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls reflex: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;You fall. Tim's DC was 18.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa roars and turns, the two remaining skeletons in the grease. She takes a powerful leap leaving the ground from where she is and flying through the air to land on one of the skeletons. She rips it to shreads and it explodes. She shrugs off the explosion but hits the grease and down she goes.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
      It is now Vodrick's turn! Tim is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;One skeleton left that is currently prone in a patch of magical grease. What do you do?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;how far to the skeleton?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;About 25' for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;just gonna sling a bullet at it then I suppose&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls weapon4: (8)+6: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 4.&lt;br /&gt;
      It is now Tim's turn! Terewin is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;MM on the last guy&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls 2d4+2: (3)+2: 5&lt;br /&gt;
GAME: Tim casts Magic Missile. Caster Level: 4 DC: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Destroyed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tim notices that the flaming enemies are dwindling, then he focuses on the remaining one and charges up some magical juice. A few arcane words and a bolt of force energy is hurled at the skeleton. It goes up in its usual fireball.&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa ends her rage.&lt;br /&gt;
GAME: Aenyn removes the timestop.&lt;br /&gt;
Timestop by Aenyn has left.&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;The last skeleton is destroyed. Free RP.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vodrick grumbles to himself at the failure of his arrows he figures the bone is just too hard for him to get any sort of penatration. He thinks a moment and reaches for his sling hoping a bullet would be a bit more effective then the points of his arrows. He winds up the sling and lets it fly....only to watch the bullet fly harmlessly into the dirt beside the skelotons head. &amp;quot;For the love of!.......I need to practice with this thing more..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rakim's faintly cold gaze sweeps the remnants of the battlefield as his gloved hands automaticaly reload his crossbow &amp;quot;Rather curious timing&amp;quot; he drawls, his voice languid but his gaze is intent as he looks around &amp;quot;To point out the obvious someone sent these creatures of dark magic. Someone who knew we would be here. This was set up ahead of time...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa Growls and roars and leaps out of the grease. She lands and then her claws change back into fingers and her muscles seem to shrink a bit and she calms. She looks around, &amp;quot;I hate undead, can't eat them.&amp;quot; she growls.&lt;br /&gt;
&lt;br /&gt;
The grease vanishes after a bit, and Tim looks around to make sure nothing else is coming. Then he calmly sits down, and opens a pouch to pull out some bread, taking a bite.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Is everyone alright?&amp;quot; Kira asks as she walks back to the others and the supplies. &amp;quot;I have some potions to heal if anyone needs them.&amp;quot; She gingerly goes through her satchel with burned hands.&lt;br /&gt;
&lt;br /&gt;
Vodrick sighs and pulls himself to his feet before replacing the bow and his sling to their respective places. he grumbles to himself about &amp;quot;damned skeletons&amp;quot; and wanders over to where tim is and plops himself down beside him in a huff. &amp;quot;I got 3 silver with your name on em if you happen to have any wine&amp;quot; he mutters&lt;br /&gt;
&lt;br /&gt;
With the last of the skeletons gone, silence falls on the clearing, the sounds of battle having scared away the nocturnal wildlife nearby. There are no signs of further flames in the surrounding woods. At least the moon is out now and its full glow offers ample light in the clearing.&lt;br /&gt;
&lt;br /&gt;
Tim does have a winskin on him, which he hands to Vod. &amp;quot;No charge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;No hugs tonight Sister?&amp;quot; Rakim drawls towards Kira, unable to resist needling her a little. He saunters over towards the skeletal remains of skeletons and squats down to examine them &amp;quot;I would consider following the tracks, but I would guage is best to stay with the cargo no?&amp;quot; he says, rather more seriously.&lt;br /&gt;
&lt;br /&gt;
Tiasa nods, &amp;quot;We are here for the cargo, not to go hunting.&amp;quot; she shakes her head a bit.&lt;br /&gt;
&lt;br /&gt;
Kira pulls out a kit to bandage her hands. &amp;quot;I hold life sacred. Those things were not alive. They were just shells, bodies that deserve rest.&amp;quot; She explains, but also adds a bit of smile. &amp;quot;If you didn't notice, they were one fire, too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vodrick accepts the wine skin with thanks and takes a good long pull from the skin. It was a bit bigger then one meant for his size, so it was a bit of a struggle, but he still managed to leave a decent dent in the contents before he removes the end from his lips with a deep breath &amp;quot;Well, for all the good I would do against those things apparently. My arrows didn't even scratch them! And I know my aim was right on target. I don't know where they came from, but as far as I am concerned, they can stay there. I want as little to do with more of them as possible.&amp;quot; He then hands the wine skin back to Tim and reaches into his vest for a pipe he keeps on him for just such occations.&lt;br /&gt;
&lt;br /&gt;
Tim will shrug and take a drink from the wineskin. &amp;quot;You lived, you learn. Lessons for all of us here. The least of which is its not easy to hurt a skeleton.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You hold some life sacred, not the many lives that things like Ogres take&amp;quot; Rakim points out as he drifts along the tracks slowly, but not getting out of sight just yet. A frown darkens his face as gloved fingertips trail along the dirt beneath &amp;quot;I do have a duty to root out dark magic, but...&amp;quot; pausing he looks down at himself then the others then back to the darkness and with a sigh starts back towards the cargo.&lt;br /&gt;
&lt;br /&gt;
The skeletons' tracks are very easy to follow back towards the treeline considering they scorched the grass with every step.&lt;br /&gt;
&lt;br /&gt;
Kira sighs. &amp;quot;Yes, some people do bad things. That doesn't mean all people are bad, whether they're human, khazad, ogre, bugbear, wolves, or anything else. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa has disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;We can call it here. Nothing else will attack before the next airship arrives in the morning.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;That presumes one thing...&amp;quot; Rakim replies as he folds his hat brim back down &amp;quot;That Ogres and Bugbears are actually people. Not carnivorous evil monsters&amp;quot; with that he settles himself down on some of the softer cargo and wrapping his coat around him settles in for the night.&lt;br /&gt;
&lt;br /&gt;
Vodrick has left.&lt;br /&gt;
&lt;br /&gt;
Tim has left.&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Protect_the_Goods&amp;diff=19527</id>
		<title>Protect the Goods</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Protect_the_Goods&amp;diff=19527"/>
		<updated>2015-07-22T05:01:06Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: Created page with &amp;quot;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title: Protect the Goods *Emitter: Aenyn *Characters: Kira level 5, Rakim level 4, Terewin level 4, Tiasa ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Protect the Goods&lt;br /&gt;
*Emitter: Aenyn&lt;br /&gt;
*Characters: Kira level 5, Rakim level 4, Terewin level 4, Tiasa level 5, Tim level 4, Vodrick level 2&lt;br /&gt;
*Place: Wilderness near the Rune/Dragonier/Dran borders&lt;br /&gt;
*Time: Jul 21, 2015&lt;br /&gt;
*Summary: Hired by the Guild of Adventurers to protect cargo being transported to Rune&lt;br /&gt;
*APL: 4&lt;br /&gt;
*Encounter 1: 8 burning skeletons, CR 5 &lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
-------------------  At a glance around Plot Room: Three  --------------------&lt;br /&gt;
Terewin      1m      5'10&amp;quot;    180 Lb     Human             Male      &lt;br /&gt;
    Blond young swordsman with a genial smile.                                &lt;br /&gt;
 &lt;br /&gt;
Tiasa        51s     6'10&amp;quot;    310 Lb     Sith-Makar        Female    &lt;br /&gt;
    Blue scaled lass in dark armor crackling with lightning                   &lt;br /&gt;
 &lt;br /&gt;
Kira         7m      5'0&amp;quot;     120 Lb     Human             Female    &lt;br /&gt;
    A young blonde woman wearing simple robes.                                &lt;br /&gt;
 &lt;br /&gt;
Rakim        15s     6'2&amp;quot;     130 Lb     Human             Male      &lt;br /&gt;
    Elegant verging on foppish Tsuran.                                        &lt;br /&gt;
 &lt;br /&gt;
Tim          20s     4'5&amp;quot;     210 Lb     Dawn Elf          Male      &lt;br /&gt;
    Fat Elf in robes.                                                         &lt;br /&gt;
 &lt;br /&gt;
Vodrick      33s     3'0&amp;quot;     37 Lb      Halfling          Male      &lt;br /&gt;
    a cloak wearing Lucht with long black, braided hair and emerald eyes      &lt;br /&gt;
 &lt;br /&gt;
Aenyn        0s      5'9&amp;quot;     140 Lb     Half-Elf          Male      &lt;br /&gt;
    A somewhat short man with vivid green eyes and, maybe, a shaved head.     &lt;br /&gt;
==============================================================================&lt;br /&gt;
Supplies. They're always needed for any war effort and the hostilities between Rune and Dran are no exception. And supplies need guards which is where you all come in. You all find yourselves riding an airship towards Rune. Unfortunately, this airship is needed for another mission sooner than it would take to get all the way to Rune and back and no wizards are available for teleportation, so near the border of Dragonier, the airship sets down in a large clearing and offloads the supplies and you. Once you and the supplies are sitting in the clearing, the captain of the airship bids you farewell, &amp;quot;The next airship will be along to pick you up in the morning. You've got supplies enough to get through the night without digging into those meant for Rune. Good luck.&amp;quot; He gives you a salute before he turns and gives orders for the airship to return to Alexandria. The sun is nearly below the horizon already and your night begins...&lt;br /&gt;
&lt;br /&gt;
Tim sighs as he settles down, &amp;quot;I love airship travel, its so comfortable.&amp;quot; He looks around for a bit, &amp;quot;We likely won't be able to make a fire, probably don't want anyone spotting us from a distance. No warm supper...&amp;quot; he grimaces at this thought.&lt;br /&gt;
&lt;br /&gt;
Tiasa frowns and shakes her head, &amp;quot;Not whatss expect when ssign on for guardss duty.&amp;quot; she says as the large sith takes a look around the clearing. She moves through it checking for tracks and such, as just their luck they were set down in some nesting grounds or something.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Perception or Survival check, Tiasa.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls survival: (5)+9: 14&lt;br /&gt;
&lt;br /&gt;
You paged Tiasa with 'You don't notice any tracks in the clearing. The ground is rather firm and covered with low grass.'&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Charming&amp;quot; drawls Rakim as he glances at the retreating airship &amp;quot;...and I had a date with a most delightful young acolyte this evening&amp;quot; he laments, his rich tones dripping with theatrical lamentation. His eyes do not match his general demeaour however, they are faintly cold and hard as they scan the area, one hand dropping down under his leather coat.&lt;br /&gt;
&lt;br /&gt;
GAME: Rakim rolls survival: (10)+11: 21&lt;br /&gt;
&lt;br /&gt;
Terewin finds a comfortable perch between some of the boxes and lounges about, not really looking all that prepared for anything other than a suprise attack from an errant nap. &amp;quot;Easy job, nobody to yell at, no tunnels or monsters to go slay. Wait and sit around and wait for trouble to come to me. Its the way things should be, wonder if its asking too much for thieves and bandits to impale themselves on my sword? Save me the hassle.&amp;quot; he notes looking up at the sky.&lt;br /&gt;
&lt;br /&gt;
Tim chuckles, &amp;quot;I had a date with a fine resteraunt, had to wait weeks to get a table.&amp;quot; He sighs, &amp;quot;Ahh, the chef was consider a master.&amp;quot; He shakes his head, &amp;quot;I need to learn to cook for myself honestly, magical food tends to end up bland.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Supplies are vital, especially those people can't easily find on their own, like medical supplies. All the more reason Kira came to help. Getting the supplies there means many, many helped, and maybe ease some of the suffering from the useless war. &amp;quot;Hopefully no trouble comes to us,&amp;quot; she offers up to Terewin. &amp;quot;It's better for everyone that way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Rakim with 'You find signs of wildlife having passed through within the last few hours. Nothing that would be threatening to a group of adventurers. There're also some faint boot prints, several days old.'&lt;br /&gt;
&lt;br /&gt;
Tiasa shakes her head, &amp;quot;At leasst doessn't sseem like is nesssting groundss. Wouldn't be bad if was, would get good eatins tonight. Just have to work for dinners.&amp;quot; The sith stretches, her dark armor swirling like a stormcloud occasionally crackling with electricity across it. &amp;quot;Ssoo. Tiassa I am.&amp;quot; she offers as she doesn't think she knows most of them.&lt;br /&gt;
&lt;br /&gt;
Vodrick clambors along the tops of the boxes and crates to get a look at the area around them. He had never been this far from home before and his excitement was easy to see on his face. &amp;quot;I knew sticking with you guys would lead to new and exciteing places but this....I had never been in an airship before this!&amp;quot; he says with a wide grin. &amp;quot;I wonder what the people of Rune will be like in person. OH! I wonder what kind of stores and shops they have!&amp;quot; He rambles on like this for a fair while occationally hopping from crate top to crate top. Near the end of the line his foot slips, however, and with a whirling of arms and a sudden yelp of surprise he falls from the edge and into a crevace between two of the larger ones. A small voice replys from within shortly there after &amp;quot;I'm fine......ow&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rakim's long lashes flutter as he glances downwards to Tim's ample girth, then up with a sardonic smile &amp;quot;A few days on short rations might prove beneficial Master Elf&amp;quot; he drawls as his gaze shifts back to the ground. His sardonic smile fades as he hmms &amp;quot;Some wildlife, and boot prints from a few days ago&amp;quot; he drawls a little whilst squatting and moving along to trace them &amp;quot;Hmmm...&amp;quot; he muses thoughtfully.&lt;br /&gt;
&lt;br /&gt;
Terewin shakes his head at Kira even as he lays on the box staring into the sky &amp;quot;Oh there will be trouble, there always is. Its the curse of being a handsome, heroic knight. Trouble always follows, demanding heroism.&amp;quot; its not clear wether he is joking or not.&lt;br /&gt;
&lt;br /&gt;
Tim grunts, &amp;quot;I work hard to carry my own rations, I'm going to make a few of those magic bags or backpacks for myself. Never be without two weeks worth of food...for me.&amp;quot; He grins.&lt;br /&gt;
&lt;br /&gt;
The sun continues to sink below the horizon and soon the clearing is plunged into darkness. The only source of light are the stars in the clear night sky as the moon hasn't yet risen. Unless, of course, someone has their own source of light they wish to employ.&lt;br /&gt;
&lt;br /&gt;
Vodrick crawls out from between the crates and stands to pat the dust off of his cloak and looks over towards Kira. He offers a smile and wanders over towards her with a friendly wave &amp;quot;So, I had heard a few rumors about Rune, but I have to say I don't really have a whole lot of solid information. Is there anything in particular I should know? perhaps about the people or the area in general?&amp;quot; he asks attempting to make coversation&lt;br /&gt;
&lt;br /&gt;
Kira looks to Rakim, now. &amp;quot;Anything recent? Do we know how long until they pick up the supplies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tim rests, waiting for the arrival and hoping nothing happens. He did pull out some of his personal food to eat for himself, and some of the rations left for them. He only takes a fair share, his excess food, that he brings himself.&lt;br /&gt;
&lt;br /&gt;
Tiasa shrugs and stretches a little. She looks at each in turn as if sizing them up before she finds a good spot and plops down onto the ground. Her tail moves back and forth a bit once she does.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And so modest as well...&amp;quot; stage whispers Rakim in reply to Terewin. He frowns again down at the boot prints, lips pursing in thought. At last he straightens &amp;quot;Speaking of food we should get a fire going, and set up some kind of watch system.&amp;quot; He suggests whilst drawing his crossbow from beneath his coat and engaging the various mechanisms until it is read to fire if needed. That done he looks to Kira and arches an finely scupted eyebrow &amp;quot;As I said...&amp;quot; he begins with a faint frown &amp;quot;...nothing recent of note&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vodrick perks up at the mention of watch and raises a hand. &amp;quot;I could manage that for a time. We had archers back home in the shires stationed to keep an eye for trouble. I....may not have made it into their ranks before leaving, but I did try. If I maybe got into a high spot like a tree and kept my back to the campfire...or at least when we get one, then I should be able to make out any strange movements. Though, not for too very far in the dark admitidly.&amp;quot; he adds&lt;br /&gt;
&lt;br /&gt;
Tim shakes his head, &amp;quot;Fire would ruin your night vision, and with the cargo can block any wind for us. I think we will be fine. Fire also gives us away, drawing any bandits for miles at night.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kira nods to Rakim, then to Tim. &amp;quot;He does have a point, and it isn't cold. I wouldn't mind the fire for light, but no reason to draw attention to ourselves or the supplies.&amp;quot; Her smile pans to Vodrick. &amp;quot;I can relieve you if you want to take the first watch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa nods her head, &amp;quot;I can watch when it iss my time. Fire or not, I can eatss my meat raw.&amp;quot; she nods, &amp;quot;Well watch would be besst to sstand away from light anyway, eassier ssee thingss in the dark that way.&amp;quot; she stretches as she sits there and digs into her pack and pulls out a small bag and starts to munch on whatever is inside.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It also allows us to cook food, and scares away most wild animals. And this is why when you watch you keep your back to the fire&amp;quot; Rakim explains, his voice sounding a little exasperated as he adds &amp;quot;On the chance anyone missed a airship descending and unloading both cargo and humanoids, certainly a fire will be so much more obvious. Still if folks insist on cold rations and a cold night don't let logic deny you&amp;quot; he drawls with a shake of his head as he wanders towards a perimeter.&lt;br /&gt;
&lt;br /&gt;
Vodrick pulls the hood of his cloak up and gives a short (no laughing) salute and a sure grin &amp;quot;Leave it to me. If I see anything I will whistle, in the meen time I should probably get into possition.&amp;quot; he says before running off to a nearby tree to take up his post. He figured the leaves would hide him while the elevation would give him a decent view&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Give me an Athletics check, Vodrick. ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls athletics: (6)+5: 11&lt;br /&gt;
&lt;br /&gt;
You paged Vodrick with 'You have trouble getting very far off the ground on your first attempt. If you want to Take 10 on your next attempt, you would be able to make it. Barely. ;)'&lt;br /&gt;
&lt;br /&gt;
Vodrick reaches the tree he decided to claim as his perch and glances up at the branches. He rubs his hands together in anticipation for the climb and leaps for one of the lower branches. He grasps on firmly and smiles at his success. As he goes to pull himself up, however, He failed to realize that the branch was rather wilted, and the shift in his minor weight was enough to dislodge it from the tree. With yet another yelp he falls back to the ground and curses in Lucht under his breath. He stands and dusts himself off for another try after he catches his breath a little.&lt;br /&gt;
&lt;br /&gt;
Vodrick pages: I shall do that, and as far as prepareing the arrows, it is a simple modification with common items. Just prepareing 3 incindiary arrows with a vial each of lamp oil tied off just behind the tips if possible. Just for added &amp;quot;oomf&amp;quot; I would normally use alchemist fire, but I don't have any yet x_x&lt;br /&gt;
&lt;br /&gt;
When Tim has finished eating enough to fill himself, tonight only enough for two men. He doesn't need much rest, so he will be one of the watch shifts tonight, easily taking several hours if necessary.&lt;br /&gt;
&lt;br /&gt;
Kira sets her stachel down and pulls some trail rations from it. Before she really digs in, though, Vodrick's yelp gets her attention. She stands up to head for him and his choice of tree. &amp;quot;Would you like some help?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa cocks her head to the side, &amp;quot;Could just throw him into tree. Good for him.&amp;quot; she hasn't gotten up yet after all two on watch is good enough for now. She looks at the othes for a moment.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It looks like you are having a -little- trouble with that tree Master Lucht&amp;quot; Rakim drawls with a sardonic twist of his lips. With that he pulls a package from one of the many pockets of his coat and unwraps a large bit of pemican. Glancing down at it with a touch of distaste he shrugs and starts to chew on his cold meal stolidly.&lt;br /&gt;
&lt;br /&gt;
Vodrick glances up at the woman offering her aid and blushes slightly beneath his hood. &amp;quot;Maybe a little. I had forgotten the most fundamental part of our watchtowers. ...They had ladders&amp;quot; he grumbles He then looks between her and the tree and thinks &amp;quot;If I could perhaps just get a lift to one of the sturdier branches, I should be fine from there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tim chuckles, &amp;quot;I never could climb trees.&amp;quot; He winks, knowing the reason is obvios.&lt;br /&gt;
&lt;br /&gt;
Tiasa shakes her head a bit and shrugs, &amp;quot;Trees easy, they have limbs, try cliffs, harder.&amp;quot; she shakes her head, &amp;quot;or trees in jungle have to go higher to get limbs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Of course,&amp;quot; Kira came over to offer her help, so she does. She gives Vodrick interlocked hands to step up on or a full body lift, whatever he prefers to get him up there.&lt;br /&gt;
&lt;br /&gt;
You paged Vodrick with 'You're good now with Kira's help. No need to roll. Just pose getting into the tree and settling in with your arrows.'&lt;br /&gt;
&lt;br /&gt;
Finishing off his supper he washes it down with something from a flask. That done he shifts around and up to his knees. One hand makes the sign of the crescent moon in front of his chest then he pulls out a holy symbol. His head turns to the moon and sky above as he lips move in quiet prayer.&lt;br /&gt;
&lt;br /&gt;
Vodrick allows her to lift him up to one of the sturdier brances and pulls himself up a bit higher to allow the leaves to hide him from view, but not so much so that he couldn't see from them. He smiles down at her sheepishly and gives a quick wave to let her know he is set before relaxing in the curve of a larger branch and drawing out 3 arrows. With a bit of finesse, he begins doctoring the shafts while holding what seems to be a twig of some kind between his teeth. as he works he is continueously glancing around at the surroundings and, once finished, he sets the arrows aside within easy reach and gives his full attention to his watch.&lt;br /&gt;
&lt;br /&gt;
You paged Vodrick with 'Go ahead and roll Stealth to hide among the leaves.'&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls stealth: (8)+13: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Everyone give me a Perception check please.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls perception: (15)+7: 22&lt;br /&gt;
GAME: Vodrick rolls perception: (6)+9: 15&lt;br /&gt;
GAME: Tim rolls perception: (5)+8: 13&lt;br /&gt;
GAME: Tiasa rolls perception: (12)+9: 21&lt;br /&gt;
GAME: Rakim rolls perception: (8)+13: 21&lt;br /&gt;
GAME: Kira rolls perception: (6)+10: 16&lt;br /&gt;
&lt;br /&gt;
You paged (Terewin, Tiasa, Rakim) with 'No sound has reached your ears, however, there is firelight moving towards the clearing from the west. You can't see the source of the fire yet because of the trees, but it does look like several individual sources moving independently.'&lt;br /&gt;
&lt;br /&gt;
Rakim's eyes drop down from the moon as it seems his prayer is over. His lips purse as he catches sight of something out there &amp;quot;Looks like we may have some company&amp;quot; he says quietly, shifting to some cover as he aims down his crossbow.&lt;br /&gt;
&lt;br /&gt;
Tiasa nods, &amp;quot;Someone comesss.&amp;quot; she hisses as she notices the firelight in the distance. She is glad that her eyes adjust from darkvision to lowlight easily torches are a pain otherwise. She does get herself up and shakes a bit before the large sith tries to move to the west side of the clearing and get a good stealthy spot to try and see more of what might be coming.&lt;br /&gt;
&lt;br /&gt;
Terewin sits up from his perch near the stash and and draws his sword, looking around to get the attention of the others without making a bunch of noise. &amp;quot;Yeah... lights.&amp;quot; he murmers and he gets ready for a fight.&lt;br /&gt;
&lt;br /&gt;
Tim blinks a few times, and struggles to get to his feet, hiding by some of the cargo. He looks around, trying to find what folks are talking about, but he doesn't say anything&lt;br /&gt;
Except to cast a quick spell.&lt;br /&gt;
&lt;br /&gt;
GAME: Tim casts Mage Armor. Caster Level: 4 DC: 18&lt;br /&gt;
GAME: Tiasa rolls stealth: (10)+9: 19&lt;br /&gt;
&lt;br /&gt;
Vodrick makes some final adjustments on his preped arrows and glances around the clearing from his perch. he doesn't see anything out of the ordinary, but hearing the others speak, he looks down at them and blinks in a bit of confussion as they start moving around the camp. Not wanting to give away his possition, he doesn't say anything, but he does begin trying to pay a bit more attention the the surrounding area. He shifts a bit in his little tree nook to try and get a better view of the surroundings.&lt;br /&gt;
&lt;br /&gt;
Kira doesn't see anything, but she can hear the others just fine. She stands up and looks... that way, curious. &amp;quot;Does anyone know who it is?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With everyone now looking to the west side of the clearing, everyone can now see the approaching firelight. Several individual sources of light moving independently of one another, though the actual source of light is concealed by the trees.&lt;br /&gt;
&lt;br /&gt;
But only briefly. Suddenly, several skeletons emerge from the treeline and start moving towards you. And every single one of them is on fire. The grass singes and blackens everywhere they step. Luckily the grass isn't dry enough to completely ignite the entire clearing.&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
	Aenyn has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
	Please +init, then cease all roleplay and actions immediately and wait for Aenyn to instruct you further.&lt;br /&gt;
&lt;br /&gt;
	For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
GAME: Terewin rolls initiative: Roll: 18 + Bonus: 4 = Total: 22&lt;br /&gt;
GAME: Tim rolls initiative: Roll: 3 + Bonus: 1 = Total: 4&lt;br /&gt;
GAME: Tiasa rolls initiative: Roll: 8 + Bonus: 3 = Total: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin needs +2 added for his Swashbuckler Initiative ability.&lt;br /&gt;
GAME: Vodrick rolls initiative: Roll: 5 + Bonus: 4 = Total: 9&lt;br /&gt;
GAME: Rakim rolls initiative: Roll: 16 + Bonus: 7 = Total: 23&lt;br /&gt;
GAME: Kira rolls initiative: Roll: 8 + Bonus: 3 = Total: 11&lt;br /&gt;
GAME: Terewin's initiative total changed to 24.&lt;br /&gt;
GAME: You roll initiative for Burning Skeletons: Roll: 5 + Bonus: 6 = Total: 11&lt;br /&gt;
 ===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     24   Terewin             &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     23   Rakim               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     11   Burning Skeletons   &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     11   Kira                &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     11   Tiasa               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     9    Vodrick             &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     4    Tim                 &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 24.&lt;br /&gt;
      It is now Terewin's turn! Rakim is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;How close is the nearest one?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;About 60 feet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will charge it then, power attack.&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls finesse+2+2-2: (10)+8+2+2+-2: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls 1d8+15: (3)+15: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;Slashing if it matters.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;The skeleton is destroyed, however, when it dies it explodes in a burst of flame. Give me a reflex save, Terewin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls reflex: (18)+9: 27&lt;br /&gt;
GAME: Aenyn rolls 1d6: (6): 6&lt;br /&gt;
GAME: You damaged Terewin for 3 points. 35 remaining.&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 23.&lt;br /&gt;
      It is now Rakim's turn! Burning Skeletons is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;Disrupt Undead then move back 30&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rakim rolls 1d20+6: (2)+6: 8&lt;br /&gt;
&lt;br /&gt;
Terewin bounds across the grass at the skeletons, bringing his sword across the skull of the skeleton and shattering it to pieces. At the last moment he is able to bring up his hand to ward off being hurt when it explodes but still gets burned by some of the flaming bone bits. At least he protected his face.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Possibly something not to hug&amp;quot; Rakim suggests towards Kira. As he gets a better look at what lies under the flames he rests his crossbow and lifts a hand. He chants in some unusual language as a silvery glow forms in the palm of his upraised hand and shines out, to do absolutely nothing to a nearby tree.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now Burning Skeletons' turn! Kira is next!&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Kira      |HUMAN     |Mnk/Pal    |  5  | 44  | 44  | 18 | 24 | 9  | 8  | 7  |&lt;br /&gt;
|Rakim     |HUMAN     |Inq        |  4  | 24  | 24  | 20 | 17 | 5  | 4  | 8  |&lt;br /&gt;
|Terewin   |HUMAN     |Swb        |  4  | 35  | 38  | 21 | 20 | 4  | 9  | 2  |&lt;br /&gt;
|Tiasa     |SITH-MAKAR|Bbn/Rgr    |  5  | 49  | 49  | 23 | 22 | 9  | 7  | 2  |&lt;br /&gt;
|Tim       |DAWN_ELF  |Wiz        |  4  | 23  | 23  | 11 | 13 | 3  | 3  | 8  |&lt;br /&gt;
|Vodrick   |HALFLING  |Rog        |  2  | 14  | 14  | 18 | 14 | 2  | 8  | 3  |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
GAME: Aenyn rolls 2: (7)+2: 9&lt;br /&gt;
GAME: Aenyn rolls 2: (1)+2: 3 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
Two of the skeletons pause to focus on Terewin, raking at him with their claws most ineffectually. The other five skeletons plod closer, making a beeline for the supplies.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now Kira's turn! Tiasa is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira missed some things in her net bounce. How many and how far away are they?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;There are 5 about 30' away from you and the cargo. Two more are about 60 feet away harrassing Terewin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will head to help Terewin. &amp;quot;1 ki for Sudden Speed and close in. 70ft move.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (3)+6: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Miss :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now Tiasa's turn! Vodrick is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;I am going to get between the skeletons and the cargo. could I catch more than one with a 5' wide 60' long lightning bolt?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Best you can do is two.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;okay. Then do that, move between the skeletons and the cargo, closer to the skeletons, rage, and breath lightning. save dc is 15&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 2: (20)+2: 22&lt;br /&gt;
GAME: Aenyn rolls 2: (16)+2: 18&lt;br /&gt;
GAME: Tiasa RAGES!, gaining: +4 Str, +4 Con, +2 Will and -2 AC&lt;br /&gt;
GAME: Tiasa rolls 1d6: (2): 2&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now Vodrick's turn! Tim is next!&lt;br /&gt;
&lt;br /&gt;
Kira rushes over to help Terewin, moving very quickly. &amp;quot;Hold on!&amp;quot; Surprisingly, she ends her sprint with a kick at one of the flaming skeletons. Maybe it surprises her, too, because she kicks for the gut... and her foot goes right past the spine where it doesn't have a gut.&lt;br /&gt;
&lt;br /&gt;
Tiasa roars quite ferally. Her body seems to swell, bones cracking a bit, her fingers extend and turn into wicked looking claws. The sith surges forward and moves between the skeletons and the cargo. She takes a deep breath in and spits a bolt of lightning at the skeletons. She manages to hit two of them though it doesn't do too much.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;not sure what this will do but, experiment time. What happens when you fire a closed vial of oil into a burning skeleton. :3 Let's find out&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls weapon1: (12)+6: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit. Roll arrow damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls 1D4: (3): 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;There's a big flash as the skeleton ignites the lamp oil. It appears unaffected.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Go ahead and roll your sneak attack damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls 1D6: (1): 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Skeleton is still undamaged. Roll Stealth to hide again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls stealth-20: (19)+13+-20: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round One - Init 4.&lt;br /&gt;
      It is now Tim's turn! Terewin is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Is there one thats closest to the cargo?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;and how far would that be&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Five of them are about 30' from the cargo atm, though they're not all bunched up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vodrick draws one of his doctored arrows back and takes aim at one of the skeletons that seem to be near one of his buddies. He isn't sure what this will do to bones that already seem to be on fire, but he figured if nothing else he could learn something fromt he experiance. He takes aim Right between the skeleton's ribs and fires away. Sticking the arrow into it's spine he smiles and watches as the vial catches and flashes brightly. He shielded his eyes but when he looked back expecting to see a pile of bones...he instead doesn't seem to have slowed it down at all&amp;quot; ok.....so we learned that doesn't work in the slightest...&amp;quot; He then tucks himself against the tree hoping to hide his silouette a bit among the leaves as best he can.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Casting Magic Missile at one of them. I dont have anythign else useful really.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Well wait&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Heck, grease&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;A 10 foot square, so hoping to get two of them&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim casts Grease. Caster Level: 4 DC: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;There are two close enough together to hit both with Grease.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 2: (9)+2: 11&lt;br /&gt;
GAME: Aenyn rolls 2: (10)+2: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Two of the skeletons slip and fall.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tim furrows his brow for a moment, considering his options, then focuses on two that are close, speaking arcane words and tossing some butter at them. The ground under them suddenly becomes slicker than it should ever be. They both slip and fall to the ground.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 24.&lt;br /&gt;
      It is now Terewin's turn! Rakim is next!&lt;br /&gt;
GAME: Aenyn rolls 1d6: (5): 5&lt;br /&gt;
GAME: Aenyn rolls 1d6: (6): 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will attack one, power attack.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Terewin for 11 points. 24 remaining.&lt;br /&gt;
GAME: Terewin rolls finesse+2-2: (5)+8+2+-2: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Fire damage from being adjacent to two of the skeletons. Your attack misses. :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 23.&lt;br /&gt;
      It is now Rakim's turn! Burning Skeletons is next!&lt;br /&gt;
&lt;br /&gt;
Terewin has to hold a hand up to shield himself from the heat of being so close to the skeletons, its blistering. None the less he continues on and stabds at the next one, dirving the tip of the sword harmlessly between the ribs.&lt;br /&gt;
&lt;br /&gt;
 08:01, 22 July 2015 (EEST)08:01, 22 July 2015 (EEST)08:01, 22 July 2015 (EEST)08:01, 22 July 2015 (EEST)08:01, 22 July 2015 (EEST)08:01, 22 July 2015 (EEST)~~&lt;br /&gt;
 |     Name      |  CHP  |  HP  |&lt;br /&gt;
 08:01, 22 July 2015 (EEST)08:01, 22 July 2015 (EEST)08:01, 22 July 2015 (EEST)08:01, 22 July 2015 (EEST)08:01, 22 July 2015 (EEST)08:01, 22 July 2015 (EEST)~~&lt;br /&gt;
 | Kira..........|   44  |  44  |&lt;br /&gt;
 | Rakim.........|   24  |  24  |&lt;br /&gt;
 | Terewin.......|   24  |  38  |&lt;br /&gt;
 | Tiasa.........|   59  |  59  |&lt;br /&gt;
 | Tim...........|   23  |  23  |&lt;br /&gt;
 | Vodrick.......|   14  |  14  |&lt;br /&gt;
 08:01, 22 July 2015 (EEST)08:01, 22 July 2015 (EEST)08:01, 22 July 2015 (EEST)08:01, 22 July 2015 (EEST)08:01, 22 July 2015 (EEST)08:01, 22 July 2015 (EEST)~~&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;Move between them and the cargo, activate Judgement of Justice. Shoot one&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;How far are they away&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Since you moved back 30' last round, the closest are 60' away. The ones fighting Kira and Terewin are 90' away.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;As they are going for the cargo Rakim is moving foward again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Full 30?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;May as well&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Roll attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rakim rolls 1d20+7+1+1: (9)+7+1+1: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rakim rolls 1d10+1+1: (7)+1+1: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;You destroy one of the ones Tiasa hit with lightning. It explodes in a burst of flame, but noone is close enough to it to be hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now Burning Skeletons' turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Kira      |HUMAN     |Mnk/Pal    |  5  | 44  | 44  | 18 | 24 | 9  | 8  | 7  |&lt;br /&gt;
|Rakim     |HUMAN     |Inq        |  4  | 24  | 24  | 20 | 17 | 5  | 4  | 8  |&lt;br /&gt;
|Terewin   |HUMAN     |Swb        |  4  | 24  | 38  | 21 | 20 | 4  | 9  | 2  |&lt;br /&gt;
|Tiasa     |SITH-MAKAR|Bbn/Rgr    |  5  | 59  | 59  | 21 | 24 | 11 | 7  | 4  |&lt;br /&gt;
|Tim       |DAWN_ELF  |Wiz        |  4  | 23  | 23  | 11 | 13 | 3  | 3  | 8  |&lt;br /&gt;
|Vodrick   |HALFLING  |Rog        |  2  | 14  | 14  | 18 | 14 | 2  | 8  | 3  |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 2: (13)+2: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will try and parry and reposte one if it attacks me.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 2: (17)+2: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;First attacked Terewin, second attacked Kira.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls finesse+2: (10)+8+2: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin parries.&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls finessse+2-2: (14)+finessse+2+-2: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;Don't suppose that hits for the counterattack?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh...&amp;quot; Rakim starts to swear elegantly in different languages as the flaming skeletons run straight for the cargo they are supposed to be protecting. He glides foward smoothly and lifts the crossbow up to his shoulder. A squeeze of the trigger and a heavy bolt shoots out to slam into one of the damaged creature, the flaming skeleton exploding.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;It does not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d4+1+1d6: (2)+1+(3): 6&lt;br /&gt;
GAME: You damaged Kira for 6 points. 38 remaining.&lt;br /&gt;
&lt;br /&gt;
One of the skeletons tries to claw Terewin, but he's ready for it, blocking the claw with his sword, then coming around for a counterattack that glances off the bone of the arm without doing any real harm. Another claws at Kira, finding flesh and searing it in addition to slashing it. Out of the remaining four skeletons, two are still prone, trying to get up in the patch of grease left by Tim while the other two approach the cargo and start trying to smash the crates. They haven't done much damage to the treated wood, but who knows how long it will resist the flames.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now Kira's turn! Tiasa is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Oh, right. Go ahead and make an AoO if you want, Tiasa.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Sorry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls claw: aliased to melee+1+1: (15)+10+1+1: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Ow. Ok. Flurry. 1 ki for another strike. After Tiasa&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;That's a hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls cdam: aliased to 1d6+strength+1: (1)+5+1: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;You wound it, but it's still walking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Roll attack, Kira.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (2)+6: 8&lt;br /&gt;
GAME: Kira rolls melee: (10)+6: 16&lt;br /&gt;
GAME: Kira rolls melee: (10)+6: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Miss, hit, hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls 1d8+1: (7)+1: 8&lt;br /&gt;
GAME: Kira rolls 1d8+1: (5)+1: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Unarmed, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira nods.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Destroyed, however, you take 1d6 fire damage from hitting it unarmed and it explodes. Make a reflex save for the explosion. Terewin as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d6: (3): 3&lt;br /&gt;
GAME: Aenyn rolls 1d6: (6): 6&lt;br /&gt;
GAME: Kira rolls reflex: (10)+8: 18&lt;br /&gt;
GAME: You damaged Kira for 6 points. 32 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira has Evasion if it helps. Eek. And sorry, Terewin. :(&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for -3 points. 35 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Evasion does help. No damage from the explosion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;But still take the damage from touching it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin needs sleep, needs to bow out.&lt;br /&gt;
&lt;br /&gt;
Terewin goes OOC.&lt;br /&gt;
Terewin has left.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now Tiasa's turn! Vodrick is next!&lt;br /&gt;
&lt;br /&gt;
Kira is only a little used to skeletons. Not so much to exploding ones. She strikes quickly at the one that clawed her, striking to put body and spirit to rest, where they deserve to be. The flames singe her more, but when she breaks ribs, it explodes. Lucky for her, she ducks aside. Maybe not so much for Terewin. &amp;quot;Sorry!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;so how far away are the skeletons since they moved past me to the cargo, could I 5'step and be up in face of a couple?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;You could!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;do that. 5' and then full attack one claw each hitting two skeletons. power attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;that work?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls pclaw: aliased to melee+1+1-2: (1)+10+1+1+-2: 11 (EPIC FAIL)&lt;br /&gt;
GAME: Tiasa rolls pclaw: aliased to melee+1+1-2: (15)+10+1+1+-2: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;2nd hits.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls pcdam: aliased to 1d6+strength+1+4: (1)+5+1+4: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Boom. Roll reflex.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls reflex: (8)+7: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Do you have Evasion?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d6: (5): 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;nope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Tiasa for 2 points. 57 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now Vodrick's turn! Tim is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;first, trying to get out of the tree quickly. and if I have enough time, slingin a bullet at the dome of any skulls I see near the crates.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa doesn't like that the skeletons get by her. She managed to get a piece of one with one of her claws and then turns and surges forward a bit, whipping claws again at skeletons, one claw at two different ones. She misses the first skeleton but the second rips it apart. She shrugs off the resulting explosion, howling ferally.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Give me an Acrobatics check, Vodrick.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Or Athletics if you're climbing instead of jumping out of the tree. ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls athletics: (13)+5: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;You successfully make it out of the tree without falling on your face. ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;enough time to sling a bullet? or is that the turn?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;You'd need another action to ready the sling since you were using your bow before.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;so, either I end the turn or fire an arrow? in that case I can just try a pot shot with a normal arrow&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Unless you have Quick Draw.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;I do not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Which skeleton are you attacking? There's a wounded one attacking the cargo and two prone ones in the patch of grease. However, you wouldn't get Sneak Attack with any of them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;at the cargo&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls weapon1: (16)+6: 22&lt;br /&gt;
GAME: Vodrick rolls 1D4: (4): 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit, but no damage. :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Two - Init 4.&lt;br /&gt;
      It is now Tim's turn! Terewin is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;How many are attacking the cargo?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Just one now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Two are still prone in the grease and one is fighting Kira. The rest have been destroyed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Using my ring to cast hydraulic push on him, water and bull rush him away from the cargo.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Which ring is that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Just a regular bonded item&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;I dont have a familar&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Ah!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Lets me cast a spell from my spellbook&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls wizard+intelligence: (11)+4+6: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Thats the CMB roll&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vodrick brings the handle of his bow up to his mouth and holds the grip in his teeth. He then slides down the branch, and using each limb as a hand hold, he quickly scuttles his way down the side of the tree. He lands with a soft thump and in one Fluid motion, he turns, draws and arrow, lines up a shot, and fires strait for the skeleton attacking the cargo. His aim is true and the arrowflys strait for the skeleton's skull......only to deflect off o the hardened bone and fly off into the night. He fumes and with subtlety whatsoever, all he can do is shout. &amp;quot;Oh Come on!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit. It's pushed away. The fire on the skeleton isn't extinguished, however the cargo is a bit wet now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 24.&lt;br /&gt;
      It is now Terewin's turn! Rakim is next!&lt;br /&gt;
&lt;br /&gt;
Tim grimaces as he spots the skeleton attacking the cargo, and he speaks a few words while one hand rubs a silver ring on the other. He opens his palms and a stream of water gushes forth to hit the skeleton and knock him back away from the cargo.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 23.&lt;br /&gt;
      It is now Rakim's turn! Burning Skeletons is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;We got 2 in the grease and one knocked away from the cargo by Timmeh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Yep. And one attacking Kira.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rakim says, &amp;quot;Switch to Judgement of destruction and shoot the knocked away one&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rakim rolls 1d20+7+1+1: (8)+7+1+1: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rakim rolls 1d10+1+1+2: (3)+1+1+2: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Boom. And thanks to Tim, it was too far away to damage Tiasa with its explosion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
      It is now Burning Skeletons' turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 2: (13)+2: 15&lt;br /&gt;
&lt;br /&gt;
Rakim stands his ground between the burning skeletons and the valuable cargo. His lips move in a prayer &amp;quot;Silver lady bless my bolts with your wrath&amp;quot; he intones and a silvery glow does appear over the intricate filigree of his fancy crossbow. He inhales, holds his breath and squeezes, the bold flying true as exploding another flaming undead.&lt;br /&gt;
&lt;br /&gt;
The skeleton rakes at Kira, but she's too agile for it to hit this time. The other two skeletons continue to have problems with the grease. One nearly makes it back to his feet only to fall back down again. The other seems about as coordinated as a turtle on its back.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
      It is now Kira's turn! Tiasa is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d6: (2): 2&lt;br /&gt;
GAME: You damaged Kira for 2 points. 33 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira guesses she'll punch it again. Better it hurting me than someone else.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (16)+6: 22&lt;br /&gt;
GAME: Kira rolls melee: (18)+6: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Both hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls 1d8+1: (6)+1: 7&lt;br /&gt;
GAME: Kira rolls 1d8+1: (2)+1: 3&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d6: (5): 5&lt;br /&gt;
GAME: You damaged Kira for 5 points. 28 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;It's still standing, but you hurt it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Oh, wait. No. It's dead. Roll reflex.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls reflex: (17)+8: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Forgot you did bludgeoning damage for a second. ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d6: (4): 4&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for 2 points. 26 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
      It is now Tiasa's turn! Vodrick is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;how far are the two skeletons in the grease?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;20'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Are the supplies safe?&amp;quot; Kira can't really check since she has a flaming skeleton in her face. That she strikes in the face, twice. When it bursts into death blossom, she quickly darts aside, but that doesn't save her hands from its flaming self.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;going to leap from where I am onto one of the skeletons and power attack it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;do I need to roll the acrobatics first?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Yep.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls acrobatics+4: (15)+8+4: 27&lt;br /&gt;
GAME: Tiasa rolls pclaw: aliased to melee+1+1-2: (12)+10+1+1+-2: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls pcdam: aliased to 1d6+strength+1+4: (4)+5+1+4: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Destroyed. Roll reflex.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls reflex: (8)+7: 15&lt;br /&gt;
GAME: Aenyn rolls 1d6: (1): 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;what do I roll to keep from falling due to the grease?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Reflex.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls reflex: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;You fall. Tim's DC was 18.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa roars and turns, the two remaining skeletons in the grease. She takes a powerful leap leaving the ground from where she is and flying through the air to land on one of the skeletons. She rips it to shreads and it explodes. She shrugs off the explosion but hits the grease and down she goes.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
      It is now Vodrick's turn! Tim is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;One skeleton left that is currently prone in a patch of magical grease. What do you do?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;how far to the skeleton?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;About 25' for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vodrick says, &amp;quot;just gonna sling a bullet at it then I suppose&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Vodrick rolls weapon4: (8)+6: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn advances the initiative order.&lt;br /&gt;
      Round Three - Init 4.&lt;br /&gt;
      It is now Tim's turn! Terewin is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;MM on the last guy&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls 2d4+2: (3)+2: 5&lt;br /&gt;
GAME: Tim casts Magic Missile. Caster Level: 4 DC: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Destroyed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tim notices that the flaming enemies are dwindling, then he focuses on the remaining one and charges up some magical juice. A few arcane words and a bolt of force energy is hurled at the skeleton. It goes up in its usual fireball.&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa ends her rage.&lt;br /&gt;
GAME: Aenyn removes the timestop.&lt;br /&gt;
Timestop by Aenyn has left.&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;The last skeleton is destroyed. Free RP.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vodrick grumbles to himself at the failure of his arrows he figures the bone is just too hard for him to get any sort of penatration. He thinks a moment and reaches for his sling hoping a bullet would be a bit more effective then the points of his arrows. He winds up the sling and lets it fly....only to watch the bullet fly harmlessly into the dirt beside the skelotons head. &amp;quot;For the love of!.......I need to practice with this thing more..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rakim's faintly cold gaze sweeps the remnants of the battlefield as his gloved hands automaticaly reload his crossbow &amp;quot;Rather curious timing&amp;quot; he drawls, his voice languid but his gaze is intent as he looks around &amp;quot;To point out the obvious someone sent these creatures of dark magic. Someone who knew we would be here. This was set up ahead of time...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa Growls and roars and leaps out of the grease. She lands and then her claws change back into fingers and her muscles seem to shrink a bit and she calms. She looks around, &amp;quot;I hate undead, can't eat them.&amp;quot; she growls.&lt;br /&gt;
&lt;br /&gt;
The grease vanishes after a bit, and Tim looks around to make sure nothing else is coming. Then he calmly sits down, and opens a pouch to pull out some bread, taking a bite.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Is everyone alright?&amp;quot; Kira asks as she walks back to the others and the supplies. &amp;quot;I have some potions to heal if anyone needs them.&amp;quot; She gingerly goes through her satchel with burned hands.&lt;br /&gt;
&lt;br /&gt;
Vodrick sighs and pulls himself to his feet before replacing the bow and his sling to their respective places. he grumbles to himself about &amp;quot;damned skeletons&amp;quot; and wanders over to where tim is and plops himself down beside him in a huff. &amp;quot;I got 3 silver with your name on em if you happen to have any wine&amp;quot; he mutters&lt;br /&gt;
&lt;br /&gt;
With the last of the skeletons gone, silence falls on the clearing, the sounds of battle having scared away the nocturnal wildlife nearby. There are no signs of further flames in the surrounding woods. At least the moon is out now and its full glow offers ample light in the clearing.&lt;br /&gt;
&lt;br /&gt;
Tim does have a winskin on him, which he hands to Vod. &amp;quot;No charge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;No hugs tonight Sister?&amp;quot; Rakim drawls towards Kira, unable to resist needling her a little. He saunters over towards the skeletal remains of skeletons and squats down to examine them &amp;quot;I would consider following the tracks, but I would guage is best to stay with the cargo no?&amp;quot; he says, rather more seriously.&lt;br /&gt;
&lt;br /&gt;
Tiasa nods, &amp;quot;We are here for the cargo, not to go hunting.&amp;quot; she shakes her head a bit.&lt;br /&gt;
&lt;br /&gt;
Kira pulls out a kit to bandage her hands. &amp;quot;I hold life sacred. Those things were not alive. They were just shells, bodies that deserve rest.&amp;quot; She explains, but also adds a bit of smile. &amp;quot;If you didn't notice, they were one fire, too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vodrick accepts the wine skin with thanks and takes a good long pull from the skin. It was a bit bigger then one meant for his size, so it was a bit of a struggle, but he still managed to leave a decent dent in the contents before he removes the end from his lips with a deep breath &amp;quot;Well, for all the good I would do against those things apparently. My arrows didn't even scratch them! And I know my aim was right on target. I don't know where they came from, but as far as I am concerned, they can stay there. I want as little to do with more of them as possible.&amp;quot; He then hands the wine skin back to Tim and reaches into his vest for a pipe he keeps on him for just such occations.&lt;br /&gt;
&lt;br /&gt;
Tim will shrug and take a drink from the wineskin. &amp;quot;You lived, you learn. Lessons for all of us here. The least of which is its not easy to hurt a skeleton.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You hold some life sacred, not the many lives that things like Ogres take&amp;quot; Rakim points out as he drifts along the tracks slowly, but not getting out of sight just yet. A frown darkens his face as gloved fingertips trail along the dirt beneath &amp;quot;I do have a duty to root out dark magic, but...&amp;quot; pausing he looks down at himself then the others then back to the darkness and with a sigh starts back towards the cargo.&lt;br /&gt;
&lt;br /&gt;
The skeletons' tracks are very easy to follow back towards the treeline considering they scorched the grass with every step.&lt;br /&gt;
&lt;br /&gt;
Kira sighs. &amp;quot;Yes, some people do bad things. That doesn't mean all people are bad, whether they're human, khazad, ogre, bugbear, wolves, or anything else. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa has disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;We can call it here. Nothing else will attack before the next airship arrives in the morning.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;That presumes one thing...&amp;quot; Rakim replies as he folds his hat brim back down &amp;quot;That Ogres and Bugbears are actually people. Not carnivorous evil monsters&amp;quot; with that he settles himself down on some of the softer cargo and wrapping his coat around him settles in for the night.&lt;br /&gt;
&lt;br /&gt;
Vodrick has left.&lt;br /&gt;
&lt;br /&gt;
Tim has left.&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=19526</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=19526"/>
		<updated>2015-07-22T04:54:52Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2014 Logs==&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], &amp;lt;br /&amp;gt;[[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]],&amp;lt;br /&amp;gt; [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2015 Logs==&lt;br /&gt;
===Janurary===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP:The_Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]],&amp;lt;br /&amp;gt; [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===February===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2015&lt;br /&gt;
|[[PrP: Donations]]&lt;br /&gt;
|[[Margaret]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2015&lt;br /&gt;
|[[PrP: Attack of the Daeodon]]&lt;br /&gt;
|[[Audax]], [[Eligar]], [[Gareth]], [[Mara]], [[Nuanna]], [[Rakim]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2015&lt;br /&gt;
|[[PrP: Dotting the Eyes]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Kojot]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2015&lt;br /&gt;
|[[PrP: Rescue the Orphans Ending]]&lt;br /&gt;
|[[Godywn]],[[Kravar]],[[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2015&lt;br /&gt;
|[[PrP: A Mine-or Task]]&lt;br /&gt;
|[[Faiza]], [[Jian]], [[Bahken]], [[Uneth]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2015&lt;br /&gt;
|[[Delve]]&lt;br /&gt;
|[[Yrqemm]], [[Abigail]], [[Aldean]], [[Mikilos]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2015&lt;br /&gt;
|[[Meetup: Bane of Sobriety]]&lt;br /&gt;
|[[Jibbom]], [[Yngvild]], [[Bahken]], [[Tatyannah]], [[Sandy]], [[Godwyn]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 18, 2015&lt;br /&gt;
|[[Meetup: Kegger Fest!]]&lt;br /&gt;
|[[Dain]], [[Sandy]], [[Xiuhcoatl]], [[Myrana]], [[Cesran]],&amp;lt;br /&amp;gt; [[Sophia]], [[Godwyn]], [[Jibbom]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|February 18, 2015&lt;br /&gt;
|[[Return]]&lt;br /&gt;
|[[Rayne]], [[Aldean]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 19, 2015&lt;br /&gt;
|[[A Play]]&lt;br /&gt;
|[[Jessamy]], [[Bahken]], [[Xiuhcoatl]], [[Svarshan]], [[Cesran]], &amp;lt;br /&amp;gt;[[Mikilos]], [[Sandy]], [[Myrana]], [[Godwyn]], [[Stjepan]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2015&lt;br /&gt;
|[[PrP: Deathwatch on the Border of Dragonier]]&lt;br /&gt;
|[[Lothos]], [[Bennet]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2015&lt;br /&gt;
|[[Sun Nap]]&lt;br /&gt;
|[[Audax]], [[Munch]], [[Uneth]] &lt;br /&gt;
|-&lt;br /&gt;
|March 11, 2015&lt;br /&gt;
|[[Shamans Blessing for Hatchlings|A Shaman's Blessing for Hatchlings]]&lt;br /&gt;
|[[Iuitl]], [[Xiuhcoatl]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 11, 2015&lt;br /&gt;
|[[Midnight Menagerie|PRP: Midnight Menagerie]]&lt;br /&gt;
|[[Blackjack]], [[Bahken]], [[Arkun]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2015&lt;br /&gt;
|[[High Sun in Dragonier]]&lt;br /&gt;
|[[Smythly]], [[Jibbom]], [[Rhar]], [[Jahnavi]], [[Katyana]],&amp;lt;br /&amp;gt; [[Korrani]], [[Godwyn]], [[Ssylrath]], [[Sophia]], [[Namira]],&amp;lt;br /&amp;gt; [[Ceres]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2015&lt;br /&gt;
|[[Spring Ball]]&lt;br /&gt;
|[[Silmeria]], [[Jessamy]], [[Mikilos]], [[Myrana]], [[Godwyn]], &amp;lt;br /&amp;gt;[[Abrahil]], [[Stjepan]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|March 28, 2015&lt;br /&gt;
|[[Reclaiming the Forest Part 1]]&lt;br /&gt;
|[[Aevarr]], [[Jessamy]], [[Taumaril]], [[Jonan]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|March 30, 2015&lt;br /&gt;
|[[Naming Day]]&lt;br /&gt;
|[[Renfrey]], [[Godwyn]], [[Myrana]], [[Sandy]], [[Mikilos]],&amp;lt;br /&amp;gt; [[Cesran]], [[Svarshan]], [[Rhar]], [[Jibbom]], [[Ssylrath]], &amp;lt;br /&amp;gt;[[Xiuhcoatl]], [[Durrankar]], [[Iuitl]], [[Silmeria]], [[Crow]],&amp;lt;br /&amp;gt; [[Aldean]], [[Karelin]], [[Tatyannah]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===April===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2015&lt;br /&gt;
|[[Dummy Fight]]&lt;br /&gt;
|[[Munch]], [[Kroth]], [[Te'Andra]]&lt;br /&gt;
|-&lt;br /&gt;
|April 7, 2015&lt;br /&gt;
|[[Locked]]&lt;br /&gt;
|[[Selia]], [[Aldean]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2015&lt;br /&gt;
|[[Parking]]&lt;br /&gt;
|[[Kyson]], [[Kiroth]], [[Godwyn]], [[Iuitl]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|April 21, 2015&lt;br /&gt;
|[[Zifnab]]&lt;br /&gt;
|[[Mikilos]], [[Autumn]], [[Cesran]], [[Tim]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2015&lt;br /&gt;
|[[PrP: Guf's Ma's Fin]]&lt;br /&gt;
|[[Blackjack]], [[Arkun]], [[Tiasa]], [[Iuitl]], [[Celeste]]&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2015&lt;br /&gt;
|[[PrP: Deal Gone Bad]]&lt;br /&gt;
|[[Blackjack]], [[Arkun]], [[Lyrana]], [[Celeste]]&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2015&lt;br /&gt;
|[[Try Hards 1]]&lt;br /&gt;
|[[Aldean]], [[Ferawyn]], [[Garak]], [[Kiroth]], [[Lothos]], [[Stjepan]], and [[Zoob]].&lt;br /&gt;
|-&lt;br /&gt;
|April 24, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Researching_the_Enchantments|Broken Blade: Researching the Enchants]]&lt;br /&gt;
|[[Kyson]] and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Metal Identification|Broken Blade: Metal Identification]]&lt;br /&gt;
|[[Kyson]] and [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Blue_Rose_Blade|Broken Blade: Blue Rose Blade]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Fernwood Discussion|Broken Blade: Fernwood Discussion]]&lt;br /&gt;
|[[Kyson]], [[Selia]], [[Aevarr]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Order Investigation|Broken Blade: Order Investigation]]&lt;br /&gt;
|[[Kyson]]. [[Te'Andra]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Getting To Know You|Broken Blade: Getting To Know You]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 28, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Echoes of the Past|Broken Blade: Echoes of the Past]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Garden Stroll|Broken Blade: Garden Stroll]]&lt;br /&gt;
|[[Kyson]], [[Aldean]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Scrying for the Blade|Broken Blade: Scrying for the Blade]]&lt;br /&gt;
|[[Kyson]] and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===May===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|May 3, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Fragment Recovery|Broken Blade: Fragment Recovery]]&lt;br /&gt;
|[[Kyson]], [[Korra]], [[Godwyn]]. [[Mel]], [[Kira]] and [[Cesran]] (GM)&lt;br /&gt;
|-&lt;br /&gt;
|May 4, 2015&lt;br /&gt;
|[[Log: Clever Title]]&lt;br /&gt;
|[[Kyson]], [[Xiuhcoatl]], [[Drok'thar]], [[Ganbaatar]] and [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2015&lt;br /&gt;
|[[Log: Meeting the Metalman]]&lt;br /&gt;
|[[Kyson]], [[Symar]] and [[Alba]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2015&lt;br /&gt;
|[[Try Hards II]]&lt;br /&gt;
|[[Aldean]], [[Dire Wolf]], [[Ferawyn]], [[Garak]], [[Kiroth]],&amp;lt;br /&amp;gt; [[Lothos]], [[Renfrey]], [[Stjepan]], and [[Zoob]].&lt;br /&gt;
|-&lt;br /&gt;
|May 9, 2015&lt;br /&gt;
|[[Log: Ambush at Felwood]]&lt;br /&gt;
|[[Kyson]], [[Symar]], [[Dire Wolf]] and [[Korra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 9, 2015&lt;br /&gt;
|[[Log: Recovery|Broken Blade: Recovery]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 10, 2015&lt;br /&gt;
|[[Log: Broken Blade: Felwood Fallout]]&lt;br /&gt;
|[[Kyson]], [[Godwyn]], [[Symar]], [[Aldean]] and [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|May 11, 2015&lt;br /&gt;
|[[Log: Broken Blade: Repaying a Debt|Broken Blade: Repaying a Debt]]&lt;br /&gt;
|[[Kyson]] and [[Korra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 11, 2015&lt;br /&gt;
|[[Log: Broken Blade: Sword Training]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 4, 2015&lt;br /&gt;
|[[Log: Clever Title II]]&lt;br /&gt;
|[[Kyson]], [[Xiuhcoatl]], [[Drok'thar]], [[Ganbaatar]] and [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|May 13, 2015&lt;br /&gt;
|[[Event: Dran's Latest Gambit]]&lt;br /&gt;
|[[Kyson]], [[Leilani]], [[Coldran]], [[Aevarr]], [[Katyana]], &amp;lt;br /&amp;gt;[[Tim]] and [[Korra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2015&lt;br /&gt;
|[[Log: Broken Blade: Training Daze]]&lt;br /&gt;
|[[Kyson]], [[Verna]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2015&lt;br /&gt;
|[[Log: Somewhere I Belong]]&lt;br /&gt;
|[[Gragnar]], [[Cesran]], and [[Fiore]]&lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2015&lt;br /&gt;
|[[Log: Finding a Cleric]]&lt;br /&gt;
|[[Korra]], [[Kira]], [[Tim]], and [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2015&lt;br /&gt;
|[[Log: Broken Blade: As the Blade Turns]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2015&lt;br /&gt;
|[[Log: Clever Title III]]&lt;br /&gt;
|[[Kyson]], [[Xiuhcoatl]], [[Drok'thar]], [[Ganbaatar]] and [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2015&lt;br /&gt;
|[[Event: Dran's Latest Gambit II]]&lt;br /&gt;
|[[Kyson]], [[Leilani]], [[Coldran]], [[Aevarr]], [[Katyana]], &amp;lt;br /&amp;gt;[[Tim]] and [[Korra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 23, 2015&lt;br /&gt;
|[[Log:BB: Fragment Recovery II|Broken Blade: Fragment Recovery II]]&lt;br /&gt;
|[[Kyson]], [[Korra]], [[Kira]], [[Godwyn]] and [[Cesran]] (GM)&lt;br /&gt;
|-&lt;br /&gt;
|May 23, 2015&lt;br /&gt;
|[[Log: Broken Blade: Fragment Recovery]]&lt;br /&gt;
|[[Kyson]], [[Korra]], [[Kira]], [[Godwyn]] and [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|May 30, 2015&lt;br /&gt;
|[[Log: Answers (Meetup)]]&lt;br /&gt;
|[[Garak]], [[Silmeria]], [[Aldean]], [[Latenat]], [[Svarshan]], [[Henrie]], and [[Oliver]]&lt;br /&gt;
|-&lt;br /&gt;
|May 31, 2015&lt;br /&gt;
|[[Log: Save the Young!]]&lt;br /&gt;
|[[Kira]], [[Duncan]], [[Korrani]], and [[Ladislaus]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===June!===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|June 11th, 2015&lt;br /&gt;
|[[Problems in Havenwood]]&lt;br /&gt;
|[[Cesran]], [[Duncan]], [[Garrin]], [[Godwyn]], [[Kira]], [[Kroth]], [[Renfrey]], [[Stjepan]], [[Tethelle]], [[Tatyannah]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===July===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|July 5, 2015&lt;br /&gt;
|[[Log: Holy Retrieval]]&lt;br /&gt;
|[[Tim]], [[Alba]], [[Smythly]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|July 6, 2015&lt;br /&gt;
|[[Meeting with the Hound]]&lt;br /&gt;
|[[Tatyannah]], [[Elessa]], [[Stirling]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2015&lt;br /&gt;
|[[Possibly Giants?]]&lt;br /&gt;
|[[Yngvild]], [[Schneider]], [[Stirling]], [[Dire Wolf]]&lt;br /&gt;
|-&lt;br /&gt;
|July 14th, 2015&lt;br /&gt;
|[[We're working for WHO?]]&lt;br /&gt;
|[[Autumn]], [[Dire Wolf]], [[Duncan]], [[Leisel]], [[Kojot]], [[Stjepan]], [[Stirling]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|July 16th, 2015&lt;br /&gt;
|[[Do You Want to Build a Snow Man?]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|July 19th, 2015&lt;br /&gt;
|[[Bo Peep has lost her Sheep]]&lt;br /&gt;
|[[Kira]],[[Terewin]],[[Rakim]],[[Tim]]&lt;br /&gt;
|-&lt;br /&gt;
|July 19th, 2015&lt;br /&gt;
|[[Down into the Mines]]&lt;br /&gt;
|[[Corra]],[[Dire Wolf]],[[Garak]],[[Stirling]], and [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2015&lt;br /&gt;
|[[Miner Norty Finer]]&lt;br /&gt;
|[[Kira]],[[Rakim]],[[Tim]],[[Vodrick]],[[Alba]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2015&lt;br /&gt;
|[[Protect the Goods]]&lt;br /&gt;
|[[Kira]],[[Rakim]],[[Terewin]],[[Tiasa]],[[Tim]],[[Vodrick]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Leilani&amp;diff=19418</id>
		<title>Leilani</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Leilani&amp;diff=19418"/>
		<updated>2015-07-07T17:53:56Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--LEAVE ALONE--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding-bottom: 20px;&amp;quot;&amp;gt;[[image:gobberpirate_cp_header.jpg|center]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--PUT PC NAME WHERE IT SAYS: &amp;quot;Character Name Here&amp;quot;--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 50px; color: #000; font-weight: bold; width: 775px; margin-left: auto; margin-right: auto; text-align: center; font-size: 300%;&amp;quot;&amp;gt;Leilani&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 775px; margin-left: auto; margin-right: auto; padding-top: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Badge}}&lt;br /&gt;
{{Badge-Icon|Humans07_aesir.png}} &lt;br /&gt;
{{Badge-Content}}&lt;br /&gt;
{{Badge-Title|Human PC Badge}}&lt;br /&gt;
{{Badge-Entry|Ancestry}}Cerenzan from the Jade Islands&lt;br /&gt;
{{Badge-Entry|Associated With}}Herself. And sometimes the Explorers' Guild&lt;br /&gt;
{{Badge-Entry|Faith}}Whichever god helps her the most at any given time&lt;br /&gt;
&lt;br /&gt;
{{Badge-End}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#b10e08; font-weight: bold; font-size: 150%;&amp;quot;&amp;gt;About My Character&amp;lt;/p&amp;gt;&lt;br /&gt;
Leilani was born and raised in the Jade Islands. She spent some time on the crew of the gnomish pirate The Ignomeinious Enifiz until he went and got himself (and his crew) arrested by Alexandrian authorities. Now she hangs around Alexandria when she's not using Explorers' Guild contracts to get out of the city, at least for a little while.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--UPLOAD A CHARACTER IMAGE. THEN, PASTE THAT NAME IN PLACE OF 'MY CHARACTER.JPG'--&amp;gt;&lt;br /&gt;
[[image:LeilaniCommission.jpg|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#b10e08; font-weight: bold; font-size: 150%;&amp;quot;&amp;gt;Roleplay Hooks&amp;lt;/p&amp;gt;&lt;br /&gt;
* Former pirate&lt;br /&gt;
* Adventuring!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DECORATIVE FOOTER--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding-top:20px;&amp;quot;&amp;gt;[[image:gobberpirate_cp_footer.jpg|center]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--PERSONAL QUOTE HERE.--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; top:-110px; width: 775px; margin-left: auto; margin-right: auto; font-weight: bold; font-style: italic; font-size: 140%;&amp;quot;&amp;gt;&amp;lt;p style=&amp;quot;padding-right: 250px;&amp;quot;&amp;gt;I'm innocent! I swear!&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--LEAVE THIS IN--&amp;gt;&lt;br /&gt;
[[Category:Player]][[Category:Jade Islander]][[Category:Human]][[Category:Swashbuckler]][[Category:Holy_Order_of_Ea]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=File:LeilaniCommission.jpg&amp;diff=19417</id>
		<title>File:LeilaniCommission.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=File:LeilaniCommission.jpg&amp;diff=19417"/>
		<updated>2015-07-07T17:52:17Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: Leilani, commissioned from spectra6234@DeviantArt ( http://spectra6234.deviantart.com/ )&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Leilani, commissioned from spectra6234@DeviantArt ( http://spectra6234.deviantart.com/ )&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Category:Swashbuckler&amp;diff=19416</id>
		<title>Category:Swashbuckler</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Category:Swashbuckler&amp;diff=19416"/>
		<updated>2015-07-07T16:58:42Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: Created page with &amp;quot;{{CATHEADER-START}}Swashbucklers {{CATHEADER-END}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CATHEADER-START}}Swashbucklers&lt;br /&gt;
{{CATHEADER-END}}&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Leilani&amp;diff=18543</id>
		<title>Leilani</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Leilani&amp;diff=18543"/>
		<updated>2015-04-30T01:27:19Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: Created page with &amp;quot;&amp;lt;!--LEAVE ALONE--&amp;gt; &amp;lt;div style=&amp;quot;padding-bottom: 20px;&amp;quot;&amp;gt;center&amp;lt;/div&amp;gt;  &amp;lt;!--PUT PC NAME WHERE IT SAYS: &amp;quot;Character Name Here&amp;quot;--&amp;gt; &amp;lt;div style=&amp;quot;mi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--LEAVE ALONE--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding-bottom: 20px;&amp;quot;&amp;gt;[[image:gobberpirate_cp_header.jpg|center]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--PUT PC NAME WHERE IT SAYS: &amp;quot;Character Name Here&amp;quot;--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 50px; color: #000; font-weight: bold; width: 775px; margin-left: auto; margin-right: auto; text-align: center; font-size: 300%;&amp;quot;&amp;gt;Leilani&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 775px; margin-left: auto; margin-right: auto; padding-top: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Badge}}&lt;br /&gt;
{{Badge-Icon|Humans07_aesir.png}} &lt;br /&gt;
{{Badge-Content}}&lt;br /&gt;
{{Badge-Title|Human PC Badge}}&lt;br /&gt;
{{Badge-Entry|Ancestry}}Cerenzan from the Jade Islands&lt;br /&gt;
{{Badge-Entry|Associated With}}Herself. And sometimes the Explorers' Guild&lt;br /&gt;
{{Badge-Entry|Faith}}Whichever god helps her the most at any given time&lt;br /&gt;
&lt;br /&gt;
{{Badge-End}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#b10e08; font-weight: bold; font-size: 150%;&amp;quot;&amp;gt;About My Character&amp;lt;/p&amp;gt;&lt;br /&gt;
Leilani was born and raised in the Jade Islands. She spent some time on the crew of the gnomish pirate The Ignomeinious Enifiz until he went and got himself (and his crew) arrested by Alexandrian authorities. Now she hangs around Alexandria when she's not using Explorers' Guild contracts to get out of the city, at least for a little while.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--UPLOAD A CHARACTER IMAGE. THEN, PASTE THAT NAME IN PLACE OF 'MY CHARACTER.JPG'--&amp;gt;&lt;br /&gt;
[[image:my character.jpg|thumb|right]]&lt;br /&gt;
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&amp;lt;p style=&amp;quot;color:#b10e08; font-weight: bold; font-size: 150%;&amp;quot;&amp;gt;Roleplay Hooks&amp;lt;/p&amp;gt;&lt;br /&gt;
* Former pirate&lt;br /&gt;
* Adventuring!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;!--DECORATIVE FOOTER--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding-top:20px;&amp;quot;&amp;gt;[[image:gobberpirate_cp_footer.jpg|center]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--PERSONAL QUOTE HERE.--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; top:-110px; width: 775px; margin-left: auto; margin-right: auto; font-weight: bold; font-style: italic; font-size: 140%;&amp;quot;&amp;gt;&amp;lt;p style=&amp;quot;padding-right: 250px;&amp;quot;&amp;gt;I'm innocent! I swear!&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;!--LEAVE THIS IN--&amp;gt;&lt;br /&gt;
[[Category:Player]][[Category:From_the_Jade_Islands]][[Category:Human]][[Category:Swashbuckler]][[Category:Holy_Order_of_Ea]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Character_Pages&amp;diff=18542</id>
		<title>Character Pages</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Character_Pages&amp;diff=18542"/>
		<updated>2015-04-30T01:13:51Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Charpage.png|link=How to Make a Character Page|center]]&lt;br /&gt;
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[[image:tenebrae_artists.png|link=Tenebrae Artists|center]]&lt;br /&gt;
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{{CompactTOC}}&lt;br /&gt;
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[[Category:Player]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
* [[Abrahil]]&lt;br /&gt;
* [[Aenyn]]&lt;br /&gt;
* [[Aegremar]]&lt;br /&gt;
* [[Agril]]&lt;br /&gt;
* [[Albain de Corveaux]]&lt;br /&gt;
* [[Altar]]&lt;br /&gt;
* [[Amara]]&lt;br /&gt;
* [[Amira|Amir'a al'Jarim]]&lt;br /&gt;
* [[Amithil]]&lt;br /&gt;
* [[Arafel Gemlord]]&lt;br /&gt;
* [[Aldean]]&lt;br /&gt;
* [[Arik]]&lt;br /&gt;
* [[Azog]]&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
* [[Bahken]]&lt;br /&gt;
* [[Bashkim|Bashkim Sylaj]]&lt;br /&gt;
* [[Bennet]]&lt;br /&gt;
* [[Benthus]]&lt;br /&gt;
* [[Bor]]&lt;br /&gt;
* [[Boshter]]&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
* [[Cesran]]&lt;br /&gt;
* [[Colrick Voss]]&lt;br /&gt;
* [[Conjan]]&lt;br /&gt;
* [[Constantin]]&lt;br /&gt;
* [[Craft]]&lt;br /&gt;
* [[Crow]]&lt;br /&gt;
* [[Charis]]&lt;br /&gt;
* [[Cassandra]]&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
* [[Declan|Declan Hollis]]&lt;br /&gt;
* [[Drok'thar]]&lt;br /&gt;
* [[Durrankar]]&lt;br /&gt;
* [[Dylan]]&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
* [[Edgard|Sir Edgard de Lecadre]]&lt;br /&gt;
* [[Edmee|Edmee Sulwen]]&lt;br /&gt;
* [[Eilwen]]&lt;br /&gt;
* [[Elessa]]&lt;br /&gt;
* [[Eliathitae]]&lt;br /&gt;
* [[Evangeline]]&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
* [[Faiza]]&lt;br /&gt;
* [[Findrago]]&lt;br /&gt;
* [[Fiona]]&lt;br /&gt;
* [[Fishbelly]]&lt;br /&gt;
* [[Folkmar]]&lt;br /&gt;
* [[Flicker]]&lt;br /&gt;
* [[Ferawyn]]&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
* [[Ganbaatar]]&lt;br /&gt;
* [[Garak]]&lt;br /&gt;
* [[Garrin]]&lt;br /&gt;
* [[Godwyn Sylvan]]&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
* [[Ionus]]&lt;br /&gt;
* [[Ishmael]]&lt;br /&gt;
* [[Iuitl]]&lt;br /&gt;
* [[Ivy]]&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
* [[Jahnavi]]&lt;br /&gt;
* [[Jareth]]&lt;br /&gt;
* [[Jenner]]&lt;br /&gt;
* [[Jensine]]&lt;br /&gt;
* [[Jessa]]&lt;br /&gt;
* [[Jian]]&lt;br /&gt;
* [[Jibbom]]&lt;br /&gt;
* [[Jinks]]&lt;br /&gt;
* [[Johan]]&lt;br /&gt;
* [[Jessamy]]&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
* [[Kaedin]]&lt;br /&gt;
* [[Kaiella]]&lt;br /&gt;
* [[Kail]]&lt;br /&gt;
* [[Kaliara|Kaliara Sein]]&lt;br /&gt;
* [[Karelin Andarin]]&lt;br /&gt;
* [[Kerbasi]]&lt;br /&gt;
* [[Kidda]]&lt;br /&gt;
* [[Kilian]]&lt;br /&gt;
* [[Kirran]]&lt;br /&gt;
* [[Kojot|Kojot Wydmy]]&lt;br /&gt;
* [[Koszhey Urvald Malinovyi]]&lt;br /&gt;
* [[Kravar]]&lt;br /&gt;
* [[Kyra Smith]]&lt;br /&gt;
* [[Kyson]]&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
* [[Larron]]&lt;br /&gt;
* [[Lash]]&lt;br /&gt;
* [[Latenat]]&lt;br /&gt;
* [[Leilani]]&lt;br /&gt;
* [[Leisel]]&lt;br /&gt;
* [[Lelian]]&lt;br /&gt;
* [[Lilyth]]&lt;br /&gt;
* [[Lithuin]]&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
* [[Mab]]&lt;br /&gt;
* [[Maerkkus]]&lt;br /&gt;
* [[Margaret]]&lt;br /&gt;
* [[Marley]]&lt;br /&gt;
* [[Matthias Haelker]]&lt;br /&gt;
* [[Meihui]]&lt;br /&gt;
* [[Mikilos]]&lt;br /&gt;
* [[Millicent]]&lt;br /&gt;
* [[Mogrinaar]]&lt;br /&gt;
* [[Moonshadow]]&lt;br /&gt;
* [[Morasha]]&lt;br /&gt;
* [[Munch]]&lt;br /&gt;
* [[Myrana Jn'Rajh]]&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
* [[Nadara]]&lt;br /&gt;
* [[Naneth]]&lt;br /&gt;
* [[Nerm]]&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
* [[Oates|Jack Oates]]&lt;br /&gt;
* [[Oliver]]&lt;br /&gt;
* [[Ormarr]]&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
* [[Pallas]]&lt;br /&gt;
* [[Pendleton]]&lt;br /&gt;
* [[Percival]]&lt;br /&gt;
* [[Phanuel]]&lt;br /&gt;
* [[Pips]]&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
*[[Quint]]&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
* [[Redmane]]&lt;br /&gt;
* [[Remethaer]]&lt;br /&gt;
* [[Rhodes]]&lt;br /&gt;
* [[Roland]]&lt;br /&gt;
* [[Rogun]]&lt;br /&gt;
* [[Rayne]]&lt;br /&gt;
* [[Renfrey]]&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
* [[Lady Sandiel]]&lt;br /&gt;
* [[Savengriff]]&lt;br /&gt;
* [[Sebropert]]&lt;br /&gt;
* [[Selia]]&lt;br /&gt;
* [[Hailee Serene Tigriil]]&lt;br /&gt;
* [[Shyntae]]&lt;br /&gt;
* [[Silmeria]]&lt;br /&gt;
* [[Solace]]&lt;br /&gt;
* [[Sophia Lightbringer]]&lt;br /&gt;
* [[Spike]]&lt;br /&gt;
* [[Ssylrath]]&lt;br /&gt;
* [[Stjepan]]&lt;br /&gt;
* [[Stirling]]&lt;br /&gt;
* [[Svarshan]]&lt;br /&gt;
[[Category:Inquisitor]][[Category:Human]][[Category:Myrrish]][[Category:Vardaman]]&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
* [[Taika]]&lt;br /&gt;
* [[Tak]]&lt;br /&gt;
* [[Takiyah|Takiyah Tinkerfist]]&lt;br /&gt;
* [[Tea'andra]]&lt;br /&gt;
* [[Thaim]]&lt;br /&gt;
* [[Thistle]]&lt;br /&gt;
* [[Thyrson]]&lt;br /&gt;
* [[Tsunetomo]]&lt;br /&gt;
* [[Taurmuindyr]]&lt;br /&gt;
* [[Tatyannah]]&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
* [[Uisge]]&lt;br /&gt;
* [[Ulharilti Wiivai]]&lt;br /&gt;
* [[Uraug]]&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
* [[Vekson]]&lt;br /&gt;
* [[Vennan|Vennan Hartose]]&lt;br /&gt;
* [[Vroole]]&lt;br /&gt;
* [[Vuk]]&lt;br /&gt;
* [[Verna]]&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
* [[Xiuhcoatl]]&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
* [[Younger, Bruce The|Bruce the Younger]]&lt;br /&gt;
* [[Yngvild]]&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
* [[Zaxx]]&lt;br /&gt;
* [[Zenia|Zenia Petroni]]&lt;br /&gt;
* [[Zippo]]&lt;br /&gt;
*[[Zoob]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Community]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=18042</id>
		<title>Aenyn</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=18042"/>
		<updated>2015-03-22T05:31:50Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--LEAVE ALONE--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding-bottom: 20px;&amp;quot;&amp;gt;[[image:gobberpirate_cp_header.jpg|center]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--PUT PC NAME WHERE IT SAYS: &amp;quot;Character Name Here&amp;quot;--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 50px; color: #000; font-weight: bold; width: 775px; margin-left: auto; margin-right: auto; text-align: center; font-size: 300%;&amp;quot;&amp;gt;Aenyn&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;div style=&amp;quot;width: 775px; margin-left: auto; margin-right: auto; padding-top: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Badge}}&lt;br /&gt;
{{Badge-Icon|Humans07_aesir.png}} &lt;br /&gt;
{{Badge-Content}}&lt;br /&gt;
{{Badge-Title|Half-Sil PC Badge}}&lt;br /&gt;
{{Badge-Entry|Ancestry}}Apparently from Llyranost, at least in part. The rest is all Alexandrian, especially his adopted father.&lt;br /&gt;
{{Badge-Entry|Associated With}}The Temple of Tarien and the Explorer's Guild&lt;br /&gt;
{{Badge-Entry|Faith}}Tarienite&lt;br /&gt;
&lt;br /&gt;
{{Badge-End}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#b10e08; font-weight: bold; font-size: 150%;&amp;quot;&amp;gt;About My Character&amp;lt;/p&amp;gt;&lt;br /&gt;
Aenyn was born and raised in Alexandria, at least, as far as he can remember. He's a member of the [[Explorer's Guild]] specializing in stealth, light blades and even some trapwork. When not out adventuring, he can often be found at Tarien's temple, helping out with odd jobs, and seems to have an almost father-son relationship with some of the older priests there. He's been observed to have an unusual paranoia around furniture he isn't familiar with.&lt;br /&gt;
&lt;br /&gt;
[[image:Aenyn_by_Lash.jpg|thumb|Artist's representation of Aenyn hard at work ''(Thanks, Lash!)'']]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#b10e08; font-weight: bold; font-size: 150%;&amp;quot;&amp;gt;Roleplay Logs&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[DPrP: Tarienball!|Tarienball!]]&lt;br /&gt;
* Ill Met in Alexandria: [[PrP: Ill Met In Alexandria, Part 1|Part 1]], [[PrP: Ill Met In Alexandria, Part 2|Part 2]]&lt;br /&gt;
* [[PrP: Of Agitation and Artifice|Of Agitation and Artifice]]&lt;br /&gt;
* [[Punchy Friends]]&lt;br /&gt;
* [[A Type of Armor]]&lt;br /&gt;
* [[Hanging of the Butcher]]&lt;br /&gt;
* [[Lost And Found]]&lt;br /&gt;
* [[PrP: Up in Smoke|Up in Smoke]]&lt;br /&gt;
* [[End of the Queen]]&lt;br /&gt;
* [[Chest Opening]]&lt;br /&gt;
* [[Jibbom's Wedding]]&lt;br /&gt;
* [[A Tarienite Distraction]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#b10e08; font-weight: bold; font-size: 150%;&amp;quot;&amp;gt;Excerpts from Aenyn's Journal&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''First Entry''&lt;br /&gt;
What day is it? I don't even know. Should still be 1014, though. Doubt I slept THAT long. Had my first job from the Explorer's Guild. Me and some others had to hunt down a missing apprentice. Easy, right? No. The crazy bitch tried to create some kind of magic hair tonic and OF COURSE it went wrong and her hair proceeded to eat her. And not in the good way. No, it was draining her into a withered husk which is really the worst kind of husk let me tell you. It also tried to eat us when we found it. We managed to kill it somehow, but it was too late for the apprentice. Oh, well. We got paid anyway and I promptly pissed it all away at the Ox. Now I don't even know what day it is. I think I'm going to go shave my head...&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
''Firetide 26, 1014'' Tarienball. I had never heard of it before despite growing up in the temple, but there it was. I think Steel von Ironblood, Bane of the Night, just made it all up on the spot. But whatever the source, it was a lot of fun. And my team won! I think. It was rather hard to tell by the end of things. It certainly seemed like we won. I wonder if the game will ever be played again.&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
''Aestry 1, 1014'' Just got back from another mission for the Guild. Had to help a Veyshanti caravan because their leader was missing. Well, that opened a whole privy of trouble. Turns out politics aren't limited to the muckity-mucks in the city. Even &amp;lt;strike&amp;gt;jeen&amp;lt;/strike&amp;gt; &amp;lt;strike&amp;gt;gin&amp;lt;/strike&amp;gt; genies have their politics and we fell right in the middle of it. Air and fire don't like each other I guess. I would've assumed fire would hate water more than air, but I'm obviously no expert on genies. All I really know is that it hurts like hell when they hit you, so I've decided that, if there's a next time, I just won't get hit. Easy, right?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DECORATIVE FOOTER--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding-top:20px;&amp;quot;&amp;gt;[[image:gobberpirate_cp_footer.jpg|center]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--PERSONAL QUOTE HERE.--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; top:-110px; width: 775px; margin-left: auto; margin-right: auto; font-weight: bold; font-style: italic; font-size: 140%;&amp;quot;&amp;gt;&amp;lt;p style=&amp;quot;padding-right: 250px;&amp;quot;&amp;gt;Laughter is important. If you can't laugh at life, you're doing it wrong.&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:Tarienite]][[Category:Rogue]][[Category:Half-Sil]][[Category:Alexandran]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=14918</id>
		<title>Aenyn</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=14918"/>
		<updated>2014-09-13T00:10:02Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--LEAVE ALONE--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding-bottom: 20px;&amp;quot;&amp;gt;[[image:gobberpirate_cp_header.jpg|center]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--PUT PC NAME WHERE IT SAYS: &amp;quot;Character Name Here&amp;quot;--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 50px; color: #000; font-weight: bold; width: 775px; margin-left: auto; margin-right: auto; text-align: center; font-size: 300%;&amp;quot;&amp;gt;Aenyn&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 775px; margin-left: auto; margin-right: auto; padding-top: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#b10e08; font-weight: bold; font-size: 150%;&amp;quot;&amp;gt;About My Character&amp;lt;/p&amp;gt;&lt;br /&gt;
Aenyn was born and raised in Alexandria, at least, as far as he can remember. He's a member of the [[Explorer's Guild]] specializing in stealth, light blades and even some trapwork. When not out adventuring, he can often be found at Tarien's temple, helping out with odd jobs, and seems to have an almost father-son relationship with some of the older priests there. He's been observed to have an unusual paranoia around furniture he isn't familiar with.&lt;br /&gt;
&lt;br /&gt;
[[image:Aenyn_by_Lash.jpg|thumb|Artist's representation of Aenyn hard at work ''(Thanks, Lash!)'']]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#b10e08; font-weight: bold; font-size: 150%;&amp;quot;&amp;gt;Roleplay Logs&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[DPrP: Tarienball!|Tarienball!]]&lt;br /&gt;
* Ill Met in Alexandria: [[PrP: Ill Met In Alexandria, Part 1|Part 1]], [[PrP: Ill Met In Alexandria, Part 2|Part 2]]&lt;br /&gt;
* [[PrP: Of Agitation and Artifice|Of Agitation and Artifice]]&lt;br /&gt;
* [[Punchy Friends]]&lt;br /&gt;
* [[A Type of Armor]]&lt;br /&gt;
* [[Hanging of the Butcher]]&lt;br /&gt;
* [[Lost And Found]]&lt;br /&gt;
* [[PrP: Up in Smoke|Up in Smoke]]&lt;br /&gt;
* [[End of the Queen]]&lt;br /&gt;
* [[Chest Opening]]&lt;br /&gt;
* [[Jibbom's Wedding]]&lt;br /&gt;
* [[A Tarienite Distraction]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#b10e08; font-weight: bold; font-size: 150%;&amp;quot;&amp;gt;Excerpts from Aenyn's Journal&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''First Entry''&lt;br /&gt;
What day is it? I don't even know. Should still be 1014, though. Doubt I slept THAT long. Had my first job from the Explorer's Guild. Me and some others had to hunt down a missing apprentice. Easy, right? No. The crazy bitch tried to create some kind of magic hair tonic and OF COURSE it went wrong and her hair proceeded to eat her. And not in the good way. No, it was draining her into a withered husk which is really the worst kind of husk let me tell you. It also tried to eat us when we found it. We managed to kill it somehow, but it was too late for the apprentice. Oh, well. We got paid anyway and I promptly pissed it all away at the Ox. Now I don't even know what day it is. I think I'm going to go shave my head...&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
''Firetide 26, 1014'' Tarienball. I had never heard of it before despite growing up in the temple, but there it was. I think Steel von Ironblood, Bane of the Night, just made it all up on the spot. But whatever the source, it was a lot of fun. And my team won! I think. It was rather hard to tell by the end of things. It certainly seemed like we won. I wonder if the game will ever be played again.&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
''Aestry 1, 1014'' Just got back from another mission for the Guild. Had to help a Veyshanti caravan because their leader was missing. Well, that opened a whole privy of trouble. Turns out politics aren't limited to the muckity-mucks in the city. Even &amp;lt;strike&amp;gt;jeen&amp;lt;/strike&amp;gt; &amp;lt;strike&amp;gt;gin&amp;lt;/strike&amp;gt; genies have their politics and we fell right in the middle of it. Air and fire don't like each other I guess. I would've assumed fire would hate water more than air, but I'm obviously no expert on genies. All I really know is that it hurts like hell when they hit you, so I've decided that, if there's a next time, I just won't get hit. Easy, right?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DECORATIVE FOOTER--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding-top:20px;&amp;quot;&amp;gt;[[image:gobberpirate_cp_footer.jpg|center]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--PERSONAL QUOTE HERE.--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; top:-110px; width: 775px; margin-left: auto; margin-right: auto; font-weight: bold; font-style: italic; font-size: 140%;&amp;quot;&amp;gt;&amp;lt;p style=&amp;quot;padding-right: 250px;&amp;quot;&amp;gt;Laughter is important. If you can't laugh at life, you're doing it wrong.&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:Tarienite]][[Category:Rogue]][[Category:Half-Sil]][[Category:Alexandran]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=14907</id>
		<title>Aenyn</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=14907"/>
		<updated>2014-09-12T22:21:10Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;[[image:Aenyn_by_Lash.jpg|thumb|Artist's representation of Aenyn hard at work ''(Thanks, Lash!)'']]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==About My Character==&lt;br /&gt;
&lt;br /&gt;
Aenyn was born and raised in Alexandria, at least, as far as he can remember. He's a member of the [[Explorer's Guild]] specializing in stealth, light blades and even some trapwork. When not out adventuring, he can often be found at Tarien's temple, helping out with odd jobs, and seems to have an almost father-son relationship with some of the older priests there. He's been observed to have an unusual paranoia around furniture he isn't familiar with.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Logs==&lt;br /&gt;
&lt;br /&gt;
* [[DPrP: Tarienball!|Tarienball!]]&lt;br /&gt;
* Ill Met in Alexandria: [[PrP: Ill Met In Alexandria, Part 1|Part 1]], [[PrP: Ill Met In Alexandria, Part 2|Part 2]]&lt;br /&gt;
* [[PrP: Of Agitation and Artifice|Of Agitation and Artifice]]&lt;br /&gt;
* [[Punchy Friends]]&lt;br /&gt;
* [[A Type of Armor]]&lt;br /&gt;
* [[Hanging of the Butcher]]&lt;br /&gt;
* [[Lost And Found]]&lt;br /&gt;
* [[PrP: Up in Smoke|Up in Smoke]]&lt;br /&gt;
* [[End of the Queen]]&lt;br /&gt;
* [[Chest Opening]]&lt;br /&gt;
* [[Jibbom's Wedding]]&lt;br /&gt;
* [[A Tarienite Distraction]]&lt;br /&gt;
&lt;br /&gt;
==Excerpts from Aenyn's Journal==&lt;br /&gt;
&lt;br /&gt;
''First Entry''&lt;br /&gt;
What day is it? I don't even know. Should still be 1014, though. Doubt I slept THAT long. Had my first job from the Explorer's Guild. Me and some others had to hunt down a missing apprentice. Easy, right? No. The crazy bitch tried to create some kind of magic hair tonic and OF COURSE it went wrong and her hair proceeded to eat her. And not in the good way. No, it was draining her into a withered husk which is really the worst kind of husk let me tell you. It also tried to eat us when we found it. We managed to kill it somehow, but it was too late for the apprentice. Oh, well. We got paid anyway and I promptly pissed it all away at the Ox. Now I don't even know what day it is. I think I'm going to go shave my head...&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
''Firetide 26, 1014'' Tarienball. I had never heard of it before despite growing up in the temple, but there it was. I think Steel von Ironblood, Bane of the Night, just made it all up on the spot. But whatever the source, it was a lot of fun. And my team won! I think. It was rather hard to tell by the end of things. It certainly seemed like we won. I wonder if the game will ever be played again.&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
''Aestry 1, 1014'' Just got back from another mission for the Guild. Had to help a Veyshanti caravan because their leader was missing. Well, that opened a whole privy of trouble. Turns out politics aren't limited to the muckity-mucks in the city. Even &amp;lt;strike&amp;gt;jeen&amp;lt;/strike&amp;gt; &amp;lt;strike&amp;gt;gin&amp;lt;/strike&amp;gt; genies have their politics and we fell right in the middle of it. Air and fire don't like each other I guess. I would've assumed fire would hate water more than air, but I'm obviously no expert on genies. All I really know is that it hurts like hell when they hit you, so I've decided that, if there's a next time, I just won't get hit. Easy, right?&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:Tarienite]][[Category:Rogue]][[Category:Half-Sil]][[Category:Alexandran]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=13812</id>
		<title>Aenyn</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=13812"/>
		<updated>2014-07-24T22:12:13Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: /* Excerpts from Aenyn's Journal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;[[image:Aenyn_by_Lash.jpg|thumb|Artist's representation of Aenyn hard at work ''(Thanks, Lash!)'']]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==About My Character==&lt;br /&gt;
&lt;br /&gt;
Aenyn was born and raised in Alexandria, at least, as far as he can remember. He's a member of the [[Explorer's Guild]] specializing in stealth, light blades and even some trapwork. When not out adventuring, he can often be found at Tarien's temple, helping out with odd jobs, and seems to have an almost father-son relationship with some of the older priests there. He's been observed to have an unusual paranoia around furniture he isn't familiar with.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Logs==&lt;br /&gt;
&lt;br /&gt;
* [[DPrP: Tarienball!|Tarienball!]]&lt;br /&gt;
* Ill Met in Alexandria: [[PrP: Ill Met In Alexandria, Part 1|Part 1]], [[PrP: Ill Met In Alexandria, Part 2|Part 2]]&lt;br /&gt;
* [[PrP: Of Agitation and Artifice|Of Agitation and Artifice]]&lt;br /&gt;
* [[Punchy Friends]]&lt;br /&gt;
* [[A Type of Armor]]&lt;br /&gt;
* [[Hanging of the Butcher]]&lt;br /&gt;
* [[Lost And Found]]&lt;br /&gt;
* [[PrP: Up in Smoke|Up in Smoke]]&lt;br /&gt;
* [[End of the Queen]]&lt;br /&gt;
* [[Chest Opening]]&lt;br /&gt;
* [[Jibbom's Wedding]]&lt;br /&gt;
* [[A Tarienite Distraction]]&lt;br /&gt;
&lt;br /&gt;
==Excerpts from Aenyn's Journal==&lt;br /&gt;
&lt;br /&gt;
''First Entry''&lt;br /&gt;
What day is it? I don't even know. Should still be 1014, though. Doubt I slept THAT long. Had my first job from the Explorer's Guild. Me and some others had to hunt down a missing apprentice. Easy, right? No. The crazy bitch tried to create some kind of magic hair tonic and OF COURSE it went wrong and her hair proceeded to eat her. And not in the good way. No, it was draining her into a withered husk which is really the worst kind of husk let me tell you. It also tried to eat us when we found it. We managed to kill it somehow, but it was too late for the apprentice. Oh, well. We got paid anyway and I promptly pissed it all away at the Ox. Now I don't even know what day it is. I think I'm going to go shave my head...&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
''Firetide 26, 1014'' Tarienball. I had never heard of it before despite growing up in the temple, but there it was. I think Steel von Ironblood, Bane of the Night, just made it all up on the spot. But whatever the source, it was a lot of fun. And my team won! I think. It was rather hard to tell by the end of things. It certainly seemed like we won. I wonder if the game will ever be played again.&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
''Aestry 1, 1014'' Just got back from another mission for the Guild. Had to help a Veyshanti caravan because their leader was missing. Well, that opened a whole privy of trouble. Turns out politics aren't limited to the muckity-mucks in the city. Even &amp;lt;strike&amp;gt;jeen&amp;lt;/strike&amp;gt; &amp;lt;strike&amp;gt;gin&amp;lt;/strike&amp;gt; genies have their politics and we fell right in the middle of it. Air and fire don't like each other I guess. I would've assumed fire would hate water more than air, but I'm obviously no expert on genies. All I really know is that it hurts like hell when they hit you, so I've decided that, if there's a next time, I just won't get hit. Easy, right?&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=13811</id>
		<title>Aenyn</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=13811"/>
		<updated>2014-07-24T22:11:40Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: /* Excerpts from Aenyn's Journal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;[[image:Aenyn_by_Lash.jpg|thumb|Artist's representation of Aenyn hard at work ''(Thanks, Lash!)'']]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==About My Character==&lt;br /&gt;
&lt;br /&gt;
Aenyn was born and raised in Alexandria, at least, as far as he can remember. He's a member of the [[Explorer's Guild]] specializing in stealth, light blades and even some trapwork. When not out adventuring, he can often be found at Tarien's temple, helping out with odd jobs, and seems to have an almost father-son relationship with some of the older priests there. He's been observed to have an unusual paranoia around furniture he isn't familiar with.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Logs==&lt;br /&gt;
&lt;br /&gt;
* [[DPrP: Tarienball!|Tarienball!]]&lt;br /&gt;
* Ill Met in Alexandria: [[PrP: Ill Met In Alexandria, Part 1|Part 1]], [[PrP: Ill Met In Alexandria, Part 2|Part 2]]&lt;br /&gt;
* [[PrP: Of Agitation and Artifice|Of Agitation and Artifice]]&lt;br /&gt;
* [[Punchy Friends]]&lt;br /&gt;
* [[A Type of Armor]]&lt;br /&gt;
* [[Hanging of the Butcher]]&lt;br /&gt;
* [[Lost And Found]]&lt;br /&gt;
* [[PrP: Up in Smoke|Up in Smoke]]&lt;br /&gt;
* [[End of the Queen]]&lt;br /&gt;
* [[Chest Opening]]&lt;br /&gt;
* [[Jibbom's Wedding]]&lt;br /&gt;
* [[A Tarienite Distraction]]&lt;br /&gt;
&lt;br /&gt;
==Excerpts from Aenyn's Journal==&lt;br /&gt;
&lt;br /&gt;
''First Entry''&lt;br /&gt;
What day is it? I don't even know. Should still be 1014, though. Doubt I slept THAT long. Had my first job from the Explorer's Guild. Me and some others had to hunt down a missing apprentice. Easy, right? No. The crazy bitch tried to create some kind of magic hair tonic and OF COURSE it went wrong and her hair proceeded to eat her. And not in the good way. No, it was draining her into a withered husk which is really the worst kind of husk let me tell you. It also tried to eat us when we found it. We managed to kill it somehow, but it was too late for the apprentice. Oh, well. We got paid anyway and I promptly pissed it all away at the Ox. Now I don't even know what day it is. I think I'm going to go shave my head...&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
''Firetide 26, 1014'' Tarienball. I had never heard of it before despite growing up in the temple, but there it was. I think Steel von Ironblood, Bane of the Night, just made it all up on the spot. But whatever the source, it was a lot of fun. And my team won! I think. It was rather hard to tell by the end of things. It certainly seemed like we won. I wonder if the game will ever be played again.&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Aestry 1, 1014&amp;quot; Just got back from another mission for the Guild. Had to help a Veyshanti caravan because their leader was missing. Well, that opened a whole privy of trouble. Turns out politics aren't limited to the muckity-mucks in the city. Even &amp;lt;strike&amp;gt;jeen&amp;lt;/strike&amp;gt; &amp;lt;strike&amp;gt;gin&amp;lt;/strike&amp;gt; genies have their politics and we fell right in the middle of it. Air and fire don't like each other I guess. I would've assumed fire would hate water more than air, but I'm obviously no expert on genies. All I really know is that it hurts like hell when they hit you, so I've decided that, if there's a next time, I just won't get hit. Easy, right?&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=13810</id>
		<title>Aenyn</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=13810"/>
		<updated>2014-07-24T21:51:44Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: /* Logs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;[[image:Aenyn_by_Lash.jpg|thumb|Artist's representation of Aenyn hard at work ''(Thanks, Lash!)'']]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==About My Character==&lt;br /&gt;
&lt;br /&gt;
Aenyn was born and raised in Alexandria, at least, as far as he can remember. He's a member of the [[Explorer's Guild]] specializing in stealth, light blades and even some trapwork. When not out adventuring, he can often be found at Tarien's temple, helping out with odd jobs, and seems to have an almost father-son relationship with some of the older priests there. He's been observed to have an unusual paranoia around furniture he isn't familiar with.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Logs==&lt;br /&gt;
&lt;br /&gt;
* [[DPrP: Tarienball!|Tarienball!]]&lt;br /&gt;
* Ill Met in Alexandria: [[PrP: Ill Met In Alexandria, Part 1|Part 1]], [[PrP: Ill Met In Alexandria, Part 2|Part 2]]&lt;br /&gt;
* [[PrP: Of Agitation and Artifice|Of Agitation and Artifice]]&lt;br /&gt;
* [[Punchy Friends]]&lt;br /&gt;
* [[A Type of Armor]]&lt;br /&gt;
* [[Hanging of the Butcher]]&lt;br /&gt;
* [[Lost And Found]]&lt;br /&gt;
* [[PrP: Up in Smoke|Up in Smoke]]&lt;br /&gt;
* [[End of the Queen]]&lt;br /&gt;
* [[Chest Opening]]&lt;br /&gt;
* [[Jibbom's Wedding]]&lt;br /&gt;
* [[A Tarienite Distraction]]&lt;br /&gt;
&lt;br /&gt;
==Excerpts from Aenyn's Journal==&lt;br /&gt;
&lt;br /&gt;
''First Entry''&lt;br /&gt;
What day is it? I don't even know. Should still be 1014, though. Doubt I slept THAT long. Had my first job from the Explorer's Guild. Me and some others had to hunt down a missing apprentice. Easy, right? No. The crazy bitch tried to create some kind of magic hair tonic and OF COURSE it went wrong and her hair proceeded to eat her. And not in the good way. No, it was draining her into a withered husk which is really the worst kind of husk let me tell you. It also tried to eat us when we found it. We managed to kill it somehow, but it was too late for the apprentice. Oh, well. We got paid anyway and I promptly pissed it all away at the Ox. Now I don't even know what day it is. I think I'm going to go shave my head...&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
''Firetide 26, 1014'' Tarienball. I had never heard of it before despite growing up in the temple, but there it was. I think Steel von Ironblood, Bane of the Night, just made it all up on the spot. But whatever the source, it was a lot of fun. And my team won! I think. It was rather hard to tell by the end of things. It certainly seemed like we won. I wonder if the game will ever be played again.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=A_Tarienite_Distraction&amp;diff=13809</id>
		<title>A Tarienite Distraction</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=A_Tarienite_Distraction&amp;diff=13809"/>
		<updated>2014-07-24T21:48:36Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Logfile from Aenyn.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--&amp;lt;* A10: Temple of Tarien *&amp;gt;=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
          The Temple of Tarien. Some people refer to this as a place of wisdom, others refer to it as 'party central'. A playful statue of the Coyote stands just outside, cleverly designed so that it emits a howling sound when the wind blows over it. While acolytes all wear the same mask of comedy, the Luckbringers themselves frequently carry masks of great value, highly personal and carefully decorated. The front of the temple is decorated with people discussing, performing (frequently in bizarre and difficult to understand manners), and generally carrying on more like an affable party than a religious organization. Acolytes out front are frequently engaged with the elderly in games of chess, riddles, and more.&lt;br /&gt;
&lt;br /&gt;
          Inside, a twisting labyrinth comprises the innards of the temple, with only its adherents possessed of any ability to guarantee they'll arrive at the location they expect. It is said the temple of Tarien needs no guards for no-one who enters uninvited will ever find his way out again, the hallways and doors shifting and changing so that even tracing one's way back becomes impossible. Should one seek services here, one is just as likely to be engaged in a game of chance as be expected to pay, and a good trick, joke, or riddle is often considered just as high a tribute as any material offering. That being said, ostentation is less important than substance, as the answerless questions and riddles scrawling over the walls, engraved in the very stone are said to offer a treasure to those who decipher them greater than any gem: Wisdom.&lt;br /&gt;
&lt;br /&gt;
                                EXTRAS: +view                                 &lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=-- Contents --=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
 Elspeth         Stocky Cerenzan woman in bright clothing.             12s  1h&lt;br /&gt;
 Lavros          Dark haired man in a gray cloak.                      31s  1h&lt;br /&gt;
 Tatyannah       Short Giantborn woman, dark hair, bronze skin.        47s  34m&lt;br /&gt;
 Selia           A sleek halfling lass, quick and nimble.              1m   10m&lt;br /&gt;
 Aenyn           A somewhat short man with vivid green eyes and, maybe 0s   2h&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--= Exits -=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
Out &amp;lt;O&amp;gt;                   &lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
The temple has been decorated to rafters for tonight's party. Tables are laid out, buffet-style, with all manner of foods. Barrels of several types of alcohol are also in evidence, as well as barrels of water for those stiffnecks that come to a Tarienite party and refuse to drink alcohol. The nerve. Musicians are set up along one side of the main chamber keeping lively music flowing throughout the temple. Luckbringers abound in their brightly-colored attire and facepaint, though some have taken to wearing masks. Fancifully-dressed acrobats perform throughout the room, turning cartwheels and jumping into flips and handstands on each other. It's quite skillful really.&lt;br /&gt;
&lt;br /&gt;
Aenyn is not one of these. Despite being one of the first ones here, he is neither brightly-dressed or masked or tumbling. He's merely leaning against a pillar with a mug in his hand and talking quietly with one of the Luckbringers, this one wearing a theatrical mask depicting a broadly smiling face.&lt;br /&gt;
&lt;br /&gt;
Selia isn't really one of the faithful, but if anyone has ever found a method for keeping the sneaky little dancer out, they havn't mentioned it. Not that this is the place to try, Selia enjoys a good laugh. Just now she's seated upon one of the lower rafters, chatting idly with a few of the acrobats not currently involved in the performance.&lt;br /&gt;
&lt;br /&gt;
Elspeth is not masked, but is brightly dressed. Her braids are glittering with shiny gold rings, and instead of her battle kit, she's wearing a sleeveless tunic in bright orange with white embroidery, and loose, flowing trousers in the same colors. Her waist is encircled with a yellow silk sash. She's also carrying a tray of what seem to be fresh-baked puff pastries of some sort, because her mama raised her to always bring gifts. She's offering them to anyone who might show interest. &amp;quot;They're a recipe from the Islands. Yes, they're filled - each one has a different filling, in fact! ...oh, dear, I seem to have forgotten which filling is which...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lessee, party at the Tarien temple? Right, thieving clothes, but don't actually carry anything actually valuable, save for a couple of weapons, just in case, and pockets of candy, for the youngest of Tarien's followers to try their luck. Tatyannah ambles in, heading over for the barrels of booze, so she can get a drink.&lt;br /&gt;
&lt;br /&gt;
Lavros has disconnected.&lt;br /&gt;
&lt;br /&gt;
Zoob has arrived.&lt;br /&gt;
&lt;br /&gt;
Pendleton has arrived.&lt;br /&gt;
&lt;br /&gt;
The joyful-masked Luckbringer suddenly laughs aloud and claps Aenyn on the shoulder. Aenyn, on the other hand, doesn't luck particularly merry. In fact, he's quite red from embarrassment. The Luckbringer steps away and moves towards the center of the room where he climbs on top of a chair and raises his arms, &amp;quot;Welcome, one and all!&amp;quot; His voice carries surprisingly well despite the mask covering his mouth. &amp;quot;Everyone feel free to enjoy this distraction from the horrors of war. Remember that each and every one of us is still alive and that's something we should never forget!&amp;quot; He reaches down and grabs a mug out of the hand of a passing partier who yelps in surprise. &amp;quot;A toast to the Coyote. May we all live with a laugh in our throats!&amp;quot; He pulls off his mask, revealing himself to be Aenyn's father for those that know him, and takes a long gulp from the mug.&lt;br /&gt;
&lt;br /&gt;
Selia has reconnected.&lt;br /&gt;
Selia has partially disconnected.&lt;br /&gt;
&lt;br /&gt;
Jibbom has arrived.&lt;br /&gt;
&lt;br /&gt;
The joyful-masked Luckbringer suddenly laughs aloud and claps Aenyn on the shoulder. Aenyn, on the other hand, doesn't luck particularly merry. In fact, he's quite red from embarrassment. The Luckbringer steps away and moves towards the center of the room where he climbs on top of a chair and raises his arms, &amp;quot;Welcome, one and all!&amp;quot; His voice carries surprisingly well despite the mask covering his mouth. &amp;quot;Everyone feel free to enjoy this distraction from the horrors of war. Remember that each and every one of us is still alive and that's something we should never forget!&amp;quot; He reaches down and grabs a mug out of the hand of a passing partier who yelps in surprise. &amp;quot;A toast to the Coyote. May we all live with a laugh in our throats!&amp;quot; He pulls off his mask, revealing himself to be Aenyn's father for those that know him, and takes a long gulp from the mug. (re for Selia and Jibbom)&lt;br /&gt;
&lt;br /&gt;
Selia listens to the toast and joins the roused cheer. Grabbing hold of a cloth banner, the halfer slides down from the rafters easily, joining the short line to fetch a mug. Well, several mugs, actually, most of them tied to strings and sent back up to the acrobats above. The tiny dancer stays below, retaining a mug for herself.&lt;br /&gt;
&lt;br /&gt;
Tatyannah eyes Aenyn and his father and laughs, before finding some poor soul to inflict herself on, to chit chat. For all that she threatens to stab people, she does actually seem to get along with them, managing day to day encounters without even a hint of bloodshed. Who knew?&lt;br /&gt;
&lt;br /&gt;
Pendleton cheers, standing before a few kegs of beer that he and a dwarf (mainly the much younger and stronger dwarf) have brought for the festivities. Pendleton already has a tankard of frothy ale, and his compatriot begins lining up mugs for the celebrants. Pendleton calls out, &amp;quot;To the laughing lady, rosy cheeked, and her face is nice, too!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elspeth hastily exchanges a couple of pastries for a mug of something frothy and experimental. She raises it with a cheer. &amp;quot;I like life! Let's continue with that!&amp;quot; She drains a long swallow, then wanders over to thrust her box of pastries at Pendleton, apparently at random. Or because he seems to have a good supply of booze. &amp;quot;A pastry for you! Surprise filling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zoob trots into the temple and looking around. Along with the usual thunderbelcher across his back he is also lugging a large bucket full of brown liquid today, it sloches back and forth and bubbles slightly but he's careful enough that none spills. His wide green ears wave as he scans the room and then starts scampering towards one of the tables.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;TARIENITES, BEHOLD!&amp;quot; The booming voice of Jibbom rings out as the winged halfling makes his dramatic entrance into the Temple. &amp;quot;It is I! Steel Von Ironblood! Bane of the Night!&amp;quot; He poses, flexing muscles unimpressively. &amp;quot;And I am here... to party!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Selia laughs, and grabs a fresh mug for the winged Lucht. &amp;quot;Well now it's a party. What ya been up ta, Night Bane?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Terri has arrived.&lt;br /&gt;
&lt;br /&gt;
Tatyannah glances sidelong at the bellowing. Jibbom is here! Now the real fun starts. After parting from her companion, Tatyannah grabs another beer, and a platter of something resembling food, and in a fair bit of fancy climbing, manages to get to a rafter, with nary a drop or bit spilled. &amp;quot;Where's the wife, Steel? Has she bred yet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Calonefydd has arrived.&lt;br /&gt;
&lt;br /&gt;
Terri makes her way inside, carefully. Soon after emerging into the room, a brownish-orange housecat slightly smaller than a leopard emerges as well. &amp;quot;Ah, hello?&amp;quot; Terri ventures.&lt;br /&gt;
&lt;br /&gt;
Pendleton oos to Elspeth. &amp;quot;Pastries! You, my lady, have won my heart!&amp;quot; He peers in and fishes one out. Takes a bite. &amp;quot;Mmm, heavenly. Just... don't tell my wife? Ha ha. If you are so inclined, we have a light summer ale and a really pitch-dark stout on hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jibbom!&amp;quot; exclaims Aenyn's father, Fussan. He hops down from the chair, still spry for his age, and approaches the famous hero of Alexandria. &amp;quot;I haven't seen you since the wedding. How was the honeymoon?&amp;quot; He grins broadly and takes another pull from the mug. He has yet to put his mask back on. It would interfere with his drinking.&lt;br /&gt;
&lt;br /&gt;
Aenyn, on the other hand, continues to be a wallflower. He does at least move away from the pillar and finds himself at one of the buffet tables, filching a meatpie for himself.&lt;br /&gt;
&lt;br /&gt;
Jibbom grins brightly as he accepts the mug from Selia. &amp;quot;Oh, the usual. Amazing feats of heroism. Turning the tide of wars. Getting married to beautiful women. You know. Heroic stuff.&amp;quot; He guzzles down the beverage. He then beams to Tatyannah. &amp;quot;Not yet! I am told it is difficult to have children within a few weeks. But soon! There shall be many heirs to our legacies of heroism.&amp;quot; Fussan gets the same big beaming smile from the halfling. &amp;quot;Fantastic! We went to Rune. Lovely this time of year. Some armed conflict, but lovely aside from that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elspeth grins at Pendleton and waggles her eyebrows. &amp;quot;Well, I'm pretty sure it's a tenet of the faith that what happens in a Tarien temple stays in a Tarien temple, especially when there's a party on.&amp;quot; She finishes off her current mug, and looks even happier about the idea of more booze. &amp;quot;Oh, let's see...give me the dark. I'm in a mood!&amp;quot; And...she looks back towards Jibbom and her eyes widen. &amp;quot;He has WINGS. Do you see that? Why does he have wings?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Berra *stares* at the meat pies. That looks like fooood... and Terri is looking elsewhere, at whatever all these people are doing... pounce! And so now there is a slightly-smaller-than-a-leopard, brownish-orange housecat leaping for the table, instead of behaving and staying near her druid.&lt;br /&gt;
&lt;br /&gt;
Garrin has arrived.&lt;br /&gt;
&lt;br /&gt;
Tatyannah smirks a little as she listens to Jibbom's answer. &amp;quot;I look forward to your tales of heroism in parenting. Whole new worlds of things to be heroic about. Perhaps a chance for a new title.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pendleton gestures to his dwarven colleague, who hands him a mug of something that looks like black ink with a few stray bits of froth on top. &amp;quot;We call it Mudwater Stout. I'm very fond of it. As for wings, all halfling men grow wings shortly after marriage. They'll fall off eventually, though... wives have a habit of clipping one's wings.&amp;quot; He drinks from his tankard.&lt;br /&gt;
&lt;br /&gt;
Terri is a tallish, pretty, brown-haired girl of 19- about as young as a druid gets. She has round brown eyes a shade darker than her hair. A good deal of her height is in her legs, and while she's wiry, she's still a bit stronger than one would expect.&lt;br /&gt;
&lt;br /&gt;
Rhar has arrived.&lt;br /&gt;
&lt;br /&gt;
Zoob finishes hi trek to the table and places his bucket onto it. He then climbs onto a chair, grabs an empty mug, and dunks it, coming up with helping of the brown slightly-fizy stuff. He takes a taste, considers, shrugs, and swallows it down in one long pull. He then looks around the room again for anything unusually interesting.&lt;br /&gt;
&lt;br /&gt;
Berra meows at Zoob from atop the buffet table.&lt;br /&gt;
&lt;br /&gt;
Selia grins at Jibbom's antics, and wanders off, something else having caught her eye. Something fuzzy and hungry and brownish. Kitty!&lt;br /&gt;
&lt;br /&gt;
Elspeth gives Pendleton a suspicious look. Not too suspicious, because he's the one with the booze. But suspicious enough to say, &amp;quot;And I suppose that the feathers are then woven into the baby blankets? Just to remind the young halfling children of what they may have one day?&amp;quot; She grins. &amp;quot;Maybe we should preserve his wings for the ages! We could make a statue.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Terri finally catches sight of where her animal companion has gone, and stands there blinking for a moment before rushing over there herself. &amp;quot;Berra! Not on the table, please!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jibbom has a mug of some strong drink in his hand as he chats with Tatyannah, a big beaming grin upon his face. &amp;quot;I look forward to it as well! Having a family will truly be my greatest and most epic adventure yet. And that's saying something!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Fussan claps Jibbom on the shoulder, &amp;quot;Ha! Yes! I should have known you wouldn't go for a boring honeymoon to the Jade Islands or anywhere like that. Good, good!&amp;quot; He breaks off from Jibbom and approaches Terri, &amp;quot;Well, hello there, girl! Don't believe I've ever seen you around the temple before. Welcome!&amp;quot; He takes a sip from his mug before jerking a thumb towards the buffet table and asking with his usual broad grin, &amp;quot;Is that your cat?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aenyn stumbles backwards as Berra jumps onto the table near him, but he manages (somehow) not to spill his ale or drop his meatpie. He blinks owlishly at the feline, &amp;quot;Uh...hello?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zoob gesures expantively at Terri. &amp;quot;And why not on the table? It's the best vantage point and has the best access to the food!&amp;quot; He takes himself at his word by climbing onto the table and attempting to pet the cat on the head.&lt;br /&gt;
&lt;br /&gt;
GAME: Zoob rolls handle animal: Trained Use Only: 0&lt;br /&gt;
&lt;br /&gt;
Berra peers at Aenyn. &amp;quot;Meow?&amp;quot; she asks, and picks her way over to him. She seems very interested in the meat pie. &amp;quot;Mow,&amp;quot; she states, clearly expecting something.&lt;br /&gt;
&lt;br /&gt;
GAME: Zoob rolls charisma: (4)+1: 5&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Indeed, one can only imagine the monsters under the bed,&amp;quot; Tatyannah nods sagely at Jibbom. &amp;quot;And the worries about giant invisible rocks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pendleton runs a finger over his mustache. &amp;quot;Mmm, a statue. Think of it, two wings, appearing to just hang in space. It would be ... rather grand, actually.&amp;quot; He sips, distracted for a moment from his jape. He finishes off the pastry. &amp;quot;Mmm, that was delightful... ah, my manners. I am Pendleton of the Brundelssens, makers of fine lagers and ales. And occasionally other things, when the clodheads haven't blown up the experimental distillery, eh?&amp;quot; The younger dwarf studiously does not respond.&lt;br /&gt;
&lt;br /&gt;
Berra ignores Zoob.&lt;br /&gt;
&lt;br /&gt;
Terri picks her way through the party, until she gets to be near Zoob once again. &amp;quot;Not on the table, because once she gets to the food, she might not leave any for anyone else! Also, if anyone's put anything there that is poisonous for cats...&amp;quot; Terri looks worried.&lt;br /&gt;
&lt;br /&gt;
Selia tsks, mildly at Zoob. &amp;quot;Cat's got clean paws on da table. Can't say da same fer yer boots.&amp;quot; She glances to Terri. &amp;quot;Then ya gots a hosts of preists around, most of 'em like a cat much as anybody.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elspeth sticks her hand out to Pendleton, and if it is taken, shakes it with enthusiasm. &amp;quot;Elspeth is my name. My family, sorry to say, wouldn't be recognized outside of our town. They're scholars. Ancient wars, languages, so on and so forth. Beer is a lot more interesting, I think. Come to ply my trade as an Explorer type.&amp;quot; She turns and offers more pastries to anyone passing nearby.&lt;br /&gt;
&lt;br /&gt;
Aenyn continues to blink at the feline, then looks down at his meatpie, then back to the cat. His brow furrows as he narrows his eyes. Without taking his eyes off the cat, he takes a very deliberate bite of his meatpie and chews exaggeratedly.&lt;br /&gt;
&lt;br /&gt;
Terri looks at Selia. &amp;quot;Oh, ah, my apologies. Er. I'm glad that the priests here like cats!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Berra leans over, and attempts to headbutt the meat pie. &amp;quot;Mow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zoob grumps and then grabs a piece of roast meat and hops back off the table. &amp;quot;Oh well, and cats are clean? I maintain that they are just covered in dried cat spit. Thats not clean... unless you want me to try the same thing.&amp;quot; He opens his Gobber-wide mouth and stucks out an astonishingly long tongue, waggling it back and forth.&lt;br /&gt;
&lt;br /&gt;
Cat? Did someone say cat? Gurr likes cats. For lunch! Well, not really for lunch... but he likes making the cats think that! That's why he goes bounding from the entrance anf for the cat. &amp;quot;Monster no under bed! Monster IN bed!&amp;quot; That's not Gurr. That's Rhar. Loudly correcting Tatyannah.&lt;br /&gt;
&lt;br /&gt;
Terri grins. &amp;quot;Oh, Berra is very clean! She's usually willing to tolerate baths, and I never run out of water!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah raises a hand in surrender, &amp;quot;Monsters in bed. So, who is the dragon and who is the damsel?&amp;quot; she asks of Rhar.&lt;br /&gt;
&lt;br /&gt;
Pendleton shakes the hand with a warm smile. &amp;quot;Well met. Actually, while brewing is my vocation, I am a scholar by avocation. I was, once... a great follower of knowledge in all forms.&amp;quot; He sighs a bit, looking every bit his age for a moment. &amp;quot;But both exploration and education are grand paths to take, my dear! And in time you may be surprised which way things take you.&amp;quot; He raises his tankard. &amp;quot;To the one who watches roads!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jibbom beams ear to ear when Rhar joins them. &amp;quot;Oh, yes, my lovely wife! Very, veyr true.&amp;quot; He rushes over to her and scoops her up in an overly affectionate sort of hug. &amp;quot;I am so glad you made it! This is the Coyote's congregation. They are all excellent people!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Fussan laughs and nods, &amp;quot;Oh, indeed. There are few animals as mischievous as the cat. They fit in well here.&amp;quot; He spots someone else he wants to talk to and adds, &amp;quot;Enjoy the party!&amp;quot; He hustles away, waving with the hand still holding his mask.&lt;br /&gt;
&lt;br /&gt;
Aenyn keeps his eyes eyes narrowed as he pulls his pie out of Berra's reach. &amp;quot;No. Mine,&amp;quot; he mutters before taking another bite of the pie. &amp;quot;Mine,&amp;quot; he reiterates with a mouthful of food.&lt;br /&gt;
&lt;br /&gt;
Selia smirks at Zoob. &amp;quot;Well, this -is- a party.&amp;quot; And then there's Gurr. And Selia is up on the table, puffed up large and any cat, and almost as hissing. Cats are good. Dogs... dogs are large predators, often larger than she is.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;To joy!&amp;quot; Elspeth takes a tankard and clanks it against Pendleton's, with enough enthusiasm to slop a little over the sides. Then, to the drinking! &amp;quot;It was great to meet you! I'll have to find you again. For now, to the dancing!&amp;quot; She grins, takes another drink from the tankard, and slips away towards one of the musicians, dancing with more enthusiasm than any sort of skill.&lt;br /&gt;
&lt;br /&gt;
Berra... may actually be slightly larger than Selia. &amp;quot;Meow?&amp;quot; she asks.&lt;br /&gt;
&lt;br /&gt;
Zoob looks back and forth between Gurr and Selia. &amp;quot;Hey now, don't worry, if the big dog tries to bite you you just bop it on the nose. Works every time. So far anyway. Actually not every time... sorta some of the time? Okay, it worked once. Sort of.&amp;quot; He surveys the wolf from his perch on a chair. &amp;quot;All I'm saying is I'm not going down there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Selia leans slightly, muttering to Berra, her eyes upon Gurr. &amp;quot;Just keep still. They ain't too bright, lose intrest iffen ya don't run.&amp;quot; Larger predators are scary. But cats don't count. Cats are awesome.&lt;br /&gt;
&lt;br /&gt;
Aenyn takes advantage of the cat's distraction to slip away and hide behind another pillar to properly enjoy the rest of his meatpie. Meanwhile, Fussan appears once again on a stage on the opposite end of the chamber from the doors. And he has a Dragonspitter in his hand. Aiming towards the ceiling directly above him, he pulls the trigger causing a loud *BOOM!* to echo through the chamber. With a broad grin, he says to the now-mostly-silent room, &amp;quot;Now that I have your attention...would those interested in a little limerick competition please come up on stage?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Berra is completely unconcerned about the... dog-wolf-thing. Until, BOOM! &amp;quot;Meooooow!&amp;quot; she yells, and bolts towards the stage herself, with... collateral damage to the food.&lt;br /&gt;
&lt;br /&gt;
Terri yelps when the *BOOM!* occurs. &amp;quot;Eep!&amp;quot; She slowly makes her way towards the stage as well, less interested in limericks than in keeping Berra from causing any more trouble.&lt;br /&gt;
&lt;br /&gt;
Rhar bounds over to grab up Jibbom in a ginormous wolfhug. Then holds him up over her head. &amp;quot;Cyootie!&amp;quot; Meanwhile, Gurr the wolf bounds elsewhere for his own prey.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wheeee!&amp;quot; Jibbom declares as he is lifted up over Rhar's head. He tries to keep an eye on Aenyn and the impending contest from his new hoisted position. &amp;quot;Ooh. Poetry!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Selia starts a bit at the gunshot, but her eye remains on the canid. Priorities. Relaxing a bit as Gurr runs off, she turns focus towards the stage, but makes no move to join.&lt;br /&gt;
&lt;br /&gt;
Elspeth also yelps at the boom, nearly dropping treats and beer as she reaches for weapons she's not actually carrying. She peers up at the temple's ceiling, then over at the stage. &amp;quot;Poetry? Limericks? Not really my area of expertise, but it sounds like fun.&amp;quot; She starts to move for a good place to watch.&lt;br /&gt;
&lt;br /&gt;
Zoob jumps when the small firearm goes off and spins to look at the stage, considering briefly. &amp;quot;Nope, not a poet. I know some limericks but I can't wrte any that are atually any good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Berra reaches the stage, and promptly climbs onto it. &amp;quot;Meow,&amp;quot; she declares.&lt;br /&gt;
&lt;br /&gt;
Tatyannah shrugs a little as her question goes unanswered. It's all right. She'll stick where she is and watch the limerick competition.&lt;br /&gt;
&lt;br /&gt;
Fussan smiles at the cat climbing onto the stage and addresses the crowd, &amp;quot;Looks like we have our first contestant! Come on, everyone. Don't let this beautiful feline have all the fun! The limericks don't have to be good as long as everyone has fun!&amp;quot; He then kneels down and looks at Berra. He regards her silently for a few moments with one of his rare &amp;quot;straight faces&amp;quot; then says, &amp;quot;Meow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Berra looks at Fussan, and tilts her head. &amp;quot;Mrr?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pendleton jumps a little, then listens and grins. He makes his way to stage. &amp;quot;Aaaaaah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Fussan nods solemnly, &amp;quot;Mow. Meow mrr mrowr meow.&amp;quot; He tilts his head.&lt;br /&gt;
&lt;br /&gt;
Elspeth fetches up near Tatyannah as she's looking for a place where she can see the shenanigans, and offers the giantborn one fo the last pastries. &amp;quot;Not going to poem your heart out?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Terri sighs. &amp;quot;Speak With Animals,&amp;quot; she whispers, and casts the spell. &amp;lt;Berra!&amp;gt; she shouts, in whatever language cats speak. &amp;lt;They... they're doing poetry, and, er...&amp;gt; She pauses, not really knowing what to say next. &amp;lt;Oh, go ahead. Do you know what a limerick is?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rhar lowers down her mate. Then bites him on the shoulder. She must be hungry! Or she's just being affectionate. Because she's not trying to tear out a piece.... but maybe leave a mark.&lt;br /&gt;
&lt;br /&gt;
Selia hunts around a bit, grabbing a small bowl of puffed nuts. It's not popcorn, but it'll do. &amp;quot;Kitty limricks. This place has the -best- parties.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zoob chomps on his meat-thing and then swallows it whole. He hops back off his chair and vanishes under the table. A green arms snakes out and pulls back a mug of beer and then disappears again.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ow!&amp;quot; Jibbom yelps, but grins immediately afterwards. &amp;quot;Feisty today, eh? You are insatiable, my lovely wife! Come, we should partake of the refreshments! I'm pretty sure I saw pastries...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Berra pauses. Her druid is talking like normal! Not like in the weird talking. &amp;lt;Limerick?&amp;gt; She thinks for a moment. &amp;lt;You used to read them to me!&amp;gt; Which, to those not Speaking to Animals, sounds something like, &amp;quot;Meow? Mow meow mrr mrr-oww mow mew meow!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Fussan laughs at Berra and nods, &amp;quot;Rightly so.&amp;quot; Whatever conversation he was having with the cat in his own mind, that response seemed appropriate for the situation. He stands and looks to Pendleton, &amp;quot;Good man. Welcome to the stage!&amp;quot; Turning back to the crowd, &amp;quot;Do we have any others? Don't be afraid! We won't heckle you. Much. And I swear that none of the fruits and vegetables at this party are rotten!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Calonefydd is prone to dramatically Darkening Doorways. It's occasionally deliberate, but usually it's just... Calonefydd. What with the cape and warrior's braid and... and the Calonefydd. Today, he slips inside, sidesteps into proper wallflower stance, to take in the room without interrupting.&lt;br /&gt;
&lt;br /&gt;
Terri sighs. If Berra is getting up on stage, she should be there. Just in case. Even if she's never made up a limerick.&lt;br /&gt;
&lt;br /&gt;
Terri gets up onto the stage as well, somewhat hesitantly.&lt;br /&gt;
&lt;br /&gt;
For his part, Garrin has been here. And mingling, no doubt, with some of the clergt. Amongst other things. Whe nhe redons his outrageously floopy and feathered hat, he says, &amp;quot;Hey, everybody!&amp;quot; it's more a general greeting than a call for attetnion. At least with his voice, anyways.&lt;br /&gt;
&lt;br /&gt;
Berra meows back. &amp;quot;Mrow meow mew mow mow mew mer mrr-ow!&amp;quot; She is enjoying this strange place with interesting things to eat and play with and do, and they seem so happy that she's meowing up here! And her druid is here too!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Purrr-ow!&amp;quot; Selia offers, not really sure of what's being said, but enjoying the show. A party where everyone meows... this has potential.&lt;br /&gt;
&lt;br /&gt;
An Arvek in a bright yellow vest and green pants gets up on stage as well. Fussan looks around, sees noone else scrambling to join him on stage and then shrugs. &amp;quot;Very well then!&amp;quot; He looks at the three contestants and says, &amp;quot;You three are apparently the bravest souls in this entire room.&amp;quot; He grins wickedly, &amp;quot;May Tarien have mercy on you.&amp;quot; He turns back to the crowd, &amp;quot;The rules are simple. One at a time, each contestant will recite a limerick to the audience. No subject is taboo, though do try to keep it in Tradespeak so everyone can understand. I will be watching and listening to the audience reaction to each limerick to determine the winner. And without further ado,&amp;quot; he points at Pendleton, &amp;quot;We will begin with you!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Autumn has arrived.&lt;br /&gt;
&lt;br /&gt;
Calonefydd goggle-eyes just a little. But only a little. He watches folks at the buffet tables, and the brief drama of Cats On Table. As most eyes settle on the stage, the sildanyar strolls over to join in the spectating.&lt;br /&gt;
&lt;br /&gt;
Pendleton bows and steps up, looking over the crowd. He sips his tavern and takes a deep breath. In a stentorian voice, he speaks, &amp;quot;A Tarien Cleric named Vray, polished his rod every day. He grew quite concerned, one day when it burned, and much of it started to fray.&amp;quot; He nods elegantly to the crowd.&lt;br /&gt;
&lt;br /&gt;
Zoob pops out from under his table to refill his mug from a keg, decidedly not from the bucket he arrived with. He then snaffles a couple of meat pies and vanishes from view again.&lt;br /&gt;
&lt;br /&gt;
Elspeth cheers for Pendleton, finishes off her mug, and sidles away to get lost in the crowd.&lt;br /&gt;
&lt;br /&gt;
Selia claps in appericiation, enjoying a bit of a snack from her eprch on the buffet table. It's a place with a good view, handy refreshment, and her feet are clean.&lt;br /&gt;
&lt;br /&gt;
Elspeth goes OOC.&lt;br /&gt;
Elspeth has left.&lt;br /&gt;
&lt;br /&gt;
Calonefydd laughs at that! And applauds. Not wildly. But more than the polite minimum!&lt;br /&gt;
&lt;br /&gt;
Autumn goes Out &amp;lt;O&amp;gt;.&lt;br /&gt;
Autumn has left.&lt;br /&gt;
&lt;br /&gt;
Aenyn emerges from behind the pillar, having finished off his meatpie. He moves to a good vantage point to watch the limerick contest, shaking his head at his father, though the expression on his face is definitely one of amusement. Pendleton's first limerick gets a snicker out of Aenyn and he applauds the poetry.&lt;br /&gt;
&lt;br /&gt;
Fussan laughs at Pendleton's limerick and waits for the applause and guffaws from the crowd to die down before he points at Terri, &amp;quot;And now it's your turn, new girl. And tell everyone your name while you're at it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Butters has arrived.&lt;br /&gt;
&lt;br /&gt;
GAME: Terri rolls perform/oratory: (4)+2: 6&lt;br /&gt;
&lt;br /&gt;
	A deep booming approuches the Temple. Could it be an attack? Is a giant visiting the Temple of Tarien? An earthquake?! No... it's much better! Stepping through the door is a collection of animated music instruments all playing in harmony. What else should be present for Jibbom's party other than the one... the only... the Polka Gnome! Oooom-pah-pah! Oooom-pah-pah! Oooom-pah-ooooom-pah oooom-pah-pah!&lt;br /&gt;
&lt;br /&gt;
GAME: Butters rolls Perform/Dance: (15)+8: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Butters rolls Perform/Keyboard: (14)+8: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Butters rolls Perform/Percussion: (6)+8: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Butters rolls Perform/Wind: (18)+8: 26&lt;br /&gt;
&lt;br /&gt;
Terri grins nervously. &amp;quot;Er, hi! I'm Terri Finestitch?&amp;quot; It comes out as a question. &amp;quot;Uh... Hunter of Gilead- wait, wha-&amp;quot; She yelps as the booming starts. &amp;quot;Uh... should I still say the limerick?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Selia snorts softly, grins, and shouts to the stage. &lt;br /&gt;
 &amp;quot;Start your limrick, begin! &lt;br /&gt;
 Talkin ain't never a sin &lt;br /&gt;
 The worst that can happen &lt;br /&gt;
 For all of your yappin &lt;br /&gt;
 Is we laugh, and ya make a new friend!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pendleton roars a laugh and slaps his knee.&lt;br /&gt;
&lt;br /&gt;
Fussan smiles and waves to the new arrival, then glances back to Terri, &amp;quot;Of course, my dear Terri Finestitch, of course! Carry on!&amp;quot; Selia's spontaneous limerick catches his attention, though, his smile widens as he throws up his hands, &amp;quot;A surprise entry! Huzzah!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zoob pops out again from under his table, this time he is wearing a sock on one ear. He also has apparently finished both met pies and the ale as he snags a plate of spinach puffs and, casting a withering glare at Butters, vanishes again. His voice can be heard saying two words in utter disgust. &amp;quot;Gnome music.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Terri blinks. &amp;quot;Um,&amp;quot; she says. She pauses for a moment. &amp;quot;There... was a rat Alexandrian? Who... jumped into a noble's flan.&amp;quot; Terri fidgets, still obviously nervous. &amp;quot;She came with a mop. The rat gave a hop, and... into the city he ran?&amp;quot; She grins. Maybe that will work?&lt;br /&gt;
&lt;br /&gt;
Selia grins, and applauds. Might not be the best of rhymes, but was entertainment.&lt;br /&gt;
&lt;br /&gt;
Calonefydd turns - slowly - at the arrival of the marching (floating?) band. He raises one eyebrow... but turns back to the stage, when the nervous druid holds forth. As before, the sildanyar applauds, wearing what might be intended as an encouraging smile?&lt;br /&gt;
&lt;br /&gt;
Fussan applauds the druid's efforts with an encouraging smile. &amp;quot;Not bad at all, my dear!&amp;quot; He looks back to the crowd, gauging their reaction to Terri's limerick. Once the clamor dies down again, he points at the Arvek, &amp;quot;And now it's your turn, my large friend!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Arvek nods solemnly and steps forward. He clears his throat and speaks in a deep, gravely voice,&lt;br /&gt;
&amp;quot;Accept that to suffer is life&lt;br /&gt;
That done, you don't focus on strife.&lt;br /&gt;
The good - one enjoys&lt;br /&gt;
The bad - background noise&lt;br /&gt;
The ugly - my neighbor's fat wife!&amp;quot;&lt;br /&gt;
He grins toothily and steps back.&lt;br /&gt;
&lt;br /&gt;
Pendleton chuckles and claps. Sort of claps. It's tricky with a tankard.&lt;br /&gt;
&lt;br /&gt;
Calonefydd laughs quietly, and applauds.&lt;br /&gt;
&lt;br /&gt;
Terri okay. No fruit got thrown. Waste of good fruit. Okay. She attempts to slip down and get off the stage. She is *not* a bard, this is not her area of expertise.&lt;br /&gt;
&lt;br /&gt;
Butters continues to fill the place with happy, booming, polka music and thumpthumpthumps the base drum as applause for each limrick that is put forth.&lt;br /&gt;
&lt;br /&gt;
Selia laughs, and applauds again.&lt;br /&gt;
&lt;br /&gt;
Fussan nods, rubbing his chin as he watches the crowd's reaction. &amp;quot;Hmm, yes. This is a tough decision. Everything was so close. There's only way to make the final decision on the winner.&amp;quot; With that he extends his arm out in front of him, pointing with one finger. He then closes his eyes and begins to spin around in a circle. Once, twice, three times and finally a fourth he spins before he begins to slow. He stumbles once in his dizziness but catches himself. Finally, he stops and his finger is pointing...right at a wall. He opens his eyes, sees where he's pointing and adjusts his aim to the nearest person, who happens to be...Pendleton. &amp;quot;And we have a winner!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Berra thinks. She doesn't know what a &amp;quot;Tradespeak&amp;quot; is, it sounds kinda like what her druid says before talking the right way, but they're speaking in that weirder-than-usual way, and then people are happy! If she did that, they might pet her. Or give her meat pies. Mmm. She then looks up. Why is the person pointing at the other person. She should try now! &amp;quot;Meow, mow mow, mrrow mow mew mow meow,&amp;quot; she attempts. &amp;quot;Mrr meow mow mew mow mrrr mew mrrow. Mow meow mow mow mew. Meow mow mew meow mew?&amp;quot; She pauses and tilts her head. &amp;quot;Meow meow mew mow mrr mow meow meow!&amp;quot; Berra may not be as smart as... well, any of the usually-sapient races, but she is a druid's animal companion, and that means she's a bit smarter than most cats. Also, a bit bigger. She's still not sure about that last part... now to wait for meat pies.&lt;br /&gt;
&lt;br /&gt;
Jibbom offers his own loud whoop of a cheer and a hearty burst of applause for each limerick thus far.&lt;br /&gt;
&lt;br /&gt;
The sound of muffled clapping is coming from under the table where Zoob is lurking.&lt;br /&gt;
&lt;br /&gt;
Terri takes this as her cue to leave. &amp;quot;C'mon, Berra,&amp;quot; she says, and beckons the large housecat down. Soon, they are heading for the door.&lt;br /&gt;
&lt;br /&gt;
Garrin just bursts out laughing. That works! What else can you do? He's clapping also.&lt;br /&gt;
&lt;br /&gt;
Terri has disconnected.&lt;br /&gt;
&lt;br /&gt;
Pendleton bows. &amp;quot;Thank you, all the little people I will throw under a horse on my meteoric rise to the height of limerick...icity...ness.&amp;quot; He mades a rude gesture and stomps off the stage.&lt;br /&gt;
&lt;br /&gt;
Fussan grins at Pendleton's victory speech, then adds, &amp;quot;One moment! You don't want to forget your prize!&amp;quot; He snaps his fingers and with that signal, two acrobats cartwheel over to the pastry table near the stage, grab a cream pie each and hurl them at Pendleton's head!&lt;br /&gt;
&lt;br /&gt;
Selia chuckles, but swiftly joins Zoob under the table. &amp;quot;The pie thowing's started. Best ta be seekin cover. Dat sorta thing can get messy quick.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pendleton glances over and quickly ducks his head. About a second after the pie splatters all over his head. Still, A for effort. He laughs and wipes his eyes clear. &amp;quot;Aaaah, the accolades come sailing in!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zoob is sitting under the table eating spinach puffs. He mutters to Selia, &amp;quot;Oh... Gobber,... sensible is here... help me... These... quite tasty,...&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Butters goes Out &amp;lt;O&amp;gt;.&lt;br /&gt;
Butters has left.&lt;br /&gt;
&lt;br /&gt;
Fussan takes a deep bow, &amp;quot;Accolades you most certainly earned, my good man.&amp;quot; As he straightens, he turns to the crowd, &amp;quot;We now return you to the rest of your party! Eat, drink and be merry until you can no longer stand! We'll cart you all out in the morning!&amp;quot; He laughs and jumps down from the stage to do just as he suggested.&lt;br /&gt;
&lt;br /&gt;
Pendleton heads to his dwindling pile of kegs, wiping his face with a few more chuckles. The young dwarf there cracks a rare smile at Pendleton's countenance.&lt;br /&gt;
&lt;br /&gt;
Pendleton goes OOC.&lt;br /&gt;
Pendleton has left.&lt;br /&gt;
&lt;br /&gt;
Calonefydd goes Out &amp;lt;O&amp;gt;.&lt;br /&gt;
Calonefydd has left.&lt;br /&gt;
&lt;br /&gt;
Zoob has disconnected.&lt;br /&gt;
&lt;br /&gt;
Selia lingers under the table, chatting and nibbeling until the danegrs of flying pies seems past. As past as it ever gets around here, anyway. Reassured of personal safety, the little Lucht returns to her former perch, crowd watching.&lt;br /&gt;
&lt;br /&gt;
Tatyannah has disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well /this/ has gone quite wel,&amp;quot; says Garrin with a laugh. &amp;quot;You know,&amp;quot; he glanes back and forth, &amp;quot;i'd say this is exactly what everybody needed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'll drink to that!&amp;quot; Jibbom shouts in agreement with Garrin before swigging down more of his drink.&lt;br /&gt;
&lt;br /&gt;
Selia pfffts, and grins at Jibbom. &amp;quot;You'd drink ta sobriety.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And Garrin also takes a lengthy drink as well. &amp;quot;So, Ironblood, need I ask how married life is treating you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rhar has disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;To sobriety!&amp;quot; Jibbom cheers, downing more of his drink before grinning at Garrin. &amp;quot;Ah, it is wonderful! I couldn't be happy. Tarien and Ceinara have truly blessed me. Marriage is great! Everyone should get married.&amp;quot; More drinking follows.&lt;br /&gt;
&lt;br /&gt;
Nicolai has arrived.&lt;br /&gt;
&lt;br /&gt;
Garrin bursts out laughing. &amp;quot;Yes, Jibbom. I think you really ought to go around shouting about the values of marriage. I think you're an excellent representative of what it can do for a man.&amp;quot; A solemn nod follows.&lt;br /&gt;
&lt;br /&gt;
Nicolai bursts onto the scene, panting and out of breath. He's not wearing his armor, instead just a plain tunic. &amp;quot;Sorry...! Just came back...from Rune...an hour ago.&amp;quot; He stops and looks about. &amp;quot;Did I miss the party?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The party is never truly over as long as we keep Tarien in our hearts!&amp;quot; The tipsy Jibbom proclaims before grinning at Garrin again. &amp;quot;That's a great idea! I must champion the virtues of marriage. Why aren't you married, hilarious associate?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nicolai has disconnected.&lt;br /&gt;
&lt;br /&gt;
Jibbom has disconnected.&lt;br /&gt;
&lt;br /&gt;
Tatyannah has connected.&lt;br /&gt;
&lt;br /&gt;
Tatyannah goes home.&lt;br /&gt;
&lt;br /&gt;
Tatyannah has left.&lt;br /&gt;
&lt;br /&gt;
Selia has disconnected.&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=A_Tarienite_Distraction&amp;diff=13808</id>
		<title>A Tarienite Distraction</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=A_Tarienite_Distraction&amp;diff=13808"/>
		<updated>2014-07-24T21:39:04Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: Created page with &amp;quot;Logfile from Aenyn.  -=--=--=--=--=--=--=--=--&amp;lt;* A10: Temple of Tarien *&amp;gt;=--=--=--=--=--=--=--=--=-            The Temple of Tarien. Some people refer to this as a place of wi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Logfile from Aenyn.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--&amp;lt;* A10: Temple of Tarien *&amp;gt;=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
          The Temple of Tarien. Some people refer to this as a place of wisdom, others refer to it as 'party central'. A playful statue of the Coyote stands just outside, cleverly designed so that it emits a howling sound when the wind blows over it. While acolytes all wear the same mask of comedy, the Luckbringers themselves frequently carry masks of great value, highly personal and carefully decorated. The front of the temple is decorated with people discussing, performing (frequently in bizarre and difficult to understand manners), and generally carrying on more like an affable party than a religious organization. Acolytes out front are frequently engaged with the elderly in games of chess, riddles, and more.&lt;br /&gt;
&lt;br /&gt;
          Inside, a twisting labyrinth comprises the innards of the temple, with only its adherents possessed of any ability to guarantee they'll arrive at the location they expect. It is said the temple of Tarien needs no guards for no-one who enters uninvited will ever find his way out again, the hallways and doors shifting and changing so that even tracing one's way back becomes impossible. Should one seek services here, one is just as likely to be engaged in a game of chance as be expected to pay, and a good trick, joke, or riddle is often considered just as high a tribute as any material offering. That being said, ostentation is less important than substance, as the answerless questions and riddles scrawling over the walls, engraved in the very stone are said to offer a treasure to those who decipher them greater than any gem: Wisdom.&lt;br /&gt;
&lt;br /&gt;
                                EXTRAS: +view                                 &lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=-- Contents --=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
 Elspeth         Stocky Cerenzan woman in bright clothing.             12s  1h&lt;br /&gt;
 Lavros          Dark haired man in a gray cloak.                      31s  1h&lt;br /&gt;
 Tatyannah       Short Giantborn woman, dark hair, bronze skin.        47s  34m&lt;br /&gt;
 Selia           A sleek halfling lass, quick and nimble.              1m   10m&lt;br /&gt;
 Aenyn           A somewhat short man with vivid green eyes and, maybe 0s   2h&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--= Exits -=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
Out &amp;lt;O&amp;gt;                   &lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
The temple has been decorated to rafters for tonight's party. Tables are laid out, buffet-style, with all manner of foods. Barrels of several types of alcohol are also in evidence, as well as barrels of water for those stiffnecks that come to a Tarienite party and refuse to drink alcohol. The nerve. Musicians are set up along one side of the main chamber keeping lively music flowing throughout the temple. Luckbringers abound in their brightly-colored attire and facepaint, though some have taken to wearing masks. Fancifully-dressed acrobats perform throughout the room, turning cartwheels and jumping into flips and handstands on each other. It's quite skillful really.&lt;br /&gt;
&lt;br /&gt;
Aenyn is not one of these. Despite being one of the first ones here, he is neither brightly-dressed or masked or tumbling. He's merely leaning against a pillar with a mug in his hand and talking quietly with one of the Luckbringers, this one wearing a theatrical mask depicting a broadly smiling face.&lt;br /&gt;
&lt;br /&gt;
Selia isn't really one of the faithful, but if anyone has ever found a method for keeping the sneaky little dancer out, they havn't mentioned it. Not that this is the place to try, Selia enjoys a good laugh. Just now she's seated upon one of the lower rafters, chatting idly with a few of the acrobats not currently involved in the performance.&lt;br /&gt;
&lt;br /&gt;
Elspeth is not masked, but is brightly dressed. Her braids are glittering with shiny gold rings, and instead of her battle kit, she's wearing a sleeveless tunic in bright orange with white embroidery, and loose, flowing trousers in the same colors. Her waist is encircled with a yellow silk sash. She's also carrying a tray of what seem to be fresh-baked puff pastries of some sort, because her mama raised her to always bring gifts. She's offering them to anyone who might show interest. &amp;quot;They're a recipe from the Islands. Yes, they're filled - each one has a different filling, in fact! ...oh, dear, I seem to have forgotten which filling is which...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lessee, party at the Tarien temple? Right, thieving clothes, but don't actually carry anything actually valuable, save for a couple of weapons, just in case, and pockets of candy, for the youngest of Tarien's followers to try their luck. Tatyannah ambles in, heading over for the barrels of booze, so she can get a drink.&lt;br /&gt;
&lt;br /&gt;
Lavros has disconnected.&lt;br /&gt;
&lt;br /&gt;
Zoob has arrived.&lt;br /&gt;
&lt;br /&gt;
Pendleton has arrived.&lt;br /&gt;
&lt;br /&gt;
The joyful-masked Luckbringer suddenly laughs aloud and claps Aenyn on the shoulder. Aenyn, on the other hand, doesn't luck particularly merry. In fact, he's quite red from embarrassment. The Luckbringer steps away and moves towards the center of the room where he climbs on top of a chair and raises his arms, &amp;quot;Welcome, one and all!&amp;quot; His voice carries surprisingly well despite the mask covering his mouth. &amp;quot;Everyone feel free to enjoy this distraction from the horrors of war. Remember that each and every one of us is still alive and that's something we should never forget!&amp;quot; He reaches down and grabs a mug out of the hand of a passing partier who yelps in surprise. &amp;quot;A toast to the Coyote. May we all live with a laugh in our throats!&amp;quot; He pulls off his mask, revealing himself to be Aenyn's father for those that know him, and takes a long gulp from the mug.&lt;br /&gt;
&lt;br /&gt;
Selia has reconnected.&lt;br /&gt;
Selia has partially disconnected.&lt;br /&gt;
&lt;br /&gt;
Jibbom has arrived.&lt;br /&gt;
&lt;br /&gt;
The joyful-masked Luckbringer suddenly laughs aloud and claps Aenyn on the shoulder. Aenyn, on the other hand, doesn't luck particularly merry. In fact, he's quite red from embarrassment. The Luckbringer steps away and moves towards the center of the room where he climbs on top of a chair and raises his arms, &amp;quot;Welcome, one and all!&amp;quot; His voice carries surprisingly well despite the mask covering his mouth. &amp;quot;Everyone feel free to enjoy this distraction from the horrors of war. Remember that each and every one of us is still alive and that's something we should never forget!&amp;quot; He reaches down and grabs a mug out of the hand of a passing partier who yelps in surprise. &amp;quot;A toast to the Coyote. May we all live with a laugh in our throats!&amp;quot; He pulls off his mask, revealing himself to be Aenyn's father for those that know him, and takes a long gulp from the mug. (re for Selia and Jibbom)&lt;br /&gt;
&lt;br /&gt;
Selia listens to the toast and joins the roused cheer. Grabbing hold of a cloth banner, the halfer slides down from the rafters easily, joining the short line to fetch a mug. Well, several mugs, actually, most of them tied to strings and sent back up to the acrobats above. The tiny dancer stays below, retaining a mug for herself.&lt;br /&gt;
&lt;br /&gt;
Tatyannah eyes Aenyn and his father and laughs, before finding some poor soul to inflict herself on, to chit chat. For all that she threatens to stab people, she does actually seem to get along with them, managing day to day encounters without even a hint of bloodshed. Who knew?&lt;br /&gt;
&lt;br /&gt;
Pendleton cheers, standing before a few kegs of beer that he and a dwarf (mainly the much younger and stronger dwarf) have brought for the festivities. Pendleton already has a tankard of frothy ale, and his compatriot begins lining up mugs for the celebrants. Pendleton calls out, &amp;quot;To the laughing lady, rosy cheeked, and her face is nice, too!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elspeth hastily exchanges a couple of pastries for a mug of something frothy and experimental. She raises it with a cheer. &amp;quot;I like life! Let's continue with that!&amp;quot; She drains a long swallow, then wanders over to thrust her box of pastries at Pendleton, apparently at random. Or because he seems to have a good supply of booze. &amp;quot;A pastry for you! Surprise filling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zoob trots into the temple and looking around. Along with the usual thunderbelcher across his back he is also lugging a large bucket full of brown liquid today, it sloches back and forth and bubbles slightly but he's careful enough that none spills. His wide green ears wave as he scans the room and then starts scampering towards one of the tables.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;TARIENITES, BEHOLD!&amp;quot; The booming voice of Jibbom rings out as the winged halfling makes his dramatic entrance into the Temple. &amp;quot;It is I! Steel Von Ironblood! Bane of the Night!&amp;quot; He poses, flexing muscles unimpressively. &amp;quot;And I am here... to party!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Selia laughs, and grabs a fresh mug for the winged Lucht. &amp;quot;Well now it's a party. What ya been up ta, Night Bane?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Terri has arrived.&lt;br /&gt;
&lt;br /&gt;
Tatyannah glances sidelong at the bellowing. Jibbom is here! Now the real fun starts. After parting from her companion, Tatyannah grabs another beer, and a platter of something resembling food, and in a fair bit of fancy climbing, manages to get to a rafter, with nary a drop or bit spilled. &amp;quot;Where's the wife, Steel? Has she bred yet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Calonefydd has arrived.&lt;br /&gt;
&lt;br /&gt;
Terri makes her way inside, carefully. Soon after emerging into the room, a brownish-orange housecat slightly smaller than a leopard emerges as well. &amp;quot;Ah, hello?&amp;quot; Terri ventures.&lt;br /&gt;
&lt;br /&gt;
Pendleton oos to Elspeth. &amp;quot;Pastries! You, my lady, have won my heart!&amp;quot; He peers in and fishes one out. Takes a bite. &amp;quot;Mmm, heavenly. Just... don't tell my wife? Ha ha. If you are so inclined, we have a light summer ale and a really pitch-dark stout on hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jibbom!&amp;quot; exclaims Aenyn's father, Fussan. He hops down from the chair, still spry for his age, and approaches the famous hero of Alexandria. &amp;quot;I haven't seen you since the wedding. How was the honeymoon?&amp;quot; He grins broadly and takes another pull from the mug. He has yet to put his mask back on. It would interfere with his drinking.&lt;br /&gt;
&lt;br /&gt;
Aenyn, on the other hand, continues to be a wallflower. He does at least move away from the pillar and finds himself at one of the buffet tables, filching a meatpie for himself.&lt;br /&gt;
&lt;br /&gt;
Jibbom grins brightly as he accepts the mug from Selia. &amp;quot;Oh, the usual. Amazing feats of heroism. Turning the tide of wars. Getting married to beautiful women. You know. Heroic stuff.&amp;quot; He guzzles down the beverage. He then beams to Tatyannah. &amp;quot;Not yet! I am told it is difficult to have children within a few weeks. But soon! There shall be many heirs to our legacies of heroism.&amp;quot; Fussan gets the same big beaming smile from the halfling. &amp;quot;Fantastic! We went to Rune. Lovely this time of year. Some armed conflict, but lovely aside from that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elspeth grins at Pendleton and waggles her eyebrows. &amp;quot;Well, I'm pretty sure it's a tenet of the faith that what happens in a Tarien temple stays in a Tarien temple, especially when there's a party on.&amp;quot; She finishes off her current mug, and looks even happier about the idea of more booze. &amp;quot;Oh, let's see...give me the dark. I'm in a mood!&amp;quot; And...she looks back towards Jibbom and her eyes widen. &amp;quot;He has WINGS. Do you see that? Why does he have wings?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Berra *stares* at the meat pies. That looks like fooood... and Terri is looking elsewhere, at whatever all these people are doing... pounce! And so now there is a slightly-smaller-than-a-leopard, brownish-orange housecat leaping for the table, instead of behaving and staying near her druid.&lt;br /&gt;
&lt;br /&gt;
Garrin has arrived.&lt;br /&gt;
&lt;br /&gt;
Tatyannah smirks a little as she listens to Jibbom's answer. &amp;quot;I look forward to your tales of heroism in parenting. Whole new worlds of things to be heroic about. Perhaps a chance for a new title.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pendleton gestures to his dwarven colleague, who hands him a mug of something that looks like black ink with a few stray bits of froth on top. &amp;quot;We call it Mudwater Stout. I'm very fond of it. As for wings, all halfling men grow wings shortly after marriage. They'll fall off eventually, though... wives have a habit of clipping one's wings.&amp;quot; He drinks from his tankard.&lt;br /&gt;
&lt;br /&gt;
Terri is a tallish, pretty, brown-haired girl of 19- about as young as a druid gets. She has round brown eyes a shade darker than her hair. A good deal of her height is in her legs, and while she's wiry, she's still a bit stronger than one would expect.&lt;br /&gt;
&lt;br /&gt;
Rhar has arrived.&lt;br /&gt;
&lt;br /&gt;
Zoob finishes hi trek to the table and places his bucket onto it. He then climbs onto a chair, grabs an empty mug, and dunks it, coming up with helping of the brown slightly-fizy stuff. He takes a taste, considers, shrugs, and swallows it down in one long pull. He then looks around the room again for anything unusually interesting.&lt;br /&gt;
&lt;br /&gt;
Berra meows at Zoob from atop the buffet table.&lt;br /&gt;
&lt;br /&gt;
Selia grins at Jibbom's antics, and wanders off, something else having caught her eye. Something fuzzy and hungry and brownish. Kitty!&lt;br /&gt;
&lt;br /&gt;
Elspeth gives Pendleton a suspicious look. Not too suspicious, because he's the one with the booze. But suspicious enough to say, &amp;quot;And I suppose that the feathers are then woven into the baby blankets? Just to remind the young halfling children of what they may have one day?&amp;quot; She grins. &amp;quot;Maybe we should preserve his wings for the ages! We could make a statue.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Terri finally catches sight of where her animal companion has gone, and stands there blinking for a moment before rushing over there herself. &amp;quot;Berra! Not on the table, please!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jibbom has a mug of some strong drink in his hand as he chats with Tatyannah, a big beaming grin upon his face. &amp;quot;I look forward to it as well! Having a family will truly be my greatest and most epic adventure yet. And that's saying something!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Fussan claps Jibbom on the shoulder, &amp;quot;Ha! Yes! I should have known you wouldn't go for a boring honeymoon to the Jade Islands or anywhere like that. Good, good!&amp;quot; He breaks off from Jibbom and approaches Terri, &amp;quot;Well, hello there, girl! Don't believe I've ever seen you around the temple before. Welcome!&amp;quot; He takes a sip from his mug before jerking a thumb towards the buffet table and asking with his usual broad grin, &amp;quot;Is that your cat?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aenyn stumbles backwards as Berra jumps onto the table near him, but he manages (somehow) not to spill his ale or drop his meatpie. He blinks owlishly at the feline, &amp;quot;Uh...hello?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zoob gesures expantively at Terri. &amp;quot;And why not on the table? It's the best vantage point and has the best access to the food!&amp;quot; He takes himself at his word by climbing onto the table and attempting to pet the cat on the head.&lt;br /&gt;
&lt;br /&gt;
GAME: Zoob rolls handle animal: Trained Use Only: 0&lt;br /&gt;
&lt;br /&gt;
Berra peers at Aenyn. &amp;quot;Meow?&amp;quot; she asks, and picks her way over to him. She seems very interested in the meat pie. &amp;quot;Mow,&amp;quot; she states, clearly expecting something.&lt;br /&gt;
&lt;br /&gt;
GAME: Zoob rolls charisma: (4)+1: 5&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Indeed, one can only imagine the monsters under the bed,&amp;quot; Tatyannah nods sagely at Jibbom. &amp;quot;And the worries about giant invisible rocks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pendleton runs a finger over his mustache. &amp;quot;Mmm, a statue. Think of it, two wings, appearing to just hang in space. It would be ... rather grand, actually.&amp;quot; He sips, distracted for a moment from his jape. He finishes off the pastry. &amp;quot;Mmm, that was delightful... ah, my manners. I am Pendleton of the Brundelssens, makers of fine lagers and ales. And occasionally other things, when the clodheads haven't blown up the experimental distillery, eh?&amp;quot; The younger dwarf studiously does not respond.&lt;br /&gt;
&lt;br /&gt;
Berra ignores Zoob.&lt;br /&gt;
&lt;br /&gt;
Terri picks her way through the party, until she gets to be near Zoob once again. &amp;quot;Not on the table, because once she gets to the food, she might not leave any for anyone else! Also, if anyone's put anything there that is poisonous for cats...&amp;quot; Terri looks worried.&lt;br /&gt;
&lt;br /&gt;
Selia tsks, mildly at Zoob. &amp;quot;Cat's got clean paws on da table. Can't say da same fer yer boots.&amp;quot; She glances to Terri. &amp;quot;Then ya gots a hosts of preists around, most of 'em like a cat much as anybody.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elspeth sticks her hand out to Pendleton, and if it is taken, shakes it with enthusiasm. &amp;quot;Elspeth is my name. My family, sorry to say, wouldn't be recognized outside of our town. They're scholars. Ancient wars, languages, so on and so forth. Beer is a lot more interesting, I think. Come to ply my trade as an Explorer type.&amp;quot; She turns and offers more pastries to anyone passing nearby.&lt;br /&gt;
&lt;br /&gt;
Aenyn continues to blink at the feline, then looks down at his meatpie, then back to the cat. His brow furrows as he narrows his eyes. Without taking his eyes off the cat, he takes a very deliberate bite of his meatpie and chews exaggeratedly.&lt;br /&gt;
&lt;br /&gt;
Terri looks at Selia. &amp;quot;Oh, ah, my apologies. Er. I'm glad that the priests here like cats!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Berra leans over, and attempts to headbutt the meat pie. &amp;quot;Mow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zoob grumps and then grabs a piece of roast meat and hops back off the table. &amp;quot;Oh well, and cats are clean? I maintain that they are just covered in dried cat spit. Thats not clean... unless you want me to try the same thing.&amp;quot; He opens his Gobber-wide mouth and stucks out an astonishingly long tongue, waggling it back and forth.&lt;br /&gt;
&lt;br /&gt;
Cat? Did someone say cat? Gurr likes cats. For lunch! Well, not really for lunch... but he likes making the cats think that! That's why he goes bounding from the entrance anf for the cat. &amp;quot;Monster no under bed! Monster IN bed!&amp;quot; That's not Gurr. That's Rhar. Loudly correcting Tatyannah.&lt;br /&gt;
&lt;br /&gt;
Terri grins. &amp;quot;Oh, Berra is very clean! She's usually willing to tolerate baths, and I never run out of water!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah raises a hand in surrender, &amp;quot;Monsters in bed. So, who is the dragon and who is the damsel?&amp;quot; she asks of Rhar.&lt;br /&gt;
&lt;br /&gt;
Pendleton shakes the hand with a warm smile. &amp;quot;Well met. Actually, while brewing is my vocation, I am a scholar by avocation. I was, once... a great follower of knowledge in all forms.&amp;quot; He sighs a bit, looking every bit his age for a moment. &amp;quot;But both exploration and education are grand paths to take, my dear! And in time you may be surprised which way things take you.&amp;quot; He raises his tankard. &amp;quot;To the one who watches roads!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jibbom beams ear to ear when Rhar joins them. &amp;quot;Oh, yes, my lovely wife! Very, veyr true.&amp;quot; He rushes over to her and scoops her up in an overly affectionate sort of hug. &amp;quot;I am so glad you made it! This is the Coyote's congregation. They are all excellent people!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Fussan laughs and nods, &amp;quot;Oh, indeed. There are few animals as mischievous as the cat. They fit in well here.&amp;quot; He spots someone else he wants to talk to and adds, &amp;quot;Enjoy the party!&amp;quot; He hustles away, waving with the hand still holding his mask.&lt;br /&gt;
&lt;br /&gt;
Aenyn keeps his eyes eyes narrowed as he pulls his pie out of Berra's reach. &amp;quot;No. Mine,&amp;quot; he mutters before taking another bite of the pie. &amp;quot;Mine,&amp;quot; he reiterates with a mouthful of food.&lt;br /&gt;
&lt;br /&gt;
Selia smirks at Zoob. &amp;quot;Well, this -is- a party.&amp;quot; And then there's Gurr. And Selia is up on the table, puffed up large and any cat, and almost as hissing. Cats are good. Dogs... dogs are large predators, often larger than she is.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;To joy!&amp;quot; Elspeth takes a tankard and clanks it against Pendleton's, with enough enthusiasm to slop a little over the sides. Then, to the drinking! &amp;quot;It was great to meet you! I'll have to find you again. For now, to the dancing!&amp;quot; She grins, takes another drink from the tankard, and slips away towards one of the musicians, dancing with more enthusiasm than any sort of skill.&lt;br /&gt;
&lt;br /&gt;
Berra... may actually be slightly larger than Selia. &amp;quot;Meow?&amp;quot; she asks.&lt;br /&gt;
&lt;br /&gt;
Zoob looks back and forth between Gurr and Selia. &amp;quot;Hey now, don't worry, if the big dog tries to bite you you just bop it on the nose. Works every time. So far anyway. Actually not every time... sorta some of the time? Okay, it worked once. Sort of.&amp;quot; He surveys the wolf from his perch on a chair. &amp;quot;All I'm saying is I'm not going down there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Selia leans slightly, muttering to Berra, her eyes upon Gurr. &amp;quot;Just keep still. They ain't too bright, lose intrest iffen ya don't run.&amp;quot; Larger predators are scary. But cats don't count. Cats are awesome.&lt;br /&gt;
&lt;br /&gt;
Aenyn takes advantage of the cat's distraction to slip away and hide behind another pillar to properly enjoy the rest of his meatpie. Meanwhile, Fussan appears once again on a stage on the opposite end of the chamber from the doors. And he has a Dragonspitter in his hand. Aiming towards the ceiling directly above him, he pulls the trigger causing a loud *BOOM!* to echo through the chamber. With a broad grin, he says to the now-mostly-silent room, &amp;quot;Now that I have your attention...would those interested in a little limerick competition please come up on stage?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Berra is completely unconcerned about the... dog-wolf-thing. Until, BOOM! &amp;quot;Meooooow!&amp;quot; she yells, and bolts towards the stage herself, with... collateral damage to the food.&lt;br /&gt;
&lt;br /&gt;
Terri yelps when the *BOOM!* occurs. &amp;quot;Eep!&amp;quot; She slowly makes her way towards the stage as well, less interested in limericks than in keeping Berra from causing any more trouble.&lt;br /&gt;
&lt;br /&gt;
Rhar bounds over to grab up Jibbom in a ginormous wolfhug. Then holds him up over her head. &amp;quot;Cyootie!&amp;quot; Meanwhile, Gurr the wolf bounds elsewhere for his own prey.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wheeee!&amp;quot; Jibbom declares as he is lifted up over Rhar's head. He tries to keep an eye on Aenyn and the impending contest from his new hoisted position. &amp;quot;Ooh. Poetry!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Selia starts a bit at the gunshot, but her eye remains on the canid. Priorities. Relaxing a bit as Gurr runs off, she turns focus towards the stage, but makes no move to join.&lt;br /&gt;
&lt;br /&gt;
Elspeth also yelps at the boom, nearly dropping treats and beer as she reaches for weapons she's not actually carrying. She peers up at the temple's ceiling, then over at the stage. &amp;quot;Poetry? Limericks? Not really my area of expertise, but it sounds like fun.&amp;quot; She starts to move for a good place to watch.&lt;br /&gt;
&lt;br /&gt;
Zoob jumps when the small firearm goes off and spins to look at the stage, considering briefly. &amp;quot;Nope, not a poet. I know some limericks but I can't wrte any that are atually any good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Berra reaches the stage, and promptly climbs onto it. &amp;quot;Meow,&amp;quot; she declares.&lt;br /&gt;
&lt;br /&gt;
Tatyannah shrugs a little as her question goes unanswered. It's all right. She'll stick where she is and watch the limerick competition.&lt;br /&gt;
&lt;br /&gt;
Fussan smiles at the cat climbing onto the stage and addresses the crowd, &amp;quot;Looks like we have our first contestant! Come on, everyone. Don't let this beautiful feline have all the fun! The limericks don't have to be good as long as everyone has fun!&amp;quot; He then kneels down and looks at Berra. He regards her silently for a few moments with one of his rare &amp;quot;straight faces&amp;quot; then says, &amp;quot;Meow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Berra looks at Fussan, and tilts her head. &amp;quot;Mrr?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pendleton jumps a little, then listens and grins. He makes his way to stage. &amp;quot;Aaaaaah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Fussan nods solemnly, &amp;quot;Mow. Meow mrr mrowr meow.&amp;quot; He tilts his head.&lt;br /&gt;
&lt;br /&gt;
Elspeth fetches up near Tatyannah as she's looking for a place where she can see the shenanigans, and offers the giantborn one fo the last pastries. &amp;quot;Not going to poem your heart out?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Terri sighs. &amp;quot;Speak With Animals,&amp;quot; she whispers, and casts the spell. &amp;lt;Berra!&amp;gt; she shouts, in whatever language cats speak. &amp;lt;They... they're doing poetry, and, er...&amp;gt; She pauses, not really knowing what to say next. &amp;lt;Oh, go ahead. Do you know what a limerick is?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rhar lowers down her mate. Then bites him on the shoulder. She must be hungry! Or she's just being affectionate. Because she's not trying to tear out a piece.... but maybe leave a mark.&lt;br /&gt;
&lt;br /&gt;
Selia hunts around a bit, grabbing a small bowl of puffed nuts. It's not popcorn, but it'll do. &amp;quot;Kitty limricks. This place has the -best- parties.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zoob chomps on his meat-thing and then swallows it whole. He hops back off his chair and vanishes under the table. A green arms snakes out and pulls back a mug of beer and then disappears again.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ow!&amp;quot; Jibbom yelps, but grins immediately afterwards. &amp;quot;Feisty today, eh? You are insatiable, my lovely wife! Come, we should partake of the refreshments! I'm pretty sure I saw pastries...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Berra pauses. Her druid is talking like normal! Not like in the weird talking. &amp;lt;Limerick?&amp;gt; She thinks for a moment. &amp;lt;You used to read them to me!&amp;gt; Which, to those not Speaking to Animals, sounds something like, &amp;quot;Meow? Mow meow mrr mrr-oww mow mew meow!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Fussan laughs at Berra and nods, &amp;quot;Rightly so.&amp;quot; Whatever conversation he was having with the cat in his own mind, that response seemed appropriate for the situation. He stands and looks to Pendleton, &amp;quot;Good man. Welcome to the stage!&amp;quot; Turning back to the crowd, &amp;quot;Do we have any others? Don't be afraid! We won't heckle you. Much. And I swear that none of the fruits and vegetables at this party are rotten!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Calonefydd is prone to dramatically Darkening Doorways. It's occasionally deliberate, but usually it's just... Calonefydd. What with the cape and warrior's braid and... and the Calonefydd. Today, he slips inside, sidesteps into proper wallflower stance, to take in the room without interrupting.&lt;br /&gt;
&lt;br /&gt;
Terri sighs. If Berra is getting up on stage, she should be there. Just in case. Even if she's never made up a limerick.&lt;br /&gt;
&lt;br /&gt;
Terri gets up onto the stage as well, somewhat hesitantly.&lt;br /&gt;
&lt;br /&gt;
For his part, Garrin has been here. And mingling, no doubt, with some of the clergt. Amongst other things. Whe nhe redons his outrageously floopy and feathered hat, he says, &amp;quot;Hey, everybody!&amp;quot; it's more a general greeting than a call for attetnion. At least with his voice, anyways.&lt;br /&gt;
&lt;br /&gt;
Berra meows back. &amp;quot;Mrow meow mew mow mow mew mer mrr-ow!&amp;quot; She is enjoying this strange place with interesting things to eat and play with and do, and they seem so happy that she's meowing up here! And her druid is here too!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Purrr-ow!&amp;quot; Selia offers, not really sure of what's being said, but enjoying the show. A party where everyone meows... this has potential.&lt;br /&gt;
&lt;br /&gt;
An Arvek in a bright yellow vest and green pants gets up on stage as well. Fussan looks around, sees noone else scrambling to join him on stage and then shrugs. &amp;quot;Very well then!&amp;quot; He looks at the three contestants and says, &amp;quot;You three are apparently the bravest souls in this entire room.&amp;quot; He grins wickedly, &amp;quot;May Tarien have mercy on you.&amp;quot; He turns back to the crowd, &amp;quot;The rules are simple. One at a time, each contestant will recite a limerick to the audience. No subject is taboo, though do try to keep it in Tradespeak so everyone can understand. I will be watching and listening to the audience reaction to each limerick to determine the winner. And without further ado,&amp;quot; he points at Pendleton, &amp;quot;We will begin with you!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Autumn has arrived.&lt;br /&gt;
&lt;br /&gt;
Calonefydd goggle-eyes just a little. But only a little. He watches folks at the buffet tables, and the brief drama of Cats On Table. As most eyes settle on the stage, the sildanyar strolls over to join in the spectating.&lt;br /&gt;
&lt;br /&gt;
Pendleton bows and steps up, looking over the crowd. He sips his tavern and takes a deep breath. In a stentorian voice, he speaks, &amp;quot;A Tarien Cleric named Vray, polished his rod every day. He grew quite concerned, one day when it burned, and much of it started to fray.&amp;quot; He nods elegantly to the crowd.&lt;br /&gt;
&lt;br /&gt;
Zoob pops out from under his table to refill his mug from a keg, decidedly not from the bucket he arrived with. He then snaffles a couple of meat pies and vanishes from view again.&lt;br /&gt;
&lt;br /&gt;
Elspeth cheers for Pendleton, finishes off her mug, and sidles away to get lost in the crowd.&lt;br /&gt;
&lt;br /&gt;
Selia claps in appericiation, enjoying a bit of a snack from her eprch on the buffet table. It's a place with a good view, handy refreshment, and her feet are clean.&lt;br /&gt;
&lt;br /&gt;
Elspeth goes OOC.&lt;br /&gt;
Elspeth has left.&lt;br /&gt;
&lt;br /&gt;
Calonefydd laughs at that! And applauds. Not wildly. But more than the polite minimum!&lt;br /&gt;
&lt;br /&gt;
Autumn goes Out &amp;lt;O&amp;gt;.&lt;br /&gt;
Autumn has left.&lt;br /&gt;
&lt;br /&gt;
Aenyn emerges from behind the pillar, having finished off his meatpie. He moves to a good vantage point to watch the limerick contest, shaking his head at his father, though the expression on his face is definitely one of amusement. Pendleton's first limerick gets a snicker out of Aenyn and he applauds the poetry.&lt;br /&gt;
&lt;br /&gt;
Fussan laughs at Pendleton's limerick and waits for the applause and guffaws from the crowd to die down before he points at Terri, &amp;quot;And now it's your turn, new girl. And tell everyone your name while you're at it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Butters has arrived.&lt;br /&gt;
&lt;br /&gt;
GAME: Terri rolls perform/oratory: (4)+2: 6&lt;br /&gt;
&lt;br /&gt;
	A deep booming approuches the Temple. Could it be an attack? Is a giant visiting the Temple of Tarien? An earthquake?! No... it's much better! Stepping through the door is a collection of animated music instruments all playing in harmony. What else should be present for Jibbom's party other than the one... the only... the Polka Gnome! Oooom-pah-pah! Oooom-pah-pah! Oooom-pah-ooooom-pah oooom-pah-pah!&lt;br /&gt;
&lt;br /&gt;
GAME: Butters rolls Perform/Dance: (15)+8: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Butters rolls Perform/Keyboard: (14)+8: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Butters rolls Perform/Percussion: (6)+8: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Butters rolls Perform/Wind: (18)+8: 26&lt;br /&gt;
&lt;br /&gt;
Terri grins nervously. &amp;quot;Er, hi! I'm Terri Finestitch?&amp;quot; It comes out as a question. &amp;quot;Uh... Hunter of Gilead- wait, wha-&amp;quot; She yelps as the booming starts. &amp;quot;Uh... should I still say the limerick?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Selia snorts softly, grins, and shouts to the stage. &lt;br /&gt;
 &amp;quot;Start your limrick, begin! &lt;br /&gt;
 Talkin ain't never a sin &lt;br /&gt;
 The worst that can happen &lt;br /&gt;
 For all of your yappin &lt;br /&gt;
 Is we laugh, and ya make a new friend!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pendleton roars a laugh and slaps his knee.&lt;br /&gt;
&lt;br /&gt;
Fussan smiles and waves to the new arrival, then glances back to Terri, &amp;quot;Of course, my dear Terri Finestitch, of course! Carry on!&amp;quot; Selia's spontaneous limerick catches his attention, though, his smile widens as he throws up his hands, &amp;quot;A surprise entry! Huzzah!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zoob pops out again from under his table, this time he is wearing a sock on one ear. He also has apparently finished both met pies and the ale as he snags a plate of spinach puffs and, casting a withering glare at Butters, vanishes again. His voice can be heard saying two words in utter disgust. &amp;quot;Gnome music.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Terri blinks. &amp;quot;Um,&amp;quot; she says. She pauses for a moment. &amp;quot;There... was a rat Alexandrian? Who... jumped into a noble's flan.&amp;quot; Terri fidgets, still obviously nervous. &amp;quot;She came with a mop. The rat gave a hop, and... into the city he ran?&amp;quot; She grins. Maybe that will work?&lt;br /&gt;
&lt;br /&gt;
Selia grins, and applauds. Might not be the best of rhymes, but was entertainment.&lt;br /&gt;
&lt;br /&gt;
Calonefydd turns - slowly - at the arrival of the marching (floating?) band. He raises one eyebrow... but turns back to the stage, when the nervous druid holds forth. As before, the sildanyar applauds, wearing what might be intended as an encouraging smile?&lt;br /&gt;
&lt;br /&gt;
Fussan applauds the druid's efforts with an encouraging smile. &amp;quot;Not bad at all, my dear!&amp;quot; He looks back to the crowd, gauging their reaction to Terri's limerick. Once the clamor dies down again, he points at the Arvek, &amp;quot;And now it's your turn, my large friend!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Arvek nods solemnly and steps forward. He clears his throat and speaks in a deep, gravely voice,&lt;br /&gt;
&amp;quot;Accept that to suffer is life&lt;br /&gt;
That done, you don't focus on strife.&lt;br /&gt;
The good - one enjoys&lt;br /&gt;
The bad - background noise&lt;br /&gt;
The ugly - my neighbor's fat wife!&amp;quot;&lt;br /&gt;
He grins toothily and steps back.&lt;br /&gt;
&lt;br /&gt;
Pendleton chuckles and claps. Sort of claps. It's tricky with a tankard.&lt;br /&gt;
&lt;br /&gt;
Calonefydd laughs quietly, and applauds.&lt;br /&gt;
&lt;br /&gt;
Terri okay. No fruit got thrown. Waste of good fruit. Okay. She attempts to slip down and get off the stage. She is *not* a bard, this is not her area of expertise.&lt;br /&gt;
&lt;br /&gt;
Butters continues to fill the place with happy, booming, polka music and thumpthumpthumps the base drum as applause for each limrick that is put forth.&lt;br /&gt;
&lt;br /&gt;
Selia laughs, and applauds again.&lt;br /&gt;
&lt;br /&gt;
Fussan nods, rubbing his chin as he watches the crowd's reaction. &amp;quot;Hmm, yes. This is a tough decision. Everything was so close. There's only way to make the final decision on the winner.&amp;quot; With that he extends his arm out in front of him, pointing with one finger. He then closes his eyes and begins to spin around in a circle. Once, twice, three times and finally a fourth he spins before he begins to slow. He stumbles once in his dizziness but catches himself. Finally, he stops and his finger is pointing...right at a wall. He opens his eyes, sees where he's pointing and adjusts his aim to the nearest person, who happens to be...Pendleton. &amp;quot;And we have a winner!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Berra thinks. She doesn't know what a &amp;quot;Tradespeak&amp;quot; is, it sounds kinda like what her druid says before talking the right way, but they're speaking in that weirder-than-usual way, and then people are happy! If she did that, they might pet her. Or give her meat pies. Mmm. She then looks up. Why is the person pointing at the other person. She should try now! &amp;quot;Meow, mow mow, mrrow mow mew mow meow,&amp;quot; she attempts. &amp;quot;Mrr meow mow mew mow mrrr mew mrrow. Mow meow mow mow mew. Meow mow mew meow mew?&amp;quot; She pauses and tilts her head. &amp;quot;Meow meow mew mow mrr mow meow meow!&amp;quot; Berra may not be as smart as... well, any of the usually-sapient races, but she is a druid's animal companion, and that means she's a bit smarter than most cats. Also, a bit bigger. She's still not sure about that last part... now to wait for meat pies.&lt;br /&gt;
&lt;br /&gt;
Jibbom offers his own loud whoop of a cheer and a hearty burst of applause for each limerick thus far.&lt;br /&gt;
&lt;br /&gt;
The sound of muffled clapping is coming from under the table where Zoob is lurking.&lt;br /&gt;
&lt;br /&gt;
Terri takes this as her cue to leave. &amp;quot;C'mon, Berra,&amp;quot; she says, and beckons the large housecat down. Soon, they are heading for the door.&lt;br /&gt;
&lt;br /&gt;
Garrin just bursts out laughing. That works! What else can you do? He's clapping also.&lt;br /&gt;
&lt;br /&gt;
Terri has disconnected.&lt;br /&gt;
&lt;br /&gt;
Pendleton bows. &amp;quot;Thank you, all the little people I will throw under a horse on my meteoric rise to the height of limerick...icity...ness.&amp;quot; He mades a rude gesture and stomps off the stage.&lt;br /&gt;
&lt;br /&gt;
Fussan grins at Pendleton's victory speech, then adds, &amp;quot;One moment! You don't want to forget your prize!&amp;quot; He snaps his fingers and with that signal, two acrobats cartwheel over to the pastry table near the stage, grab a cream pie each and hurl them at Pendleton's head!&lt;br /&gt;
&lt;br /&gt;
Selia chuckles, but swiftly joins Zoob under the table. &amp;quot;The pie thowing's started. Best ta be seekin cover. Dat sorta thing can get messy quick.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pendleton glances over and quickly ducks his head. About a second after the pie splatters all over his head. Still, A for effort. He laughs and wipes his eyes clear. &amp;quot;Aaaah, the accolades come sailing in!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zoob is sitting under the table eating spinach puffs. He mutters to Selia, &amp;quot;Oh... Gobber,... sensible is here... help me... These... quite tasty,...&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Butters goes Out &amp;lt;O&amp;gt;.&lt;br /&gt;
Butters has left.&lt;br /&gt;
&lt;br /&gt;
Fussan takes a deep bow, &amp;quot;Accolades you most certainly earned, my good man.&amp;quot; As he straightens, he turns to the crowd, &amp;quot;We now return you to the rest of your party! Eat, drink and be merry until you can no longer stand! We'll cart you all out in the morning!&amp;quot; He laughs and jumps down from the stage to do just as he suggested.&lt;br /&gt;
&lt;br /&gt;
Pendleton heads to his dwindling pile of kegs, wiping his face with a few more chuckles. The young dwarf there cracks a rare smile at Pendleton's countenance.&lt;br /&gt;
&lt;br /&gt;
Pendleton goes OOC.&lt;br /&gt;
Pendleton has left.&lt;br /&gt;
&lt;br /&gt;
Calonefydd goes Out &amp;lt;O&amp;gt;.&lt;br /&gt;
Calonefydd has left.&lt;br /&gt;
&lt;br /&gt;
Zoob has disconnected.&lt;br /&gt;
&lt;br /&gt;
Selia lingers under the table, chatting and nibbeling until the danegrs of flying pies seems past. As past as it ever gets around here, anyway. Reassured of personal safety, the little Lucht returns to her former perch, crowd watching.&lt;br /&gt;
&lt;br /&gt;
Tatyannah has disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well /this/ has gone quite wel,&amp;quot; says Garrin with a laugh. &amp;quot;You know,&amp;quot; he glanes back and forth, &amp;quot;i'd say this is exactly what everybody needed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'll drink to that!&amp;quot; Jibbom shouts in agreement with Garrin before swigging down more of his drink.&lt;br /&gt;
&lt;br /&gt;
Selia pfffts, and grins at Jibbom. &amp;quot;You'd drink ta sobriety.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And Garrin also takes a lengthy drink as well. &amp;quot;So, Ironblood, need I ask how married life is treating you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rhar has disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;To sobriety!&amp;quot; Jibbom cheers, downing more of his drink before grinning at Garrin. &amp;quot;Ah, it is wonderful! I couldn't be happy. Tarien and Ceinara have truly blessed me. Marriage is great! Everyone should get married.&amp;quot; More drinking follows.&lt;br /&gt;
&lt;br /&gt;
Nicolai has arrived.&lt;br /&gt;
&lt;br /&gt;
Garrin bursts out laughing. &amp;quot;Yes, Jibbom. I think you really ought to go around shouting about the values of marriage. I think you're an excellent representative of what it can do for a man.&amp;quot; A solemn nod follows.&lt;br /&gt;
&lt;br /&gt;
Nicolai bursts onto the scene, panting and out of breath. He's not wearing his armor, instead just a plain tunic. &amp;quot;Sorry...! Just came back...from Rune...an hour ago.&amp;quot; He stops and looks about. &amp;quot;Did I miss the party?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The party is never truly over as long as we keep Tarien in our hearts!&amp;quot; The tipsy Jibbom proclaims before grinning at Garrin again. &amp;quot;That's a great idea! I must champion the virtues of marriage. Why aren't you married, hilarious associate?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nicolai has disconnected.&lt;br /&gt;
&lt;br /&gt;
Jibbom has disconnected.&lt;br /&gt;
&lt;br /&gt;
Tatyannah has connected.&lt;br /&gt;
&lt;br /&gt;
Tatyannah goes home.&lt;br /&gt;
&lt;br /&gt;
Tatyannah has left.&lt;br /&gt;
&lt;br /&gt;
Selia has disconnected.&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=13807</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=13807"/>
		<updated>2014-07-24T21:34:11Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: /* Our Logs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 22th, 2013&lt;br /&gt;
|[[PrP: Goblintown Sewers]]&lt;br /&gt;
|[[Thora]], [[Albain]], [[Elessa]], [[Randek]], [[Gwendolyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24th, 2013&lt;br /&gt;
|[[PrP: The Duty of Shadows]]&lt;br /&gt;
|[[Tatyannah]], [[Gwendolyn]], [[Laoise]], [[Schneider]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28th, 2013&lt;br /&gt;
|[[Munch's Workshop]]&lt;br /&gt;
|[[Solace]], [[Munch]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10th, 2013&lt;br /&gt;
|[[PrP: General Bloodeyes Appears]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Oates]], [[Nadara]], [[Arik]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16th, 2013&lt;br /&gt;
|[[PrP: The Wild Hunt]]&lt;br /&gt;
|[[Jibbom]], [[Jareth]], [[Oates]], [[Teppus]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17th, 2013&lt;br /&gt;
|[[Wild Inn]]&lt;br /&gt;
|[[Arik]], [[Kira]], [[Mikilos]], [[Valadhiel]], [[Zaxx]], [[Kravar]], [[Kranya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 23rd, 2013&lt;br /&gt;
|[[Steel Festival]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]], [[Mikilos]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|September 24th, 2013&lt;br /&gt;
|[[PrP: The Galena Lode - Part 1]]&lt;br /&gt;
|[[Jensine]], [[Jonan]], [[Mel]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 26th, 2013&lt;br /&gt;
|[[Meat Market]]&lt;br /&gt;
|[[Jame]], [[Mikilos]], [[Garak]], [[Boshter]], [[Ol' Mags]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29th, 2013&lt;br /&gt;
|[[Lizard Lunch at the Ox]]&lt;br /&gt;
|[[Mikilos]], [[Mel]], [[Zalara]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 11th, 2013&lt;br /&gt;
|[[Feegot]]&lt;br /&gt;
|[[Dinala]], [[Boshter]], [[Schneider]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Rescue Party]]&lt;br /&gt;
|[[Benthus]], [[Eligar]], [[Schneider]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Gunpowder Whisky]]&lt;br /&gt;
|[[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 14th, 2013&lt;br /&gt;
|[[Dire Consequences]]&lt;br /&gt;
|[[Benthus]], [[Garak]], [[Jame]], [[Kiroth]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16th, 2013&lt;br /&gt;
|[[Hanging Out]]&lt;br /&gt;
|[[Boshter]], [[Mikilos]], [[Alexander]], [[Jibbom]], [[Elessa]], [[Jessa]], [[Kiroth]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19th, 2013&lt;br /&gt;
|[[Bennet's Arrival]]&lt;br /&gt;
|[[Bennet]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Way Down in the Hole]]&lt;br /&gt;
|[[Munch]], [[Fishbelly]], [[Kravar]], [[Elessa]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Race]]&lt;br /&gt;
|[[Azog]], [[Boshter]], [[Munch]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|October 27th, 2013&lt;br /&gt;
|[[Day After]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Vennan]], [[Jessa]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14th, 2013&lt;br /&gt;
|[[Pies]]&lt;br /&gt;
|[[Bennet]], [[Svarshan]], [[Renfrey]], [[Sandy]], [[Ulharilti Wiivai]], [[Raethon]] &lt;br /&gt;
|-&lt;br /&gt;
|November 15th, 2013&lt;br /&gt;
|[[Rubble]]&lt;br /&gt;
|[[Munch]], [[Svarshan]], [[Sandy]], [[Garak]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2013&lt;br /&gt;
|[[Redemption]]&lt;br /&gt;
|[[Fishbelly]], [[Kira]], [[Kiroth]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22nd, 2013&lt;br /&gt;
|[[Apple Pie]]&lt;br /&gt;
|[[Myrana]], [[Elycia]], [[Svarshan]], [[Bennet]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 24, 2013&lt;br /&gt;
|[[End of the Queen]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|November 25th, 2013&lt;br /&gt;
|[[Clean up]]&lt;br /&gt;
|[[Elessa]], [[Cesran]], [[Verna]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27th, 2013&lt;br /&gt;
|[[Market Recovery]]&lt;br /&gt;
|[[Mikilos]], [[Arngrim]], [[Myrana]], [[Rhodes]], [[Argos]], [[Benthus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2013&lt;br /&gt;
|[[Bureaucracy]]&lt;br /&gt;
|[[Elessa]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2013&lt;br /&gt;
|[[PRP: Mine over Matter]]&lt;br /&gt;
|[[Corra]], [[Duncan]], [[Ssylrath]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 7th, 2013&lt;br /&gt;
|[[Circle Sweat]]&lt;br /&gt;
|[[Mikilos]], [[Vuk]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 8, 2013&lt;br /&gt;
|[[PRP: Freezing Caravan Duty]]&lt;br /&gt;
|[[Zaxx]], [[Bennet]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2013&lt;br /&gt;
|[[PRP: Strange Sightings]]&lt;br /&gt;
|[[Oates]], [[Kravar]], [[Tak]], [[Aurala]], [[Tatyannah]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9th, 2013&lt;br /&gt;
|[[Board Plaza]]&lt;br /&gt;
|[[Selia]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|Decembter 10th, 2013&lt;br /&gt;
|[[PRP: Ants!]]&lt;br /&gt;
|[[Kiroth]], [[Takiyah]], [[Kirranelion]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11th, 2013&lt;br /&gt;
|[[PRP: The Retrieval Job]]&lt;br /&gt;
|[[Abrahil]], [[Jibbom]], [[Halani]], [[Tatyannah]], [[Teppus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16th, 2013&lt;br /&gt;
|[[PRP: Escapee]]&lt;br /&gt;
|[[Vuk]], [[Rhar]], [[Ssylrath]], [[Kiroth]], [[Larron]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|December 17th, 2013&lt;br /&gt;
|[[Time in the Tavern]]&lt;br /&gt;
|[[Elessa]], [[Vuk]], [[Mikilos]], [[Kiroth]], [[Larron]], [[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th, 2013&lt;br /&gt;
|[[Jessa's Lions]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]] &lt;br /&gt;
|-&lt;br /&gt;
|December 21st, 2013&lt;br /&gt;
|[[PRP: Finding some Dirty Rats]]&lt;br /&gt;
|[[Vuk]], [[Bennet]], [[Kade]], [[Zippo]], [[Ulharilti Wiivai]], [[Takiyah]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23rd, 2013&lt;br /&gt;
|[[Cleaning Up]]&lt;br /&gt;
|[[Vuk]], [[Zaxx]], [[Ssylrath]], [[Corra]], [[Larron]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th &amp;amp; 26th, 2013&lt;br /&gt;
|[[PRP: Storming the Monastery]]&lt;br /&gt;
|[[Cesran]], [[Teppus]], [[Tak]], [[Kravar]], [[Aurala]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 1st, 2014&lt;br /&gt;
|[[Nobel Snow]]&lt;br /&gt;
|[[Svarshan]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[Stone Carving]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Azog]], [[Cesran]], [[Elycia]], [[Aurala]], [[Findrago]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[House Punching]]&lt;br /&gt;
|[[Selia]], [[Boshter]], [[Fazahd]], [[Whysper]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6th, 2014&lt;br /&gt;
|[[Chest Opening]]&lt;br /&gt;
|[[Fazahd]], [[Oates]], [[Vennan]], [[Elessa]], [[Zalara]], [[Tatyannah]], [[Findrago]], [[Renfrey]], [[Dragomir]], [[Selia]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2014&lt;br /&gt;
|[[Forward to the Past]]&lt;br /&gt;
|[[Myrana]], [[Sandy]], [[Jareth]], [[Svarshan]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2014&lt;br /&gt;
|[[Bump in the Night]]&lt;br /&gt;
|[[Findrago]], [[Stirling]], [[Conjan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2014&lt;br /&gt;
|[[Fernwood Fluff]]&lt;br /&gt;
|[[Mikilos]], [[Rhodes]], [[Corra]], [[Kerbasy]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2014&lt;br /&gt;
|[[Over the Moon]]&lt;br /&gt;
|[[Sandy]],  [[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2014&lt;br /&gt;
|[[Trouble at the Farm]]&lt;br /&gt;
|[[Caris]], [[Kilian]], [[Rayne]], [[Rhodes]],[[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2014&lt;br /&gt;
|[[Hugging, Chili, and Demon Fish]]&lt;br /&gt;
|[[Azog]], [[Bennet]], [[Findrago]], [[Rayne]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2014&lt;br /&gt;
|[[Jibbom-s-]]&lt;br /&gt;
|[[Vuk]], [[Jibbom]], [[Ormarr]], [[Mikilos]], [[Leisel]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|Janurary 22, 2014&lt;br /&gt;
|[[Salt pork]]&lt;br /&gt;
|[[Selia]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2014&lt;br /&gt;
|[[Cold Bones]]&lt;br /&gt;
|[[Kiroth]], [[Vuk]], [[Schneider]], [[Bennet]], [[Rhodes]], [[Brom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: Hunting Party]]&lt;br /&gt;
|[[Duroc]], [[Ferawyn]], [[Takiyah]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2014&lt;br /&gt;
|[[PRP: Adventure Time!]]&lt;br /&gt;
|[[Colrick]], [[Rhodes]], [[Vuk]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2014&lt;br /&gt;
|[[PRP: Trouble on the Road]]&lt;br /&gt;
|[[Vuk]], [[Hilal]], [[Namira]], [[Elessa]], [[Zaxx]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: The Gamekeeper's Manor]]&lt;br /&gt;
|[[Duncan]], [[Kade]], [[Kiroth]], [[Rayne]], [[Ssylrath]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2014&lt;br /&gt;
|[[Festival Fun]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2014&lt;br /&gt;
|[[Head Butts]]&lt;br /&gt;
|[[Azog]], [[Kravar]], [[Fa'lere]], [[Boshter]], [[Mikilos]], [[Jibbom]], [[Zaxx]] &lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2014&lt;br /&gt;
|[[Dark Rituals]]&lt;br /&gt;
|[[Duncan]],  [[Kiroth]], [[Fa'lere]], [[Renfrey]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2014&lt;br /&gt;
|[[PRP: Adventure Time 2: The Second Try]]&lt;br /&gt;
|[[Corra]],  [[Lorien]], [[Namira]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2014&lt;br /&gt;
|[[At the Market]]&lt;br /&gt;
|[[Vuk]], [[Namira]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2014&lt;br /&gt;
|[[Advertisement]]&lt;br /&gt;
|[[Albain]], [[Brianna]], [[Percival]], [[Charlotte]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Paperworks]]&lt;br /&gt;
|[[Kerbasy]], [[Verna]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[PrP: The Merchant Ambush]]&lt;br /&gt;
|[[Conjan]],  [[Ranth]], [[Selerik]], [[Zippo]], [[Rhar]], [[Charlotte]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Roadside Greet]]&lt;br /&gt;
|[[Munch]], [[Moonshadow]], [[Ranth]], [[Percival]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2014&lt;br /&gt;
|[[Pruning]]&lt;br /&gt;
|[[Munch]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2014&lt;br /&gt;
|[[Chat Spice]]&lt;br /&gt;
|[[Zoob]], [[Cesran]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2014&lt;br /&gt;
|[[PrP: The Costumes and the Manor]]&lt;br /&gt;
|[[Vuk]], [[Garak]], [[Lorien]], [[Charlotte]], [[Ranth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2014&lt;br /&gt;
|[[Foodies]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 20, 2014&lt;br /&gt;
|[[Gun Talk]]&lt;br /&gt;
|[[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2014&lt;br /&gt;
|[[A Riding Wolf and a Chance Meeting]]&lt;br /&gt;
|[[Percival]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2014&lt;br /&gt;
|[[Vardama Ritual]]&lt;br /&gt;
|[[Verna]], [[Kerbasy]], [[Bennet]], [[Boshter]], [[Namira]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2014&lt;br /&gt;
|[[Beast Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Fishbelly]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2014&lt;br /&gt;
|[[Hoverbike]]&lt;br /&gt;
|[[Coppervolt]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2014&lt;br /&gt;
|[[Staffy]]&lt;br /&gt;
|[[Mikilos]], [[Cesran]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|March 5, 2014&lt;br /&gt;
|[[Fern Chat]]&lt;br /&gt;
|[[Selia]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Candy Cannon]]&lt;br /&gt;
|[[Vuk]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Visit to Mictlan]]&lt;br /&gt;
|[[Rhodes]], [[Svarshan]], [[Renfrey]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2014&lt;br /&gt;
|[[Nevermind the Bollocks]]&lt;br /&gt;
|[[Rhar]], [[Zoob]], [[Mel]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2014&lt;br /&gt;
|[[Before Parliament, part 1]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|March 12, 2014&lt;br /&gt;
|[[Fried Boshter]]&lt;br /&gt;
|[[Mikilos]], [[Boshter]], [[Myrana]], [[Zoob]], [[Elycia]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|March 14, 2014&lt;br /&gt;
|[[Reversal of Fortunes]]&lt;br /&gt;
|[[Vuk]], [[Nadara]], [[Verna]], [[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Celebration for the Gods]]&lt;br /&gt;
|[[Vuk]], [[Azog]], [[Lorien]], [[Cesran]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Arena Chat]]&lt;br /&gt;
|[[Boshter]], [[Azog]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Green Word]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19th, 2014&lt;br /&gt;
|[[Farm Aid]]&lt;br /&gt;
|[[Dragomir]], [[Lorien]], [[Zoob]], [[Smythly]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PrP: Cellar Centipedes]]&lt;br /&gt;
|[[Moonshadow]], [[Savengriff]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2014&lt;br /&gt;
|[[In the Guild]]&lt;br /&gt;
|[[Savengriff]], [[Verna]], [[Moonshadow]], [[Altar]], [[Azog]], [[Fishbelly]], [[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PRP: Kulthus Ruins]]&lt;br /&gt;
|[[Verna]], [[Munch]], [[Brom]], [[Gragnar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[PRP: Fire! Fire!]]&lt;br /&gt;
|[[Verna]], [[Corra]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[War Talk]]&lt;br /&gt;
|[[Vuk]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure]]&lt;br /&gt;
|[[Charlotte]], [[Johan]], [[Lorien]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Enigmatic Magical Troupe 5000]]&lt;br /&gt;
|[[Altar]], [[Lorien]], [[Rhar]], [[Duncan]], [[Zippo]], [[Mogrinaar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Reversal of Fortunes, Pt 2]]&lt;br /&gt;
|[[Verna]], [[Vuk]], [[Schneider]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Where There's Smoke...]]&lt;br /&gt;
|[[Johan]], [[Namira]], [[Schneider]], [[Corra]], [[Rayne]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[prp: Silly Leprechaun]]&lt;br /&gt;
|[[Vuk]], [[Altar]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure II]]&lt;br /&gt;
|[[Corra]], [[Jane]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2014&lt;br /&gt;
|[[Artifice]]&lt;br /&gt;
|[[Vuk]], [[Munch]], [[Brianna]], [[Lorien]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2014&lt;br /&gt;
|[[PRP: Hold The Line!]]&lt;br /&gt;
|[[Verna]], [[Hassan]], [[Aurala]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24th, 2014&lt;br /&gt;
|[[Tested]]&lt;br /&gt;
|[[Mikilos]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2014&lt;br /&gt;
|[[Fernly Chat]]&lt;br /&gt;
|[[Selia]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|April 1st, 2014&lt;br /&gt;
|[[PRP: Into the Breach!]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Corra]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2014&lt;br /&gt;
|[[Unique]]&lt;br /&gt;
|[[Moonshadow]], [[Kyson]], [[Vuk]], [[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3rd, 2014&lt;br /&gt;
|[[Grand Theft Arcana]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Smythly]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4th, 2014&lt;br /&gt;
|[[Choose Your Own Adventure III]]&lt;br /&gt;
|[[Brianna]], [[Mel]], [[Rhar]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2014&lt;br /&gt;
|[[Roasted Nuts]]&lt;br /&gt;
|[[Altar]], [[Mikilos]], [[Tyrianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11th, 2014&lt;br /&gt;
|[[Grand Theft Arcana - Spice City]]&lt;br /&gt;
|[[Sargon]], [[Altar]], [[Rhar]], [[Bennet]] &lt;br /&gt;
|-&lt;br /&gt;
|April 13th, 2014&lt;br /&gt;
|[[Were Bats, Were Rats]]&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2014&lt;br /&gt;
|[[DragonFly]]&lt;br /&gt;
|[[Fishbelly]], [[Tyrianna]], [[Rayne]], [[Coppervolt]], [[Mikilos]], [[Altar]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[Trade Stuffs]]&lt;br /&gt;
|[[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18th, 2014&lt;br /&gt;
|[[Cairn I Barrow A Cup?]]&lt;br /&gt;
|[[Fishbelly]], [[Kravar]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[FUNeral]]&lt;br /&gt;
|[[Lots]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Ale Chat]]&lt;br /&gt;
|[[Mikilos]], [[Pendleton]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Munch Toss]]&lt;br /&gt;
|[[Munch]], [[Sandy]], [[Talon]], [[Kerbasy]], [[Crow]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Dock Talk]]&lt;br /&gt;
|[[Boshter]], [[Selia]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22nd, 2014&lt;br /&gt;
|[[Bordering Felwood]]&lt;br /&gt;
|[[Talon]], [[Crow]], [[Altar]], [[Belladona]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Calimari]]&lt;br /&gt;
|[[Dur'ankar]], [[Redmane]], [[Verna]], [[Rhodes]], [[Mikilos]], [[Kerbasy]], [[Embrey]], [[Achala]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Goblin Treasure]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Kirran]], [[Cressida ]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Guilds, Bazoombas and lingual Difficulties]]&lt;br /&gt;
|[[Moonshadow]], [[Naneth]], [[Redmane]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Into the Woods: Bordering Felwood pt 2]]&lt;br /&gt;
|[[Lorien]], [[Naneth]], [[Talon]], [[Verna]] [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Midnight Meat Train]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]], [[Kirran]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Down by the Docks]]&lt;br /&gt;
|[[Coppervolt]], [[Argos]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30th, 2014&lt;br /&gt;
|[[Sea Hag and her Crab]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2014&lt;br /&gt;
|[[So Wrong it's Wight]]&lt;br /&gt;
|[[Aurala]], [[Colrick]], [[Elessa]], [[Hassan]], [[Schneider]], [[Vennan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2014&lt;br /&gt;
|[[Bor Market]]&lt;br /&gt;
|[[Klythos]], [[Mikilos]], [[Bor]], [[Aurala]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6th, 2014&lt;br /&gt;
|[[Drip Drip 1]]&lt;br /&gt;
|[[Barbalau]], [[Hassan]], [[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2014&lt;br /&gt;
|[[Visiting the Green]]&lt;br /&gt;
|[[Svarshan]], [[Crow]], [[Kirran]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2014&lt;br /&gt;
|[[Goblin Cheaters]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2014&lt;br /&gt;
|[[Relics, Tomes, Blood, and Bones]]&lt;br /&gt;
|Aevarr, [[Bor]], Klythos, Lilyth, Lorien, Stirling&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Melons]]&lt;br /&gt;
|[[Munch]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Drip Drip 2]]&lt;br /&gt;
|[[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Raising Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[A Rot in Telbridge]]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Naneth]]. Run by [[Pendleton]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[Tournament Paramount]]&lt;br /&gt;
|[[Radek]]  [[Djelka]]  [[Fishbelly]]  [[Munch]]    [[Smythly]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2014&lt;br /&gt;
|[[Runes in Rune]]&lt;br /&gt;
|[[Kiroth]], [[Schneider]], [[Tak]], [[Teppus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2014&lt;br /&gt;
|[[Sacred Hunt]]&lt;br /&gt;
|[[Naneth]], [[Fishbelly]], [[Kathryn]], [[Lorien]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2014&lt;br /&gt;
|[[Blood and Apples]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Orion]], [[Silvana]], [[Smythly]], [[Stjepan]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[A Simple Test]]&lt;br /&gt;
|[[Smythly]], [[Stirling]], [[Tywulf]], [[Taika]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[More Ox]]&lt;br /&gt;
|[[Sandy]], [[Bor]], [[Svarshan]], [[Munch]], [[Jibbom]], [[Verna]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[A Rent Party]]&lt;br /&gt;
|[[Lorien]], [[Lothos]], [[Naneth]], [[Redmane]], [[Taika]], [[Tywulf]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Cesran Run]]&lt;br /&gt;
|[[Orion]], [[Tywulf]], [[Alice]], [[Cressida]], [[Taika]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2014&lt;br /&gt;
|[[Gate Chat]]&lt;br /&gt;
|[[Azog]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[[Clearing the Village]]&lt;br /&gt;
|[[Orion]], [[Alice]]. [[Cressida]]. [[Eilora]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/dd3.txt Drip Drip 3]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Pavanna]], [[Solace]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Jeor Run]]&lt;br /&gt;
|[[Rayne]], [[Lorien]], [[Belladona]], [[Klythos]], [[Mitneisk]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2014&lt;br /&gt;
|[[Roundup]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Silvana]][[Category:Admin]]&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2014&lt;br /&gt;
|[[Sith-makar Open Meeting]]&lt;br /&gt;
|[[Dur'ankar]], [[Orion]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[[Guild Meet]]&lt;br /&gt;
|[[Autumn]], [[Munch]], [[Cessida]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/beer1.txt Spring Beer]&lt;br /&gt;
|[[Solace]], [[Lothos]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Broken Library]]&lt;br /&gt;
|[[Autumn]], [[Mikilos]], [[MoonShadow]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Centaur Raiders]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Pavanna]], [[Nicolai]][[Category:Admin]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[Coffee]]&lt;br /&gt;
|[[Selia]], [[Taika]], [[Tywulf]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[PrP: Live Catch]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Belladona]], [[Bor]], [[Eilora]], [[Lorien]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[PrP: Strange Creatures]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Duncan]], [[Smythly ]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Lava Juice]]&lt;br /&gt;
|[[Belladona]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Clankers]]&lt;br /&gt;
|[[Zoob]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2014&lt;br /&gt;
|[[Jousting]]&lt;br /&gt;
|[[Sandy]], [[Ssylrath]], [[Mikilios]], [[Sophia]], [[Aurala]], [[MoonShadow]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2014&lt;br /&gt;
|[[Fire!]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Drisdane]], [[Smythly ]], [[Nicolai]], [[Uraug]]&lt;br /&gt;
|-&lt;br /&gt;
|June 29, 2012&lt;br /&gt;
|[[Jibbom's Wedding]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|June 28, 2014&lt;br /&gt;
|[[PrP: Live Catch 2]]&lt;br /&gt;
|Run by:  [[Mikilos]], with [[Vuk]], [[Hassan]], [[Aurala]], [[Verna]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 3, 2014&lt;br /&gt;
|[[Phallic Towers]]&lt;br /&gt;
|[[Pavel]], [[Solace]], [[Mikilos]], [[Sandy]], [[Aurala]], [[Stjepan]], [[Dylan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 5, 2014&lt;br /&gt;
|[[PrP: Choose Your Own Adventure IV]]&lt;br /&gt;
|[[Corra]], [[Dylan]], and [[Pavel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 6, 2014&lt;br /&gt;
|[[PrP: Testing]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Elessa]], [[Hassan]], [[Klythos]], [[Oates]], [[Tatyannah]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2014&lt;br /&gt;
|[[Pudding]]&lt;br /&gt;
|[[Cesran]], [[Sandy]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2014&lt;br /&gt;
|[[Gobber Clankfest]]&lt;br /&gt;
|[[Craft]], [[Klythos]], [[Selia]], [[Smythly]], [[Takiyah]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[The Big Lebunski]]&lt;br /&gt;
|[[Corra]], [[Rhar]], [[Solace]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[Rune Tactics]]&lt;br /&gt;
|[[Garak]], [[Hassan]], [[Smythly]], [[Solace]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 15th, 2014&lt;br /&gt;
|[[The Grapes of Rath]]&lt;br /&gt;
|[[Autumn]], [[Corra]], [[Nicolai]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 9 and 16th, 2014&lt;br /&gt;
|[[Death Match]]&lt;br /&gt;
|[[Autumn]], [[Cressida ]], [[Orion]], [[Stjepan]], [[Silvana]], [[Lorien]], [[Celestine]]&lt;br /&gt;
|-&lt;br /&gt;
|July 13, 2014&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|[[Mikilos]], [[Selerik]]&lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2014&lt;br /&gt;
|[[A Tarienite Distraction]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=12428</id>
		<title>Aenyn</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=12428"/>
		<updated>2014-03-06T23:56:53Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: /* Logs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;[[image:Aenyn_by_Lash.jpg|thumb|Artist's representation of Aenyn hard at work ''(Thanks, Lash!)'']]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==About My Character==&lt;br /&gt;
&lt;br /&gt;
Aenyn was born and raised in Alexandria, at least, as far as he can remember. He's a member of the [[Explorer's Guild]] specializing in stealth, light blades and even some trapwork. When not out adventuring, he can often be found at Tarien's temple, helping out with odd jobs, and seems to have an almost father-son relationship with some of the older priests there. He's been observed to have an unusual paranoia around furniture he isn't familiar with.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Logs==&lt;br /&gt;
&lt;br /&gt;
* [[DPrP: Tarienball!|Tarienball!]]&lt;br /&gt;
* Ill Met in Alexandria: [[PrP: Ill Met In Alexandria, Part 1|Part 1]], [[PrP: Ill Met In Alexandria, Part 2|Part 2]]&lt;br /&gt;
* [[PrP: Of Agitation and Artifice|Of Agitation and Artifice]]&lt;br /&gt;
* [[Punchy Friends]]&lt;br /&gt;
* [[A Type of Armor]]&lt;br /&gt;
* [[Hanging of the Butcher]]&lt;br /&gt;
* [[Lost And Found]]&lt;br /&gt;
* [[PrP: Up in Smoke|Up in Smoke]]&lt;br /&gt;
* [[End of the Queen]]&lt;br /&gt;
* [[Chest Opening]]&lt;br /&gt;
&lt;br /&gt;
==Excerpts from Aenyn's Journal==&lt;br /&gt;
&lt;br /&gt;
''First Entry''&lt;br /&gt;
What day is it? I don't even know. Should still be 1014, though. Doubt I slept THAT long. Had my first job from the Explorer's Guild. Me and some others had to hunt down a missing apprentice. Easy, right? No. The crazy bitch tried to create some kind of magic hair tonic and OF COURSE it went wrong and her hair proceeded to eat her. And not in the good way. No, it was draining her into a withered husk which is really the worst kind of husk let me tell you. It also tried to eat us when we found it. We managed to kill it somehow, but it was too late for the apprentice. Oh, well. We got paid anyway and I promptly pissed it all away at the Ox. Now I don't even know what day it is. I think I'm going to go shave my head...&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
''Firetide 26, 1014'' Tarienball. I had never heard of it before despite growing up in the temple, but there it was. I think Steel von Ironblood, Bane of the Night, just made it all up on the spot. But whatever the source, it was a lot of fun. And my team won! I think. It was rather hard to tell by the end of things. It certainly seemed like we won. I wonder if the game will ever be played again.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=11215</id>
		<title>Aenyn</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=11215"/>
		<updated>2013-12-12T01:10:23Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: /* Journal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;[[image:Aenyn_by_Lash.jpg|thumb|Artist's representation of Aenyn hard at work ''(Thanks, Lash!)'']]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==About My Character==&lt;br /&gt;
&lt;br /&gt;
Aenyn was born and raised in Alexandria, at least, as far as he can remember. He's a member of the [[Explorer's Guild]] specializing in stealth, light blades and even some trapwork. When not out adventuring, he can often be found at Tarien's temple, helping out with odd jobs, and seems to have an almost father-son relationship with some of the older priests there. He's been observed to have an unusual paranoia around furniture he isn't familiar with.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Logs==&lt;br /&gt;
&lt;br /&gt;
* [[DPrP: Tarienball!|Tarienball!]]&lt;br /&gt;
* Ill Met in Alexandria: [[PrP: Ill Met In Alexandria, Part 1|Part 1]], [[PrP: Ill Met In Alexandria, Part 2|Part 2]]&lt;br /&gt;
* [[PrP: Of Agitation and Artifice|Of Agitation and Artifice]]&lt;br /&gt;
* [[Punchy Friends]]&lt;br /&gt;
* [[A Type of Armor]]&lt;br /&gt;
* [[Hanging of the Butcher]]&lt;br /&gt;
* [[Lost And Found]]&lt;br /&gt;
* [[PrP: Up in Smoke|Up in Smoke]]&lt;br /&gt;
* [[End of the Queen]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Excerpts from Aenyn's Journal==&lt;br /&gt;
&lt;br /&gt;
''First Entry''&lt;br /&gt;
What day is it? I don't even know. Should still be 1014, though. Doubt I slept THAT long. Had my first job from the Explorer's Guild. Me and some others had to hunt down a missing apprentice. Easy, right? No. The crazy bitch tried to create some kind of magic hair tonic and OF COURSE it went wrong and her hair proceeded to eat her. And not in the good way. No, it was draining her into a withered husk which is really the worst kind of husk let me tell you. It also tried to eat us when we found it. We managed to kill it somehow, but it was too late for the apprentice. Oh, well. We got paid anyway and I promptly pissed it all away at the Ox. Now I don't even know what day it is. I think I'm going to go shave my head...&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
''Firetide 26, 1014'' Tarienball. I had never heard of it before despite growing up in the temple, but there it was. I think Steel von Ironblood, Bane of the Night, just made it all up on the spot. But whatever the source, it was a lot of fun. And my team won! I think. It was rather hard to tell by the end of things. It certainly seemed like we won. I wonder if the game will ever be played again.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=11214</id>
		<title>Aenyn</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=11214"/>
		<updated>2013-12-12T01:05:07Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: /* Journal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;[[image:Aenyn_by_Lash.jpg|thumb|Artist's representation of Aenyn hard at work ''(Thanks, Lash!)'']]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==About My Character==&lt;br /&gt;
&lt;br /&gt;
Aenyn was born and raised in Alexandria, at least, as far as he can remember. He's a member of the [[Explorer's Guild]] specializing in stealth, light blades and even some trapwork. When not out adventuring, he can often be found at Tarien's temple, helping out with odd jobs, and seems to have an almost father-son relationship with some of the older priests there. He's been observed to have an unusual paranoia around furniture he isn't familiar with.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Logs==&lt;br /&gt;
&lt;br /&gt;
* [[DPrP: Tarienball!|Tarienball!]]&lt;br /&gt;
* Ill Met in Alexandria: [[PrP: Ill Met In Alexandria, Part 1|Part 1]], [[PrP: Ill Met In Alexandria, Part 2|Part 2]]&lt;br /&gt;
* [[PrP: Of Agitation and Artifice|Of Agitation and Artifice]]&lt;br /&gt;
* [[Punchy Friends]]&lt;br /&gt;
* [[A Type of Armor]]&lt;br /&gt;
* [[Hanging of the Butcher]]&lt;br /&gt;
* [[Lost And Found]]&lt;br /&gt;
* [[PrP: Up in Smoke|Up in Smoke]]&lt;br /&gt;
* [[End of the Queen]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
&lt;br /&gt;
''First Entry''&lt;br /&gt;
What day is it? I don't even know. Should still be 1014, though. Doubt I slept THAT long. Had my first job from the Explorer's Guild. Me and some others had to hunt down a missing apprentice. Easy, right? No. The crazy bitch tried to create some kind of magic hair tonic and OF COURSE it went wrong and her hair proceeded to eat her. And not in the good way. No, it was draining her into a withered husk which is really the worst kind of husk let me tell you. It also tried to eat us when we found it. We managed to kill it somehow, but it was too late for the apprentice. Oh, well. We got paid anyway and I promptly pissed it all away at the Ox. Now I don't even know what day it is. I think I'm going to go shave my head...&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
''Firetide 26, 1014'' Tarienball. I had never heard of it before despite growing up in the temple, but there it was. I think Steel von Ironblood, Bane of the Night, just made it all up on the spot. But whatever the source, it was a lot of fun. And my team won! I think. It was rather hard to tell by the end of things. It certainly seemed like we won. I wonder if the game will ever be played again.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=11213</id>
		<title>Aenyn</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=11213"/>
		<updated>2013-12-12T00:25:44Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: /* Journal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;[[image:Aenyn_by_Lash.jpg|thumb|Artist's representation of Aenyn hard at work ''(Thanks, Lash!)'']]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==About My Character==&lt;br /&gt;
&lt;br /&gt;
Aenyn was born and raised in Alexandria, at least, as far as he can remember. He's a member of the [[Explorer's Guild]] specializing in stealth, light blades and even some trapwork. When not out adventuring, he can often be found at Tarien's temple, helping out with odd jobs, and seems to have an almost father-son relationship with some of the older priests there. He's been observed to have an unusual paranoia around furniture he isn't familiar with.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Logs==&lt;br /&gt;
&lt;br /&gt;
* [[DPrP: Tarienball!|Tarienball!]]&lt;br /&gt;
* Ill Met in Alexandria: [[PrP: Ill Met In Alexandria, Part 1|Part 1]], [[PrP: Ill Met In Alexandria, Part 2|Part 2]]&lt;br /&gt;
* [[PrP: Of Agitation and Artifice|Of Agitation and Artifice]]&lt;br /&gt;
* [[Punchy Friends]]&lt;br /&gt;
* [[A Type of Armor]]&lt;br /&gt;
* [[Hanging of the Butcher]]&lt;br /&gt;
* [[Lost And Found]]&lt;br /&gt;
* [[PrP: Up in Smoke|Up in Smoke]]&lt;br /&gt;
* [[End of the Queen]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
&lt;br /&gt;
''First Entry''&lt;br /&gt;
What day is it? I don't even know. Should still be 1014, though. Doubt I slept THAT long. Had my first job from the Explorer's Guild. Me and some others had to hunt down a missing apprentice. Easy, right? No. The crazy bitch tried to create some kind of magic hair tonic and OF COURSE it went wrong and her hair proceeded to eat her. And not in the good way. No, it was draining her into a withered husk which is really the worst kind of husk let me tell you. It also tried to eat us when we found it. We managed to kill it somehow, but it was too late for the apprentice. Oh, well. We got paid anyway and I promptly pissed it all away at the Ox. Now I don't even know what day it is. I think I'm going to go shave my head...&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=11212</id>
		<title>Aenyn</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=11212"/>
		<updated>2013-12-12T00:25:01Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;[[image:Aenyn_by_Lash.jpg|thumb|Artist's representation of Aenyn hard at work ''(Thanks, Lash!)'']]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==About My Character==&lt;br /&gt;
&lt;br /&gt;
Aenyn was born and raised in Alexandria, at least, as far as he can remember. He's a member of the [[Explorer's Guild]] specializing in stealth, light blades and even some trapwork. When not out adventuring, he can often be found at Tarien's temple, helping out with odd jobs, and seems to have an almost father-son relationship with some of the older priests there. He's been observed to have an unusual paranoia around furniture he isn't familiar with.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Logs==&lt;br /&gt;
&lt;br /&gt;
* [[DPrP: Tarienball!|Tarienball!]]&lt;br /&gt;
* Ill Met in Alexandria: [[PrP: Ill Met In Alexandria, Part 1|Part 1]], [[PrP: Ill Met In Alexandria, Part 2|Part 2]]&lt;br /&gt;
* [[PrP: Of Agitation and Artifice|Of Agitation and Artifice]]&lt;br /&gt;
* [[Punchy Friends]]&lt;br /&gt;
* [[A Type of Armor]]&lt;br /&gt;
* [[Hanging of the Butcher]]&lt;br /&gt;
* [[Lost And Found]]&lt;br /&gt;
* [[PrP: Up in Smoke|Up in Smoke]]&lt;br /&gt;
* [[End of the Queen]]&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
&lt;br /&gt;
''First Entry''&lt;br /&gt;
What day is it? I don't even know. Should still be 1014, though. Doubt I slept THAT long. Had my first job from the Explorer's Guild. Me and some others had to hunt down a missing apprentice. Easy, right? No. The crazy bitch tried to create some kind of magic hair tonic and OF COURSE it went wrong and her hair proceeded to eat her. And not in the good way. No, it was draining her into a withered husk which is really the worst kind of husk let me tell you. It also tried to eat us when we found it. We managed to kill it somehow, but it was too late for the apprentice. Oh, well. We got paid anyway and I promptly pissed it all away at the Ox. Now I don't even know what day it is. I think I'm going to go shave my head...&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=10954</id>
		<title>Aenyn</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=10954"/>
		<updated>2013-11-27T15:04:42Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: /* Logs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;[[image:Aenyn_by_Lash.jpg|thumb|Artist's representation of Aenyn hard at work ''(Thanks, Lash!)'']]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==About My Character==&lt;br /&gt;
&lt;br /&gt;
Aenyn was born and raised in Alexandria, at least, as far as he can remember. He's a member of the [[Explorer's Guild]] specializing in stealth, light blades and even some trapwork. When not out adventuring, he can often be found at Tarien's temple, helping out with odd jobs, and seems to have an almost father-son relationship with some of the older priests there. He's been observed to have an unusual paranoia around furniture he isn't familiar with.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Logs==&lt;br /&gt;
&lt;br /&gt;
* [[DPrP: Tarienball!|Tarienball!]]&lt;br /&gt;
* Ill Met in Alexandria: [[PrP: Ill Met In Alexandria, Part 1|Part 1]], [[PrP: Ill Met In Alexandria, Part 2|Part 2]]&lt;br /&gt;
* [[PrP: Of Agitation and Artifice|Of Agitation and Artifice]]&lt;br /&gt;
* [[Punchy Friends]]&lt;br /&gt;
* [[A Type of Armor]]&lt;br /&gt;
* [[Hanging of the Butcher]]&lt;br /&gt;
* [[Lost And Found]]&lt;br /&gt;
* [[PrP: Up in Smoke|Up in Smoke]]&lt;br /&gt;
* [[End of the Queen]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=What%27s_Down_There%3F&amp;diff=9240</id>
		<title>What's Down There?</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=What%27s_Down_There%3F&amp;diff=9240"/>
		<updated>2013-02-12T00:55:57Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: Created page with &amp;quot;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *'''Title''': What's Down There? *'''Emitter''': Aenyn *'''Characters''': Brolin Level 4, Lash ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*'''Title''': What's Down There?&lt;br /&gt;
*'''Emitter''': [[Aenyn]]&lt;br /&gt;
*'''Characters''': [[Brolin]] Level 4, [[Lash]] Level 2, [[Nadara]] Level 5, [[Raja]] Level 2, [[Zalara]] Level 5, [[Zarr]] Level 5&lt;br /&gt;
*'''NPCs''': Geoffrey Vawdrey, Human Brewer&lt;br /&gt;
*'''Place''': Alexandria - Geoffrey Vawdrey's Basement&lt;br /&gt;
*'''Time''': Jan 11, 2013&lt;br /&gt;
*'''Summary''': A local brewer is having trouble with something in his basement and has hired members of the Explorer's Guild to help out.&lt;br /&gt;
*'''APL''': 5&lt;br /&gt;
*'''Encounter 1''': 2 giant scorpions, '''CR 3'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The party finds itself outside the home of Geoffrey Vawdrey, a local brewer. While not as well-known as Fleaworth's brews, they are still rather respectable. You are greeted at the door by Vawdrey himself who ushers you inside quickly. Once the door is closed, he begins to lead you through the house towards the back yard, &amp;quot;Thank you for coming so quickly. I don't know what I'll do if you can't help. There's…something in my cellar. I sent my dogs in after it, but they never came back. If I can't get it out of there, I'm ruined. All my brews are stored down there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;All of them?&amp;quot; Brolin asks hopefully. Thankfully his more clothed than he was on his last adventure, otherwise there might be other signs of his anticipation showing. D: &amp;quot;We'll be sure to kill anything down there real good like.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Brewed ales and fresh hound-- two of Zarr's favorite things. The clink of metal as he moves after betrays the eager nature of the saurial warrior, the rumble in his chest a teakettle hiss. &amp;quot;How long ago did they go down?&amp;quot; he asks, casting the brewer a glance. &amp;quot;The hounds. Could be useful to know. Incase of survivors. Or such. Yessss....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zalara comes in and she bows politely, &amp;quot;Hello Master Vawdrey. I'm sorry that we had to meet in such a way. Did some dwarves get down into your basement to sample your brews?&amp;quot; She asks with a smile and nods to Brolin, &amp;quot;Good to see you dressed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lash follows her companions inside in silence, the oruch woman casting her gaze about the brewer's home, more interested in what story the house offers than in the man's concern for his brews.&lt;br /&gt;
&lt;br /&gt;
Raja enters the home alongside the others, silent and generally brooding in thought for the time being with her arms folded over her chest. There's look around the abode before she returns to listening. &amp;quot;I'd enjoy sampling them, too,&amp;quot; is muttered dryly to herself, offering a half-smile at her try with levity.&lt;br /&gt;
&lt;br /&gt;
Vawdrey wrings his hands nervously as he nods to the party, &amp;quot;Indeed. All of them. They have to age a suitable period before their flavor comes out properly. The dogs went down there last night. I appealed to the Guild this morning when my dogs wouldn't come out of the cellar when I called them. The sounds I heard...&amp;quot; He shudders visibly as he continues, &amp;quot;Certainly *not* dwarves.&amp;quot; He turns once again to continue leading the party through the house. By the back door, he picks up an iron prybar.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I was dressed last time. Stupid fat ghost.&amp;quot; He grumbles, &amp;quot;Togas are comfortable, people should wear 'em more often.&amp;quot; Brolin repsonds to Zalara, looking slightly indignant. His canvas golf bag of weapons clangs about as the hafts bunch into each other, but his primary weapon, which appears to be a small boat anchor and a length of chain, is slung around his waist, ready to be drawn. &amp;quot;Any idea what kind of critters we'll be killing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
NAdara, of course, is pleased. &amp;quot;One must always help brewers,&amp;quot; she murmurs. &amp;quot;That's an important thing to know too. I like to know what I'm supposed to be killin'.&amp;quot; The goblin is grinning from ear to ear.&lt;br /&gt;
&lt;br /&gt;
The Makar nods dryly, though with a glance back towards the Giantborn. And a snort. Humans and their questionable practices.	&lt;br /&gt;
	&lt;br /&gt;
&amp;quot;Not dwarves,&amp;quot; Zarr answers his compaions, shrugging simply. Clawed hands move to his sides; each rises with a flicker of steel in the light, long blades unsubtle and menacing as hen straps them on, each in turn. &amp;quot;They may scream. Perhaps they shall bleed.&amp;quot; He pauses, grinning toothily. &amp;quot;We must find out which.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What sounds -did- you hear?&amp;quot; Lash's voice, deep for a woman, prompts the brewer to details. &amp;quot;Be specific, be clear. Any information we have now may improve our chances.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vawdrey frowns a bit, shaking his head, &amp;quot;Inhuman sounds. Screeching, claws on stone or something like it.&amp;quot; His eyes widen as he adds in a panic, &amp;quot;It's probably a demon!&amp;quot; He turns to the back door and opens it, &amp;quot;Oh, I hope you can get rid of it...&amp;quot; He steps out into the back yard.&lt;br /&gt;
&lt;br /&gt;
The back yard is decently sized for this part of the city, though the ground has been trampled free of grass over most of its area. A shed in one corner appears to contain the man's still, currently inert. Another corner reveals a gazebo lurking in the shadows. The door to the cellar adjoins the back of the house and the doors have been hastily boarded shut. Using the prybar he retrieved earlier, Vawdrey begins to pry the boards loose, &amp;quot;Sorry about this. When my dogs didn't come back, I had to make sure whatever it was couldn't come after me next.&amp;quot; He wipes away the sweat beading on his forehead with a sleeve.&lt;br /&gt;
&lt;br /&gt;
Zalara looks at Brolin, &amp;quot;And thank goodness for that.&amp;quot; She follows Vawdrey out and she gets her death ray ready. She hmmms as she looks around, &amp;quot;So what sort of noises were coming from down there? Loud noises? High pitched noises?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Brolin manages to wait all of a minute before his patience gives out and he starts to help by grabbing some of the boards and tearing them free by hand. &amp;quot;Enough questions, the sooner we finish the job, the sooner we can hit the tavern.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zarr stalks over to stand behind Vawdrey as the old mug tugs at the bar, nostrils quivering with the touch of scent. He stares at doorway with a detatched interest, an excitement in his veins. &amp;quot;Demons...&amp;quot; murmurs the Makar thoughtfully. And with a toothsome grin. He grates the metal claws of his weapons together with care, gazing more intently.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Your dogs,&amp;quot; says Nadara with a bit of a sigh. &amp;quot;Well, we'll do what we gotta do. All manner o' critter can get where you don't want 'em to be. We'll take care of it sir, don't you worry. It's what they pay us for. 'Course, you do understand you need to sign the traditional guild contract and collateral damage arrangement, yeah? Just making sure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The bard snorts. &amp;quot;Probably rats. Large rats maybe. Enough to take out a few hounds.&amp;quot; She draws her bow so it is to hand, as Vawdrey begins to prise apart the entrance.&lt;br /&gt;
&lt;br /&gt;
Raja tries to think of a witty side comment, but has nothing. Anything said would pale in comparison to the others', so she's left glancing around at their surroundings as they move along. She's sure to think of something, though. Eventually. The young woman comes to stand near to Vawdrey. &amp;quot;No more questions? Well, I'm under the impression this is going to be fun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The boards come away quickly with Brolin's help. Vawdrey then produces a key from a vest pocket and unlocks the doors to the cellar. He quickly steps back until his back is pressed against the door into his home, &amp;quot;I'll...um...be inside if you need me. Do take care. Oh dear...&amp;quot; The last is muttered more to himself as he practically scurries inside the house and slams the door behind him.&lt;br /&gt;
&lt;br /&gt;
Zalara smiles, &amp;quot;Maybe all good adventurers start with large rats.&amp;quot; She keeps her death ray ready as the board comes loose and she makes sure to keep Brolin between her and the door.&lt;br /&gt;
&lt;br /&gt;
The Scarlet Makar snorts, a sneeze bursting from his lungs as he takes a long, lean look inside the cellar. &amp;quot;....it is dark,&amp;quot; he pronounces in even tone, to all appearances quite serious as he states the obvious. &amp;quot;Perhaps I should go first, to keep the softer ones safe.&amp;quot; He grins again, a wicked smirk from ear to ear. (Had he ears) &amp;quot;If anyone finds hound trace...&amp;quot; he adds, trailing off with a glance back at the cellar depths. Licking his lips absently.&lt;br /&gt;
&lt;br /&gt;
Brolin says, &amp;quot;Pretty mousey for a man that makes liquid courage.&amp;quot; Brolin opines, throwing the last of the nail-studded boards behind him so he can stumble over them later haphazardly. He drops his bag of murder-sticks and goes through them, &amp;quot;Gonna be tight, better find something that won't take yalls heads off in a wild swing.&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Pretty mousey for a man that makes liquid courage.&amp;quot; Brolin opines, throwing the last of the nail-studded boards behind him so he can stumble over them later haphazardly. He drops his bag of murder-sticks and goes through them, &amp;quot;Gonna be tight, better find something that won't take yalls heads off in a wild swing....Eh...forgot the pitchfork.&amp;quot; He pulls out a canvass sheathed machete and straps it to his back. &amp;quot;Just try to duck, I guess.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With her dragonspitter pistol drawn, Nadara eyes Brolin and says, &amp;quot;Well, they say you do what you best need to learn. Clearly, he needs to learn to put hair on his chest, am I right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Not that Raja is especially scared of dark, dank cellars, but she does happen to be soft-skinned and isn't above taking a step back rather than forward. She looks over to the disappearing Vawdrey before settling on equipping herself with the heavy blade of a falchion. Held low, neutrally, the woman remains silent for now although there is a small, appreciative smile to the current comments.&lt;br /&gt;
&lt;br /&gt;
Bringing up the rear, Lash waits for the more martially inclined ones to enter, her bow in hand with an arrow placed, but the string not yet drawn.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Welp,&amp;quot; says Nadara, &amp;quot;Let's go!&amp;quot; And with that, she does.&lt;br /&gt;
&lt;br /&gt;
The cellar itself is a large open space about the same size as the first floor of the house above and easily tall enough to handle Giantborn occupants. Wooden pillars are interspersed throughout for support. Lining the walls are racks of casks containing the aging Vawdrey brews, likely brandy by the labels. The walls, ceiling and floor are all smooth stone, however the back wall and a small section of floor seem to have collapsed into a large hole leading deeper underground.&lt;br /&gt;
&lt;br /&gt;
The hounds are in evidence here, or what's left of them. Three canine skeletons, nearly picked clean and with many of the bones visibly broken lie in pools of dried blood in the middle of the cellar floor. The party doesn't have much time to examine the remains, however, as a scrabbling sound comes from the direction of the hole preceding the arrival of two large, black scorpions, easily 16 feet long including the stingered tail poised over their backs. They emit a terrible screeching noise as they snap their claws threateningly.&lt;br /&gt;
&lt;br /&gt;
GAME: Zalara rolls initiative: Roll: 9 + Bonus: 2 = Total: 11&lt;br /&gt;
GAME: Lash rolls initiative: Roll: 2 + Bonus: 3 = Total: 5&lt;br /&gt;
GAME: You roll initiative for Scorpion1: Roll: 13 + Bonus: 0 = Total: 13&lt;br /&gt;
GAME: You roll initiative for Scorpion2: Roll: 8 + Bonus: 0 = Total: 8&lt;br /&gt;
GAME: Raja rolls initiative: Roll: 12 + Bonus: 3 = Total: 15&lt;br /&gt;
GAME: Zarr rolls initiative: Roll: 4 + Bonus: 3 = Total: 7&lt;br /&gt;
GAME: Nadara rolls initiative: Roll: 1 + Bonus: 3 = Total: 4&lt;br /&gt;
GAME: Brolin rolls initiative: Roll: 17 + Bonus: 2 = Total: 19&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                     &lt;br /&gt;
 19                  Brolin&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 15                  Raja&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 13                  Scorpion1&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 11                  Zalara&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 8                   Scorpion2&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 7                   Zarr&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 5                   Lash&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 4                   Nadara&lt;br /&gt;
----------------------------------------              &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brolin says, &amp;quot;I rage and throw my dran flail at one of them with lesser hurling, kicking in power attack! Yar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Brolin rolls 1d20+4+2-2: (16)+4+2+-2: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brolin says, &amp;quot;Kay, it gets a reflex save (DC 18) for half damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1: (17)+1: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Brolin rolls 2d6+12: (10)+12: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit for half damage. Pose away.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;It is still very much alive. And pissed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Brolin pulls the chain from his waist at the sight of the scorpions, &amp;quot;Dammit, another bug hunt.&amp;quot; After quoting Aliens, he lifts the 50 lb weight on a length of chain gives it a few horizontal swings above his head before letting it go in a hammer toss. The weight climbs one of the scorpions across the back, cracking a bit of carapace, but continues on and skitters off to crumple in a small broken copper still in the corner.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Raja has lost her connection. Will give her a few minutes to try and come back, then move on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Okay. Moving on. Scorpion1 is now charging Brolin and trying to jab him with its stinger.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 8: (2)+8: 10&lt;br /&gt;
&lt;br /&gt;
The scorpion that got a taste of Brolin's flail screeches again before scuttling quickly at the Giantborn. Its tail stabs the air near his head, proving that it might have trouble hitting the broadside of a barn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zalara says, &amp;quot;Activate titan armor +4 to dex, aim at the one attacking brolin and fire my death ray on the frost setting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zalara rolls 1d20+9: (16)+9: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zalara rolls 3d6+5: (10)+5: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zalara says, &amp;quot;It has to roll a dc 16 fort save or be staggered&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 7: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;It's still up. Pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Scorpion2 will charge Zalara and stab with the sting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 8: (6)+8: 14&lt;br /&gt;
&lt;br /&gt;
Zalara activates her titan armor and the metal bands move around from her backpack as the octagon lights up to enclose her. She is protected and enhanced. She aims her death ray at the scorpion attacking Brolin and she sets it on the frost setting. She fires a ray of cold at the scorpion hurting it, but unable to freeze it.&lt;br /&gt;
&lt;br /&gt;
The second scorpion charges forward, targetting the one that just blasted its mate. It's tail darts forward, but glances off her titan armor ineffectually.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zarr says, &amp;quot;Engage the scoprion on Zalara. Double attack, due to two-weapons and a +2 for the scorp charging?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zarr rolls 1d20+10: (17)+10: 27&lt;br /&gt;
&lt;br /&gt;
GAME: Zarr rolls 1d20+10: (10)+10: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Both hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zarr rolls 2d6+10: (7)+10: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Still up. Pose!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zarr's eyes first trace over the ruined bodies of the hounds, snarling in frustration. No fresh hound for the reptile tonight, though the appearance of the scorpions offers some consolation. &amp;quot;Something,&amp;quot; he growls, eyes glittering as he raises his claws. &amp;quot;Will die this night. Demon or no, ssssk!&amp;quot; Grinning that malicious grin, the Sith Makar warrior stalks forward, his own tail lashing in a glitter of wicked spikes. Stepping in alongside Zalara, the twin claws lash out in wicked strikes to garner the monster's attention.	&lt;br /&gt;
	&lt;br /&gt;
&amp;quot;I shall have to ask...&amp;quot; he remarks, grinning wickedly. &amp;quot;Do they taste as lobster does? Sssssk...&amp;quot; Great red rents appear where the two weapons strike, and the insect unleashes a horrible screeching sound.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lash says, &amp;quot;Inspire Courage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lash says, &amp;quot;+1 saves vs charm and fear, +1 competence to attack and damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lash says, &amp;quot;With percussion. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Pose it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Frowning as both scorpions entangle themselves in close combat, Lash takes a moment to set herself up. The drum is placed on the floor, one strap under her left foot, while she kneels beside it, using her free hand to begin beating on it. The rhythm is regular, a timorous warlike sound that spurs the blood to flow, the heart to beat faster, the arm to swing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;I cast bless!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Nadara refreshes spells.&lt;br /&gt;
&lt;br /&gt;
GAME: Nadara casts Bless.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Pose it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;And we are back around to Brolin. Round 2. Fight!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hey, Rada?&amp;quot; says Nadara as she just sort of stares at the scorpions. &amp;quot;You're not qutie ready to collect yet, right? Please, bless these people so they don't die. I left Veyshan to get away from this sort of stuff.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brolin says, &amp;quot;I draw my scimitar and hack on the first scorpion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brolin says, &amp;quot;with power attack, rage, and all the fixings. +2 to hit since they charged?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Brolin rolls 1d20+4+6-2+1+1: (1)+4+6+-2+1+1: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Swing and a miss! Pose!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Raja's still gone so Scorpion1 will full attack on Brolin. 2 claws and sting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 6: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 6: (14)+6: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 6: (17)+6: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;One claw and sting hits.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Brolin jerks his machete free of the scabbard on his back, scraping a few knuckles on the ceiling in the process. It's all downhill from there as he takes a wild swing at the tail menacing him. The scorpion sees it coming and lets its poisonous appendage dart out of the way and the giantborn succeeds in slaying only a cask of beer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brolin says, &amp;quot;kk. Does it do the grapple foo and I suppose I need a fort save?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d6+4: (5)+4: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d6+4: (5)+4: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;No grapple this time, but yes on the save. DC 17.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Brolin rolls Fort+2: (5)+7+2: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn damaged Brolin for 18 points. 26 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d2: (2): 2&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn damaged Brolin's strength for 2 points. 2 total damage.&lt;br /&gt;
&lt;br /&gt;
The scorpion seems to take full advantage of Brolin's wild swing. It comes in hard and fast with both claws and its tail. One claw doesn't find purchase, but the other does and the sting digs deep into Brolin's shoulder, injecting him with venom.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zalara says, &amp;quot;Back up 5' and fire at the one that took a swing at me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zalara rolls 1d20+11: (11)+11: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zalara rolls 3d6+6: (10)+6: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 7: (20)+7: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Still up. Pose it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Scorpion2 pursues Zalara and attacks with a claw. Will try to grapple if it hits.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 6: (12)+6: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;And that does look like a hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 1d6+4: (3)+4: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn damaged Zalara for 7 points. 32 remaining.&lt;br /&gt;
&lt;br /&gt;
Zalara back up and she aims it at the scorpion in front of her. She fires her death ray at it in hopes of freezing it. She hits and hurts it, but it appears for not to be impervious to the cold energy.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn rolls 12: (15)+12: 27&lt;br /&gt;
&lt;br /&gt;
The other scorpion scurries after Zalara, lunging out with a claw that bites into her armor and holds fast. It doesn't appear to be letting go of her either.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zarr says, &amp;quot;Step to flank, continue attacking Zalara's scorpion. Two attacks, same as before: +2 flank, +1 Competence, +1 to bless to hit. +1 damage. Try to break the grapple!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zarr rolls 1d20+12: (13)+12: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Zarr rolls 1d20+12: (14)+12: 26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Two hits!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zarr rolls 2d6+12: (5)+12: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Dead!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zarr continues his assault upon the first creature, fangs a never-ending glint as he moves in. A sidestep to try to place himself between the artificer and the insect onslaught, Zarr snarls as eyes glitter with a quick flash of anger. The black insect seizes the artificier as she unleashes a burst of cold power.... A blast that leaves the lizard shivering from *looking* at it. BUt neither stops the lizard man from stepping behind the creature, claws flashing wickedly-- twin strikes, and the monster falls!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lash says, &amp;quot;Moving in behind the meat shields to use CLW on Brolin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Go for it, Lash.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lash casts Cure Light Wounds.&lt;br /&gt;
&lt;br /&gt;
GAME: Lash rolls 1d8+2: (2)+2: 4&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn damaged Brolin for -4 points. 30 remaining.&lt;br /&gt;
&lt;br /&gt;
Now lifting the drum, Lash moves in behind Brolin, touching his shoulder once before taking both hands to the instrument. One maintains the faster fighting beat, the other interweaves a slower, heartbeat-paced rhythm to encourage the Giantborn's heart to keep on beating strong.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;Do you still want me to go ahead and shoot? I just got back. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Nadara rolls 1d20+9: (10)+9: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Nadara rolls 1d6: (3): 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Scorpion's still up. Pose away!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brolin says, &amp;quot;2nd verse, same as the first (only slightly weaker).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Brolin rolls 1d20+4+5-2+1+1: (13)+4+5+-2+1+1: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Brolin rolls 1d6+14: (6)+14: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;Dead!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You clear initiatives.&lt;br /&gt;
GAME: Aenyn has cleared initiatives.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aenyn says, &amp;quot;We're now in free pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zalara rolls strength: (6)+0: 6&lt;br /&gt;
&lt;br /&gt;
Zalara starts to pushes open the claw that has her and she tries to wiggle her way out, &amp;quot;Stupid claw. It's going to scratch my armor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Whew,&amp;quot; says Nadara, after discharging her dragonspitter with a loud belch of fire and smoke. She twirls the pistol arond, then proceeds to reload it. Just like that. Especially once the creature is sut down entirely by Brolin. &amp;quot;I really... really do not like scorpions,&amp;quot; she adds.&lt;br /&gt;
&lt;br /&gt;
Brolin tears his machete free of the cask with a grunt and wastes no time driving the blade down into the 'head' of the remaining scorpion, sending into into a flailing frenzy of limbs. The giantborn catches the tail with a free hand and uses the other to twist the blade a few more times until it finally stops twitching and slumps to the floor. &amp;quot;I hate bugs. They taste horrible.&amp;quot; He complains, using a dirty rag from his belt to clean off the ichor before sheathing the machete again.&lt;br /&gt;
&lt;br /&gt;
GAME: Brolin rolls Fort+2: (15)+7+2: 24&lt;br /&gt;
&lt;br /&gt;
Zarr holds the serried blades in the monster's torso, waiting just a few more heartbeats to affirm its death before ripping free. &amp;quot;Iron may be reborn,&amp;quot; the Makar intones seriously, wrenching the blades free with a savage gusto. &amp;quot;It is like scale, from the earth. May be remade.&amp;quot; He nods sagely as he bends to the beast, a quick slash of blades to remove the tail.&lt;br /&gt;
&lt;br /&gt;
Releasing the war drumming, Lash touches Brolin's shoulder again, still bringing the double rhythm of a heartbeat from her drum.&lt;br /&gt;
&lt;br /&gt;
GAME: Lash casts Cure Light Wounds.&lt;br /&gt;
&lt;br /&gt;
GAME: Lash rolls 1d8+2: (4)+2: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn damaged Brolin for -6 points. 36 remaining.&lt;br /&gt;
&lt;br /&gt;
Seeing the treatment of the wounded is well underway, Nadara refrains from offering her meager skills just yet. &amp;quot;Anything I can do to help?&amp;quot; she offers, still looking arond. &amp;quot;So. That was it, right? Ha ha. Right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Nadara rolls 3d6: (9): 9&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn damaged Zalara for -9 points. 39 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Aenyn damaged Brolin for -9 points. 44 remaining.&lt;br /&gt;
&lt;br /&gt;
Zalara manages to get free eventually and she hmmms as she moves over to the hole in the wall. She peers in, &amp;quot;I wonder where they came from.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lash picks up her drum and bow, and approaches the hole in the wall. Apparently, Oruch just can't leave things be. She pokes the end of her bow into the hole and wiggles it about, then crouches to look through if nothing lashes at it.&lt;br /&gt;
&lt;br /&gt;
Zalara deactivates her titan armor to save it for later.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Rada, please take care of teh r4est of the wounds here,&amp;quot; says Nadara, quieotly. Soon, the soothing sensation of water brushes over everyone. It doesn't actually get you *wet* or anything, but there's just that sensation, anyways.&lt;br /&gt;
&lt;br /&gt;
Brolin retrives his flail and slings it over his shoulder, then turns his attention to one of the smaller casks marked brandy. With the flexing of his mighty thews (whatever thews are), he hefts the cask up and sets it on his shoulder. &amp;quot;Anything eggs in there to smash? Brolin don't no job half-assed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The hole leads into a short, dark tunnel burrowed through the softer earth that leads into an equally dark chamber easily able to hold the two scorpions. Bones and whatnot from past meals are scattered about. Another tunnel leads deeper, towards the city's sewers.&lt;br /&gt;
&lt;br /&gt;
A teakettle sound heralds Zarr's rough chuckle, dark eyes glittering deeply as he peers into the darkness of the wall. &amp;quot;Tunnels towards underlevels,&amp;quot; he rumbles. &amp;quot;Sewers. Sssk. Can smell them from here.&amp;quot; His glance turns upon the hole, measuring it out thoughtfully. &amp;quot;Perhaps new building maker? Brick layer. Mage to do...&amp;quot; He pauses, waggling his fingers. &amp;quot;--Magethings.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zalara wrinkles her nose and she waves her hand in front of her face, &amp;quot;Ugh the sewer.&amp;quot; She gets out her rebreather and puts it on. &amp;quot;Hmm we better tell Vawdrey so he can close this up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Once the party returns to the surface and assures Vawdrey that they are, in fact, alive, he opens the door and proceeds to vigorously shake hands with any and all who will accept it. &amp;quot;Oh, dear me! Thank you very much! Scorpions, you say? I'll take care of that hole as soon as I can! You're all welcome to a cask of my finest apple brandy in addition to the pay I negotiated with the Guild. If I ever have a problem again, I know who to ask for!&amp;quot;&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=9239</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=9239"/>
		<updated>2013-02-12T00:47:02Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: /* Our Logs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
==How to Post a Log==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T01}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Log Help&lt;br /&gt;
{{T02}}&lt;br /&gt;
|I Need Help With...&lt;br /&gt;
|Look Here&lt;br /&gt;
|-&lt;br /&gt;
|Posting a log&lt;br /&gt;
|[[How to Post a Log]]&lt;br /&gt;
|-&lt;br /&gt;
|Wiki formatting&lt;br /&gt;
|'''[[How to Format a Log Quickly|How to Automagically Clean a Log]]''', [[Help:Editing#Formatting|Wiki Help]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding a PrP template&lt;br /&gt;
|[[PrP Template]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding what goes in a PrP log&lt;br /&gt;
|[[Player_Run_Plots#Sending_in_a_Finished_PrP|Submitting PrPs]] &lt;br /&gt;
|-&lt;br /&gt;
|Finding logs from the old website&lt;br /&gt;
|[http://emblemofea.pbworks.com/w/page/12036798/Game-Logs The Old Site] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Duel!]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[How to Smite with a Poo Cart]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crusaders, Start Your Engines!]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Adamantine Tinkering]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Storytime in the Dragon's Den]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Adamantine Hunt]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aug 6 2012&lt;br /&gt;
|[[PRP: Unbearable]]&lt;br /&gt;
|[[Constantin]], [[Nadara]], [[Leisel]], [[Quint]], [[Dante]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 7 2012&lt;br /&gt;
|[[A Formal Complaint]]&lt;br /&gt;
|[[Donk]], [[Dante]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 7, 2012&lt;br /&gt;
|[[The Overturned Cart]]&lt;br /&gt;
| [[Kalkorth]], [[Constantin]], [[Donk]], [[Emir]], [[Trank]], [[Svarshan]], [[Myrana]], [[Eira]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 8, 2012&lt;br /&gt;
|[[Felicia's Very Sandy Birthday Party]]&lt;br /&gt;
|[[Emir]], [[Svarshan]], [[Mikilos]], [[Katja]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug ?, 2012&lt;br /&gt;
|[[Fox Ears for Azog]]&lt;br /&gt;
|[[Azog]], [[Abrahil]], [[Myrana]], [[Kalkorth]], [[Conrad]], [[Garrin]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 9, 2012&lt;br /&gt;
|[[Raising Halani]]&lt;br /&gt;
|[[Halani]], [[Kerbasy]], [[Craft]], [[Jinks]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 22, 2012&lt;br /&gt;
|[[Wanted Posters]]&lt;br /&gt;
|[[Abrahil]], [[Sandy]], [[Myrana]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 14,  2012&lt;br /&gt;
|[[Sildanyari do Not Birth Gnomes]]&lt;br /&gt;
|[[Jibbom]], [[Rotgut]], [[Faun]], [[Boshter]], [[Cesran]], [[Ormarr]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 23, 2012&lt;br /&gt;
|[[A Tea Cart]]&lt;br /&gt;
|[[Svarshan]], [[Jibbom]], [[Azog]], [[Sandy]], [[Mikilos]], [[Lumina]], [[Moonshadow]]&lt;br /&gt;
|-&lt;br /&gt;
|August 25, 2012&lt;br /&gt;
|[[Moonwatching]]&lt;br /&gt;
|[[Kama'o]], [[Mikilos]], [[Colrick]], [[Locien]], [[Usha]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|August 31, 2012&lt;br /&gt;
|[[Prancing Poncy Swiftclaws]]&lt;br /&gt;
|[[Jibbom]], [[Sandy]], [[Lumina]], [[Svarshan]], [[Locien]]&lt;br /&gt;
|-&lt;br /&gt;
|September 1, 2012&lt;br /&gt;
|[[Dastardly Dealings]]&lt;br /&gt;
|[[Jibbom]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 3, 2012&lt;br /&gt;
|[[PRP: Catacombs Kidnapping]]&lt;br /&gt;
|[[Sonja]], [[Grunak]], [[Colrick]], [[Seadhna]], [[Jibbom]],  [[Kathryn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 4, 2012&lt;br /&gt;
|[[Social: BAD DOG!]]&lt;br /&gt;
|[[Kama'o]], [[Moonshadow]], [[Nadara]], [[Lumina]], [[Ashlynn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 5, 2012&lt;br /&gt;
|[[PRP: The Laughing Anna]]&lt;br /&gt;
|[[Moonshadow]], [[Munch]], [[Seadhna]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 6, 2012&lt;br /&gt;
|[[The Best Medicine]]&lt;br /&gt;
|[[Jibbom]], [[Lumina]], [[Savannah]], [[Boshter]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 8, 2012&lt;br /&gt;
|[[Social: Hangover]]&lt;br /&gt;
|[[Kama'o]], [[Teppus]], [[Chloe]], [[Lumina]], [[Donk]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 13, 2012&lt;br /&gt;
|[[Muse of Doom]]&lt;br /&gt;
|[[Sandy]], [[Azog]], [[Jessa]], [[Zalara]], [[Quint]], [[Svarshan]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 14, 2012&lt;br /&gt;
|[[Career Day]]&lt;br /&gt;
|[[Ormarr|Wonderpony]], [[Jessa]], [[Mikilos]], [[Angrid]], [[Zalara]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 15, 2012&lt;br /&gt;
|[[PrP: Sanctuary Cleansing]]&lt;br /&gt;
|[[Jessa]], [[Melbert]]&lt;br /&gt;
|-&lt;br /&gt;
|September 15, 2012&lt;br /&gt;
|[[Not Yet a Knight]]&lt;br /&gt;
|[[Kerbasy]], [[Jareth]], [[Azog]], [[Cesran]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 15, 2012&lt;br /&gt;
|[[Double Rainbow Man (Again)]]&lt;br /&gt;
|[[Svarshan]], [[Agril]], [[Jessa]], [[Constantin]], [[Selia]], [[Younger]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 16, 2012&lt;br /&gt;
|[[Coyote Meets Phoenix]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17, 2012&lt;br /&gt;
|[[Younger's Busted Leg]]&lt;br /&gt;
|[[Abrahil]], [[Younger]], [[Jessa]], [[Munch]], [[Chloe]], [[Lumina]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2012&lt;br /&gt;
|[[Thrax]]&lt;br /&gt;
|[[Savannah]], [[Jibbom]], [[Cesran]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 25, 2012&lt;br /&gt;
|[[Hip-pest Reaction]]&lt;br /&gt;
|[[Sandy]], [[Zalara]], [[Jessa]], [[Moonshadow]], [[Ellerela]]&lt;br /&gt;
|-&lt;br /&gt;
|October 13, 2012&lt;br /&gt;
|[[Shamblers in the Woods]]&lt;br /&gt;
|[[Svarshan]], [[Leisel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 15, 2012&lt;br /&gt;
|[[Clara the Lance]]&lt;br /&gt;
|[[Cinnamon]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16, 2012&lt;br /&gt;
|[[Sandy is a Dandy]]&lt;br /&gt;
|[[Sandy]], [[Kerbasy]], [[Jinks]], [[Constantin]], [[Arissa]]&lt;br /&gt;
|-&lt;br /&gt;
|October 17, 2012&lt;br /&gt;
|[[Tent Fires]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 17, 2012&lt;br /&gt;
|[[The Statues]]&lt;br /&gt;
|[[Eleia]], [[Kerbasy]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19, 2012&lt;br /&gt;
|[[Challenge Beyond Our Means]]&lt;br /&gt;
|[[Albain]], [[Craft]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 22, 2012&lt;br /&gt;
|[[Punchy Friends]]&lt;br /&gt;
|[[Aenyn]], [[Gragnar]], [[Liessa]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2012&lt;br /&gt;
|[[Alleyway]]&lt;br /&gt;
|[[Donk]], [[Faun]], [[Quint]], [[Selia]], [[Whendi]]&lt;br /&gt;
|-&lt;br /&gt;
|October 26, 2012&lt;br /&gt;
|[[Kittens Jessa Kittens|Kittens, Jessa, Kittens!]]&lt;br /&gt;
|[[Quint]], [[Jessa]], [[Sandy]], [[Svarshan]], [[Cesran]], &lt;br /&gt;
|-&lt;br /&gt;
|October 27, 2012&lt;br /&gt;
|[[There Can be Only One Pretty Pretty Princess|There Can be Only One (Pretty Pretty Princess)]]&lt;br /&gt;
| [[Azog]], [[Cinnamon]], [[Sandy]], [[Constantin]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|Unknown&lt;br /&gt;
|[[Giant Pink Hips]]&lt;br /&gt;
|[[Gragnar]], [[Jessa]], [[Svarshan]], [[Sandy]], [[Jibbom]], [[Emir]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2012&lt;br /&gt;
|[[Coming to Alexandria]]&lt;br /&gt;
|[[Fiona]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2012&lt;br /&gt;
|[[Young impressionable Youth]]&lt;br /&gt;
|[[Younger]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 13, 2012&lt;br /&gt;
|[[Till Death Do us Part]]&lt;br /&gt;
|[[Mel]], [[Ashlynn]], [[Zalara]], [[Eliathitae]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2012&lt;br /&gt;
|[[Goblintown]]&lt;br /&gt;
|[[Sandy]], [[Jareth]], [[Younger]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2012&lt;br /&gt;
|[[A Land Down Under]]&lt;br /&gt;
|[[Hilal]], [[Gavisa]],[[Mel]], [[Vennan]],[[ Angrid]], [[Zalara]],[[ Fiona]],[[ Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|November 17, 2012&lt;br /&gt;
|[[Once Upon a Jail Cell]]&lt;br /&gt;
|[[Sandy]], [[Myrana]], [[Svarshan]], [[Fiona]], [[Eliathitae]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2012&lt;br /&gt;
|[[Bar Talk]]&lt;br /&gt;
|[[Angrid]], [[Azog]], [[Kaedin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Novenber 19,2012&lt;br /&gt;
|[[Of Honor and Laughter]]&lt;br /&gt;
|[[Kaedin]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2012&lt;br /&gt;
|[[The Beginning of an Odd Partnership]]&lt;br /&gt;
|[[Kaedin]], [[Maxine]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2012&lt;br /&gt;
|[[Thoughts on Jobs and Life]]&lt;br /&gt;
|[[Hilal]], [[Oates]], [[Halani]], [[Quint]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2012&lt;br /&gt;
|[[Sandy Gets Hitched]]&lt;br /&gt;
|[[Sandy]], [[Saevrinimata]], [[Mikilos]], [[Kerbasy]], [[Arngrid]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2012&lt;br /&gt;
|[[A Type of Armor]]&lt;br /&gt;
|[[Kerbasy]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 30,2012&lt;br /&gt;
|[[Goblin Caravan]]&lt;br /&gt;
|[[Craft]], [[Mikilos]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|December 4, 2012&lt;br /&gt;
|[[Late Night at Wayfarer's Inn]]&lt;br /&gt;
|[[Maendir]], [[Zalara]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2012&lt;br /&gt;
|[[Jinks Pearly Temple|Jinks' Pearly Temple]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Abrahil]], [[Jinks]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2012&lt;br /&gt;
|[[Beyond the Pearly Temple]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Jinks]], [[Svarshan]], [[Myrana]], [[Maendir]], [[Constantin]], [[Quint]]&lt;br /&gt;
|-&lt;br /&gt;
|December 10, 2012&lt;br /&gt;
|[[Rocks, Poop, Hips, and Stew!!]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Fiona]], [[Svarshan]], [[Liessa]], [[Azog]], [[Achala]], [[Leisel]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11 2012&lt;br /&gt;
|[[Mercantile Obligation (Porocora DM)]]&lt;br /&gt;
|[[Katja]], [[Ashlynn]], [[Albain]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20,2012&lt;br /&gt;
|[[Grin Apolypse]]&lt;br /&gt;
|[[Cesran]], [[Gwendolyn]], [[Kuumvu]], [[Mikilos]], [[Remethaer]], [[Sandy]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|December 21, 2012&lt;br /&gt;
|[[Bar Chatter]]&lt;br /&gt;
|[[Gwendolyn]], [[Sandy]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23, 2012&lt;br /&gt;
|[[Poor Holiday Tidings]]&lt;br /&gt;
|[[Emir]], [[Zalara]], [[Donk]], [[Remethaer]]&lt;br /&gt;
|-&lt;br /&gt;
|December 30, 2012&lt;br /&gt;
|[[Art of Slice, the]]&lt;br /&gt;
|[[Chloe]], [[Gwendolyn]], [[Liessa]], [[Munch]], [[Remethaer]], [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|??&lt;br /&gt;
|[[PRP: Clearing Jeribald's Mine]]&lt;br /&gt;
|??&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2012&lt;br /&gt;
|[[Adventurers Guild Bringing in the New Year|Adventurer's Guild: Bringing in the New Year]]&lt;br /&gt;
|[[Karelin]], [[Azog]], [[Svarshan]], [[Tavissha]], [[Mikilos]], [[Sonja]], [[Oates]], [[Cesran]], [[Myrana]], [[Wilma]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2013&lt;br /&gt;
|[[Arvek in Pink]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]], [[Boshter]], [[Jessa]], [[Roka]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5,2013&lt;br /&gt;
|[[Ribbeting Times at the Hope]]&lt;br /&gt;
|[[Tavissha]], [[Abrahil]], [[Zalara]], [[Lash]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2013&lt;br /&gt;
|[[Hanging of the Butcher]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2013&lt;br /&gt;
|[[Jink's Kids]]&lt;br /&gt;
|[[Jinks]], [[Agril]], [[Svarshan]], [[Jessa]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2013&lt;br /&gt;
|[[Cue Yakety Sax]]&lt;br /&gt;
|[[Emir]], [[Sandy]], [[Donk]], [[Abrahil]], [[Myrana]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2013&lt;br /&gt;
|[[In the Market]]&lt;br /&gt;
|[[Craft]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2013&lt;br /&gt;
|[[What's Down There?]]&lt;br /&gt;
|[[Brolin]], [[Lash]], [[Nadara]], [[Raja]], [[Zarr]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2013&lt;br /&gt;
|[[Wolf-wrestling]]&lt;br /&gt;
|[[Donk]], [[Kuumvu]], [[Tavissha]], [[Thyrson]], [[Jareth]], [[Garrin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2013&lt;br /&gt;
|[[At the Ox]]&lt;br /&gt;
|[[Azog]], [[Lash]], [[Sandy]], [[Mikilos]], [[Faraday]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2013&lt;br /&gt;
|[[On the Roadway]]&lt;br /&gt;
|[[Sandy]], [[Selia]], [[Roka]], [[Arafel]], [[Elycia]],&lt;br /&gt;
|-&lt;br /&gt;
|January 19, 2013&lt;br /&gt;
|[[Nipples and rainbows]]&lt;br /&gt;
|[[Roka]], [[Karelin]], [[Rotgut]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2013&lt;br /&gt;
|[[Mirrors]]&lt;br /&gt;
|[[Selia]], [[Oates]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2013&lt;br /&gt;
|[[The Lost]]&lt;br /&gt;
|[[Gragnar]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2013&lt;br /&gt;
|[[Of Guns, Maintenance, and Weather]]&lt;br /&gt;
|[[Craft]], [[Rementhaer]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2013&lt;br /&gt;
|[[Desolate Dig]]&lt;br /&gt;
|[[Oates]], [[Remethaer]], [[Lash]], [[Arafel]], [[Cinnamon]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2013&lt;br /&gt;
|[[Along the Road]]&lt;br /&gt;
|[[Ormarr]], [[Cesran]], [[Lash]], [[Vidarr]], [[Donk]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2013&lt;br /&gt;
|[[PrP: Trouble Brewing]]&lt;br /&gt;
|[[Arafel]], [[Oates]], [[Rotgut]], [[Tavissha]], [[Brolin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2013&lt;br /&gt;
|[[Ultimate Showdown of Ultimate Deliciousness]]&lt;br /&gt;
|[[Donk]], [[Jibbom]], [[Cesran]], [[Elysia]], [[Lash]], [[some chubby, old orc]]&lt;br /&gt;
|-&lt;br /&gt;
|February 02, 2013&lt;br /&gt;
|[[Lost And Found]]&lt;br /&gt;
|[[Sharna]], [[Azog]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 09, 2013&lt;br /&gt;
|[[PrP: Up in Smoke]]&lt;br /&gt;
|[[Sharna]], [[Jinks]], [[Sonja]], [[Aenyn]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2013&lt;br /&gt;
|[[PrP: 3:10 to Selentia]]&lt;br /&gt;
|-}&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=9237</id>
		<title>Aenyn</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=9237"/>
		<updated>2013-02-10T11:56:17Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;[[image:Aenyn_by_Lash.jpg|thumb|Artist's representation of Aenyn hard at work ''(Thanks, Lash!)'']]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==About My Character==&lt;br /&gt;
&lt;br /&gt;
Aenyn was born and raised in Alexandria, at least, as far as he can remember. He's a member of the [[Explorer's Guild]] specializing in stealth, light blades and even some trapwork. When not out adventuring, he can often be found at Tarien's temple, helping out with odd jobs, and seems to have an almost father-son relationship with some of the older priests there. He's been observed to have an unusual paranoia around furniture he isn't familiar with.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Logs==&lt;br /&gt;
&lt;br /&gt;
* [[DPrP: Tarienball!|Tarienball!]]&lt;br /&gt;
* Ill Met in Alexandria: [[PrP: Ill Met In Alexandria, Part 1|Part 1]], [[PrP: Ill Met In Alexandria, Part 2|Part 2]]&lt;br /&gt;
* [[PrP: Of Agitation and Artifice|Of Agitation and Artifice]]&lt;br /&gt;
* [[Punchy Friends]]&lt;br /&gt;
* [[A Type of Armor]]&lt;br /&gt;
* [[Hanging of the Butcher]]&lt;br /&gt;
* [[Lost And Found]]&lt;br /&gt;
* [[PrP: Up in Smoke|Up in Smoke]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=9235</id>
		<title>Aenyn</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=9235"/>
		<updated>2013-02-10T01:04:28Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;[[image:Aenyn_by_Lash.jpg|thumb|Artist's representation of Aenyn hard at work ''(Thanks, Lash!)'']]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==About My Character==&lt;br /&gt;
&lt;br /&gt;
Aenyn was born and raised in Alexandria, at least, as far as he can remember. He's a member of the [[Explorer's Guild]] specializing in stealth, light blades and even some trapwork. When not out adventuring, he can often be found at Tarien's temple, helping out with odd jobs, and seems to have an almost father-son relationship with some of the older priests there. He's been observed to have an unusual paranoia around furniture he isn't familiar with.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Logs==&lt;br /&gt;
&lt;br /&gt;
* [[DPrP: Tarienball!|Tarienball!]]&lt;br /&gt;
* Ill Met in Alexandria: [[PrP: Ill Met In Alexandria, Part 1|Part 1]], [[PrP: Ill Met In Alexandria, Part 2|Part 2]]&lt;br /&gt;
* [[PrP: Of Agitation and Artifice|Of Agitation and Artifice]]&lt;br /&gt;
* [[A Type of Armor]]&lt;br /&gt;
* [[Hanging of the Butcher]]&lt;br /&gt;
* [[Lost And Found]]&lt;br /&gt;
* [[PrP: Up in Smoke|Up in Smoke]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=File:Aenyn_by_Lash.jpg&amp;diff=9234</id>
		<title>File:Aenyn by Lash.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=File:Aenyn_by_Lash.jpg&amp;diff=9234"/>
		<updated>2013-02-10T00:52:42Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: Gift art of Aenyn drawn by Lash&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gift art of Aenyn drawn by Lash&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Punchy_Friends&amp;diff=9232</id>
		<title>Punchy Friends</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Punchy_Friends&amp;diff=9232"/>
		<updated>2013-02-09T20:15:33Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
-=--=--=--=--=--=--=--=--&amp;lt;* A11: Festival Grounds *&amp;gt;=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
The sweeping Festival Grounds serve many purposes. For much of the year they serve as practice grounds for training knights, for the games of children who pick up ball, bat, and begin a game of stickball. During other times, they're filled with colored tents, with performers for some of Alexandria's many festivals. &lt;br /&gt;
&lt;br /&gt;
Along one side are a set of permanent bleachers, and at either end an archway. Each archway is carved in the style of a grand entry and marked with images of of Daeus, with rearing horse and flying pennon. Here, the god stands depicted in his roles of defender and knight-warrior. Recently, the Lancers of Serriel have taken to practicing here, along the knights and warriors of other orders, and a small number of them take a select pride in the upkeep of the grounds, alongside the Daeusites, Navosians, Gileans, and other mixtures.&lt;br /&gt;
&lt;br /&gt;
Littering the grounds are places for archery, target practice. Here too, scheduled a few times a month, is the space given for ridden sport, organized recently by the arvek nar. The reining champion's name is displayed in an upright lance at the end of the field, a silent challenge for next month's contender. &lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
Svarshan has arrived.&lt;br /&gt;
&lt;br /&gt;
Gragnar has arrived.&lt;br /&gt;
&lt;br /&gt;
Sandy is preently in the middle of the festival grounds, dueling with wooden swords with a young elf who's challenged her to such a duel. Something about 'insulting' and 'Dana' and 'rude'. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Left,&amp;quot; comes a voice, slowly, from the bleachers. Svarshan rests on one of the bottom rows, his arms folded over one another where they rest upon his knees. He occasional speaks up to offer advice to the younger sildanyari, though whether it does any good is up to debate. Srassha rests behind him, looking twitchy in the midst of the City, though the Grounds are as about as calm as they come.&lt;br /&gt;
&lt;br /&gt;
Gragnar strolls through the city, much as he always does, though more sober than usual, and without recent bruising. Another difference is the tusk amulet he habitually wears around his neck is missing, and with it the most distinctive part of his outfit. Although, the size and quality of the Oruch's presence makes mistaking him for another difficult. He sees Sandy dueling and climbs up into the bleachers, smacking Svarshan on the shoulders in a friendly, boisterous greeting.&lt;br /&gt;
&lt;br /&gt;
Aenyn lurks. There's no other word that describes it better really. He's under the bleachers at the moment, using its shadows to his advantage. Or just because he likes it better under there. His attention is split between the ongoing duel and those seated above him. He sidesteps a discarded bottle from above that once contained mead. He sighs softly and eyes the bottle a moment before looking back up at the spectators. &amp;quot;So, which one of you is too rich for your own good?&amp;quot; he murmurs to himself.&lt;br /&gt;
&lt;br /&gt;
Liessa is out on the grounds today and for once doesn't seem to be cutting purses. Or maybe she is, but if so she's doing a good job of not being caught. No, this is about a kind of morose nostalgia: it's a festival, which means performances, which in turn only reminds her of her days with the Blue Moon, curse that copper-pinching skinflint that owns it today. So basically there's a rather glum-looking halfling lass wandering through the crowd, currently looking aimless. She could be just any girl on the street if it weren't for the rapier.&lt;br /&gt;
&lt;br /&gt;
But what's this? A fight? Fights are good. Punters pay attention to fights and not other things. And of course a bet or two would help show where people are stashing their coin. &amp;quot;Three coppers on the shorter one!&amp;quot; Because she's not going to bet on the tall people.&lt;br /&gt;
&lt;br /&gt;
Svarshan makes a sound as he's thumped, and after a moment flicks his tail against the bleacher-wood. It lands with a heady thump! followed by a rusty sigh, as wind rustling through dry leaves. &amp;quot;Saaa. Ancestor's. Blessing, Warrior. May you be shhhhaded beneath His Wings always.&amp;quot; And a pause after that, a considering of words, of terms, and he nods to the field. &amp;quot;Insults.&amp;quot; Regarding what the fight was about. He doesn't notice the lurking, the shifting beneath the bleachers, though Srassha sniffs the air. She looks lazy, though, and soon dips her great muzzle into the grass. Looking for rabbits.&lt;br /&gt;
&lt;br /&gt;
The arrival of Gragnar as well as Svarshan's yelling is enough to distract Sandy from the duel she's in. The other elf takes advantage of this and thumps her ac ross the head with his wooden stick, resulting in the shorter (by far) woman to fall on the ground on her bustle clad bottom with a grunt. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am victorious,&amp;quot; declares the slender male elf who seems to be setting his wooden sword aside and marching away. Dana's honor has been avenged!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;She can lift more dan ya!&amp;quot; Gragnar declares, and bends awkwardly to peek under the bleachers. &amp;quot;No more, I have spent mostuv my coin. I'll get it back in da ring, though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aenyn catches the end of the duel and winces. That was unfortunate. He turns his attention back to a rather fat purse in front of him. With a slip of his dagger, the purse strings are cut and the purse drops into his open hand with a squish. One eyebrow quirks upward curiously. Squish? Gold doesn't squish. He opens the purse and nearly retches before hurling the purse away from him and anyone else. &amp;quot;Who keeps pieces of rotten fruit in their coinpurse?&amp;quot; he mutters. &amp;quot;What is this world coming to?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The glum looking halfling earns a dollop of Sandy's attention too. Glum looking halflings are actually fairly rare, after all! Sandy gets back to her feet, rubs her skull, shoots Svarshan a dirty look, and heads over towards Gragnar. She produces a piece of string from a pocket, upon which the orc's tusk rest. The tusk in question has now been neatly inscribed with Oruch runes and symbols of power and toughness. She holds it out to him. &amp;quot;This is your's,&amp;quot; she tells him, slightly dazed looking. Then Liessa is eyed again. &amp;quot;You again. What's eating you, anyways?&amp;quot; She demands, then another dirty look at Svarshan. Just because.&lt;br /&gt;
&lt;br /&gt;
Liessa looks up, hands with thumbs tucked into her own belt, when someone starts talking to her. &amp;quot;Aye, and you again. What's it to you? Can't a lass have a mood in public?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Svarshan's leaned over to scratch the swift along the jaw. Srassha's eyes half-close, the raptor rumbling along with each scratch. &amp;quot;Fighting?&amp;quot; he asks Gragnar. And, &amp;quot;Who...did you face. Last time?&amp;quot; After a while, he stops scratching, only to have her shove her face against his palms again. &amp;quot;Hanh. They have. Taken on...there was rumor. Letting some of the pirates...fight...for their freedom.&amp;quot; He half-directs the question to the world, as though wondering at the answer, or the sanity of it, wondering if it could be true. Eventually, he pushes Srassha away and stands up from the bleachers. He looks curiously at some of the new arrivals, including the one who'd just yelled out. And been yelled AT.&lt;br /&gt;
&lt;br /&gt;
Gragnar takes the amulet, smiling at the symbols now inscribed on his tusk. He ties it back around his neck, it once more resting in it's familiar spot over his chest. There's no immediate effect to it, though he seems to feel a lot more secure with it on than without, the psychological talisman now a magical one as well.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sure you can,&amp;quot; says Sandy to Liessa, &amp;quot;I do it all the time. But I'm wondering what brought it on this time for you to be moping about in public.&amp;quot; She then nods towards Gragnar, &amp;quot;First time I've ever put a tooth to work like that,&amp;quot; she tells him before glaring at Svarshan. Aenyn, for the time being, has gone unnoticed by her. Luckily. For everyone. For now.&lt;br /&gt;
&lt;br /&gt;
Liessa sighs. &amp;quot;Festivals remind me of me old job, that's all. Those were good times but times behind me now. Nothin' fancy to it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well, weren't a fight, but,&amp;quot; he gestures at Sandy as his last opponent, smiling. &amp;quot;It's gud,&amp;quot; he says to Sandy, giving her a firm nod of his large head, the long braid snapping slightly with the motion.&lt;br /&gt;
&lt;br /&gt;
Svarshan looks over at the tooth and then rubs at his jaw as the exchanges take place. &amp;quot;Amulet?&amp;quot; he asks slowly. And it takes a while for this to clear, and when it does, a small smile makes its way there before he walks over to attend to Srassha, now that he's on the ground, on her level.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Your old job, eh?&amp;quot; says Sandy, casting a glance around. Then she grunts and adds, &amp;quot;I *see*,&amp;quot; before turning back towards Svarshan. Oh, look! There's a piece of rotten fruit from somewhere. She's nto sure where it came from, but pick it up she does and promptly aim to bean the lizard with it. After taking a blow to the head, she's in a bad enough mood to do something like that. Then again, when WOULDN'T she do something like that?&lt;br /&gt;
&lt;br /&gt;
Aenyn finds another mark soon enough and quietly procures another pouch. This one actually clinks quietly though it's not as full as the one full of fruit. He slips quickly to the edge of the bleachers where he finds a waiting street urchin. He shoves the purse into the kid's hands with a finger held to his lips and a wink. The kid's eyes grow big as bucklers before he scurries off in the direction of the food stands. Aenyn watches him go with a grin.&lt;br /&gt;
&lt;br /&gt;
Gragnar notices Svarshan rubbing their jaw. &amp;quot;It broke years ago,&amp;quot; he assures, and turns to the other conversation, looking between the pair for a moment, but saying nothing, though he raises a dark eyebrow.&lt;br /&gt;
&lt;br /&gt;
Liessa grins a little, Halfling braggadocio coming to the fore. &amp;quot;Aye. An acrobat I was, an' a fine one, too. Have ye ever heard of the Blue Moon Troupe? They were me home, they were, when I was but a wee one.&amp;quot; Which in turn brings back the scowl. &amp;quot;At least until the no-account&amp;quot; and here she switches to what sounds like gnollish and, more to the point, unflattering gnollish &amp;quot;took over an' threw me out on me arse without so much as a 'job well done.'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sandy reaches into her pocket. She hands an apple to Liessa thereafter. &amp;quot;Hit the lizard with this, would you?&amp;quot; she informs her. She then steps to the side and addrresses Svarshan, &amp;quot;Yeah. Gragnar here asked me to make his skin tougher. So I did. Imagine you could bite him and you'd have a hard time puncturing now.&amp;quot; A CHALLENGE.&lt;br /&gt;
&lt;br /&gt;
The damaged fruit lands with a splort! and then drizzles down Svarshan's back. The reptile stops for a moment, and then looks towards the sky in what looks to be a 'Daeus give me strength' moment. And then he takes a deep breath, and then another. Other than that, he does nothing at all.&lt;br /&gt;
&lt;br /&gt;
Liessa eyes the fruit. She tosses it up and down idly for a moment, then up again, a good solid lob. &amp;quot;I try not tae pick fights withe people I dinnae know,&amp;quot; she says with a grin as the fruit lands on Sandy's head.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ssssandy,&amp;quot; Svarshan says after a moment. Still looking up at the Sky where Daeus is Magically Offering Guidance and Eternal Wisdom Versus Demonic Elves.&lt;br /&gt;
&lt;br /&gt;
Gragnar gives a little chuckle. &amp;quot;Den how will you make friends?&amp;quot; he asks of Liessa, it seeming to be an honest question to the Oruch.&lt;br /&gt;
&lt;br /&gt;
Liessa thinks about it. &amp;quot;Well, that seems like a reasonable question for a big, strapping laddie like yourself, but think of it this way:&amp;quot; another grin. &amp;quot;How could I hope tae make friends if I were to keep beating people I meet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Look at me. Do *I* make friends?&amp;quot; asks Sandy as the apple lands on her head. She stands there, balanced, eyes rolling up to look at the apple on her head,e ven though it's out of sight. She cowls, briefly, then mutteres, &amp;quot;Clearly, I need a hat. And not one of Gelfure's.&amp;quot; She then glares at Svarshan and takes the apple off her head. She begins to catch it one hand. &amp;quot;You there,&amp;quot; she calls to Aenyn, &amp;quot;What do you think? Friends by punching? Or not by punching?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And yet. We are old friends.&amp;quot; Svarshan says, after a moment. He glances at the lucht a moment, a smile barely present--though it's /there/, and what's there seems honest enough. He just doesn't seem someone prone to big, infectious grins. More slow, quiet ones, as slow as he is. And as Sandy begins to toss the apple, he watches, watches as it tosses, hits the air. Spins.&lt;br /&gt;
&lt;br /&gt;
Aenyn turns with an almost &amp;quot;deer in bullseye lantern-light&amp;quot; look in his eyes as he's addressed, but the look disappears quickly as what the question actually was sets in, &amp;quot;Uh...not? I think? I can't say I've ever made a friend by punching them.&amp;quot; There's a pause, then he adds half-indignantly, &amp;quot;What's wrong with Madam Gelfure's hats? I happen to have one myself. Just...not here right now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Gragnar shrugs. &amp;quot;No betta way to make friends than to fight and celebrate victory afta,&amp;quot; he says, shaking his head. &amp;quot;All my best friends were cuz of that kinda thing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And that 'friendship' thing is probably why Svarshan just turned around.&lt;br /&gt;
And punched Sandy IN THE FACE.&lt;br /&gt;
&lt;br /&gt;
Liessa shrugs. &amp;quot;Well, thanks for cheering me up, at least. You're all right, for a tall one. I think I'm going to see what the festival has to offer.&amp;quot; The fact that she has a knife in her hand when she says that is maybe a little worrisome.&lt;br /&gt;
&lt;br /&gt;
When Svarshan turns on Sandy, Gragnar just cheers the pair of them on, applauding with his large, thick-skinned hands.&lt;br /&gt;
&lt;br /&gt;
Liessa has disconnected.&lt;br /&gt;
&lt;br /&gt;
THUNK. &lt;br /&gt;
Sandy is punched right in the god damn face. She goes down like a ton of bricks since she totally wasn't expecting it. The apple rolls out of her hands. &amp;quot;Ow,&amp;quot; she says after a moment of dazed laying there. &amp;quot;ASSHOLE,&amp;quot; she yells back up at Svarshan.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Old friends,&amp;quot; Svarshan corrects and then slides a look at Gragnar. One could swear. He grinned.&lt;br /&gt;
&lt;br /&gt;
Gragnar chuckles a little, and offers Sandy a hand up. &amp;quot;Hey now, don't be a sore sport,&amp;quot; he says with a grin of his own.&lt;br /&gt;
&lt;br /&gt;
Aenyn's jaw falls open as he watches Sandy get laid out by the big lizard guy. He really is quite speechless as he looks back and forth between Svarshan and the fallen elf. Slowly, his mouth closes as he takes a step backwards. Then another. Then another...&lt;br /&gt;
&lt;br /&gt;
Sandy gets to her feet with assistance and then just picks up and brushes her apple off. Before biting into it. &amp;quot;Lucky I didn't lose a tooth,&amp;quot; she mutters.&lt;br /&gt;
&lt;br /&gt;
Svarshan tilts his head to the side, and he's quiet a while. Except there's a change in the air, a different /feel/ to it. The feeling of violence isn't there. That charged redness just before a fight, that bright energy. ...instead, it's a sort of a laid-back familiarity, a friendliness. Like two players on a chessboard. ...he looks at Sandy then, and reaches over to clasp her on the shoulder before looking to Aenyn. ...shrugging once, and then heading towards Srassha's saddle.&lt;br /&gt;
&lt;br /&gt;
Gragnar looks at Aenyn as he starts to back away. &amp;quot;You're not afraid of a little brawl, are ya?&amp;quot; he asks with a laugh, waving the cutpurse over.&lt;br /&gt;
&lt;br /&gt;
Aenyn pauses just as he was about to turn around and looks to Gragnar. Straightening, he shakes his head, &amp;quot;Not really. Just...don't want to get caught in the middle. Not my idea of having a good time.&amp;quot; He glances towards the direction where the street urchin disappeared, spotting the young boy waving at him. &amp;quot;I need to go anyway. Have to go meet someone.&amp;quot; He grins and turns to leave, noticibly not heading in the direction of the urchin.&lt;br /&gt;
&lt;br /&gt;
Svarshan goes OOC.&lt;br /&gt;
&lt;br /&gt;
Svarshan has left.&lt;br /&gt;
&lt;br /&gt;
Aenyn goes OOC.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Punchy_Friends&amp;diff=9231</id>
		<title>Punchy Friends</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Punchy_Friends&amp;diff=9231"/>
		<updated>2013-02-09T20:11:05Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
-=--=--=--=--=--=--=--=--&amp;lt;* A11: Festival Grounds *&amp;gt;=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
The sweeping Festival Grounds serve many purposes. For much of the year they serve as practice grounds for training knights, for the games of children who pick up ball, bat, and begin a game of stickball. During other times, they're filled with colored tents, with performers for some of Alexandria's many festivals. &lt;br /&gt;
&lt;br /&gt;
Along one side are a set of permanent bleachers, and at either end an archway. Each archway is carved in the style of a grand entry and marked with images of of Daeus, with rearing horse and flying pennon. Here, the god stands depicted in his roles of defender and knight-warrior. Recently, the Lancers of Serriel have taken to practicing here, along the knights and warriors of other orders, and a small number of them take a select pride in the upkeep of the grounds, alongside the Daeusites, Navosians, Gileans, and other mixtures.&lt;br /&gt;
&lt;br /&gt;
Littering the grounds are places for archery, target practice. Here too, scheduled a few times a month, is the space given for ridden sport, organized recently by the arvek nar. The reining champion's name is displayed in an upright lance at the end of the field, a silent challenge for next month's contender. &lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=-- Contents --=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
Liessa          A svelte halfling brunette.                           8s   25m&lt;br /&gt;
&lt;br /&gt;
Sandy           The HIPpest elf ever. Practically a HIPpy.            1m   2h&lt;br /&gt;
&lt;br /&gt;
Aenyn           A somewhat short man with vivid green eyes and, maybe 0s   4h&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--= Exits -=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
South &amp;lt;nowiki&amp;gt;&amp;lt;S&amp;gt;&amp;lt;/nowiki&amp;gt;                 North &amp;lt;N&amp;gt;                 &lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
Svarshan has arrived.&lt;br /&gt;
&lt;br /&gt;
Gragnar has arrived.&lt;br /&gt;
&lt;br /&gt;
Sandy is preently in the middle of the festival grounds, dueling with wooden swords with a young elf who's challenged her to such a duel. Something about 'insulting' and 'Dana' and 'rude'. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Left,&amp;quot; comes a voice, slowly, from the bleachers. Svarshan rests on one of the bottom rows, his arms folded over one another where they rest upon his knees. He occasional speaks up to offer advice to the younger sildanyari, though whether it does any good is up to debate. Srassha rests behind him, looking twitchy in the midst of the City, though the Grounds are as about as calm as they come.&lt;br /&gt;
&lt;br /&gt;
Gragnar strolls through the city, much as he always does, though more sober than usual, and without recent bruising. Another difference is the tusk amulet he habitually wears around his neck is missing, and with it the most distinctive part of his outfit. Although, the size and quality of the Oruch's presence makes mistaking him for another difficult. He sees Sandy dueling and climbs up into the bleachers, smacking Svarshan on the shoulders in a friendly, boisterous greeting.&lt;br /&gt;
&lt;br /&gt;
Aenyn lurks. There's no other word that describes it better really. He's under the bleachers at the moment, using its shadows to his advantage. Or just because he likes it better under there. His attention is split between the ongoing duel and those seated above him. He sidesteps a discarded bottle from above that once contained mead. He sighs softly and eyes the bottle a moment before looking back up at the spectators. &amp;quot;So, which one of you is too rich for your own good?&amp;quot; he murmurs to himself.&lt;br /&gt;
&lt;br /&gt;
Liessa is out on the grounds today and for once doesn't seem to be cutting purses. Or maybe she is, but if so she's doing a good job of not being caught. No, this is about a kind of morose nostalgia: it's a festival, which means performances, which in turn only reminds her of her days with the Blue Moon, curse that copper-pinching skinflint that owns it today. So basically there's a rather glum-looking halfling lass wandering through the crowd, currently looking aimless. She could be just any girl on the street if it weren't for the rapier.&lt;br /&gt;
&lt;br /&gt;
But what's this? A fight? Fights are good. Punters pay attention to fights and not other things. And of course a bet or two would help show where people are stashing their coin. &amp;quot;Three coppers on the shorter one!&amp;quot; Because she's not going to bet on the tall people.&lt;br /&gt;
&lt;br /&gt;
Svarshan makes a sound as he's thumped, and after a moment flicks his tail against the bleacher-wood. It lands with a heady thump! followed by a rusty sigh, as wind rustling through dry leaves. &amp;quot;Saaa. Ancestor's. Blessing, Warrior. May you be shhhhaded beneath His Wings always.&amp;quot; And a pause after that, a considering of words, of terms, and he nods to the field. &amp;quot;Insults.&amp;quot; Regarding what the fight was about. He doesn't notice the lurking, the shifting beneath the bleachers, though Srassha sniffs the air. She looks lazy, though, and soon dips her great muzzle into the grass. Looking for rabbits.&lt;br /&gt;
&lt;br /&gt;
The arrival of Gragnar as well as Svarshan's yelling is enough to distract Sandy from the duel she's in. The other elf takes advantage of this and thumps her ac ross the head with his wooden stick, resulting in the shorter (by far) woman to fall on the ground on her bustle clad bottom with a grunt. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am victorious,&amp;quot; declares the slender male elf who seems to be setting his wooden sword aside and marching away. Dana's honor has been avenged!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;She can lift more dan ya!&amp;quot; Gragnar declares, and bends awkwardly to peek under the bleachers. &amp;quot;No more, I have spent mostuv my coin. I'll get it back in da ring, though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aenyn catches the end of the duel and winces. That was unfortunate. He turns his attention back to a rather fat purse in front of him. With a slip of his dagger, the purse strings are cut and the purse drops into his open hand with a squish. One eyebrow quirks upward curiously. Squish? Gold doesn't squish. He opens the purse and nearly retches before hurling the purse away from him and anyone else. &amp;quot;Who keeps pieces of rotten fruit in their coinpurse?&amp;quot; he mutters. &amp;quot;What is this world coming to?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The glum looking halfling earns a dollop of Sandy's attention too. Glum looking halflings are actually fairly rare, after all! Sandy gets back to her feet, rubs her skull, shoots Svarshan a dirty look, and heads over towards Gragnar. She produces a piece of string from a pocket, upon which the orc's tusk rest. The tusk in question has now been neatly inscribed with Oruch runes and symbols of power and toughness. She holds it out to him. &amp;quot;This is your's,&amp;quot; she tells him, slightly dazed looking. Then Liessa is eyed again. &amp;quot;You again. What's eating you, anyways?&amp;quot; She demands, then another dirty look at Svarshan. Just because.&lt;br /&gt;
&lt;br /&gt;
Liessa looks up, hands with thumbs tucked into her own belt, when someone starts talking to her. &amp;quot;Aye, and you again. What's it to you? Can't a lass have a mood in public?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Svarshan's leaned over to scratch the swift along the jaw. Srassha's eyes half-close, the raptor rumbling along with each scratch. &amp;quot;Fighting?&amp;quot; he asks Gragnar. And, &amp;quot;Who...did you face. Last time?&amp;quot; After a while, he stops scratching, only to have her shove her face against his palms again. &amp;quot;Hanh. They have. Taken on...there was rumor. Letting some of the pirates...fight...for their freedom.&amp;quot; He half-directs the question to the world, as though wondering at the answer, or the sanity of it, wondering if it could be true. Eventually, he pushes Srassha away and stands up from the bleachers. He looks curiously at some of the new arrivals, including the one who'd just yelled out. And been yelled AT.&lt;br /&gt;
&lt;br /&gt;
Gragnar takes the amulet, smiling at the symbols now inscribed on his tusk. He ties it back around his neck, it once more resting in it's familiar spot over his chest. There's no immediate effect to it, though he seems to feel a lot more secure with it on than without, the psychological talisman now a magical one as well.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sure you can,&amp;quot; says Sandy to Liessa, &amp;quot;I do it all the time. But I'm wondering what brought it on this time for you to be moping about in public.&amp;quot; She then nods towards Gragnar, &amp;quot;First time I've ever put a tooth to work like that,&amp;quot; she tells him before glaring at Svarshan. Aenyn, for the time being, has gone unnoticed by her. Luckily. For everyone. For now.&lt;br /&gt;
&lt;br /&gt;
Liessa sighs. &amp;quot;Festivals remind me of me old job, that's all. Those were good times but times behind me now. Nothin' fancy to it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well, weren't a fight, but,&amp;quot; he gestures at Sandy as his last opponent, smiling. &amp;quot;It's gud,&amp;quot; he says to Sandy, giving her a firm nod of his large head, the long braid snapping slightly with the motion.&lt;br /&gt;
&lt;br /&gt;
Svarshan looks over at the tooth and then rubs at his jaw as the exchanges take place. &amp;quot;Amulet?&amp;quot; he asks slowly. And it takes a while for this to clear, and when it does, a small smile makes its way there before he walks over to attend to Srassha, now that he's on the ground, on her level.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Your old job, eh?&amp;quot; says Sandy, casting a glance around. Then she grunts and adds, &amp;quot;I *see*,&amp;quot; before turning back towards Svarshan. Oh, look! There's a piece of rotten fruit from somewhere. She's nto sure where it came from, but pick it up she does and promptly aim to bean the lizard with it. After taking a blow to the head, she's in a bad enough mood to do something like that. Then again, when WOULDN'T she do something like that?&lt;br /&gt;
&lt;br /&gt;
Aenyn finds another mark soon enough and quietly procures another pouch. This one actually clinks quietly though it's not as full as the one full of fruit. He slips quickly to the edge of the bleachers where he finds a waiting street urchin. He shoves the purse into the kid's hands with a finger held to his lips and a wink. The kid's eyes grow big as bucklers before he scurries off in the direction of the food stands. Aenyn watches him go with a grin.&lt;br /&gt;
&lt;br /&gt;
Gragnar notices Svarshan rubbing their jaw. &amp;quot;It broke years ago,&amp;quot; he assures, and turns to the other conversation, looking between the pair for a moment, but saying nothing, though he raises a dark eyebrow.&lt;br /&gt;
&lt;br /&gt;
Liessa grins a little, Halfling braggadocio coming to the fore. &amp;quot;Aye. An acrobat I was, an' a fine one, too. Have ye ever heard of the Blue Moon Troupe? They were me home, they were, when I was but a wee one.&amp;quot; Which in turn brings back the scowl. &amp;quot;At least until the no-account&amp;quot; and here she switches to what sounds like gnollish and, more to the point, unflattering gnollish &amp;quot;took over an' threw me out on me arse without so much as a 'job well done.'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sandy reaches into her pocket. She hands an apple to Liessa thereafter. &amp;quot;Hit the lizard with this, would you?&amp;quot; she informs her. She then steps to the side and addrresses Svarshan, &amp;quot;Yeah. Gragnar here asked me to make his skin tougher. So I did. Imagine you could bite him and you'd have a hard time puncturing now.&amp;quot; A CHALLENGE.&lt;br /&gt;
&lt;br /&gt;
The damaged fruit lands with a splort! and then drizzles down Svarshan's back. The reptile stops for a moment, and then looks towards the sky in what looks to be a 'Daeus give me strength' moment. And then he takes a deep breath, and then another. Other than that, he does nothing at all.&lt;br /&gt;
&lt;br /&gt;
Liessa eyes the fruit. She tosses it up and down idly for a moment, then up again, a good solid lob. &amp;quot;I try not tae pick fights withe people I dinnae know,&amp;quot; she says with a grin as the fruit lands on Sandy's head.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ssssandy,&amp;quot; Svarshan says after a moment. Still looking up at the Sky where Daeus is Magically Offering Guidance and Eternal Wisdom Versus Demonic Elves.&lt;br /&gt;
&lt;br /&gt;
Gragnar gives a little chuckle. &amp;quot;Den how will you make friends?&amp;quot; he asks of Liessa, it seeming to be an honest question to the Oruch.&lt;br /&gt;
&lt;br /&gt;
Liessa thinks about it. &amp;quot;Well, that seems like a reasonable question for a big, strapping laddie like yourself, but think of it this way:&amp;quot; another grin. &amp;quot;How could I hope tae make friends if I were to keep beating people I meet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Look at me. Do *I* make friends?&amp;quot; asks Sandy as the apple lands on her head. She stands there, balanced, eyes rolling up to look at the apple on her head,e ven though it's out of sight. She cowls, briefly, then mutteres, &amp;quot;Clearly, I need a hat. And not one of Gelfure's.&amp;quot; She then glares at Svarshan and takes the apple off her head. She begins to catch it one hand. &amp;quot;You there,&amp;quot; she calls to Aenyn, &amp;quot;What do you think? Friends by punching? Or not by punching?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And yet. We are old friends.&amp;quot; Svarshan says, after a moment. He glances at the lucht a moment, a smile barely present--though it's /there/, and what's there seems honest enough. He just doesn't seem someone prone to big, infectious grins. More slow, quiet ones, as slow as he is. And as Sandy begins to toss the apple, he watches, watches as it tosses, hits the air. Spins.&lt;br /&gt;
&lt;br /&gt;
Aenyn turns with an almost &amp;quot;deer in bullseye lantern-light&amp;quot; look in his eyes as he's addressed, but the look disappears quickly as what the question actually was sets in, &amp;quot;Uh...not? I think? I can't say I've ever made a friend by punching them.&amp;quot; There's a pause, then he adds half-indignantly, &amp;quot;What's wrong with Madam Gelfure's hats? I happen to have one myself. Just...not here right now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Gragnar shrugs. &amp;quot;No betta way to make friends than to fight and celebrate victory afta,&amp;quot; he says, shaking his head. &amp;quot;All my best friends were cuz of that kinda thing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And that 'friendship' thing is probably why Svarshan just turned around.&lt;br /&gt;
And punched Sandy IN THE FACE.&lt;br /&gt;
&lt;br /&gt;
Liessa shrugs. &amp;quot;Well, thanks for cheering me up, at least. You're all right, for a tall one. I think I'm going to see what the festival has to offer.&amp;quot; The fact that she has a knife in her hand when she says that is maybe a little worrisome.&lt;br /&gt;
&lt;br /&gt;
When Svarshan turns on Sandy, Gragnar just cheers the pair of them on, applauding with his large, thick-skinned hands.&lt;br /&gt;
&lt;br /&gt;
Liessa has disconnected.&lt;br /&gt;
&lt;br /&gt;
THUNK. &lt;br /&gt;
Sandy is punched right in the god damn face. She goes down like a ton of bricks since she totally wasn't expecting it. The apple rolls out of her hands. &amp;quot;Ow,&amp;quot; she says after a moment of dazed laying there. &amp;quot;ASSHOLE,&amp;quot; she yells back up at Svarshan.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Old friends,&amp;quot; Svarshan corrects and then slides a look at Gragnar. One could swear. He grinned.&lt;br /&gt;
&lt;br /&gt;
Gragnar chuckles a little, and offers Sandy a hand up. &amp;quot;Hey now, don't be a sore sport,&amp;quot; he says with a grin of his own.&lt;br /&gt;
&lt;br /&gt;
Aenyn's jaw falls open as he watches Sandy get laid out by the big lizard guy. He really is quite speechless as he looks back and forth between Svarshan and the fallen elf. Slowly, his mouth closes as he takes a step backwards. Then another. Then another...&lt;br /&gt;
&lt;br /&gt;
Sandy gets to her feet with assistance and then just picks up and brushes her apple off. Before biting into it. &amp;quot;Lucky I didn't lose a tooth,&amp;quot; she mutters.&lt;br /&gt;
&lt;br /&gt;
Svarshan tilts his head to the side, and he's quiet a while. Except there's a change in the air, a different /feel/ to it. The feeling of violence isn't there. That charged redness just before a fight, that bright energy. ...instead, it's a sort of a laid-back familiarity, a friendliness. Like two players on a chessboard. ...he looks at Sandy then, and reaches over to clasp her on the shoulder before looking to Aenyn. ...shrugging once, and then heading towards Srassha's saddle.&lt;br /&gt;
&lt;br /&gt;
Gragnar looks at Aenyn as he starts to back away. &amp;quot;You're not afraid of a little brawl, are ya?&amp;quot; he asks with a laugh, waving the cutpurse over.&lt;br /&gt;
&lt;br /&gt;
Aenyn pauses just as he was about to turn around and looks to Gragnar. Straightening, he shakes his head, &amp;quot;Not really. Just...don't want to get caught in the middle. Not my idea of having a good time.&amp;quot; He glances towards the direction where the street urchin disappeared, spotting the young boy waving at him. &amp;quot;I need to go anyway. Have to go meet someone.&amp;quot; He grins and turns to leave, noticibly not heading in the direction of the urchin.&lt;br /&gt;
&lt;br /&gt;
Svarshan goes OOC.&lt;br /&gt;
Svarshan has left.&lt;br /&gt;
&lt;br /&gt;
Aenyn goes OOC.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Punchy_Friends&amp;diff=9230</id>
		<title>Punchy Friends</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Punchy_Friends&amp;diff=9230"/>
		<updated>2013-02-09T20:10:16Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
-=--=--=--=--=--=--=--=--&amp;lt;* A11: Festival Grounds *&amp;gt;=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
The sweeping Festival Grounds serve many purposes. For much of the year they serve as practice grounds for training knights, for the games of children who pick up ball, bat, and begin a game of stickball. During other times, they're filled with colored tents, with performers for some of Alexandria's many festivals. &lt;br /&gt;
&lt;br /&gt;
Along one side are a set of permanent bleachers, and at either end an archway. Each archway is carved in the style of a grand entry and marked with images of of Daeus, with rearing horse and flying pennon. Here, the god stands depicted in his roles of defender and knight-warrior. Recently, the Lancers of Serriel have taken to practicing here, along the knights and warriors of other orders, and a small number of them take a select pride in the upkeep of the grounds, alongside the Daeusites, Navosians, Gileans, and other mixtures.&lt;br /&gt;
&lt;br /&gt;
Littering the grounds are places for archery, target practice. Here too, scheduled a few times a month, is the space given for ridden sport, organized recently by the arvek nar. The reining champion's name is displayed in an upright lance at the end of the field, a silent challenge for next month's contender. &lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=-- Contents --=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
 Liessa          A svelte halfling brunette.                           8s   25m&lt;br /&gt;
&lt;br /&gt;
 Sandy           The HIPpest elf ever. Practically a HIPpy.            1m   2h&lt;br /&gt;
&lt;br /&gt;
 Aenyn           A somewhat short man with vivid green eyes and, maybe 0s   4h&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--= Exits -=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
South &amp;lt;nowiki&amp;gt;&amp;lt;S&amp;gt;&amp;lt;/nowiki&amp;gt;                 North &amp;lt;N&amp;gt;                 &lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
Svarshan has arrived.&lt;br /&gt;
&lt;br /&gt;
Gragnar has arrived.&lt;br /&gt;
&lt;br /&gt;
Sandy is preently in the middle of the festival grounds, dueling with wooden swords with a young elf who's challenged her to such a duel. Something about 'insulting' and 'Dana' and 'rude'. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Left,&amp;quot; comes a voice, slowly, from the bleachers. Svarshan rests on one of the bottom rows, his arms folded over one another where they rest upon his knees. He occasional speaks up to offer advice to the younger sildanyari, though whether it does any good is up to debate. Srassha rests behind him, looking twitchy in the midst of the City, though the Grounds are as about as calm as they come.&lt;br /&gt;
&lt;br /&gt;
Gragnar strolls through the city, much as he always does, though more sober than usual, and without recent bruising. Another difference is the tusk amulet he habitually wears around his neck is missing, and with it the most distinctive part of his outfit. Although, the size and quality of the Oruch's presence makes mistaking him for another difficult. He sees Sandy dueling and climbs up into the bleachers, smacking Svarshan on the shoulders in a friendly, boisterous greeting.&lt;br /&gt;
&lt;br /&gt;
Aenyn lurks. There's no other word that describes it better really. He's under the bleachers at the moment, using its shadows to his advantage. Or just because he likes it better under there. His attention is split between the ongoing duel and those seated above him. He sidesteps a discarded bottle from above that once contained mead. He sighs softly and eyes the bottle a moment before looking back up at the spectators. &amp;quot;So, which one of you is too rich for your own good?&amp;quot; he murmurs to himself.&lt;br /&gt;
&lt;br /&gt;
Liessa is out on the grounds today and for once doesn't seem to be cutting purses. Or maybe she is, but if so she's doing a good job of not being caught. No, this is about a kind of morose nostalgia: it's a festival, which means performances, which in turn only reminds her of her days with the Blue Moon, curse that copper-pinching skinflint that owns it today. So basically there's a rather glum-looking halfling lass wandering through the crowd, currently looking aimless. She could be just any girl on the street if it weren't for the rapier.&lt;br /&gt;
&lt;br /&gt;
But what's this? A fight? Fights are good. Punters pay attention to fights and not other things. And of course a bet or two would help show where people are stashing their coin. &amp;quot;Three coppers on the shorter one!&amp;quot; Because she's not going to bet on the tall people.&lt;br /&gt;
&lt;br /&gt;
Svarshan makes a sound as he's thumped, and after a moment flicks his tail against the bleacher-wood. It lands with a heady thump! followed by a rusty sigh, as wind rustling through dry leaves. &amp;quot;Saaa. Ancestor's. Blessing, Warrior. May you be shhhhaded beneath His Wings always.&amp;quot; And a pause after that, a considering of words, of terms, and he nods to the field. &amp;quot;Insults.&amp;quot; Regarding what the fight was about. He doesn't notice the lurking, the shifting beneath the bleachers, though Srassha sniffs the air. She looks lazy, though, and soon dips her great muzzle into the grass. Looking for rabbits.&lt;br /&gt;
&lt;br /&gt;
The arrival of Gragnar as well as Svarshan's yelling is enough to distract Sandy from the duel she's in. The other elf takes advantage of this and thumps her ac ross the head with his wooden stick, resulting in the shorter (by far) woman to fall on the ground on her bustle clad bottom with a grunt. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am victorious,&amp;quot; declares the slender male elf who seems to be setting his wooden sword aside and marching away. Dana's honor has been avenged!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;She can lift more dan ya!&amp;quot; Gragnar declares, and bends awkwardly to peek under the bleachers. &amp;quot;No more, I have spent mostuv my coin. I'll get it back in da ring, though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aenyn catches the end of the duel and winces. That was unfortunate. He turns his attention back to a rather fat purse in front of him. With a slip of his dagger, the purse strings are cut and the purse drops into his open hand with a squish. One eyebrow quirks upward curiously. Squish? Gold doesn't squish. He opens the purse and nearly retches before hurling the purse away from him and anyone else. &amp;quot;Who keeps pieces of rotten fruit in their coinpurse?&amp;quot; he mutters. &amp;quot;What is this world coming to?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The glum looking halfling earns a dollop of Sandy's attention too. Glum looking halflings are actually fairly rare, after all! Sandy gets back to her feet, rubs her skull, shoots Svarshan a dirty look, and heads over towards Gragnar. She produces a piece of string from a pocket, upon which the orc's tusk rest. The tusk in question has now been neatly inscribed with Oruch runes and symbols of power and toughness. She holds it out to him. &amp;quot;This is your's,&amp;quot; she tells him, slightly dazed looking. Then Liessa is eyed again. &amp;quot;You again. What's eating you, anyways?&amp;quot; She demands, then another dirty look at Svarshan. Just because.&lt;br /&gt;
&lt;br /&gt;
Liessa looks up, hands with thumbs tucked into her own belt, when someone starts talking to her. &amp;quot;Aye, and you again. What's it to you? Can't a lass have a mood in public?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Svarshan's leaned over to scratch the swift along the jaw. Srassha's eyes half-close, the raptor rumbling along with each scratch. &amp;quot;Fighting?&amp;quot; he asks Gragnar. And, &amp;quot;Who...did you face. Last time?&amp;quot; After a while, he stops scratching, only to have her shove her face against his palms again. &amp;quot;Hanh. They have. Taken on...there was rumor. Letting some of the pirates...fight...for their freedom.&amp;quot; He half-directs the question to the world, as though wondering at the answer, or the sanity of it, wondering if it could be true. Eventually, he pushes Srassha away and stands up from the bleachers. He looks curiously at some of the new arrivals, including the one who'd just yelled out. And been yelled AT.&lt;br /&gt;
&lt;br /&gt;
Gragnar takes the amulet, smiling at the symbols now inscribed on his tusk. He ties it back around his neck, it once more resting in it's familiar spot over his chest. There's no immediate effect to it, though he seems to feel a lot more secure with it on than without, the psychological talisman now a magical one as well.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sure you can,&amp;quot; says Sandy to Liessa, &amp;quot;I do it all the time. But I'm wondering what brought it on this time for you to be moping about in public.&amp;quot; She then nods towards Gragnar, &amp;quot;First time I've ever put a tooth to work like that,&amp;quot; she tells him before glaring at Svarshan. Aenyn, for the time being, has gone unnoticed by her. Luckily. For everyone. For now.&lt;br /&gt;
&lt;br /&gt;
Liessa sighs. &amp;quot;Festivals remind me of me old job, that's all. Those were good times but times behind me now. Nothin' fancy to it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well, weren't a fight, but,&amp;quot; he gestures at Sandy as his last opponent, smiling. &amp;quot;It's gud,&amp;quot; he says to Sandy, giving her a firm nod of his large head, the long braid snapping slightly with the motion.&lt;br /&gt;
&lt;br /&gt;
Svarshan looks over at the tooth and then rubs at his jaw as the exchanges take place. &amp;quot;Amulet?&amp;quot; he asks slowly. And it takes a while for this to clear, and when it does, a small smile makes its way there before he walks over to attend to Srassha, now that he's on the ground, on her level.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Your old job, eh?&amp;quot; says Sandy, casting a glance around. Then she grunts and adds, &amp;quot;I *see*,&amp;quot; before turning back towards Svarshan. Oh, look! There's a piece of rotten fruit from somewhere. She's nto sure where it came from, but pick it up she does and promptly aim to bean the lizard with it. After taking a blow to the head, she's in a bad enough mood to do something like that. Then again, when WOULDN'T she do something like that?&lt;br /&gt;
&lt;br /&gt;
Aenyn finds another mark soon enough and quietly procures another pouch. This one actually clinks quietly though it's not as full as the one full of fruit. He slips quickly to the edge of the bleachers where he finds a waiting street urchin. He shoves the purse into the kid's hands with a finger held to his lips and a wink. The kid's eyes grow big as bucklers before he scurries off in the direction of the food stands. Aenyn watches him go with a grin.&lt;br /&gt;
&lt;br /&gt;
Gragnar notices Svarshan rubbing their jaw. &amp;quot;It broke years ago,&amp;quot; he assures, and turns to the other conversation, looking between the pair for a moment, but saying nothing, though he raises a dark eyebrow.&lt;br /&gt;
&lt;br /&gt;
Liessa grins a little, Halfling braggadocio coming to the fore. &amp;quot;Aye. An acrobat I was, an' a fine one, too. Have ye ever heard of the Blue Moon Troupe? They were me home, they were, when I was but a wee one.&amp;quot; Which in turn brings back the scowl. &amp;quot;At least until the no-account&amp;quot; and here she switches to what sounds like gnollish and, more to the point, unflattering gnollish &amp;quot;took over an' threw me out on me arse without so much as a 'job well done.'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sandy reaches into her pocket. She hands an apple to Liessa thereafter. &amp;quot;Hit the lizard with this, would you?&amp;quot; she informs her. She then steps to the side and addrresses Svarshan, &amp;quot;Yeah. Gragnar here asked me to make his skin tougher. So I did. Imagine you could bite him and you'd have a hard time puncturing now.&amp;quot; A CHALLENGE.&lt;br /&gt;
&lt;br /&gt;
The damaged fruit lands with a splort! and then drizzles down Svarshan's back. The reptile stops for a moment, and then looks towards the sky in what looks to be a 'Daeus give me strength' moment. And then he takes a deep breath, and then another. Other than that, he does nothing at all.&lt;br /&gt;
&lt;br /&gt;
Liessa eyes the fruit. She tosses it up and down idly for a moment, then up again, a good solid lob. &amp;quot;I try not tae pick fights withe people I dinnae know,&amp;quot; she says with a grin as the fruit lands on Sandy's head.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ssssandy,&amp;quot; Svarshan says after a moment. Still looking up at the Sky where Daeus is Magically Offering Guidance and Eternal Wisdom Versus Demonic Elves.&lt;br /&gt;
&lt;br /&gt;
Gragnar gives a little chuckle. &amp;quot;Den how will you make friends?&amp;quot; he asks of Liessa, it seeming to be an honest question to the Oruch.&lt;br /&gt;
&lt;br /&gt;
Liessa thinks about it. &amp;quot;Well, that seems like a reasonable question for a big, strapping laddie like yourself, but think of it this way:&amp;quot; another grin. &amp;quot;How could I hope tae make friends if I were to keep beating people I meet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Look at me. Do *I* make friends?&amp;quot; asks Sandy as the apple lands on her head. She stands there, balanced, eyes rolling up to look at the apple on her head,e ven though it's out of sight. She cowls, briefly, then mutteres, &amp;quot;Clearly, I need a hat. And not one of Gelfure's.&amp;quot; She then glares at Svarshan and takes the apple off her head. She begins to catch it one hand. &amp;quot;You there,&amp;quot; she calls to Aenyn, &amp;quot;What do you think? Friends by punching? Or not by punching?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And yet. We are old friends.&amp;quot; Svarshan says, after a moment. He glances at the lucht a moment, a smile barely present--though it's /there/, and what's there seems honest enough. He just doesn't seem someone prone to big, infectious grins. More slow, quiet ones, as slow as he is. And as Sandy begins to toss the apple, he watches, watches as it tosses, hits the air. Spins.&lt;br /&gt;
&lt;br /&gt;
Aenyn turns with an almost &amp;quot;deer in bullseye lantern-light&amp;quot; look in his eyes as he's addressed, but the look disappears quickly as what the question actually was sets in, &amp;quot;Uh...not? I think? I can't say I've ever made a friend by punching them.&amp;quot; There's a pause, then he adds half-indignantly, &amp;quot;What's wrong with Madam Gelfure's hats? I happen to have one myself. Just...not here right now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Gragnar shrugs. &amp;quot;No betta way to make friends than to fight and celebrate victory afta,&amp;quot; he says, shaking his head. &amp;quot;All my best friends were cuz of that kinda thing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And that 'friendship' thing is probably why Svarshan just turned around.&lt;br /&gt;
And punched Sandy IN THE FACE.&lt;br /&gt;
&lt;br /&gt;
Liessa shrugs. &amp;quot;Well, thanks for cheering me up, at least. You're all right, for a tall one. I think I'm going to see what the festival has to offer.&amp;quot; The fact that she has a knife in her hand when she says that is maybe a little worrisome.&lt;br /&gt;
&lt;br /&gt;
When Svarshan turns on Sandy, Gragnar just cheers the pair of them on, applauding with his large, thick-skinned hands.&lt;br /&gt;
&lt;br /&gt;
Liessa has disconnected.&lt;br /&gt;
&lt;br /&gt;
THUNK. &lt;br /&gt;
Sandy is punched right in the god damn face. She goes down like a ton of bricks since she totally wasn't expecting it. The apple rolls out of her hands. &amp;quot;Ow,&amp;quot; she says after a moment of dazed laying there. &amp;quot;ASSHOLE,&amp;quot; she yells back up at Svarshan.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Old friends,&amp;quot; Svarshan corrects and then slides a look at Gragnar. One could swear. He grinned.&lt;br /&gt;
&lt;br /&gt;
Gragnar chuckles a little, and offers Sandy a hand up. &amp;quot;Hey now, don't be a sore sport,&amp;quot; he says with a grin of his own.&lt;br /&gt;
&lt;br /&gt;
Aenyn's jaw falls open as he watches Sandy get laid out by the big lizard guy. He really is quite speechless as he looks back and forth between Svarshan and the fallen elf. Slowly, his mouth closes as he takes a step backwards. Then another. Then another...&lt;br /&gt;
&lt;br /&gt;
Sandy gets to her feet with assistance and then just picks up and brushes her apple off. Before biting into it. &amp;quot;Lucky I didn't lose a tooth,&amp;quot; she mutters.&lt;br /&gt;
&lt;br /&gt;
Svarshan tilts his head to the side, and he's quiet a while. Except there's a change in the air, a different /feel/ to it. The feeling of violence isn't there. That charged redness just before a fight, that bright energy. ...instead, it's a sort of a laid-back familiarity, a friendliness. Like two players on a chessboard. ...he looks at Sandy then, and reaches over to clasp her on the shoulder before looking to Aenyn. ...shrugging once, and then heading towards Srassha's saddle.&lt;br /&gt;
&lt;br /&gt;
Gragnar looks at Aenyn as he starts to back away. &amp;quot;You're not afraid of a little brawl, are ya?&amp;quot; he asks with a laugh, waving the cutpurse over.&lt;br /&gt;
&lt;br /&gt;
Aenyn pauses just as he was about to turn around and looks to Gragnar. Straightening, he shakes his head, &amp;quot;Not really. Just...don't want to get caught in the middle. Not my idea of having a good time.&amp;quot; He glances towards the direction where the street urchin disappeared, spotting the young boy waving at him. &amp;quot;I need to go anyway. Have to go meet someone.&amp;quot; He grins and turns to leave, noticibly not heading in the direction of the urchin.&lt;br /&gt;
&lt;br /&gt;
Svarshan goes OOC.&lt;br /&gt;
Svarshan has left.&lt;br /&gt;
&lt;br /&gt;
Aenyn goes OOC.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Punchy_Friends&amp;diff=9229</id>
		<title>Punchy Friends</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Punchy_Friends&amp;diff=9229"/>
		<updated>2013-02-09T20:08:20Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: Created page with &amp;quot; -=--=--=--=--=--=--=--=--&amp;lt;* A11: Festival Grounds *&amp;gt;=--=--=--=--=--=--=--=--=-            The sweeping Festival Grounds serve many purposes. For much of the year they serve a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
-=--=--=--=--=--=--=--=--&amp;lt;* A11: Festival Grounds *&amp;gt;=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
          The sweeping Festival Grounds serve many purposes. For much of the year they serve as practice grounds for training knights, for the games of children who pick up ball, bat, and begin a game of stickball. During other times, they're filled with colored tents, with performers for some of Alexandria's many festivals. &lt;br /&gt;
&lt;br /&gt;
          Along one side are a set of permanent bleachers, and at either end an archway. Each archway is carved in the style of a grand entry and marked with images of of Daeus, with rearing horse and flying pennon. Here, the god stands depicted in his roles of defender and knight-warrior. Recently, the Lancers of Serriel have taken to practicing here, along the knights and warriors of other orders, and a small number of them take a select pride in the upkeep of the grounds, alongside the Daeusites, Navosians, Gileans, and other mixtures.&lt;br /&gt;
&lt;br /&gt;
          Littering the grounds are places for archery, target practice. Here too, scheduled a few times a month, is the space given for ridden sport, organized recently by the arvek nar. The reining champion's name is displayed in an upright lance at the end of the field, a silent challenge for next month's contender. &lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=-- Contents --=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
 Liessa          A svelte halfling brunette.                           8s   25m&lt;br /&gt;
&lt;br /&gt;
 Sandy           The HIPpest elf ever. Practically a HIPpy.            1m   2h&lt;br /&gt;
&lt;br /&gt;
 Aenyn           A somewhat short man with vivid green eyes and, maybe 0s   4h&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--= Exits -=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
South &amp;lt;S&amp;gt;                 North &amp;lt;N&amp;gt;                 &lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
Svarshan has arrived.&lt;br /&gt;
&lt;br /&gt;
Gragnar has arrived.&lt;br /&gt;
&lt;br /&gt;
Sandy is preently in the middle of the festival grounds, dueling with wooden swords with a young elf who's challenged her to such a duel. Something about 'insulting' and 'Dana' and 'rude'. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Left,&amp;quot; comes a voice, slowly, from the bleachers. Svarshan rests on one of the bottom rows, his arms folded over one another where they rest upon his knees. He occasional speaks up to offer advice to the younger sildanyari, though whether it does any good is up to debate. Srassha rests behind him, looking twitchy in the midst of the City, though the Grounds are as about as calm as they come.&lt;br /&gt;
&lt;br /&gt;
Gragnar strolls through the city, much as he always does, though more sober than usual, and without recent bruising. Another difference is the tusk amulet he habitually wears around his neck is missing, and with it the most distinctive part of his outfit. Although, the size and quality of the Oruch's presence makes mistaking him for another difficult. He sees Sandy dueling and climbs up into the bleachers, smacking Svarshan on the shoulders in a friendly, boisterous greeting.&lt;br /&gt;
&lt;br /&gt;
Aenyn lurks. There's no other word that describes it better really. He's under the bleachers at the moment, using its shadows to his advantage. Or just because he likes it better under there. His attention is split between the ongoing duel and those seated above him. He sidesteps a discarded bottle from above that once contained mead. He sighs softly and eyes the bottle a moment before looking back up at the spectators. &amp;quot;So, which one of you is too rich for your own good?&amp;quot; he murmurs to himself.&lt;br /&gt;
&lt;br /&gt;
Liessa is out on the grounds today and for once doesn't seem to be cutting purses. Or maybe she is, but if so she's doing a good job of not being caught. No, this is about a kind of morose nostalgia: it's a festival, which means performances, which in turn only reminds her of her days with the Blue Moon, curse that copper-pinching skinflint that owns it today. So basically there's a rather glum-looking halfling lass wandering through the crowd, currently looking aimless. She could be just any girl on the street if it weren't for the rapier.&lt;br /&gt;
&lt;br /&gt;
But what's this? A fight? Fights are good. Punters pay attention to fights and not other things. And of course a bet or two would help show where people are stashing their coin. &amp;quot;Three coppers on the shorter one!&amp;quot; Because she's not going to bet on the tall people.&lt;br /&gt;
&lt;br /&gt;
Svarshan makes a sound as he's thumped, and after a moment flicks his tail against the bleacher-wood. It lands with a heady thump! followed by a rusty sigh, as wind rustling through dry leaves. &amp;quot;Saaa. Ancestor's. Blessing, Warrior. May you be shhhhaded beneath His Wings always.&amp;quot; And a pause after that, a considering of words, of terms, and he nods to the field. &amp;quot;Insults.&amp;quot; Regarding what the fight was about. He doesn't notice the lurking, the shifting beneath the bleachers, though Srassha sniffs the air. She looks lazy, though, and soon dips her great muzzle into the grass. Looking for rabbits.&lt;br /&gt;
&lt;br /&gt;
The arrival of Gragnar as well as Svarshan's yelling is enough to distract Sandy from the duel she's in. The other elf takes advantage of this and thumps her ac ross the head with his wooden stick, resulting in the shorter (by far) woman to fall on the ground on her bustle clad bottom with a grunt. &lt;br /&gt;
&lt;br /&gt;
 &amp;quot;I am victorious,&amp;quot; declares the slender male elf who seems to be setting his wooden sword aside and marching away. Dana's honor has been avenged!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;She can lift more dan ya!&amp;quot; Gragnar declares, and bends awkwardly to peek under the bleachers. &amp;quot;No more, I have spent mostuv my coin. I'll get it back in da ring, though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aenyn catches the end of the duel and winces. That was unfortunate. He turns his attention back to a rather fat purse in front of him. With a slip of his dagger, the purse strings are cut and the purse drops into his open hand with a squish. One eyebrow quirks upward curiously. Squish? Gold doesn't squish. He opens the purse and nearly retches before hurling the purse away from him and anyone else. &amp;quot;Who keeps pieces of rotten fruit in their coinpurse?&amp;quot; he mutters. &amp;quot;What is this world coming to?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The glum looking halfling earns a dollop of Sandy's attention too. Glum looking halflings are actually fairly rare, after all! Sandy gets back to her feet, rubs her skull, shoots Svarshan a dirty look, and heads over towards Gragnar. She produces a piece of string from a pocket, upon which the orc's tusk rest. The tusk in question has now been neatly inscribed with Oruch runes and symbols of power and toughness. She holds it out to him. &amp;quot;This is your's,&amp;quot; she tells him, slightly dazed looking. Then Liessa is eyed again. &amp;quot;You again. What's eating you, anyways?&amp;quot; She demands, then another dirty look at Svarshan. Just because.&lt;br /&gt;
&lt;br /&gt;
Liessa looks up, hands with thumbs tucked into her own belt, when someone starts talking to her. &amp;quot;Aye, and you again. What's it to you? Can't a lass have a mood in public?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Svarshan's leaned over to scratch the swift along the jaw. Srassha's eyes half-close, the raptor rumbling along with each scratch. &amp;quot;Fighting?&amp;quot; he asks Gragnar. And, &amp;quot;Who...did you face. Last time?&amp;quot; After a while, he stops scratching, only to have her shove her face against his palms again. &amp;quot;Hanh. They have. Taken on...there was rumor. Letting some of the pirates...fight...for their freedom.&amp;quot; He half-directs the question to the world, as though wondering at the answer, or the sanity of it, wondering if it could be true. Eventually, he pushes Srassha away and stands up from the bleachers. He looks curiously at some of the new arrivals, including the one who'd just yelled out. And been yelled AT.&lt;br /&gt;
&lt;br /&gt;
Gragnar takes the amulet, smiling at the symbols now inscribed on his tusk. He ties it back around his neck, it once more resting in it's familiar spot over his chest. There's no immediate effect to it, though he seems to feel a lot more secure with it on than without, the psychological talisman now a magical one as well.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sure you can,&amp;quot; says Sandy to Liessa, &amp;quot;I do it all the time. But I'm wondering what brought it on this time for you to be moping about in public.&amp;quot; She then nods towards Gragnar, &amp;quot;First time I've ever put a tooth to work like that,&amp;quot; she tells him before glaring at Svarshan. Aenyn, for the time being, has gone unnoticed by her. Luckily. For everyone. For now.&lt;br /&gt;
&lt;br /&gt;
Liessa sighs. &amp;quot;Festivals remind me of me old job, that's all. Those were good times but times behind me now. Nothin' fancy to it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well, weren't a fight, but,&amp;quot; he gestures at Sandy as his last opponent, smiling. &amp;quot;It's gud,&amp;quot; he says to Sandy, giving her a firm nod of his large head, the long braid snapping slightly with the motion.&lt;br /&gt;
&lt;br /&gt;
Svarshan looks over at the tooth and then rubs at his jaw as the exchanges take place. &amp;quot;Amulet?&amp;quot; he asks slowly. And it takes a while for this to clear, and when it does, a small smile makes its way there before he walks over to attend to Srassha, now that he's on the ground, on her level.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Your old job, eh?&amp;quot; says Sandy, casting a glance around. Then she grunts and adds, &amp;quot;I *see*,&amp;quot; before turning back towards Svarshan. Oh, look! There's a piece of rotten fruit from somewhere. She's nto sure where it came from, but pick it up she does and promptly aim to bean the lizard with it. After taking a blow to the head, she's in a bad enough mood to do something like that. Then again, when WOULDN'T she do something like that?&lt;br /&gt;
&lt;br /&gt;
Aenyn finds another mark soon enough and quietly procures another pouch. This one actually clinks quietly though it's not as full as the one full of fruit. He slips quickly to the edge of the bleachers where he finds a waiting street urchin. He shoves the purse into the kid's hands with a finger held to his lips and a wink. The kid's eyes grow big as bucklers before he scurries off in the direction of the food stands. Aenyn watches him go with a grin.&lt;br /&gt;
&lt;br /&gt;
Gragnar notices Svarshan rubbing their jaw. &amp;quot;It broke years ago,&amp;quot; he assures, and turns to the other conversation, looking between the pair for a moment, but saying nothing, though he raises a dark eyebrow.&lt;br /&gt;
&lt;br /&gt;
Liessa grins a little, Halfling braggadocio coming to the fore. &amp;quot;Aye. An acrobat I was, an' a fine one, too. Have ye ever heard of the Blue Moon Troupe? They were me home, they were, when I was but a wee one.&amp;quot; Which in turn brings back the scowl. &amp;quot;At least until the no-account&amp;quot; and here she switches to what sounds like gnollish and, more to the point, unflattering gnollish &amp;quot;took over an' threw me out on me arse without so much as a 'job well done.'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sandy reaches into her pocket. She hands an apple to Liessa thereafter. &amp;quot;Hit the lizard with this, would you?&amp;quot; she informs her. She then steps to the side and addrresses Svarshan, &amp;quot;Yeah. Gragnar here asked me to make his skin tougher. So I did. Imagine you could bite him and you'd have a hard time puncturing now.&amp;quot; A CHALLENGE.&lt;br /&gt;
&lt;br /&gt;
The damaged fruit lands with a splort! and then drizzles down Svarshan's back. The reptile stops for a moment, and then looks towards the sky in what looks to be a 'Daeus give me strength' moment. And then he takes a deep breath, and then another. Other than that, he does nothing at all.&lt;br /&gt;
&lt;br /&gt;
Liessa eyes the fruit. She tosses it up and down idly for a moment, then up again, a good solid lob. &amp;quot;I try not tae pick fights withe people I dinnae know,&amp;quot; she says with a grin as the fruit lands on Sandy's head.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ssssandy,&amp;quot; Svarshan says after a moment. Still looking up at the Sky where Daeus is Magically Offering Guidance and Eternal Wisdom Versus Demonic Elves.&lt;br /&gt;
&lt;br /&gt;
Gragnar gives a little chuckle. &amp;quot;Den how will you make friends?&amp;quot; he asks of Liessa, it seeming to be an honest question to the Oruch.&lt;br /&gt;
&lt;br /&gt;
Liessa thinks about it. &amp;quot;Well, that seems like a reasonable question for a big, strapping laddie like yourself, but think of it this way:&amp;quot; another grin. &amp;quot;How could I hope tae make friends if I were to keep beating people I meet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Look at me. Do *I* make friends?&amp;quot; asks Sandy as the apple lands on her head. She stands there, balanced, eyes rolling up to look at the apple on her head,e ven though it's out of sight. She cowls, briefly, then mutteres, &amp;quot;Clearly, I need a hat. And not one of Gelfure's.&amp;quot; She then glares at Svarshan and takes the apple off her head. She begins to catch it one hand. &amp;quot;You there,&amp;quot; she calls to Aenyn, &amp;quot;What do you think? Friends by punching? Or not by punching?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And yet. We are old friends.&amp;quot; Svarshan says, after a moment. He glances at the lucht a moment, a smile barely present--though it's /there/, and what's there seems honest enough. He just doesn't seem someone prone to big, infectious grins. More slow, quiet ones, as slow as he is. And as Sandy begins to toss the apple, he watches, watches as it tosses, hits the air. Spins.&lt;br /&gt;
&lt;br /&gt;
Aenyn turns with an almost &amp;quot;deer in bullseye lantern-light&amp;quot; look in his eyes as he's addressed, but the look disappears quickly as what the question actually was sets in, &amp;quot;Uh...not? I think? I can't say I've ever made a friend by punching them.&amp;quot; There's a pause, then he adds half-indignantly, &amp;quot;What's wrong with Madam Gelfure's hats? I happen to have one myself. Just...not here right now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Gragnar shrugs. &amp;quot;No betta way to make friends than to fight and celebrate victory afta,&amp;quot; he says, shaking his head. &amp;quot;All my best friends were cuz of that kinda thing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And that 'friendship' thing is probably why Svarshan just turned around.&lt;br /&gt;
And punched Sandy IN THE FACE.&lt;br /&gt;
&lt;br /&gt;
Liessa shrugs. &amp;quot;Well, thanks for cheering me up, at least. You're all right, for a tall one. I think I'm going to see what the festival has to offer.&amp;quot; The fact that she has a knife in her hand when she says that is maybe a little worrisome.&lt;br /&gt;
&lt;br /&gt;
When Svarshan turns on Sandy, Gragnar just cheers the pair of them on, applauding with his large, thick-skinned hands.&lt;br /&gt;
&lt;br /&gt;
Liessa has disconnected.&lt;br /&gt;
&lt;br /&gt;
THUNK. &lt;br /&gt;
 Sandy is punched right in the god damn face. She goes down like a ton of bricks since she totally wasn't expecting it. The apple rolls out of her hands. &amp;quot;Ow,&amp;quot; she says after a moment of dazed laying there. &amp;quot;ASSHOLE,&amp;quot; she yells back up at Svarshan.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Old friends,&amp;quot; Svarshan corrects and then slides a look at Gragnar. One could swear. He grinned.&lt;br /&gt;
&lt;br /&gt;
Gragnar chuckles a little, and offers Sandy a hand up. &amp;quot;Hey now, don't be a sore sport,&amp;quot; he says with a grin of his own.&lt;br /&gt;
&lt;br /&gt;
Aenyn's jaw falls open as he watches Sandy get laid out by the big lizard guy. He really is quite speechless as he looks back and forth between Svarshan and the fallen elf. Slowly, his mouth closes as he takes a step backwards. Then another. Then another...&lt;br /&gt;
&lt;br /&gt;
Sandy gets to her feet with assistance and then just picks up and brushes her apple off. Before biting into it. &amp;quot;Lucky I didn't lose a tooth,&amp;quot; she mutters.&lt;br /&gt;
&lt;br /&gt;
Svarshan tilts his head to the side, and he's quiet a while. Except there's a change in the air, a different /feel/ to it. The feeling of violence isn't there. That charged redness just before a fight, that bright energy. ...instead, it's a sort of a laid-back familiarity, a friendliness. Like two players on a chessboard. ...he looks at Sandy then, and reaches over to clasp her on the shoulder before looking to Aenyn. ...shrugging once, and then heading towards Srassha's saddle.&lt;br /&gt;
&lt;br /&gt;
Gragnar looks at Aenyn as he starts to back away. &amp;quot;You're not afraid of a little brawl, are ya?&amp;quot; he asks with a laugh, waving the cutpurse over.&lt;br /&gt;
&lt;br /&gt;
Aenyn pauses just as he was about to turn around and looks to Gragnar. Straightening, he shakes his head, &amp;quot;Not really. Just...don't want to get caught in the middle. Not my idea of having a good time.&amp;quot; He glances towards the direction where the street urchin disappeared, spotting the young boy waving at him. &amp;quot;I need to go anyway. Have to go meet someone.&amp;quot; He grins and turns to leave, noticibly not heading in the direction of the urchin.&lt;br /&gt;
&lt;br /&gt;
Svarshan goes OOC.&lt;br /&gt;
Svarshan has left.&lt;br /&gt;
&lt;br /&gt;
Aenyn goes OOC.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=9228</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=9228"/>
		<updated>2013-02-09T20:05:21Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
==How to Post a Log==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T01}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Log Help&lt;br /&gt;
{{T02}}&lt;br /&gt;
|I Need Help With...&lt;br /&gt;
|Look Here&lt;br /&gt;
|-&lt;br /&gt;
|Posting a log&lt;br /&gt;
|[[How to Post a Log]]&lt;br /&gt;
|-&lt;br /&gt;
|Wiki formatting&lt;br /&gt;
|'''[[How to Format a Log Quickly|How to Automagically Clean a Log]]''', [[Help:Editing#Formatting|Wiki Help]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding a PrP template&lt;br /&gt;
|[[PrP Template]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding what goes in a PrP log&lt;br /&gt;
|[[Player_Run_Plots#Sending_in_a_Finished_PrP|Submitting PrPs]] &lt;br /&gt;
|-&lt;br /&gt;
|Finding logs from the old website&lt;br /&gt;
|[http://emblemofea.pbworks.com/w/page/12036798/Game-Logs The Old Site] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Duel!]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[How to Smite with a Poo Cart]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crusaders, Start Your Engines!]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Adamantine Tinkering]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Storytime in the Dragon's Den]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Adamantine Hunt]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aug 6 2012&lt;br /&gt;
|[[PRP: Unbearable]]&lt;br /&gt;
|[[Constantin]], [[Nadara]], [[Leisel]], [[Quint]], [[Dante]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 7 2012&lt;br /&gt;
|[[A Formal Complaint]]&lt;br /&gt;
|[[Donk]], [[Dante]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 7, 2012&lt;br /&gt;
|[[The Overturned Cart]]&lt;br /&gt;
| [[Kalkorth]], [[Constantin]], [[Donk]], [[Emir]], [[Trank]], [[Svarshan]], [[Myrana]], [[Eira]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 8, 2012&lt;br /&gt;
|[[Felicia's Very Sandy Birthday Party]]&lt;br /&gt;
|[[Emir]], [[Svarshan]], [[Mikilos]], [[Katja]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug ?, 2012&lt;br /&gt;
|[[Fox Ears for Azog]]&lt;br /&gt;
|[[Azog]], [[Abrahil]], [[Myrana]], [[Kalkorth]], [[Conrad]], [[Garrin]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 9, 2012&lt;br /&gt;
|[[Raising Halani]]&lt;br /&gt;
|[[Halani]], [[Kerbasy]], [[Craft]], [[Jinks]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 22, 2012&lt;br /&gt;
|[[Wanted Posters]]&lt;br /&gt;
|[[Abrahil]], [[Sandy]], [[Myrana]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 14,  2012&lt;br /&gt;
|[[Sildanyari do Not Birth Gnomes]]&lt;br /&gt;
|[[Jibbom]], [[Rotgut]], [[Faun]], [[Boshter]], [[Cesran]], [[Ormarr]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 23, 2012&lt;br /&gt;
|[[A Tea Cart]]&lt;br /&gt;
|[[Svarshan]], [[Jibbom]], [[Azog]], [[Sandy]], [[Mikilos]], [[Lumina]], [[Moonshadow]]&lt;br /&gt;
|-&lt;br /&gt;
|August 25, 2012&lt;br /&gt;
|[[Moonwatching]]&lt;br /&gt;
|[[Kama'o]], [[Mikilos]], [[Colrick]], [[Locien]], [[Usha]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|August 31, 2012&lt;br /&gt;
|[[Prancing Poncy Swiftclaws]]&lt;br /&gt;
|[[Jibbom]], [[Sandy]], [[Lumina]], [[Svarshan]], [[Locien]]&lt;br /&gt;
|-&lt;br /&gt;
|September 1, 2012&lt;br /&gt;
|[[Dastardly Dealings]]&lt;br /&gt;
|[[Jibbom]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 3, 2012&lt;br /&gt;
|[[PRP: Catacombs Kidnapping]]&lt;br /&gt;
|[[Sonja]], [[Grunak]], [[Colrick]], [[Seadhna]], [[Jibbom]],  [[Kathryn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 4, 2012&lt;br /&gt;
|[[Social: BAD DOG!]]&lt;br /&gt;
|[[Kama'o]], [[Moonshadow]], [[Nadara]], [[Lumina]], [[Ashlynn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 5, 2012&lt;br /&gt;
|[[PRP: The Laughing Anna]]&lt;br /&gt;
|[[Moonshadow]], [[Munch]], [[Seadhna]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 6, 2012&lt;br /&gt;
|[[The Best Medicine]]&lt;br /&gt;
|[[Jibbom]], [[Lumina]], [[Savannah]], [[Boshter]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 8, 2012&lt;br /&gt;
|[[Social: Hangover]]&lt;br /&gt;
|[[Kama'o]], [[Teppus]], [[Chloe]], [[Lumina]], [[Donk]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 13, 2012&lt;br /&gt;
|[[Muse of Doom]]&lt;br /&gt;
|[[Sandy]], [[Azog]], [[Jessa]], [[Zalara]], [[Quint]], [[Svarshan]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 14, 2012&lt;br /&gt;
|[[Career Day]]&lt;br /&gt;
|[[Ormarr|Wonderpony]], [[Jessa]], [[Mikilos]], [[Angrid]], [[Zalara]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 15, 2012&lt;br /&gt;
|[[PrP: Sanctuary Cleansing]]&lt;br /&gt;
|[[Jessa]], [[Melbert]]&lt;br /&gt;
|-&lt;br /&gt;
|September 15, 2012&lt;br /&gt;
|[[Not Yet a Knight]]&lt;br /&gt;
|[[Kerbasy]], [[Jareth]], [[Azog]], [[Cesran]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 15, 2012&lt;br /&gt;
|[[Double Rainbow Man (Again)]]&lt;br /&gt;
|[[Svarshan]], [[Agril]], [[Jessa]], [[Constantin]], [[Selia]], [[Younger]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 16, 2012&lt;br /&gt;
|[[Coyote Meets Phoenix]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17, 2012&lt;br /&gt;
|[[Younger's Busted Leg]]&lt;br /&gt;
|[[Abrahil]], [[Younger]], [[Jessa]], [[Munch]], [[Chloe]], [[Lumina]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2012&lt;br /&gt;
|[[Thrax]]&lt;br /&gt;
|[[Savannah]], [[Jibbom]], [[Cesran]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 25, 2012&lt;br /&gt;
|[[Hip-pest Reaction]]&lt;br /&gt;
|[[Sandy]], [[Zalara]], [[Jessa]], [[Moonshadow]], [[Ellerela]]&lt;br /&gt;
|-&lt;br /&gt;
|October 13, 2012&lt;br /&gt;
|[[Shamblers in the Woods]]&lt;br /&gt;
|[[Svarshan]], [[Leisel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 15, 2012&lt;br /&gt;
|[[Clara the Lance]]&lt;br /&gt;
|[[Cinnamon]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16, 2012&lt;br /&gt;
|[[Sandy is a Dandy]]&lt;br /&gt;
|[[Sandy]], [[Kerbasy]], [[Jinks]], [[Constantin]], [[Arissa]]&lt;br /&gt;
|-&lt;br /&gt;
|October 17, 2012&lt;br /&gt;
|[[Tent Fires]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 17, 2012&lt;br /&gt;
|[[The Statues]]&lt;br /&gt;
|[[Eleia]], [[Kerbasy]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19, 2012&lt;br /&gt;
|[[Challenge Beyond Our Means]]&lt;br /&gt;
|[[Albain]], [[Craft]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 22, 2012&lt;br /&gt;
|[[Punchy Friends]]&lt;br /&gt;
|[[Aenyn]], [[Gragnar]], [[Liessa]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2012&lt;br /&gt;
|[[Alleyway]]&lt;br /&gt;
|[[Donk]], [[Faun]], [[Quint]], [[Selia]], [[Whendi]]&lt;br /&gt;
|-&lt;br /&gt;
|October 26, 2012&lt;br /&gt;
|[[Kittens Jessa Kittens|Kittens, Jessa, Kittens!]]&lt;br /&gt;
|[[Quint]], [[Jessa]], [[Sandy]], [[Svarshan]], [[Cesran]], &lt;br /&gt;
|-&lt;br /&gt;
|October 27, 2012&lt;br /&gt;
|[[There Can be Only One Pretty Pretty Princess|There Can be Only One (Pretty Pretty Princess)]]&lt;br /&gt;
| [[Azog]], [[Cinnamon]], [[Sandy]], [[Constantin]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|Unknown&lt;br /&gt;
|[[Giant Pink Hips]]&lt;br /&gt;
|[[Gragnar]], [[Jessa]], [[Svarshan]], [[Sandy]], [[Jibbom]], [[Emir]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2012&lt;br /&gt;
|[[Coming to Alexandria]]&lt;br /&gt;
|[[Fiona]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2012&lt;br /&gt;
|[[Young impressionable Youth]]&lt;br /&gt;
|[[Younger]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 13, 2012&lt;br /&gt;
|[[Till Death Do us Part]]&lt;br /&gt;
|[[Mel]], [[Ashlynn]], [[Zalara]], [[Eliathitae]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2012&lt;br /&gt;
|[[Goblintown]]&lt;br /&gt;
|[[Sandy]], [[Jareth]], [[Younger]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2012&lt;br /&gt;
|[[A Land Down Under]]&lt;br /&gt;
|[[Hilal]], [[Gavisa]],[[Mel]], [[Vennan]],[[ Angrid]], [[Zalara]],[[ Fiona]],[[ Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|November 17, 2012&lt;br /&gt;
|[[Once Upon a Jail Cell]]&lt;br /&gt;
|[[Sandy]], [[Myrana]], [[Svarshan]], [[Fiona]], [[Eliathitae]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2012&lt;br /&gt;
|[[Bar Talk]]&lt;br /&gt;
|[[Angrid]], [[Azog]], [[Kaedin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Novenber 19,2012&lt;br /&gt;
|[[Of Honor and Laughter]]&lt;br /&gt;
|[[Kaedin]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2012&lt;br /&gt;
|[[The Beginning of an Odd Partnership]]&lt;br /&gt;
|[[Kaedin]], [[Maxine]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2012&lt;br /&gt;
|[[Thoughts on Jobs and Life]]&lt;br /&gt;
|[[Hilal]], [[Oates]], [[Halani]], [[Quint]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2012&lt;br /&gt;
|[[Sandy Gets Hitched]]&lt;br /&gt;
|[[Sandy]], [[Saevrinimata]], [[Mikilos]], [[Kerbasy]], [[Arngrid]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2012&lt;br /&gt;
|[[A Type of Armor]]&lt;br /&gt;
|[[Kerbasy]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 30,2012&lt;br /&gt;
|[[Goblin Caravan]]&lt;br /&gt;
|[[Craft]], [[Mikilos]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|December 4, 2012&lt;br /&gt;
|[[Late Night at Wayfarer's Inn]]&lt;br /&gt;
|[[Maendir]], [[Zalara]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2012&lt;br /&gt;
|[[Jinks Pearly Temple|Jinks' Pearly Temple]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Abrahil]], [[Jinks]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2012&lt;br /&gt;
|[[Beyond the Pearly Temple]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Jinks]], [[Svarshan]], [[Myrana]], [[Maendir]], [[Constantin]], [[Quint]]&lt;br /&gt;
|-&lt;br /&gt;
|December 10, 2012&lt;br /&gt;
|[[Rocks, Poop, Hips, and Stew!!]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Fiona]], [[Svarshan]], [[Liessa]], [[Azog]], [[Achala]], [[Leisel]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11 2012&lt;br /&gt;
|[[Mercantile Obligation (Porocora DM)]]&lt;br /&gt;
|[[Katja]], [[Ashlynn]], [[Albain]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20,2012&lt;br /&gt;
|[[Grin Apolypse]]&lt;br /&gt;
|[[Cesran]], [[Gwendolyn]], [[Kuumvu]], [[Mikilos]], [[Remethaer]], [[Sandy]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|December 21, 2012&lt;br /&gt;
|[[Bar Chatter]]&lt;br /&gt;
|[[Gwendolyn]], [[Sandy]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23, 2012&lt;br /&gt;
|[[Poor Holiday Tidings]]&lt;br /&gt;
|[[Emir]], [[Zalara]], [[Donk]], [[Remethaer]]&lt;br /&gt;
|-&lt;br /&gt;
|December 30, 2012&lt;br /&gt;
|[[Art of Slice, the]]&lt;br /&gt;
|[[Chloe]], [[Gwendolyn]], [[Liessa]], [[Munch]], [[Remethaer]], [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|??&lt;br /&gt;
|[[PRP: Clearing Jeribald's Mine]]&lt;br /&gt;
|??&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2012&lt;br /&gt;
|[[Adventurers Guild Bringing in the New Year|Adventurer's Guild: Bringing in the New Year]]&lt;br /&gt;
|[[Karelin]], [[Azog]], [[Svarshan]], [[Tavissha]], [[Mikilos]], [[Sonja]], [[Oates]], [[Cesran]], [[Myrana]], [[Wilma]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2013&lt;br /&gt;
|[[Arvek in Pink]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]], [[Boshter]], [[Jessa]], [[Roka]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5,2013&lt;br /&gt;
|[[Ribbeting Times at the Hope]]&lt;br /&gt;
|[[Tavissha]], [[Abrahil]], [[Zalara]], [[Lash]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2013&lt;br /&gt;
|[[Hanging of the Butcher]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2013&lt;br /&gt;
|[[Jink's Kids]]&lt;br /&gt;
|[[Jinks]], [[Agril]], [[Svarshan]], [[Jessa]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2013&lt;br /&gt;
|[[Cue Yakety Sax]]&lt;br /&gt;
|[[Emir]], [[Sandy]], [[Donk]], [[Abrahil]], [[Myrana]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2013&lt;br /&gt;
|[[In the Market]]&lt;br /&gt;
|[[Craft]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2013&lt;br /&gt;
|[[Wolf-wrestling]]&lt;br /&gt;
|[[Donk]], [[Kuumvu]], [[Tavissha]], [[Thyrson]], [[Jareth]], [[Garrin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2013&lt;br /&gt;
|[[At the Ox]]&lt;br /&gt;
|[[Azog]], [[Lash]], [[Sandy]], [[Mikilos]], [[Faraday]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2013&lt;br /&gt;
|[[On the Roadway]]&lt;br /&gt;
|[[Sandy]], [[Selia]], [[Roka]], [[Arafel]], [[Elycia]],&lt;br /&gt;
|-&lt;br /&gt;
|January 19, 2013&lt;br /&gt;
|[[Nipples and rainbows]]&lt;br /&gt;
|[[Roka]], [[Karelin]], [[Rotgut]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2013&lt;br /&gt;
|[[Mirrors]]&lt;br /&gt;
|[[Selia]], [[Oates]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2013&lt;br /&gt;
|[[The Lost]]&lt;br /&gt;
|[[Gragnar]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2013&lt;br /&gt;
|[[Of Guns, Maintenance, and Weather]]&lt;br /&gt;
|[[Craft]], [[Rementhaer]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2013&lt;br /&gt;
|[[Desolate Dig]]&lt;br /&gt;
|[[Oates]], [[Remethaer]], [[Lash]], [[Arafel]], [[Cinnamon]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2013&lt;br /&gt;
|[[Along the Road]]&lt;br /&gt;
|[[Ormarr]], [[Cesran]], [[Lash]], [[Vidarr]], [[Donk]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2013&lt;br /&gt;
|[[PrP: Trouble Brewing]]&lt;br /&gt;
|[[Arafel]], [[Oates]], [[Rotgut]], [[Tavissha]], [[Brolin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2013&lt;br /&gt;
|[[Ultimate Showdown of Ultimate Deliciousness]]&lt;br /&gt;
|[[Donk]], [[Jibbom]], [[Cesran]], [[Elysia]], [[Lash]], [[some chubby, old orc]]&lt;br /&gt;
|-&lt;br /&gt;
|February 02, 2013&lt;br /&gt;
|[[Lost And Found]]&lt;br /&gt;
|[[Sharna]], [[Azog]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 09, 2013&lt;br /&gt;
|[[PrP: Up in Smoke]]&lt;br /&gt;
|-}&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=9227</id>
		<title>Aenyn</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=9227"/>
		<updated>2013-02-09T19:23:10Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Image forthcoming whenever I find one suitable''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==About My Character==&lt;br /&gt;
&lt;br /&gt;
Aenyn was born and raised in Alexandria, at least, as far as he can remember. He's a member of the [[Explorer's Guild]] specializing in stealth, light blades and even some trapwork. When not out adventuring, he can often be found at Tarien's temple, helping out with odd jobs, and seems to have an almost father-son relationship with some of the older priests there. He's been observed to have an unusual paranoia around furniture he isn't familiar with.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Logs==&lt;br /&gt;
&lt;br /&gt;
* [[DPrP: Tarienball!|Tarienball!]]&lt;br /&gt;
* Ill Met in Alexandria: [[PrP: Ill Met In Alexandria, Part 1|Part 1]], [[PrP: Ill Met In Alexandria, Part 2|Part 2]]&lt;br /&gt;
* [[PrP: Of Agitation and Artifice|Of Agitation and Artifice]]&lt;br /&gt;
* [[A Type of Armor]]&lt;br /&gt;
* [[Hanging of the Butcher]]&lt;br /&gt;
* [[Lost And Found]]&lt;br /&gt;
* [[PrP: Up in Smoke|Up in Smoke]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=9226</id>
		<title>Aenyn</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=9226"/>
		<updated>2013-02-09T19:17:27Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;[[http://i.imgur.com/Wi1NfCx.jpg]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==About My Character==&lt;br /&gt;
&lt;br /&gt;
Aenyn was born and raised in Alexandria, at least, as far as he can remember. He's a member of the [[Explorer's Guild]] specializing in stealth, light blades and even some trapwork. When not out adventuring, he can often be found at Tarien's temple, helping out with odd jobs, and seems to have an almost father-son relationship with some of the older priests there. He's been observed to have an unusual paranoia around furniture he isn't familiar with.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Logs==&lt;br /&gt;
&lt;br /&gt;
* [[DPrP: Tarienball!]]&lt;br /&gt;
* [[PrP: Ill Met In Alexandria, Part 1]] [[PrP: Ill Met In Alexandria, Part 2|Part 2]]&lt;br /&gt;
* [[PrP: Of Agitation and Artifice]]&lt;br /&gt;
* [[A Type of Armor]]&lt;br /&gt;
* [[Hanging of the Butcher]]&lt;br /&gt;
* [[Lost And Found]]&lt;br /&gt;
* [[PrP: Up in Smoke]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=9225</id>
		<title>Aenyn</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Aenyn&amp;diff=9225"/>
		<updated>2013-02-09T19:16:22Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: Created page with &amp;quot;&amp;lt;center&amp;gt;http://i.imgur.com/Wi1NfCx.jpg&amp;lt;/center&amp;gt;   ==About My Character==  Aenyn was born and raised in Alexandria, at least, as far as he can remember. He's a member of th...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;[[http://i.imgur.com/Wi1NfCx.jpg]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==About My Character==&lt;br /&gt;
&lt;br /&gt;
Aenyn was born and raised in Alexandria, at least, as far as he can remember. He's a member of the [[Explorer's Guild]] specializing in stealth, light blades and even some trapwork. When not out adventuring, he can often be found at Tarien's temple, helping out with odd jobs, and seems to have an almost father-son relationship with some of the older priests there. He's been observed to have an unusual paranoia around furniture he isn't familiar with.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Logs==&lt;br /&gt;
&lt;br /&gt;
* [[DPrP: Tarienball!]]&lt;br /&gt;
* [[PrP: Ill Met In Alexandria, Part 1]] [[PrP: Ill Met In Alexandria, Part 2|Part 2]]&lt;br /&gt;
* [[PrP: Of Agitation and Artifice]]&lt;br /&gt;
* [[A Type of Armor]]&lt;br /&gt;
* [[Hanging of the Butcher]]&lt;br /&gt;
* [[Lost and Found]]&lt;br /&gt;
* [[PrP: Up in Smoke]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Character_Pages&amp;diff=9224</id>
		<title>Character Pages</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Character_Pages&amp;diff=9224"/>
		<updated>2013-02-09T18:45:01Z</updated>

		<summary type="html">&lt;p&gt;Aenyn: /* A */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TableMain}}&lt;br /&gt;
{{T01}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Character Pages Help&lt;br /&gt;
{{T02}}&lt;br /&gt;
|I'd Like Help On...&lt;br /&gt;
|Go Here&lt;br /&gt;
|-&lt;br /&gt;
|Logging in so I can edit the wiki&lt;br /&gt;
| [[Help:Editing|Wiki Help]]&lt;br /&gt;
|-&lt;br /&gt;
| Making a character page&lt;br /&gt;
| [[How to Make a Character Page]]&lt;br /&gt;
|-&lt;br /&gt;
| Finding a template I could use&lt;br /&gt;
| [[Character Page Template]]&lt;br /&gt;
|-&lt;br /&gt;
| Letting people know about my page&lt;br /&gt;
| @set me=URL:&amp;lt;font color=&amp;quot;#ccc&amp;quot;&amp;gt;Your URL Goes Here&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Finding someone in the community to draw my character&lt;br /&gt;
| There are a number of community members who do commissions. You might page: '''[http://jnrajh.blogspot.com/ Myrana]''', '''[http://skiriki.deviantart.com/ Lolth]''', or '''[http://www.cvilbrandt.com/ Mudslide]''' ingame. Lash also does sketches. You can see examples of their work on different character pages, below. Active members may page Lahar or leave an @mail to be added to this list.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CompactTOC}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
* [[Abrahil]]&lt;br /&gt;
* [[Aenyn]]&lt;br /&gt;
* [[Agril]]&lt;br /&gt;
* [[Albain de Corveaux]]&lt;br /&gt;
* [[Alteri]]&lt;br /&gt;
* [[Amira|Amir'a al'Jarim]]&lt;br /&gt;
* [[Arafel Gemlord]]&lt;br /&gt;
* [[Ashlynn]]&lt;br /&gt;
* [[Azog]]&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
* [[Bashkim|Bashkim Sylaj]]&lt;br /&gt;
* [[Boshter]]&lt;br /&gt;
* [[Brolin]]&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
* [[Cinnamon]]&lt;br /&gt;
* [[Cesran]]&lt;br /&gt;
* [[Colrick Voss]]&lt;br /&gt;
* [[Constantin]]&lt;br /&gt;
* [[Craft]]&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
* [[Darshan]]&lt;br /&gt;
* [[Donk]]&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
* [[Edmee|Edmee Sulwen]]&lt;br /&gt;
* [[Eliathitae]]&lt;br /&gt;
* [[Emir|Emir Zalaahd]]&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
* [[Faiza]]&lt;br /&gt;
* [[Fiona]]&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
[[Garrin]]&lt;br /&gt;
* [[Garthos]]&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
* [[Harric]]&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
* [[Ionus]]&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
* [[Jareth]]&lt;br /&gt;
* [[Jessa]]&lt;br /&gt;
* [[Jibbom]]&lt;br /&gt;
* [[Jinks]]&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
* [[Kade Harlow]]&lt;br /&gt;
* [[Kaedin]]&lt;br /&gt;
* [[Kaiella]]&lt;br /&gt;
* [[Kaliara|Kaliara Sein]]&lt;br /&gt;
* [[Karelin Andarin]]&lt;br /&gt;
* [[Kerbasi]]&lt;br /&gt;
* [[Koszhey Urvald Malinovyi]]&lt;br /&gt;
* [[Kyra Smith]]&lt;br /&gt;
* [[Kuumvu]]&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
* [[Lash]]&lt;br /&gt;
* [[Leisel]]&lt;br /&gt;
* [[Lithuin]]&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
* [[Maerkkus]]&lt;br /&gt;
* [[Marley]]&lt;br /&gt;
* [[Matthias Haelker]]&lt;br /&gt;
* [[Mikilos]]&lt;br /&gt;
* [[Munch]]&lt;br /&gt;
* [[Myrana Jn'Rajh]]&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
* [[Nadara]]&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
* [[Oates|Jack Oates]]&lt;br /&gt;
* [[Ormarr]]&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
* [[Phanuel]]&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
*[[Quint]]&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
* [[Remethaer]]&lt;br /&gt;
* [[Roka]]&lt;br /&gt;
* [[Roland]]&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
* [[Lady Sandiel]]&lt;br /&gt;
* [[Hailee Serene Tigriil]]&lt;br /&gt;
* [[Lady Sienna Meribeth McBane]]&lt;br /&gt;
* [[Sophia Lightbringer]]&lt;br /&gt;
* [[Selia]]&lt;br /&gt;
* [[Sharna]]&lt;br /&gt;
* [[Shyntae]]&lt;br /&gt;
* [[Spike]]&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
* [[Thaim]]&lt;br /&gt;
* [[Thistle]]&lt;br /&gt;
* [[Thyrson]]&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
* [[Uisge]]&lt;br /&gt;
* [[Ulharilti Wiivai]]&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
* [[Vidarr|Vidarr Halvdran]]&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
* [[Xander]]&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
* [[Younger, Bruce The|Bruce the Younger]]&lt;br /&gt;
* [[Yerathiel]]&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;/div&gt;</summary>
		<author><name>Aenyn</name></author>
	</entry>
</feed>